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-rw-r--r--editor/translations/nl.po314
1 files changed, 248 insertions, 66 deletions
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 74d75c0a01..f0d54ebd9d 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -1,5 +1,6 @@
# Dutch translation of the Godot Engine editor
-# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
+# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
+# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# This file is distributed under the same license as the Godot source code.
#
# Aram Nap <xyphex.aram@gmail.com>, 2017
@@ -357,6 +358,182 @@ msgstr "Wijzig Array Waarde Type"
msgid "Change Array Value"
msgstr "Wijzig Array Waarde"
+#: editor/asset_library_editor_plugin.cpp
+msgid "Free"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Contents:"
+msgstr "Constanten:"
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "View Files"
+msgstr "Bestand:"
+
+#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
+#: editor/editor_help.cpp editor/property_selector.cpp
+#: editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr "Omschrijving:"
+
+#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
+#: editor/connections_dialog.cpp editor/export_template_manager.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/sample_library_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
+#: editor/property_editor.cpp editor/run_settings_dialog.cpp
+#: editor/settings_config_dialog.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Close"
+msgstr "Sluiten"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Can't resolve hostname:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Can't resolve."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Connection error, please try again."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Can't connect."
+msgstr "Verbind.."
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Can't connect to host:"
+msgstr "Verbind Aan Node:"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "No response from host:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "No response."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Request failed, return code:"
+msgstr "Opgevraagde bestandsformaat onbekend:"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Req. Failed."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Request failed, too many redirects"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Redirect Loop."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Failed:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Bad download hash, assuming file has been tampered with."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Expected:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Got:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Failed sha256 hash check"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Asset Download Error:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Success!"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Fetching:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Resolving.."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Connecting.."
+msgstr "Verbind.."
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Requesting.."
+msgstr "Testen"
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Error making request"
+msgstr "Error bij het opslaan van resource!"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Idle"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Retry"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Download Error"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Download for this asset is already in progress!"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "first"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "prev"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "next"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "last"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr "Alle"
+
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@@ -364,6 +541,29 @@ msgstr "Wijzig Array Waarde"
msgid "Search:"
msgstr "Zoeken:"
+#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
+#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
+msgid "Search"
+msgstr "Zoeken"
+
+#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
+#: editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
+msgid "Plugins"
+msgstr ""
+
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Sorteren:"
@@ -377,10 +577,6 @@ msgid "Category:"
msgstr "Categorie:"
#: editor/asset_library_editor_plugin.cpp
-msgid "All"
-msgstr "Alle"
-
-#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Site:"
@@ -413,20 +609,6 @@ msgstr "Methode Lijst Voor '%s':"
msgid "Call"
msgstr "Aanroep"
-#: editor/call_dialog.cpp editor/connections_dialog.cpp
-#: editor/export_template_manager.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/sample_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
-#: editor/property_editor.cpp editor/run_settings_dialog.cpp
-#: editor/settings_config_dialog.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Close"
-msgstr "Sluiten"
-
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Methode Lijst:"
@@ -477,13 +659,6 @@ msgid "Selection Only"
msgstr "Alleen Selectie"
#: editor/code_editor.cpp editor/editor_help.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
-msgid "Search"
-msgstr "Zoeken"
-
-#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Zoeken"
@@ -636,11 +811,6 @@ msgstr "Recente:"
msgid "Matches:"
msgstr "Matches:"
-#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
-#: editor/script_editor_debugger.cpp
-msgid "Description:"
-msgstr "Omschrijving:"
-
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Zoek Vervanging Voor:"
@@ -1130,10 +1300,6 @@ msgstr " Uitvoer:"
msgid "Clear"
msgstr "Leegmaken"
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Node Uit Scene"
-
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@@ -1501,21 +1667,6 @@ msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@@ -1784,10 +1935,6 @@ msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
-msgid "Version:"
-msgstr ""
-
-#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@@ -3765,6 +3912,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -3812,6 +3963,14 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -4262,6 +4421,14 @@ msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@@ -5122,11 +5289,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
msgstr ""
#: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
msgstr ""
#: editor/project_manager.cpp
@@ -5138,7 +5305,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
msgstr ""
#: editor/project_manager.cpp
@@ -5174,10 +5341,6 @@ msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
-msgid "Install"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -5236,6 +5399,11 @@ msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Templates"
+msgstr "Verwijder Selectie"
+
+#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@@ -5419,7 +5587,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -5486,10 +5654,6 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
-#: editor/project_settings.cpp
-msgid "Plugins"
-msgstr ""
-
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@@ -6091,6 +6255,10 @@ msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@@ -6712,6 +6880,17 @@ msgstr ""
"NavigationMeshInstance moet een kind of kleinkind zijn van een Navigation "
"node. Het biedt alleen navigatie data."
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
@@ -6789,6 +6968,9 @@ msgstr ""
"inhoud direct op het scherm te weergeven. Anders, maak er een RenderTarget "
"van en wijs zijn interne texture toe aan een node om te tonen."
+#~ msgid "Node From Scene"
+#~ msgstr "Node Uit Scene"
+
#~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound."