diff options
Diffstat (limited to 'editor/translations/nb.po')
-rw-r--r-- | editor/translations/nb.po | 200 |
1 files changed, 146 insertions, 54 deletions
diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 33758ee5cd..f8862919b2 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -19,7 +19,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-06-22 06:40+0000\n" +"PO-Revision-Date: 2020-10-09 05:49+0000\n" "Last-Translator: Allan Nordhøy <epost@anotheragency.no>\n" "Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-" "engine/godot/nb_NO/>\n" @@ -28,7 +28,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.2-dev\n" +"X-Generator: Weblate 4.3-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -1675,6 +1675,37 @@ msgstr "" "Aktiver 'Importer Etc' i Prosjektinnstillinger, eller deaktiver " "'Drivertilbakefall Aktivert'." +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'PVRTC' texture compression for GLES2. Enable " +"'Import Pvrtc' in Project Settings." +msgstr "" +"Målplatform krever 'ETC' teksturkomprimering for GLES2. Aktiver 'Importer " +"Etc' i Prosjektinnstillinger." + +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. " +"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings." +msgstr "" +"Målplatform krever 'ETC' teksturkomprimering for GLES3. Aktiver 'Importer " +"Etc 2' i Prosjektinnstillinger." + +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'PVRTC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" +"Målplatform krever 'ETC' teksturkomprimering for drivertilbakefallet til " +"GLES2.\n" +"Aktiver 'Importer Etc' i Prosjektinnstillinger, eller deaktiver " +"'Drivertilbakefall Aktivert'." + #: editor/editor_export.cpp platform/android/export/export.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp @@ -3085,8 +3116,7 @@ msgstr "Håndter Eksportmaler" msgid "Help" msgstr "Hjelp" -#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp @@ -4609,7 +4639,6 @@ msgid "Add Node to BlendTree" msgstr "Legg til node(r) fra tre" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Node Moved" msgstr "Flytt Modus" @@ -5492,33 +5521,50 @@ msgid "Create Horizontal and Vertical Guides" msgstr "Lag ny horisontal og vertikal veileder" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Move pivot" -msgstr "Flytt Pivot" +msgid "Rotate %d CanvasItems" +msgstr "Endre CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Rotate CanvasItem" +msgid "Rotate CanvasItem \"%s\" to %d degrees" msgstr "Endre CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Move anchor" -msgstr "Flytt Handling" +msgid "Move CanvasItem \"%s\" Anchor" +msgstr "Endre CanvasItem" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Node2D \"%s\" to (%s, %s)" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Resize Control \"%s\" to (%d, %d)" +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Resize CanvasItem" +msgid "Scale %d CanvasItems" msgstr "Endre CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Scale CanvasItem" +msgid "Scale CanvasItem \"%s\" to (%s, %s)" msgstr "Endre CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Move CanvasItem" +msgid "Move %d CanvasItems" +msgstr "Endre CanvasItem" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Move CanvasItem \"%s\" to (%d, %d)" msgstr "Endre CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -6853,14 +6899,24 @@ msgid "Move Points" msgstr "Flytt Punkt" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Ctrl: Rotate" -msgstr "Ctrl: Roter" +#, fuzzy +msgid "Command: Rotate" +msgstr "Dra: Roter" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift: Move All" msgstr "Shift: Flytt Alle" #: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Shift+Command: Scale" +msgstr "Shift+Ctrl: Skaler" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "Ctrl: Roter" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift+Ctrl: Scale" msgstr "Shift+Ctrl: Skaler" @@ -6899,12 +6955,14 @@ msgid "Radius:" msgstr "Radius:" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon->UV" -msgstr "" +#, fuzzy +msgid "Copy Polygon to UV" +msgstr "Lag Poly" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV->Polygon" -msgstr "" +#, fuzzy +msgid "Copy UV to Polygon" +msgstr "Flytt Polygon" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Clear UV" @@ -7118,7 +7176,7 @@ msgstr "Lagre Tema Som..." #: editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "%s Class Reference" -msgstr " Klassereferanse" +msgstr "%s-klassereferanse" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -7383,11 +7441,6 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Go To" -msgstr "" - -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" @@ -7396,6 +7449,11 @@ msgstr "" msgid "Breakpoints" msgstr "Slett punkter" +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Go To" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -8542,6 +8600,12 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" "Shift+LMB: Line Draw\n" +"Shift+Command+LMB: Rectangle Paint" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "" +"Shift+LMB: Line Draw\n" "Shift+Ctrl+LMB: Rectangle Paint" msgstr "" @@ -9121,6 +9185,11 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy +msgid "Node(s) Moved" +msgstr "Flytt Modus" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "Duplicate Nodes" msgstr "Anim Dupliser Nøkler" @@ -9139,6 +9208,11 @@ msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "UniformRef Name Changed" +msgstr "Forandre" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -9809,6 +9883,10 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "A reference to an existing uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "" @@ -9871,19 +9949,6 @@ msgid "Runnable" msgstr "Kjørbar" #: editor/project_export.cpp -#, fuzzy -msgid "Add initial export..." -msgstr "Legg til Input" - -#: editor/project_export.cpp -msgid "Add previous patches..." -msgstr "" - -#: editor/project_export.cpp -msgid "Delete patch '%s' from list?" -msgstr "" - -#: editor/project_export.cpp msgid "Delete preset '%s'?" msgstr "" @@ -9973,19 +10038,6 @@ msgid "" msgstr "" #: editor/project_export.cpp -msgid "Patches" -msgstr "" - -#: editor/project_export.cpp -msgid "Make Patch" -msgstr "" - -#: editor/project_export.cpp -#, fuzzy -msgid "Pack File" -msgstr " Filer" - -#: editor/project_export.cpp msgid "Features" msgstr "" @@ -10046,9 +10098,8 @@ msgid "Export All" msgstr "Eksporter" #: editor/project_export.cpp editor/project_manager.cpp -#, fuzzy msgid "ZIP File" -msgstr " Filer" +msgstr "ZIP-fil" #: editor/project_export.cpp msgid "Godot Game Pack" @@ -12551,6 +12602,22 @@ msgid "" msgstr "" #: platform/android/export/export.cpp +msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid filename! Android App Bundle requires the *.aab extension." +msgstr "" + +#: platform/android/export/export.cpp +msgid "APK Expansion not compatible with Android App Bundle." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid filename! Android APK requires the *.apk extension." +msgstr "" + +#: platform/android/export/export.cpp msgid "" "Trying to build from a custom built template, but no version info for it " "exists. Please reinstall from the 'Project' menu." @@ -12575,7 +12642,13 @@ msgid "" msgstr "" #: platform/android/export/export.cpp -msgid "No build apk generated at: " +msgid "Moving output" +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Unable to copy and rename export file, check gradle project directory for " +"outputs." msgstr "" #: platform/iphone/export/export.cpp @@ -13223,6 +13296,25 @@ msgid "Constants cannot be modified." msgstr "Konstanter kan ikke endres." #, fuzzy +#~ msgid "Move pivot" +#~ msgstr "Flytt Pivot" + +#, fuzzy +#~ msgid "Move anchor" +#~ msgstr "Flytt Handling" + +#, fuzzy +#~ msgid "Resize CanvasItem" +#~ msgstr "Endre CanvasItem" + +#, fuzzy +#~ msgid "Add initial export..." +#~ msgstr "Legg til Input" + +#~ msgid "Pack File" +#~ msgstr "Pakkefil" + +#, fuzzy #~ msgid "FileSystem and Import Docks" #~ msgstr "FilSystem" |