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-rw-r--r--editor/translations/nl.po2159
1 files changed, 812 insertions, 1347 deletions
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index abbf9a02bf..f7f68d55f8 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -1,6 +1,6 @@
# Dutch translation of the Godot Engine editor
-# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# aelspire <aelspire@gmail.com>, 2017.
# Aram Nap <xyphex.aram@gmail.com>, 2017.
@@ -50,13 +50,16 @@
# Hugo van de Kuilen <hugo.vandekuilen1234567890@gmail.com>, 2021.
# tobeqz <vanveenjorik+tobeqz@gmail.com>, 2021.
# Edgar <Edgar@anotherfoxguy.com>, 2021.
+# Daan van Luijk <daanvl@outlook.be>, 2021.
+# Dani Verschoor <daniverschoor@outlook.com>, 2021.
+# naan <xlightfox@hotmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-10-04 13:31+0000\n"
-"Last-Translator: Edgar <Edgar@anotherfoxguy.com>\n"
+"PO-Revision-Date: 2021-12-31 08:52+0000\n"
+"Last-Translator: naan <xlightfox@hotmail.com>\n"
"Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/"
"nl/>\n"
"Language: nl\n"
@@ -64,7 +67,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.9-dev\n"
+"X-Generator: Weblate 4.10.1\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -368,6 +371,11 @@ msgid "Duplicate Key(s)"
msgstr "Sleutel(s) dupliceren"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add RESET Value(s)"
+msgstr "Voeg %d Frame(s) toe"
+
+#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
msgstr "Sleutel(s) verwijderen"
@@ -402,6 +410,7 @@ msgstr "Maak %d NIEUWE sporen aan en voer sleutels in?"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -419,9 +428,8 @@ msgstr "node '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animatie"
+msgstr "animatie"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -537,6 +545,11 @@ msgstr ""
"aanwezig is."
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Add RESET Keys"
+msgstr "Anim Schaal Keys"
+
+#: editor/animation_track_editor.cpp
msgid ""
"This animation belongs to an imported scene, so changes to imported tracks "
"will not be saved.\n"
@@ -867,6 +880,7 @@ msgstr "Toevoegen"
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -918,8 +932,7 @@ msgstr "Kan signaal niet verbinden"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -990,9 +1003,8 @@ msgid "Edit..."
msgstr "Bewerken..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
-msgstr "Naar methode springen"
+msgstr "Ga naar Methode"
#: editor/create_dialog.cpp
msgid "Change %s Type"
@@ -1308,7 +1320,6 @@ msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr "Fout bij het openen van het pakketbestand, geen zip-formaat."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
msgstr "%s (bestaat al)"
@@ -1527,6 +1538,10 @@ msgid "Invalid name."
msgstr "Ongeldige naam."
#: editor/editor_autoload_settings.cpp
+msgid "Cannot begin with a digit."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
msgstr "Geldige karakters:"
@@ -1631,7 +1646,9 @@ msgstr "Scène aan het bijwerken..."
msgid "[empty]"
msgstr "[leeg]"
-#: editor/editor_data.cpp
+#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
+#: editor/plugins/text_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
msgid "[unsaved]"
msgstr "[niet opgeslagen]"
@@ -1652,6 +1669,7 @@ msgstr "Map maken"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
+#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
msgid "Name:"
msgstr "Naam:"
@@ -1711,7 +1729,7 @@ msgid ""
"'Import Pvrtc' in Project Settings."
msgstr ""
"Doelplatform vereist 'PVRTC' textuurcompressie voor GLES2. Schakel 'Import "
-"Etc' in bij de Projectinstellingen."
+"Pvrtc' in bij de Projectinstellingen."
#: editor/editor_export.cpp
msgid ""
@@ -1788,10 +1806,12 @@ msgstr "Laat u 3D scenes weergeven en bewerken."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
msgstr ""
+"Staat toe het script aan te passen door middel van de geïntegreerde script "
+"editor"
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "Geeft ingebouwde toegang tot de asset bibliotheek."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
@@ -1814,17 +1834,17 @@ msgid ""
msgstr ""
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(current)"
-msgstr "(Huidig)"
+msgstr "(huidig)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(geen)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
msgstr ""
+"Verwijder huidig geselecteerde profiel, '%s'? Kan niet worden ongedaan."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1855,19 +1875,16 @@ msgid "Enable Contextual Editor"
msgstr "Open de Contextbewuste Editor"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "Eigenschappen:"
+msgstr "Klas Eigenschappen:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "Functionaliteiten"
+msgstr "Voornaamste Functionaliteiten:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "Ingeschakelde Klassen:"
+msgstr "Knopen en Klassen:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1886,7 +1903,6 @@ msgid "Error saving profile to path: '%s'."
msgstr "Error bij het opslaan van profiel naar pad: '%s'."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Reset to Default"
msgstr "Reset naar standaard waarden"
@@ -1895,14 +1911,12 @@ msgid "Current Profile:"
msgstr "Huidig Profiel:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "Wis Profiel"
+msgstr "Creëer Profiel"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "Verwijder Tile"
+msgstr "Verwijder Profiel"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1922,18 +1936,18 @@ msgid "Export"
msgstr "Exporteren"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
-msgstr "Huidig Profiel:"
+msgstr "Configureer Huidig Profiel:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
-msgstr "Klasse opties:"
+msgstr "Extra Opties:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"Creëer of importeer een profiel om beschikbare klassen en eigenschappen aan "
+"te passen."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -1960,9 +1974,8 @@ msgid "Select Current Folder"
msgstr "Huidige map selecteren"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
-msgstr "Bestand Bestaat, Overschrijven?"
+msgstr "Bestand bestaat, overschrijven?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select This Folder"
@@ -1986,7 +1999,6 @@ msgid "New Folder..."
msgstr "Nieuwe map..."
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "Refresh"
msgstr "Verversen"
@@ -2103,7 +2115,8 @@ msgstr "Mappen & Bestanden:"
msgid "Preview:"
msgstr "Voorbeeld:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr "Bestand:"
@@ -2153,7 +2166,8 @@ msgid "Properties"
msgstr "Eigenschappen"
#: editor/editor_help.cpp
-msgid "override:"
+#, fuzzy
+msgid "overrides %s:"
msgstr "overschreven:"
#: editor/editor_help.cpp
@@ -2168,14 +2182,34 @@ msgstr "Methoden"
msgid "Theme Properties"
msgstr "Thema-eigenschappen"
-#: editor/editor_help.cpp
-msgid "Enumerations"
-msgstr "Enumeratie"
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Colors"
+msgstr "Kleur"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
msgstr "Constanten"
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Fonts"
+msgstr "Lettertype"
+
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Icons"
+msgstr "Icoon"
+
+#: editor/editor_help.cpp
+#, fuzzy
+msgid "Styles"
+msgstr "Stijl"
+
+#: editor/editor_help.cpp
+msgid "Enumerations"
+msgstr "Enumeraties"
+
#: editor/editor_help.cpp
msgid "Property Descriptions"
msgstr "Eigenschapbeschrijvingen"
@@ -2261,7 +2295,7 @@ msgstr "Methode"
msgid "Signal"
msgstr "Signaal"
-#: editor/editor_help_search.cpp
+#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
msgid "Constant"
msgstr "Constante"
@@ -2277,7 +2311,23 @@ msgstr "Thema-eigenschap"
msgid "Property:"
msgstr "Eigenschap:"
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Pin value"
+msgstr "(waarde)"
+
+#: editor/editor_inspector.cpp
+msgid ""
+"Pinning a value forces it to be saved even if it's equal to the default."
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Pin value [Disabled because '%s' is editor-only]"
+msgstr ""
+
#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Set %s"
msgstr "Zet %s"
@@ -2286,6 +2336,29 @@ msgstr "Zet %s"
msgid "Set Multiple:"
msgstr "Zet Meerdere:"
+#: editor/editor_inspector.cpp
+msgid "Pinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Unpinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property"
+msgstr "Eigenschappen"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Paste Property"
+msgstr "Eigenschappen"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property Path"
+msgstr "Kopieer Script Pad"
+
#: editor/editor_log.cpp
msgid "Output:"
msgstr "Uitvoer:"
@@ -2360,6 +2433,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Draait wanneer het editorvenster opnieuw wordt getekend.\n"
+"Continu bijwerken is ingeschakeld, wat het stroomverbruik kan verhogen. Klik "
+"om het uit te schakelen."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2458,9 +2534,8 @@ msgstr ""
"(instanties of erfelijkheden) niet voldaan worden."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Could not save one or more scenes!"
-msgstr "Kon het subproces niet opstarten!"
+msgstr "Kon één of meerdere scènes niet opslaan!"
#: editor/editor_node.cpp
msgid "Save All Scenes"
@@ -2604,13 +2679,16 @@ msgstr "Sla wijzigen aan '%s' op voor het afsluiten?"
#: editor/editor_node.cpp
msgid "%s no longer exists! Please specify a new save location."
-msgstr ""
+msgstr "%s bestaat niet meer! Geef een nieuwe opslaglocatie op."
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"De huidige scène heeft geen wortelknoop, maar %d gewijzigde externe "
+"bron(nen) zijn toch opgeslagen."
#: editor/editor_node.cpp
#, fuzzy
@@ -3009,8 +3087,9 @@ msgid "Install Android Build Template..."
msgstr "Android Build-sjabloon Installeren ..."
#: editor/editor_node.cpp
-msgid "Open Project Data Folder"
-msgstr "Projectdatamap openen"
+#, fuzzy
+msgid "Open User Data Folder"
+msgstr "Editordatamap openen"
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
@@ -3098,6 +3177,20 @@ msgstr ""
"aanstaat."
#: editor/editor_node.cpp
+msgid "Force Shader Fallbacks"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"When this option is enabled, shaders will be used in their fallback form "
+"(either visible via an ubershader or hidden) during all the run time.\n"
+"This is useful for verifying the look and performance of fallbacks, which "
+"are normally displayed briefly.\n"
+"Asynchronous shader compilation must be enabled in the project settings for "
+"this option to make a difference."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Synchronize Scene Changes"
msgstr "Veranderingen in de scène synchroniseren"
@@ -3154,10 +3247,6 @@ msgid "Toggle Fullscreen"
msgstr "Volledig scherm"
#: editor/editor_node.cpp
-msgid "Toggle System Console"
-msgstr "Systeemconsole aan-/uitschakelen"
-
-#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
msgstr "Editordata-/instellingenmap openen"
@@ -3394,6 +3483,7 @@ msgid "Load Errors"
msgstr "Laadfouten"
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Select"
msgstr "Selecteer"
@@ -3474,7 +3564,6 @@ msgid "Author"
msgstr "Auteurs"
#: editor/editor_plugin_settings.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Status"
msgstr "Status"
@@ -3716,6 +3805,12 @@ msgstr "Scènepad:"
msgid "Import From Node:"
msgstr "Vanuit knoop importeren:"
+#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
+#: editor/editor_vcs_interface.cpp
+#, fuzzy
+msgid "%s Error"
+msgstr "Fout"
+
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
msgstr ""
@@ -4250,6 +4345,10 @@ msgstr "In bestanden zoeken"
msgid "Find:"
msgstr "Zoeken:"
+#: editor/find_in_files.cpp editor/rename_dialog.cpp
+msgid "Replace:"
+msgstr "Vervangen:"
+
#: editor/find_in_files.cpp
msgid "Folder:"
msgstr "Map:"
@@ -4275,6 +4374,11 @@ msgstr "Vind..."
msgid "Replace..."
msgstr "Vervang..."
+#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Replace in Files"
+msgstr "Alles vervangen"
+
#: editor/find_in_files.cpp
msgid "Find: "
msgstr "Zoeken: "
@@ -4284,8 +4388,9 @@ msgid "Replace: "
msgstr "Vervangen: "
#: editor/find_in_files.cpp
-msgid "Replace all (no undo)"
-msgstr "Alles vervangen (onomkeerbaar)"
+#, fuzzy
+msgid "Replace All (NO UNDO)"
+msgstr "Alles vervangen"
#: editor/find_in_files.cpp
msgid "Searching..."
@@ -4503,6 +4608,12 @@ msgstr ""
"WAARSCHUWING: Er bestaan assets die gebruikmaken van deze bron, hierdoor "
"kunnen deze mogelijk niet worden geladen."
+#: editor/import_dock.cpp
+msgid ""
+"Select a resource file in the filesystem or in the inspector to adjust "
+"import settings."
+msgstr ""
+
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr "Bron laden mislukt."
@@ -4617,6 +4728,7 @@ msgid "Subfolder:"
msgstr "Submap:"
#: editor/plugin_config_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
msgid "Author:"
msgstr "Auteur:"
@@ -5972,6 +6084,11 @@ msgstr "Alt + Slepen : Verplaatsen"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Alt+Drag: Scale selected node."
+msgstr "Alt + Slepen : Verplaatsen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "V: Set selected node's pivot position."
msgstr "De uitgekozen knoop of overgang verwijderen."
@@ -6003,6 +6120,10 @@ msgid "Scale Mode"
msgstr "Schaalmodus"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Shift: Scale proportionally."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
@@ -6101,23 +6222,47 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Lock Selected Node(s)"
+msgstr "Slot Geselecteerd"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
msgstr "Ontgrendel het geselecteerde object (kan verplaatst worden)."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Unlock Selected Node(s)"
+msgstr "Geselecteerde Verwijderen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
msgstr ""
"Zorgt ervoor dat de kinderen van dit object niet geselecteerd kunnen worden."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Group Selected Node(s)"
+msgstr "Selectie Groeperen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
msgstr ""
"Herstelt de mogelijkheid van selecteerbaarheid bij de kinderen van het "
"object."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Ungroup Selected Node(s)"
+msgstr "Selectie Degroeperen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Skeleton Options"
msgstr "Skeletinstellingen"
@@ -6167,6 +6312,7 @@ msgid "Show Group And Lock Icons"
msgstr "Toon Groep en Slot Iconen"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Center Selection"
msgstr "Centreer Selectie"
@@ -6296,6 +6442,7 @@ msgid "Zoom to 1600%"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Add %s"
msgstr "Voeg %s Toe"
@@ -7779,6 +7926,11 @@ msgid "Find in Files..."
msgstr "Zoeken in bestanden..."
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Replace in Files..."
+msgstr "Vervang..."
+
+#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr "Contextuele Hulp"
@@ -7840,14 +7992,14 @@ msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr "Dit skelet heeft geen botten, maak een aantal Bone2D-knopen als kind."
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Create Rest Pose from Bones"
-msgstr "CreëerRest Pose vanuit botten"
-
-#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Set Rest Pose to Bones"
msgstr "Botten in rusthouding zetten"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Create Rest Pose from Bones"
+msgstr "CreëerRest Pose vanuit botten"
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Skeleton2D"
msgstr "Skeleton2D"
@@ -8330,6 +8482,19 @@ msgid "Toggle Freelook"
msgstr "Toggle Freelook"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Decrease Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Increase Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Reset Field of View to Default"
+msgstr "Reset naar standaard waarden"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform"
msgstr "Transformatie"
@@ -8710,21 +8875,6 @@ msgstr "TextureRegion"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Colors"
-msgstr "Kleur"
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
-msgid "Fonts"
-msgstr "Lettertype"
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
-msgid "Icons"
-msgstr "Icoon"
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Styleboxes"
msgstr "Stijl"
@@ -9118,6 +9268,30 @@ msgstr "Thema importeren"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
+msgid "Add Type"
+msgstr "Type"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Filter the list of types or create a new custom type:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Available Node-based types:"
+msgstr "Beschikbare Profielen:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Type name is empty!"
+msgstr "Bestandsnaam is leeg."
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Are you sure you want to create an empty type?"
+msgstr "Weet je zeker dat je meer dan één project wilt openen?"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
msgid "Confirm Item Rename"
msgstr "Anim Track Hernoemen"
@@ -9143,21 +9317,6 @@ msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
-msgid "Add Type"
-msgstr "Type"
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
-msgid "Add Item Type"
-msgstr "Element toevoegen"
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
-msgid "Node Types:"
-msgstr "Knooptype"
-
-#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
msgstr "Laad standaard"
@@ -9176,6 +9335,11 @@ msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
+msgid "Add Item Type"
+msgstr "Element toevoegen"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
msgid "Theme:"
msgstr "Thema"
@@ -9752,7 +9916,8 @@ msgid "TileSet"
msgstr "TileSet"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No VCS addons are available."
+#, fuzzy
+msgid "No VCS plugins are available."
msgstr "Geen VCS addons beschikbaar."
#: editor/plugins/version_control_editor_plugin.cpp
@@ -9760,16 +9925,56 @@ msgid "Error"
msgstr "Fout"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No files added to stage"
-msgstr "Geen bestanden toegevoegd aan stage"
+msgid ""
+"Remote settings are empty. VCS features that use the network may not work."
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "No commit message was provided."
+msgstr "Geen naam opgegeven."
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit"
msgstr "Commit"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "VCS Addon is not initialized"
-msgstr "VCS Addon is niet geïnitialiseerd"
+#, fuzzy
+msgid "Staged Changes"
+msgstr "Shader Wijzigingen"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Unstaged Changes"
+msgstr "Shader Wijzigingen"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit:"
+msgstr "Commit"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Date:"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Subtitle:"
+msgstr "Subtree"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Do you want to remove the %s branch?"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Do you want to remove the %s remote?"
+msgstr "Weet je zeker dat je meer dan één project wilt openen?"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Apply"
+msgstr "Reset"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control System"
@@ -9780,16 +9985,148 @@ msgid "Initialize"
msgstr "Initialiseren"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Staging area"
-msgstr "staging gebied"
+#, fuzzy
+msgid "Remote Login"
+msgstr "Punt verwijderen"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Username"
+msgstr "Naam wijzigen"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Password"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "SSH Public Key Path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Select SSH public key path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "SSH Private Key Path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Select SSH private key path"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "SSH Passphrase"
+msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Detect new changes"
msgstr "Detecteer nieuwe veranderingen"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Changes"
-msgstr "Wijzigingen"
+#, fuzzy
+msgid "Discard all changes"
+msgstr "Wijzigingen oplaan en sluiten?"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Stage all changes"
+msgstr "Lokale wijziging aan het opslaan..."
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Unstage all changes"
+msgstr "Materiaal Wijzigingen"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit Message"
+msgstr "Commit veranderingen"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Commit Changes"
+msgstr "Commit veranderingen"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Commit List"
+msgstr "Commit"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Commit list size"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "10"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "20"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "30"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Branches"
+msgstr "Overeenkomsten:"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Create New Branch"
+msgstr "Creëer Nieuw Project"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Branch"
+msgstr "Verwijder Anim Track"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Branch Name"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remotes"
+msgstr "Remote"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Create New Remote"
+msgstr "Creëer Nieuw Project"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Remote"
+msgstr "Verwijder Item"
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remote Name"
+msgstr "Remote "
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Remote URL"
+msgstr "Remote "
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Fetch"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Pull"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "Push"
+msgstr ""
+
+#: editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
+msgid "Force Push"
+msgstr "Bron Mesh:"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Modified"
@@ -9808,30 +10145,23 @@ msgid "Typechange"
msgstr "Typewijziging"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Stage Selected"
-msgstr "Stage Geselecteerd"
-
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Stage All"
-msgstr "Stage Alles"
-
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Commit Changes"
-msgstr "Commit veranderingen"
+msgid "Unmerged"
+msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "View file diffs before committing them to the latest version"
-msgstr ""
-"Bekijk de veranderde bestanden voordat ze gebruikt worden in de nieuwste "
-"versie"
+#, fuzzy
+msgid "View:"
+msgstr "Weergeven"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No file diff is active"
-msgstr "Geen bestands veranderingen actief"
+#, fuzzy
+msgid "Split"
+msgstr "Splits Pad"
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Detect changes in file diff"
-msgstr "Detecteer verandering in bestanden"
+#, fuzzy
+msgid "Unified"
+msgstr "Bewerkt"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
@@ -11316,14 +11646,14 @@ msgstr ""
"`/` karakter bevatten."
#: editor/project_settings_editor.cpp
-msgid "Key "
-msgstr "Toets "
-
-#: editor/project_settings_editor.cpp
msgid "Physical Key"
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Key "
+msgstr "Toets "
+
+#: editor/project_settings_editor.cpp
msgid "Joy Button"
msgstr "Controllerknop"
@@ -11711,10 +12041,6 @@ msgid "Batch Rename"
msgstr "Bulk hernoemen"
#: editor/rename_dialog.cpp
-msgid "Replace:"
-msgstr "Vervangen:"
-
-#: editor/rename_dialog.cpp
msgid "Prefix:"
msgstr "Voorvoegsel:"
@@ -11997,6 +12323,20 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is a child of an already instantiated scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is part of an inherited scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
msgstr "Nieuwe scène opslaan als..."
@@ -12528,6 +12868,7 @@ msgid "Export list to a CSV file"
msgstr "Exporteer lijst naar een csv-bestand"
#: editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Resource Path"
msgstr "Bronpad"
@@ -12960,63 +13301,68 @@ msgstr "Vul selectie"
msgid "End of inner exception stack trace"
msgstr "Einde van innerlijke exception stack trace"
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr "Een NavigationMesh-bron is nodig om deze knoop te laten werken."
+
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Bake NavMesh"
msgstr "Bak NavMesh"
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Clear the navigation mesh."
msgstr "Navigatiemesh wissen."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Setting up Configuration..."
msgstr "Configuratie aan het instellen..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Calculating grid size..."
msgstr "Raster groote uitrekenen..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating heightfield..."
msgstr "Hoogteveld aan het creëeren..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Marking walkable triangles..."
msgstr "begaanbaare driehoeken markeren..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Constructing compact heightfield..."
msgstr "Bezig met opbouw van compact hoogteveld..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Eroding walkable area..."
msgstr "Wandelbaar gebied aan het eroderen..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Partitioning..."
msgstr "Partitioneren..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating contours..."
msgstr "Contouren aan het creëeren..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating polymesh..."
msgstr "Polymesh aan het creëeren..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Converting to native navigation mesh..."
msgstr "Naar navigatie mesh aan het converteren..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
msgstr "Navigatie Mesh Generator Setup:"
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
msgstr "Geometrie aan het ontleden..."
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Done!"
msgstr "Klaar!"
@@ -13380,6 +13726,40 @@ msgstr "Diagram vernieuwen"
msgid "Edit Member"
msgstr "Lid bewerken"
+#: modules/visual_script/visual_script_expression.cpp
+#, fuzzy
+msgid "Expression"
+msgstr "Stel expressie in"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Return"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "Condition"
+msgstr "animatie"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "if (cond) is:"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "While"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "while (cond):"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "for (elem) in (input):"
+msgstr ""
+
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr "Invoer type is niet iterabel: "
@@ -13392,6 +13772,88 @@ msgstr "Iterator werd ongeldig"
msgid "Iterator became invalid: "
msgstr "Iterator werd ongeldig: "
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Sequence"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "in order:"
+msgstr "Mapnaam wijzigen:"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "Switch"
+msgstr "Pitch"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "'input' is:"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
+msgid "Type Cast"
+msgstr "Type:"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Is %s?"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "On %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "On Self"
+msgstr "Zelf"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Subtract %s"
+msgstr "Bij teken %s"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Multiply %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Divide %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Mod %s"
+msgstr "Voeg %s Toe"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "ShiftLeft %s"
+msgstr "Zet %s"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "ShiftRight %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "BitAnd %s"
+msgstr "Voeg %s Toe"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitOr %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "BitXor %s"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Get %s"
+msgstr "Krijg %s"
+
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr "Ongeldige index eigenschap naam."
@@ -13408,6 +13870,21 @@ msgstr "Pad leidt niet naar een knoop!"
msgid "Invalid index property name '%s' in node %s."
msgstr "Ongeldige eigenschapnaam '%s' in knoop %s."
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Emit %s"
+msgstr "Zet %s"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Function"
+msgstr "Functies"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Compose Array"
+msgstr "Array Grootte Wijzigen"
+
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ": Ongeldig argument van type: "
@@ -13417,6 +13894,10 @@ msgid ": Invalid arguments: "
msgstr ": Ongeldige argumenten: "
#: modules/visual_script/visual_script_nodes.cpp
+msgid "a if cond, else b"
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr "VariableGet niet gevonden in script: "
@@ -13425,6 +13906,66 @@ msgid "VariableSet not found in script: "
msgstr "VariableSet niet gevonden in script: "
#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Preload"
+msgstr "Herladen"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Index"
+msgstr "Z Index"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Set Index"
+msgstr "Z Index"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Global Constant"
+msgstr "Constante"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Class Constant"
+msgstr "Constante"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Basic Constant"
+msgstr "Constante"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Math Constant"
+msgstr "Constante"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Engine Singleton"
+msgstr "Schakel GDNative Singleton in"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Scene Node"
+msgstr "TimeSeek-knoop"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Scene Tree"
+msgstr "Scèneboombewerking"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Self"
+msgstr "Zelf"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "CustomNode"
+msgstr "Knopen knippen"
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
"Zelfgemaakte knoop heeft geen _step() methode, kan diagram niet verwerken."
@@ -13437,13 +13978,75 @@ msgstr ""
"Ongeldige terugkeerwaarde van _step(), moet een geheel getal (sequentie "
"uitvoer) of string (fout) zijn."
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "SubCall"
+msgstr "Aanroepen"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Construct %s"
+msgstr "Constanten"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Get Local Var"
+msgstr "Gebruik Lokale Ruimtemodus"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Set Local Var"
+msgstr "Gebruik Lokale Ruimtemodus"
+
+#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Action %s"
+msgstr "Actie"
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Deconstruct %s"
+msgstr ""
+
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search VisualScript"
msgstr "Zoek VisualScript"
-#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Get %s"
-msgstr "Krijg %s"
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Yield"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "Wait"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Next Frame"
+msgstr "Verplaats Frame"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Next Physics Frame"
+msgstr "Physics Frame %"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+msgid "%s sec(s)"
+msgstr ""
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitSignal"
+msgstr "Signaal"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitNodeSignal"
+msgstr "Signaal"
+
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "WaitInstanceSignal"
+msgstr "Instantie"
#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
@@ -13591,8 +14194,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" moet geactiveerd zijn om plugins te gebruiken."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"or \"OpenXR\"."
+msgstr ""
+"\"Hand Tracking\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR\" "
+"staat."
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR\" "
"staat."
@@ -13602,6 +14214,23 @@ msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
+"enabled."
+msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -14034,6 +14663,16 @@ msgstr ""
"De occluder-polygoon van deze occluder is leeg. Teken alstublieft een "
"polygoon."
+#: scene/2d/navigation_agent_2d.cpp
+msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgstr ""
+
+#: scene/2d/navigation_obstacle_2d.cpp
+msgid ""
+"The NavigationObstacle2D only serves to provide collision avoidance to a "
+"Node2D object."
+msgstr ""
+
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -14057,16 +14696,26 @@ msgstr ""
"ParallaxLayer-knoop werkt alleen als kind van een ParallaxBackground-knoop."
#: scene/2d/particles_2d.cpp
+#, fuzzy
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles2D node instead. You can use the \"Convert to "
-"CPUParticles\" option for this purpose."
+"CPUParticles2D\" toolbar option for this purpose."
msgstr ""
"GPU-gebaseerde particles worden niet ondersteund door de GLES2-"
"stuurprogramma.\n"
"Gebruik in plaats daarvan een CPUParticles2D knoop. De \"Zet om in "
"CPUParticles\" optie kan hiervoor gebruikt worden."
+#: scene/2d/particles_2d.cpp
+msgid ""
+"On macOS, Particles2D rendering is much slower than CPUParticles2D due to "
+"transform feedback being implemented on the CPU instead of the GPU.\n"
+"Consider using CPUParticles2D instead when targeting macOS.\n"
+"You can use the \"Convert to CPUParticles2D\" toolbar option for this "
+"purpose."
+msgstr ""
+
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
@@ -14286,11 +14935,11 @@ msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""
"Een SpotLight met een hoek breder dan 90 graden kan geen schaduwen werpen."
-#: scene/3d/navigation_mesh.cpp
-msgid "A NavigationMesh resource must be set or created for this node to work."
-msgstr "Een NavigationMesh-bron is nodig om deze knoop te laten werken."
+#: scene/3d/navigation_agent.cpp
+msgid "The NavigationAgent can be used only under a spatial node."
+msgstr ""
-#: scene/3d/navigation_mesh.cpp
+#: scene/3d/navigation_mesh_instance.cpp
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
@@ -14298,6 +14947,12 @@ msgstr ""
"NavigationMeshInstance moet een (klein)kind zijn van een Navigation-knoop om "
"navigatiegevens door te geven."
+#: scene/3d/navigation_obstacle.cpp
+msgid ""
+"The NavigationObstacle only serves to provide collision avoidance to a "
+"spatial object."
+msgstr ""
+
#: scene/3d/occluder.cpp
msgid "No shape is set."
msgstr ""
@@ -14307,10 +14962,11 @@ msgid "Only uniform scales are supported."
msgstr ""
#: scene/3d/particles.cpp
+#, fuzzy
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
-"\" option for this purpose."
+"\" toolbar option for this purpose."
msgstr ""
"Op GPU-gebaseerde particles worden niet ondersteund door het GLES2 grafische "
"stuurprogramma.\n"
@@ -14319,6 +14975,14 @@ msgstr ""
#: scene/3d/particles.cpp
msgid ""
+"On macOS, Particles rendering is much slower than CPUParticles due to "
+"transform feedback being implemented on the CPU instead of the GPU.\n"
+"Consider using CPUParticles instead when targeting macOS.\n"
+"You can use the \"Convert to CPUParticles\" toolbar option for this purpose."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
"Niets is zichtbaar want meshes zijn niet toegewezen aan de tekendoorlopen "
@@ -14745,10 +15409,6 @@ msgid ""
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Fragment-stage varying could not been accessed in custom function!"
-msgstr ""
-
-#: servers/visual/shader_language.cpp
msgid "Assignment to function."
msgstr "Toewijzing aan functie."
@@ -14759,1198 +15419,3 @@ msgstr "Toewijzing aan uniform."
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
msgstr "Constanten kunnen niet worden aangepast."
-
-#~ msgid "Make Rest Pose (From Bones)"
-#~ msgstr "Maak Rustpose (van Botten)"
-
-#~ msgid "Bottom"
-#~ msgstr "Onder"
-
-#~ msgid "Left"
-#~ msgstr "Links"
-
-#~ msgid "Right"
-#~ msgstr "Rechts"
-
-#~ msgid "Front"
-#~ msgstr "Voor"
-
-#~ msgid "Rear"
-#~ msgstr "Achter"
-
-#~ msgid "Nameless gizmo"
-#~ msgstr "Naamloze gizmo"
-
-#~ msgid ""
-#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
-#~ "VR\"."
-#~ msgstr ""
-#~ "\"Degrees Of Freedom\" is alleen geldig als \"Xr Mode\" op \"Oculus "
-#~ "Mobile VR\" staat."
-
-#~ msgid ""
-#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-#~ "\"."
-#~ msgstr ""
-#~ "\"Focus Awareness\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR"
-#~ "\" staat."
-
-#~ msgid "Package Contents:"
-#~ msgstr "Pakketinhoud:"
-
-#~ msgid "Singleton"
-#~ msgstr "Singleton"
-
-#~ msgid "Erase profile '%s'? (no undo)"
-#~ msgstr "Profiel '%s' verwijderen? (Onomkeerbaar)"
-
-#~ msgid "Enabled Properties:"
-#~ msgstr "Ingeschakelde Eigenschappen:"
-
-#~ msgid "Enabled Features:"
-#~ msgstr "Ingeschakelde Functionaliteit:"
-
-#~ msgid "Unset"
-#~ msgstr "Ongezet"
-
-#~ msgid "Class Options"
-#~ msgstr "Klasse-opties"
-
-#~ msgid "Set"
-#~ msgstr "Zet"
-
-#~ msgid "Saved %s modified resource(s)."
-#~ msgstr "%s gewijzigde bron(nen) opgeslagen."
-
-#~ msgid "Q&A"
-#~ msgstr "Vragen en antwoorden"
-
-#~ msgid "Status:"
-#~ msgstr "Staat:"
-
-#~ msgid "Edit:"
-#~ msgstr "Bewerken:"
-
-#~ msgid "Redownload"
-#~ msgstr "Opnieuw downloaden"
-
-#~ msgid "(Installed)"
-#~ msgstr "(Geïnstalleerd)"
-
-#~ msgid "(Missing)"
-#~ msgstr "(Missend)"
-
-#~ msgid "Request Failed."
-#~ msgstr "Aanvraag Mislukt."
-
-#~ msgid "Redirect Loop."
-#~ msgstr "Blijft omleiden."
-
-#~ msgid "Download Complete."
-#~ msgstr "Download voltooid."
-
-#~ msgid "Remove Template"
-#~ msgstr "Verwijder Sjabloon"
-
-#~ msgid "Download Templates"
-#~ msgstr "Download Sjablonen"
-
-#~ msgid "Select mirror from list: (Shift+Click: Open in Browser)"
-#~ msgstr "Selecteer mirror uit lijst: (Shift-klik: In Browser openen)"
-
-#~ msgid "Move to Trash"
-#~ msgstr "Naar prullenbak verplaatsen"
-
-#~ msgid "Expand All Properties"
-#~ msgstr "Klap alle eigenschappen uit"
-
-#~ msgid "Collapse All Properties"
-#~ msgstr "Klap alle eigenschappen in"
-
-#~ msgid "Copy Params"
-#~ msgstr "Kopieer Parameters"
-
-#~ msgid "Open in Help"
-#~ msgstr "Open in Help"
-
-#~ msgid ""
-#~ "Game Camera Override\n"
-#~ "No game instance running."
-#~ msgstr ""
-#~ "Game Camera Overschrijven\n"
-#~ "Geen spelinstantie actief."
-
-#~ msgid "Drag: Rotate"
-#~ msgstr "Sleep: Roteer"
-
-#~ msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
-#~ msgstr ""
-#~ "Druk 'v' om het draaipunt aan te passen, 'Shift+v' om het draaipunt te "
-#~ "slepen (tijdens het bewegen)."
-
-#~ msgid "Alt+RMB: Depth list selection"
-#~ msgstr "Alt + RMB: Diepte lijst selectie"
-
-#~ msgid "Clone Down"
-#~ msgstr "Kloon Omlaag"
-
-#~ msgid "Yaw"
-#~ msgstr "Yaw"
-
-#~ msgid "Size"
-#~ msgstr "Grootte"
-
-#~ msgid ""
-#~ "Drag: Rotate\n"
-#~ "Alt+Drag: Move\n"
-#~ "Alt+RMB: Depth list selection"
-#~ msgstr ""
-#~ "Slepen: Roteren\n"
-#~ "Atl+Slepen: Verplaatsen\n"
-#~ "Alt+RMB: Diepte selectie"
-
-#~ msgid "Sep.:"
-#~ msgstr "Scheiding:"
-
-#~ msgid "Add All"
-#~ msgstr "Allen Toevoegen"
-
-#~ msgid "Theme editing menu."
-#~ msgstr "Thema Bewerkingsmenu."
-
-#~ msgid "Create Empty Template"
-#~ msgstr "Creëer Leeg Sjabloon"
-
-#~ msgid "Create Empty Editor Template"
-#~ msgstr "Creëer Lege Sjabloon Editor"
-
-#~ msgid "Create From Current Editor Theme"
-#~ msgstr "Creëer Derivatie Huidig Editor Thema"
-
-#~ msgid "Data Type:"
-#~ msgstr "Data Type:"
-
-#~ msgid "Theme File"
-#~ msgstr "Theme Bestand"
-
-#~ msgid "Compiled"
-#~ msgstr "Gecompileerd"
-
-#~ msgid ""
-#~ "Remove %d projects from the list?\n"
-#~ "The project folders' contents won't be modified."
-#~ msgstr ""
-#~ "%d projecten uit de lijst verwijderen?\n"
-#~ "De inhoud van de projectmappen wordt niet gewijzigd."
-
-#~ msgid ""
-#~ "Remove this project from the list?\n"
-#~ "The project folder's contents won't be modified."
-#~ msgstr ""
-#~ "Project uit de lijst verwijderen?\n"
-#~ "De inhoud van de projectmap wordt niet gewijzigd."
-
-#~ msgid "Templates"
-#~ msgstr "Sjablonen"
-
-#~ msgid "Add Remapped Path"
-#~ msgstr "Bronpadomleiding toevoegen"
-
-#~ msgid "Can not perform with the root node."
-#~ msgstr "Kan deze operatie niet uitvoeren met de wortelknoop."
-
-#~ msgid "Could not read boot splash image file:"
-#~ msgstr "Kon de opstartafbeelding niet lezen:"
-
-#~ msgid "Using default boot splash image."
-#~ msgstr "Gebruik de standaard opstartafbeelding."
-
-#~ msgid "An animation player can't animate itself, only other players."
-#~ msgstr ""
-#~ "Een animatiespeler kan zichzelf niet animeren, alleen andere spelers."
-
-#~ msgid "Clipboard is empty"
-#~ msgstr "Klembord is leeg"
-
-#~ msgid "No"
-#~ msgstr "Nee"
-
-#~ msgid "This scene has never been saved. Save before running?"
-#~ msgstr "Deze scene is nooit opgeslagen. Sla op voor het uitvoeren?"
-
-#~ msgid "ADB executable not configured in the Editor Settings."
-#~ msgstr "ADB niet ingesteld in Editor Settings."
-
-#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
-#~ msgstr "OpenJDK niet ingesteld in Editor Settings."
-
-#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
-#~ msgstr ""
-#~ "Eigen build vereist een geldige Android SDK pad in de Editorinstellingen."
-
-#~ msgid "%d%%"
-#~ msgstr "%d%%"
-
-#~ msgid "(Time Left: %d:%02d s)"
-#~ msgstr "(Tijd resterend: %d:%02d s)"
-
-#~ msgid "Plotting Meshes: "
-#~ msgstr "Plotten Meshes: "
-
-#~ msgid "Lighting Meshes: "
-#~ msgstr "Light Meshes: "
-
-#~ msgid "Search complete"
-#~ msgstr "Zoek Compleet"
-
-#~ msgid "No commit message was provided"
-#~ msgstr "Geen commitbericht was gegeven"
-
-#~ msgid "Add a commit message"
-#~ msgstr "Voeg een vastleggingsbericht toe"
-
-#~ msgid "There is already file or folder with the same name in this location."
-#~ msgstr "Er is al een bestand of map met dezelfde naam op dit pad."
-
-#~ msgid "Error trying to save layout!"
-#~ msgstr "Fout bij het opslaan van indeling!"
-
-#~ msgid "Default editor layout overridden."
-#~ msgstr "Standaardeditorindeling overschreven."
-
-#~ msgid "Move pivot"
-#~ msgstr "Draaipunt verplaatsen"
-
-#~ msgid "Move anchor"
-#~ msgstr "Anker verplaatsen"
-
-#~ msgid "Resize CanvasItem"
-#~ msgstr "Formaat van CanvasItem wijzigen"
-
-#~ msgid "Polygon->UV"
-#~ msgstr "Polygon→UV"
-
-#~ msgid "UV->Polygon"
-#~ msgstr "UV→Polygon"
-
-#~ msgid "Add initial export..."
-#~ msgstr "Voer initiële export toe..."
-
-#~ msgid "Add previous patches..."
-#~ msgstr "Voeg vorige patches toe..."
-
-#~ msgid "Delete patch '%s' from list?"
-#~ msgstr "Verwijder patch '%s' van lijst?"
-
-#~ msgid "Patches"
-#~ msgstr "Patches"
-
-#~ msgid "Make Patch"
-#~ msgstr "Maak Patch"
-
-#~ msgid "Pack File"
-#~ msgstr "Pakket Bestand"
-
-#~ msgid "No build apk generated at: "
-#~ msgstr "Geen build APK gegeneerd op: "
-
-#~ msgid "FileSystem and Import Docks"
-#~ msgstr "Bestandssysteem- en Importtablad"
-
-#~ msgid ""
-#~ "When exporting or deploying, the resulting executable will attempt to "
-#~ "connect to the IP of this computer in order to be debugged."
-#~ msgstr ""
-#~ "Na het exporteren of opstarten van het programma zal het proberen "
-#~ "verbinding maken met het IP-adres van deze computer zodat het gedebugd "
-#~ "kan worden."
-
-#~ msgid "Current scene was never saved, please save it prior to running."
-#~ msgstr ""
-#~ "De huidige scène is nooit opgeslagen, sla het op voor het uitvoeren."
-
-#~ msgid "Revert"
-#~ msgstr "Herstellen"
-
-#~ msgid "This action cannot be undone. Revert anyway?"
-#~ msgstr ""
-#~ "Deze actie kan niet ongedaan gemaakt worden. WIlt u desondanks "
-#~ "terugzetten?"
-
-#~ msgid "Revert Scene"
-#~ msgstr "Scène terugzetten"
-
-#~ msgid "Clear Script"
-#~ msgstr "Script wissen"
-
-#~ msgid "Issue Tracker"
-#~ msgstr "Issue Tracker"
-
-#~ msgid "Request Docs"
-#~ msgstr "Verzoek documentatie"
-
-#~ msgid "Help improve the Godot documentation by giving feedback."
-#~ msgstr "Help de Godot-documentatie te verbeteren door feedback te geven."
-
-#~ msgid "Replaced %d occurrence(s)."
-#~ msgstr "%d voorgekomen waarde(s) vervangen."
-
-#~ msgid "Create Static Convex Body"
-#~ msgstr "Creëer een statisch convex lichaam"
-
-#~ msgid "Failed creating shapes!"
-#~ msgstr "Shapes maken mislukt!"
-
-#~ msgid ""
-#~ "There are currently no tutorials for this class, you can [color=$color]"
-#~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
-#~ "$url2]request one[/url][/color]."
-#~ msgstr ""
-#~ "Er is momenteel geen handleiding voor deze methode. Help ons alsjeblieft "
-#~ "door [color=$color][url=$url]een toe te voegen[/url][/color] of [color="
-#~ "$color][url=$url2]een aan te vragen[/url][/color]."
-
-#~ msgid "enum "
-#~ msgstr "enum "
-
-#~ msgid "Brief Description"
-#~ msgstr "Korte Omschrijving"
-
-#~ msgid "Class Description"
-#~ msgstr "Klassebeschrijving"
-
-#~ msgid "Project export failed with error code %d."
-#~ msgstr "Project exporteren faalt door foutcode %d."
-
-#~ msgid "Password:"
-#~ msgstr "Wachtwoord:"
-
-#~ msgid "Pause the scene"
-#~ msgstr "Pauzeer de scene"
-
-#~ msgid "Shift+"
-#~ msgstr "Shift+"
-
-#~ msgid "Alt+"
-#~ msgstr "Alt+"
-
-#~ msgid "Control+"
-#~ msgstr "Control+"
-
-#, fuzzy
-#~ msgid "Snap to Grid"
-#~ msgstr "Uitlijnen op raster"
-
-#, fuzzy
-#~ msgid "Add input +"
-#~ msgstr "Voeg invoer toe"
-
-#~ msgid "Language"
-#~ msgstr "Taal"
-
-#~ msgid "Inherits"
-#~ msgstr "Erft"
-
-#~ msgid "Base Type:"
-#~ msgstr "Basis Type:"
-
-#~ msgid "Available Nodes:"
-#~ msgstr "Beschikbare Nodes:"
-
-#~ msgid "Input"
-#~ msgstr "Invoer"
-
-#~ msgid "Methods:"
-#~ msgstr "Methodes:"
-
-#~ msgid "Theme Properties:"
-#~ msgstr "Thema Eigenschappen:"
-
-#~ msgid "Enumerations:"
-#~ msgstr "Enumeraties:"
-
-#~ msgid "Constants:"
-#~ msgstr "Constanten:"
-
-#~ msgid "Class Description:"
-#~ msgstr "Klassebeschrijving:"
-
-#, fuzzy
-#~ msgid "Property Descriptions:"
-#~ msgstr "Eigenschap Beschrijving:"
-
-#, fuzzy
-#~ msgid "Method Descriptions:"
-#~ msgstr "Methode Beschrijving:"
-
-#, fuzzy
-#~ msgid "Reverse sorting."
-#~ msgstr "Opvragen..."
-
-#~ msgid "Delete Node(s)?"
-#~ msgstr "Verwijder knooppunt(en)?"
-
-#~ msgid "No Matches"
-#~ msgstr "Geen Overeenkomsten"
-
-#~ msgid ""
-#~ "Can't open file_type_cache.cch for writing, not saving file type cache!"
-#~ msgstr ""
-#~ "Kan niet schrijven in file_type_cache.cch, de bestandstype cache wordt "
-#~ "niet bewaard!"
-
-#~ msgid "Cannot navigate to '%s' as it has not been found in the file system!"
-#~ msgstr ""
-#~ "Kan niet naar '%s' navigeren omdat het niet in het bestandssysteem "
-#~ "gevonden is!"
-
-#~ msgid "Error loading image:"
-#~ msgstr "Error bij het laden van afbeelding:"
-
-#~ msgid "No pixels with transparency > 128 in image..."
-#~ msgstr "Geen pixels met transparantie > 128 in afbeelding..."
-
-#, fuzzy
-#~ msgid "Parent has no solid faces to populate."
-#~ msgstr "Ouder heeft geen vaste vlakken om te bevolken."
-
-#~ msgid "Couldn't map area."
-#~ msgstr "Kon het gebied niet mappen."
-
-#~ msgid "Faces contain no area!"
-#~ msgstr "Vlakken bevatten geen gebied!"
-
-#~ msgid "No faces!"
-#~ msgstr "Geen vlakken!"
-
-#, fuzzy
-#~ msgid "Error: could not load file."
-#~ msgstr "Map kon niet gemaakt worden."
-
-#, fuzzy
-#~ msgid "Error could not load file."
-#~ msgstr "Map kon niet gemaakt worden."
-
-#~ msgid "Doppler Enable"
-#~ msgstr "Inschakelen Doppler"
-
-#~ msgid "Select Mode (Q)"
-#~ msgstr "Selectiestand (Q)"
-
-#~ msgid "Move Mode (W)"
-#~ msgstr "Beweegstand (W)"
-
-#~ msgid "Rotate Mode (E)"
-#~ msgstr "Rotatiestand (E)"
-
-#~ msgid "Scale Mode (R)"
-#~ msgstr "Schaalstand (R)"
-
-#~ msgid "Local Coords"
-#~ msgstr "Lokale Coördinaten"
-
-#, fuzzy
-#~ msgid "Snap Mode (%s)"
-#~ msgstr "Op hulplijnen uitlijnen"
-
-#~ msgid "Tool Select"
-#~ msgstr "Gereedschappen"
-
-#~ msgid "Tool Move"
-#~ msgstr "Beweeg Gereedschap"
-
-#~ msgid "Tool Rotate"
-#~ msgstr "Roteer Gereedschap"
-
-#~ msgid "Tool Scale"
-#~ msgstr "Verschalen Gereedschap"
-
-#, fuzzy
-#~ msgid ""
-#~ "Remove all missing projects from the list? (Folders contents will not be "
-#~ "modified)"
-#~ msgstr ""
-#~ "Project uit de lijst verwijderen? (Inhoud van map wordt niet gewijzigd)"
-
-#~ msgid "Project List"
-#~ msgstr "Projectlijst"
-
-#~ msgid "Exit"
-#~ msgstr "Sluiten"
-
-#~ msgid "Could not execute PVRTC tool:"
-#~ msgstr "Kan PVRTC tool niet uitvoeren:"
-
-#~ msgid "Can't load back converted image using PVRTC tool:"
-#~ msgstr "Kan geconverteerd beeld niet laden met de PVRTC tool:"
-
-#~ msgid "Error initializing FreeType."
-#~ msgstr "Error bij het initialiseren van FreeType."
-
-#~ msgid "Unknown font format."
-#~ msgstr "Onbekende lettertype formaat."
-
-#~ msgid "Error loading font."
-#~ msgstr "Fout bij het laden van lettertype."
-
-#~ msgid "Invalid font size."
-#~ msgstr "Ongeldige lettertype grootte."
-
-#~ msgid "Previous Folder"
-#~ msgstr "Vorige Folder"
-
-#~ msgid "Next Folder"
-#~ msgstr "Volgende Folder"
-
-#, fuzzy
-#~ msgid "Open in an external image editor."
-#~ msgstr "Open de volgende Editor"
-
-#~ msgid "Reverse"
-#~ msgstr "Omkeren"
-
-#~ msgid "Mirror X"
-#~ msgstr "Spiegel X"
-
-#~ msgid "Mirror Y"
-#~ msgstr "Spiegel Y"
-
-#, fuzzy
-#~ msgid "Failed to create solution."
-#~ msgstr "Mislukt om resource te laden."
-
-#, fuzzy
-#~ msgid "Failed to save solution."
-#~ msgstr "Mislukt om resource te laden."
-
-#, fuzzy
-#~ msgid "Failed to create C# project."
-#~ msgstr "Mislukt om resource te laden."
-
-#, fuzzy
-#~ msgid "Create C# solution"
-#~ msgstr "Subscriptie Maken"
-
-#, fuzzy
-#~ msgid "Build Project"
-#~ msgstr "Project"
-
-#, fuzzy
-#~ msgid "View log"
-#~ msgstr "Bekijk Bestanden"
-
-#, fuzzy
-#~ msgid "Enabled Classes"
-#~ msgstr "Zoek Klasses"
-
-#~ msgid "Update Always"
-#~ msgstr "Altijd Updaten"
-
-#~ msgid "Raw Mode"
-#~ msgstr "Raw-modus"
-
-#~ msgid "Path to Node:"
-#~ msgstr "Pad naar Node:"
-
-#~ msgid "Delete selected files?"
-#~ msgstr "Verwijder geselecteerde bestanden?"
-
-#~ msgid "There is no 'res://default_bus_layout.tres' file."
-#~ msgstr "Er is geen 'res://default_bus_layout.tres' bestand."
-
-#~ msgid "Go to parent folder"
-#~ msgstr "Ga naar bovenliggende folder"
-
-#~ msgid "Open Scene(s)"
-#~ msgstr "Scene(s) Openen"
-
-#~ msgid "Previous Directory"
-#~ msgstr "Vorige Map"
-
-#~ msgid "Next Directory"
-#~ msgstr "Volgende Map"
-
-#~ msgid "Ease in"
-#~ msgstr "Rustig Aanzetten"
-
-#~ msgid "Ease out"
-#~ msgstr "Rustig Afzetten"
-
-#~ msgid "Create Convex Static Body"
-#~ msgstr "Creëer Convex Statisch Lichaam"
-
-#, fuzzy
-#~ msgid "Create folder"
-#~ msgstr "Map Maken"
-
-#, fuzzy
-#~ msgid "Custom Node"
-#~ msgstr "Knip Nodes"
-
-#~ msgid "Invalid Path"
-#~ msgstr "Ongeldig Path"
-
-#, fuzzy
-#~ msgid "GridMap Duplicate Selection"
-#~ msgstr "Dupliceer Selectie"
-
-#, fuzzy
-#~ msgid "Create Area"
-#~ msgstr "Nieuwe Maken"
-
-#~ msgid "Edit Signal Arguments:"
-#~ msgstr "Signaal Argumenten Bewerken:"
-
-#~ msgid "Edit Variable:"
-#~ msgstr "Variabele Bewerken:"
-
-#, fuzzy
-#~ msgid "Snap (s): "
-#~ msgstr "Stap(pen):"
-
-#, fuzzy
-#~ msgid "Insert keys."
-#~ msgstr "Voer Sleutels In"
-
-#~ msgid "Instance the selected scene(s) as child of the selected node."
-#~ msgstr ""
-#~ "Maak een nieuwe kopie van de geselecteerde scene(s) als kind van de "
-#~ "geselecteerde knoop."
-
-#~ msgid "Font Size:"
-#~ msgstr "Lettertypegrootte:"
-
-#~ msgid "Line:"
-#~ msgstr "Regel:"
-
-#~ msgid "Col:"
-#~ msgstr "Kolom:"
-
-#, fuzzy
-#~ msgid "OrientedPathFollow only works when set as a child of a Path node."
-#~ msgstr ""
-#~ "PathFollow2D werkt alleen wanneer het een kind van een Path2D node is."
-
-#, fuzzy
-#~ msgid "Add Split"
-#~ msgstr "Punt toevoegen"
-
-#, fuzzy
-#~ msgid "Invalid Split: "
-#~ msgstr "Ongeldig Pad."
-
-#, fuzzy
-#~ msgid "Remove Split"
-#~ msgstr "Punt verwijderen"
-
-#, fuzzy
-#~ msgid "Poly"
-#~ msgstr "Bewerk Poly"
-
-#, fuzzy
-#~ msgid "Splits"
-#~ msgstr "Splits Pad"
-
-#, fuzzy
-#~ msgid "Add Node.."
-#~ msgstr "Node Toevoegen"
-
-#~ msgid "Create from scene?"
-#~ msgstr "Creëer vanuit scene?"
-
-#~ msgid "Create Poly"
-#~ msgstr "Creëer Poly"
-
-#~ msgid "Create a new polygon from scratch"
-#~ msgstr "Begin een nieuwe polygoon"
-
-#, fuzzy
-#~ msgid "Zoom out"
-#~ msgstr "Uitzoomen"
-
-#, fuzzy
-#~ msgid "Zoom in"
-#~ msgstr "Inzoomen"
-
-#~ msgid "Create Poly3D"
-#~ msgstr "Maak Poly3D"
-
-#~ msgid ""
-#~ "No OccluderPolygon2D resource on this node.\n"
-#~ "Create and assign one?"
-#~ msgstr ""
-#~ "Geen OccluderPolygon2D resource op deze node.\n"
-#~ "Creëer en wijs één toe?"
-
-#~ msgid "LMB: Move Point."
-#~ msgstr "LMB: Verplaats Punt."
-
-#~ msgid "Ctrl+LMB: Split Segment."
-#~ msgstr "Ctrl+LMB: Splits Segment."
-
-#~ msgid "RMB: Erase Point."
-#~ msgstr "RMB: Verwijder Punt."
-
-#, fuzzy
-#~ msgid "New TextFile"
-#~ msgstr "Bekijk Bestanden"
-
-#~ msgid "Save Theme As"
-#~ msgstr "Thema Opslaan Als"
-
-#~ msgid "<None>"
-#~ msgstr "<Geen>"
-
-#, fuzzy
-#~ msgid "Zoom:"
-#~ msgstr "Inzoomen"
-
-#~ msgid "Class List:"
-#~ msgstr "Klasse Lijst:"
-
-#~ msgid "Public Methods"
-#~ msgstr "Publieke Methodes"
-
-#~ msgid "Public Methods:"
-#~ msgstr "Publieke Methodes:"
-
-#~ msgid "GUI Theme Items:"
-#~ msgstr "GUI Thema Items:"
-
-#, fuzzy
-#~ msgid "Property: "
-#~ msgstr "Eigenschappen:"
-
-#, fuzzy
-#~ msgid "Toggle folder status as Favorite."
-#~ msgstr "Schakel folder status als Favoriet"
-
-#, fuzzy
-#~ msgid "Show current scene file."
-#~ msgstr "Selecteer zojuist bewerkte sub-tegel."
-
-#, fuzzy
-#~ msgid "Whole words"
-#~ msgstr "Hele Woorden"
-
-#, fuzzy
-#~ msgid "Match case"
-#~ msgstr "Hoofdlettergevoelig"
-
-#~ msgid "Ok"
-#~ msgstr "Oké"
-
-#~ msgid "Search the class hierarchy."
-#~ msgstr "Zoek in de klasse hiërarchie."
-
-#, fuzzy
-#~ msgid "Search in files"
-#~ msgstr "Zoek Klasses"
-
-#~ msgid ""
-#~ "Built-in scripts can only be edited when the scene they belong to is "
-#~ "loaded"
-#~ msgstr ""
-#~ "Ingebouwde scripts kunnen alleen ge-edit worden wanneer de bijbehorende "
-#~ "scène geladen is"
-
-#~ msgid "Convert To Uppercase"
-#~ msgstr "Converteer Naar Hoofdletters"
-
-#~ msgid "Convert To Lowercase"
-#~ msgstr "Converteer Naar Kleine Letters"
-
-#~ msgid "Rotate 0 degrees"
-#~ msgstr "0 Graden Roteren"
-
-#~ msgid "Rotate 90 degrees"
-#~ msgstr "90 Graden Roteren"
-
-#~ msgid "Rotate 180 degrees"
-#~ msgstr "180 Graden Roteren"
-
-#~ msgid "Rotate 270 degrees"
-#~ msgstr "270 Graden Roteren"
-
-#~ msgid "Bake!"
-#~ msgstr "Bakken!"
-
-#~ msgid "Bake the navigation mesh."
-#~ msgstr "Bak de navigatie mesh."
-
-#~ msgid "Get"
-#~ msgstr "Krijg"
-
-#~ msgid "Change RGB Constant"
-#~ msgstr "Verander RGB Constante"
-
-#~ msgid "Change Vec Scalar Operator"
-#~ msgstr "Verander Vec Scalar Operator"
-
-#~ msgid "Change RGB Operator"
-#~ msgstr "Verander RGB Operator"
-
-#~ msgid "Toggle Rot Only"
-#~ msgstr "Aan/Uit Alleen Rot"
-
-#~ msgid "Change Vec Function"
-#~ msgstr "Verander Vec Functie"
-
-#~ msgid "Change RGB Uniform"
-#~ msgstr "Verander RGB Uniform"
-
-#~ msgid "Change Default Value"
-#~ msgstr "Verander Standaardwaarde"
-
-#~ msgid "Change XForm Uniform"
-#~ msgstr "Verander XForm Uniform"
-
-#~ msgid "Change Cubemap Uniform"
-#~ msgstr "Verander Cubemap Uniform"
-
-#~ msgid "Change Comment"
-#~ msgstr "Verander Commentaar"
-
-#~ msgid "Add/Remove to Color Ramp"
-#~ msgstr "Voeg Toe/Verwijder van Kleur Helling"
-
-#, fuzzy
-#~ msgid "Modify Color Ramp"
-#~ msgstr "Wijzig Kleuren Helling"
-
-#~ msgid "Add/Remove to Curve Map"
-#~ msgstr "Voeg Toe/Verwijder van Curve Map"
-
-#~ msgid "Modify Curve Map"
-#~ msgstr "Wijzig Curve Map"
-
-#~ msgid "Connect Graph Nodes"
-#~ msgstr "Verbind Graaf Knooppunten"
-
-#~ msgid "Remove Shader Graph Node"
-#~ msgstr "Verwijder Shader Graaf Knooppunten"
-
-#~ msgid "Move Shader Graph Node"
-#~ msgstr "Verplaats Shader Graaf Knooppunten"
-
-#~ msgid "Error: Cyclic Connection Link"
-#~ msgstr "Fout: Cyclische Connectie Link"
-
-#~ msgid "Error: Missing Input Connections"
-#~ msgstr "Fout: Ontbrekende Input Connecties"
-
-#~ msgid "Add Shader Graph Node"
-#~ msgstr "Voeg Shader Graaf Knooppunt Toe"
-
-#~ msgid "Move Anim Track Up"
-#~ msgstr "Verplaats Anim Track Omhoog"
-
-#~ msgid "Move Anim Track Down"
-#~ msgstr "Verplaats Anim Track Omlaag"
-
-#~ msgid "Set Transitions to:"
-#~ msgstr "Zet Overgangen Naar:"
-
-#~ msgid "Anim Track Change Interpolation"
-#~ msgstr "Anim Track Wijzig Interpolatie"
-
-#~ msgid "Anim Track Change Value Mode"
-#~ msgstr "Anim Track Wijzig Waarde Modus"
-
-#~ msgid "Anim Track Change Wrap Mode"
-#~ msgstr "Anim Track Wijzig Wikkel Modus"
-
-#~ msgid "Edit Node Curve"
-#~ msgstr "Wijzig Node Curve"
-
-#~ msgid "Edit Selection Curve"
-#~ msgstr "Wijzig Selectie Curve"
-
-#~ msgid "Anim Add Key"
-#~ msgstr "Anim Key Toevoegen"
-
-#~ msgid "In"
-#~ msgstr "In"
-
-#~ msgid "Out"
-#~ msgstr "Uit"
-
-#~ msgid "In-Out"
-#~ msgstr "In-Uit"
-
-#~ msgid "Out-In"
-#~ msgstr "Uit-In"
-
-#~ msgid "Change Anim Loop"
-#~ msgstr "Wijzig Anim Lus"
-
-#~ msgid "Anim Create Typed Value Key"
-#~ msgstr "Anim Getypeerd Waarde Key Aanmaken"
-
-#~ msgid "Anim Add Call Track"
-#~ msgstr "Anim Aanroep Track Toevoegen"
-
-#~ msgid "Length (s):"
-#~ msgstr "Lengte(s):"
-
-#~ msgid "Cursor step snap (in seconds)."
-#~ msgstr "Cursor stap snap (in seconden)."
-
-#~ msgid "Enable/Disable looping in animation."
-#~ msgstr "In- en uitschakelen van loopen in animatie."
-
-#~ msgid "Add new tracks."
-#~ msgstr "Nieuwe tracks toevoegen."
-
-#~ msgid "Move current track up."
-#~ msgstr "Verplaats huidige track naar boven."
-
-#~ msgid "Move current track down."
-#~ msgstr "Verplaats huidige track naar beneden."
-
-#~ msgid "Track tools"
-#~ msgstr "Spoorgereedschappen"
-
-#~ msgid "Enable editing of individual keys by clicking them."
-#~ msgstr ""
-#~ "Schakel het individueel aanpassen van keys in door op ze te klikken."
-
-#~ msgid "Key"
-#~ msgstr "Sleutel"
-
-#~ msgid "Call Functions in Which Node?"
-#~ msgstr "Roep Functies Aan in Welke Node?"
-
-#~ msgid "Thanks!"
-#~ msgstr "Bedankt!"
-
-#~ msgid "I see..."
-#~ msgstr "Ik snap het..."
-
-#~ msgid "Ugh"
-#~ msgstr "Oeps"
-
-#~ msgid "Stop Profiling"
-#~ msgstr "Stop Profilering"
-
-#~ msgid "Start Profiling"
-#~ msgstr "Start Profilering"
-
-#~ msgid "Default (Same as Editor)"
-#~ msgstr "Standaard (Dezelfde als Editor)"
-
-#~ msgid "Create new animation in player."
-#~ msgstr "Maak een nieuwe animatie in speler."
-
-#~ msgid "Load animation from disk."
-#~ msgstr "Laad animatie vanuit schijf."
-
-#~ msgid "Load an animation from disk."
-#~ msgstr "Laad een animatie vanuit schijf."
-
-#~ msgid "Save the current animation"
-#~ msgstr "Sla de huidige animatie op"
-
-#~ msgid "Edit Target Blend Times"
-#~ msgstr "Bewerk Doel Mengtijden"
-
-#~ msgid "Copy Animation"
-#~ msgstr "Kopieer Animatie"
-
-#~ msgid "Fetching:"
-#~ msgstr "Ophalen:"
-
-#~ msgid "prev"
-#~ msgstr "vorige"
-
-#~ msgid "next"
-#~ msgstr "volgende"
-
-#~ msgid "last"
-#~ msgstr "laatste"
-
-#~ msgid "Edit IK Chain"
-#~ msgstr "Bewerk IK Ketting"
-
-#~ msgid "Drag pivot from mouse position"
-#~ msgstr "Versleep draaipunt vanaf muispositie"
-
-#~ msgid "Set pivot at mouse position"
-#~ msgstr "Plaats pivot bij muispositie"
-
-#~ msgid "Add/Remove Color Ramp Point"
-#~ msgstr "Voeg Toe/Verwijder Kleur Hellingspunt"
-
-#~ msgid "OK :("
-#~ msgstr "OK :("
-
-#~ msgid "Texture Region Editor"
-#~ msgstr "Textuur Regio Editor"
-
-#~ msgid "Erase selection"
-#~ msgstr "Verwijder Selectie"
-
-#~ msgid "Item name or ID:"
-#~ msgstr "Item naam of identificatiecode:"
-
-#~ msgid "Export templates for this platform are missing/corrupted: "
-#~ msgstr "Exportsjablonen voor dit platform zijn vermist/corrupt: "
-
-#~ msgid "Condition"
-#~ msgstr "Conditie"
-
-#~ msgid "Sequence"
-#~ msgstr "Sequentie"
-
-#~ msgid "Iterator"
-#~ msgstr "Iterator"
-
-#~ msgid "While"
-#~ msgstr "Terwijl"
-
-#~ msgid "Return"
-#~ msgstr "Teruggave"
-
-#~ msgid "Call"
-#~ msgstr "Aanroep"
-
-#, fuzzy
-#~ msgid "Edit Signal"
-#~ msgstr "Signaal Bewerken:"
-
-#, fuzzy
-#~ msgid "Can't contain '/' or ':'"
-#~ msgstr "Kan niet verbinden met host:"
-
-#~ msgid ""
-#~ "Invalid version.txt format inside templates. Revision is not a valid "
-#~ "identifier."
-#~ msgstr ""
-#~ "Ongeldig version.txt formaat in sjablonen. Revisie is geen geldig "
-#~ "identificatienummer."
-
-#~ msgid "Can't write file."
-#~ msgstr "Kan niet naar bestand schrijven."
-
-#~ msgid "Replace By"
-#~ msgstr "Vervangen Door"
-
-#~ msgid "Backwards"
-#~ msgstr "Achterwaarts"
-
-#~ msgid "Prompt On Replace"
-#~ msgstr "Vragen Bij Vervangen"
-
-#~ msgid "Skip"
-#~ msgstr "Overslaan"
-
-#, fuzzy
-#~ msgid "preview"
-#~ msgstr "Preview:"
-
-#~ msgid "Move Add Key"
-#~ msgstr "Verplaats Key Toevoegen"
-
-#~ msgid "List:"
-#~ msgstr "Lijst:"
-
-#, fuzzy
-#~ msgid "Add Point to Line2D"
-#~ msgstr "Ga naar Regel"
-
-#~ msgid "Meta+"
-#~ msgstr "Meta+"
-
-#, fuzzy
-#~ msgid "Setting '"
-#~ msgstr "Aan Het Opzetten..."
-
-#, fuzzy
-#~ msgid "Selection -> Duplicate"
-#~ msgstr "Alleen Selectie"
-
-#, fuzzy
-#~ msgid "Selection -> Clear"
-#~ msgstr "Alleen Selectie"
-
-#~ msgid ""
-#~ "Path property must point to a valid Viewport node to work. Such Viewport "
-#~ "must be set to 'render target' mode."
-#~ msgstr ""
-#~ "Path eigenschap moet verwijzen naar een geldige Viewport node om te "
-#~ "werken. Zo een Viewport moet in 'render target' modus gezet worden."
-
-#~ msgid ""
-#~ "The Viewport set in the path property must be set as 'render target' in "
-#~ "order for this sprite to work."
-#~ msgstr ""
-#~ "De Viewport gegeven in de pad eigenschap moet als 'render target' "
-#~ "ingesteld zijn om deze sprite te laten werken."
-
-#~ msgid "' parsing of config failed."
-#~ msgstr "' te activeren. Het configuratiebestand kon niet gelezen worden."
-
-#~ msgid "Method List For '%s':"
-#~ msgstr "Methodelijst voor '%s':"
-
-#~ msgid "Return:"
-#~ msgstr "Teruggave:"
-
-#~ msgid "Added:"
-#~ msgstr "Toegevoegd:"
-
-#~ msgid "Could not save atlas subtexture:"
-#~ msgstr "Kon atlas subtexture niet opslaan:"
-
-#~ msgid "Setting Up..."
-#~ msgstr "Aan Het Opzetten..."
-
-#~ msgid "Re-Importing"
-#~ msgstr "Aan Het Herimporteren"
-
-#, fuzzy
-#~ msgid "Tiles"
-#~ msgstr "Bestand:"
-
-#~ msgid "Ctrl+"
-#~ msgstr "Ctrl+"
-
-#~ msgid "just pressed"
-#~ msgstr "reeds ingedrukt"
-
-#, fuzzy
-#~ msgid ""
-#~ "Couldn't read the certificate file. Are the path and password both "
-#~ "correct?"
-#~ msgstr ""
-#~ "Kon het certificaat bestand niet lezen. Zijn het pad en wachtwoord beide "
-#~ "correct?"
-
-#~ msgid "Error creating the package signature."
-#~ msgstr "Error bij het maken van het pakket signatuur."
-
-#~ msgid "Node From Scene"
-#~ msgstr "Node Uit Scene"
-
-#~ msgid "Path property must point to a valid Particles2D node to work."
-#~ msgstr ""
-#~ "Path eigenschap moet verwijzen naar een geldige Particles2D node om te "
-#~ "werken."
-
-#~ msgid ""
-#~ "A SampleLibrary resource must be created or set in the 'samples' property "
-#~ "in order for SamplePlayer to play sound."
-#~ msgstr ""
-#~ "Een SampleLibrary resource moet gemaakt of gegeven worden in de 'samples' "
-#~ "eigenschap om SamplePlayer geluid af te laten spelen."
-
-#~ msgid ""
-#~ "A SampleLibrary resource must be created or set in the 'samples' property "
-#~ "in order for SpatialSamplePlayer to play sound."
-#~ msgstr ""
-#~ "Een SampleLibrary resource moet gemaakt of gegeven worden in de 'samples' "
-#~ "eigenschap om SpatialSamplePlayer geluid te laten afspelen."
-
-#, fuzzy
-#~ msgid "Replaced %d Ocurrence(s)."
-#~ msgstr "%d Voorgekomen Waarde(s) Vervangen."