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-rw-r--r--editor/translations/nb.po73
1 files changed, 50 insertions, 23 deletions
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index e452e85cd9..352881d7a7 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -1108,10 +1108,6 @@ msgstr ""
msgid "Clear"
msgstr ""
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@@ -1476,21 +1472,6 @@ msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@@ -1698,6 +1679,17 @@ msgstr ""
msgid "Object properties."
msgstr ""
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "FileSystem"
msgstr ""
@@ -3732,6 +3724,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -3779,6 +3775,14 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -4228,6 +4232,14 @@ msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@@ -5084,11 +5096,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
msgstr ""
#: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
msgstr ""
#: editor/project_manager.cpp
@@ -5100,7 +5112,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
msgstr ""
#: editor/project_manager.cpp
@@ -5381,7 +5393,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6053,6 +6065,10 @@ msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@@ -6598,6 +6614,17 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""