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-rw-r--r--editor/translations/pl.po20
1 files changed, 10 insertions, 10 deletions
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 173e86753f..d55fee8b72 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -51,7 +51,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-02-27 00:47+0000\n"
+"PO-Revision-Date: 2021-03-10 22:14+0000\n"
"Last-Translator: Tomek <kobewi4e@gmail.com>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n"
@@ -61,7 +61,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.5\n"
+"X-Generator: Weblate 4.5.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -4092,19 +4092,16 @@ msgid "Saving..."
msgstr "Zapisywanie..."
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Select Importer"
-msgstr "Tryb zaznaczenia"
+msgstr "Wybierz importer"
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Importer:"
-msgstr "Importuj"
+msgstr "Importer:"
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Reset to Defaults"
-msgstr "Użyj domyślnie sRGB"
+msgstr "Resetuj do domyślnych"
#: editor/import_dock.cpp
msgid "%d Files"
@@ -10448,9 +10445,8 @@ msgid "Plugins"
msgstr "Wtyczki"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Import Defaults"
-msgstr "Wczytaj domyślny"
+msgstr "Importuj domyślne"
#: editor/property_editor.cpp
msgid "Preset..."
@@ -12503,10 +12499,14 @@ msgstr "Pusty CollisionPolygon2D nie ma wpływu na kolizje."
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
msgstr ""
+"Nieprawidłowy wielokąt. Co najmniej 3 punkty są potrzebne do trybu budowania "
+"\"Solids\"."
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+"Nieprawidłowy wielokąt. Co najmniej 3 punkty są potrzebne do trybu budowania "
+"\"Segments\"."
#: scene/2d/collision_shape_2d.cpp
msgid ""