diff options
Diffstat (limited to 'editor/translations/pl.po')
-rw-r--r-- | editor/translations/pl.po | 198 |
1 files changed, 68 insertions, 130 deletions
diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 96a679a788..3a74f61167 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -5878,136 +5878,6 @@ msgstr "Pomoc kontekstowa" msgid "Shader" msgstr "Shader" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Constant" -msgstr "Zmień wartość stałej skalarnej" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Constant" -msgstr "Zmień stałą Vec" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Constant" -msgstr "Zmień stałą RGB" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Operator" -msgstr "Zmień operator skalara" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Operator" -msgstr "Zmień operator Vec" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Scalar Operator" -msgstr "Zmień operator Vec Scalar" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Operator" -msgstr "Zmień operator RGB" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Toggle Rot Only" -msgstr "Przełącz tylko rotacje" - -#: editor/plugins/shader_graph_editor_plugin.cpp -#, fuzzy -msgid "Change Scalar Function" -msgstr "Zamień funkcję skalarną" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Function" -msgstr "Zmień funkcję wektorową" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Default Value" -msgstr "Zmień Wartość Domyślną" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change XForm Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Texture Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Cubemap Uniform" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Comment" -msgstr "Zmień komentarz" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Color Ramp" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Color Ramp" -msgstr "Modyfikuj Color Ramp" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Curve Map" -msgstr "Dodaj/Usuń do mapy krzywej" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Curve Map" -msgstr "Edytuj mape krzywej" - -#: editor/plugins/shader_graph_editor_plugin.cpp -#, fuzzy -msgid "Change Input Name" -msgstr "Zmień nazwę wejścia" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Connect Graph Nodes" -msgstr "Połącz węzły grafu" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Disconnect Graph Nodes" -msgstr "Odłącz węzły grafu" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Remove Shader Graph Node" -msgstr "Usuń węzeł Shader Graph" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Move Shader Graph Node" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Duplicate Graph Node(s)" -msgstr "Duplikuj węzły grafu" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Delete Shader Graph Node(s)" -msgstr "Usuń węzeł(y) Shader Graph" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Cyclic Connection Link" -msgstr "" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Missing Input Connections" -msgstr "Błąd: Brakujące połączenia wejścia" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add Shader Graph Node" -msgstr "" - #: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" @@ -9674,6 +9544,74 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Change Scalar Constant" +#~ msgstr "Zmień wartość stałej skalarnej" + +#~ msgid "Change Vec Constant" +#~ msgstr "Zmień stałą Vec" + +#~ msgid "Change RGB Constant" +#~ msgstr "Zmień stałą RGB" + +#~ msgid "Change Scalar Operator" +#~ msgstr "Zmień operator skalara" + +#~ msgid "Change Vec Operator" +#~ msgstr "Zmień operator Vec" + +#~ msgid "Change Vec Scalar Operator" +#~ msgstr "Zmień operator Vec Scalar" + +#~ msgid "Change RGB Operator" +#~ msgstr "Zmień operator RGB" + +#~ msgid "Toggle Rot Only" +#~ msgstr "Przełącz tylko rotacje" + +#, fuzzy +#~ msgid "Change Scalar Function" +#~ msgstr "Zamień funkcję skalarną" + +#~ msgid "Change Vec Function" +#~ msgstr "Zmień funkcję wektorową" + +#~ msgid "Change Default Value" +#~ msgstr "Zmień Wartość Domyślną" + +#~ msgid "Change Comment" +#~ msgstr "Zmień komentarz" + +#~ msgid "Modify Color Ramp" +#~ msgstr "Modyfikuj Color Ramp" + +#~ msgid "Add/Remove to Curve Map" +#~ msgstr "Dodaj/Usuń do mapy krzywej" + +#~ msgid "Modify Curve Map" +#~ msgstr "Edytuj mape krzywej" + +#, fuzzy +#~ msgid "Change Input Name" +#~ msgstr "Zmień nazwę wejścia" + +#~ msgid "Connect Graph Nodes" +#~ msgstr "Połącz węzły grafu" + +#~ msgid "Disconnect Graph Nodes" +#~ msgstr "Odłącz węzły grafu" + +#~ msgid "Remove Shader Graph Node" +#~ msgstr "Usuń węzeł Shader Graph" + +#~ msgid "Duplicate Graph Node(s)" +#~ msgstr "Duplikuj węzły grafu" + +#~ msgid "Delete Shader Graph Node(s)" +#~ msgstr "Usuń węzeł(y) Shader Graph" + +#~ msgid "Error: Missing Input Connections" +#~ msgstr "Błąd: Brakujące połączenia wejścia" + #~ msgid "Disabled" #~ msgstr "Wyłączone" |