diff options
Diffstat (limited to 'editor/translations/nl.po')
-rw-r--r-- | editor/translations/nl.po | 824 |
1 files changed, 727 insertions, 97 deletions
diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 4dee14141b..f7f68d55f8 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -1,6 +1,6 @@ # Dutch translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # aelspire <aelspire@gmail.com>, 2017. # Aram Nap <xyphex.aram@gmail.com>, 2017. @@ -52,13 +52,14 @@ # Edgar <Edgar@anotherfoxguy.com>, 2021. # Daan van Luijk <daanvl@outlook.be>, 2021. # Dani Verschoor <daniverschoor@outlook.com>, 2021. +# naan <xlightfox@hotmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-11-20 22:07+0000\n" -"Last-Translator: Dani Verschoor <daniverschoor@outlook.com>\n" +"PO-Revision-Date: 2021-12-31 08:52+0000\n" +"Last-Translator: naan <xlightfox@hotmail.com>\n" "Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/" "nl/>\n" "Language: nl\n" @@ -66,7 +67,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.9.1\n" +"X-Generator: Weblate 4.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -370,6 +371,11 @@ msgid "Duplicate Key(s)" msgstr "Sleutel(s) dupliceren" #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Add RESET Value(s)" +msgstr "Voeg %d Frame(s) toe" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Sleutel(s) verwijderen" @@ -404,6 +410,7 @@ msgstr "Maak %d NIEUWE sporen aan en voer sleutels in?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -538,6 +545,11 @@ msgstr "" "aanwezig is." #: editor/animation_track_editor.cpp +#, fuzzy +msgid "Anim Add RESET Keys" +msgstr "Anim Schaal Keys" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" @@ -868,6 +880,7 @@ msgstr "Toevoegen" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -919,8 +932,7 @@ msgstr "Kan signaal niet verbinden" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -992,7 +1004,7 @@ msgstr "Bewerken..." #: editor/connections_dialog.cpp msgid "Go to Method" -msgstr "Ga naar methode" +msgstr "Ga naar Methode" #: editor/create_dialog.cpp msgid "Change %s Type" @@ -1526,6 +1538,10 @@ msgid "Invalid name." msgstr "Ongeldige naam." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Geldige karakters:" @@ -1630,7 +1646,9 @@ msgstr "Scène aan het bijwerken..." msgid "[empty]" msgstr "[leeg]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[niet opgeslagen]" @@ -1651,6 +1669,7 @@ msgstr "Map maken" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Naam:" @@ -1710,7 +1729,7 @@ msgid "" "'Import Pvrtc' in Project Settings." msgstr "" "Doelplatform vereist 'PVRTC' textuurcompressie voor GLES2. Schakel 'Import " -"Etc' in bij de Projectinstellingen." +"Pvrtc' in bij de Projectinstellingen." #: editor/editor_export.cpp msgid "" @@ -1980,7 +1999,6 @@ msgid "New Folder..." msgstr "Nieuwe map..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Verversen" @@ -2097,7 +2115,8 @@ msgstr "Mappen & Bestanden:" msgid "Preview:" msgstr "Voorbeeld:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Bestand:" @@ -2147,7 +2166,8 @@ msgid "Properties" msgstr "Eigenschappen" #: editor/editor_help.cpp -msgid "override:" +#, fuzzy +msgid "overrides %s:" msgstr "overschreven:" #: editor/editor_help.cpp @@ -2275,7 +2295,7 @@ msgstr "Methode" msgid "Signal" msgstr "Signaal" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp msgid "Constant" msgstr "Constante" @@ -2291,7 +2311,23 @@ msgstr "Thema-eigenschap" msgid "Property:" msgstr "Eigenschap:" +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Pin value" +msgstr "(waarde)" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "" + #: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Zet %s" @@ -2300,6 +2336,29 @@ msgstr "Zet %s" msgid "Set Multiple:" msgstr "Zet Meerdere:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property" +msgstr "Eigenschappen" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Paste Property" +msgstr "Eigenschappen" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Copy Property Path" +msgstr "Kopieer Script Pad" + #: editor/editor_log.cpp msgid "Output:" msgstr "Uitvoer:" @@ -3028,8 +3087,9 @@ msgid "Install Android Build Template..." msgstr "Android Build-sjabloon Installeren ..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Projectdatamap openen" +#, fuzzy +msgid "Open User Data Folder" +msgstr "Editordatamap openen" #: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" @@ -3117,6 +3177,20 @@ msgstr "" "aanstaat." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Veranderingen in de scène synchroniseren" @@ -3173,10 +3247,6 @@ msgid "Toggle Fullscreen" msgstr "Volledig scherm" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Systeemconsole aan-/uitschakelen" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Editordata-/instellingenmap openen" @@ -3413,6 +3483,7 @@ msgid "Load Errors" msgstr "Laadfouten" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Selecteer" @@ -3493,7 +3564,6 @@ msgid "Author" msgstr "Auteurs" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" msgstr "Status" @@ -3735,6 +3805,12 @@ msgstr "Scènepad:" msgid "Import From Node:" msgstr "Vanuit knoop importeren:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +#, fuzzy +msgid "%s Error" +msgstr "Fout" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." msgstr "" @@ -4269,6 +4345,10 @@ msgstr "In bestanden zoeken" msgid "Find:" msgstr "Zoeken:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Vervangen:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Map:" @@ -4294,6 +4374,11 @@ msgstr "Vind..." msgid "Replace..." msgstr "Vervang..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Replace in Files" +msgstr "Alles vervangen" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Zoeken: " @@ -4303,8 +4388,9 @@ msgid "Replace: " msgstr "Vervangen: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Alles vervangen (onomkeerbaar)" +#, fuzzy +msgid "Replace All (NO UNDO)" +msgstr "Alles vervangen" #: editor/find_in_files.cpp msgid "Searching..." @@ -4522,6 +4608,12 @@ msgstr "" "WAARSCHUWING: Er bestaan assets die gebruikmaken van deze bron, hierdoor " "kunnen deze mogelijk niet worden geladen." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Bron laden mislukt." @@ -4636,6 +4728,7 @@ msgid "Subfolder:" msgstr "Submap:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Auteur:" @@ -5991,6 +6084,11 @@ msgstr "Alt + Slepen : Verplaatsen" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Alt+Drag: Scale selected node." +msgstr "Alt + Slepen : Verplaatsen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "V: Set selected node's pivot position." msgstr "De uitgekozen knoop of overgang verwijderen." @@ -6022,6 +6120,10 @@ msgid "Scale Mode" msgstr "Schaalmodus" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "" "Show a list of all objects at the position clicked\n" @@ -6120,23 +6222,47 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected Node(s)" +msgstr "Slot Geselecteerd" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." msgstr "Ontgrendel het geselecteerde object (kan verplaatst worden)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected Node(s)" +msgstr "Geselecteerde Verwijderen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." msgstr "" "Zorgt ervoor dat de kinderen van dit object niet geselecteerd kunnen worden." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected Node(s)" +msgstr "Selectie Groeperen" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." msgstr "" "Herstelt de mogelijkheid van selecteerbaarheid bij de kinderen van het " "object." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected Node(s)" +msgstr "Selectie Degroeperen" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" msgstr "Skeletinstellingen" @@ -6186,6 +6312,7 @@ msgid "Show Group And Lock Icons" msgstr "Toon Groep en Slot Iconen" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Center Selection" msgstr "Centreer Selectie" @@ -6315,6 +6442,7 @@ msgid "Zoom to 1600%" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Add %s" msgstr "Voeg %s Toe" @@ -7798,6 +7926,11 @@ msgid "Find in Files..." msgstr "Zoeken in bestanden..." #: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Replace in Files..." +msgstr "Vervang..." + +#: editor/plugins/script_text_editor.cpp msgid "Contextual Help" msgstr "Contextuele Hulp" @@ -8349,6 +8482,19 @@ msgid "Toggle Freelook" msgstr "Toggle Freelook" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Reset naar standaard waarden" + +#: editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "Transformatie" @@ -9122,6 +9268,30 @@ msgstr "Thema importeren" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Type" +msgstr "Type" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Beschikbare Profielen:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Bestandsnaam is leeg." + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "Weet je zeker dat je meer dan één project wilt openen?" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Confirm Item Rename" msgstr "Anim Track Hernoemen" @@ -9147,21 +9317,6 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy -msgid "Add Type" -msgstr "Type" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Item Type" -msgstr "Element toevoegen" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Knooptype" - -#: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Show Default" msgstr "Laad standaard" @@ -9180,6 +9335,11 @@ msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy +msgid "Add Item Type" +msgstr "Element toevoegen" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy msgid "Theme:" msgstr "Thema" @@ -9756,7 +9916,8 @@ msgid "TileSet" msgstr "TileSet" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +#, fuzzy +msgid "No VCS plugins are available." msgstr "Geen VCS addons beschikbaar." #: editor/plugins/version_control_editor_plugin.cpp @@ -9764,16 +9925,56 @@ msgid "Error" msgstr "Fout" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "Geen bestanden toegevoegd aan stage" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "No commit message was provided." +msgstr "Geen naam opgegeven." #: editor/plugins/version_control_editor_plugin.cpp msgid "Commit" msgstr "Commit" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" -msgstr "VCS Addon is niet geïnitialiseerd" +#, fuzzy +msgid "Staged Changes" +msgstr "Shader Wijzigingen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Shader Wijzigingen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit:" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Subtitle:" +msgstr "Subtree" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "Weet je zeker dat je meer dan één project wilt openen?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Reset" #: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" @@ -9784,16 +9985,148 @@ msgid "Initialize" msgstr "Initialiseren" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" -msgstr "staging gebied" +#, fuzzy +msgid "Remote Login" +msgstr "Punt verwijderen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Naam wijzigen" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Password" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" msgstr "Detecteer nieuwe veranderingen" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" -msgstr "Wijzigingen" +#, fuzzy +msgid "Discard all changes" +msgstr "Wijzigingen oplaan en sluiten?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Stage all changes" +msgstr "Lokale wijziging aan het opslaan..." + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Materiaal Wijzigingen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Commit veranderingen" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" +msgstr "Commit veranderingen" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit List" +msgstr "Commit" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "10" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "20" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "30" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Branches" +msgstr "Overeenkomsten:" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Branch" +msgstr "Creëer Nieuw Project" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Branch" +msgstr "Verwijder Anim Track" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Branch Name" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remotes" +msgstr "Remote" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Create New Remote" +msgstr "Creëer Nieuw Project" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Verwijder Item" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote Name" +msgstr "Remote " + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Remote " + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Force Push" +msgstr "Bron Mesh:" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" @@ -9812,30 +10145,23 @@ msgid "Typechange" msgstr "Typewijziging" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage Selected" -msgstr "Stage Geselecteerd" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" -msgstr "Stage Alles" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" -msgstr "Commit veranderingen" +msgid "Unmerged" +msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" -msgstr "" -"Bekijk de veranderde bestanden voordat ze gebruikt worden in de nieuwste " -"versie" +#, fuzzy +msgid "View:" +msgstr "Weergeven" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" -msgstr "Geen bestands veranderingen actief" +#, fuzzy +msgid "Split" +msgstr "Splits Pad" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" -msgstr "Detecteer verandering in bestanden" +#, fuzzy +msgid "Unified" +msgstr "Bewerkt" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "(GLES3 only)" @@ -11715,10 +12041,6 @@ msgid "Batch Rename" msgstr "Bulk hernoemen" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Vervangen:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "Voorvoegsel:" @@ -12001,6 +12323,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "Nieuwe scène opslaan als..." @@ -12532,6 +12868,7 @@ msgid "Export list to a CSV file" msgstr "Exporteer lijst naar een csv-bestand" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "Bronpad" @@ -12964,63 +13301,68 @@ msgstr "Vul selectie" msgid "End of inner exception stack trace" msgstr "Einde van innerlijke exception stack trace" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "Een NavigationMesh-bron is nodig om deze knoop te laten werken." + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "Bak NavMesh" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "Navigatiemesh wissen." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "Configuratie aan het instellen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "Raster groote uitrekenen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "Hoogteveld aan het creëeren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "begaanbaare driehoeken markeren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "Bezig met opbouw van compact hoogteveld..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "Wandelbaar gebied aan het eroderen..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "Partitioneren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "Contouren aan het creëeren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "Polymesh aan het creëeren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "Naar navigatie mesh aan het converteren..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "Navigatie Mesh Generator Setup:" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "Geometrie aan het ontleden..." -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "Klaar!" @@ -13384,6 +13726,40 @@ msgstr "Diagram vernieuwen" msgid "Edit Member" msgstr "Lid bewerken" +#: modules/visual_script/visual_script_expression.cpp +#, fuzzy +msgid "Expression" +msgstr "Stel expressie in" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Condition" +msgstr "animatie" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "Invoer type is niet iterabel: " @@ -13396,6 +13772,88 @@ msgstr "Iterator werd ongeldig" msgid "Iterator became invalid: " msgstr "Iterator werd ongeldig: " +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Mapnaam wijzigen:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Switch" +msgstr "Pitch" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Type Cast" +msgstr "Type:" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Zelf" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Subtract %s" +msgstr "Bij teken %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Mod %s" +msgstr "Voeg %s Toe" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Zet %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Voeg %s Toe" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "Krijg %s" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Ongeldige index eigenschap naam." @@ -13412,6 +13870,21 @@ msgstr "Pad leidt niet naar een knoop!" msgid "Invalid index property name '%s' in node %s." msgstr "Ongeldige eigenschapnaam '%s' in knoop %s." +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Zet %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Functies" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Array Grootte Wijzigen" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr ": Ongeldig argument van type: " @@ -13421,6 +13894,10 @@ msgid ": Invalid arguments: " msgstr ": Ongeldige argumenten: " #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet niet gevonden in script: " @@ -13429,6 +13906,66 @@ msgid "VariableSet not found in script: " msgstr "VariableSet niet gevonden in script: " #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Herladen" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Index" +msgstr "Z Index" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Constante" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Engine Singleton" +msgstr "Schakel GDNative Singleton in" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "TimeSeek-knoop" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Scèneboombewerking" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Zelf" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Knopen knippen" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" "Zelfgemaakte knoop heeft geen _step() methode, kan diagram niet verwerken." @@ -13441,13 +13978,75 @@ msgstr "" "Ongeldige terugkeerwaarde van _step(), moet een geheel getal (sequentie " "uitvoer) of string (fout) zijn." +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Aanroepen" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Constanten" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Local Var" +msgstr "Gebruik Lokale Ruimtemodus" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Set Local Var" +msgstr "Gebruik Lokale Ruimtemodus" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Actie" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Zoek VisualScript" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" -msgstr "Krijg %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Verplaats Frame" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Physics Frame %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Signaal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Signaal" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Instantie" #: platform/android/export/export_plugin.cpp msgid "Package name is missing." @@ -14064,6 +14663,16 @@ msgstr "" "De occluder-polygoon van deze occluder is leeg. Teken alstublieft een " "polygoon." +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -14087,16 +14696,26 @@ msgstr "" "ParallaxLayer-knoop werkt alleen als kind van een ParallaxBackground-knoop." #: scene/2d/particles_2d.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." msgstr "" "GPU-gebaseerde particles worden niet ondersteund door de GLES2-" "stuurprogramma.\n" "Gebruik in plaats daarvan een CPUParticles2D knoop. De \"Zet om in " "CPUParticles\" optie kan hiervoor gebruikt worden." +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -14316,11 +14935,11 @@ msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" "Een SpotLight met een hoek breder dan 90 graden kan geen schaduwen werpen." -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." -msgstr "Een NavigationMesh-bron is nodig om deze knoop te laten werken." +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." @@ -14328,6 +14947,12 @@ msgstr "" "NavigationMeshInstance moet een (klein)kind zijn van een Navigation-knoop om " "navigatiegevens door te geven." +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -14337,10 +14962,11 @@ msgid "Only uniform scales are supported." msgstr "" #: scene/3d/particles.cpp +#, fuzzy msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"\" toolbar option for this purpose." msgstr "" "Op GPU-gebaseerde particles worden niet ondersteund door het GLES2 grafische " "stuurprogramma.\n" @@ -14349,6 +14975,14 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" "Niets is zichtbaar want meshes zijn niet toegewezen aan de tekendoorlopen " @@ -14775,10 +15409,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "Toewijzing aan functie." |