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-rw-r--r--editor/translations/nl.po777
1 files changed, 404 insertions, 373 deletions
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index c44ef3ebc8..9927fd8e8a 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -5,32 +5,35 @@
#
# aelspire <aelspire@gmail.com>, 2017.
# Aram Nap <xyphex.aram@gmail.com>, 2017.
-# Arjan219 <arjannugteren1@gmail.com>, 2017.
+# Arjan219 <arjannugteren1@gmail.com>, 2017-2018.
# Christophe Swolfs <swolfschristophe@gmail.com>, 2017.
# Cornee Traas <corneetraas@hotmail.com>, 2017.
# Daeran Wereld <daeran@gmail.com>, 2017.
# Dzejkop <jakubtrad@gmail.com>, 2017.
# Ferdinand de Coninck <ferdinand.deconinck@gmail.com>, 2018.
+# Jorn Theunissen <jorn-theunissen@hotmail.com>, 2018.
# Maikel <maikel_martens_1@hotmail.com>, 2017.
+# millenniumproof <millenniumproof@gmail.com>, 2018.
# Pieter-Jan Briers <pieterjan.briers@gmail.com>, 2017-2018.
# Robin Arys <robinarys@hotmail.com>, 2017.
# Senno Kaasjager <senno.kaasjager@gmail.com>, 2017.
# Uxilo <jmolendijk93@gmail.com>, 2017-2018.
+# Willem <studiebolmail@gmail.com>, 2018.
# Wout Standaert <wout@blobkat.com>, 2017.
# Zatherz <zatherz@linux.pl>, 2017.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2018-01-22 08:07+0000\n"
-"Last-Translator: Pieter-Jan Briers <pieterjan.briers@gmail.com>\n"
+"PO-Revision-Date: 2018-04-06 15:35+0000\n"
+"Last-Translator: millenniumproof <millenniumproof@gmail.com>\n"
"Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/"
"nl/>\n"
"Language: nl\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.19-dev\n"
+"X-Generator: Weblate 2.20\n"
#: editor/animation_editor.cpp
msgid "Disabled"
@@ -752,7 +755,7 @@ msgstr "Gouden Sponsors"
#: editor/editor_about.cpp
msgid "Mini Sponsors"
-msgstr "Mini Sponsors"
+msgstr "Mini Sponsoren"
#: editor/editor_about.cpp
msgid "Gold Donors"
@@ -768,7 +771,7 @@ msgstr "Bronzen Donors"
#: editor/editor_about.cpp
msgid "Donors"
-msgstr "Donors"
+msgstr "Donoren"
#: editor/editor_about.cpp
msgid "License"
@@ -1410,6 +1413,10 @@ msgstr "Leegmaken"
msgid "Clear Output"
msgstr "Maak Uitvoer Leeg"
+#: editor/editor_node.cpp
+msgid "Project export failed with error code %d."
+msgstr ""
+
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
msgstr "Error bij het opslaan van resource!"
@@ -1693,7 +1700,6 @@ msgid "Export Mesh Library"
msgstr "Exporteer Mesh Library"
#: editor/editor_node.cpp
-#, fuzzy
msgid "This operation can't be done without a root node."
msgstr "Deze bewerking is niet mogelijk zonder een hoofdknoop."
@@ -2065,7 +2071,6 @@ msgstr ""
"efficiënter met het netwerk bestandssysteem."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Editor"
msgstr "Editor"
@@ -2302,9 +2307,8 @@ msgid "Creating Mesh Previews"
msgstr "Creëren van Mesh Previews"
#: editor/editor_plugin.cpp
-#, fuzzy
msgid "Thumbnail.."
-msgstr "Thumbnail.."
+msgstr "Voorbeeld.."
#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
@@ -2472,14 +2476,6 @@ msgid "Invalid version.txt format inside templates."
msgstr "Ongeldig version.txt formaat in sjablonen."
#: editor/export_template_manager.cpp
-msgid ""
-"Invalid version.txt format inside templates. Revision is not a valid "
-"identifier."
-msgstr ""
-"Ongeldig version.txt formaat in sjablonen. Revisie is geen geldig "
-"identificatienummer."
-
-#: editor/export_template_manager.cpp
msgid "No version.txt found inside templates."
msgstr "Geen version.txt gevonden in sjablonen."
@@ -2534,16 +2530,12 @@ msgid "Failed:"
msgstr "Mislukt:"
#: editor/export_template_manager.cpp
-msgid "Can't write file."
-msgstr "Kan niet naar bestand schrijven."
-
-#: editor/export_template_manager.cpp
msgid "Download Complete."
msgstr "Download Voltooid."
#: editor/export_template_manager.cpp
msgid "Error requesting url: "
-msgstr "Fout met het opvragen van url: "
+msgstr "Fout bij het opvragen van een URL: "
#: editor/export_template_manager.cpp
msgid "Connecting to Mirror.."
@@ -3100,14 +3092,12 @@ msgid "Enable Onion Skinning"
msgstr "\"Onion Skinning\" Inschakelen"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Directions"
-msgstr "Beschrijving"
+msgstr "Richtingen"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Past"
-msgstr "Plakken"
+msgstr "Verleden"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
@@ -3225,7 +3215,7 @@ msgstr "Hoeveelheid:"
#: editor/plugins/animation_tree_editor_plugin.cpp
msgid "Blend:"
-msgstr "Mengen"
+msgstr "Mengen:"
#: editor/plugins/animation_tree_editor_plugin.cpp
msgid "Blend 0:"
@@ -3249,7 +3239,7 @@ msgstr "Voeg invoer toe"
#: editor/plugins/animation_tree_editor_plugin.cpp
msgid "Clear Auto-Advance"
-msgstr "Verwijder Automatische Voortgang."
+msgstr "Verwijder Automatische Voortgang"
#: editor/plugins/animation_tree_editor_plugin.cpp
msgid "Set Auto-Advance"
@@ -3455,7 +3445,6 @@ msgid "Official"
msgstr "Officieel"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Testing"
msgstr "Testen"
@@ -3626,9 +3615,8 @@ msgid "Pan Mode"
msgstr "Verschuif Modus"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Toggles snapping"
-msgstr "Breekpunt Aan- of Uitschakelen"
+msgstr "Snappen Aan- of Uitschakelen"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Snap"
@@ -3651,9 +3639,8 @@ msgid "Configure Snap..."
msgstr "Configureer Uitlijnen..."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap Relative"
-msgstr "Uitlijn Relatief"
+msgstr "Snap Relatief"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Pixel Snap"
@@ -3664,14 +3651,12 @@ msgid "Smart snapping"
msgstr "Slim Uitlijnen"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to parent"
-msgstr "Uitlijnen naar ouder"
+msgstr "Snap naar ouder"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Snap to node anchor"
-msgstr "Uitlijnen naar node anker"
+msgstr "Snap naar node anker"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to node sides"
@@ -3738,18 +3723,28 @@ msgid "Show Grid"
msgstr "Raster Weergeven"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show helpers"
+msgid "Show Helpers"
msgstr "Toon helpers"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show rulers"
+msgid "Show Rulers"
msgstr "Toon linialen"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Show guides"
+msgid "Show Guides"
msgstr "Toon hulplijnen"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Origin"
+msgstr "Raster Weergeven"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Show Viewport"
+msgstr "Toon helpers"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
msgstr "Centreer Selectie"
@@ -3786,9 +3781,8 @@ msgid "Drag pivot from mouse position"
msgstr "Versleep draaipunt vanaf muispositie"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Set pivot at mouse position"
-msgstr "Verwijder Signaal"
+msgstr "Plaats pivot bij muispositie"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
@@ -3908,9 +3902,8 @@ msgid "Remove point"
msgstr "Punt verwijderen"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Left linear"
-msgstr "Lineair"
+msgstr "Links Lineair"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Right linear"
@@ -3921,9 +3914,8 @@ msgid "Load preset"
msgstr "Laad voorinstelling"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Remove Curve Point"
-msgstr "Verwijder Signaal"
+msgstr "Verwijder Curve Punt"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Toggle Curve Linear Tangent"
@@ -3939,9 +3931,8 @@ msgid "Bake GI Probe"
msgstr "Bak GI Probe"
#: editor/plugins/gradient_editor_plugin.cpp
-#, fuzzy
msgid "Add/Remove Color Ramp Point"
-msgstr "Verwijder/Voeg Kleuren Hellings Punt Toe"
+msgstr "Voeg Toe/Verwijder Kleur Hellingspunt"
#: editor/plugins/gradient_editor_plugin.cpp
#: editor/plugins/shader_graph_editor_plugin.cpp
@@ -3967,7 +3958,7 @@ msgid ""
"Create and assign one?"
msgstr ""
"Geen OccluderPolygon2D resource op deze node.\n"
-"Creëer en wijs een toe?"
+"Creëer en wijs één toe?"
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
@@ -4026,20 +4017,19 @@ msgid "Create Navigation Mesh"
msgstr "Creëer Navigatie Mesh"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Contained Mesh is not of type ArrayMesh."
-msgstr "Bevatte Mesh is niet van type ArrayMesh"
+msgstr "Bevatte Mesh is niet van type ArrayMesh."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "UV Unwrap failed, mesh may not be manifold?"
-msgstr ""
+msgstr "UV Uitpakken is gefaald, wellicht is de mesh niet manifold?"
#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
msgid "No mesh to debug."
-msgstr ""
+msgstr "Geen mesh om te debuggen."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Model has no UV in this layer"
msgstr "Model heeft geen UV in deze laag"
@@ -4048,11 +4038,14 @@ msgid "MeshInstance lacks a Mesh!"
msgstr "MeshInstance ontbreekt een Mesh!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Mesh has not surface to create outlines from!"
msgstr "Mesh heeft geen oppervlakte om omlijning van te maken!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
msgstr "Kon omlijning niet maken!"
@@ -4073,14 +4066,12 @@ msgid "Create Convex Static Body"
msgstr "Creëer Convex Statisch Lichaam"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Trimesh Collision Sibling"
-msgstr "Creëer Trimesh Botsings Broer"
+msgstr "Creëer Trimesh Botsing Broer"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Convex Collision Sibling"
-msgstr "Creëer Convex Botsings Broer"
+msgstr "Creëer Convex Botsing Broer"
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
@@ -4097,7 +4088,7 @@ msgstr "Geef UV2 Weer"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Unwrap UV2 for Lightmap/AO"
-msgstr ""
+msgstr "Pak UV2 uit voor Lichtmap/AO"
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
@@ -4105,9 +4096,8 @@ msgid "Create Outline Mesh"
msgstr "Creëer Omlijning Mesh"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Outline Size:"
-msgstr "Omlijning Grootte:"
+msgstr "Grootte Omlijning:"
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
@@ -4153,7 +4143,7 @@ msgstr "Ouder heeft geen vaste vlakken om te bevolken."
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Couldn't map area."
-msgstr ""
+msgstr "Kon het gebied niet mappen."
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Source Mesh:"
@@ -4165,11 +4155,11 @@ msgstr "Selecteer een Doel Oppervlakte:"
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate Surface"
-msgstr ""
+msgstr "Bevolk Oppervlakte"
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate MultiMesh"
-msgstr ""
+msgstr "Vul MultiMesh"
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Target Surface:"
@@ -4236,9 +4226,8 @@ msgid "Creating heightfield..."
msgstr "Hoogteveld aan het creëeren..."
#: editor/plugins/navigation_mesh_generator.cpp
-#, fuzzy
msgid "Marking walkable triangles..."
-msgstr "Lokale wijziging aan het opslaan.."
+msgstr "Markeer loopbare driehoeken.."
#: editor/plugins/navigation_mesh_generator.cpp
#, fuzzy
@@ -4247,7 +4236,7 @@ msgstr "Compact hoogteveld aan het bouwen..."
#: editor/plugins/navigation_mesh_generator.cpp
msgid "Eroding walkable area..."
-msgstr ""
+msgstr "Wandelbaar gebied aan het eroderen..."
#: editor/plugins/navigation_mesh_generator.cpp
msgid "Partitioning..."
@@ -4263,15 +4252,15 @@ msgstr "Polymesh aan het creëeren..."
#: editor/plugins/navigation_mesh_generator.cpp
msgid "Converting to native navigation mesh..."
-msgstr ""
+msgstr "Naar navigatie mesh aan het converteren..."
#: editor/plugins/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
-msgstr ""
+msgstr "Navigatie Mesh Generator Setup:"
#: editor/plugins/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
-msgstr ""
+msgstr "Geometrie aan het ontleden..."
#: editor/plugins/navigation_mesh_generator.cpp
msgid "Done!"
@@ -4288,262 +4277,258 @@ msgstr "AABB Genereren"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Can only set point into a ParticlesMaterial process material"
-msgstr ""
+msgstr "Kan punt alleen plaatsen in een PartikelsMateriaal proces materiaal"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Error loading image:"
-msgstr ""
+msgstr "Error bij het laden van afbeelding:"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "No pixels with transparency > 128 in image.."
-msgstr ""
+msgstr "Geen pixels met transparantie > 128 in afbeelding.."
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generate Visibility Rect"
-msgstr ""
+msgstr "Genereer Zichtbaarheid Rechthoek"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Load Emission Mask"
-msgstr ""
+msgstr "Laad Emissie Masker"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Clear Emission Mask"
-msgstr ""
+msgstr "Leeg Emissie Masker"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Particles"
-msgstr ""
+msgstr "Partikels"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generated Point Count:"
-msgstr ""
+msgstr "Telling Gegenereerde Punten:"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
-msgstr ""
+msgstr "Genereer Tijd (sec):"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Mask"
-msgstr ""
+msgstr "Emissie Masker"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Capture from Pixel"
-msgstr ""
+msgstr "Neem uit Pixel"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Colors"
-msgstr ""
+msgstr "Kleuren Emissie"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Node does not contain geometry."
-msgstr ""
+msgstr "Node bevat geen geometrie."
#: editor/plugins/particles_editor_plugin.cpp
msgid "Node does not contain geometry (faces)."
-msgstr ""
+msgstr "Node bevat geen geometrie (vlakken)."
#: editor/plugins/particles_editor_plugin.cpp
msgid "A processor material of type 'ParticlesMaterial' is required."
-msgstr ""
+msgstr "Een processor materiaal of type 'PartikelMateriaal' is nodig."
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
-msgstr ""
+msgstr "Vlakken bevatten geen gebied!"
#: editor/plugins/particles_editor_plugin.cpp
msgid "No faces!"
-msgstr ""
+msgstr "Geen vlakken!"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate AABB"
-msgstr ""
+msgstr "Genereer AABB"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Mesh"
-msgstr ""
+msgstr "Creëer Emissie Punten Vanuit Mesh"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Node"
-msgstr ""
+msgstr "Creëer Emissie Punten Vanuit Node"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emitter"
-msgstr ""
+msgstr "Creëer Emitter"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Emission Points:"
-msgstr ""
+msgstr "Emissie Punten:"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Surface Points"
-msgstr ""
+msgstr "Oppervlakte Punten"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Surface Points+Normal (Directed)"
-msgstr ""
+msgstr "Oppervlakte Punten+Normaal (Gericht)"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Volume"
-msgstr ""
+msgstr "Volume"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Emission Source: "
-msgstr ""
+msgstr "Emissie Bron: "
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
-msgstr ""
+msgstr "Genereer Zichtbaarheid AABB"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
-msgstr ""
+msgstr "Verwijder Punt van Curve"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Out-Control from Curve"
-msgstr ""
+msgstr "Verwijder Uit-Control van Curve"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove In-Control from Curve"
-msgstr ""
+msgstr "Verwijder In-Controle van Curve"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Add Point to Curve"
-msgstr ""
+msgstr "Voeg Punt toe aan Curve"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Point in Curve"
-msgstr ""
+msgstr "Verplaats Punt in Curve"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move In-Control in Curve"
-msgstr ""
+msgstr "Verplaats In-Control in Curve"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Out-Control in Curve"
-msgstr ""
+msgstr "Verplaats Uit-Controle in Curve"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Select Points"
-msgstr ""
+msgstr "Selecteer Punten"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Shift+Drag: Select Control Points"
-msgstr ""
+msgstr "Shift+Drag: Selecteer Controle Punten"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Click: Add Point"
-msgstr ""
+msgstr "Klik: Voeg Punt Toe"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Right Click: Delete Point"
-msgstr ""
+msgstr "Rechter Klik: Verwijder Punt"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Select Control Points (Shift+Drag)"
-msgstr ""
+msgstr "Selecteer Controle Punten (Shift+Sleep)"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Add Point (in empty space)"
-msgstr ""
+msgstr "Voeg Punt Toe (in lege ruimte)"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Split Segment (in curve)"
-msgstr ""
+msgstr "Splits Segment (in curve)"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Delete Point"
-msgstr ""
+msgstr "Verwijder Punt"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Close Curve"
-msgstr ""
+msgstr "Sluit Curve"
#: editor/plugins/path_editor_plugin.cpp
msgid "Curve Point #"
-msgstr ""
+msgstr "Curve Punt #"
#: editor/plugins/path_editor_plugin.cpp
-#, fuzzy
msgid "Set Curve Point Position"
-msgstr "Verwijder Signaal"
+msgstr "Zet Curve Punt Positie"
#: editor/plugins/path_editor_plugin.cpp
-#, fuzzy
msgid "Set Curve In Position"
-msgstr "Verwijder Signaal"
+msgstr "Zet Curve In Positie"
#: editor/plugins/path_editor_plugin.cpp
-#, fuzzy
msgid "Set Curve Out Position"
-msgstr "Verwijder Signaal"
+msgstr "Set Curve Uit Positie"
#: editor/plugins/path_editor_plugin.cpp
msgid "Split Path"
-msgstr ""
+msgstr "Splits Pad"
#: editor/plugins/path_editor_plugin.cpp
msgid "Remove Path Point"
-msgstr ""
+msgstr "Verwijder Pad Punt"
#: editor/plugins/path_editor_plugin.cpp
-#, fuzzy
msgid "Remove Out-Control Point"
-msgstr "Verwijder Autoload"
+msgstr "Verwijder Uit-Controle Punt"
#: editor/plugins/path_editor_plugin.cpp
msgid "Remove In-Control Point"
-msgstr ""
+msgstr "Verwijder In-Controle Punt"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create UV Map"
-msgstr ""
+msgstr "Creëer UV Map"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Transform UV Map"
-msgstr ""
+msgstr "Transformeer UV Map"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
-msgstr ""
+msgstr "Polygon 2D UV Editor"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Move Point"
-msgstr ""
+msgstr "Beweeg Punt"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
-msgstr ""
+msgstr "Ctrl: Roteer"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift: Move All"
-msgstr ""
+msgstr "Shift: Beweeg alles"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Ctrl: Scale"
-msgstr ""
+msgstr "Shift+Ctrl: Schaal"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Move Polygon"
-msgstr ""
+msgstr "Beweeg Polygon"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Rotate Polygon"
-msgstr ""
+msgstr "Roteer Polygon"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Scale Polygon"
-msgstr ""
+msgstr "Schaal Polygon"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -4555,54 +4540,70 @@ msgstr "Bewerken"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon->UV"
-msgstr ""
+msgstr "Polygon->UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "UV->Polygon"
-msgstr ""
+msgstr "UV->Polygon"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Clear UV"
-msgstr ""
+msgstr "Wis UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap"
-msgstr ""
+msgstr "Snap"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
-msgstr ""
+msgstr "Zet Snap Aan"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid"
-msgstr ""
+msgstr "Grid"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
-msgstr ""
+msgstr "ERROR: Laden van bron mislukt!"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Add Resource"
-msgstr ""
+msgstr "Voeg Bron Toe"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Rename Resource"
-msgstr ""
+msgstr "Naam Wijzigen Bron"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Resource"
-msgstr ""
+msgstr "Verwijder Bron"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Resource clipboard is empty!"
-msgstr ""
+msgstr "Bronnen klembord is leeg!"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr "Openen in Editor"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr "Instantie:"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr "Type:"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
-msgstr ""
+msgstr "Laad Bron"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -4612,249 +4613,246 @@ msgid "Paste"
msgstr "Plakken"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#, fuzzy
msgid "ResourcePreloader"
-msgstr "Resource"
+msgstr "BronnenPrelader"
#: editor/plugins/script_editor_plugin.cpp
msgid "Clear Recent Files"
-msgstr ""
+msgstr "Wis Recente Bestanden"
#: editor/plugins/script_editor_plugin.cpp
msgid "Close and save changes?"
-msgstr ""
+msgstr "Wijzigingen oplaan en sluiten?"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme"
-msgstr ""
+msgstr "Fout bij het opslaan van het thema"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error saving"
-msgstr ""
+msgstr "Fout bij het opslaan"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error importing theme"
-msgstr ""
+msgstr "Fout bij import van thema"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error importing"
-msgstr ""
+msgstr "Fout bij importeren"
#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
-msgstr ""
+msgstr "Importeer Thema"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As.."
-msgstr ""
+msgstr "Thema Opslaan Als.."
#: editor/plugins/script_editor_plugin.cpp
msgid " Class Reference"
-msgstr ""
+msgstr " Klasse Referentie"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Sort"
-msgstr "Sorteren:"
+msgstr "Sorteren"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Up"
-msgstr ""
+msgstr "Plaats Omhoog"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Down"
-msgstr ""
+msgstr "Plaats Omlaag"
#: editor/plugins/script_editor_plugin.cpp
msgid "Next script"
-msgstr ""
+msgstr "Volgend script"
#: editor/plugins/script_editor_plugin.cpp
msgid "Previous script"
-msgstr ""
+msgstr "Vorig script"
#: editor/plugins/script_editor_plugin.cpp
msgid "File"
-msgstr ""
+msgstr "Bestand"
#: editor/plugins/script_editor_plugin.cpp
msgid "New"
-msgstr ""
+msgstr "Nieuw"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
-msgstr ""
+msgstr "Alles Opslaan"
#: editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
-msgstr ""
+msgstr "Zacht Herladen Script"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Copy Script Path"
-msgstr "Kopieer Pad"
+msgstr "Kopieer Script Pad"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Show In File System"
-msgstr "Weergeven in Bestandsbeheer"
+msgstr "Toon in Bestandsbeheer"
#: editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
-msgstr ""
+msgstr "Geschiedenis voorgaande"
#: editor/plugins/script_editor_plugin.cpp
msgid "History Next"
-msgstr ""
+msgstr "Geschiedenis Volgende"
#: editor/plugins/script_editor_plugin.cpp
msgid "Reload Theme"
-msgstr ""
+msgstr "Herlaad Thema"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme"
-msgstr ""
+msgstr "Thema Opslaan"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As"
-msgstr ""
+msgstr "Thema Opslaan Als"
#: editor/plugins/script_editor_plugin.cpp
msgid "Close Docs"
-msgstr ""
+msgstr "Sluit Docs"
#: editor/plugins/script_editor_plugin.cpp
msgid "Close All"
-msgstr ""
+msgstr "Sluit Alles"
#: editor/plugins/script_editor_plugin.cpp
msgid "Close Other Tabs"
-msgstr ""
+msgstr "Sluit Andere Tabbladen"
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
msgid "Run"
-msgstr ""
+msgstr "Starten"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Scripts Panel"
-msgstr "Toggle Favoriet"
+msgstr "Schakel Scripten Paneel"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find.."
-msgstr ""
+msgstr "Vind.."
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
-msgstr ""
+msgstr "Vind Volgende"
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Over"
-msgstr ""
+msgstr "Stap Over"
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
-msgstr ""
+msgstr "Stap In"
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Break"
-msgstr ""
+msgstr "Breek"
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/script_editor_debugger.cpp
msgid "Continue"
-msgstr ""
+msgstr "Vervolg"
#: editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
-msgstr ""
+msgstr "Houd Debugger Open"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Debug with external editor"
-msgstr "Afhankelijkheden Editor"
+msgstr "Debug met externe editor"
#: editor/plugins/script_editor_plugin.cpp
msgid "Open Godot online documentation"
-msgstr ""
+msgstr "Open Godot online documentatie"
#: editor/plugins/script_editor_plugin.cpp
msgid "Search the class hierarchy."
-msgstr ""
+msgstr "Zoek in de klasse hiërarchie."
#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
-msgstr ""
+msgstr "Zoek in de referentie documentatie."
#: editor/plugins/script_editor_plugin.cpp
msgid "Go to previous edited document."
-msgstr ""
+msgstr "Ga naar voorgaand bewerkte document."
#: editor/plugins/script_editor_plugin.cpp
msgid "Go to next edited document."
-msgstr ""
+msgstr "Ga naar volgend bewerkte document."
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Discard"
-msgstr "Discreet"
+msgstr "Verwerp"
#: editor/plugins/script_editor_plugin.cpp
msgid "Create Script"
-msgstr ""
+msgstr "Creëer Script"
#: editor/plugins/script_editor_plugin.cpp
msgid ""
"The following files are newer on disk.\n"
"What action should be taken?:"
msgstr ""
+"De volgende bestanden zijn nieuwer op de schijf.\n"
+"Welke aktie moet worden genomen?:"
#: editor/plugins/script_editor_plugin.cpp
msgid "Reload"
-msgstr ""
+msgstr "Herlaad"
#: editor/plugins/script_editor_plugin.cpp
msgid "Resave"
-msgstr ""
+msgstr "Heropslaan"
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
-msgstr ""
+msgstr "Debugger"
#: editor/plugins/script_editor_plugin.cpp
msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
+"Ingebouwde scripts kunnen alleen ge-edit worden wanneer de bijbehorende "
+"scène geladen is"
#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
-msgstr ""
+msgstr "Alleen bronnen uit bestandssysteem kunnen gedropt worden."
#: editor/plugins/script_text_editor.cpp
msgid "Pick Color"
-msgstr ""
+msgstr "Kies Kleur"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Case"
-msgstr ""
+msgstr "Converteer Hoofdlettergebruik"
#: editor/plugins/script_text_editor.cpp
msgid "Uppercase"
-msgstr ""
+msgstr "Hoofdletters"
#: editor/plugins/script_text_editor.cpp
msgid "Lowercase"
-msgstr ""
+msgstr "Kleine letters"
#: editor/plugins/script_text_editor.cpp
msgid "Capitalize"
-msgstr ""
+msgstr "Maak Hoofdletters"
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
@@ -4873,58 +4871,56 @@ msgid "Select All"
msgstr "Alles Selecteren"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Delete Line"
-msgstr "Verwijder"
+msgstr "Verwijder Regel"
#: editor/plugins/script_text_editor.cpp
msgid "Indent Left"
-msgstr ""
+msgstr "Links Inspringen"
#: editor/plugins/script_text_editor.cpp
msgid "Indent Right"
-msgstr ""
+msgstr "Rechts Inspringen"
#: editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr ""
+msgstr "Commentaar Aan/Uit"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Fold/Unfold Line"
-msgstr "Ga naar Regel"
+msgstr "Vouw/Ontvouw Regel"
#: editor/plugins/script_text_editor.cpp
msgid "Fold All Lines"
-msgstr ""
+msgstr "Vouw Alle Regels"
#: editor/plugins/script_text_editor.cpp
msgid "Unfold All Lines"
-msgstr ""
+msgstr "Ontvouw Alle Regels"
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr "Kloon Omlaag"
#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
-msgstr ""
+msgstr "Voltooi Symbool"
#: editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
-msgstr ""
+msgstr "Trim Navolgende Spaties"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
-msgstr ""
+msgstr "Converteer Indentatie Naar Spaties"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
-msgstr ""
+msgstr "Converteer Indentatie Naar Tabs"
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
-msgstr ""
+msgstr "Auto Indentatie"
#: editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -4933,389 +4929,379 @@ msgstr "Breekpunt Aan- of Uitschakelen"
#: editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
-msgstr ""
+msgstr "Verwijder Alle Breekpunten"
#: editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
-msgstr ""
+msgstr "Ga Naar Volgende Breekpunt"
#: editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
-msgstr ""
+msgstr "Ga Naar Vorige Breekpunt"
#: editor/plugins/script_text_editor.cpp
msgid "Convert To Uppercase"
-msgstr ""
+msgstr "Converteer Naar Hoofdletters"
#: editor/plugins/script_text_editor.cpp
-#, fuzzy
msgid "Convert To Lowercase"
-msgstr "Verbind Aan Node:"
+msgstr "Converteer Naar Kleine Letters"
#: editor/plugins/script_text_editor.cpp
msgid "Find Previous"
-msgstr ""
+msgstr "Vind Vorige"
#: editor/plugins/script_text_editor.cpp
msgid "Replace.."
-msgstr ""
+msgstr "Vervang.."
#: editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
-msgstr ""
+msgstr "Ga Naar Functie.."
#: editor/plugins/script_text_editor.cpp
msgid "Goto Line.."
-msgstr ""
+msgstr "Ga Naar Regel.."
#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
-msgstr ""
+msgstr "Contextuele Hulp"
#: editor/plugins/shader_editor_plugin.cpp
msgid "Shader"
-msgstr ""
+msgstr "Shader"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Constant"
-msgstr ""
+msgstr "Verander Shalar Constante"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Vec Constant"
-msgstr ""
+msgstr "Verander Vec Constante"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change RGB Constant"
-msgstr ""
+msgstr "Verander RGB Constante"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Operator"
-msgstr ""
+msgstr "Verander Scalar Operator"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Vec Operator"
-msgstr ""
+msgstr "Verander Vec Operator"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Vec Scalar Operator"
-msgstr ""
+msgstr "Verander Vec Scalar Operator"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change RGB Operator"
-msgstr ""
+msgstr "Verander RGB Operator"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Toggle Rot Only"
-msgstr ""
+msgstr "Aan/Uit Alleen Rot"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Function"
-msgstr ""
+msgstr "Verander Scalar Functie"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Vec Function"
-msgstr ""
+msgstr "Verander Vec Functie"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Scalar Uniform"
-msgstr ""
+msgstr "Verander Scalar Uniform"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Vec Uniform"
-msgstr ""
+msgstr "Verander Vec Uniform"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change RGB Uniform"
-msgstr ""
+msgstr "Verander RGB Uniform"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Default Value"
-msgstr ""
+msgstr "Verander Standaardwaarde"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change XForm Uniform"
-msgstr ""
+msgstr "Verander XForm Uniform"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Texture Uniform"
-msgstr ""
+msgstr "Verander Textuur Uniform"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Cubemap Uniform"
-msgstr ""
+msgstr "Verander Cubemap Uniform"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Comment"
-msgstr ""
+msgstr "Verander Commentaar"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Add/Remove to Color Ramp"
-msgstr ""
+msgstr "Voeg Toe/Verwijder van Kleur Helling"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Add/Remove to Curve Map"
-msgstr ""
+msgstr "Voeg Toe/Verwijder van Curve Map"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Modify Curve Map"
-msgstr ""
+msgstr "Wijzig Curve Map"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Change Input Name"
-msgstr ""
+msgstr "Verander Input Naam"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Connect Graph Nodes"
-msgstr ""
+msgstr "Verbind Graaf Knooppunten"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Disconnect Graph Nodes"
-msgstr ""
+msgstr "Ontkoppel Graaf Knooppunten"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Remove Shader Graph Node"
-msgstr ""
+msgstr "Verwijder Shader Graaf Knooppunten"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Move Shader Graph Node"
-msgstr ""
+msgstr "Verplaats Shader Graaf Knooppunten"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Duplicate Graph Node(s)"
-msgstr ""
+msgstr "Dupliceer Graaf Knooppunt(en)"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Delete Shader Graph Node(s)"
-msgstr ""
+msgstr "Verwijder Shader Graaf Knooppunt(en)"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Error: Cyclic Connection Link"
-msgstr ""
+msgstr "Fout: Cyclische Connectie Link"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Error: Missing Input Connections"
-msgstr ""
+msgstr "Fout: Ontbrekende Input Connecties"
#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Add Shader Graph Node"
-msgstr ""
+msgstr "Voeg Shader Graaf Knooppunt Toe"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
-msgstr ""
+msgstr "Orthogonaal"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective"
-msgstr ""
+msgstr "Perspectief"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
-msgstr ""
+msgstr "Transformatie Afgebroken."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "X-Axis Transform."
-msgstr ""
+msgstr "X-As Transformatie."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Y-Axis Transform."
-msgstr ""
+msgstr "Y-As Transformatie."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Z-Axis Transform."
-msgstr ""
+msgstr "Z-As Transformatie."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Plane Transform."
-msgstr ""
+msgstr "Bekijk Vlak Transformatie."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
-msgstr ""
+msgstr "Schaling: "
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translating: "
-msgstr "Transitie"
+msgstr "Transitie: "
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
-msgstr ""
+msgstr "Roteren %s graden."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Keying is disabled (no key inserted)."
-msgstr ""
+msgstr "Key-en is uitgeschakeld (geen key ingevoegd)."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Animation Key Inserted."
-msgstr ""
+msgstr "Animatie Key Ingevoegd."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
-msgstr ""
+msgstr "Objecten Getekend"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Material Changes"
-msgstr "Lokale wijziging aan het opslaan.."
+msgstr "Materiaal Wijzigingen"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Shader Changes"
-msgstr "Wijzig"
+msgstr "Shader Wijzigingen"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Surface Changes"
-msgstr ""
+msgstr "Oppervlakte Wijzigingen"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Draw Calls"
-msgstr ""
+msgstr "Teken Aanroepingen"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Vertices"
-msgstr ""
+msgstr "Vertices"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS"
-msgstr ""
+msgstr "FPS"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
-msgstr ""
+msgstr "Bovenaanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View."
-msgstr ""
+msgstr "Onderaanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom"
-msgstr ""
+msgstr "Onder"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
-msgstr ""
+msgstr "Linkeraanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left"
-msgstr ""
+msgstr "Links"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
-msgstr ""
+msgstr "Rechteraanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right"
-msgstr ""
+msgstr "Rechts"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
-msgstr ""
+msgstr "Vooraanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front"
-msgstr ""
+msgstr "Voor"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
-msgstr ""
+msgstr "Achteraanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear"
-msgstr ""
+msgstr "Achter"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align with view"
-msgstr ""
+msgstr "Uitlijnen met zicht"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "OK :("
-msgstr ""
+msgstr "OK :("
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
-msgstr ""
+msgstr "Geen ouder om kind aan te instantiëren."
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "This operation requires a single selected node."
-msgstr ""
+msgstr "Deze bewerking vereist één geselecteerde knooppunt."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
-msgstr ""
+msgstr "Weergave Normaalvector"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Wireframe"
-msgstr ""
+msgstr "Weergave Wireframe"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Overdraw"
-msgstr ""
+msgstr "Weergave Overdraw"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Unshaded"
-msgstr ""
+msgstr "Weergave Zonder Shading"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Environment"
-msgstr ""
+msgstr "Bekijk Omgeving"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Gizmos"
-msgstr ""
+msgstr "Bekijk Gizmos"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Information"
-msgstr ""
+msgstr "Bekijk Informatie"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "View FPS"
-msgstr "Bekijk Bestanden"
+msgstr "Bekijk FPS"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Half Resolution"
-msgstr "Schaal Selectie"
+msgstr "Halve Resolutie"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Audio Listener"
-msgstr ""
+msgstr "Audio Luisteraar"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Doppler Enable"
-msgstr "Inschakelen"
+msgstr "Inschakelen Doppler"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
-msgstr ""
+msgstr "Vrijekijk Links"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Right"
-msgstr ""
+msgstr "Vrijekijk Rechts"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Freelook Forward"
-msgstr "Ga Verder"
+msgstr "Vrijekijk Vooruit"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Freelook Backwards"
-msgstr "Achterwaarts"
+msgstr "Vrijekijk Achteruit"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Up"
-msgstr ""
+msgstr "Vrijekijk Omhoog"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Freelook Down"
-msgstr "Scrollwiel Omlaag."
+msgstr "Vrijekijk Omlaag"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Speed Modifier"
-msgstr ""
+msgstr "Vrijekijk Snelheid Modificator"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
@@ -5737,6 +5723,15 @@ msgid "Checked Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Radio Item"
+msgstr "Item Toevoegen"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Has"
msgstr ""
@@ -5764,11 +5759,6 @@ msgstr ""
msgid "Tab 3"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-msgid "Type:"
-msgstr ""
-
#: editor/plugins/theme_editor_plugin.cpp
msgid "Data Type:"
msgstr ""
@@ -6038,10 +6028,6 @@ msgid "Please choose an empty folder."
msgstr ""
#: editor/project_manager.cpp
-msgid "Please choose a folder that does not contain a 'project.godot' file."
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Imported Project"
msgstr ""
@@ -6063,7 +6049,9 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
-msgid "Couldn't get project.godot in project path."
+msgid ""
+"Couldn't load project.godot in project path (error %d). It may be missing or "
+"corrupted."
msgstr ""
#: editor/project_manager.cpp
@@ -6084,10 +6072,6 @@ msgid "Rename Project"
msgstr "Hernoem Functie"
#: editor/project_manager.cpp
-msgid "Couldn't get project.godot in the project path."
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "New Game Project"
msgstr ""
@@ -6102,7 +6086,7 @@ msgstr "Importeren"
#: editor/project_manager.cpp
msgid "Create New Project"
-msgstr ""
+msgstr "Creëer Nieuw Project"
#: editor/project_manager.cpp
#, fuzzy
@@ -6199,7 +6183,7 @@ msgstr ""
#: editor/project_manager.cpp
msgid "New Project"
-msgstr ""
+msgstr "Nieuw Project"
#: editor/project_manager.cpp
#, fuzzy
@@ -6242,7 +6226,9 @@ msgid "Mouse Button"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Invalid action (anything goes but '/' or ':')."
+msgid ""
+"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"'\"'"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -6389,11 +6375,6 @@ msgid "Delete Item"
msgstr "Verwijder"
#: editor/project_settings_editor.cpp
-#, fuzzy
-msgid "Can't contain '/' or ':'"
-msgstr "Kan niet verbinden met host:"
-
-#: editor/project_settings_editor.cpp
msgid "Already existing"
msgstr ""
@@ -6791,10 +6772,6 @@ msgstr "Resource"
msgid "Clear Inheritance"
msgstr ""
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Open in Editor"
-msgstr ""
-
#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr ""
@@ -6907,10 +6884,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_editor.cpp
-msgid "Instance:"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Open script"
msgstr "Omschrijving:"
@@ -7348,33 +7321,47 @@ msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
-msgid "GridMap Delete Selection"
-msgstr "Geselecteerde Verwijderen"
+msgid "Next Plane"
+msgstr "Volgend tabblad"
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
-msgid "GridMap Duplicate Selection"
-msgstr "Dupliceer Selectie"
+msgid "Previous Plane"
+msgstr "Vorig tabblad"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Floor:"
+msgid "Plane:"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Grid Map"
+msgid "Next Floor"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Snap View"
+#, fuzzy
+msgid "Previous Floor"
+msgstr "Vorig tabblad"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Floor:"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
-msgid "Previous Floor"
-msgstr "Vorig tabblad"
+msgid "GridMap Delete Selection"
+msgstr "Geselecteerde Verwijderen"
#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Next Floor"
+#, fuzzy
+msgid "GridMap Duplicate Selection"
+msgstr "Dupliceer Selectie"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Grid Map"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Snap View"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -7456,6 +7443,10 @@ msgstr ""
msgid "Pick Distance:"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Class name can't be a reserved keyword"
+msgstr ""
+
#: modules/mono/editor/godotsharp_editor.cpp
msgid "Generating solution..."
msgstr ""
@@ -7488,6 +7479,10 @@ msgid "Mono"
msgstr ""
#: modules/mono/editor/godotsharp_editor.cpp
+msgid "About C# support"
+msgstr ""
+
+#: modules/mono/editor/godotsharp_editor.cpp
#, fuzzy
msgid "Create C# solution"
msgstr "Subscriptie Maken"
@@ -7505,6 +7500,10 @@ msgstr "Project"
msgid "Warnings"
msgstr ""
+#: modules/mono/mono_gd/gd_mono_utils.cpp
+msgid "End of inner exception stack trace"
+msgstr ""
+
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -8073,6 +8072,14 @@ msgid "ARVROrigin requires an ARVRCamera child node"
msgstr ""
#: scene/3d/baked_lightmap.cpp
+msgid "%d%%"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+msgid "(Time Left: %d:%02d s)"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
msgid "Plotting Meshes: "
msgstr ""
@@ -8163,12 +8170,22 @@ msgstr ""
"Pad eigenschap moet verwijzen naar een geldige Spatial node om te werken."
#: scene/3d/scenario_fx.cpp
+msgid "WorldEnvironment needs an Environment resource."
+msgstr ""
+
+#: scene/3d/scenario_fx.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Slechts één WorldEnvironment is toegestaan per scene (of set van "
"geïnstantieerde scenes)."
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
+"this environment's Background Mode to Canvas (for 2D scenes)."
+msgstr ""
+
#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -8262,6 +8279,20 @@ msgstr "Fout bij het laden van lettertype."
msgid "Invalid font size."
msgstr "Ongeldige lettertype grootte."
+#, fuzzy
+#~ msgid "Can't contain '/' or ':'"
+#~ msgstr "Kan niet verbinden met host:"
+
+#~ msgid ""
+#~ "Invalid version.txt format inside templates. Revision is not a valid "
+#~ "identifier."
+#~ msgstr ""
+#~ "Ongeldig version.txt formaat in sjablonen. Revisie is geen geldig "
+#~ "identificatienummer."
+
+#~ msgid "Can't write file."
+#~ msgstr "Kan niet naar bestand schrijven."
+
#~ msgid "Next"
#~ msgstr "Volgende"