diff options
Diffstat (limited to 'editor/translations/nb.po')
-rw-r--r-- | editor/translations/nb.po | 100 |
1 files changed, 79 insertions, 21 deletions
diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 0b9333655f..0a8064f763 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -18,12 +18,15 @@ # Patrick Sletvold <patricksletvold@hotmail.com>, 2021. # Kristoffer <kskau93@gmail.com>, 2021. # Lili Zoey <sayaks1@gmail.com>, 2021. +# slasken06 <ask.skivdal@gmail.com>, 2021. +# Daniel Skogly <daniel@klungo.no>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" +"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-08-12 21:32+0000\n" -"Last-Translator: Petter Reinholdtsen <pere-weblate@hungry.com>\n" +"PO-Revision-Date: 2021-11-03 13:15+0000\n" +"Last-Translator: Daniel Skogly <daniel@klungo.no>\n" "Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-" "engine/godot/nb_NO/>\n" "Language: nb\n" @@ -31,7 +34,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.8-dev\n" +"X-Generator: Weblate 4.9-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -2504,6 +2507,15 @@ msgstr "" "Kunne ikke lagre scene. Sannsynligvis kunne ikke avhengigheter (instanser " "eller arvinger) oppfylles." +#: editor/editor_node.cpp +#, fuzzy +msgid "Could not save one or more scenes!" +msgstr "Kunne ikke starta subprosess!" + +#: editor/editor_node.cpp +msgid "Save All Scenes" +msgstr "Lagre Alle Scener" + #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "Can't overwrite scene that is still open!" msgstr "Kan ikke overskrive en scene som fortsatt er åpen!" @@ -2640,6 +2652,10 @@ msgid "Save changes to '%s' before closing?" msgstr "Lagre endringer til '%s' før lukking?" #: editor/editor_node.cpp +msgid "%s no longer exists! Please specify a new save location." +msgstr "" + +#: editor/editor_node.cpp msgid "" "The current scene has no root node, but %d modified external resource(s) " "were saved anyway." @@ -2993,10 +3009,6 @@ msgid "Save Scene" msgstr "Lagre Scene" #: editor/editor_node.cpp -msgid "Save All Scenes" -msgstr "Lagre Alle Scener" - -#: editor/editor_node.cpp msgid "Convert To..." msgstr "Konverter Til..." @@ -4552,6 +4564,18 @@ msgid "Clear Default for '%s'" msgstr "Fjern Standard for '%s'" #: editor/import_dock.cpp +msgid "Reimport" +msgstr "Reimporter" + +#: editor/import_dock.cpp +msgid "" +"You have pending changes that haven't been applied yet. Click Reimport to " +"apply changes made to the import options.\n" +"Selecting another resource in the FileSystem dock without clicking Reimport " +"first will discard changes made in the Import dock." +msgstr "" + +#: editor/import_dock.cpp msgid "Import As:" msgstr "Importer Som:" @@ -4561,10 +4585,6 @@ msgid "Preset" msgstr "Preset..." #: editor/import_dock.cpp -msgid "Reimport" -msgstr "Reimporter" - -#: editor/import_dock.cpp #, fuzzy msgid "Save Scenes, Re-Import, and Restart" msgstr "Lagre scener, om-importer og start om" @@ -7694,11 +7714,13 @@ msgid "Move Down" msgstr "Flytt Ned" #: editor/plugins/script_editor_plugin.cpp -msgid "Next script" +#, fuzzy +msgid "Next Script" msgstr "Neste skript" #: editor/plugins/script_editor_plugin.cpp -msgid "Previous script" +#, fuzzy +msgid "Previous Script" msgstr "Forrige skript" #: editor/plugins/script_editor_plugin.cpp @@ -8060,15 +8082,15 @@ msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Rest Pose to Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp #, fuzzy msgid "Create Rest Pose from Bones" msgstr "Fjern Ben" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Set Rest Pose to Bones" -msgstr "" - -#: editor/plugins/skeleton_2d_editor_plugin.cpp #, fuzzy msgid "Skeleton2D" msgstr "Singleton" @@ -8134,7 +8156,7 @@ msgstr "Venstre knapp" #: editor/plugins/spatial_editor_plugin.cpp #, fuzzy -msgid "Right Perspective" +msgid "Left Perspective" msgstr "Perspektiv" #: editor/plugins/spatial_editor_plugin.cpp @@ -8143,6 +8165,11 @@ msgid "Right Orthogonal" msgstr "Høyre knapp" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Right Perspective" +msgstr "Perspektiv" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Front Orthogonal" msgstr "" @@ -8501,6 +8528,27 @@ msgid "Right View" msgstr "Høyrevisning" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Down" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Left" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Right" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Orbit View Up" +msgstr "Frontvisning" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View 180" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Switch Perspective/Orthogonal View" msgstr "Bytt Perspektiv/Ortogonal Fremvisning" @@ -11486,11 +11534,11 @@ msgid "" msgstr "" #: editor/project_settings_editor.cpp -msgid "Key " +msgid "Physical Key" msgstr "" #: editor/project_settings_editor.cpp -msgid "Physical Key" +msgid "Key " msgstr "" #: editor/project_settings_editor.cpp @@ -14779,6 +14827,14 @@ msgid "" "Environment -> Default Environment) could not be loaded." msgstr "" +#: scene/main/timer.cpp +msgid "" +"Very low timer wait times (< 0.05 seconds) may behave in significantly " +"different ways depending on the rendered or physics frame rate.\n" +"Consider using a script's process loop instead of relying on a Timer for " +"very low wait times." +msgstr "" + #: scene/main/viewport.cpp msgid "" "This viewport is not set as render target. If you intend for it to display " @@ -14788,7 +14844,9 @@ msgid "" msgstr "" #: scene/main/viewport.cpp -msgid "Viewport size must be greater than 0 to render anything." +msgid "" +"The Viewport size must be greater than or equal to 2 pixels on both " +"dimensions to render anything." msgstr "" #: scene/resources/occluder_shape.cpp |