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-rw-r--r--editor/translations/nb.po3267
1 files changed, 2388 insertions, 879 deletions
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index e76053150c..9bb2b196c5 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -14,8 +14,8 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2018-06-22 08:31+0000\n"
-"Last-Translator: Frank T. Rambol <frank@d-fect.com>\n"
+"PO-Revision-Date: 2018-06-28 14:40+0000\n"
+"Last-Translator: Allan Nordhøy <epost@anotheragency.no>\n"
"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-"
"engine/godot/nb/>\n"
"Language: nb\n"
@@ -24,332 +24,483 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 3.1-dev\n"
-#: editor/animation_editor.cpp
-msgid "Disabled"
-msgstr "Deaktivert"
+#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Invalid type argument to convert(), use TYPE_* constants."
+msgstr "Ugyldig typeargument til convert(), bruk TYPE_*-konstantene."
-#: editor/animation_editor.cpp
-msgid "All Selection"
-msgstr "Alle valg"
+#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
+#: modules/mono/glue/glue_header.h
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Not enough bytes for decoding bytes, or invalid format."
+msgstr ""
+
+#: core/math/expression.cpp
+msgid "Invalid input %i (not passed) in expression"
+msgstr ""
+
+#: core/math/expression.cpp
+msgid "self can't be used because instance is null (not passed)"
+msgstr ""
+
+#: core/math/expression.cpp
+#, fuzzy
+msgid "Invalid operands to operator %s, %s and %s."
+msgstr "Ugyldig indeks egenskap navn '%s' i node %s."
+
+#: core/math/expression.cpp
+#, fuzzy
+msgid "Invalid index of type %s for base type %s"
+msgstr "Ugyldig indeks egenskap navn '%s' i node %s."
+
+#: core/math/expression.cpp
+msgid "Invalid named index '%s' for base type %s"
+msgstr ""
+
+#: core/math/expression.cpp
+#, fuzzy
+msgid "Invalid arguments to construct '%s'"
+msgstr ": Ugyldig argument av type: "
+
+#: core/math/expression.cpp
+msgid "On call to '%s':"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Free"
+msgstr "Frigjør"
+
+#: editor/animation_bezier_editor.cpp
+msgid "Balanced"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Mirror"
+msgstr "Speil X"
+
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Insert Key Here"
+msgstr "Sett inn Nøkkel"
+
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Duplicate Selected Key(s)"
+msgstr "Dupliser Utvalg"
-#: editor/animation_editor.cpp
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Delete Selected Key(s)"
+msgstr "Slett Valgte"
+
+#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr "Anim Dupliser Nøkler"
+
+#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
+msgid "Anim Delete Keys"
+msgstr "Anim Fjern Nøkler"
+
+#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Time"
msgstr "Anim Endre Nøkkelbildetid"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
msgstr "Anim Forandre Overgang"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
msgstr "Anim Forandre Omforming"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Value"
msgstr "Anim Endre Nøkkelbildeverdi"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Change Call"
msgstr "Anim Forandre Kall"
-#: editor/animation_editor.cpp
-msgid "Anim Add Track"
-msgstr "Anim Legg til Spor"
+#: editor/animation_track_editor.cpp
+msgid "Property Track"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Duplicate Keys"
-msgstr "Anim Dupliser Nøkler"
+#: editor/animation_track_editor.cpp
+msgid "3D Transform Track"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Move Anim Track Up"
-msgstr "Flytt Anim Spor Opp"
+#: editor/animation_track_editor.cpp
+msgid "Call Method Track"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Move Anim Track Down"
-msgstr "Flytt Anim-Spor Ned"
+#: editor/animation_track_editor.cpp
+msgid "Bezier Curve Track"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Remove Anim Track"
-msgstr "Fjern Anim-Spor"
+#: editor/animation_track_editor.cpp
+msgid "Audio Playback Track"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Playback Track"
+msgstr "Stopp avspilling av animasjon. (S)"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Track"
+msgstr "Anim Legg til Spor"
-#: editor/animation_editor.cpp
-msgid "Set Transitions to:"
-msgstr "Sett Overganger til:"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Length Time (seconds)"
+msgstr "Animasjon lengde (i sekunder)."
-#: editor/animation_editor.cpp
-msgid "Anim Track Rename"
-msgstr "Anim-Spor Endre Navn"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Looping"
+msgstr "Animasjons-zoom."
-#: editor/animation_editor.cpp
-msgid "Anim Track Change Interpolation"
-msgstr "Anim Track Endre Interpolasjon"
+#: editor/animation_track_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr "Funksjoner:"
-#: editor/animation_editor.cpp
-msgid "Anim Track Change Value Mode"
-msgstr "Anim Spor Forandre Verdi Modus"
+#: editor/animation_track_editor.cpp
+msgid "Audio Clips:"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Track Change Wrap Mode"
-msgstr "Anim Spor Endre Løkke Modus"
+#: editor/animation_track_editor.cpp
+msgid "Anim Clips:"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Edit Node Curve"
-msgstr "Forandre Nodekurve"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Toggle this track on/off."
+msgstr "Vis/skjul distraksjonsfri modus."
-#: editor/animation_editor.cpp
-msgid "Edit Selection Curve"
-msgstr "Rediger utvalgskurve"
+#: editor/animation_track_editor.cpp
+msgid "Update Mode (How this property is set)"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Delete Keys"
-msgstr "Anim Fjern Nøkler"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Interpolation Mode"
+msgstr "Animasjonsnode"
-#: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Duplicate Selection"
-msgstr "Dupliser Utvalg"
+#: editor/animation_track_editor.cpp
+msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Duplicate Transposed"
-msgstr "Dupliser Transponert"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Remove this track."
+msgstr "Fjern valgt spor."
-#: editor/animation_editor.cpp
-msgid "Remove Selection"
-msgstr "Fjern Utvalg"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Time (s): "
+msgstr "X-Fade Tid (s):"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr "Kontinuerlig"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Discrete"
msgstr "Diskret"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Trigger"
msgstr "Avtrekker"
-#: editor/animation_editor.cpp
-msgid "Anim Add Key"
-msgstr "Anim Legg til Nøkkel"
-
-#: editor/animation_editor.cpp
-msgid "Anim Move Keys"
-msgstr "Anim Flytt Nøkler"
-
-#: editor/animation_editor.cpp
-msgid "Scale Selection"
-msgstr "Skaler Utvalg"
-
-#: editor/animation_editor.cpp
-msgid "Scale From Cursor"
-msgstr "Skaler Fra Peker"
-
-#: editor/animation_editor.cpp
-msgid "Goto Next Step"
-msgstr "Gå til Neste Steg"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Capture"
+msgstr "Framtid"
-#: editor/animation_editor.cpp
-msgid "Goto Prev Step"
-msgstr "Gå til Forrige Steg"
+#: editor/animation_track_editor.cpp
+msgid "Nearest"
+msgstr ""
-#: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp
+#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp
msgid "Linear"
msgstr "Lineær"
-#: editor/animation_editor.cpp editor/plugins/theme_editor_plugin.cpp
-msgid "Constant"
-msgstr "Konstant"
-
-#: editor/animation_editor.cpp
-msgid "In"
-msgstr "Inn"
+#: editor/animation_track_editor.cpp
+msgid "Cubic"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Out"
-msgstr "Ut"
+#: editor/animation_track_editor.cpp
+msgid "Clamp Loop Interp"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "In-Out"
-msgstr "Inn-Ut"
+#: editor/animation_track_editor.cpp
+msgid "Wrap Loop Interp"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Out-In"
-msgstr "Ut-Inn"
+#: editor/animation_track_editor.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key"
+msgstr "Sett inn Nøkkel"
-#: editor/animation_editor.cpp
-msgid "Transitions"
-msgstr "Overganger"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Duplicate Key(s)"
+msgstr "Anim Dupliser Nøkler"
-#: editor/animation_editor.cpp
-msgid "Optimize Animation"
-msgstr "Optimaliser Animasjon"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Delete Key(s)"
+msgstr "Anim Fjern Nøkler"
-#: editor/animation_editor.cpp
-msgid "Clean-Up Animation"
-msgstr "Rydd-Opp-Animasjon"
+#: editor/animation_track_editor.cpp
+msgid "Remove Anim Track"
+msgstr "Fjern Anim-Spor"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
msgstr "Lag NYTT spor for %s og sett inn nøkkel?"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Create %d NEW tracks and insert keys?"
msgstr "Lag %d NYE spor og sett inn nøkler?"
-#: editor/animation_editor.cpp editor/create_dialog.cpp
-#: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp
+#: editor/animation_track_editor.cpp editor/create_dialog.cpp
+#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
+#: editor/plugin_config_dialog.cpp
+#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
msgid "Create"
msgstr "Lag"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
+msgid "Anim Insert"
+msgstr "Anim Sett inn"
+
+#: editor/animation_track_editor.cpp
+msgid "AnimationPlayer can't animate itself, only other players."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
msgstr "Anim Lag og Sett Inn"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Insert Track & Key"
msgstr "Anim Sett Inn Spor & Nøkkel"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Insert Key"
msgstr "Anim Sett Inn Nøkkel"
-#: editor/animation_editor.cpp
-msgid "Change Anim Len"
-msgstr "Endre Anim Lengde"
+#: editor/animation_track_editor.cpp
+msgid "Transform tracks only apply to Spatial-based nodes."
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Change Anim Loop"
-msgstr "Endre Anim-Løkke"
+#: editor/animation_track_editor.cpp
+msgid ""
+"Audio tracks can only point to nodes of type:\n"
+"-AudioStreamPlayer\n"
+"-AudioStreamPlayer2D\n"
+"-AudioStreamPlayer3D"
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Create Typed Value Key"
-msgstr "Anim Lag Typet Verdi Nøkkel"
+#: editor/animation_track_editor.cpp
+msgid "Animation tracks can only point to AnimationPlayer nodes."
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Anim Insert"
-msgstr "Anim Sett inn"
+#: editor/animation_track_editor.cpp
+msgid "An animation player can't animate itself, only other players."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Not possible to add a new track without a root"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Track path is invalid, so can't add a key."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Track is not of type Spatial, can't insert key"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Track path is invalid, so can't add a method key."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Method not found in object: "
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Anim Move Keys"
+msgstr "Anim Flytt Nøkler"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Clipboard is empty"
+msgstr "Ressurs-utklippstavle er tom!"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr "Anim Skalér Nøkler"
-#: editor/animation_editor.cpp
-msgid "Anim Add Call Track"
-msgstr "Anim Legg Til Call Track"
-
-#: editor/animation_editor.cpp
-msgid "Animation zoom."
-msgstr "Animasjons-zoom."
+#: editor/animation_track_editor.cpp
+msgid ""
+"This option does not work for Bezier editing, as it's only a single track."
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Length (s):"
-msgstr "Lengde (s):"
+#: editor/animation_track_editor.cpp
+msgid "Only show tracks from nodes selected in tree."
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Animation length (in seconds)."
-msgstr "Animasjon lengde (i sekunder)."
+#: editor/animation_track_editor.cpp
+msgid "Group tracks by node or display them as plain list."
+msgstr ""
-#: editor/animation_editor.cpp
-msgid "Step (s):"
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Snap (s): "
msgstr "Steg:"
-#: editor/animation_editor.cpp
-msgid "Cursor step snap (in seconds)."
-msgstr "Pekersteghopp (i sekunder)."
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation step value."
+msgstr "Animasjonstre er gyldig."
-#: editor/animation_editor.cpp
-msgid "Enable/Disable looping in animation."
-msgstr "Aktiver/Deaktiver animasjonsløkke."
+#: editor/animation_track_editor.cpp editor/editor_properties.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/project_manager.cpp editor/project_settings_editor.cpp
+#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
+msgid "Edit"
+msgstr "Rediger"
-#: editor/animation_editor.cpp
-msgid "Add new tracks."
-msgstr "Legg til nye spor."
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation properties."
+msgstr "Animasjon"
-#: editor/animation_editor.cpp
-msgid "Move current track up."
-msgstr "Flytt gjeldende spor opp."
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Copy Tracks"
+msgstr "Kopier Parametre"
-#: editor/animation_editor.cpp
-msgid "Move current track down."
-msgstr "Flytt gjeldende spor ned."
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Paste Tracks"
+msgstr "Lim inn Parametre"
-#: editor/animation_editor.cpp
-msgid "Remove selected track."
-msgstr "Fjern valgt spor."
+#: editor/animation_track_editor.cpp
+msgid "Scale Selection"
+msgstr "Skaler Utvalg"
+
+#: editor/animation_track_editor.cpp
+msgid "Scale From Cursor"
+msgstr "Skaler Fra Peker"
+
+#: editor/animation_track_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr "Dupliser Utvalg"
+
+#: editor/animation_track_editor.cpp
+msgid "Duplicate Transposed"
+msgstr "Dupliser Transponert"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Delete Selection"
+msgstr "Slett Valgte"
+
+#: editor/animation_track_editor.cpp
+msgid "Goto Next Step"
+msgstr "Gå til Neste Steg"
-#: editor/animation_editor.cpp
-msgid "Track tools"
-msgstr "Spoor verktøy"
+#: editor/animation_track_editor.cpp
+msgid "Goto Prev Step"
+msgstr "Gå til Forrige Steg"
-#: editor/animation_editor.cpp
-msgid "Enable editing of individual keys by clicking them."
-msgstr "Aktiver endring av individuelle nøkler ved å klikke på dem."
+#: editor/animation_track_editor.cpp
+msgid "Optimize Animation"
+msgstr "Optimaliser Animasjon"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
+msgid "Clean-Up Animation"
+msgstr "Rydd-Opp-Animasjon"
+
+#: editor/animation_track_editor.cpp
+msgid "Pick the node that will be animated:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Use Bezier Curves"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
msgstr "Anim. Optimaliserer"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Max. Linear Error:"
msgstr "Maks. Linær Feilmelding:"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Max. Angular Error:"
msgstr "Max. Vinklet Feilmelding:"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Max Optimizable Angle:"
msgstr "Max Optimaliserbar Vinkel:"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Optimize"
msgstr "Optimaliser"
-#: editor/animation_editor.cpp
-msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
-msgstr "Velg en AnimationPlayer fra scenetreet for å endre animasjoner."
-
-#: editor/animation_editor.cpp
-msgid "Key"
-msgstr "Nøkkel"
-
-#: editor/animation_editor.cpp
-msgid "Transition"
-msgstr "Overgang"
-
-#: editor/animation_editor.cpp
-msgid "Scale Ratio:"
-msgstr "Skaler Størrelsesforhold:"
-
-#: editor/animation_editor.cpp
-msgid "Call Functions in Which Node?"
-msgstr "Kall Funksjoner i Hvilken Node?"
-
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Remove invalid keys"
msgstr "Fjern ugyldige nøkler"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Remove unresolved and empty tracks"
msgstr "Fjern uløste og tomme spor"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
msgstr "Rengjør alle animasjoner"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
msgstr "Rengjør Animasjon(er) (IKKE REVERSERBART!)"
-#: editor/animation_editor.cpp
+#: editor/animation_track_editor.cpp
msgid "Clean-Up"
msgstr "Rengjøring"
+#: editor/animation_track_editor.cpp
+msgid "Scale Ratio:"
+msgstr "Skaler Størrelsesforhold:"
+
+#: editor/animation_track_editor.cpp
+msgid "Select tracks to copy:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/editor_properties.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Copy"
+msgstr "Lim inn"
+
#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr "Endre størrelsen på Array"
@@ -370,7 +521,7 @@ msgstr "Gå til Linje"
msgid "Line Number:"
msgstr "Linjenummer:"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/editor_help.cpp
msgid "No Matches"
msgstr "Ingen Treff"
@@ -386,7 +537,7 @@ msgstr "Match Tilfelle"
msgid "Whole Words"
msgstr "Hele Ord"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/rename_dialog.cpp
msgid "Replace"
msgstr "Erstatt"
@@ -398,18 +549,27 @@ msgstr "Erstatt Alle"
msgid "Selection Only"
msgstr "Kun Valgte"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Zoom In"
msgstr "Zoom Inn"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Zoom Out"
msgstr "Zoom Ut"
-#: editor/code_editor.cpp
+#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Reset Zoom"
msgstr "Nullstill Zoom"
+#: editor/code_editor.cpp
+msgid "Warnings:"
+msgstr ""
+
+#: editor/code_editor.cpp
+#, fuzzy
+msgid "Zoom:"
+msgstr "Zoom Inn"
+
#: editor/code_editor.cpp editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Linje:"
@@ -441,7 +601,8 @@ msgid "Add"
msgstr "Legg Til"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -472,7 +633,7 @@ msgid "Oneshot"
msgstr "Engangs"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
-#: editor/export_template_manager.cpp
+#: editor/export_template_manager.cpp editor/groups_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -494,11 +655,12 @@ msgid "Connect '%s' to '%s'"
msgstr "Koble '%s' til '%s'"
#: editor/connections_dialog.cpp
-msgid "Connecting Signal:"
-msgstr "Kobler Til Signal:"
+msgid "Disconnect '%s' from '%s'"
+msgstr "Koble '%s' fra '%s'"
#: editor/connections_dialog.cpp
-msgid "Disconnect '%s' from '%s'"
+#, fuzzy
+msgid "Disconnect all from signal: '%s'"
msgstr "Koble '%s' fra '%s'"
#: editor/connections_dialog.cpp
@@ -506,14 +668,48 @@ msgid "Connect..."
msgstr "Koble Til..."
#: editor/connections_dialog.cpp
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Disconnect"
msgstr "Koble Fra"
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Connect Signal: "
+msgstr "Kobler Til Signal:"
+
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Edit Connection: "
+msgstr "Tilkoblingsfeil"
+
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Are you sure you want to remove all connections from the \""
+msgstr "Er du sikker på at du vil kjøre mer enn ett prosjekt?"
+
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
msgstr "Signaler"
+#: editor/connections_dialog.cpp
+msgid "Are you sure you want to remove all connections from this signal?"
+msgstr ""
+
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Disconnect All"
+msgstr "Koble Fra"
+
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Edit..."
+msgstr "Rediger"
+
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Go To Method"
+msgstr "Metoder"
+
#: editor/create_dialog.cpp
msgid "Change %s Type"
msgstr "Endre %s type"
@@ -536,22 +732,25 @@ msgstr "Favoritter:"
msgid "Recent:"
msgstr "Nylige:"
-#: editor/create_dialog.cpp editor/editor_node.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/quick_open.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Søk:"
#: editor/create_dialog.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/quick_open.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "Treff:"
#: editor/create_dialog.cpp editor/editor_help.cpp
+#: editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
msgstr "Beskrivelse:"
@@ -614,7 +813,9 @@ msgstr "Søk Erstatningsressurs:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
-#: editor/quick_open.cpp scene/gui/file_dialog.cpp
+#: editor/quick_open.cpp editor/script_create_dialog.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+#: scene/gui/file_dialog.cpp
msgid "Open"
msgstr "Åpne"
@@ -635,7 +836,7 @@ msgstr ""
"Filene som fjernes kreves for at andre ressurser skal virke.\n"
"Fjern dem likevel? (kan ikke angres)"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/export_template_manager.cpp
msgid "Cannot remove:"
msgstr "Kan ikke fjerne:"
@@ -705,9 +906,13 @@ msgstr "Endre Ordboksverdi"
msgid "Thanks from the Godot community!"
msgstr "Takk fra Godot-samfunnet!"
-#: editor/editor_about.cpp
-msgid "Thanks!"
-msgstr "Takk!"
+#: editor/editor_about.cpp editor/editor_node.cpp editor/inspector_dock.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: editor/script_create_dialog.cpp scene/gui/dialogs.cpp
+msgid "OK"
+msgstr ""
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -884,6 +1089,7 @@ msgid "Bus options"
msgstr "Bus valg"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "Duplisér"
@@ -952,7 +1158,8 @@ msgstr "Legg til Bus"
msgid "Create a new Bus Layout."
msgstr "Opprett et nytt Bus oppsett."
-#: editor/editor_audio_buses.cpp editor/property_editor.cpp
+#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
msgstr "Last"
@@ -962,7 +1169,6 @@ msgid "Load an existing Bus Layout."
msgstr "Last et eksisterende Bus oppsett."
#: editor/editor_audio_buses.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Save As"
msgstr "Lagre som"
@@ -1002,22 +1208,6 @@ msgstr ""
"Ugyldig navn. Kan ikke kollidere med et eksisterende global constant navn."
#: editor/editor_autoload_settings.cpp
-msgid "Invalid Path."
-msgstr "Ugyldig Filsti."
-
-#: editor/editor_autoload_settings.cpp
-msgid "File does not exist."
-msgstr "Fil eksisterer ikke."
-
-#: editor/editor_autoload_settings.cpp
-msgid "Not in resource path."
-msgstr "Ikke i resource path."
-
-#: editor/editor_autoload_settings.cpp
-msgid "Add AutoLoad"
-msgstr "Legg til AutoLoad"
-
-#: editor/editor_autoload_settings.cpp
msgid "Autoload '%s' already exists!"
msgstr "Autoload '%s' eksisterer allerede!"
@@ -1045,6 +1235,22 @@ msgstr "Aktiver"
msgid "Rearrange Autoloads"
msgstr "Omorganiser Autoloads"
+#: editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr "Ugyldig Filsti."
+
+#: editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr "Fil eksisterer ikke."
+
+#: editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr "Ikke i resource path."
+
+#: editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr "Legg til AutoLoad"
+
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
#: scene/gui/file_dialog.cpp
msgid "Path:"
@@ -1075,7 +1281,7 @@ msgstr "Lagrer lokale endringer..."
msgid "Updating scene..."
msgstr "Oppdaterer scene..."
-#: editor/editor_data.cpp
+#: editor/editor_data.cpp editor/editor_properties.cpp
msgid "[empty]"
msgstr "[tom]"
@@ -1137,6 +1343,12 @@ msgid "Copy Path"
msgstr "Kopier Sti"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Open In File Manager"
+msgstr "Vis I Filutforsker"
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+#: editor/project_manager.cpp
msgid "Show In File Manager"
msgstr "Vis I Filutforsker"
@@ -1173,7 +1385,7 @@ msgid "Open a File or Directory"
msgstr "Åpne ei fil eller mappe"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "Lagre"
@@ -1226,7 +1438,8 @@ msgstr "Gå til overnevnt mappe"
msgid "Directories & Files:"
msgstr "Mapper og Filer:"
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
+#: editor/plugins/style_box_editor_plugin.cpp
msgid "Preview:"
msgstr "Forhåndsvisning:"
@@ -1378,20 +1591,28 @@ msgstr ""
"Det finnes i øyeblikket ingen beskrivelse av denne metoden. Hjelp til ved å "
"[colour=$color][url=$url]bidra med en[/url][/color]!"
-#: editor/editor_help.cpp
-msgid "Search Text"
-msgstr "Søk Tekst"
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Property: "
+msgstr "Egenskaper"
-#: editor/editor_help.cpp
-msgid "Find"
-msgstr "Finn"
+#: editor/editor_inspector.cpp editor/property_editor.cpp
+msgid "Set"
+msgstr "Sett"
+
+#: editor/editor_inspector.cpp
+msgid "Set Multiple:"
+msgstr ""
#: editor/editor_log.cpp
msgid "Output:"
msgstr "Output:"
-#: editor/editor_log.cpp editor/plugins/animation_tree_editor_plugin.cpp
-#: editor/property_editor.cpp editor/script_editor_debugger.cpp
+#: editor/editor_log.cpp editor/editor_profiler.cpp
+#: editor/editor_properties.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/property_editor.cpp editor/scene_tree_dock.cpp
+#: editor/script_editor_debugger.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Clear"
@@ -1413,11 +1634,6 @@ msgstr "Feil ved lagring av ressurs!"
msgid "Save Resource As..."
msgstr "Lagre Ressurs Som..."
-#: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp
-#: editor/scene_tree_dock.cpp
-msgid "I see..."
-msgstr "Jeg forstår..."
-
#: editor/editor_node.cpp
msgid "Can't open file for writing:"
msgstr "Kan ikke åpne fil for skriving:"
@@ -1430,9 +1646,9 @@ msgstr "Forespurte filformat ukjent:"
msgid "Error while saving."
msgstr "Feil under lagring."
-#: editor/editor_node.cpp
-msgid "Can't open '%s'."
-msgstr "Kan ikke åpne '%s'."
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Can't open '%s'. The file could have been moved or deleted."
+msgstr ""
#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
@@ -1475,10 +1691,6 @@ msgstr ""
"eller arvinger) oppfylles."
#: editor/editor_node.cpp
-msgid "Failed to load resource."
-msgstr "Kunne ikke laste ressurs."
-
-#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
msgstr "Kan ikke laste MeshLibrary for sammenslåing!"
@@ -1560,42 +1772,6 @@ msgstr ""
"arbeidsflyten."
#: editor/editor_node.cpp
-msgid "Expand all properties"
-msgstr "Utvid alle egenskaper"
-
-#: editor/editor_node.cpp
-msgid "Collapse all properties"
-msgstr "Kollaps alle egenskaper"
-
-#: editor/editor_node.cpp
-msgid "Copy Params"
-msgstr "Kopier Parametre"
-
-#: editor/editor_node.cpp
-msgid "Paste Params"
-msgstr "Lim inn Parametre"
-
-#: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "Paste Resource"
-msgstr "Lim inn Ressurs"
-
-#: editor/editor_node.cpp
-msgid "Copy Resource"
-msgstr "Kopier Ressurs"
-
-#: editor/editor_node.cpp
-msgid "Make Built-In"
-msgstr "Lag innebygget"
-
-#: editor/editor_node.cpp
-msgid "Make Sub-Resources Unique"
-msgstr "Lag underressurser unike"
-
-#: editor/editor_node.cpp
-msgid "Open in Help"
-msgstr "Åpne i Hjelp"
-
-#: editor/editor_node.cpp
msgid "There is no defined scene to run."
msgstr "Det er ingen definert scene å kjøre."
@@ -1756,7 +1932,9 @@ msgstr "Velg en HovedScene"
#: editor/editor_node.cpp
#, fuzzy
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
-msgstr "Kan ikke aktivere addon-plugin på: '%s' parsing av konfig feilet."
+msgstr ""
+"Kan ikke aktivere tilleggs-programtillegg på: \"%s\" tolking av oppsett "
+"mislyktes."
#: editor/editor_node.cpp
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
@@ -1785,11 +1963,6 @@ msgstr ""
"Scene '%s' var automatisk importert, så den kan ikke modifiseres.\n"
"For å gjøre endringer i den, kan du opprette en ny arvet scene."
-#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "Ugh"
-msgstr "Æsj"
-
#: editor/editor_node.cpp
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
@@ -1820,6 +1993,16 @@ msgid "Default"
msgstr "Standard"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Play This Scene"
+msgstr "Spill Scene"
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Close Tab"
+msgstr "Lukk Andre Faner"
+
+#: editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr "Bytt Scenefane"
@@ -1912,9 +2095,8 @@ msgid "MeshLibrary..."
msgstr "MeshBibliotek..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "TileSet..."
-msgstr "TileSet…"
+msgstr "Flissett…"
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
@@ -1943,10 +2125,6 @@ msgstr "Prosjekt"
msgid "Project Settings"
msgstr "Prosjektinnstillinger"
-#: editor/editor_node.cpp
-msgid "Run Script"
-msgstr "Kjør Skript"
-
#: editor/editor_node.cpp editor/project_export.cpp
msgid "Export"
msgstr "Eksporter"
@@ -1956,6 +2134,11 @@ msgid "Tools"
msgstr "Verktøy"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Open Project Data Folder"
+msgstr "Åpne ProsjektManager?"
+
+#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr "Avslutt til Prosjektliste"
@@ -2071,6 +2254,20 @@ msgstr "Redigeringsverktøy Layout"
msgid "Toggle Fullscreen"
msgstr "Skru av/på Fullskjerm"
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Open Editor Data/Settings Folder"
+msgstr "Redigeringsverktøy-instillinger"
+
+#: editor/editor_node.cpp
+msgid "Open Editor Data Folder"
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Open Editor Settings Folder"
+msgstr "Redigeringsverktøy-instillinger"
+
#: editor/editor_node.cpp editor/project_export.cpp
#, fuzzy
msgid "Manage Export Templates"
@@ -2087,7 +2284,8 @@ msgstr "Klasser"
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
msgid "Search"
msgstr "Søk"
@@ -2131,7 +2329,7 @@ msgstr "Sett scenen på pause"
msgid "Stop the scene."
msgstr "Stopp scenen."
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/editor_profiler.cpp
msgid "Stop"
msgstr "Stopp"
@@ -2152,6 +2350,16 @@ msgid "Play Custom Scene"
msgstr "Spill av Tilpasset Scene"
#: editor/editor_node.cpp
+msgid "Changing the video driver requires restarting the editor."
+msgstr ""
+
+#: editor/editor_node.cpp editor/project_settings_editor.cpp
+#: editor/settings_config_dialog.cpp
+#, fuzzy
+msgid "Save & Restart"
+msgstr "Lagre & Avslutt"
+
+#: editor/editor_node.cpp
#, fuzzy
msgid "Spins when the editor window repaints!"
msgstr "Snurrer når editorvinduet rendrer om!"
@@ -2172,42 +2380,6 @@ msgstr "Deaktiver Oppdateringsspinner"
msgid "Inspector"
msgstr "Inspektør"
-#: editor/editor_node.cpp
-msgid "Create a new resource in memory and edit it."
-msgstr "Lag en ny ressurs i minnet og endre den."
-
-#: editor/editor_node.cpp
-msgid "Load an existing resource from disk and edit it."
-msgstr "Last inn en eksisterende ressurs fra disk og rediger den."
-
-#: editor/editor_node.cpp
-msgid "Save the currently edited resource."
-msgstr "Lagre den nylige redigerte ressursen."
-
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-msgid "Save As..."
-msgstr "Lagre Som..."
-
-#: editor/editor_node.cpp
-msgid "Go to the previous edited object in history."
-msgstr "Gå til det forrige redigerte objektet i historikken."
-
-#: editor/editor_node.cpp
-msgid "Go to the next edited object in history."
-msgstr "Gå til det neste redigerte objektet i historikken."
-
-#: editor/editor_node.cpp
-msgid "History of recently edited objects."
-msgstr "Historikk av nylige redigerte objekter."
-
-#: editor/editor_node.cpp
-msgid "Object properties."
-msgstr "Objektegenskaper."
-
-#: editor/editor_node.cpp
-msgid "Changes may be lost!"
-msgstr "Endringer kan bli tapt!"
-
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
@@ -2222,6 +2394,11 @@ msgid "FileSystem"
msgstr "FilSystem"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Expand Bottom Panel"
+msgstr "Utvid alle"
+
+#: editor/editor_node.cpp scene/resources/visual_shader.cpp
msgid "Output"
msgstr "Output"
@@ -2299,19 +2476,24 @@ msgid "Thumbnail..."
msgstr "Miniatyrbilde..."
#: editor/editor_plugin_settings.cpp
+#, fuzzy
+msgid "Edit Plugin"
+msgstr "Rediger Poly"
+
+#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
msgstr "Installerte Plugins:"
-#: editor/editor_plugin_settings.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Update"
msgstr "Oppdater"
-#: editor/editor_plugin_settings.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Version:"
msgstr "Versjon:"
-#: editor/editor_plugin_settings.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Author:"
msgstr "Forfatter:"
@@ -2319,13 +2501,16 @@ msgstr "Forfatter:"
msgid "Status:"
msgstr "Status:"
-#: editor/editor_profiler.cpp
-msgid "Stop Profiling"
-msgstr "Stopp Profilering"
+#: editor/editor_plugin_settings.cpp
+#, fuzzy
+msgid "Edit:"
+msgstr "Rediger"
-#: editor/editor_profiler.cpp
-msgid "Start Profiling"
-msgstr "Start Profilering"
+#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Start"
+msgstr "Start!"
#: editor/editor_profiler.cpp
msgid "Measure:"
@@ -2376,6 +2561,103 @@ msgstr "Tid:"
msgid "Calls"
msgstr "Ring"
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "On"
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid "Layer"
+msgstr ""
+
+#: editor/editor_properties.cpp
+msgid "Bit %d, value %d"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "[Empty]"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
+msgid "Assign.."
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Pick a Viewport"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/property_editor.cpp
+msgid "New Script"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "New %s"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Make Unique"
+msgstr ""
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Show in File System"
+msgstr ""
+
+#: editor/editor_properties.cpp
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Paste"
+msgstr "Lim inn"
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Convert To %s"
+msgstr ""
+
+#: editor/editor_properties.cpp
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Open Editor"
+msgstr "Åpne i Redigeringsverktøy"
+
+#: editor/editor_properties.cpp editor/property_editor.cpp
+msgid "Selected node is not a Viewport!"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "Size: "
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "Page: "
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+#, fuzzy
+msgid "New Key:"
+msgstr "Nytt navn:"
+
+#: editor/editor_properties_array_dict.cpp
+#, fuzzy
+msgid "New Value:"
+msgstr "Nytt navn:"
+
+#: editor/editor_properties_array_dict.cpp
+msgid "Add Key/Value Pair"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Item"
+msgstr ""
+
#: editor/editor_run_native.cpp
msgid "Select device from the list"
msgstr "Velg enhet fra listen"
@@ -2412,10 +2694,6 @@ msgstr "Kunne ikke kjøre skript:"
msgid "Did you forget the '_run' method?"
msgstr "Glemte du '_run'-metoden?"
-#: editor/editor_settings.cpp
-msgid "Default (Same as Editor)"
-msgstr "Standard (Samme som Editor)"
-
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Velg Node(r) for Importering"
@@ -2441,6 +2719,7 @@ msgid "(Installed)"
msgstr "(Installert)"
#: editor/export_template_manager.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download"
msgstr "Last ned"
@@ -2466,7 +2745,8 @@ msgid "Can't open export templates zip."
msgstr "Kan ikke åpne eksportmalzip."
#: editor/export_template_manager.cpp
-msgid "Invalid version.txt format inside templates."
+#, fuzzy
+msgid "Invalid version.txt format inside templates: %s."
msgstr "Ugyldig version.txt format i mal."
#: editor/export_template_manager.cpp
@@ -2532,6 +2812,12 @@ msgid "Download Complete."
msgstr "Nedlastning fullført."
#: editor/export_template_manager.cpp
+msgid ""
+"Templates installation failed. The problematic templates archives can be "
+"found at '%s'."
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid "Error requesting url: "
msgstr "Error ved forespørsel av url: "
@@ -2614,7 +2900,8 @@ msgid "Download Templates"
msgstr "Last ned Mal"
#: editor/export_template_manager.cpp
-msgid "Select mirror from list: "
+#, fuzzy
+msgid "Select mirror from list: (Shift+Click: Open in Browser)"
msgstr "Velg fillager fra liste: "
#: editor/file_type_cache.cpp
@@ -2627,11 +2914,13 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr "Kan ikke navigere til '%s' for den ble ikke funnet på filsystemet!"
#: editor/filesystem_dock.cpp
-msgid "View items as a grid of thumbnails"
+#, fuzzy
+msgid "View items as a grid of thumbnails."
msgstr "Vis elementer som et rutenett av miniatyrbilder"
#: editor/filesystem_dock.cpp
-msgid "View items as a list"
+#, fuzzy
+msgid "View items as a list."
msgstr "Vis elementer som liste"
#: editor/filesystem_dock.cpp
@@ -2713,7 +3002,7 @@ msgstr "Utvid alle"
msgid "Collapse all"
msgstr "Kollaps alle"
-#: editor/filesystem_dock.cpp
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Rename..."
msgstr "Endre Navn..."
@@ -2744,6 +3033,23 @@ msgid "Duplicate..."
msgstr "Duplisér"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "New Script..."
+msgstr "Hurtigåpne Skript..."
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "New Resource..."
+msgstr "Lagre Ressurs Som..."
+
+#: editor/filesystem_dock.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/project_manager.cpp editor/rename_dialog.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Rename"
+msgstr "Endre navn"
+
+#: editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr "Forrige Katalog"
@@ -2756,15 +3062,30 @@ msgid "Re-Scan Filesystem"
msgstr "Re-Skann Filsystem"
#: editor/filesystem_dock.cpp
-msgid "Toggle folder status as Favorite"
+#, fuzzy
+msgid "Toggle folder status as Favorite."
msgstr "Vis/skjul mappestatus som Favoritt"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Show current scene file."
+msgstr "Velg Gjeldende Mappe"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Instance the selected scene(s) as child of the selected node."
msgstr "Instanser den valgte scene(r) som barn av den valgte noden."
#: editor/filesystem_dock.cpp
+msgid "Enter tree-view."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Search files"
+msgstr "Søk i klasser"
+
+#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
@@ -2772,14 +3093,113 @@ msgstr ""
"Skanner Filer,\n"
"Vennligst Vent..."
-#: editor/filesystem_dock.cpp
+#: editor/filesystem_dock.cpp editor/plugins/tile_map_editor_plugin.cpp
msgid "Move"
msgstr "Flytt"
-#: editor/filesystem_dock.cpp editor/plugins/animation_tree_editor_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Rename"
-msgstr "Endre navn"
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "There is already file or folder with the same name in this location."
+msgstr "En fil eller mappe med dette navnet eksisterer allerede."
+
+#: editor/filesystem_dock.cpp
+msgid "Overwrite"
+msgstr ""
+
+#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
+msgstr "Opprett skript"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Find in files"
+msgstr "%d flere filer"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Find: "
+msgstr "Finn"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Whole words"
+msgstr "Hele Ord"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Match case"
+msgstr "Match Tilfelle"
+
+#: editor/find_in_files.cpp
+msgid "Folder: "
+msgstr ""
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Filter: "
+msgstr "Lim inn Noder"
+
+#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+msgid "Find..."
+msgstr "Finn..."
+
+#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
+msgid "Replace..."
+msgstr "Erstatt..."
+
+#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
+msgid "Cancel"
+msgstr "Avbryt"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Replace: "
+msgstr "Erstatt"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Replace all (no undo)"
+msgstr "Erstatt Alle"
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Searching..."
+msgstr "Lagrer..."
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "Search complete"
+msgstr "Søk Tekst"
+
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "Group name already exists."
+msgstr "ERROR: Animasjonsnavnet finnes allerede!"
+
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "invalid Group name."
+msgstr "Ugyldig navn."
+
+#: editor/groups_editor.cpp editor/node_dock.cpp
+msgid "Groups"
+msgstr "Grupper"
+
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "Nodes not in Group"
+msgstr "Legg til i Gruppe"
+
+#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Filter nodes"
+msgstr "Lim inn Noder"
+
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "Nodes in Group"
+msgstr "Legg til i Gruppe"
#: editor/groups_editor.cpp
msgid "Add to Group"
@@ -2789,6 +3209,11 @@ msgstr "Legg til i Gruppe"
msgid "Remove from Group"
msgstr "Fjern fra Gruppe"
+#: editor/groups_editor.cpp
+#, fuzzy
+msgid "Manage Groups"
+msgstr "Grupper"
+
#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
msgstr "Importer som Enkel Scene"
@@ -2830,7 +3255,7 @@ msgid "Import as Multiple Scenes+Materials"
msgstr "Importer som Flere Scener+Materialer"
#: editor/import/resource_importer_scene.cpp
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import Scene"
msgstr "Importer Scene"
@@ -2892,19 +3317,131 @@ msgstr "Preset..."
msgid "Reimport"
msgstr "Reimporter"
+#: editor/inspector_dock.cpp
+msgid "Failed to load resource."
+msgstr "Kunne ikke laste ressurs."
+
+#: editor/inspector_dock.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr "Ok"
+
+#: editor/inspector_dock.cpp
+msgid "Expand all properties"
+msgstr "Utvid alle egenskaper"
+
+#: editor/inspector_dock.cpp
+msgid "Collapse all properties"
+msgstr "Kollaps alle egenskaper"
+
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Save As..."
+msgstr "Lagre Som..."
+
+#: editor/inspector_dock.cpp
+msgid "Copy Params"
+msgstr "Kopier Parametre"
+
+#: editor/inspector_dock.cpp
+msgid "Paste Params"
+msgstr "Lim inn Parametre"
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Edit Resource Clipboard"
+msgstr "Ressurs-utklippstavle er tom!"
+
+#: editor/inspector_dock.cpp
+msgid "Copy Resource"
+msgstr "Kopier Ressurs"
+
+#: editor/inspector_dock.cpp
+msgid "Make Built-In"
+msgstr "Lag innebygget"
+
+#: editor/inspector_dock.cpp
+msgid "Make Sub-Resources Unique"
+msgstr "Lag underressurser unike"
+
+#: editor/inspector_dock.cpp
+msgid "Open in Help"
+msgstr "Åpne i Hjelp"
+
+#: editor/inspector_dock.cpp
+msgid "Create a new resource in memory and edit it."
+msgstr "Lag en ny ressurs i minnet og endre den."
+
+#: editor/inspector_dock.cpp
+msgid "Load an existing resource from disk and edit it."
+msgstr "Last inn en eksisterende ressurs fra disk og rediger den."
+
+#: editor/inspector_dock.cpp
+msgid "Go to the previous edited object in history."
+msgstr "Gå til det forrige redigerte objektet i historikken."
+
+#: editor/inspector_dock.cpp
+msgid "Go to the next edited object in history."
+msgstr "Gå til det neste redigerte objektet i historikken."
+
+#: editor/inspector_dock.cpp
+msgid "History of recently edited objects."
+msgstr "Historikk av nylige redigerte objekter."
+
+#: editor/inspector_dock.cpp
+msgid "Object properties."
+msgstr "Objektegenskaper."
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Filter properties"
+msgstr "Lim inn Noder"
+
+#: editor/inspector_dock.cpp
+msgid "Changes may be lost!"
+msgstr "Endringer kan bli tapt!"
+
#: editor/multi_node_edit.cpp
#, fuzzy
msgid "MultiNode Set"
msgstr "MultiNode Set"
#: editor/node_dock.cpp
-msgid "Groups"
-msgstr "Grupper"
-
-#: editor/node_dock.cpp
msgid "Select a Node to edit Signals and Groups."
msgstr "Velg en Node for å endre Signaler og Grupper."
+#: editor/plugin_config_dialog.cpp
+#, fuzzy
+msgid "Edit a Plugin"
+msgstr "Rediger Poly"
+
+#: editor/plugin_config_dialog.cpp
+#, fuzzy
+msgid "Create a Plugin"
+msgstr "Lag Omriss"
+
+#: editor/plugin_config_dialog.cpp
+#, fuzzy
+msgid "Plugin Name:"
+msgstr "Plugins"
+
+#: editor/plugin_config_dialog.cpp
+msgid "Subfolder:"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+msgid "Language:"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+#, fuzzy
+msgid "Script Name:"
+msgstr "Prosjektnavn:"
+
+#: editor/plugin_config_dialog.cpp
+msgid "Activate now?"
+msgstr ""
+
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Poly"
@@ -2950,6 +3487,147 @@ msgstr ""
msgid "Delete points"
msgstr "Slett punkter"
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Animation"
+msgstr "Legg til Animasjon"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Load.."
+msgstr "Last"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "This type of node can't be used. Only root nodes are allowed."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid ""
+"AnimationTree is inactive.\n"
+"Activate to enable playback, check node warnings if activation fails."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Set the blending position within the space"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Select and move points, create points with RMB."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Create points."
+msgstr "Slett punkter"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#, fuzzy
+msgid "Erase points."
+msgstr "Høyreklikk: Slett Punkt."
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Point"
+msgstr "Flytt Punkt"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Open Animation Node"
+msgstr "Animasjonsnode"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Triangle already exists"
+msgstr "ERROR: Animasjonsnavnet finnes allerede!"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "BlendSpace2D does not belong to an AnimationTree node."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "No triangles exist, so no blending can take place."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Create triangles by connecting points."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Erase points and triangles."
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Generate blend triangles automatically (instead of manually)"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+msgid "Edit Filters"
+msgstr "Rediger Filtre"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Output node can't be added to the blend tree."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Unable to connect, port may be in use or connection may be invalid."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "No animation player set, so unable to retrieve track names."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Player path set is invalid, so unable to retrieve track names."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/root_motion_editor_plugin.cpp
+msgid ""
+"Animation player has no valid root node path, so unable to retrieve track "
+"names."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Add Node.."
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/root_motion_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Filtered Tracks:"
+msgstr "Rediger Filtre"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Enable filtering"
+msgstr ""
+
#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Toggle Autoplay"
@@ -2977,11 +3655,13 @@ msgid "Remove Animation"
msgstr "Fjern Animasjon"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: Invalid animation name!"
+#, fuzzy
+msgid "Invalid animation name!"
msgstr "ERROR: Ugyldig animasjonsnavn!"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: Animation name already exists!"
+#, fuzzy
+msgid "Animation name already exists!"
msgstr "ERROR: Animasjonsnavnet finnes allerede!"
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -2990,11 +3670,6 @@ msgid "Rename Animation"
msgstr "Endre navn på Animasjon"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Add Animation"
-msgstr "Legg til Animasjon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Blend Next Changed"
msgstr "Blend Neste Endret"
@@ -3012,11 +3687,13 @@ msgid "Duplicate Animation"
msgstr "Dupliser Animasjon"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: No animation to copy!"
+#, fuzzy
+msgid "No animation to copy!"
msgstr "ERROR: Ingen animasjon å kopiere!"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: No animation resource on clipboard!"
+#, fuzzy
+msgid "No animation resource on clipboard!"
msgstr "ERROR: Ingen animasjonsressurs på utklippstavlen!"
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -3028,7 +3705,8 @@ msgid "Paste Animation"
msgstr "Lim inn Animasjon"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "ERROR: No animation to edit!"
+#, fuzzy
+msgid "No animation to edit!"
msgstr "ERROR: Ingen animasjon å endre!"
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -3060,20 +3738,27 @@ msgid "Scale animation playback globally for the node."
msgstr "Skaler animasjonsavspilling globalt for noden."
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create new animation in player."
-msgstr "Lag ny animasjon i avspiller."
+msgid "Animation Tools"
+msgstr "Animasjonsverktøy"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Load animation from disk."
-msgstr "Last animasjon fra disk."
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Animation"
+msgstr "Animasjon"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Load an animation from disk."
-msgstr "Last en animasjon fra disk."
+msgid "New"
+msgstr "Ny"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Save the current animation"
-msgstr "Lagre den gjeldene animasjonen"
+#, fuzzy
+msgid "Edit Transitions..."
+msgstr "Overganger"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
+msgid "Open in Inspector"
+msgstr "Åpne i Redigeringsverktøy"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
@@ -3085,18 +3770,6 @@ msgid "Autoplay on Load"
msgstr "Autoavspill ved Lasting"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Edit Target Blend Times"
-msgstr "Endre Blend-Tid-Mål"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Animation Tools"
-msgstr "Animasjonsverktøy"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Copy Animation"
-msgstr "Kopier Animasjon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Onion Skinning"
msgstr "Løk-lag"
@@ -3145,6 +3818,11 @@ msgid "Include Gizmos (3D)"
msgstr "Inkluder Gizmoer (3D)"
#: editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
+msgid "Pin AnimationPlayer"
+msgstr "Lim inn Animasjon"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
msgstr "Lag Ny Animasjon"
@@ -3154,6 +3832,7 @@ msgstr "Animasjonsnavn:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Error!"
@@ -3173,169 +3852,221 @@ msgstr "Neste (Automatisk Kø):"
msgid "Cross-Animation Blend Times"
msgstr "Kryss-Animasjon Blend-Tid"
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Animation"
-msgstr "Animasjon"
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "End"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Immediate"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Sync"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "At End"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Travel"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Start and end nodes are needed for a sub-transition."
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "No playback resource set at path: %s."
+msgstr "Ikke i resource path."
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid ""
+"Select and move nodes.\n"
+"RMB to add new nodes.\n"
+"Shift+LMB to create connections."
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Create new nodes."
+msgstr "Lag ny %s"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Connect nodes."
+msgstr "Kutt Noder"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Remove selected node or transition"
+msgstr "Fjern valgt spor."
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Toggle autoplay this animation on start, restart or seek to zero."
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Set the end animation. This is useful for sub-transitions."
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Transition: "
+msgstr "Overgang"
#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#, fuzzy
+msgid "AnimationTree"
+msgstr "Animasjon"
+
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "New name:"
msgstr "Nytt navn:"
-#: editor/plugins/animation_tree_editor_plugin.cpp
-msgid "Edit Filters"
-msgstr "Rediger Filtre"
-
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Scale:"
msgstr "Skala:"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
msgstr "Fade Inn (s):"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade Out (s):"
msgstr "Fade Ut (s):"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Blend"
msgstr "Blend"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix"
msgstr "Bland"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Auto Restart:"
msgstr "Start Om Igjen Automatisk:"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Restart (s):"
msgstr "Omstart (s):"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Random Restart (s):"
msgstr "Tilfeldig Omstart (s):"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Start!"
msgstr "Start!"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Amount:"
msgstr "Mengde:"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Blend:"
msgstr "Blend:"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
msgstr "Blend 0:"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 1:"
msgstr "Blend 1:"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "X-Fade Time (s):"
msgstr "X-Fade Tid (s):"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Current:"
msgstr "Gjeldende:"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Add Input"
msgstr "Legg til Input"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Clear Auto-Advance"
msgstr "Fjern Auto-Avansering"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Set Auto-Advance"
msgstr "Sett Auto-Avansering"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Delete Input"
msgstr "Slett Input"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is valid."
msgstr "Animasjonstre er gyldig."
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is invalid."
msgstr "Animasjonstre er ugyldig."
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation Node"
msgstr "Animasjonsnode"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "OneShot Node"
msgstr ""
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix Node"
msgstr "Miks-Node"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Blend2 Node"
msgstr "Blend2 Node"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Blend3 Node"
msgstr "Blend3 Node"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Blend4 Node"
msgstr "Blend4 Node"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeScale Node"
msgstr "TidSkala Node"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeSeek Node"
msgstr "TidSøk Node"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Transition Node"
msgstr "Overgang Node"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Import Animations..."
msgstr "Importer Animasjoner..."
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Node Filters"
msgstr "Rediger Node-Filtre"
-#: editor/plugins/animation_tree_editor_plugin.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Filters..."
msgstr "Filtre..."
-#: editor/plugins/animation_tree_editor_plugin.cpp
-#, fuzzy
-msgid "AnimationTree"
-msgstr "Animasjon"
-
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Free"
-msgstr "Frigjør"
-
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr "Innhold:"
@@ -3390,8 +4121,14 @@ msgid "Asset Download Error:"
msgstr "Asset Nedlasting Error:"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Fetching:"
-msgstr "Henter:"
+#, fuzzy
+msgid "Downloading (%s / %s)..."
+msgstr "Laster ned"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Downloading..."
+msgstr "Laster ned"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Resolving..."
@@ -3420,20 +4157,22 @@ msgid "Download for this asset is already in progress!"
msgstr "Nedlastning for denne asset'en er allerede i gang!"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "first"
+#, fuzzy
+msgid "First"
msgstr "første"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "prev"
-msgstr "forrige"
+#, fuzzy
+msgid "Previous"
+msgstr "Forrige fane"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "next"
-msgstr "neste"
+msgid "Next"
+msgstr "Neste"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "last"
-msgstr "siste"
+msgid "Last"
+msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -3501,7 +4240,7 @@ msgid "Bake Lightmaps"
msgstr ""
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview"
msgstr "Forhåndsvis"
@@ -3510,12 +4249,10 @@ msgid "Configure Snap"
msgstr "Konfigurer Snap"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Offset:"
msgstr "Rutenett Offset:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Step:"
msgstr "Rutenett Steg:"
@@ -3528,14 +4265,6 @@ msgid "Rotation Step:"
msgstr "Rotasjon Steg:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move Pivot"
-msgstr "Flytt Pivot"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move Action"
-msgstr "Flytt Handling"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide"
msgstr "Flytt vertikal veileder"
@@ -3564,11 +4293,28 @@ msgid "Create new horizontal and vertical guides"
msgstr "Lag ny horisontal og vertikal veileder"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Edit IK Chain"
-msgstr "Endre IK Kjede"
+#, fuzzy
+msgid "Move pivot"
+msgstr "Flytt Pivot"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Edit CanvasItem"
+#, fuzzy
+msgid "Rotate CanvasItem"
+msgstr "Endre CanvasItem"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Move anchor"
+msgstr "Flytt Handling"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Resize CanvasItem"
+msgstr "Endre CanvasItem"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Move CanvasItem"
msgstr "Endre CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3588,6 +4334,21 @@ msgid "Paste Pose"
msgstr "Lim Inn Pose"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom out"
+msgstr "Zoom Ut"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom reset"
+msgstr "Zoom Ut"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Zoom in"
+msgstr "Zoom Inn"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode"
msgstr "Velg Modus"
@@ -3635,7 +4396,8 @@ msgid "Pan Mode"
msgstr "Panorerings-Modus"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Toggles snapping"
+#, fuzzy
+msgid "Toggle snapping."
msgstr "Slå av/på snapping"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3643,7 +4405,8 @@ msgid "Use Snap"
msgstr "Bruk Snap"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snapping options"
+#, fuzzy
+msgid "Snapping Options"
msgstr "Snapping innstillinger"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -3685,6 +4448,11 @@ msgid "Snap to node sides"
msgstr "Snap til nodesider"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Snap to node center"
+msgstr "Snap til nodeanker"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to other nodes"
msgstr "Snap til andre noder"
@@ -3711,14 +4479,6 @@ msgid "Restores the object's children's ability to be selected."
msgstr "Gjenopprett objektets barn sin mulighet for å bli valgt."
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Make Bones"
-msgstr "Lag Ben"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Clear Bones"
-msgstr "Fjern Ben"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Bones"
msgstr "Vis Ben"
@@ -3731,6 +4491,15 @@ msgid "Clear IK Chain"
msgstr "Fjern IK Kjede"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make Custom Bone(s) from Node(s)"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Clear Custom Bones"
+msgstr "Fjern Ben"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
msgstr "Vis"
@@ -3777,14 +4546,11 @@ msgid "Layout"
msgstr "Layout"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Keys"
+#, fuzzy
+msgid "Insert keys."
msgstr "Sett inn Nøkler"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert Key"
-msgstr "Sett inn Nøkkel"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr "Sett inn Nøkkel (Eksisterende Spor)"
@@ -3797,14 +4563,6 @@ msgid "Clear Pose"
msgstr "Fjern Pose"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Drag pivot from mouse position"
-msgstr "Dra pivot fra musposisjon"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Set pivot at mouse position"
-msgstr "Sett pivot på musposisjon"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
msgstr "Multipliser rutenett-steg med 2"
@@ -3820,10 +4578,6 @@ msgstr "Legg til %s"
msgid "Adding %s..."
msgstr "Legger til %s..."
-#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "Ok"
-msgstr "Ok"
-
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Cannot instantiate multiple nodes without root."
msgstr "Kan ikke instansiere flere noder uten rot."
@@ -3859,27 +4613,20 @@ msgstr "Lag Poly3D"
msgid "Set Handle"
msgstr "Sett Handle"
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove item %d?"
-msgstr "Fjern element %d?"
-
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Add Item"
-msgstr "Legg til Element"
-
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Remove Selected Item"
-msgstr "Fjern Valgte Element"
+#: editor/plugins/cpu_particles_editor_plugin.cpp
+#, fuzzy
+msgid "CPUParticles"
+msgstr "Partikler"
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Import from Scene"
-msgstr "Importer fra Scene"
+#: editor/plugins/cpu_particles_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emission Points From Mesh"
+msgstr ""
-#: editor/plugins/cube_grid_theme_editor_plugin.cpp
-msgid "Update from Scene"
-msgstr "Oppdater fra Scene"
+#: editor/plugins/cpu_particles_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emission Points From Node"
+msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
@@ -3951,15 +4698,6 @@ msgstr "Hold Shift for å endre tangenter individuelt"
msgid "Bake GI Probe"
msgstr "Bak GI Probe"
-#: editor/plugins/gradient_editor_plugin.cpp
-msgid "Add/Remove Color Ramp Point"
-msgstr "Legg til/Fjern Farge-Rampe-Punkt"
-
-#: editor/plugins/gradient_editor_plugin.cpp
-#: editor/plugins/shader_graph_editor_plugin.cpp
-msgid "Modify Color Ramp"
-msgstr "Modifiser Farge-Rampe"
-
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "Element %d"
@@ -4043,6 +4781,7 @@ msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Model has no UV in this layer"
msgstr ""
@@ -4112,6 +4851,27 @@ msgstr ""
msgid "Outline Size:"
msgstr ""
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Remove item %d?"
+msgstr "Fjern element %d?"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item"
+msgstr "Legg til Element"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Remove Selected Item"
+msgstr "Fjern Valgte Element"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene"
+msgstr "Importer fra Scene"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Update from Scene"
+msgstr "Oppdater fra Scene"
+
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
msgstr ""
@@ -4212,70 +4972,6 @@ msgstr "Tilfeldig Skala:"
msgid "Populate"
msgstr ""
-#: editor/plugins/navigation_mesh_editor_plugin.cpp
-msgid "Bake!"
-msgstr ""
-
-#: editor/plugins/navigation_mesh_editor_plugin.cpp
-msgid "Bake the navigation mesh."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_editor_plugin.cpp
-msgid "Clear the navigation mesh."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Setting up Configuration..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Calculating grid size..."
-msgstr "Regner ut rutenettstørrelse…"
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Creating heightfield..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Marking walkable triangles..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Constructing compact heightfield..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Eroding walkable area..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Partitioning..."
-msgstr "Partisjonerer..."
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Creating contours..."
-msgstr "Lager konturer..."
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Creating polymesh..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Converting to native navigation mesh..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Navigation Mesh Generator Setup:"
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Parsing Geometry..."
-msgstr ""
-
-#: editor/plugins/navigation_mesh_generator.cpp
-msgid "Done!"
-msgstr "Ferdig!"
-
#: editor/plugins/navigation_polygon_editor_plugin.cpp
msgid "Create Navigation Polygon"
msgstr ""
@@ -4336,18 +5032,6 @@ msgid "Emission Colors"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry."
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Node does not contain geometry (faces)."
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "A processor material of type 'ParticlesMaterial' is required."
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -4356,15 +5040,11 @@ msgid "No faces!"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emission Points From Mesh"
+msgid "Node does not contain geometry."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Create Emission Points From Node"
+msgid "Node does not contain geometry (faces)."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
@@ -4392,6 +5072,19 @@ msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
+msgid "A processor material of type 'ParticlesMaterial' is required."
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to CPUParticles"
+msgstr "Konverter til store versaler"
+
+#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
@@ -4468,6 +5161,22 @@ msgstr "Fjern Punkt"
msgid "Close Curve"
msgstr "Lukk Kurve"
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/project_export.cpp
+msgid "Options"
+msgstr "Innstillinger"
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Mirror Handle Angles"
+msgstr ""
+
+#: editor/plugins/path_2d_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+msgid "Mirror Handle Lengths"
+msgstr ""
+
#: editor/plugins/path_editor_plugin.cpp
msgid "Curve Point #"
msgstr "Kurvepunkt #"
@@ -4504,19 +5213,95 @@ msgstr "Fjern Funksjon"
msgid "Remove In-Control Point"
msgstr ""
+#: editor/plugins/physical_bone_plugin.cpp
+#, fuzzy
+msgid "Move joint"
+msgstr "Flytt Punkt"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Sync bones"
+msgstr "Vis Ben"
+
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon & UV"
+msgstr "Lag Poly"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Split point with itself."
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Split can't form an existing edge."
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Split already exists."
+msgstr "Eksisterer allerede"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Add Split"
+msgstr "Legg til punkt"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid Split: "
+msgstr ": Ugyldige argumenter: "
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Remove Split"
+msgstr "Fjern punkt"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Transform UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Paint bone weights"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Poly"
+msgstr "Rediger Poly"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Splits"
+msgstr "Splitt Sti"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Bones"
+msgstr "Lag Ben"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon"
+msgstr "Lag Poly"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Move Point"
msgstr "Flytt Punkt"
@@ -4545,12 +5330,25 @@ msgid "Scale Polygon"
msgstr "Skaler Polygon"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/property_editor.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Edit"
-msgstr "Rediger"
+msgid "Connect two points to make a split"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Select a split to erase it"
+msgstr "Velg en Mappe å Skanne"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Paint weights with specified intensity"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UnPaint weights with specified intensity"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Radius:"
+msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon->UV"
@@ -4565,9 +5363,9 @@ msgid "Clear UV"
msgstr "Fjern UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap"
-msgstr ""
+#, fuzzy
+msgid "Grid Settings"
+msgstr "Redigeringsverktøy-instillinger"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
@@ -4577,6 +5375,36 @@ msgstr "Aktiver Snap"
msgid "Grid"
msgstr "Rutenett"
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Configure Grid:"
+msgstr "Konfigurer Snap"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Grid Offset X:"
+msgstr "Rutenett Offset:"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Grid Offset Y:"
+msgstr "Rutenett Offset:"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Grid Step X:"
+msgstr "Rutenett Steg:"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Grid Step Y:"
+msgstr "Rutenett Steg:"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Sync Bones to Polygon"
+msgstr "Skaler Polygon"
+
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
msgstr "ERROR: Kunne ikke laste ressurs!"
@@ -4599,6 +5427,10 @@ msgid "Resource clipboard is empty!"
msgstr "Ressurs-utklippstavle er tom!"
#: editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Paste Resource"
+msgstr "Lim inn Ressurs"
+
+#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr "Åpne i Redigeringsverktøy"
@@ -4620,17 +5452,19 @@ msgid "Load Resource"
msgstr "Last Ressurs"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-msgid "Paste"
-msgstr "Lim inn"
-
-#: editor/plugins/resource_preloader_editor_plugin.cpp
#, fuzzy
msgid "ResourcePreloader"
msgstr "Ressurs"
+#: editor/plugins/root_motion_editor_plugin.cpp
+msgid "AnimationTree has no path set to an AnimationPlayer"
+msgstr ""
+
+#: editor/plugins/root_motion_editor_plugin.cpp
+#, fuzzy
+msgid "Path to AnimationPlayer is invalid"
+msgstr "Animasjonstre er ugyldig."
+
#: editor/plugins/script_editor_plugin.cpp
msgid "Clear Recent Files"
msgstr "Fjern Nylige Filer"
@@ -4643,6 +5477,21 @@ msgstr ""
"\""
#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Error writing TextFile:"
+msgstr "Error ved lagring av TileSet!"
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Error could not load file."
+msgstr "Kunne ikke opprette mappe."
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Error saving file!"
+msgstr "Error ved lagring av TileSet!"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme"
msgstr "Error ved lasting av tema"
@@ -4659,6 +5508,21 @@ msgid "Error importing"
msgstr "Error ved importering"
#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "New TextFile..."
+msgstr "Ny Mappe..."
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Open File"
+msgstr "Åpne en fil"
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Save File As..."
+msgstr "Lagre Som..."
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
msgstr "Importer Tema"
@@ -4671,6 +5535,10 @@ msgid " Class Reference"
msgstr " Klassereferanse"
#: editor/plugins/script_editor_plugin.cpp
+msgid "Toggle alphabetical sorting of the method list."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Sort"
msgstr "Sorter"
@@ -4699,8 +5567,9 @@ msgid "File"
msgstr "Fil"
#: editor/plugins/script_editor_plugin.cpp
-msgid "New"
-msgstr "Ny"
+#, fuzzy
+msgid "New TextFile"
+msgstr "Vis Filer"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
@@ -4727,6 +5596,11 @@ msgid "History Next"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Theme"
+msgstr "Tema"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Reload Theme"
msgstr "Gjeninnlast drakt"
@@ -4760,11 +5634,6 @@ msgstr "Veksle skriptpanel"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
-msgid "Find..."
-msgstr "Finn..."
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
msgstr "Finn neste"
@@ -4818,10 +5687,6 @@ msgid "Discard"
msgstr "Forkast"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Create Script"
-msgstr "Opprett skript"
-
-#: editor/plugins/script_editor_plugin.cpp
msgid ""
"The following files are newer on disk.\n"
"What action should be taken?:"
@@ -4840,45 +5705,70 @@ msgid "Debugger"
msgstr "Feilretter"
#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Search results"
+msgstr "Søk hjelp"
+
+#: editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Search in files"
+msgstr "Søk i klasser"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Line"
+msgstr "Linje:"
+
+#: editor/plugins/script_text_editor.cpp
+msgid "(ignore)"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Lookup Symbol"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Pick Color"
msgstr "Velg farge"
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Convert Case"
msgstr ""
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Uppercase"
msgstr "Store versaler"
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Lowercase"
msgstr "Små bokstaver"
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Capitalize"
msgstr "Store bokstaver"
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+msgid "Syntax Highlighter"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+msgid "Standard"
+msgstr ""
+
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
msgstr "Klipp ut"
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
-msgid "Copy"
-msgstr "Lim inn"
-
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Select All"
@@ -4968,8 +5858,9 @@ msgid "Find Previous"
msgstr "Finn forrige"
#: editor/plugins/script_text_editor.cpp
-msgid "Replace..."
-msgstr "Erstatt..."
+#, fuzzy
+msgid "Find in files..."
+msgstr "Filtrer Filer..."
#: editor/plugins/script_text_editor.cpp
msgid "Goto Function..."
@@ -5064,6 +5955,10 @@ msgid "Add/Remove to Color Ramp"
msgstr ""
#: editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Color Ramp"
+msgstr "Modifiser Farge-Rampe"
+
+#: editor/plugins/shader_graph_editor_plugin.cpp
msgid "Add/Remove to Curve Map"
msgstr ""
@@ -5111,6 +6006,42 @@ msgstr ""
msgid "Add Shader Graph Node"
msgstr ""
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "This skeleton has no bones, create some children Bone2D nodes."
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Skeleton2D"
+msgstr "Singleton"
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Make Rest Pose (From Bones)"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Set Bones to Rest Pose"
+msgstr ""
+
+#: editor/plugins/skeleton_editor_plugin.cpp
+msgid "Create physical bones"
+msgstr ""
+
+#: editor/plugins/skeleton_editor_plugin.cpp
+#, fuzzy
+msgid "Skeleton"
+msgstr "Singleton"
+
+#: editor/plugins/skeleton_editor_plugin.cpp
+#, fuzzy
+msgid "Create physical skeleton"
+msgstr "Lag Omriss"
+
+#: editor/plugins/skeleton_ik_editor_plugin.cpp
+#, fuzzy
+msgid "Play IK"
+msgstr "Spill"
+
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
msgstr ""
@@ -5237,10 +6168,6 @@ msgid "Align with view"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
-msgid "OK :("
-msgstr "OK :("
-
-#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Ingen foreldre å instansere et barn på."
@@ -5249,6 +6176,11 @@ msgid "This operation requires a single selected node."
msgstr "Denne operasjonen krever én valgt node."
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Lock View Rotation"
+msgstr "Vis Informasjon"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
msgstr ""
@@ -5293,6 +6225,11 @@ msgid "Doppler Enable"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Cinematic Preview"
+msgstr "Lager Forhåndsvisning av Mesh"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
msgstr ""
@@ -5423,6 +6360,11 @@ msgid "Tool Scale"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Snap To Floor"
+msgstr "Snap til rutenett"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
msgstr ""
@@ -5431,6 +6373,10 @@ msgid "Transform"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap object to floor"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog..."
msgstr ""
@@ -5459,6 +6405,10 @@ msgid "4 Viewports"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Gizmos"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Origin"
msgstr ""
@@ -5472,10 +6422,6 @@ msgid "Settings"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Skeleton Gizmo visibility"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
msgstr ""
@@ -5535,6 +6481,50 @@ msgstr ""
msgid "Post"
msgstr ""
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Sprite is empty!"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Can't convert a sprite using animation frames to mesh."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't replace by mesh."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Sprite"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to 2D Mesh"
+msgstr "Konverter til store versaler"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create 2D Mesh"
+msgstr "Lag ny %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Simplification: "
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Grow (Pixels): "
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Update Preview"
+msgstr "Forhåndsvis"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Settings:"
+msgstr "Redigeringsverktøy-instillinger"
+
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
msgstr ""
@@ -5604,14 +6594,6 @@ msgstr ""
msgid "SpriteFrames"
msgstr ""
-#: editor/plugins/style_box_editor_plugin.cpp
-msgid "StyleBox Preview:"
-msgstr ""
-
-#: editor/plugins/style_box_editor_plugin.cpp
-msgid "StyleBox"
-msgstr ""
-
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Set Region Rect"
msgstr ""
@@ -5637,26 +6619,19 @@ msgid "Auto Slice"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Offset:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Step:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Separation:"
+msgid "Sep.:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Texture Region"
-msgstr ""
-
-#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Texture Region Editor"
+msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
@@ -5672,11 +6647,6 @@ msgid "Add All"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Remove Item"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr ""
@@ -5750,10 +6720,6 @@ msgstr ""
msgid "Many"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
-msgid "Options"
-msgstr "Innstillinger"
-
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Has,Many,Options"
@@ -5779,7 +6745,7 @@ msgstr ""
msgid "Icon"
msgstr "Ikon"
-#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Style"
msgstr ""
@@ -5792,8 +6758,8 @@ msgid "Color"
msgstr "Farge"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme"
-msgstr "Tema"
+msgid "Constant"
+msgstr "Konstant"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
@@ -5801,6 +6767,11 @@ msgid "Erase Selection"
msgstr "Fjern Utvalg"
#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Fix Invalid Tiles"
+msgstr "Ugyldig navn."
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint TileMap"
msgstr ""
@@ -5821,12 +6792,9 @@ msgid "Erase TileMap"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Erase selection"
-msgstr ""
-
-#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Find tile"
-msgstr ""
+#, fuzzy
+msgid "Find Tile"
+msgstr "Finn neste"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Transpose"
@@ -5849,6 +6817,11 @@ msgid "Pick Tile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Move Selection"
+msgstr "Fjern Utvalg"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Rotate 0 degrees"
msgstr "Roter 0 grader"
@@ -5865,66 +6838,112 @@ msgid "Rotate 270 degrees"
msgstr "Roter 270 grader"
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Could not find tile:"
+#, fuzzy
+msgid "Add Texture(s) to TileSet"
+msgstr "Legg til node(r) fra tre"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Remove current Texture from TileSet"
+msgstr "Fjern Kurvepunkt"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Item name or ID:"
+msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from scene?"
+msgid ""
+"Select sub-tile to use as icon, this will be also used on invalid autotile "
+"bindings."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from scene?"
+msgid "Display tile's names (hold Alt Key)"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
-msgid "Tile Set"
-msgstr "TileSet..."
+msgid "Remove Selected Textue and ALL TILES wich uses it?"
+msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Create from Scene"
+msgid "You haven't selected a texture to remove."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Merge from Scene"
+msgid "Create from scene?"
msgstr ""
-#: editor/plugins/tile_set_editor_plugin.cpp editor/script_editor_debugger.cpp
-msgid "Error"
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Autotiles"
+msgid " file(s) was not added because was already on the list."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
-"Select sub-tile to use as icon, this will be also used on invalid autotile "
-"bindings."
+"Drag handles to edit Rect.\n"
+"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"LMB: set bit on.\n"
-"RMB: set bit off."
+"RMB: set bit off.\n"
+"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
-msgid "Select current edited sub-tile."
+msgid ""
+"Select current edited sub-tile.\n"
+"Click on another Tile to edit it."
msgstr "Velg Gjeldende Mappe"
#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Select sub-tile to change its priority."
+msgid ""
+"Select sub-tile to use as icon, this will be also used on invalid autotile "
+"bindings.\n"
+"Click on another Tile to edit it."
msgstr ""
-#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
-msgid "Cancel"
-msgstr "Avbryt"
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid ""
+"Select sub-tile to change its priority.\n"
+"Click on another Tile to edit it."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "This property can't be changed."
+msgstr "Denne operasjonen kan ikke gjøres uten en scene."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tile Set"
+msgstr "TileSet..."
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Vertex"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Fragment"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Light"
+msgstr "Høyre"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "VisualShader"
+msgstr ""
#: editor/project_export.cpp
msgid "Runnable"
@@ -5939,7 +6958,7 @@ msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted: "
+msgid "Export templates for this platform are missing/corrupted:"
msgstr ""
#: editor/project_export.cpp
@@ -6013,10 +7032,6 @@ msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
-msgstr ""
-
-#: editor/project_export.cpp
msgid "Export With Debug"
msgstr ""
@@ -6025,7 +7040,7 @@ msgid "The path does not exist."
msgstr ""
#: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' file."
+msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
msgstr ""
#: editor/project_manager.cpp
@@ -6033,6 +7048,14 @@ msgid "Please choose an empty folder."
msgstr ""
#: editor/project_manager.cpp
+msgid "Please choose a 'project.godot' or '.zip' file."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Directory already contains a Godot project."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Imported Project"
msgstr ""
@@ -6124,6 +7147,11 @@ msgid "Project Path:"
msgstr "Prosjektsti:"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Project Installation Path:"
+msgstr "Prosjektsti:"
+
+#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@@ -6234,8 +7262,8 @@ msgstr "Museknapp"
#: editor/project_settings_editor.cpp
msgid ""
-"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
-"'\"'."
+"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"'\"'"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -6247,9 +7275,22 @@ msgid "Rename Input Action Event"
msgstr ""
#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Change Action deadzone"
+msgstr "Endre Animasjonsnavn:"
+
+#: editor/project_settings_editor.cpp
msgid "Add Input Action Event"
msgstr ""
+#: editor/project_settings_editor.cpp
+msgid "All Devices"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
+msgid "Device"
+msgstr ""
+
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Shift+"
msgstr ""
@@ -6291,20 +7332,22 @@ msgid "Wheel Down Button"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Button 6"
+msgid "Wheel Left Button"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Button 7"
+msgid "Wheel Right Button"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Button 8"
-msgstr ""
+#, fuzzy
+msgid "X Button 1"
+msgstr "Museknapp"
#: editor/project_settings_editor.cpp
-msgid "Button 9"
-msgstr ""
+#, fuzzy
+msgid "X Button 2"
+msgstr "Museknapp"
#: editor/project_settings_editor.cpp
msgid "Joypad Axis Index:"
@@ -6332,10 +7375,6 @@ msgid "Add Event"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Device"
-msgstr ""
-
-#: editor/project_settings_editor.cpp
msgid "Button"
msgstr ""
@@ -6381,6 +7420,12 @@ msgid "Delete Item"
msgstr "Slett Valgte"
#: editor/project_settings_editor.cpp
+msgid ""
+"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
+"'\"'."
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Already existing"
msgstr "Eksisterer allerede"
@@ -6452,6 +7497,10 @@ msgstr ""
msgid "Override For..."
msgstr ""
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+msgid "Editor must be restarted for changes to take effect"
+msgstr ""
+
#: editor/project_settings_editor.cpp
msgid "Input Map"
msgstr ""
@@ -6461,6 +7510,15 @@ msgid "Action:"
msgstr ""
#: editor/project_settings_editor.cpp
+#, fuzzy
+msgid "Action"
+msgstr "Flytt Handling"
+
+#: editor/project_settings_editor.cpp
+msgid "Deadzone"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Device:"
msgstr ""
@@ -6522,10 +7580,6 @@ msgid "AutoLoad"
msgstr ""
#: editor/property_editor.cpp
-msgid "Pick a Viewport"
-msgstr ""
-
-#: editor/property_editor.cpp
msgid "Ease In"
msgstr ""
@@ -6563,76 +7617,166 @@ msgid "Select Node"
msgstr "Kutt Noder"
#: editor/property_editor.cpp
-msgid "New Script"
+msgid "Error loading file: Not a resource!"
msgstr ""
#: editor/property_editor.cpp
-msgid "New %s"
-msgstr ""
+#, fuzzy
+msgid "Pick a Node"
+msgstr "Lim inn Noder"
#: editor/property_editor.cpp
-msgid "Make Unique"
+msgid "Bit %d, val %d."
msgstr ""
#: editor/property_editor.cpp
-msgid "Show in File System"
+msgid "Properties:"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Convert To %s"
+#: editor/property_selector.cpp
+msgid "Select Property"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Error loading file: Not a resource!"
+#: editor/property_selector.cpp
+msgid "Select Virtual Method"
msgstr ""
-#: editor/property_editor.cpp
-msgid "Selected node is not a Viewport!"
+#: editor/property_selector.cpp
+msgid "Select Method"
msgstr ""
-#: editor/property_editor.cpp
+#: editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
+msgstr ""
+
+#: editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
+msgstr ""
+
+#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Pick a Node"
-msgstr "Lim inn Noder"
+msgid "Batch Rename"
+msgstr "Endre navn"
-#: editor/property_editor.cpp
-msgid "Bit %d, val %d."
+#: editor/rename_dialog.cpp
+msgid "Prefix"
msgstr ""
-#: editor/property_editor.cpp
-msgid "On"
+#: editor/rename_dialog.cpp
+msgid "Suffix"
msgstr ""
-#: editor/property_editor.cpp
-msgid "[Empty]"
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Advanced options"
+msgstr "Snapping innstillinger"
+
+#: editor/rename_dialog.cpp
+msgid "Substitute"
msgstr ""
-#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
-msgid "Set"
-msgstr "Sett"
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Node name"
+msgstr "Nodenavn:"
-#: editor/property_editor.cpp
-msgid "Properties:"
+#: editor/rename_dialog.cpp
+msgid "Node's parent name, if available"
msgstr ""
-#: editor/property_selector.cpp
-msgid "Select Property"
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Node type"
+msgstr "Finn Node Type"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Current scene name"
+msgstr "Gjeldende scene er ikke lagret. Åpne likevel?"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Root node name"
+msgstr "Endre navn"
+
+#: editor/rename_dialog.cpp
+msgid ""
+"Sequential integer counter.\n"
+"Compare counter options."
msgstr ""
-#: editor/property_selector.cpp
-msgid "Select Virtual Method"
+#: editor/rename_dialog.cpp
+msgid "Per Level counter"
msgstr ""
-#: editor/property_selector.cpp
-msgid "Select Method"
+#: editor/rename_dialog.cpp
+msgid "If set the counter restarts for each group of child nodes"
msgstr ""
-#: editor/pvrtc_compress.cpp
-msgid "Could not execute PVRTC tool:"
+#: editor/rename_dialog.cpp
+msgid "Initial value for the counter"
msgstr ""
-#: editor/pvrtc_compress.cpp
-msgid "Can't load back converted image using PVRTC tool:"
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Step"
+msgstr "Steg:"
+
+#: editor/rename_dialog.cpp
+msgid "Ammount by which counter is incremented for each node"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Padding"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid ""
+"Minium number of digits for the counter.\n"
+"Missing digits are padded with leading zeros."
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Regular Expressions"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Post-Process"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Keep"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "CamelCase to under_scored"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "under_scored to CamelCase"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Case"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "To Lowercase"
+msgstr "Små bokstaver"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "To Uppercase"
+msgstr "Store versaler"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Reset"
+msgstr "Nullstill Zoom"
+
+#: editor/rename_dialog.cpp editor/script_editor_debugger.cpp
+msgid "Error"
msgstr ""
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
@@ -6671,11 +7815,6 @@ msgstr ""
msgid "Scene Run Settings"
msgstr ""
-#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp
-#: scene/gui/dialogs.cpp
-msgid "OK"
-msgstr ""
-
#: editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
@@ -6695,6 +7834,10 @@ msgid "Instance Scene(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Clear Script"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on the tree root."
msgstr ""
@@ -6735,14 +7878,35 @@ msgid "Load As Placeholder"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Discard Instancing"
-msgstr ""
+#, fuzzy
+msgid "Make Local"
+msgstr "Lag Ben"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Create Root Node:"
+msgstr "Lag Node"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "2D Scene"
+msgstr "Scene"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "3D Scene"
+msgstr "Scene"
#: editor/scene_tree_dock.cpp
-msgid "Makes Sense!"
+msgid "User Interface"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Custom Node"
+msgstr "Kutt Noder"
+
+#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes from a foreign scene!"
msgstr ""
@@ -6751,6 +7915,10 @@ msgid "Can't operate on nodes the current scene inherits from!"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Attach Script"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr ""
@@ -6794,18 +7962,15 @@ msgid "Change Type"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Attach Script"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
-msgid "Clear Script"
-msgstr ""
+#, fuzzy
+msgid "Make Scene Root"
+msgstr "Lagre Scene"
#: editor/scene_tree_dock.cpp
msgid "Merge From Scene"
msgstr ""
-#: editor/scene_tree_dock.cpp
+#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
msgid "Save Branch as Scene"
msgstr ""
@@ -6829,11 +7994,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
-msgid "Filter nodes"
-msgstr "Lim inn Noder"
-
-#: editor/scene_tree_dock.cpp
msgid "Attach a new or existing script for the selected node."
msgstr ""
@@ -6854,17 +8014,10 @@ msgstr ""
msgid "Clear Inheritance? (No Undo!)"
msgstr ""
-#: editor/scene_tree_dock.cpp
-msgid "Clear!"
-msgstr ""
-
-#: editor/scene_tree_editor.cpp
-msgid "Toggle Spatial Visible"
-msgstr ""
-
#: editor/scene_tree_editor.cpp
-msgid "Toggle CanvasItem Visible"
-msgstr ""
+#, fuzzy
+msgid "Toggle Visible"
+msgstr "Veksle visning av skjulte filer"
#: editor/scene_tree_editor.cpp
msgid "Node configuration warning:"
@@ -6872,7 +8025,7 @@ msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
-"Node has connection(s) and group(s)\n"
+"Node has connection(s) and group(s).\n"
"Click to show signals dock."
msgstr ""
@@ -6888,20 +8041,21 @@ msgid ""
"Click to show groups dock."
msgstr ""
-#: editor/scene_tree_editor.cpp
-msgid "Open script"
-msgstr ""
+#: editor/scene_tree_editor.cpp editor/script_create_dialog.cpp
+#, fuzzy
+msgid "Open Script"
+msgstr "Kjør Skript"
#: editor/scene_tree_editor.cpp
msgid ""
"Node is locked.\n"
-"Click to unlock"
+"Click to unlock it."
msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
"Children are not selectable.\n"
-"Click to make selectable"
+"Click to make selectable."
msgstr ""
#: editor/scene_tree_editor.cpp
@@ -6909,6 +8063,12 @@ msgid "Toggle Visibility"
msgstr ""
#: editor/scene_tree_editor.cpp
+msgid ""
+"AnimationPlayer is pinned.\n"
+"Click to unpin."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
msgid "Invalid node name, the following characters are not allowed:"
msgstr ""
@@ -6945,6 +8105,11 @@ msgid "N/A"
msgstr ""
#: editor/script_create_dialog.cpp
+#, fuzzy
+msgid "Open Script/Choose Location"
+msgstr "Åpne SkriptEditor"
+
+#: editor/script_create_dialog.cpp
msgid "Path is empty"
msgstr ""
@@ -7184,10 +8349,22 @@ msgid "Change Camera Size"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
-msgid "Change Sphere Shape Radius"
+msgid "Change Notifier AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Probe Extents"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
msgid "Change Box Shape Extents"
msgstr ""
@@ -7200,19 +8377,34 @@ msgid "Change Capsule Shape Height"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
-msgid "Change Ray Shape Length"
+msgid "Change Cylinder Shape Radius"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
-msgid "Change Notifier Extents"
+msgid "Change Cylinder Shape Height"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
-msgid "Change Particles AABB"
+msgid "Change Ray Shape Length"
msgstr ""
-#: editor/spatial_editor_gizmos.cpp
-msgid "Change Probe Extents"
+#: modules/csg/csg_gizmos.cpp
+#, fuzzy
+msgid "Change Cylinder Radius"
+msgstr "Endre Blend-Tid"
+
+#: modules/csg/csg_gizmos.cpp
+#, fuzzy
+msgid "Change Cylinder Height"
+msgstr "Endre Blend-Tid"
+
+#: modules/csg/csg_gizmos.cpp
+#, fuzzy
+msgid "Change Torus Inner Radius"
+msgstr "Endre Anker og Marginer"
+
+#: modules/csg/csg_gizmos.cpp
+msgid "Change Torus Outer Radius"
msgstr ""
#: modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -7269,16 +8461,6 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
-#: modules/visual_script/visual_script_builtin_funcs.cpp
-msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "Ugyldig typeargument til convert(), bruk TYPE_*-konstantene."
-
-#: modules/gdscript/gdscript_functions.cpp modules/mono/glue/glue_header.h
-#: modules/visual_script/visual_script_builtin_funcs.cpp
-msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr ""
-
-#: modules/gdscript/gdscript_functions.cpp
msgid "step argument is zero!"
msgstr ""
@@ -7347,6 +8529,11 @@ msgstr "Slett Valgte"
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
+msgid "GridMap Fill Selection"
+msgstr "Slett Valgte"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
msgid "GridMap Duplicate Selection"
msgstr "Dupliser Utvalg"
@@ -7429,6 +8616,11 @@ msgid "Clear Selection"
msgstr "Fjern Utvalg"
#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "Fill Selection"
+msgstr "Alle valg"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Settings"
msgstr ""
@@ -7495,10 +8687,79 @@ msgstr "Prosjekt"
msgid "Warnings"
msgstr ""
+#: modules/mono/editor/mono_bottom_panel.cpp
+#, fuzzy
+msgid "View log"
+msgstr "Vis Filer"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
+#: modules/recast/navigation_mesh_editor_plugin.cpp
+msgid "Bake!"
+msgstr ""
+
+#: modules/recast/navigation_mesh_editor_plugin.cpp
+msgid "Bake the navigation mesh."
+msgstr ""
+
+#: modules/recast/navigation_mesh_editor_plugin.cpp
+msgid "Clear the navigation mesh."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Setting up Configuration..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Calculating grid size..."
+msgstr "Regner ut rutenettstørrelse…"
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Creating heightfield..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Marking walkable triangles..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Constructing compact heightfield..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Eroding walkable area..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Partitioning..."
+msgstr "Partisjonerer..."
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Creating contours..."
+msgstr "Lager konturer..."
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Creating polymesh..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Converting to native navigation mesh..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Navigation Mesh Generator Setup:"
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Parsing Geometry..."
+msgstr ""
+
+#: modules/recast/navigation_mesh_generator.cpp
+msgid "Done!"
+msgstr "Ferdig!"
+
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -7554,10 +8815,6 @@ msgid "Set Variable Type"
msgstr "Rediger Variabel:"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Functions:"
-msgstr "Funksjoner:"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr "Variabler:"
@@ -7674,37 +8931,14 @@ msgid "Connect Nodes"
msgstr "Kutt Noder"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Condition"
-msgstr "Betingelse"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Sequence"
-msgstr "Sekvens"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Switch"
-msgstr "Bryter"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Iterator"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "While"
-msgstr "Mens"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Return"
-msgstr "Returner"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Call"
-msgstr "Ring"
+#, fuzzy
+msgid "Connect Node Data"
+msgstr "Kutt Noder"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
-msgid "Get"
-msgstr "Hent"
+msgid "Connect Node Sequence"
+msgstr "Kutt Noder"
#: modules/visual_script/visual_script_editor.cpp
msgid "Script already has function '%s'"
@@ -7733,25 +8967,15 @@ msgid "Remove Function"
msgstr "Fjern Funksjon"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Edit Variable"
-msgstr "Rediger Variabel:"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Edit Signal"
-msgstr "Forandre Signal Argumenter:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Remove Signal"
+msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Editing Variable:"
+msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -7799,6 +9023,11 @@ msgstr "Kutt Noder"
msgid "Paste Nodes"
msgstr "Lim inn Noder"
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Edit Member"
+msgstr "Medlemmer"
+
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr "Tilførseltype ikke itererbar: "
@@ -7853,6 +9082,20 @@ msgid ""
"(error)."
msgstr ""
+#: modules/visual_script/visual_script_property_selector.cpp
+#, fuzzy
+msgid "Search VisualScript"
+msgstr "Lim inn Noder"
+
+#: modules/visual_script/visual_script_property_selector.cpp
+#, fuzzy
+msgid "Get"
+msgstr "Hent"
+
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Set "
+msgstr ""
+
#: platform/javascript/export/export.cpp
msgid "Run in Browser"
msgstr ""
@@ -7903,8 +9146,8 @@ msgstr ""
#: scene/2d/collision_object_2d.cpp
msgid ""
-"This node has no children shapes, so it can't interact with the space.\n"
-"Consider adding CollisionShape2D or CollisionPolygon2D children nodes to "
+"This node has no shape, so it can't collide or interact with other objects.\n"
+"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
"define its shape."
msgstr ""
@@ -7985,6 +9228,19 @@ msgstr ""
msgid "Path property must point to a valid Node2D node to work."
msgstr ""
+#: scene/2d/skeleton_2d.cpp
+msgid "This Bone2D chain should end at a Skeleton2D node."
+msgstr ""
+
+#: scene/2d/skeleton_2d.cpp
+msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
+msgstr ""
+
+#: scene/2d/skeleton_2d.cpp
+msgid ""
+"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
+msgstr ""
+
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
"VisibilityEnable2D works best when used with the edited scene root directly "
@@ -8045,8 +9301,8 @@ msgstr ""
#: scene/3d/collision_object.cpp
msgid ""
-"This node has no children shapes, so it can't interact with the space.\n"
-"Consider adding CollisionShape or CollisionPolygon children nodes to define "
+"This node has no shape, so it can't collide or interact with other objects.\n"
+"Consider adding a CollisionShape or CollisionPolygon as a child to define "
"its shape."
msgstr ""
@@ -8119,6 +9375,17 @@ msgid ""
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
+#: scene/3d/soft_body.cpp
+msgid "This body will be ignored until you set a mesh"
+msgstr ""
+
+#: scene/3d/soft_body.cpp
+msgid ""
+"Size changes to SoftBody will be overriden by the physics engine when "
+"running.\n"
+"Change the size in children collision shapes instead."
+msgstr ""
+
#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@@ -8131,6 +9398,47 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
+#: scene/animation/animation_blend_tree.cpp
+msgid "On BlendTree node '%s', animation not found: '%s'"
+msgstr ""
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Animation not found: '%s'"
+msgstr "Animasjonsverktøy"
+
+#: scene/animation/animation_tree.cpp
+msgid "In node '%s', invalid animation: '%s'."
+msgstr ""
+
+#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Invalid animation: '%s'."
+msgstr "ERROR: Ugyldig animasjonsnavn!"
+
+#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Nothing connected to input '%s' of node '%s'."
+msgstr "Koble '%s' fra '%s'"
+
+#: scene/animation/animation_tree.cpp
+msgid "A root AnimationNode for the graph is not set."
+msgstr ""
+
+#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Path to an AnimationPlayer node containing animations is not set."
+msgstr "Velg en AnimationPlayer fra scenetreet for å endre animasjoner."
+
+#: scene/animation/animation_tree.cpp
+msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
+msgstr ""
+
+#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "AnimationPlayer root is not a valid node."
+msgstr "Animasjonstre er ugyldig."
+
#: scene/gui/color_picker.cpp
msgid "Raw Mode"
msgstr ""
@@ -8200,12 +9508,213 @@ msgstr "Feil ved innlasting av font."
msgid "Invalid font size."
msgstr "Ugyldig fontstørrelse."
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Input"
+msgstr "Legg til Input"
+
+#: scene/resources/visual_shader.cpp
+msgid "None"
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
-#~ msgid "Previous"
-#~ msgstr "Forrige fane"
+msgid "Invalid source for shader."
+msgstr "Ugyldig fontstørrelse."
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to function."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to uniform."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Varyings can only be assigned in vertex function."
+msgstr ""
-#~ msgid "Next"
-#~ msgstr "Neste"
+#~ msgid "Disabled"
+#~ msgstr "Deaktivert"
+
+#~ msgid "Move Anim Track Up"
+#~ msgstr "Flytt Anim Spor Opp"
+
+#~ msgid "Move Anim Track Down"
+#~ msgstr "Flytt Anim-Spor Ned"
+
+#~ msgid "Set Transitions to:"
+#~ msgstr "Sett Overganger til:"
+
+#~ msgid "Anim Track Rename"
+#~ msgstr "Anim-Spor Endre Navn"
+
+#~ msgid "Anim Track Change Interpolation"
+#~ msgstr "Anim Track Endre Interpolasjon"
+
+#~ msgid "Anim Track Change Value Mode"
+#~ msgstr "Anim Spor Forandre Verdi Modus"
+
+#~ msgid "Anim Track Change Wrap Mode"
+#~ msgstr "Anim Spor Endre Løkke Modus"
+
+#~ msgid "Edit Node Curve"
+#~ msgstr "Forandre Nodekurve"
+
+#~ msgid "Edit Selection Curve"
+#~ msgstr "Rediger utvalgskurve"
+
+#~ msgid "Anim Add Key"
+#~ msgstr "Anim Legg til Nøkkel"
+
+#~ msgid "In"
+#~ msgstr "Inn"
+
+#~ msgid "Out"
+#~ msgstr "Ut"
+
+#~ msgid "In-Out"
+#~ msgstr "Inn-Ut"
+
+#~ msgid "Out-In"
+#~ msgstr "Ut-Inn"
+
+#~ msgid "Change Anim Len"
+#~ msgstr "Endre Anim Lengde"
+
+#~ msgid "Change Anim Loop"
+#~ msgstr "Endre Anim-Løkke"
+
+#~ msgid "Anim Create Typed Value Key"
+#~ msgstr "Anim Lag Typet Verdi Nøkkel"
+
+#~ msgid "Anim Add Call Track"
+#~ msgstr "Anim Legg Til Call Track"
+
+#~ msgid "Length (s):"
+#~ msgstr "Lengde (s):"
+
+#~ msgid "Cursor step snap (in seconds)."
+#~ msgstr "Pekersteghopp (i sekunder)."
+
+#~ msgid "Enable/Disable looping in animation."
+#~ msgstr "Aktiver/Deaktiver animasjonsløkke."
+
+#~ msgid "Add new tracks."
+#~ msgstr "Legg til nye spor."
+
+#~ msgid "Move current track up."
+#~ msgstr "Flytt gjeldende spor opp."
+
+#~ msgid "Move current track down."
+#~ msgstr "Flytt gjeldende spor ned."
+
+#~ msgid "Track tools"
+#~ msgstr "Spoor verktøy"
+
+#~ msgid "Enable editing of individual keys by clicking them."
+#~ msgstr "Aktiver endring av individuelle nøkler ved å klikke på dem."
+
+#~ msgid "Key"
+#~ msgstr "Nøkkel"
+
+#~ msgid "Call Functions in Which Node?"
+#~ msgstr "Kall Funksjoner i Hvilken Node?"
+
+#~ msgid "Thanks!"
+#~ msgstr "Takk!"
+
+#~ msgid "I see..."
+#~ msgstr "Jeg forstår..."
+
+#~ msgid "Can't open '%s'."
+#~ msgstr "Kan ikke åpne '%s'."
+
+#~ msgid "Ugh"
+#~ msgstr "Æsj"
+
+#~ msgid "Save the currently edited resource."
+#~ msgstr "Lagre den nylige redigerte ressursen."
+
+#~ msgid "Stop Profiling"
+#~ msgstr "Stopp Profilering"
+
+#~ msgid "Start Profiling"
+#~ msgstr "Start Profilering"
+
+#~ msgid "Default (Same as Editor)"
+#~ msgstr "Standard (Samme som Editor)"
+
+#~ msgid "Create new animation in player."
+#~ msgstr "Lag ny animasjon i avspiller."
+
+#~ msgid "Load animation from disk."
+#~ msgstr "Last animasjon fra disk."
+
+#~ msgid "Load an animation from disk."
+#~ msgstr "Last en animasjon fra disk."
+
+#~ msgid "Save the current animation"
+#~ msgstr "Lagre den gjeldene animasjonen"
+
+#~ msgid "Edit Target Blend Times"
+#~ msgstr "Endre Blend-Tid-Mål"
+
+#~ msgid "Copy Animation"
+#~ msgstr "Kopier Animasjon"
+
+#~ msgid "Fetching:"
+#~ msgstr "Henter:"
+
+#~ msgid "prev"
+#~ msgstr "forrige"
+
+#~ msgid "next"
+#~ msgstr "neste"
+
+#~ msgid "last"
+#~ msgstr "siste"
+
+#~ msgid "Edit IK Chain"
+#~ msgstr "Endre IK Kjede"
+
+#~ msgid "Drag pivot from mouse position"
+#~ msgstr "Dra pivot fra musposisjon"
+
+#~ msgid "Set pivot at mouse position"
+#~ msgstr "Sett pivot på musposisjon"
+
+#~ msgid "Add/Remove Color Ramp Point"
+#~ msgstr "Legg til/Fjern Farge-Rampe-Punkt"
+
+#~ msgid "OK :("
+#~ msgstr "OK :("
+
+#~ msgid "Condition"
+#~ msgstr "Betingelse"
+
+#~ msgid "Sequence"
+#~ msgstr "Sekvens"
+
+#~ msgid "Switch"
+#~ msgstr "Bryter"
+
+#~ msgid "While"
+#~ msgstr "Mens"
+
+#~ msgid "Return"
+#~ msgstr "Returner"
+
+#~ msgid "Call"
+#~ msgstr "Ring"
+
+#, fuzzy
+#~ msgid "Edit Variable"
+#~ msgstr "Rediger Variabel:"
+
+#, fuzzy
+#~ msgid "Edit Signal"
+#~ msgstr "Forandre Signal Argumenter:"
#~ msgid ""
#~ "Invalid version.txt format inside templates. Revision is not a valid "