diff options
Diffstat (limited to 'editor/translations/nl.po')
-rw-r--r-- | editor/translations/nl.po | 1548 |
1 files changed, 944 insertions, 604 deletions
diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 5c0aa6546c..652fe9231f 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -24,18 +24,22 @@ # Wout Standaert <wout@blobkat.com>, 2017. # Zatherz <zatherz@linux.pl>, 2017. # Tahar Meijs <tntmeijs@gmail.com>, 2018. +# Laurent Windels <laurentwindels@yahoo.com>, 2018. +# rxadmin <r.van.eeghem@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-08-07 22:36+0000\n" -"Last-Translator: Willem <studiebolmail@gmail.com>\n" +"POT-Creation-Date: \n" +"PO-Revision-Date: 2018-12-13 14:41+0100\n" +"Last-Translator: rxadmin <r.van.eeghem@gmail.com>\n" "Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/" "nl/>\n" "Language: nl\n" +"MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8-bit\n" +"Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.2-dev\n" +"X-Generator: Poedit 2.2\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -43,41 +47,39 @@ msgid "Invalid type argument to convert(), use TYPE_* constants." msgstr "Ongeldige type argument voor convert(), gebruik TYPE_* constanten." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp -#: modules/mono/glue/glue_header.h +#: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." msgstr "Niet genoeg bytes om bytes te decoderen, of ongeldig formaat." #: core/math/expression.cpp msgid "Invalid input %i (not passed) in expression" -msgstr "" +msgstr "Ongeldige invoer %i (niet doorgegeven) in expressie" #: core/math/expression.cpp msgid "self can't be used because instance is null (not passed)" msgstr "" +"self kan niet gebruikt worden omdat de instantie null is (niet doorgegeven)" #: core/math/expression.cpp -#, fuzzy msgid "Invalid operands to operator %s, %s and %s." -msgstr "Ongeldige index eigenschap naam '%s' in node %s." +msgstr "Ongeldige operand voor operator %s, %s en %s." #: core/math/expression.cpp -#, fuzzy msgid "Invalid index of type %s for base type %s" -msgstr "Ongeldige index eigenschap naam '%s' in node %s." +msgstr "Ongeldige index in type %s voor basis-type %s" #: core/math/expression.cpp msgid "Invalid named index '%s' for base type %s" -msgstr "" +msgstr "Ongeldige indexnaam %s voor basis-type %s" #: core/math/expression.cpp -#, fuzzy msgid "Invalid arguments to construct '%s'" -msgstr ": Ongeldig argument van type: " +msgstr "Ongeldig argument in constructie '%s'" #: core/math/expression.cpp msgid "On call to '%s':" -msgstr "" +msgstr "Tijdens invocatie van '%s':" #: editor/animation_bezier_editor.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -86,27 +88,23 @@ msgstr "Vrij" #: editor/animation_bezier_editor.cpp msgid "Balanced" -msgstr "" +msgstr "Gebalanceerd" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Mirror" -msgstr "Spiegel X" +msgstr "Spiegel" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Insert Key Here" -msgstr "Voer Sleutel in" +msgstr "Hier Key invoegen" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Duplicate Selected Key(s)" -msgstr "Dupliceer Selectie" +msgstr "Kopieer Geselecteerde Key(s)" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Delete Selected Key(s)" -msgstr "Geselecteerde Verwijderen" +msgstr "Geselecteerde Key(s) Verwijderen" #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" @@ -138,44 +136,39 @@ msgstr "Anim Wijzig Aanroep" #: editor/animation_track_editor.cpp msgid "Property Track" -msgstr "" +msgstr "Eigenschap Track" #: editor/animation_track_editor.cpp -#, fuzzy msgid "3D Transform Track" -msgstr "Transformatie Type" +msgstr "3D Transformatie Track" #: editor/animation_track_editor.cpp msgid "Call Method Track" -msgstr "" +msgstr "Methode Invocatie Track" #: editor/animation_track_editor.cpp msgid "Bezier Curve Track" -msgstr "" +msgstr "Bezier-curve Track" #: editor/animation_track_editor.cpp msgid "Audio Playback Track" -msgstr "" +msgstr "Audio Terugspelen Track" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation Playback Track" -msgstr "Stop animatie opname. (S)" +msgstr "Animatie Terugspelen Track" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Add Track" -msgstr "Anim Track Toevoegen" +msgstr "Track Toevoegen" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation Length Time (seconds)" -msgstr "Animatie lengte (in seconden)." +msgstr "Animatielengte (in seconden)" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation Looping" -msgstr "Animatie zoom." +msgstr "Animatie Loopen" #: editor/animation_track_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -183,41 +176,37 @@ msgid "Functions:" msgstr "Functies:" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Audio Clips:" -msgstr "Audio Luisteraar" +msgstr "Audioclips:" #: editor/animation_track_editor.cpp msgid "Anim Clips:" -msgstr "" +msgstr "Animatieclips:" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Toggle this track on/off." -msgstr "Afleidingsvrije modus veranderen." +msgstr "Aan-uitschakelaar Track." #: editor/animation_track_editor.cpp msgid "Update Mode (How this property is set)" -msgstr "" +msgstr "Update Modus (Setting van deze eigenschap)" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Interpolation Mode" -msgstr "Animatie Node" +msgstr "Interpolatiemodus" #: editor/animation_track_editor.cpp msgid "Loop Wrap Mode (Interpolate end with beginning on loop)" msgstr "" +"Terugloopmodus (Interpolatie tussen het begin en het einde van de loop)" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Remove this track." -msgstr "Verwijder geselecteerde track." +msgstr "Verwijder deze track." #: editor/animation_track_editor.cpp -#, fuzzy msgid "Time (s): " -msgstr "X-Fade Tijd (en):" +msgstr "Tijd (s): " #: editor/animation_track_editor.cpp msgid "Continuous" @@ -232,13 +221,12 @@ msgid "Trigger" msgstr "Trigger" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Capture" -msgstr "Kenmerken" +msgstr "Vastleggen" #: editor/animation_track_editor.cpp msgid "Nearest" -msgstr "" +msgstr "Dichtstbijzijnde" #: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp #: editor/property_editor.cpp @@ -247,15 +235,15 @@ msgstr "Lineair" #: editor/animation_track_editor.cpp msgid "Cubic" -msgstr "" +msgstr "Kubiek" #: editor/animation_track_editor.cpp msgid "Clamp Loop Interp" -msgstr "" +msgstr "Klem loop interpolatie" #: editor/animation_track_editor.cpp msgid "Wrap Loop Interp" -msgstr "" +msgstr "Loop Interpolatie Terug" #: editor/animation_track_editor.cpp #: editor/plugins/canvas_item_editor_plugin.cpp @@ -263,14 +251,12 @@ msgid "Insert Key" msgstr "Voer Sleutel in" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Duplicate Key(s)" -msgstr "Anim Dupliceer Keys" +msgstr "Dupliceer Key(s)" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Delete Key(s)" -msgstr "Anim Verwijder Keys" +msgstr "Verwijder Key(s)" #: editor/animation_track_editor.cpp msgid "Remove Anim Track" @@ -288,7 +274,6 @@ msgstr "Maak %d NIEUWE tracks aan en keys invoeren?" #: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp #: editor/plugin_config_dialog.cpp #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp msgid "Create" @@ -300,7 +285,7 @@ msgstr "Anim Invoegen" #: editor/animation_track_editor.cpp msgid "AnimationPlayer can't animate itself, only other players." -msgstr "" +msgstr "Animatie-Speler kan zichzelf niet animeren, alleen andere spelers." #: editor/animation_track_editor.cpp msgid "Anim Create & Insert" @@ -317,6 +302,8 @@ msgstr "Anim Key Invoegen" #: editor/animation_track_editor.cpp msgid "Transform tracks only apply to Spatial-based nodes." msgstr "" +"Transformatie tracks zijn alleen te gebruiken met nodes die een dimensionale " +"oriëntatie hebben." #: editor/animation_track_editor.cpp msgid "" @@ -325,44 +312,46 @@ msgid "" "-AudioStreamPlayer2D\n" "-AudioStreamPlayer3D" msgstr "" +"Audio tracks kunnen enkel verwijzen naar nodes van het type:\n" +"-AudioStreamPlayer\n" +"-AudioStreamPlayer2D\n" +"-AudioStreamPlayer3D" #: editor/animation_track_editor.cpp msgid "Animation tracks can only point to AnimationPlayer nodes." -msgstr "" +msgstr "Animatie tracks kunnen enkel verwijzen naar AnimatiePlayer nodes." #: editor/animation_track_editor.cpp msgid "An animation player can't animate itself, only other players." -msgstr "" +msgstr "Een animatiespeler kan zichzelf niet animeren, alleen andere spelers." #: editor/animation_track_editor.cpp msgid "Not possible to add a new track without a root" -msgstr "" +msgstr "Niet mogelijk om een nieuwe track toe te voegen zonder een root" #: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." -msgstr "" +msgstr "Track path is niet geldig, dus kan geen key toevoegen." #: editor/animation_track_editor.cpp msgid "Track is not of type Spatial, can't insert key" -msgstr "" +msgstr "Track is niet van het type Spatial, kan geen key invoegen" #: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a method key." -msgstr "" +msgstr "Track path is niet geldig, dus kan geen methode key toevoegen." #: editor/animation_track_editor.cpp -#, fuzzy msgid "Method not found in object: " -msgstr "VariableGet niet gevonden in script: " +msgstr "Methode niet gevonden in object " #: editor/animation_track_editor.cpp msgid "Anim Move Keys" msgstr "Anim Verplaats Keys" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Clipboard is empty" -msgstr "Bronnen klembord is leeg!" +msgstr "Klembord is leeg" #: editor/animation_track_editor.cpp msgid "Anim Scale Keys" @@ -372,14 +361,16 @@ msgstr "Anim Schaal Keys" msgid "" "This option does not work for Bezier editing, as it's only a single track." msgstr "" +"Deze optie is nu niet mogelijk bij Bezier bewerken omdat slechts een spoor " +"aanwezig is." #: editor/animation_track_editor.cpp msgid "Only show tracks from nodes selected in tree." -msgstr "" +msgstr "Toon alleen sporen die horen bij de geselecteerde node in de boom." #: editor/animation_track_editor.cpp msgid "Group tracks by node or display them as plain list." -msgstr "" +msgstr "Sporen weergeven op basis van nodes of als lijst." #: editor/animation_track_editor.cpp #, fuzzy @@ -387,9 +378,8 @@ msgid "Snap (s): " msgstr "Stap(pen):" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation step value." -msgstr "Animatie boom is geldig." +msgstr "Animatie stap waarde." #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -401,19 +391,16 @@ msgid "Edit" msgstr "Bewerken" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation properties." -msgstr "AnimatieBoom" +msgstr "Animatie eigenschappen." #: editor/animation_track_editor.cpp -#, fuzzy msgid "Copy Tracks" -msgstr "Kopieer Parameters" +msgstr "Kopieer sporen" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Paste Tracks" -msgstr "Plak Parameters" +msgstr "Plak sporen" #: editor/animation_track_editor.cpp msgid "Scale Selection" @@ -423,8 +410,7 @@ msgstr "Schaal Selectie" msgid "Scale From Cursor" msgstr "Schaal Vanaf Cursor" -#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp -#: modules/gridmap/grid_map_editor_plugin.cpp +#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp msgid "Duplicate Selection" msgstr "Dupliceer Selectie" @@ -433,16 +419,17 @@ msgid "Duplicate Transposed" msgstr "Dupliceer Getransponeerde" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Delete Selection" -msgstr "Geselecteerde Verwijderen" +msgstr "Verwijder Selectie" #: editor/animation_track_editor.cpp -msgid "Goto Next Step" +#, fuzzy +msgid "Go to Next Step" msgstr "Ga Naar Volgende Stap" #: editor/animation_track_editor.cpp -msgid "Goto Prev Step" +#, fuzzy +msgid "Go to Previous Step" msgstr "Ga Naar Vorige Stap" #: editor/animation_track_editor.cpp @@ -455,11 +442,11 @@ msgstr "Animatie Opschonen" #: editor/animation_track_editor.cpp msgid "Pick the node that will be animated:" -msgstr "" +msgstr "Kies de node die geanimeerd zal worden:" #: editor/animation_track_editor.cpp msgid "Use Bezier Curves" -msgstr "" +msgstr "Gebruik Bezier Curves" #: editor/animation_track_editor.cpp msgid "Anim. Optimizer" @@ -467,11 +454,11 @@ msgstr "Anim. Optimalisator" #: editor/animation_track_editor.cpp msgid "Max. Linear Error:" -msgstr "Max. Lineair Error:" +msgstr "Max. Lineaire Fout:" #: editor/animation_track_editor.cpp msgid "Max. Angular Error:" -msgstr "Max. Hoekig Error:" +msgstr "Max. Fout in hoek:" #: editor/animation_track_editor.cpp msgid "Max Optimizable Angle:" @@ -483,11 +470,11 @@ msgstr "Optimaliseren" #: editor/animation_track_editor.cpp msgid "Remove invalid keys" -msgstr "Verwijder ongeldige keys" +msgstr "Verwijder ongeldige sleutels" #: editor/animation_track_editor.cpp msgid "Remove unresolved and empty tracks" -msgstr "Verwijder onopgeloste en lege tracks" +msgstr "Verwijder onopgeloste en lege sporen" #: editor/animation_track_editor.cpp msgid "Clean-up all animations" @@ -507,7 +494,7 @@ msgstr "Schaal Ratio:" #: editor/animation_track_editor.cpp msgid "Select tracks to copy:" -msgstr "" +msgstr "Selecteer sporen om te kopieren:" #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -519,7 +506,7 @@ msgstr "Kopiëren" #: editor/array_property_edit.cpp msgid "Resize Array" -msgstr "Array van Grootte Veranderen" +msgstr "Array Grootte Wijzigen" #: editor/array_property_edit.cpp msgid "Change Array Value Type" @@ -539,17 +526,17 @@ msgstr "Regelnummer:" #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" -msgstr "Geen Matches" +msgstr "Geen Overeenkomsten" #: editor/code_editor.cpp msgid "Replaced %d occurrence(s)." msgstr "%d voorgekomen waarde(s) vervangen." -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" msgstr "Hoofdlettergevoelig" -#: editor/code_editor.cpp +#: editor/code_editor.cpp editor/find_in_files.cpp msgid "Whole Words" msgstr "Hele Woorden" @@ -565,28 +552,32 @@ msgstr "Alle Vervangen" msgid "Selection Only" msgstr "Alleen Selectie" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" msgstr "Inzoomen" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" msgstr "Uitzoomen" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp msgid "Reset Zoom" -msgstr "Reset Zoom" +msgstr "Initialiseer Zoom" #: editor/code_editor.cpp msgid "Warnings:" -msgstr "" +msgstr "Waarschuwingen:" #: editor/code_editor.cpp #, fuzzy -msgid "Zoom:" -msgstr "Inzoomen" +msgid "Font Size:" +msgstr "Vooraanzicht" -#: editor/code_editor.cpp editor/script_editor_debugger.cpp +#: editor/code_editor.cpp msgid "Line:" msgstr "Regel:" @@ -596,15 +587,15 @@ msgstr "Kolom:" #: editor/connections_dialog.cpp msgid "Method in target Node must be specified!" -msgstr "Methode in target Node moet gespecificeerd worden!" +msgstr "Methode in doel Node moet gespecificeerd worden!" #: editor/connections_dialog.cpp msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" -"Target methode niet gevonden! Specificeer een geldige methode of koppel een " -"script aan de target Node." +"Doel methode niet gevonden! Specificeer een geldige methode of koppel een " +"script aan de doel Node." #: editor/connections_dialog.cpp msgid "Connect To Node:" @@ -619,6 +610,7 @@ msgstr "Toevoegen" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -689,19 +681,17 @@ msgid "Disconnect" msgstr "Losmaken" #: editor/connections_dialog.cpp -#, fuzzy msgid "Connect Signal: " -msgstr "Signaal aan het Verbinden:" +msgstr "Verbind met Signaal: " #: editor/connections_dialog.cpp -#, fuzzy msgid "Edit Connection: " -msgstr "Verbindingsfout" +msgstr "Verbinding bewerken: " #: editor/connections_dialog.cpp -#, fuzzy -msgid "Are you sure you want to remove all connections from the \"" -msgstr "Weet je zeker dat je meerdere projecten wilt uitvoeren?" +msgid "Are you sure you want to remove all connections from the \"%s\" signal?" +msgstr "" +"Weet je zeker dat je alle verbindingen met signaal \"%s\" wilt verwijderen?" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" @@ -710,6 +700,7 @@ msgstr "Signalen" #: editor/connections_dialog.cpp msgid "Are you sure you want to remove all connections from this signal?" msgstr "" +"Weet je zeker dat je alle verbindingen naar dit signaal wilt verwijderen?" #: editor/connections_dialog.cpp #, fuzzy @@ -722,9 +713,8 @@ msgid "Edit..." msgstr "Bewerken" #: editor/connections_dialog.cpp -#, fuzzy msgid "Go To Method" -msgstr "Methodes" +msgstr "Ga Naar Methode" #: editor/create_dialog.cpp msgid "Change %s Type" @@ -737,7 +727,7 @@ msgstr "Wijzig" #: editor/create_dialog.cpp msgid "Create New %s" -msgstr "Maake Nieuwe %s" +msgstr "Maak Nieuwe %s" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp @@ -749,23 +739,20 @@ msgid "Recent:" msgstr "Recente:" #: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Zoeken:" -#: editor/create_dialog.cpp editor/editor_help.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" msgstr "Overeenkomsten:" -#: editor/create_dialog.cpp editor/editor_help.cpp -#: editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp -#: editor/script_editor_debugger.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Description:" msgstr "Omschrijving:" @@ -784,7 +771,7 @@ msgid "" "Changes will not take effect unless reloaded." msgstr "" "Scene '%s' wordt op dit moment gewijzigd.\n" -"Wijzigingen hebben geen effect tenzij ze herladen worden." +"Wijzigingen hebben geen effect tenzij de scene herladen worden." #: editor/dependency_editor.cpp msgid "" @@ -801,11 +788,10 @@ msgstr "Afhankelijkheden" #: editor/dependency_editor.cpp msgid "Resource" -msgstr "Resource" +msgstr "Bron" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp -#: editor/script_create_dialog.cpp +#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp msgid "Path" msgstr "Pad" @@ -815,7 +801,7 @@ msgstr "Afhankelijkheden:" #: editor/dependency_editor.cpp msgid "Fix Broken" -msgstr "Gebroken Repareren" +msgstr "Repareer defecten" #: editor/dependency_editor.cpp msgid "Dependency Editor" @@ -826,9 +812,10 @@ msgid "Search Replacement Resource:" msgstr "Zoek Vervangende Resource:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp -#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp editor/script_create_dialog.cpp +#: editor/editor_help_search.cpp editor/editor_node.cpp +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp +#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp #: scene/gui/file_dialog.cpp msgid "Open" @@ -863,7 +850,8 @@ msgid "Error loading:" msgstr "Error bij het laden van:" #: editor/dependency_editor.cpp -msgid "Scene failed to load due to missing dependencies:" +#, fuzzy +msgid "Load failed due to missing dependencies:" msgstr "Scene faalde om te laden door ontbrekende afhankelijkheden:" #: editor/dependency_editor.cpp editor/editor_node.cpp @@ -922,14 +910,6 @@ msgstr "Wijzig Array Waarde" msgid "Thanks from the Godot community!" msgstr "Bedankt van de Godot gemeenschap!" -#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp -#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp -msgid "OK" -msgstr "Oké" - #: editor/editor_about.cpp msgid "Godot Engine contributors" msgstr "Godot Engine medewerkers" @@ -1105,8 +1085,7 @@ msgid "Bus options" msgstr "Audiobusopties" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Dupliceren" @@ -1276,8 +1255,8 @@ msgstr "Pad:" msgid "Node Name:" msgstr "Node Naam:" -#: editor/editor_autoload_settings.cpp editor/editor_profiler.cpp -#: editor/project_manager.cpp editor/settings_config_dialog.cpp +#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp +#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "Naam" @@ -1347,12 +1326,17 @@ msgid "Template file not found:" msgstr "Template bestand niet gevonden:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Select Current Folder" +msgstr "Selecteer Huidige Map" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File Exists, Overwrite?" msgstr "Bestand Bestaat, Overschrijven?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Select Current Folder" -msgstr "Selecteer Huidige Map" +#, fuzzy +msgid "Select This Folder" +msgstr "Selecteer Modus" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" @@ -1360,12 +1344,13 @@ msgstr "Kopieer Pad" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp #, fuzzy -msgid "Open In File Manager" +msgid "Open in File Manager" msgstr "Weergeven in Bestandsbeheer" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp #: editor/project_manager.cpp -msgid "Show In File Manager" +#, fuzzy +msgid "Show in File Manager" msgstr "Weergeven in Bestandsbeheer" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp @@ -1401,7 +1386,8 @@ msgid "Open a File or Directory" msgstr "Open een Bestand of Map" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_properties.cpp editor/inspector_dock.cpp +#: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "Opslaan" @@ -1459,8 +1445,7 @@ msgstr "Mappen & Bestanden:" msgid "Preview:" msgstr "Voorbeeld:" -#: editor/editor_file_dialog.cpp editor/script_editor_debugger.cpp -#: scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Bestand:" @@ -1476,24 +1461,11 @@ msgstr "Scan Bronnen" msgid "(Re)Importing Assets" msgstr "Bronnen (Her)Importeren" -#: editor/editor_help.cpp editor/editor_node.cpp -#: editor/plugins/script_editor_plugin.cpp -msgid "Search Help" -msgstr "Zoek Hulp" - -#: editor/editor_help.cpp -msgid "Class List:" -msgstr "Klasse Lijst:" - -#: editor/editor_help.cpp -msgid "Search Classes" -msgstr "Zoek Klasses" - #: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp msgid "Top" msgstr "Boven" -#: editor/editor_help.cpp editor/property_editor.cpp +#: editor/editor_help.cpp msgid "Class:" msgstr "Klasse:" @@ -1510,28 +1482,31 @@ msgid "Brief Description:" msgstr "Korte Beschrijving:" #: editor/editor_help.cpp -msgid "Members" -msgstr "Leden" +msgid "Properties" +msgstr "Eigenschappen" -#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp -msgid "Members:" -msgstr "Leden:" +#: editor/editor_help.cpp +msgid "Properties:" +msgstr "Eigenschappen:" #: editor/editor_help.cpp -msgid "Public Methods" -msgstr "Publieke Methodes" +msgid "Methods" +msgstr "Methodes" #: editor/editor_help.cpp -msgid "Public Methods:" -msgstr "Publieke Methodes:" +#, fuzzy +msgid "Methods:" +msgstr "Methodes" #: editor/editor_help.cpp -msgid "GUI Theme Items" -msgstr "GUI Thema Items" +#, fuzzy +msgid "Theme Properties" +msgstr "Eigenschappen" #: editor/editor_help.cpp -msgid "GUI Theme Items:" -msgstr "GUI Thema Items:" +#, fuzzy +msgid "Theme Properties:" +msgstr "Eigenschappen:" #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Signals:" @@ -1558,10 +1533,16 @@ msgid "Constants:" msgstr "Constanten:" #: editor/editor_help.cpp -msgid "Description" +#, fuzzy +msgid "Class Description" msgstr "Beschrijving" #: editor/editor_help.cpp +#, fuzzy +msgid "Class Description:" +msgstr "Omschrijving:" + +#: editor/editor_help.cpp msgid "Online Tutorials:" msgstr "Online Documentatie:" @@ -1576,11 +1557,13 @@ msgstr "" "$color][url=$url2]een aan te vragen[/url][/color]." #: editor/editor_help.cpp -msgid "Properties" -msgstr "Eigenschappen" +#, fuzzy +msgid "Property Descriptions" +msgstr "Eigenschap Beschrijving:" #: editor/editor_help.cpp -msgid "Property Description:" +#, fuzzy +msgid "Property Descriptions:" msgstr "Eigenschap Beschrijving:" #: editor/editor_help.cpp @@ -1592,11 +1575,13 @@ msgstr "" "door [color=$color][url=$url]een toe te voegen[/url][/color]!" #: editor/editor_help.cpp -msgid "Methods" -msgstr "Methodes" +#, fuzzy +msgid "Method Descriptions" +msgstr "Methode Beschrijving:" #: editor/editor_help.cpp -msgid "Method Description:" +#, fuzzy +msgid "Method Descriptions:" msgstr "Methode Beschrijving:" #: editor/editor_help.cpp @@ -1607,12 +1592,61 @@ msgstr "" "Er is momenteel geen beschrijving voor deze methode. Help ons alsjeblieft " "door [color=$color][url=$url]een toe te voegen[/url][/color]!" -#: editor/editor_inspector.cpp +#: editor/editor_help_search.cpp editor/editor_node.cpp +#: editor/plugins/script_editor_plugin.cpp +msgid "Search Help" +msgstr "Zoek Hulp" + +#: editor/editor_help_search.cpp #, fuzzy -msgid "Property: " -msgstr "Eigenschappen:" +msgid "Display All" +msgstr "Weergave Normaalvector" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Classes Only" +msgstr "Klassen" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Methods Only" +msgstr "Methodes" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Signals Only" +msgstr "Signalen" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Constants Only" +msgstr "Constanten" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Properties Only" +msgstr "Eigenschappen" -#: editor/editor_inspector.cpp editor/property_editor.cpp +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Theme Properties Only" +msgstr "Eigenschappen" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Member Type" +msgstr "Leden" + +#: editor/editor_help_search.cpp +#, fuzzy +msgid "Class" +msgstr "Klasse:" + +#: editor/editor_inspector.cpp editor/project_settings_editor.cpp +msgid "Property:" +msgstr "" + +#: editor/editor_inspector.cpp msgid "Set" msgstr "Zet" @@ -1646,6 +1680,11 @@ msgstr "Project exporteren faalt door foutcode %d." msgid "Error saving resource!" msgstr "Error bij het opslaan van resource!" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: scene/gui/dialogs.cpp +msgid "OK" +msgstr "Oké" + #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "Resource Opslaan Als..." @@ -1700,12 +1739,22 @@ msgstr "Deze operatie kan niet gedaan worden zonder boomwortel." #: editor/editor_node.cpp msgid "" +"This scene can't be saved because there is a cyclic instancing inclusion.\n" +"Please resolve it and then attempt to save again." +msgstr "" + +#: editor/editor_node.cpp +msgid "" "Couldn't save scene. Likely dependencies (instances or inheritance) couldn't " "be satisfied." msgstr "" "Kon de scene niet opslaan. Waarschijnlijk konden afhankelijkheden " "(instanties of erfelijkheden) niet voldaan worden." +#: editor/editor_node.cpp editor/scene_tree_dock.cpp +msgid "Can't overwrite scene that is still open!" +msgstr "" + #: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" msgstr "Kan MeshLibrary niet laden om te samenvoegen!" @@ -1967,6 +2016,14 @@ msgid "Unable to load addon script from path: '%s'." msgstr "Volgend script kon niet geladen worden: '%s'." #: editor/editor_node.cpp +#, fuzzy +msgid "" +"Unable to load addon script from path: '%s' There seems to be an error in " +"the code, please check the syntax." +msgstr "" +"Volgend script kon niet geladen worden: '%s' Script is niet in tool modus." + +#: editor/editor_node.cpp msgid "" "Unable to load addon script from path: '%s' Base type is not EditorPlugin." msgstr "" @@ -2015,6 +2072,12 @@ msgstr "Layout Verwijderen" msgid "Default" msgstr "Standaard" +#: editor/editor_node.cpp editor/editor_properties.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp +#, fuzzy +msgid "Show in FileSystem" +msgstr "Toon in Bestandsbeheer" + #: editor/editor_node.cpp #, fuzzy msgid "Play This Scene" @@ -2098,7 +2161,8 @@ msgid "Save Scene" msgstr "Scene Opslaan" #: editor/editor_node.cpp -msgid "Save all Scenes" +#, fuzzy +msgid "Save All Scenes" msgstr "Alle Scenes Opslaan" #: editor/editor_node.cpp @@ -2127,7 +2191,7 @@ msgid "Undo" msgstr "Ongedaan Maken" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp -#: scene/gui/line_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Redo" msgstr "Opnieuw" @@ -2151,7 +2215,7 @@ msgstr "Projectinstellingen" msgid "Export" msgstr "Exporteren" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" msgstr "Gereedschappen" @@ -2165,6 +2229,7 @@ msgid "Quit to Project List" msgstr "Sluit af naar Projectlijst" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/project_export.cpp msgid "Debug" msgstr "Debuggen" @@ -2294,10 +2359,6 @@ msgstr "Beheer Export Templates" msgid "Help" msgstr "Help" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Classes" -msgstr "Klassen" - #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -2392,24 +2453,24 @@ msgstr "Update Veranderingen" msgid "Disable Update Spinner" msgstr "Schakel Update Draaier Uit" -#: editor/editor_node.cpp -msgid "Inspector" -msgstr "Inspecteur" - #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp #: editor/project_manager.cpp msgid "Import" msgstr "Importeren" #: editor/editor_node.cpp -msgid "Node" -msgstr "Knooppunt" - -#: editor/editor_node.cpp msgid "FileSystem" msgstr "Bestandssysteem" #: editor/editor_node.cpp +msgid "Inspector" +msgstr "Inspecteur" + +#: editor/editor_node.cpp +msgid "Node" +msgstr "Knooppunt" + +#: editor/editor_node.cpp #, fuzzy msgid "Expand Bottom Panel" msgstr "Klap alles uit" @@ -2547,7 +2608,7 @@ msgstr "Frame %" msgid "Physics Frame %" msgstr "Physics Frame %" -#: editor/editor_profiler.cpp editor/script_editor_debugger.cpp +#: editor/editor_profiler.cpp msgid "Time:" msgstr "Tijd:" @@ -2571,7 +2632,7 @@ msgstr "Tijd" msgid "Calls" msgstr "Aanroepen" -#: editor/editor_properties.cpp editor/property_editor.cpp +#: editor/editor_properties.cpp msgid "On" msgstr "" @@ -2583,7 +2644,7 @@ msgstr "" msgid "Bit %d, value %d" msgstr "" -#: editor/editor_properties.cpp editor/property_editor.cpp +#: editor/editor_properties.cpp msgid "[Empty]" msgstr "[Leeg]" @@ -2591,12 +2652,31 @@ msgstr "[Leeg]" msgid "Assign.." msgstr "" +#: editor/editor_properties.cpp +msgid "" +"The selected resource (%s) does not match the type expected for this " +"property (%s)." +msgstr "" + +#: editor/editor_properties.cpp +msgid "" +"Can't create a ViewportTexture on resources saved as a file.\n" +"Resource needs to belong to a scene." +msgstr "" + +#: editor/editor_properties.cpp +msgid "" +"Can't create a ViewportTexture on this resource because it's not set as " +"local to scene.\n" +"Please switch on the 'local to scene' property on it (and all resources " +"containing it up to a node)." +msgstr "" + #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Pick a Viewport" msgstr "Kies een Aanzicht portaal" -#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_editor.cpp +#: editor/editor_properties.cpp editor/property_editor.cpp msgid "New Script" msgstr "" @@ -2608,10 +2688,6 @@ msgstr "" msgid "Make Unique" msgstr "Maak Uniek" -#: editor/editor_properties.cpp editor/property_editor.cpp -msgid "Show in File System" -msgstr "" - #: editor/editor_properties.cpp #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -2620,7 +2696,8 @@ msgstr "" #: editor/plugins/animation_state_machine_editor.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Paste" msgstr "Plakken" @@ -2914,6 +2991,11 @@ msgstr "" "bewaard!" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Favorites" +msgstr "Favorieten:" + +#: editor/filesystem_dock.cpp msgid "Cannot navigate to '%s' as it has not been found in the file system!" msgstr "" "Kan niet naar '%s' navigeren omdat het niet in het bestandssysteem gevonden " @@ -2955,7 +3037,7 @@ msgstr "Fout bij het dupliceren:" msgid "Unable to update dependencies:" msgstr "Kon afhankelijkheden niet updaten:" -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp msgid "No name provided" msgstr "Geen naam opgegeven" @@ -2992,22 +3074,6 @@ msgid "Duplicating folder:" msgstr "Folder dupliceren:" #: editor/filesystem_dock.cpp -msgid "Expand all" -msgstr "Klap alles uit" - -#: editor/filesystem_dock.cpp -msgid "Collapse all" -msgstr "Klap alles in" - -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "Hernoemen..." - -#: editor/filesystem_dock.cpp -msgid "Move To..." -msgstr "Verplaats Naar..." - -#: editor/filesystem_dock.cpp msgid "Open Scene(s)" msgstr "Scene(s) Openen" @@ -3016,6 +3082,16 @@ msgid "Instance" msgstr "Instantie" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Add to favorites" +msgstr "Favorieten:" + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Remove from favorites" +msgstr "Verwijderen uit Groep" + +#: editor/filesystem_dock.cpp msgid "Edit Dependencies..." msgstr "Afhankelijkheden aanpassen..." @@ -3023,11 +3099,19 @@ msgstr "Afhankelijkheden aanpassen..." msgid "View Owners..." msgstr "Bekijk eigenaren..." +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." +msgstr "Hernoemen..." + #: editor/filesystem_dock.cpp msgid "Duplicate..." msgstr "Dupliceren..." #: editor/filesystem_dock.cpp +msgid "Move To..." +msgstr "Verplaats Naar..." + +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "New Script..." msgstr "Open Script Snel..." @@ -3037,6 +3121,16 @@ msgstr "Open Script Snel..." msgid "New Resource..." msgstr "Resource Opslaan Als..." +#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#, fuzzy +msgid "Expand All" +msgstr "Klap alles uit" + +#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#, fuzzy +msgid "Collapse All" +msgstr "Klap alles in" + #: editor/filesystem_dock.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/project_manager.cpp editor/rename_dialog.cpp @@ -3058,13 +3152,13 @@ msgstr "Bestandssysteem Opnieuw Scannen" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Toggle folder status as Favorite." -msgstr "Schakel folder status als Favoriet" +msgid "Toggle split mode" +msgstr "Toggle Modus" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Show current scene file." -msgstr "Selecteer zojuist bewerkte sub-tegel." +msgid "Search files" +msgstr "Zoek Klasses" #: editor/filesystem_dock.cpp msgid "Instance the selected scene(s) as child of the selected node." @@ -3073,15 +3167,6 @@ msgstr "" "geselecteerde knoop." #: editor/filesystem_dock.cpp -msgid "Enter tree-view." -msgstr "" - -#: editor/filesystem_dock.cpp -#, fuzzy -msgid "Search files" -msgstr "Zoek Klasses" - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." @@ -3089,7 +3174,7 @@ msgstr "" "Bestanden Scannen,\n" "Wacht Alstublieft..." -#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp +#: editor/filesystem_dock.cpp msgid "Move" msgstr "Verplaatsen" @@ -3108,31 +3193,22 @@ msgstr "Creëer Script" #: editor/find_in_files.cpp #, fuzzy -msgid "Find in files" +msgid "Find in Files" msgstr "Vind Tegel" #: editor/find_in_files.cpp #, fuzzy -msgid "Find: " +msgid "Find:" msgstr "Zoeken" #: editor/find_in_files.cpp #, fuzzy -msgid "Whole words" -msgstr "Hele Woorden" - -#: editor/find_in_files.cpp -#, fuzzy -msgid "Match case" -msgstr "Hoofdlettergevoelig" - -#: editor/find_in_files.cpp -msgid "Folder: " -msgstr "" +msgid "Folder:" +msgstr "Map Maken" #: editor/find_in_files.cpp #, fuzzy -msgid "Filter: " +msgid "Filters:" msgstr "Filter:" #: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp @@ -3150,6 +3226,11 @@ msgstr "Annuleer" #: editor/find_in_files.cpp #, fuzzy +msgid "Find: " +msgstr "Zoeken" + +#: editor/find_in_files.cpp +#, fuzzy msgid "Replace: " msgstr "Vervangen" @@ -3175,7 +3256,7 @@ msgstr "FOUTMELDING: Animatie naam bestaat al!" #: editor/groups_editor.cpp #, fuzzy -msgid "invalid Group name." +msgid "Invalid group name." msgstr "Ongeldige naam." #: editor/groups_editor.cpp editor/node_dock.cpp @@ -3315,17 +3396,14 @@ msgstr "Herimporteer" msgid "Failed to load resource." msgstr "Mislukt om resource te laden." -#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp -#: editor/scene_tree_dock.cpp -msgid "Ok" -msgstr "Oké" - #: editor/inspector_dock.cpp -msgid "Expand all properties" +#, fuzzy +msgid "Expand All Properties" msgstr "Klap alle eigenschappen uit" #: editor/inspector_dock.cpp -msgid "Collapse all properties" +#, fuzzy +msgid "Collapse All Properties" msgstr "Klap alle eigenschappen in" #: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp @@ -3436,14 +3514,14 @@ msgid "Activate now?" msgstr "" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create Poly" +#: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon" msgstr "Creëer Poly" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly" +#, fuzzy +msgid "Edit Polygon" msgstr "Bewerk Poly" #: editor/plugins/abstract_polygon_2d_editor.cpp @@ -3451,25 +3529,28 @@ msgid "Insert Point" msgstr "Punt Toevoegen" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" +#, fuzzy +msgid "Edit Polygon (Remove Point)" msgstr "Bewerk Poly (Verwijder punt)" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Remove Poly And Point" +#, fuzzy +msgid "Remove Polygon And Point" msgstr "Verwijder Poly en punt" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Create a new polygon from scratch" -msgstr "Begin een nieuwe polygoon" +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Create points." +msgstr "Verwijder punten" #: editor/plugins/abstract_polygon_2d_editor.cpp +#, fuzzy msgid "" -"Edit existing polygon:\n" -"LMB: Move Point.\n" -"Ctrl+LMB: Split Segment.\n" -"RMB: Erase Point." +"Edit points.\n" +"LMB: Move Point\n" +"RMB: Erase Point" msgstr "" "Bewerk bestaande polygoon:\n" "LMK: Verplaats punt.\n" @@ -3477,8 +3558,10 @@ msgstr "" "RMK: Wis punt." #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Delete points" -msgstr "Verwijder punten" +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Erase points." +msgstr "RMB: Verwijder Punt." #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3524,17 +3607,6 @@ msgstr "" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy -msgid "Create points." -msgstr "Verwijder punten" - -#: editor/plugins/animation_blend_space_1d_editor.cpp -#, fuzzy -msgid "Erase points." -msgstr "RMB: Verwijder Punt." - -#: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "Point" msgstr "Beweeg Punt" @@ -3577,6 +3649,11 @@ msgstr "" msgid "Snap" msgstr "Snap" +#: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_tree_player_editor_plugin.cpp +msgid "Blend:" +msgstr "Mengen:" + #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Edit Filters" @@ -3607,7 +3684,6 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Add Node.." msgstr "Node Toevoegen" @@ -3959,10 +4035,6 @@ msgid "Amount:" msgstr "Hoeveelheid:" #: editor/plugins/animation_tree_player_editor_plugin.cpp -msgid "Blend:" -msgstr "Mengen:" - -#: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 0:" msgstr "Meng 0:" @@ -4164,7 +4236,7 @@ msgstr "Alle" msgid "Plugins" msgstr "Plugins" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Sort:" msgstr "Sorteren:" @@ -4300,6 +4372,11 @@ msgstr "CanvasItem Bewerken" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale CanvasItem" +msgstr "CanvasItem Bewerken" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move CanvasItem" msgstr "CanvasItem Bewerken" @@ -4320,21 +4397,19 @@ msgid "Paste Pose" msgstr "Plak Houding" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Zoom out" -msgstr "Uitzoomen" +msgid "" +"Warning: Children of a container get their position and size determined only " +"by their parent." +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp #, fuzzy -msgid "Zoom reset" +msgid "Zoom Reset" msgstr "Uitzoomen" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy -msgid "Zoom in" -msgstr "Inzoomen" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" msgstr "Selecteer Modus" @@ -4365,6 +4440,11 @@ msgid "Rotate Mode" msgstr "Rotatiemodus" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Mode" +msgstr "Schaalstand (R)" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -4468,6 +4548,11 @@ msgstr "" "object." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Skeleton Options" +msgstr "Singleton" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Bones" msgstr "Laat Botten Zien" @@ -4519,6 +4604,10 @@ msgid "Show Viewport" msgstr "Toon Aanzicht Portaal" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Group And Lock Icons" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" msgstr "Centreer Selectie" @@ -4590,8 +4679,17 @@ msgstr "" "Sleep & laat los + Alt : Verander node type" #: editor/plugins/collision_polygon_editor_plugin.cpp -msgid "Create Poly3D" -msgstr "Maak Poly3D" +#, fuzzy +msgid "Create Polygon3D" +msgstr "Creëer Poly" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly" +msgstr "Bewerk Poly" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" +msgstr "Bewerk Poly (Verwijder punt)" #: editor/plugins/collision_shape_2d_editor_plugin.cpp msgid "Set Handle" @@ -4694,37 +4792,9 @@ msgid "Item List Editor" msgstr "Item Lijst Editor" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "" -"No OccluderPolygon2D resource on this node.\n" -"Create and assign one?" -msgstr "" -"Geen OccluderPolygon2D resource op deze node.\n" -"Creëer en wijs één toe?" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Occluder Polygon" msgstr "Creëer Occluder Polygon" -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create a new polygon from scratch." -msgstr "Creëer een compleet nieuwe polygon." - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit existing polygon:" -msgstr "Wijzig bestaande polygon:" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "LMB: Move Point." -msgstr "LMB: Verplaats Punt." - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Ctrl+LMB: Split Segment." -msgstr "Ctrl+LMB: Splits Segment." - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "RMB: Erase Point." -msgstr "RMB: Verwijder Punt." - #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" msgstr "Mesh is leeg!" @@ -4969,9 +5039,9 @@ msgid "Create Navigation Polygon" msgstr "Creëer Navigatie Polygoon" #: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generating AABB" -msgstr "AABB Genereren" +#, fuzzy +msgid "Generating Visibility Rect" +msgstr "Genereer Zichtbaarheid Rechthoek" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Can only set point into a ParticlesMaterial process material" @@ -4999,6 +5069,12 @@ msgstr "Leeg Emissie Masker" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Convert to CPUParticles" +msgstr "Converteer Naar Hoofdletters" + +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "Partikels" @@ -5068,13 +5144,12 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "Een processor materiaal of type 'PartikelMateriaal' is nodig." #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "Genereer AABB" +msgid "Generating AABB" +msgstr "AABB Genereren" #: editor/plugins/particles_editor_plugin.cpp -#, fuzzy -msgid "Convert to CPUParticles" -msgstr "Converteer Naar Hoofdletters" +msgid "Generate AABB" +msgstr "Genereer AABB" #: editor/plugins/particles_editor_plugin.cpp msgid "Generate Visibility AABB" @@ -5098,6 +5173,11 @@ msgid "Add Point to Curve" msgstr "Voeg Punt toe aan Curve" #: editor/plugins/path_2d_editor_plugin.cpp +#, fuzzy +msgid "Split Curve" +msgstr "Sluit Curve" + +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Move Point in Curve" msgstr "Verplaats Punt in Curve" @@ -5125,6 +5205,11 @@ msgid "Click: Add Point" msgstr "Klik: Voeg Punt Toe" #: editor/plugins/path_2d_editor_plugin.cpp +#, fuzzy +msgid "Left Click: Split Segment (in curve)" +msgstr "Splits Segment (in curve)" + +#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Right Click: Delete Point" msgstr "Rechter Klik: Verwijder Punt" @@ -5140,11 +5225,6 @@ msgstr "Voeg Punt Toe (in lege ruimte)" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp -msgid "Split Segment (in curve)" -msgstr "Splits Segment (in curve)" - -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp msgid "Delete Point" msgstr "Verwijder Punt" @@ -5201,6 +5281,10 @@ msgstr "Verwijder Uit-Controle Punt" msgid "Remove In-Control Point" msgstr "Verwijder In-Controle Punt" +#: editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "Splits Segment (in curve)" + #: editor/plugins/physical_bone_plugin.cpp #, fuzzy msgid "Move joint" @@ -5213,10 +5297,16 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Sync bones" +msgid "Sync Bones" msgstr "Laat Botten Zien" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"No texture in this polygon.\n" +"Set a texture to be able to edit UV." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Create UV Map" msgstr "Creëer UV Map" @@ -5258,10 +5348,20 @@ msgid "Transform UV Map" msgstr "Transformeer UV Map" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint bone weights" +#, fuzzy +msgid "Transform Polygon" +msgstr "Transformatie Type" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Paint Bone Weights" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Open Polygon 2D UV editor." +msgstr "Polygon 2D UV Editor" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon 2D UV Editor" msgstr "Polygon 2D UV Editor" @@ -5286,11 +5386,7 @@ msgstr "Maak Botten" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Create Polygon" -msgstr "Creëer Poly" - -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Point" +msgid "Move Points" msgstr "Beweeg Punt" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5318,20 +5414,20 @@ msgid "Scale Polygon" msgstr "Schaal Polygon" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split" +msgid "Connect two points to make a split." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Select a split to erase it" +msgid "Select a split to erase it." msgstr "Selecteer een map om te scannen" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint weights with specified intensity" +msgid "Paint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UnPaint weights with specified intensity" +msgid "Unpaint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5419,22 +5515,22 @@ msgid "Paste Resource" msgstr "Plak Bron" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Open in Editor" -msgstr "Openen in Editor" - -#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/scene_tree_editor.cpp msgid "Instance:" msgstr "Instantie:" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp +#: editor/scene_tree_editor.cpp msgid "Type:" msgstr "Type:" #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +msgid "Open in Editor" +msgstr "Openen in Editor" + +#: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "Laad Bron" @@ -5467,6 +5563,11 @@ msgstr "Error bij het opslaan van TileSet!" #: editor/plugins/script_editor_plugin.cpp #, fuzzy +msgid "Error: could not load file." +msgstr "Map kon niet gemaakt worden." + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy msgid "Error could not load file." msgstr "Map kon niet gemaakt worden." @@ -5476,19 +5577,23 @@ msgid "Error saving file!" msgstr "Error bij het opslaan van TileSet!" #: editor/plugins/script_editor_plugin.cpp -msgid "Error while saving theme" +#, fuzzy +msgid "Error while saving theme." msgstr "Fout bij het opslaan van het thema" #: editor/plugins/script_editor_plugin.cpp -msgid "Error saving" +#, fuzzy +msgid "Error Saving" msgstr "Fout bij het opslaan" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing theme" +#, fuzzy +msgid "Error importing theme." msgstr "Fout bij import van thema" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing" +#, fuzzy +msgid "Error Importing" msgstr "Fout bij importeren" #: editor/plugins/script_editor_plugin.cpp @@ -5511,6 +5616,14 @@ msgid "Import Theme" msgstr "Importeer Thema" #: editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "Fout bij het opslaan van het thema" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "Fout bij het opslaan" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As..." msgstr "Thema Opslaan Als..." @@ -5552,8 +5665,8 @@ msgstr "Bestand" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "New TextFile" -msgstr "Bekijk Bestanden" +msgid "Open..." +msgstr "Openen" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" @@ -5568,11 +5681,8 @@ msgid "Copy Script Path" msgstr "Kopieer Script Pad" #: editor/plugins/script_editor_plugin.cpp -msgid "Show In File System" -msgstr "Toon in Bestandsbeheer" - -#: editor/plugins/script_editor_plugin.cpp -msgid "History Prev" +#, fuzzy +msgid "History Previous" msgstr "Geschiedenis voorgaande" #: editor/plugins/script_editor_plugin.cpp @@ -5585,6 +5695,11 @@ msgid "Theme" msgstr "Thema" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Import Theme..." +msgstr "Importeer Thema" + +#: editor/plugins/script_editor_plugin.cpp msgid "Reload Theme" msgstr "Herlaad Thema" @@ -5593,10 +5708,6 @@ msgid "Save Theme" msgstr "Thema Opslaan" #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As" -msgstr "Thema Opslaan Als" - -#: editor/plugins/script_editor_plugin.cpp msgid "Close Docs" msgstr "Sluit Docs" @@ -5643,7 +5754,8 @@ msgid "Keep Debugger Open" msgstr "Houd Debugger Open" #: editor/plugins/script_editor_plugin.cpp -msgid "Debug with external editor" +#, fuzzy +msgid "Debug with External Editor" msgstr "Debug met externe editor" #: editor/plugins/script_editor_plugin.cpp @@ -5651,10 +5763,6 @@ msgid "Open Godot online documentation" msgstr "Open Godot online documentatie" #: editor/plugins/script_editor_plugin.cpp -msgid "Search the class hierarchy." -msgstr "Zoek in de klasse hiërarchie." - -#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "Zoek in de referentie documentatie." @@ -5692,21 +5800,9 @@ msgstr "Debugger" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "Search results" +msgid "Search Results" msgstr "Zoek Hulp" -#: editor/plugins/script_editor_plugin.cpp -#, fuzzy -msgid "Search in files" -msgstr "Zoek Klasses" - -#: editor/plugins/script_editor_plugin.cpp -msgid "" -"Built-in scripts can only be edited when the scene they belong to is loaded" -msgstr "" -"Ingebouwde scripts kunnen alleen ge-edit worden wanneer de bijbehorende " -"scène geladen is" - #: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Line" @@ -5717,6 +5813,15 @@ msgid "(ignore)" msgstr "" #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Function" +msgstr "Ga Naar Functie..." + +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +msgid "Standard" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Only resources from filesystem can be dropped." msgstr "Alleen bronnen uit bestandssysteem kunnen gedropt worden." @@ -5749,10 +5854,6 @@ msgstr "Maak Hoofdletters" msgid "Syntax Highlighter" msgstr "" -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -msgid "Standard" -msgstr "" - #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -5804,11 +5905,13 @@ msgid "Trim Trailing Whitespace" msgstr "Trim Navolgende Spaties" #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent To Spaces" +#, fuzzy +msgid "Convert Indent to Spaces" msgstr "Converteer Indentatie Naar Spaties" #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent To Tabs" +#, fuzzy +msgid "Convert Indent to Tabs" msgstr "Converteer Indentatie Naar Tabs" #: editor/plugins/script_text_editor.cpp @@ -5825,36 +5928,32 @@ msgid "Remove All Breakpoints" msgstr "Verwijder Alle Breekpunten" #: editor/plugins/script_text_editor.cpp -msgid "Goto Next Breakpoint" +#, fuzzy +msgid "Go to Next Breakpoint" msgstr "Ga Naar Volgende Breekpunt" #: editor/plugins/script_text_editor.cpp -msgid "Goto Previous Breakpoint" +#, fuzzy +msgid "Go to Previous Breakpoint" msgstr "Ga Naar Vorige Breekpunt" #: editor/plugins/script_text_editor.cpp -msgid "Convert To Uppercase" -msgstr "Converteer Naar Hoofdletters" - -#: editor/plugins/script_text_editor.cpp -msgid "Convert To Lowercase" -msgstr "Converteer Naar Kleine Letters" - -#: editor/plugins/script_text_editor.cpp msgid "Find Previous" msgstr "Vind Vorige" #: editor/plugins/script_text_editor.cpp #, fuzzy -msgid "Find in files..." +msgid "Find in Files..." msgstr "Bestanden Filteren..." #: editor/plugins/script_text_editor.cpp -msgid "Goto Function..." +#, fuzzy +msgid "Go to Function..." msgstr "Ga Naar Functie..." #: editor/plugins/script_text_editor.cpp -msgid "Goto Line..." +#, fuzzy +msgid "Go to Line..." msgstr "Ga Naar Regel..." #: editor/plugins/script_text_editor.cpp @@ -5951,6 +6050,15 @@ msgid "Animation Key Inserted." msgstr "Animatie Key Ingevoegd." #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Pitch" +msgstr "Schakelaar" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Yaw" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn" msgstr "Objecten Getekend" @@ -6117,6 +6225,11 @@ msgid "Freelook Speed Modifier" msgstr "Vrijekijk Snelheid Modificator" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "View Rotation Locked" +msgstr "Bekijk Informatie" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "XForm Dialog" msgstr "XForm Dialoog" @@ -6221,11 +6334,6 @@ msgstr "Verschalen Gereedschap" #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy -msgid "Snap To Floor" -msgstr "Uitlijnen op raster" - -#: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Toggle Freelook" msgstr "Toggle Favoriet" @@ -6462,11 +6570,18 @@ msgid "Set Region Rect" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +#, fuzzy +msgid "Set Margin" +msgstr "Stel Handgreep In" + +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" msgstr "Snap Modus:" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "<None>" +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "None" msgstr "<Geen>" #: editor/plugins/texture_region_editor_plugin.cpp @@ -6634,6 +6749,11 @@ msgid "Fix Invalid Tiles" msgstr "Ongeldige naam." #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Cut Selection" +msgstr "Centreer Selectie" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "Paint TileMap" msgstr "" @@ -6680,33 +6800,40 @@ msgstr "Kies Tegel" #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy -msgid "Move Selection" +msgid "Copy Selection" msgstr "Verwijder Selectie" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 0 degrees" -msgstr "0 Graden Roteren" +#, fuzzy +msgid "Rotate left" +msgstr "Rotatiemodus" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Rotate right" +msgstr "Roteer Polygon" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 90 degrees" -msgstr "90 Graden Roteren" +msgid "Flip horizontally" +msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 180 degrees" -msgstr "180 Graden Roteren" +msgid "Flip vertically" +msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate 270 degrees" -msgstr "270 Graden Roteren" +#, fuzzy +msgid "Clear transform" +msgstr "Transformatie" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Add Texture(s) to TileSet" +msgid "Add Texture(s) to TileSet." msgstr "Voeg Node(s) Toe Uit Tree" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Remove current Texture from TileSet" +msgid "Remove selected Texture from TileSet." msgstr "Verwijder Signaal" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6718,17 +6845,38 @@ msgid "Merge from Scene" msgstr "Vervoeg vanuit Scene" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "" -"Select sub-tile to use as icon, this will be also used on invalid autotile " -"bindings." +msgid "Copy bitmask." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Display tile's names (hold Alt Key)" +#, fuzzy +msgid "Paste bitmask." +msgstr "Plak Animatie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Erase bitmask." +msgstr "RMB: Verwijder Punt." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create a new polygon." +msgstr "Creëer een compleet nieuwe polygon." + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Keep polygon inside region Rect." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Enable snap and show grid (configurable via the Inspector)." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Display Tile Names (Hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove Selected Textue and ALL TILES wich uses it?" +msgid "Remove selected texture and ALL TILES which use it?" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6744,7 +6892,7 @@ msgid "Merge from scene?" msgstr "Vervoegen vanuit scene?" #: editor/plugins/tile_set_editor_plugin.cpp -msgid " file(s) was not added because was already on the list." +msgid "%s file(s) were not added because was already on the list." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6754,11 +6902,9 @@ msgid "" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "" -"LMB: set bit on.\n" -"RMB: set bit off.\n" -"Click on another Tile to edit it." -msgstr "" +#, fuzzy +msgid "Delete selected Rect." +msgstr "Verwijder geselecteerde bestanden?" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy @@ -6768,6 +6914,19 @@ msgid "" msgstr "Selecteer zojuist bewerkte sub-tegel." #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete polygon." +msgstr "Verwijder punten" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "" +"LMB: Set bit on.\n" +"RMB: Set bit off.\n" +"Click on another Tile to edit it." +msgstr "Selecteer een sub-tegel om zijn prioriteit te veranderen." + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "" "Select sub-tile to use as icon, this will be also used on invalid autotile " "bindings.\n" @@ -6783,12 +6942,19 @@ msgstr "Selecteer een sub-tegel om zijn prioriteit te veranderen." #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "" +"Select sub-tile to change its z index.\n" +"Click on another Tile to edit it." +msgstr "Selecteer een sub-tegel om zijn prioriteit te veranderen." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "This property can't be changed." msgstr "Deze operatie kan niet uitgevoerd worden zonder scene." #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Tile Set" +msgid "TileSet" msgstr "TileSet..." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -6808,6 +6974,11 @@ msgstr "Rechts" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy +msgid "Add Node..." +msgstr "Node Toevoegen" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "VisualShader" msgstr "Shader" @@ -6828,6 +6999,16 @@ msgid "Export templates for this platform are missing/corrupted:" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Release" +msgstr "reeds losgelaten" + +#: editor/project_export.cpp +#, fuzzy +msgid "Exporting All" +msgstr "Aan het exporteren voor %s" + +#: editor/project_export.cpp msgid "Presets" msgstr "Voorinstelling" @@ -6836,6 +7017,11 @@ msgid "Add..." msgstr "Toevoegen..." #: editor/project_export.cpp +#, fuzzy +msgid "Export Path" +msgstr "Project Exporteren" + +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -6894,6 +7080,16 @@ msgid "Export PCK/Zip" msgstr "Exporteer PCK/Zip" #: editor/project_export.cpp +#, fuzzy +msgid "Export mode?" +msgstr "Project Exporteren" + +#: editor/project_export.cpp +#, fuzzy +msgid "Export All" +msgstr "Exporteren" + +#: editor/project_export.cpp msgid "Export templates for this platform are missing:" msgstr "Vermiste Exportsjablonen voor dit platform:" @@ -6979,9 +7175,8 @@ msgid "Import Existing Project" msgstr "Importeer bestaand project" #: editor/project_manager.cpp -#, fuzzy msgid "Import & Edit" -msgstr "Importeren" +msgstr "Importeer & Bewerk" #: editor/project_manager.cpp msgid "Create New Project" @@ -6997,9 +7192,8 @@ msgid "Install Project:" msgstr "Installeer project:" #: editor/project_manager.cpp -#, fuzzy msgid "Install & Edit" -msgstr "Installeer" +msgstr "Installeer & Bewerk" #: editor/project_manager.cpp msgid "Project Name:" @@ -7015,9 +7209,8 @@ msgid "Project Path:" msgstr "Projectpad:" #: editor/project_manager.cpp -#, fuzzy msgid "Project Installation Path:" -msgstr "Projectpad:" +msgstr "Project Installatie Path:" #: editor/project_manager.cpp msgid "Browse" @@ -7028,9 +7221,8 @@ msgid "Unnamed Project" msgstr "Naamloos Project" #: editor/project_manager.cpp -#, fuzzy msgid "Can't open project" -msgstr "Verbind..." +msgstr "Kan project niet openen" #: editor/project_manager.cpp msgid "Are you sure to open more than one project?" @@ -7368,10 +7560,6 @@ msgstr "Projectinstellingen (project.godot)" msgid "General" msgstr "Algemeen" -#: editor/project_settings_editor.cpp editor/property_editor.cpp -msgid "Property:" -msgstr "" - #: editor/project_settings_editor.cpp msgid "Override For..." msgstr "" @@ -7508,10 +7696,6 @@ msgstr "Plak Nodes" msgid "Bit %d, val %d." msgstr "" -#: editor/property_editor.cpp -msgid "Properties:" -msgstr "Eigenschappen:" - #: editor/property_selector.cpp msgid "Select Property" msgstr "Selecteer Eigenschap" @@ -7602,7 +7786,7 @@ msgid "Step" msgstr "Stap(pen):" #: editor/rename_dialog.cpp -msgid "Ammount by which counter is incremented for each node" +msgid "Amount by which counter is incremented for each node" msgstr "" #: editor/rename_dialog.cpp @@ -7611,7 +7795,7 @@ msgstr "" #: editor/rename_dialog.cpp msgid "" -"Minium number of digits for the counter.\n" +"Minimum number of digits for the counter.\n" "Missing digits are padded with leading zeros." msgstr "" @@ -7655,7 +7839,7 @@ msgstr "Hoofdletters" msgid "Reset" msgstr "Reset Zoom" -#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp +#: editor/rename_dialog.cpp msgid "Error" msgstr "Fout" @@ -7714,6 +7898,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Instance Child Scene" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Clear Script" msgstr "" @@ -7750,6 +7938,12 @@ msgid "Save New Scene As..." msgstr "Nieuwe Scène Opslaan Als..." #: editor/scene_tree_dock.cpp +msgid "" +"Disabling \"editable_instance\" will cause all properties of the node to be " +"reverted to their default." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Editable Children" msgstr "" @@ -7826,6 +8020,11 @@ msgid "Clear Inheritance" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Open documentation" +msgstr "Open Godot online documentatie" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" @@ -7834,12 +8033,13 @@ msgid "Add Child Node" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Instance Child Scene" +msgid "Change Type" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Change Type" -msgstr "" +#, fuzzy +msgid "Extend Script" +msgstr "Omschrijving:" #: editor/scene_tree_dock.cpp #, fuzzy @@ -7940,7 +8140,7 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "Toggle Visibility" -msgstr "" +msgstr "Toggle Zichtbaarheid" #: editor/scene_tree_editor.cpp msgid "" @@ -7954,7 +8154,7 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "Rename Node" -msgstr "" +msgstr "Hernoem Node" #: editor/scene_tree_editor.cpp msgid "Scene Tree (Nodes):" @@ -7966,68 +8166,67 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "Select a Node" -msgstr "" +msgstr "Selecteer een Node" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Error loading template '%s'" -msgstr "Error bij het laden van lettertype." +msgstr "Error bij het laden van sjabloon '%s'" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Error - Could not create script in filesystem." -msgstr "Map kon niet gemaakt worden." +msgstr "Fout - Kon geen script aanmaken in bestandssysteem." #: editor/script_create_dialog.cpp msgid "Error loading script from %s" -msgstr "" +msgstr "Fout bij het laden script van %s" #: editor/script_create_dialog.cpp msgid "N/A" -msgstr "" +msgstr "Niet van toepassing" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Open Script/Choose Location" -msgstr "Open Script Bewerker" +msgstr "Open Script/Kies Locatie" #: editor/script_create_dialog.cpp msgid "Path is empty" -msgstr "" +msgstr "Path is leeg" + +#: editor/script_create_dialog.cpp +msgid "Filename is empty" +msgstr "Bestandsnaam is leeg" #: editor/script_create_dialog.cpp msgid "Path is not local" -msgstr "" +msgstr "Path is niet lokaal" #: editor/script_create_dialog.cpp msgid "Invalid base path" -msgstr "" +msgstr "Ongeldig basis path" #: editor/script_create_dialog.cpp msgid "Directory of the same name exists" -msgstr "" +msgstr "Directory met dezelfde naam bestaat al" #: editor/script_create_dialog.cpp -#, fuzzy msgid "File exists, will be reused" -msgstr "Bestand Bestaat, Overschrijven?" +msgstr "Bestand Bestaat, zal herbruikt worden" #: editor/script_create_dialog.cpp msgid "Invalid extension" -msgstr "" +msgstr "Ongeldige extensie" #: editor/script_create_dialog.cpp msgid "Wrong extension chosen" -msgstr "" +msgstr "Verkeerde extensie gekozen" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Invalid Path" -msgstr "Ongeldig Pad." +msgstr "Ongeldig Path" #: editor/script_create_dialog.cpp msgid "Invalid class name" -msgstr "" +msgstr "Ongeldige klassenaam" #: editor/script_create_dialog.cpp #, fuzzy @@ -8036,47 +8235,43 @@ msgstr "Ongeldige index eigenschap naam." #: editor/script_create_dialog.cpp msgid "Script valid" -msgstr "" +msgstr "Script geldig" #: editor/script_create_dialog.cpp msgid "Allowed: a-z, A-Z, 0-9 and _" -msgstr "" +msgstr "Toegestaan: a-z, A-Z, 0-9 en _" #: editor/script_create_dialog.cpp msgid "Built-in script (into scene file)" -msgstr "" +msgstr "Ingebouwd script (in scene bestand)" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Create new script file" -msgstr "Subscriptie Maken" +msgstr "Maak nieuw script bestand" #: editor/script_create_dialog.cpp msgid "Load existing script file" -msgstr "" +msgstr "Laad bestaand script" #: editor/script_create_dialog.cpp msgid "Language" -msgstr "" +msgstr "Taal" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Inherits" -msgstr "Erft:" +msgstr "Erft" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Class Name" -msgstr "Klasse:" +msgstr "Klasse Naam" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Template" -msgstr "Verwijder Selectie" +msgstr "Sjabloon" #: editor/script_create_dialog.cpp msgid "Built-in Script" -msgstr "" +msgstr "Ingebouwd Script" #: editor/script_create_dialog.cpp msgid "Attach Node Script" @@ -8092,19 +8287,7 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Warning" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Error:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Source:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Function:" +msgid "Stack Trace" msgstr "" #: editor/script_editor_debugger.cpp @@ -8113,42 +8296,29 @@ msgstr "" #: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp msgid "Errors" -msgstr "" +msgstr "Fouten" #: editor/script_editor_debugger.cpp msgid "Child Process Connected" msgstr "" #: editor/script_editor_debugger.cpp -#, fuzzy msgid "Copy Error" -msgstr "Laadfouten" +msgstr "Kopieer Fout" #: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" -msgstr "" +msgstr "Inspecteer vorige instantie" #: editor/script_editor_debugger.cpp msgid "Inspect Next Instance" -msgstr "" +msgstr "Inspecteer Volgende Instantie" #: editor/script_editor_debugger.cpp msgid "Stack Frames" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Variable" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Errors:" -msgstr "" - -#: editor/script_editor_debugger.cpp -msgid "Stack Trace (if applicable):" -msgstr "" - -#: editor/script_editor_debugger.cpp msgid "Profiler" msgstr "" @@ -8170,7 +8340,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Total:" -msgstr "" +msgstr "Totaal:" #: editor/script_editor_debugger.cpp msgid "Video Mem" @@ -8182,7 +8352,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Type" -msgstr "" +msgstr "Type" #: editor/script_editor_debugger.cpp msgid "Format" @@ -8190,7 +8360,7 @@ msgstr "" #: editor/script_editor_debugger.cpp msgid "Usage" -msgstr "" +msgstr "Gebruik" #: editor/script_editor_debugger.cpp msgid "Misc" @@ -8214,7 +8384,7 @@ msgstr "" #: editor/settings_config_dialog.cpp msgid "Shortcuts" -msgstr "" +msgstr "Snelkoppelingen" #: editor/settings_config_dialog.cpp msgid "Binding" @@ -8230,7 +8400,7 @@ msgstr "" #: editor/spatial_editor_gizmos.cpp msgid "Change Camera FOV" -msgstr "" +msgstr "Wijzig Camera FOV" #: editor/spatial_editor_gizmos.cpp msgid "Change Camera Size" @@ -8250,7 +8420,7 @@ msgstr "" #: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp msgid "Change Sphere Shape Radius" -msgstr "" +msgstr "Wijzig Sphere Vorm Straal" #: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp msgid "Change Box Shape Extents" @@ -8258,11 +8428,11 @@ msgstr "" #: editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Radius" -msgstr "" +msgstr "Wijzig Capsule Vorm Straal" #: editor/spatial_editor_gizmos.cpp msgid "Change Capsule Shape Height" -msgstr "" +msgstr "Wijzig Capsule Vorm Hoogte" #: editor/spatial_editor_gizmos.cpp msgid "Change Cylinder Shape Radius" @@ -8274,43 +8444,39 @@ msgstr "" #: editor/spatial_editor_gizmos.cpp msgid "Change Ray Shape Length" -msgstr "" +msgstr "Wijzig Ray Vorm Lengte" #: modules/csg/csg_gizmos.cpp -#, fuzzy msgid "Change Cylinder Radius" -msgstr "Wijzig Meng Tijd" +msgstr "Wijzig Cylinder Straal" #: modules/csg/csg_gizmos.cpp -#, fuzzy msgid "Change Cylinder Height" -msgstr "Wijzig Meng Tijd" +msgstr "Wijzig Cylinder Hoogte" #: modules/csg/csg_gizmos.cpp -#, fuzzy msgid "Change Torus Inner Radius" -msgstr "Wijzig Ankers en Marges" +msgstr "Wijzig Torus Binnenste Straal" #: modules/csg/csg_gizmos.cpp msgid "Change Torus Outer Radius" -msgstr "" +msgstr "Wijzig Torus Buitenste Straal" #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Select the dynamic library for this entry" -msgstr "" +msgstr "Selecteer de dynamische bibliotheek voor deze ingave" #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Select dependencies of the library for this entry" -msgstr "" +msgstr "Selecteer afhankelijkheden van de bibliotheek voor deze ingave" #: modules/gdnative/gdnative_library_editor_plugin.cpp -#, fuzzy msgid "Remove current entry" -msgstr "Verwijder Signaal" +msgstr "Verwijder huidige ingave" #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Double click to create a new entry" -msgstr "" +msgstr "Dubbelklikken om een nieuwe ingave te creëren" #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Platform:" @@ -8330,26 +8496,27 @@ msgstr "" #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "GDNativeLibrary" -msgstr "" +msgstr "GDInheemsBibliotheek" #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Library" -msgstr "" +msgstr "Bibliotheek" #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" -msgstr "" +msgstr "Status" #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Libraries: " -msgstr "" +msgstr "Bibliotheken: " #: modules/gdnative/register_types.cpp msgid "GDNative" -msgstr "" +msgstr "GDInheems" #: modules/gdscript/gdscript_functions.cpp -msgid "step argument is zero!" +#, fuzzy +msgid "Step argument is zero!" msgstr "step argument is nul!" #: modules/gdscript/gdscript_functions.cpp @@ -8450,27 +8617,27 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Edit X Axis" -msgstr "" +msgstr "Bewerk X As" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Edit Y Axis" -msgstr "" +msgstr "Bewerk Y As" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Edit Z Axis" -msgstr "" +msgstr "Bewerk Z As" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Cursor Rotate X" -msgstr "" +msgstr "Cursor Roteer X" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Cursor Rotate Y" -msgstr "" +msgstr "Cursor Roteer Y" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Cursor Rotate Z" -msgstr "" +msgstr "Cursor Roteer Z" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Cursor Back Rotate X" @@ -8586,12 +8753,8 @@ msgid "End of inner exception stack trace" msgstr "" #: modules/recast/navigation_mesh_editor_plugin.cpp -msgid "Bake!" -msgstr "Bakken!" - -#: modules/recast/navigation_mesh_editor_plugin.cpp -msgid "Bake the navigation mesh." -msgstr "Bak de navigatie mesh." +msgid "Bake NavMesh" +msgstr "" #: modules/recast/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." @@ -8891,6 +9054,10 @@ msgid "Base Type:" msgstr "Basis Type:" #: modules/visual_script/visual_script_editor.cpp +msgid "Members:" +msgstr "Leden:" + +#: modules/visual_script/visual_script_editor.cpp msgid "Available Nodes:" msgstr "Beschikbare Nodes:" @@ -8994,11 +9161,11 @@ msgid "Search VisualScript" msgstr "Verwijder Variabele" #: modules/visual_script/visual_script_property_selector.cpp -msgid "Get" -msgstr "Krijg" +msgid "Get %s" +msgstr "" #: modules/visual_script/visual_script_property_selector.cpp -msgid "Set " +msgid "Set %s" msgstr "" #: platform/javascript/export/export.cpp @@ -9097,6 +9264,12 @@ msgstr "" "Een vorm moet voorzien worden om CollisionShape2D te laten functioneren. " "Creëer hiervoor alsjeblieft een vorm resource!" +#: scene/2d/cpu_particles_2d.cpp +msgid "" +"CPUParticles2D animation requires the usage of a CanvasItemMaterial with " +"\"Particles Animation\" enabled." +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the 'texture' " @@ -9147,6 +9320,12 @@ msgid "" "imprinted." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "" +"Particles2D animation requires the usage of a CanvasItemMaterial with " +"\"Particles Animation\" enabled." +msgstr "" + #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." msgstr "PathFollow2D werkt alleen wanneer het een kind van een Path2D node is." @@ -9275,6 +9454,16 @@ msgstr "" "Een vorm moet gegeven worden om CollisionShape te laten werken. Maak " "alsjeblieft een vorm resource voor deze!" +#: scene/3d/cpu_particles.cpp +msgid "Nothing is visible because no mesh has been assigned." +msgstr "" + +#: scene/3d/cpu_particles.cpp +msgid "" +"CPUParticles animation requires the usage of a SpatialMaterial with " +"\"Billboard Particles\" enabled." +msgstr "" + #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -9298,6 +9487,28 @@ msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Particles animation requires the usage of a SpatialMaterial with \"Billboard " +"Particles\" enabled." +msgstr "" + +#: scene/3d/path.cpp +#, fuzzy +msgid "PathFollow only works when set as a child of a Path node." +msgstr "PathFollow2D werkt alleen wanneer het een kind van een Path2D node is." + +#: scene/3d/path.cpp +#, fuzzy +msgid "OrientedPathFollow only works when set as a child of a Path node." +msgstr "PathFollow2D werkt alleen wanneer het een kind van een Path2D node is." + +#: scene/3d/path.cpp +msgid "" +"OrientedPathFollow requires \"Up Vector\" enabled in its parent Path's Curve " +"resource." +msgstr "" + #: scene/3d/physics_body.cpp msgid "" "Size changes to RigidBody (in character or rigid modes) will be overridden " @@ -9333,7 +9544,7 @@ msgstr "" #: scene/3d/soft_body.cpp msgid "" -"Size changes to SoftBody will be overriden by the physics engine when " +"Size changes to SoftBody will be overridden by the physics engine when " "running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -9394,6 +9605,10 @@ msgstr "" msgid "AnimationPlayer root is not a valid node." msgstr "Animatie boom is ongeldig." +#: scene/animation/animation_tree_player.cpp +msgid "This node has been deprecated. Use AnimationTree instead." +msgstr "" + #: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "Raw-modus" @@ -9410,10 +9625,9 @@ msgstr "Alarm!" msgid "Please Confirm..." msgstr "Bevestig Alsjeblieft..." -#: scene/gui/file_dialog.cpp -#, fuzzy -msgid "Select this Folder" -msgstr "Selecteer Modus" +#: scene/gui/graph_edit.cpp +msgid "Enable snap and show grid." +msgstr "" #: scene/gui/popup.cpp msgid "" @@ -9425,6 +9639,10 @@ msgstr "" "popup*() functies. Ze zichtbaar maken om te bewerken is prima, maar ze " "zullen zich verbergen bij het uitvoeren." +#: scene/gui/range.cpp +msgid "If exp_edit is true min_value must be > 0." +msgstr "" + #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" @@ -9478,11 +9696,6 @@ msgstr "Ongeldige lettertype grootte." msgid "Input" msgstr "Voeg invoer toe" -#: scene/resources/visual_shader.cpp -#, fuzzy -msgid "None" -msgstr "<Geen>" - #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Invalid source for shader." @@ -9500,6 +9713,142 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Create Poly" +#~ msgstr "Creëer Poly" + +#~ msgid "Create a new polygon from scratch" +#~ msgstr "Begin een nieuwe polygoon" + +#, fuzzy +#~ msgid "Zoom out" +#~ msgstr "Uitzoomen" + +#, fuzzy +#~ msgid "Zoom in" +#~ msgstr "Inzoomen" + +#~ msgid "Create Poly3D" +#~ msgstr "Maak Poly3D" + +#~ msgid "" +#~ "No OccluderPolygon2D resource on this node.\n" +#~ "Create and assign one?" +#~ msgstr "" +#~ "Geen OccluderPolygon2D resource op deze node.\n" +#~ "Creëer en wijs één toe?" + +#~ msgid "Edit existing polygon:" +#~ msgstr "Wijzig bestaande polygon:" + +#~ msgid "LMB: Move Point." +#~ msgstr "LMB: Verplaats Punt." + +#~ msgid "Ctrl+LMB: Split Segment." +#~ msgstr "Ctrl+LMB: Splits Segment." + +#~ msgid "RMB: Erase Point." +#~ msgstr "RMB: Verwijder Punt." + +#, fuzzy +#~ msgid "New TextFile" +#~ msgstr "Bekijk Bestanden" + +#~ msgid "Save Theme As" +#~ msgstr "Thema Opslaan Als" + +#~ msgid "<None>" +#~ msgstr "<Geen>" + +#, fuzzy +#~ msgid "Zoom:" +#~ msgstr "Inzoomen" + +#~ msgid "Class List:" +#~ msgstr "Klasse Lijst:" + +#~ msgid "Search Classes" +#~ msgstr "Zoek Klasses" + +#~ msgid "Public Methods" +#~ msgstr "Publieke Methodes" + +#~ msgid "Public Methods:" +#~ msgstr "Publieke Methodes:" + +#~ msgid "GUI Theme Items" +#~ msgstr "GUI Thema Items" + +#~ msgid "GUI Theme Items:" +#~ msgstr "GUI Thema Items:" + +#, fuzzy +#~ msgid "Property: " +#~ msgstr "Eigenschappen:" + +#, fuzzy +#~ msgid "Toggle folder status as Favorite." +#~ msgstr "Schakel folder status als Favoriet" + +#, fuzzy +#~ msgid "Show current scene file." +#~ msgstr "Selecteer zojuist bewerkte sub-tegel." + +#, fuzzy +#~ msgid "Whole words" +#~ msgstr "Hele Woorden" + +#, fuzzy +#~ msgid "Match case" +#~ msgstr "Hoofdlettergevoelig" + +#~ msgid "Ok" +#~ msgstr "Oké" + +#~ msgid "Search the class hierarchy." +#~ msgstr "Zoek in de klasse hiërarchie." + +#, fuzzy +#~ msgid "Search in files" +#~ msgstr "Zoek Klasses" + +#~ msgid "" +#~ "Built-in scripts can only be edited when the scene they belong to is " +#~ "loaded" +#~ msgstr "" +#~ "Ingebouwde scripts kunnen alleen ge-edit worden wanneer de bijbehorende " +#~ "scène geladen is" + +#~ msgid "Convert To Uppercase" +#~ msgstr "Converteer Naar Hoofdletters" + +#~ msgid "Convert To Lowercase" +#~ msgstr "Converteer Naar Kleine Letters" + +#, fuzzy +#~ msgid "Snap To Floor" +#~ msgstr "Uitlijnen op raster" + +#~ msgid "Rotate 0 degrees" +#~ msgstr "0 Graden Roteren" + +#~ msgid "Rotate 90 degrees" +#~ msgstr "90 Graden Roteren" + +#~ msgid "Rotate 180 degrees" +#~ msgstr "180 Graden Roteren" + +#~ msgid "Rotate 270 degrees" +#~ msgstr "270 Graden Roteren" + +#~ msgid "Bake!" +#~ msgstr "Bakken!" + +#~ msgid "Bake the navigation mesh." +#~ msgstr "Bak de navigatie mesh." + +#~ msgid "Get" +#~ msgstr "Krijg" + #~ msgid "Change Scalar Constant" #~ msgstr "Verander Shalar Constante" @@ -9781,9 +10130,6 @@ msgstr "" #~ msgid "Sequence" #~ msgstr "Sequentie" -#~ msgid "Switch" -#~ msgstr "Schakelaar" - #~ msgid "Iterator" #~ msgstr "Iterator" @@ -9903,9 +10249,6 @@ msgstr "" #~ msgid "Could not save atlas subtexture:" #~ msgstr "Kon atlas subtexture niet opslaan:" -#~ msgid "Exporting for %s" -#~ msgstr "Aan het exporteren voor %s" - #~ msgid "Setting Up..." #~ msgstr "Aan Het Opzetten..." @@ -9922,9 +10265,6 @@ msgstr "" #~ msgid "just pressed" #~ msgstr "reeds ingedrukt" -#~ msgid "just released" -#~ msgstr "reeds losgelaten" - #, fuzzy #~ msgid "" #~ "Couldn't read the certificate file. Are the path and password both " |