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-rw-r--r--editor/translations/nb.po2692
1 files changed, 1771 insertions, 921 deletions
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index 8ef471859b..dac373fdc7 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -91,11 +91,12 @@ msgstr "Maks Vindustørrelse"
msgid "Screen Orientation"
msgstr "Skjermretning"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Vindu"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Rammeløs"
@@ -103,7 +104,7 @@ msgstr "Rammeløs"
msgid "Per Pixel Transparency Enabled"
msgstr "Per Piksel Gjennomsiktighet Aktivert"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Fullskjerm"
@@ -115,7 +116,7 @@ msgstr "Maksimert"
msgid "Minimized"
msgstr "Minimert"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
#, fuzzy
msgid "Resizable"
@@ -129,11 +130,11 @@ msgstr "Kan Endre Størrelse"
msgid "Position"
msgstr "Posisjon"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp
-#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -215,21 +216,16 @@ msgstr "Flertråding Kø Størrelse (KB)"
msgid "Function"
msgstr "Funksjon"
-#: core/image.cpp core/packed_data_container.cpp
-#: modules/minimp3/audio_stream_mp3.cpp
-#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
-#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp
+#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp
-#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
-#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
msgid "Data"
msgstr "Data"
#: core/io/file_access_network.cpp core/register_core_types.cpp
-#: editor/editor_settings.cpp main/main.cpp
+#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
+#: scene/gui/file_dialog.cpp
msgid "Network"
msgstr "Nettverk"
@@ -336,7 +332,8 @@ msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Ikke nok bytes til å dekode, eller ugyldig format."
#: core/math/expression.cpp
-msgid "Invalid input %i (not passed) in expression"
+#, fuzzy
+msgid "Invalid input %d (not passed) in expression"
msgstr "Ugyldig input %i (ikke bestått) i utrykket"
#: core/math/expression.cpp
@@ -380,37 +377,15 @@ msgstr "Melding Kø"
msgid "Max Size (KB)"
msgstr "Maks Størrelse (KB)"
-#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: modules/gdscript/editor/gdscript_highlighter.cpp
-#: modules/gdscript/gdscript_editor.cpp
-#: modules/gdscript/language_server/gdscript_text_document.cpp
-#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp
-#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp
-#: scene/resources/material.cpp
-msgid "Text Editor"
-msgstr "Tekst Editor"
-
-#: core/os/input.cpp editor/editor_settings.cpp
-#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp
-#: modules/gdscript/gdscript_editor.cpp
-#: modules/gdscript/language_server/gdscript_text_document.cpp
-#: scene/animation/animation_player.cpp scene/gui/control.cpp
-#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp
-#: scene/resources/material.cpp
-msgid "Completion"
-msgstr "Fullføring"
+#: core/os/input.cpp
+#, fuzzy
+msgid "Mouse Mode"
+msgstr "Flytt Modus"
-#: core/os/input.cpp editor/editor_settings.cpp
-#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp
-#: modules/gdscript/language_server/gdscript_text_document.cpp
-#: scene/animation/animation_player.cpp scene/gui/control.cpp
-#: scene/main/node.cpp scene/resources/material.cpp
+#: core/os/input.cpp
#, fuzzy
-msgid "Use Single Quotes"
-msgstr "Bruk Enkle Annførselstegn"
+msgid "Use Accumulated Input"
+msgstr "Slett Input"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -437,6 +412,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Kommando"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fysikk"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -493,6 +473,10 @@ msgid "Pressure"
msgstr "Trykk"
#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
+#: core/os/input_event.cpp
msgid "Relative"
msgstr "Relativ"
@@ -585,13 +569,15 @@ msgid "Project Settings Override"
msgstr "Overstyr Prosjektinnstillinger"
#: core/project_settings.cpp core/resource.cpp
-#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
+#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
+#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
#: modules/gdnative/nativescript/nativescript.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
-#: scene/main/node.cpp
+#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp
+#: scene/resources/skin.cpp
msgid "Name"
msgstr "Navn"
@@ -603,7 +589,8 @@ msgstr "Beskrivelse"
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
-#: main/main.cpp
+#: main/main.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp
msgid "Run"
msgstr "Kjør"
@@ -633,6 +620,43 @@ msgstr "Bruk Tilpasset Brukerkatalog"
msgid "Custom User Dir Name"
msgstr "Tilpasset Brukerkatalognavn"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Vis alle"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Lys"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Venstrevisning"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Tester"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -655,6 +679,11 @@ msgid "Main Run Args"
msgstr "Hovedkjøringsargumenter"
#: core/project_settings.cpp
+#, fuzzy
+msgid "Scene Naming"
+msgstr "Scene-Sti:"
+
+#: core/project_settings.cpp
msgid "Search In File Extensions"
msgstr "Søk I Filetternavn"
@@ -662,18 +691,15 @@ msgstr "Søk I Filetternavn"
msgid "Script Templates Search Path"
msgstr "Skriptmaler Søkesti"
-#: core/project_settings.cpp editor/editor_node.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Version Control"
-msgstr "Versjonskontroll"
-
#: core/project_settings.cpp
-msgid "Autoload On Startup"
+#, fuzzy
+msgid "Version Control Autoload On Startup"
msgstr "Automatisk Lasting Ved Oppstart"
#: core/project_settings.cpp
-msgid "Plugin Name"
-msgstr "Navn På Programvareutvidelse"
+#, fuzzy
+msgid "Version Control Plugin Name"
+msgstr "Versjonskontroll"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -741,15 +767,18 @@ msgstr "UI Slutt"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Physics"
msgstr "Fysikk"
#: core/project_settings.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
#: scene/3d/physics_body.cpp scene/resources/world.cpp
-#: servers/physics/space_sw.cpp
+#: servers/physics/space_sw.cpp servers/physics_server.cpp
msgid "3D"
msgstr "3D"
@@ -779,8 +808,8 @@ msgstr "Rendrer"
msgid "Quality"
msgstr "Kvalitet"
-#: core/project_settings.cpp scene/animation/animation_tree.cpp
-#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
+#: core/project_settings.cpp scene/gui/file_dialog.cpp
+#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
#: servers/visual_server.cpp
msgid "Filters"
msgstr "Filter"
@@ -906,10 +935,6 @@ msgstr "Søkesti"
msgid "Source Code"
msgstr "Kildekode"
-#: core/translation.cpp
-msgid "Messages"
-msgstr "Meldinger"
-
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
msgstr "Språk"
@@ -971,10 +996,13 @@ msgstr ""
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
-#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp main/main.cpp
+#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
#: servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/visual_server.cpp
msgid "2D"
msgstr "2D"
@@ -1027,13 +1055,14 @@ msgstr "Maks Lys Per Objekt"
msgid "Subsurface Scattering"
msgstr ""
-#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp
+#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
msgid "Scale"
@@ -1059,6 +1088,7 @@ msgstr "Høy Kvalitet"
msgid "Blend Shape Max Buffer Size (KB)"
msgstr ""
+#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
#: editor/animation_bezier_editor.cpp
msgid "Free"
msgstr "Fri"
@@ -1075,7 +1105,7 @@ msgstr "Speil"
msgid "Time:"
msgstr "Tid:"
-#: editor/animation_bezier_editor.cpp
+#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Value:"
msgstr "Verdi:"
@@ -1136,6 +1166,96 @@ msgstr "Anim Endre Nøkkelbildeverdi"
msgid "Anim Change Call"
msgstr "Anim Endre Kall"
+#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Frame"
+msgstr "Bilde %"
+
+#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#: scene/resources/particles_material.cpp servers/visual_server.cpp
+msgid "Time"
+msgstr "Tid"
+
+#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location"
+msgstr "Lokalisering"
+
+#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#, fuzzy
+msgid "Rotation"
+msgstr "Rotasjon Steg:"
+
+#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
+msgid "Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Arg Count"
+msgstr "Mengde:"
+
+#: editor/animation_track_editor.cpp main/main.cpp
+#: modules/mono/mono_gd/gd_mono.cpp
+msgid "Args"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
+#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp
+#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp
+msgid "Type"
+msgstr "Skriv"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "In Handle"
+msgstr "Sett Handle"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Out Handle"
+msgstr "Sett Handle"
+
+#: editor/animation_track_editor.cpp
+#: editor/import/resource_importer_texture.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
+msgid "Stream"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start Offset"
+msgstr "Rutenett Offset:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "End Offset"
+msgstr "Avstand:"
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/animation/animation_blend_tree.cpp
+#: scene/resources/particles_material.cpp
+msgid "Animation"
+msgstr "Animasjon"
+
+#: editor/animation_track_editor.cpp
+msgid "Easing"
+msgstr ""
+
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Multi Change Keyframe Time"
@@ -1240,7 +1360,7 @@ msgstr "Slå sporet av/på."
msgid "Update Mode (How this property is set)"
msgstr "Oppdateringsmodus (Hvordan denne egenskapen settes)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolasjonsmodus"
@@ -1253,10 +1373,75 @@ msgid "Remove this track."
msgstr "Fjern dette sporet."
#: editor/animation_track_editor.cpp
-msgid "Time (s): "
+#, fuzzy
+msgid "Time (s):"
msgstr "Tid (s): "
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Position:"
+msgstr "Posisjon"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Rotation:"
+msgstr "Rotasjon Steg:"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr "Skala:"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Type:"
+msgstr "Type:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "(Invalid, expected type: %s)"
+msgstr "Håndter Eksportmaler"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Easing:"
+msgstr "Advarsel:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "In-Handle:"
+msgstr "Sett Handle"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Out-Handle:"
+msgstr "Sett Handle"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Stream:"
+msgstr "Legg til Element"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start (s):"
+msgstr "Omstart (s):"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "End (s):"
+msgstr "Fade Inn (s):"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Clip:"
+msgstr "Animasjoner"
+
+#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
msgstr "Veksl Aktivering Av Spor"
@@ -1334,7 +1519,6 @@ msgid "Remove Anim Track"
msgstr "Fjern Anim-Spor"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -1346,16 +1530,6 @@ msgid "Editors"
msgstr "Redaktør"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#: editor/import/resource_importer_scene.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
-#: scene/animation/animation_blend_tree.cpp
-#: scene/resources/particles_material.cpp
-msgid "Animation"
-msgstr "Animasjon"
-
-#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Confirm Insert Track"
msgstr "Anim Sett Inn Spor & Nøkkel"
@@ -1483,7 +1657,8 @@ msgid "Add Method Track Key"
msgstr "Legg til metode-spornøkkel"
#: editor/animation_track_editor.cpp
-msgid "Method not found in object: "
+#, fuzzy
+msgid "Method not found in object:"
msgstr "Metode ikke funnet i objekt: "
#: editor/animation_track_editor.cpp
@@ -2030,14 +2205,15 @@ msgstr "Favoritter:"
msgid "Recent:"
msgstr "Nylige:"
-#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
+#: editor/create_dialog.cpp editor/editor_quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
+#: editor/rename_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Søk:"
-#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/create_dialog.cpp editor/editor_quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "Treff:"
@@ -2099,8 +2275,8 @@ msgstr "Søk Erstatningsressurs:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
-#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/editor_quick_open.cpp editor/filesystem_dock.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
@@ -2108,8 +2284,8 @@ msgid "Open"
msgstr "Åpne"
#: editor/dependency_editor.cpp
-msgid "Owners Of:"
-msgstr "Eiere Av:"
+msgid "Owners of: %s (Total: %d)"
+msgstr ""
#: editor/dependency_editor.cpp
#, fuzzy
@@ -2427,7 +2603,7 @@ msgid "Bus Options"
msgstr "Bus valg"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/project_export.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "Dupliser"
@@ -2479,8 +2655,9 @@ msgstr "Åpne Audio Bus oppsett"
msgid "There is no '%s' file."
msgstr "Det finnes ingen «%s»-fil"
-#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Layout"
+#: editor/editor_audio_buses.cpp
+#, fuzzy
+msgid "Layout:"
msgstr "Utforming"
#: editor/editor_audio_buses.cpp
@@ -2694,6 +2871,25 @@ msgid "Choose"
msgstr "Velg"
#: editor/editor_export.cpp
+msgid "Project export for platform:"
+msgstr ""
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Completed with errors."
+msgstr "Kopier Node-bane"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Completed successfully."
+msgstr "Vellykket Installering av Pakke!"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Failed."
+msgstr "Feilet:"
+
+#: editor/editor_export.cpp
msgid "Storing File:"
msgstr "Lagrer Fil:"
@@ -2706,6 +2902,31 @@ msgid "Packing"
msgstr "Pakking"
#: editor/editor_export.cpp
+#, fuzzy
+msgid "Save PCK"
+msgstr "Lagre som"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Cannot create file \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Failed to export project files."
+msgstr "Kunne ikke opprette mappe."
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Can't open file to read from path \"%s\"."
+msgstr "Kan ikke åpne fil for skriving:"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Save ZIP"
+msgstr "Lagre som"
+
+#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
@@ -2830,11 +3051,33 @@ msgstr "Tilpasset feilsøkingsmal ble ikke funnet."
msgid "Custom release template not found."
msgstr "Fant ikke tilpasset utgivelsesmal."
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Prepare Template"
+msgstr "Håndter Eksportmaler"
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "The given export path doesn't exist."
+msgstr "Fil eksisterer ikke."
+
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-msgid "Template file not found:"
+#, fuzzy
+msgid "Template file not found: \"%s\"."
msgstr "Malfil ble ikke funnet:"
#: editor/editor_export.cpp
+#, fuzzy
+msgid "Failed to copy export template."
+msgstr "Håndter Eksportmaler"
+
+#: editor/editor_export.cpp platform/windows/export/export.cpp
+#: platform/x11/export/export.cpp
+#, fuzzy
+msgid "PCK Embedding"
+msgstr "Fyll"
+
+#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
msgstr ""
@@ -2852,7 +3095,7 @@ msgid "Script Editor"
msgstr "Skript Redigeringsverktøy"
#: editor/editor_feature_profile.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Asset Library"
msgstr "Ressursbibliotek"
@@ -3016,9 +3259,9 @@ msgid "Import"
msgstr "Importer"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
-#: platform/android/export/export.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
-#: platform/windows/export/export.cpp
+#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Export"
msgstr "Eksporter"
@@ -3153,11 +3396,11 @@ msgstr "Panorerings-Modus"
#: editor/import/resource_importer_texture.cpp
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
-#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
-#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
+#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
#: servers/audio/effects/audio_effect_distortion.cpp
#, fuzzy
msgid "Mode"
@@ -3297,7 +3540,7 @@ msgstr ""
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Top"
msgstr "Topp"
@@ -3396,6 +3639,14 @@ msgstr ""
"Det finnes i øyeblikket ingen beskrivelse av denne metoden. Hjelp til ved å "
"[colour=$color][url=$url]bidra med en[/url][/color]!"
+#: editor/editor_help.cpp editor/editor_settings.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: modules/gdscript/editor/gdscript_highlighter.cpp
+#: modules/gdscript/gdscript_editor.cpp
+msgid "Text Editor"
+msgstr "Tekst Editor"
+
#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Help"
@@ -3500,11 +3751,12 @@ msgstr ""
msgid "Read Only"
msgstr "Metoder"
-#: editor/editor_inspector.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
msgid "Checkable"
msgstr ""
-#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Checked"
msgstr "Låst"
@@ -4199,15 +4451,6 @@ msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
-msgid "Scene"
-msgstr "Scene"
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Scene Naming"
-msgstr "Scene-Sti:"
-
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
#, fuzzy
@@ -4249,15 +4492,6 @@ msgstr ""
msgid "Always Close Output On Stop"
msgstr ""
-#: editor/editor_node.cpp editor/editor_settings.cpp
-#, fuzzy
-msgid "Auto Save"
-msgstr "Ikke Lagre"
-
-#: editor/editor_node.cpp editor/editor_settings.cpp
-msgid "Save Before Running"
-msgstr ""
-
#: editor/editor_node.cpp
msgid "Save On Focus Loss"
msgstr ""
@@ -4346,6 +4580,10 @@ msgid "Default Color Picker Mode"
msgstr ""
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+msgid "Version Control"
+msgstr "Versjonskontroll"
+
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Username"
msgstr "Gi nytt navn"
@@ -4374,6 +4612,10 @@ msgstr "Vis/skjul distraksjonsfri modus."
msgid "Add a new scene."
msgstr "Legg til ny scene."
+#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Scene"
+msgstr "Scene"
+
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
msgstr "Gå til forrige åpne scene."
@@ -4745,7 +4987,9 @@ msgstr "Forandre"
msgid "Hide Update Spinner"
msgstr "Deaktiver Oppdateringsspinner"
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/editor_settings.cpp
+#: editor/fileserver/editor_file_server.cpp
+#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "FileSystem"
msgstr "FilSystem"
@@ -4983,12 +5227,6 @@ msgstr ""
msgid "Frame #:"
msgstr "Bilde #:"
-#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#: scene/resources/particles_material.cpp servers/visual_server.cpp
-msgid "Time"
-msgstr "Tid"
-
#: editor/editor_profiler.cpp
msgid "Calls"
msgstr "Samtaler"
@@ -5066,11 +5304,14 @@ msgid "Selected node is not a Viewport!"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "Size: "
-msgstr "Størrelse: "
+#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Size:"
+msgstr "Størrelse:"
#: editor/editor_properties_array_dict.cpp
-msgid "Page: "
+#, fuzzy
+msgid "Page:"
msgstr "Side: "
#: editor/editor_properties_array_dict.cpp
@@ -5176,6 +5417,11 @@ msgstr ""
"Ingen kjørbar eksport-preset funnet for denne plattformen.\n"
"Vennligst legg til en kjørbar preset i eksportmenyen."
+#: editor/editor_run_native.cpp
+#, fuzzy
+msgid "Project Run"
+msgstr "Prosjekt"
+
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr "Skriv logikken din i _run() metoden."
@@ -5270,7 +5516,6 @@ msgid "Max Array Dictionary Items Per Page"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
#: scene/register_scene_types.cpp
msgid "Theme"
@@ -5330,12 +5575,6 @@ msgstr "Medlemmer"
msgid "Show Script Button"
msgstr "Høyre knapp"
-#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
-#: modules/fbx/editor_scene_importer_fbx.cpp
-#, fuzzy
-msgid "Filesystem"
-msgstr "FilSystem"
-
#: editor/editor_settings.cpp
#, fuzzy
msgid "Directories"
@@ -5411,8 +5650,7 @@ msgstr "Ressurs"
msgid "Color Theme"
msgstr "Medlemmer"
-#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
-#: editor/plugins/text_editor.cpp
+#: editor/editor_settings.cpp scene/3d/label_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Line Spacing"
msgstr ""
@@ -5440,20 +5678,11 @@ msgstr ""
msgid "Highlight Type Safe Lines"
msgstr ""
-#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
-#: modules/mono/csharp_script.cpp
+#: editor/editor_settings.cpp
#, fuzzy
msgid "Indent"
msgstr "Innrykk Venstre"
-#: editor/editor_settings.cpp editor/script_editor_debugger.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp
-#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp
-#: scene/resources/visual_shader_nodes.cpp
-msgid "Type"
-msgstr "Skriv"
-
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Automatisk Innrykk"
@@ -5474,7 +5703,9 @@ msgid "Draw Spaces"
msgstr "Ring"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp
+#: scene/main/scene_tree.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
msgid "Navigation"
msgstr "Navigasjon"
@@ -5500,6 +5731,15 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Slett Valgte"
+
+#: editor/editor_settings.cpp
+msgid "Stay In Script Editor On Node Selected"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -5556,7 +5796,6 @@ msgid "Show Members Overview"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
#, fuzzy
msgid "Files"
msgstr "Fil"
@@ -5574,6 +5813,14 @@ msgid "Restore Scripts On Load"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Auto Reload And Parse Scripts On Save"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Auto Reload Scripts On External Change"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Create Signal Callbacks"
msgstr ""
@@ -5581,8 +5828,7 @@ msgstr ""
msgid "Sort Members Outline Alphabetically"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp
-#: scene/resources/default_theme/default_theme.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Cursor"
msgstr ""
@@ -5594,11 +5840,11 @@ msgstr ""
msgid "Block Caret"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp
+#: editor/editor_settings.cpp
msgid "Caret Blink"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp
+#: editor/editor_settings.cpp
msgid "Caret Blink Speed"
msgstr ""
@@ -5607,6 +5853,12 @@ msgstr ""
msgid "Right Click Moves Caret"
msgstr "Høyreklikk: Fjern Punkt"
+#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp
+#: modules/gdscript/gdscript_editor.cpp
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Completion"
+msgstr "Fullføring"
+
#: editor/editor_settings.cpp
msgid "Idle Parse Delay"
msgstr ""
@@ -5639,6 +5891,11 @@ msgstr "Finn Node Type"
#: editor/editor_settings.cpp
#, fuzzy
+msgid "Use Single Quotes"
+msgstr "Bruk Enkle Annførselstegn"
+
+#: editor/editor_settings.cpp
+#, fuzzy
msgid "Show Help Index"
msgstr "Vis Hjelpere"
@@ -5654,8 +5911,7 @@ msgstr ""
msgid "Help Title Font Size"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -5664,6 +5920,11 @@ msgstr ""
msgid "Pick Distance"
msgstr "Velg en HovedScene"
+#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Preview Size"
+msgstr "Forhåndvisning"
+
#: editor/editor_settings.cpp
msgid "Primary Grid Color"
msgstr ""
@@ -5677,6 +5938,37 @@ msgstr ""
msgid "Selection Box Color"
msgstr "Kun Valgte"
+#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
+msgid "3D Gizmos"
+msgstr ""
+
+#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
+#, fuzzy
+msgid "Gizmo Colors"
+msgstr "Farger"
+
+#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Instanced"
+msgstr "Instans"
+
+#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Joint"
+msgstr "Punkt"
+
+#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
+#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
+#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
+msgid "Shape"
+msgstr ""
+
#: editor/editor_settings.cpp
#, fuzzy
msgid "Primary Grid Steps"
@@ -5711,17 +6003,17 @@ msgstr ""
msgid "Grid YZ Plane"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_settings.cpp
#, fuzzy
msgid "Default FOV"
msgstr "Standard"
-#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_settings.cpp
#, fuzzy
msgid "Default Z Near"
msgstr "Standard"
-#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_settings.cpp
#, fuzzy
msgid "Default Z Far"
msgstr "Standard"
@@ -5962,6 +6254,15 @@ msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
+msgid "Auto Save"
+msgstr "Ikke Lagre"
+
+#: editor/editor_settings.cpp
+msgid "Save Before Running"
+msgstr ""
+
+#: editor/editor_settings.cpp
+#, fuzzy
msgid "Font Size"
msgstr "Frontvisning"
@@ -5996,10 +6297,12 @@ msgstr ""
msgid "Port"
msgstr ""
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr "Prosjekthåndterer"
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
#, fuzzy
msgid "Sorting Order"
@@ -6178,6 +6481,11 @@ msgstr ""
msgid "Flat"
msgstr "Flat0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Kollisjon Modus"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Velg node(r) som skal importeres"
@@ -6797,14 +7105,6 @@ msgid "Replace in Files"
msgstr "Erstatt Alle"
#: editor/find_in_files.cpp
-msgid "Find: "
-msgstr "Finn: "
-
-#: editor/find_in_files.cpp
-msgid "Replace: "
-msgstr "Erstatt: "
-
-#: editor/find_in_files.cpp
#, fuzzy
msgid "Replace All (NO UNDO)"
msgstr "Erstatt Alle"
@@ -6919,14 +7219,19 @@ msgid "Delimiter"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
+#, fuzzy
+msgid "ColorCorrect"
+msgstr "Fjern Funksjon"
+
+#: editor/import/resource_importer_layered_texture.cpp
msgid "No BPTC If RGB"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/texture.cpp
+#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
msgid "Flags"
msgstr ""
@@ -6938,7 +7243,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
-#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
+#: scene/gui/control.cpp
#, fuzzy
msgid "Filter"
msgstr "Lim inn Noder"
@@ -7086,11 +7391,6 @@ msgstr ""
msgid "Materials"
msgstr "Forandre"
-#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
-#, fuzzy
-msgid "Location"
-msgstr "Lokalisering"
-
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Keep On Reimport"
@@ -7147,17 +7447,18 @@ msgstr "Transformer"
msgid "Optimizer"
msgstr "Optimaliser"
-#: editor/import/resource_importer_scene.cpp main/main.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
-#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp
-#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp
-#: scene/resources/curve.cpp scene/resources/environment.cpp
-#: scene/resources/material.cpp
+#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
+#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Enabled"
msgstr "Aktiver"
@@ -7208,7 +7509,8 @@ msgid "Generating Lightmaps"
msgstr "Genererer lyskart"
#: editor/import/resource_importer_scene.cpp
-msgid "Generating for Mesh: "
+#, fuzzy
+msgid "Generating for Mesh:"
msgstr "Genererer for Maske: "
#: editor/import/resource_importer_scene.cpp
@@ -7236,6 +7538,26 @@ msgstr ""
msgid "Saving..."
msgstr "Lagrer..."
+#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
+"texture compression to reduce memory usage (blue channel is discarded)."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
+"generation and VRAM texture compression."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid "2D, Detect 3D"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid "2D Pixel"
+msgstr ""
+
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
msgstr ""
@@ -7249,7 +7571,8 @@ msgstr "Velg Modus"
msgid "BPTC LDR"
msgstr ""
-#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map"
@@ -7284,12 +7607,6 @@ msgid "Normal Map Invert Y"
msgstr "Tilfeldig Skala:"
#: editor/import/resource_importer_texture.cpp
-#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
-msgid "Stream"
-msgstr ""
-
-#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Size Limit"
msgstr "Begrensninger"
@@ -7961,11 +8278,20 @@ msgid "New Anim"
msgstr "Ny Anim"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Lag Ny Animasjon"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Endre Animasjonsnavn:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Endre navn på Animasjon"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Fjern Animasjon?"
@@ -7983,11 +8309,6 @@ msgid "Animation name already exists!"
msgstr "Animasjonsnavnet finnes allerede!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Endre navn på Animasjon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Dupliser Animasjon"
@@ -8090,17 +8411,20 @@ msgstr "Løk-lag"
msgid "Directions"
msgstr "Retninger"
+#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Past"
msgstr "Fortid"
+#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
msgstr "Fremtid"
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
-#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp
+#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
+#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Depth"
msgstr "Dybde"
@@ -8134,10 +8458,6 @@ msgid "Pin AnimationPlayer"
msgstr "Lim inn Animasjon"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Lag Ny Animasjon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Animasjonsnavn:"
@@ -8258,7 +8578,8 @@ msgid "Set the end animation. This is useful for sub-transitions."
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
-msgid "Transition: "
+#, fuzzy
+msgid "Transition:"
msgstr "Overgang: "
#: editor/plugins/animation_state_machine_editor.cpp
@@ -8276,11 +8597,6 @@ msgid "New name:"
msgstr "Nytt navn:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/plugins/multimesh_editor_plugin.cpp
-msgid "Scale:"
-msgstr "Skala:"
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
msgstr "Fade Inn (s):"
@@ -8289,7 +8605,7 @@ msgid "Fade Out (s):"
msgstr "Fade Ut (s):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp
msgid "Blend"
msgstr "Bland"
@@ -8581,6 +8897,10 @@ msgid "License (Z-A)"
msgstr "Lisens"
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Loading..."
+msgstr "Laster..."
+
+#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgctxt "Pagination"
msgid "First"
@@ -8650,8 +8970,8 @@ msgid "Testing"
msgstr "Tester"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Loading..."
-msgstr "Laster..."
+msgid "Failed to get repository configuration."
+msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
@@ -8706,7 +9026,7 @@ msgid "Select lightmap bake file:"
msgstr "Velg malfil"
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp
msgid "Preview"
msgstr "Forhåndvisning"
@@ -9241,6 +9561,7 @@ msgstr ""
msgid "Clear Custom Bones"
msgstr "Fjern Ben"
+#. TRANSLATORS: Noun, name of the 2D/3D View menus.
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
@@ -9310,6 +9631,10 @@ msgid "Preview Canvas Scale"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Layout"
+msgstr "Utforming"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
msgstr ""
@@ -9643,13 +9968,36 @@ msgstr ""
msgid "Toggle Grid Snap"
msgstr "Veksle Modus"
+#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
+#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
+#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
+#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
+#: scene/resources/primitive_meshes.cpp
+msgid "Text"
+msgstr "Tekst"
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/gui/button.cpp scene/gui/item_list.cpp
+msgid "Icon"
+msgstr "Ikon"
+
+#: editor/plugins/item_list_editor_plugin.cpp
+msgid "ID"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Separator"
+msgstr "Nummereringer:"
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "Element %d"
-#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp
-#: scene/gui/menu_button.cpp scene/gui/option_button.cpp
-#: scene/gui/popup_menu.cpp
+#: editor/plugins/item_list_editor_plugin.cpp
msgid "Items"
msgstr "Elementer"
@@ -9757,7 +10105,8 @@ msgstr "Lag Omriss"
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp
+#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
msgid "Mesh"
msgstr ""
@@ -9905,13 +10254,6 @@ msgstr "Anim Forandre Omforming"
msgid "Apply with Transforms"
msgstr "Anim Forandre Omforming"
-#: editor/plugins/mesh_library_editor_plugin.cpp
-#: editor/plugins/tile_map_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
-msgid "Preview Size"
-msgstr "Forhåndvisning"
-
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
msgstr ""
@@ -10078,8 +10420,9 @@ msgid "Volume"
msgstr "Volum"
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Source: "
-msgstr ""
+#, fuzzy
+msgid "Emission Source:"
+msgstr "Synlige kollisjons-former"
#: editor/plugins/particles_editor_plugin.cpp
msgid "A processor material of type 'ParticlesMaterial' is required."
@@ -10229,19 +10572,6 @@ msgstr ""
msgid "Split Segment (in curve)"
msgstr "Split Segment (i kurve)"
-#: editor/plugins/path_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
-#: modules/csg/csg_gizmos.cpp
-msgid "3D Gizmos"
-msgstr ""
-
-#: editor/plugins/path_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
-#: modules/csg/csg_gizmos.cpp
-#, fuzzy
-msgid "Gizmo Colors"
-msgstr "Farger"
-
#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move Joint"
@@ -10334,13 +10664,13 @@ msgstr ""
msgid "Points"
msgstr "Poeng"
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp
-#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Polygons"
msgstr "Rediger Poly"
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Bones"
msgstr "Lag Ben"
@@ -10425,8 +10755,6 @@ msgid "Grid Settings"
msgstr "Instillinger for rutenett"
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Snap"
msgstr ""
@@ -10469,6 +10797,10 @@ msgstr "Rutenett Steg:"
msgid "Sync Bones to Polygon"
msgstr "Skaler Polygon"
+#: editor/plugins/ray_cast_2d_editor_plugin.cpp
+msgid "Set cast_to"
+msgstr ""
+
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
msgstr "FEIL: Kunne ikke laste ressurs!"
@@ -10500,13 +10832,6 @@ msgid "Instance:"
msgstr "Instans:"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Type:"
-msgstr "Type:"
-
-#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr "Åpne i Redigeringsverktøy"
@@ -10515,11 +10840,6 @@ msgstr "Åpne i Redigeringsverktøy"
msgid "Load Resource"
msgstr "Last Ressurs"
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-#, fuzzy
-msgid "ResourcePreloader"
-msgstr "Ressurs"
-
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portals"
msgstr ""
@@ -10566,11 +10886,6 @@ msgid "Close and save changes?"
msgstr "Lukke og lagre endringer?"
#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Auto Reload Scripts On External Change"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
msgid "Error writing TextFile:"
msgstr "Feil ved lagring av TextFile:"
@@ -10652,10 +10967,6 @@ msgid "%s Class Reference"
msgstr "%s-klassereferanse"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Auto Reload And Parse Scripts On Save"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
msgstr "Finn neste"
@@ -10706,8 +11017,6 @@ msgid "Previous Script"
msgstr "Forrige skript"
#: editor/plugins/script_editor_plugin.cpp
-#: modules/gdnative/videodecoder/video_stream_gdnative.cpp
-#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "File"
msgstr "Fil"
@@ -10947,7 +11256,8 @@ msgid "Convert Case"
msgstr ""
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-#: scene/gui/label.cpp
+#: scene/3d/label_3d.cpp scene/gui/label.cpp
+#: scene/resources/primitive_meshes.cpp
msgid "Uppercase"
msgstr "Store bokstaver"
@@ -11261,12 +11571,16 @@ msgstr "Roter"
msgid "Translate"
msgstr "Oversett"
+#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Scaling: "
+#, fuzzy
+msgid "Scaling:"
msgstr "Skalerer: "
+#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Translating: "
+#, fuzzy
+msgid "Translating:"
msgstr "Oversetter: "
#: editor/plugins/spatial_editor_plugin.cpp
@@ -11291,11 +11605,6 @@ msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Size:"
-msgstr "Størrelse:"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn:"
msgstr ""
@@ -11741,11 +12050,6 @@ msgid "Show Viewport Rotation Gizmo"
msgstr "Vis Informasjon"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
-msgid "Instanced"
-msgstr "Instans"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unnamed Gizmo"
msgstr ""
@@ -11802,7 +12106,7 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to Mesh2D"
+msgid "Convert to MeshInstance2D"
msgstr "Konverter til store versaler"
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11836,15 +12140,16 @@ msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Simplification: "
-msgstr ""
+#, fuzzy
+msgid "Simplification:"
+msgstr "Applikasjon"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Shrink (Pixels): "
+msgid "Shrink (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Grow (Pixels): "
+msgid "Grow (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11915,6 +12220,11 @@ msgstr "Animasjon"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
+msgid "Filter animations"
+msgstr "Lim inn Noder"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
msgid "Speed:"
msgstr "Hastighet (FPS):"
@@ -12565,7 +12875,7 @@ msgstr "Museknapp"
msgid "Disabled Button"
msgstr "Deaktivert"
-#: editor/plugins/theme_editor_preview.cpp
+#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp
msgid "Item"
msgstr "Oppføring"
@@ -12865,8 +13175,7 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
-#: scene/resources/texture.cpp
+#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp
msgid "Region"
msgstr "Region"
@@ -12896,12 +13205,6 @@ msgstr "Roter Modus"
msgid "Priority"
msgstr "Prioritet"
-#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
-#: platform/osx/export/export.cpp platform/windows/export/export.cpp
-#: scene/gui/button.cpp scene/gui/item_list.cpp
-msgid "Icon"
-msgstr "Ikon"
-
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
#, fuzzy
msgid "Z Index"
@@ -13185,6 +13488,140 @@ msgstr "Denne operasjonen kan ikke gjøres uten en scene."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid "Snap Options"
+msgstr "Snapping innstillinger"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
+#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp
+#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
+#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
+#, fuzzy
+msgid "Offset"
+msgstr "Avstand:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
+#: scene/gui/range.cpp scene/resources/animation.cpp
+#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
+msgid "Step"
+msgstr "Steg"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Separation"
+msgstr "Nummereringer:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Tile"
+msgstr "Velg"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
+#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Texture"
+msgstr "Tekst"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tex Offset"
+msgstr "Rutenett Offset:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
+#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Material"
+msgstr "Forandre"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
+msgid "Modulate"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tile Mode"
+msgstr "Veksle Modus"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Autotile Bitmask Mode"
+msgstr "Bitmaske Modus"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Subtile Size"
+msgstr "Miniatyrbilde..."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Subtile Spacing"
+msgstr "Animasjonsløkke"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Offset"
+msgstr "Okklusjon Modus"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Navigation Offset"
+msgstr "Navigasjon Modus"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Shape Offset"
+msgstr "Avstand:"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Shape Transform"
+msgstr "Transformer"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision"
+msgstr "Animasjonsnode"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision One Way"
+msgstr "Kun Valgte"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision One Way Margin"
+msgstr "Kollisjon Modus"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Navigation"
+msgstr "Synlig navigasjon"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Occlusion"
+msgstr "Velg"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tileset Script"
+msgstr "Lim inn Noder"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "TileSet"
msgstr "TileSet..."
@@ -14259,21 +14696,16 @@ msgid "Runnable"
msgstr "Kjørbar"
#: editor/project_export.cpp
-msgid "Delete preset '%s'?"
-msgstr "Slett forhåndsinnstillingen «%s»?"
+msgid "Export the project for all the presets defined."
+msgstr ""
#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"Export templates seem to be missing or invalid."
+msgid "All presets must have an export path defined for Export All to work."
msgstr ""
#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"This might be due to a configuration issue in the export preset or your "
-"export settings."
-msgstr ""
+msgid "Delete preset '%s'?"
+msgstr "Slett forhåndsinnstillingen «%s»?"
#: editor/project_export.cpp
#, fuzzy
@@ -14281,14 +14713,6 @@ msgid "Exporting All"
msgstr "Eksporter"
#: editor/project_export.cpp
-msgid "The given export path doesn't exist:"
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
-msgstr ""
-
-#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Eksporter Prosjekt"
@@ -14307,7 +14731,7 @@ msgid ""
"Only one preset per platform may be marked as runnable."
msgstr ""
-#: editor/project_export.cpp scene/main/resource_preloader.cpp
+#: editor/project_export.cpp
msgid "Resources"
msgstr "Ressurser"
@@ -14364,12 +14788,6 @@ msgstr "Skript"
msgid "GDScript Export Mode:"
msgstr "Eksporter Prosjekt"
-#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
-#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
-#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
-msgid "Text"
-msgstr "Tekst"
-
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
msgstr ""
@@ -14398,20 +14816,28 @@ msgid "More Info..."
msgstr "Flytt Til..."
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
-msgstr ""
+#, fuzzy
+msgid "Export PCK/Zip..."
+msgstr "Eksporter"
#: editor/project_export.cpp
-msgid "Export Project"
+#, fuzzy
+msgid "Export Project..."
msgstr "Eksporter Prosjekt"
#: editor/project_export.cpp
-msgid "Export mode?"
-msgstr "Eksportmodus?"
+#, fuzzy
+msgid "Export All"
+msgstr "Eksporter"
#: editor/project_export.cpp
#, fuzzy
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr "Velg en tom mappe."
+
+#: editor/project_export.cpp
+#, fuzzy
+msgid "Export All..."
msgstr "Eksporter"
#: editor/project_export.cpp editor/project_manager.cpp
@@ -14419,8 +14845,9 @@ msgid "ZIP File"
msgstr "ZIP-fil"
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Eksporter Prosjekt"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -14428,6 +14855,11 @@ msgstr ""
#: editor/project_export.cpp
#, fuzzy
+msgid "Project Export"
+msgstr "Prosjektgrunnleggere"
+
+#: editor/project_export.cpp
+#, fuzzy
msgid "Manage Export Templates"
msgstr "Håndter Eksportmaler"
@@ -14616,6 +15048,20 @@ msgstr "Importer Eksisterende Prosjekt"
msgid "Error: Project is missing on the filesystem."
msgstr ""
+#: editor/project_manager.cpp editor/scene_tree_dock.cpp
+msgid "Local"
+msgstr "Lokal"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Local Projects"
+msgstr "Prosjekter"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Asset Library Projects"
+msgstr "Ressursbibliotek"
+
#: editor/project_manager.cpp
#, fuzzy
msgid "Can't open project at '%s'."
@@ -14717,9 +15163,8 @@ msgid "Project Manager"
msgstr "Prosjekthåndterer"
#: editor/project_manager.cpp
-#, fuzzy
-msgid "Local Projects"
-msgstr "Prosjekter"
+msgid "Last Modified"
+msgstr "Sist endret"
#: editor/project_manager.cpp
#, fuzzy
@@ -14727,10 +15172,6 @@ msgid "Loading, please wait..."
msgstr "Henter fillager, vennligst vent..."
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr "Sist endret"
-
-#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Eksporter Prosjekt"
@@ -14777,11 +15218,6 @@ msgid "About"
msgstr "Om"
#: editor/project_manager.cpp
-#, fuzzy
-msgid "Asset Library Projects"
-msgstr "Ressursbibliotek"
-
-#: editor/project_manager.cpp
msgid "Restart Now"
msgstr "Start på nytt nå"
@@ -15127,7 +15563,8 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
-#: editor/project_settings_editor.cpp
+#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp
msgid "Plugins"
msgstr "Plugins"
@@ -15259,12 +15696,6 @@ msgstr ""
msgid "Initial value for the counter"
msgstr ""
-#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp
-#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
-#: servers/physics_server.cpp
-msgid "Step"
-msgstr "Steg"
-
#: editor/rename_dialog.cpp
msgid "Amount by which counter is incremented for each node"
msgstr ""
@@ -15513,6 +15944,20 @@ msgstr ""
msgid "Make Local"
msgstr "Lag Ben"
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Another node already uses this unique name in the scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Enable Scene Unique Name"
+msgstr "Nodenavn:"
+
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+#, fuzzy
+msgid "Disable Scene Unique Name"
+msgstr "Nodenavn:"
+
#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "New Scene Root"
@@ -15590,6 +16035,10 @@ msgid "Sub-Resources"
msgstr "Ressurs"
#: editor/scene_tree_dock.cpp
+msgid "Access as Scene Unique Name"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
msgstr ""
@@ -15681,10 +16130,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Local"
-msgstr "Lokal"
-
-#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
msgstr ""
@@ -15728,6 +16173,13 @@ msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
+"This node can be accessed from within anywhere in the scene by preceding it "
+"with the '%s' prefix in a node path.\n"
+"Click to disable this."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
+msgid ""
"Node has %s connection(s) and %s group(s).\n"
"Click to show signals dock."
msgstr ""
@@ -15936,7 +16388,7 @@ msgstr ""
#: editor/script_editor_debugger.cpp
#, fuzzy
-msgid "Remote "
+msgid "Remote %s:"
msgstr "Fjern-funksjon "
#: editor/script_editor_debugger.cpp
@@ -16041,11 +16493,6 @@ msgid "Monitor"
msgstr "Skjerm"
#: editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
-msgid "Value"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Monitors"
msgstr "Skjermer"
@@ -16156,21 +16603,6 @@ msgstr ""
msgid "Change Camera Size"
msgstr ""
-#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
-#: scene/3d/physics_body.cpp
-#, fuzzy
-msgid "Joint"
-msgstr "Punkt"
-
-#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
-#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
-#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
-#: servers/physics_server.cpp
-msgid "Shape"
-msgstr ""
-
#: editor/spatial_editor_gizmos.cpp
msgid "Visibility Notifier"
msgstr ""
@@ -16430,42 +16862,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Vis alle"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Lys"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Venstrevisning"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Tester"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -16570,6 +16966,16 @@ msgstr ""
msgid "Verbose stdout"
msgstr ""
+#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
+#, fuzzy
+msgid "Physics Interpolation"
+msgstr "Interpolasjonsmodus"
+
+#: main/main.cpp
+#, fuzzy
+msgid "Enable Warnings"
+msgstr "Endre Anim Lengde"
+
#: main/main.cpp
#, fuzzy
msgid "Frame Delay Msec"
@@ -16713,10 +17119,6 @@ msgstr "Feilsøkingsprogram"
msgid "Wait Timeout"
msgstr "Tid:"
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
-msgid "Args"
-msgstr ""
-
#: main/main.cpp
msgid "Runtime"
msgstr ""
@@ -16744,11 +17146,11 @@ msgstr "Inspektør"
msgid "Shrink"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
msgid "Auto Accept Quit"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Quit On Go Back"
msgstr "Gå tilbake"
@@ -16824,12 +17226,6 @@ msgstr "Kollisjon Modus"
msgid "Invert Faces"
msgstr "Konverter Til %s"
-#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
-#: scene/resources/primitive_meshes.cpp
-#, fuzzy
-msgid "Material"
-msgstr "Forandre"
-
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
@@ -16881,7 +17277,7 @@ msgstr ""
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
+#: scene/3d/collision_polygon.cpp
#, fuzzy
msgid "Polygon"
msgstr "Rediger Poly"
@@ -17059,8 +17455,9 @@ msgid "Disabled GDNative Singleton"
msgstr "Deaktiver Oppdateringsspinner"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Libraries: "
-msgstr ""
+#, fuzzy
+msgid "Libraries:"
+msgstr "Bibliotek"
#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
@@ -17309,7 +17706,7 @@ msgstr "Lys"
msgid "Instance Materials"
msgstr "Forandre"
-#: modules/gltf/gltf_node.cpp
+#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Parent"
msgstr "Snap til foreldre"
@@ -17328,13 +17725,6 @@ msgstr ""
msgid "Translation"
msgstr "Oversettelser"
-#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
-#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
-#, fuzzy
-msgid "Rotation"
-msgstr "Rotasjon Steg:"
-
#: modules/gltf/gltf_node.cpp
msgid "Children"
msgstr ""
@@ -17452,7 +17842,6 @@ msgstr "Endre navn"
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
-#: scene/resources/font.cpp
#, fuzzy
msgid "Textures"
msgstr "Funksjoner"
@@ -17485,7 +17874,7 @@ msgstr "Skelett"
msgid "Skeleton To Node"
msgstr "Velg node"
-#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp
+#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Animations"
msgstr "Animasjoner"
@@ -17511,7 +17900,6 @@ msgid "Use In Baked Light"
msgstr "Lys"
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
-#: scene/resources/navigation_mesh.cpp
msgid "Cell"
msgstr ""
@@ -17541,6 +17929,19 @@ msgstr "I midten"
msgid "Mask"
msgstr ""
+#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Bake Navigation"
+msgstr "Navigasjon"
+
+#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp
+#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp
+#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Navigation Layers"
+msgstr "Navigasjon Modus"
+
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Next Plane"
@@ -17945,11 +18346,6 @@ msgstr ""
msgid "IGD Status"
msgstr "Status"
-#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp
-#, fuzzy
-msgid "Default Input Values"
-msgstr "Anim Forandre Verdi"
-
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -17971,7 +18367,7 @@ msgstr ""
"Fiks noden din vær så snill."
#: modules/visual_script/visual_script.cpp
-msgid "Node returned an invalid sequence output: "
+msgid "Node returned an invalid sequence output:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -17979,7 +18375,7 @@ msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
-msgid "Stack overflow with stack depth: "
+msgid "Stack overflow with stack depth:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -18381,7 +18777,8 @@ msgid "for (elem) in (input):"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Input type not iterable: "
+#, fuzzy
+msgid "Input type not iterable:"
msgstr "Tilførseltype ikke itererbar: "
#: modules/visual_script/visual_script_flow_control.cpp
@@ -18389,7 +18786,8 @@ msgid "Iterator became invalid"
msgstr "Iterator ble ugyldig"
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Iterator became invalid: "
+#, fuzzy
+msgid "Iterator became invalid:"
msgstr "Iterator ble ugyldig: "
#: modules/visual_script/visual_script_flow_control.cpp
@@ -18459,10 +18857,6 @@ msgid "Node Path"
msgstr "Kopier Node-bane"
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Argument Cache"
-msgstr ""
-
-#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Use Default Args"
msgstr "Last Standard"
@@ -18523,11 +18917,6 @@ msgstr "Velg Modus"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
-msgid "Type Cache"
-msgstr "Typer:"
-
-#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Assign Op"
msgstr "Knytt"
@@ -18546,7 +18935,8 @@ msgid "Base object is not a Node!"
msgstr "Baseobjekt er ikke en Node!"
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Path does not lead Node!"
+#, fuzzy
+msgid "Path does not lead to Node!"
msgstr "Sti leder ikke Node!"
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -18562,17 +18952,19 @@ msgstr ""
msgid "Compose Array"
msgstr "Endre størrelsen på Array"
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Operator"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid argument of type: "
+#, fuzzy
+msgid "Invalid argument of type:"
msgstr ": Ugyldig argument av type: "
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid arguments: "
+#, fuzzy
+msgid "Invalid arguments:"
msgstr ": Ugyldige argumenter: "
#: modules/visual_script/visual_script_nodes.cpp
@@ -18585,12 +18977,14 @@ msgid "Var Name"
msgstr "Navn"
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableGet not found in script: "
-msgstr ""
+#, fuzzy
+msgid "VariableGet not found in script:"
+msgstr "Metode ikke funnet i objekt: "
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableSet not found in script: "
-msgstr ""
+#, fuzzy
+msgid "VariableSet not found in script:"
+msgstr "Metode ikke funnet i objekt: "
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
@@ -18677,11 +19071,6 @@ msgstr "Konstanter"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
-msgid "Constructor"
-msgstr "Konstanter"
-
-#: modules/visual_script/visual_script_nodes.cpp
-#, fuzzy
msgid "Get Local Var"
msgstr "Lag Ben"
@@ -18699,10 +19088,6 @@ msgstr "Handling"
msgid "Deconstruct %s"
msgstr ""
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "Elem Cache"
-msgstr ""
-
#: modules/visual_script/visual_script_property_selector.cpp
#, fuzzy
msgid "Search VisualScript"
@@ -18885,6 +19270,22 @@ msgid "Shutdown ADB On Exit"
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Launcher Icons"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Main 192 X 192"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Foreground 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Background 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
@@ -18910,6 +19311,11 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Bruk Tilpasset Brukerkatalog"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Bruk Tilpasset Brukerkatalog"
@@ -18920,6 +19326,20 @@ msgstr "Eksporter Prosjekt"
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Min SDK"
+msgstr "Størrelse:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Mål FPS"
+
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+msgid "Architectures"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Keystore"
msgstr "Feilsøkingsprogram"
@@ -18951,20 +19371,10 @@ msgstr ""
msgid "Clear Previous Install"
msgstr "Forrige fane"
-#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Størrelse:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Mål FPS"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19133,10 +19543,6 @@ msgid "Could not execute on device."
msgstr "Kunne ikke opprette mappe."
#: platform/android/export/export_plugin.cpp
-msgid "Unable to find the 'apksigner' tool."
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -19214,12 +19620,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19228,25 +19634,49 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
+#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Code Signing"
+msgstr "Signal"
+
#: platform/android/export/export_plugin.cpp
msgid ""
-"'apksigner' could not be found.\n"
-"Please check the command is available in the Android SDK build-tools "
-"directory.\n"
-"The resulting %s is unsigned."
+"'apksigner' could not be found. Please check that the command is available "
+"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19266,6 +19696,11 @@ msgid "Could not find keystore, unable to export."
msgstr "Kunne ikke opprette mappe."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Could not start apksigner executable."
+msgstr "Kunne ikke starta subprosess!"
+
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
@@ -19296,7 +19731,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Unsupported export format!\n"
+msgid "Unsupported export format!"
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19307,19 +19742,18 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Android build version mismatch:\n"
-" Template installed: %s\n"
-" Godot Version: %s\n"
+"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Unable to overwrite res://android/build/res/*.xml files with project name"
+"Unable to overwrite res://android/build/res/*.xml files with project name."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Could not export project files to gradle project\n"
+#, fuzzy
+msgid "Could not export project files to gradle project."
msgstr "Klarte ikke eksportere prosjektfiler til gradle-prosjekt\n"
#: platform/android/export/export_plugin.cpp
@@ -19333,7 +19767,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Building of Android project failed, check output for the error.\n"
+"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
@@ -19349,7 +19783,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "Package not found: %s"
+msgid "Package not found: \"%s\"."
msgstr "Animasjonsverktøy"
#: platform/android/export/export_plugin.cpp
@@ -19359,15 +19793,12 @@ msgstr "Lager konturer..."
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid ""
-"Could not find template APK to export:\n"
-"%s"
+msgid "Could not find template APK to export: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/android/export/export_plugin.cpp
msgid ""
-"Missing libraries in the export template for the selected architectures: "
-"%s.\n"
+"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
@@ -19379,7 +19810,7 @@ msgstr "Legger til %s..."
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "Could not export project files"
+msgid "Could not export project files."
msgstr "Kunne ikke opprette mappe."
#: platform/android/export/export_plugin.cpp
@@ -19400,6 +19831,58 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr "Navn er ikke en gyldig identifikator:"
#: platform/iphone/export/export.cpp
+msgid "Landscape Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2436 X 1125"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2208 X 1242"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1024 X 768"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 2048 X 1536"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Portrait Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 960"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 1136"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 750 X 1334"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1125 X 2436"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 768 X 1024"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1536 X 2048"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1242 X 2208"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
msgstr ""
@@ -19473,7 +19956,7 @@ msgstr "Suksess!"
msgid "Push Notifications"
msgstr "Tilfeldig Rotasjon:"
-#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp
+#: platform/iphone/export/export.cpp
#, fuzzy
msgid "User Data"
msgstr "Brukergrensesnitt"
@@ -19570,6 +20053,17 @@ msgstr "Klipp ut Noder"
msgid "Custom BG Color"
msgstr "Klipp ut Noder"
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Prepare Templates"
+msgstr "Håndter Eksportmaler"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Export template not found."
+msgstr "Fant ikke tilpasset utgivelsesmal."
+
#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -19593,25 +20087,34 @@ msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not open template for export:"
+msgid "Could not open template for export: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Invalid export template:"
+msgid "Invalid export template: \"%s\"."
msgstr "Håndter Eksportmaler"
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not write file:"
+msgid "Could not write file: \"%s\"."
msgstr "Kunne ikke opprette mappe."
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Icon Creation"
+msgstr "Sett Handle"
+
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not read file:"
+msgid "Could not read file: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/javascript/export/export.cpp
+msgid "PWA"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Variant"
msgstr "Nummereringer:"
@@ -19687,17 +20190,17 @@ msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not read HTML shell:"
+msgid "Could not read HTML shell: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not create HTTP server directory:"
+msgid "Could not create HTTP server directory: %s."
msgstr "Kunne ikke opprette mappe."
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Error starting HTTP server:"
+msgid "Error starting HTTP server: %d."
msgstr "Feil ved lagring av TextFile:"
#: platform/javascript/export/export.cpp
@@ -19996,9 +20499,28 @@ msgid "Apple Team ID"
msgstr ""
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not open icon file \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not start xcrun executable."
+msgstr "Kunne ikke starta subprosess!"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Notarization failed."
+msgstr "Lokalisering"
+
+#: platform/osx/export/export.cpp
+msgid "Notarization request UUID: \"%s\""
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid ""
-"Note: The notarization process generally takes less than an hour. When the "
-"process is completed, you'll receive an email."
+"The notarization process generally takes less than an hour. When the process "
+"is completed, you'll receive an email."
msgstr ""
#: platform/osx/export/export.cpp
@@ -20014,21 +20536,76 @@ msgid ""
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign failed with error \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign require regex module."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Could not start codesign executable, make sure Xcode command line tools are "
+"installed."
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "No identity found."
msgstr "Ikke funnet!"
#: platform/osx/export/export.cpp
#, fuzzy
+msgid "Cannot sign file %s."
+msgstr "Feil ved lagring av filen: %s"
+
+#: platform/osx/export/export.cpp
+msgid "Relative symlinks are not supported, exported \"%s\" might be broken!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "DMG Creation"
+msgstr "Retninger"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not start hdiutil executable."
+msgstr "Kunne ikke starta subprosess!"
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed - file exists."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
msgid "Creating app bundle"
msgstr "Lager Thumbnail"
#: platform/osx/export/export.cpp
#, fuzzy
-msgid "Could not find template app to export:"
+msgid "Could not find template app to export: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Invalid export format."
+msgstr "Håndter Eksportmaler"
+
+#: platform/osx/export/export.cpp
msgid ""
"Relative symlinks are not supported on this OS, the exported project might "
"be broken!"
@@ -20036,7 +20613,7 @@ msgstr ""
#: platform/osx/export/export.cpp
msgid ""
-"Requested template binary '%s' not found. It might be missing from your "
+"Requested template binary \"%s\" not found. It might be missing from your "
"template archive."
msgstr ""
@@ -20078,6 +20655,16 @@ msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
+msgid "ZIP Creation"
+msgstr "Prosjekt"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not open file to read from path \"%s\"."
+msgstr "Klarte ikke eksportere prosjektfiler til gradle-prosjekt\n"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
msgid "Invalid bundle identifier:"
msgstr "Navn er ikke en gyldig identifikator:"
@@ -20394,6 +20981,11 @@ msgid "Debug Algorithm"
msgstr "Feilsøkingsprogram"
#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Failed to rename temporary file \"%s\"."
+msgstr "Kan ikke fjerne:"
+
+#: platform/windows/export/export.cpp
msgid "Identity Type"
msgstr ""
@@ -20408,6 +21000,11 @@ msgstr "Feilsøkingsprogram"
#: platform/windows/export/export.cpp
#, fuzzy
+msgid "Modify Resources"
+msgstr "Kopier Ressurs"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
msgid "File Version"
msgstr "Versjon"
@@ -20436,6 +21033,70 @@ msgid "Trademarks"
msgstr ""
#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Resources Modification"
+msgstr "Tilfeldig Rotasjon:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Could not find rcedit executable at \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Could not find wine executable at \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start rcedit executable, configure rcedit path in the Editor "
+"Settings (Export > Windows > Rcedit)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"rcedit failed to modify executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Could not find signtool executable at \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Could not find osslsigncode executable at \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Invalid identity type."
+msgstr "Navn er ikke en gyldig identifikator:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Invalid timestamp server."
+msgstr "Ugyldig navn."
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start signtool executable, configure signtool path in the Editor "
+"Settings (Export > Windows > Signtool)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Signtool failed to sign executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Failed to remove temporary file \"%s\"."
+msgstr "Kan ikke fjerne:"
+
+#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
@@ -20457,6 +21118,23 @@ msgid "Invalid product version:"
msgstr "Prosjektnavn:"
#: platform/windows/export/export.cpp
+msgid "Windows executables cannot be >= 4 GiB."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+#, fuzzy
+msgid "Failed to open executable file \"%s\"."
+msgstr "Må ha en gyldig filutvidelse."
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable file header corrupted."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable \"pck\" section not found."
+msgstr ""
+
+#: platform/windows/export/export.cpp
#, fuzzy
msgid "Windows"
msgstr "Nytt vindu"
@@ -20473,6 +21151,10 @@ msgstr ""
msgid "Wine"
msgstr ""
+#: platform/x11/export/export.cpp
+msgid "32-bit executables cannot have embedded data >= 4 GiB."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/texture.cpp
#, fuzzy
@@ -20485,12 +21167,6 @@ msgid ""
"order for AnimatedSprite to display frames."
msgstr ""
-#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
-#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
-msgid "Frame"
-msgstr "Bilde %"
-
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
@@ -20509,19 +21185,6 @@ msgstr "Spill"
msgid "Centered"
msgstr "I midten"
-#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
-#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
-#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp
-#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
-#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Offset"
-msgstr "Avstand:"
-
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
msgid "Flip H"
@@ -20605,8 +21268,7 @@ msgid "Pitch Scale"
msgstr "Skala"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp
-#: scene/gui/video_player.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
#, fuzzy
msgid "Autoplay"
msgstr "Slå av/på Autoavspilling"
@@ -20618,7 +21280,8 @@ msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
-#: scene/3d/visual_instance.cpp scene/resources/material.cpp
+#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp
+#: scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "Instans"
@@ -20653,7 +21316,8 @@ msgstr "Ikon Modus"
msgid "Rotating"
msgstr "Rotasjon Steg:"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp
+#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Current"
msgstr "Aktiv:"
@@ -20668,7 +21332,7 @@ msgstr "Forstørr"
msgid "Custom Viewport"
msgstr "Vis hjelpere"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20680,19 +21344,20 @@ msgid "Limit"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Left"
msgstr "UI Venstre"
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Right"
msgstr "Lys"
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
+#: scene/resources/texture.cpp
#, fuzzy
msgid "Bottom"
msgstr "Nederst til venstre"
@@ -20750,8 +21415,8 @@ msgstr "Ring"
msgid "Draw Drag Margin"
msgstr "Sett Handle"
-#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp
-#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/2d/canvas_item.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
#, fuzzy
msgid "Blend Mode"
msgstr "Blend2 Node"
@@ -20790,11 +21455,6 @@ msgstr "Juster synlighet"
msgid "Visible"
msgstr "Juster synlighet"
-#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp
-#: scene/resources/style_box.cpp
-msgid "Modulate"
-msgstr ""
-
#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Self Modulate"
@@ -20819,10 +21479,6 @@ msgstr "Lys"
msgid "Use Parent Material"
msgstr ""
-#: scene/2d/canvas_item.cpp
-msgid "Toplevel"
-msgstr ""
-
#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
@@ -20860,6 +21516,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -20974,17 +21635,6 @@ msgstr "Prosjekter"
msgid "Draw Order"
msgstr ""
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp
-#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
-#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
-#: scene/gui/texture_rect.cpp scene/resources/material.cpp
-#: scene/resources/sky.cpp scene/resources/style_box.cpp
-#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
-msgid "Texture"
-msgstr "Tekst"
-
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
@@ -21087,8 +21737,9 @@ msgid "Tangential Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp
-#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
+#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
+#: scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""
@@ -21224,7 +21875,7 @@ msgid "Node B"
msgstr "Node"
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/3d/physics_joint.cpp
+#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
@@ -21234,7 +21885,7 @@ msgstr ""
msgid "Disable Collision"
msgstr "Deaktivert"
-#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""
@@ -21272,7 +21923,8 @@ msgid "Texture Scale"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp
+#: scene/3d/light.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
@@ -21401,7 +22053,7 @@ msgstr "Store bokstaver"
msgid "Multimesh"
msgstr ""
-#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
msgid "Cell Size"
@@ -21412,11 +22064,42 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Tilkoblingsfeil"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Fyll"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Velg en HovedScene"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avansert"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktiver"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21434,12 +22117,9 @@ msgstr "Vend horisontalt"
msgid "Max Speed"
msgstr "Hastighet (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
#: scene/2d/navigation_agent_2d.cpp
-msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgid ""
+"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
msgstr ""
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
@@ -21453,16 +22133,6 @@ msgid ""
"Node2D object."
msgstr ""
-#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp
-#, fuzzy
-msgid "Vertices"
-msgstr "Egenskaper:"
-
-#: scene/2d/navigation_polygon.cpp
-#, fuzzy
-msgid "Outlines"
-msgstr "Lag Omriss"
-
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -21470,22 +22140,26 @@ msgid ""
msgstr ""
#: scene/2d/navigation_polygon.cpp
-msgid ""
-"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
-"node. It only provides navigation data."
-msgstr ""
-
-#: scene/2d/navigation_polygon.cpp
msgid "Navpoly"
msgstr ""
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Enter Cost"
+msgstr "Plasser Utvalg I Midten"
+
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Travel Cost"
+msgstr "Reise"
+
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
#: scene/main/canvas_layer.cpp
#, fuzzy
msgid "Rotation Degrees"
msgstr "Roterer %s grader."
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Global Rotation"
msgstr "Konstant"
@@ -21858,7 +22532,7 @@ msgstr "Fjern punkt"
msgid "Use Global Coordinates"
msgstr "Neste Koordinat"
-#: scene/2d/skeleton_2d.cpp
+#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Rest"
msgstr "Omstart"
@@ -22134,29 +22808,11 @@ msgid "Tracking"
msgstr "Pakking"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Bounds"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp
-#, fuzzy
-msgid "Cell Space Transform"
-msgstr "Nullstill Transformasjon"
-
-#: scene/3d/baked_lightmap.cpp
-msgid "Cell Subdiv"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp
msgid "Interior"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-#, fuzzy
-msgid "Octree"
-msgstr "Undertre"
-
-#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr ""
@@ -22274,7 +22930,7 @@ msgstr ""
msgid "Light Data"
msgstr "Lys"
-#: scene/3d/bone_attachment.cpp
+#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Bone Name"
msgstr "Nodenavn:"
@@ -22453,22 +23109,6 @@ msgid "Autoplace Priority"
msgstr "Rediger Filtre"
#: scene/3d/gi_probe.cpp
-msgid "To Cell Xform"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Data"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Range"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp scene/3d/light.cpp
-msgid "Normal Bias"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr ""
@@ -22493,6 +23133,86 @@ msgstr ""
msgid "Subdiv"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid "Dynamic Range"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp scene/3d/light.cpp
+msgid "Normal Bias"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/primitive_meshes.cpp
+msgid "Pixel Size"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Billboard"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Shaded"
+msgstr "Forandre"
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Double Sided"
+msgstr "Dobbelklikk"
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+msgid "No Depth Test"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Fixed Size"
+msgstr "Frontvisning"
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Alpha Cut"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/resources/material.cpp
+msgid "Alpha Scissor Threshold"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Render Priority"
+msgstr "Rediger Filtre"
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Outline Render Priority"
+msgstr "Rediger Filtre"
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Outline Modulate"
+msgstr "Tving Hvit-Modulat"
+
+#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Font"
+msgstr "Skrifttyper"
+
+#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Horizontal Alignment"
+msgstr "Vend horisontalt"
+
+#: scene/3d/label_3d.cpp
+#, fuzzy
+msgid "Vertical Alignment"
+msgstr "Filtrer Signaler"
+
+#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
+#, fuzzy
+msgid "Autowrap"
+msgstr "Slå av/på Autoavspilling"
+
#: scene/3d/light.cpp
#, fuzzy
msgid "Indirect Energy"
@@ -22502,7 +23222,8 @@ msgstr "Innrykk Høyre"
msgid "Negative"
msgstr ""
-#: scene/3d/light.cpp
+#: scene/3d/light.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Specular"
msgstr "Linjal Modus"
@@ -22593,6 +23314,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Lag Poly"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -22612,23 +23340,18 @@ msgid "Ignore Y"
msgstr ""
#: scene/3d/navigation_agent.cpp
-msgid "The NavigationAgent can be used only under a spatial node."
-msgstr ""
-
-#: scene/3d/navigation_mesh_instance.cpp
msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
-"It only provides navigation data."
+"The NavigationAgent can be used only under a Spatial inheriting parent node."
msgstr ""
-#: scene/3d/navigation_mesh_instance.cpp
-msgid "Navmesh"
+#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
+msgid "NavMesh"
msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22751,18 +23474,170 @@ msgstr "Handling"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Move Lock X"
-msgstr "Flytt Modus"
+msgid "Joint Constraints"
+msgstr "Konstanter"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Impulse Clamp"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Swing Span"
+msgstr "Lagrer Scene"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Twist Span"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Relaxation"
+msgstr "Nummereringer:"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Move Lock Y"
-msgstr "Flytt Modus"
+msgid "Angular Limit Enabled"
+msgstr "Filtrer Signaler"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Move Lock Z"
-msgstr "Flytt Modus"
+msgid "Angular Limit Upper"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Lower"
+msgstr "Max. Vinklet Feilmelding:"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Bias"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Softness"
+msgstr "Animasjon"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Relaxation"
+msgstr "Animasjon"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Upper"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Lower"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Softness"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Restitution"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Damping"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Restitution"
+msgstr "Animasjon"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Limit Damping"
+msgstr "Animasjon"
+
+#: scene/3d/physics_body.cpp
+msgid "X"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Y"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Z"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Limit Enabled"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Enabled"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Stiffness"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Spring Damping"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Equilibrium Point"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Restitution"
+msgstr "Beskrivelse"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Damping"
+msgstr "Lineær"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Restitution"
+msgstr "Beskrivelse"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Damping"
+msgstr "Animasjon"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "ERP"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Angular Spring Enabled"
+msgstr "Filtrer Signaler"
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Stiffness"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Damping"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Equilibrium Point"
+msgstr ""
#: scene/3d/physics_body.cpp
#, fuzzy
@@ -22804,10 +23679,6 @@ msgid "Params"
msgstr "Forandre"
#: scene/3d/physics_joint.cpp
-msgid "Impulse Clamp"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -22821,11 +23692,6 @@ msgstr "Store bokstaver"
msgid "Lower"
msgstr "Små bokstaver"
-#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
-#, fuzzy
-msgid "Relaxation"
-msgstr "Nummereringer:"
-
#: scene/3d/physics_joint.cpp
msgid "Motor"
msgstr ""
@@ -22892,15 +23758,6 @@ msgstr "Max. Vinklet Feilmelding:"
#: scene/3d/physics_joint.cpp
#, fuzzy
-msgid "Swing Span"
-msgstr "Lagrer Scene"
-
-#: scene/3d/physics_joint.cpp
-msgid "Twist Span"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
-#, fuzzy
msgid "Linear Limit X"
msgstr "Lineær"
@@ -22928,10 +23785,6 @@ msgid "Angular Limit X"
msgstr ""
#: scene/3d/physics_joint.cpp
-msgid "ERP"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Motor X"
msgstr ""
@@ -23148,8 +24001,9 @@ msgstr ""
msgid "Main"
msgstr ""
-#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp
-#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp
+#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
+#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
+#: scene/animation/animation_tree_player.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
msgid "Active"
@@ -23262,6 +24116,35 @@ msgid ""
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+#: scene/3d/skeleton.cpp scene/resources/skin.cpp
+#, fuzzy
+msgid "Pose"
+msgstr "Kopier Pose"
+
+#: scene/3d/skeleton.cpp
+#, fuzzy
+msgid "Bound Children"
+msgstr "Ugyldig navn."
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Pinned Points"
+msgstr "Flytt Punkt"
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Attachments"
+msgstr "Innhold:"
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Point Index"
+msgstr "Panorerings-Modus"
+
+#: scene/3d/soft_body.cpp
+msgid "Spatial Attachment Path"
+msgstr ""
+
#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Physics Enabled"
@@ -23321,6 +24204,11 @@ msgid ""
msgstr ""
#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Nullstill Transformasjon"
+
+#: scene/3d/spatial.cpp
msgid "Matrix"
msgstr ""
@@ -23341,34 +24229,12 @@ msgstr ""
msgid "Opacity"
msgstr ""
-#: scene/3d/sprite_3d.cpp
-msgid "Pixel Size"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
-msgid "Billboard"
-msgstr ""
-
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Transparent"
msgstr "Transposer"
#: scene/3d/sprite_3d.cpp
-#, fuzzy
-msgid "Shaded"
-msgstr "Forandre"
-
-#: scene/3d/sprite_3d.cpp
-#, fuzzy
-msgid "Double Sided"
-msgstr "Dobbelklikk"
-
-#: scene/3d/sprite_3d.cpp
-msgid "Alpha Cut"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
@@ -23511,38 +24377,6 @@ msgid ""
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Min Space"
-msgstr ""
-
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Max Space"
-msgstr ""
-
-#: scene/animation/animation_blend_space_1d.cpp
-msgid "Value Label"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-#, fuzzy
-msgid "Auto Triangles"
-msgstr "Veksle AutoLoad Globals"
-
-#: scene/animation/animation_blend_space_2d.cpp
-#, fuzzy
-msgid "Triangles"
-msgstr "Veksle AutoLoad Globals"
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "X Label"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Y Label"
-msgstr ""
-
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -23578,13 +24412,28 @@ msgid "Autorestart"
msgstr "Start Om Igjen Automatisk:"
#: scene/animation/animation_blend_tree.cpp
+msgid "Delay"
+msgstr ""
+
+#: scene/animation/animation_blend_tree.cpp
#, fuzzy
-msgid "Autorestart Delay"
-msgstr "Start Om Igjen Automatisk:"
+msgid "Random Delay"
+msgstr "Tilfeldig Tilt:"
#: scene/animation/animation_blend_tree.cpp
-msgid "Autorestart Random Delay"
-msgstr ""
+#, fuzzy
+msgid "Add Amount"
+msgstr "Mengde:"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Blend Amount"
+msgstr "Mengde:"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Seek Position"
+msgstr "Fjern Funksjon"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
@@ -23597,11 +24446,6 @@ msgstr "Legg til Input"
msgid "Xfade Time"
msgstr "X-Fade Tid (s):"
-#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp
-#, fuzzy
-msgid "Graph Offset"
-msgstr "Rutenett Offset:"
-
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Switch Mode"
@@ -23673,11 +24517,6 @@ msgid "Nothing connected to input '%s' of node '%s'."
msgstr "Koble '%s' fra '%s'"
#: scene/animation/animation_tree.cpp
-#, fuzzy
-msgid "Filter Enabled"
-msgstr "Filtrer Signaler"
-
-#: scene/animation/animation_tree.cpp
msgid "No root AnimationNode for the graph is set."
msgstr ""
@@ -24037,11 +24876,6 @@ msgstr ""
msgid "Hide On OK"
msgstr ""
-#: scene/gui/dialogs.cpp scene/gui/label.cpp
-#, fuzzy
-msgid "Autowrap"
-msgstr "Slå av/på Autoavspilling"
-
#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr ""
@@ -24596,6 +25430,11 @@ msgstr "Mappe:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Kun Valgte"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktiver"
@@ -24679,7 +25518,7 @@ msgstr ""
msgid "Fill Mode"
msgstr "Panorerings-Modus"
-#: scene/gui/texture_progress.cpp
+#: scene/gui/texture_progress.cpp scene/resources/material.cpp
msgid "Tint"
msgstr ""
@@ -24807,6 +25646,12 @@ msgid "Timeout"
msgstr "Tid:"
#: scene/main/node.cpp
+msgid ""
+"Setting node name '%s' to be unique within scene for '%s', but it's already "
+"claimed by '%s'. This node is no longer set unique."
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Name Num Separator"
msgstr ""
@@ -24821,13 +25666,13 @@ msgstr "Beskrivelse"
#: scene/main/node.cpp
#, fuzzy
-msgid "Import Path"
-msgstr "Eksporter Prosjekt"
+msgid "Pause Mode"
+msgstr "Panorerings-Modus"
#: scene/main/node.cpp
#, fuzzy
-msgid "Pause Mode"
-msgstr "Panorerings-Modus"
+msgid "Physics Interpolation Mode"
+msgstr "Interpolasjonsmodus"
#: scene/main/node.cpp
#, fuzzy
@@ -24859,11 +25704,6 @@ msgstr "Sett mange:"
msgid "Process Priority"
msgstr "Rediger Filtre"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolasjonsmodus"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24897,12 +25737,8 @@ msgstr ""
msgid "Multiplayer Poll"
msgstr "Sett mange:"
-#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Physics Interpolation"
-msgstr "Interpolasjonsmodus"
-
-#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
+#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
+#: scene/resources/shape_2d.cpp
msgid "Shapes"
msgstr ""
@@ -25002,16 +25838,17 @@ msgstr "Eksporter Prosjekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25173,6 +26010,16 @@ msgid "3D Physics"
msgstr "Fysikk"
#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "2D Navigation"
+msgstr "Navigasjon"
+
+#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "3D Navigation"
+msgstr "Navigasjon"
+
+#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
@@ -25214,12 +26061,6 @@ msgid "Panel"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
-#: scene/resources/dynamic_font.cpp
-#, fuzzy
-msgid "Font"
-msgstr "Skrifttyper"
-
-#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color"
msgstr "Velg farge"
@@ -25550,11 +26391,6 @@ msgid "Panel Disabled"
msgstr "Avslått"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
-msgid "Separator"
-msgstr "Nummereringer:"
-
-#: scene/resources/default_theme/default_theme.cpp
msgid "Labeled Separator Left"
msgstr ""
@@ -25564,6 +26400,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Nummereringer:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Fjern Gjenstand"
@@ -25603,11 +26444,6 @@ msgstr "Stoppunkter"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
-msgid "Separation"
-msgstr "Nummereringer:"
-
-#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Resizer"
msgstr "Kan Endre Størrelse"
@@ -26347,15 +27183,6 @@ msgid "Color Correction"
msgstr "Fjern Funksjon"
#: scene/resources/font.cpp
-msgid "Chars"
-msgstr ""
-
-#: scene/resources/font.cpp
-#, fuzzy
-msgid "Kernings"
-msgstr "Advarsler"
-
-#: scene/resources/font.cpp
#, fuzzy
msgid "Ascent"
msgstr "Nylige:"
@@ -26367,6 +27194,11 @@ msgstr "Distraksjonsfri Modus"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Dybde"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Avstand:"
@@ -26390,11 +27222,6 @@ msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Render Priority"
-msgstr "Rediger Filtre"
-
-#: scene/resources/material.cpp
-#, fuzzy
msgid "Next Pass"
msgstr "Neste fane"
@@ -26412,10 +27239,6 @@ msgid "Vertex Lighting"
msgstr "Retninger"
#: scene/resources/material.cpp
-msgid "No Depth Test"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
msgid "Use Point Size"
msgstr "Frontvisning"
@@ -26425,11 +27248,6 @@ msgid "World Triplanar"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Fixed Size"
-msgstr "Frontvisning"
-
-#: scene/resources/material.cpp
msgid "Albedo Tex Force sRGB"
msgstr ""
@@ -26448,6 +27266,10 @@ msgid "Ensure Correct Normals"
msgstr "Lag Poly"
#: scene/resources/material.cpp
+msgid "Albedo Tex MSDF"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Vertex Color"
msgstr ""
@@ -26513,10 +27335,6 @@ msgid "Use Alpha Scissor"
msgstr ""
#: scene/resources/material.cpp
-msgid "Alpha Scissor Threshold"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
msgid "Particles Anim"
msgstr "Partikler"
@@ -26540,26 +27358,9 @@ msgid "Metallic"
msgstr ""
#: scene/resources/material.cpp
-msgid "Metallic Specular"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
-msgid "Metallic Texture"
-msgstr "Fjern Mal"
-
-#: scene/resources/material.cpp
-msgid "Metallic Texture Channel"
-msgstr ""
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Roughness Texture"
-msgstr "Fjern Mal"
-
-#: scene/resources/material.cpp
-msgid "Roughness Texture Channel"
-msgstr ""
+msgid "Texture Channel"
+msgstr "Linjal Modus"
#: scene/resources/material.cpp
#, fuzzy
@@ -26567,24 +27368,10 @@ msgid "Emission"
msgstr "Gjeldende Versjon:"
#: scene/resources/material.cpp
-msgid "Emission Energy"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Emission Operator"
+msgid "On UV2"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Emission On UV2"
-msgstr "Gjeldende Versjon:"
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Emission Texture"
-msgstr "Tekst"
-
-#: scene/resources/material.cpp
msgid "NormalMap"
msgstr ""
@@ -26594,35 +27381,19 @@ msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Rim Tint"
-msgstr "Tilfeldig Tilt:"
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Rim Texture"
-msgstr "Fjern Mal"
-
-#: scene/resources/material.cpp
-#, fuzzy
msgid "Clearcoat"
msgstr "Tøm"
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Clearcoat Gloss"
-msgstr "Fjern Posering"
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Clearcoat Texture"
-msgstr "Medlemmer"
+msgid "Gloss"
+msgstr ""
#: scene/resources/material.cpp
msgid "Anisotropy"
msgstr ""
#: scene/resources/material.cpp
-msgid "Anisotropy Flowmap"
+msgid "Flowmap"
msgstr ""
#: scene/resources/material.cpp
@@ -26631,15 +27402,6 @@ msgid "Ambient Occlusion"
msgstr "Rediger Poly"
#: scene/resources/material.cpp
-msgid "On UV2"
-msgstr ""
-
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Texture Channel"
-msgstr "Linjal Modus"
-
-#: scene/resources/material.cpp
msgid "Deep Parallax"
msgstr ""
@@ -26673,15 +27435,10 @@ msgstr "Overgang: "
#: scene/resources/material.cpp
#, fuzzy
-msgid "Transmission Texture"
-msgstr "Overgang: "
-
-#: scene/resources/material.cpp
-#, fuzzy
msgid "Refraction"
msgstr "Nummereringer:"
-#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/material.cpp
msgid "Detail"
msgstr ""
@@ -26724,15 +27481,20 @@ msgstr "Panorerings-Modus"
msgid "Lightmap Size Hint"
msgstr ""
-#: scene/resources/mesh.cpp
-#, fuzzy
-msgid "Blend Shape Mode"
-msgstr "Blend2 Node"
-
#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
msgid "Custom AABB"
msgstr ""
+#: scene/resources/mesh_library.cpp
+#, fuzzy
+msgid "Mesh Transform"
+msgstr "Transformer"
+
+#: scene/resources/mesh_library.cpp
+#, fuzzy
+msgid "NavMesh Transform"
+msgstr "Nullstill Transformasjon"
+
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Color Format"
@@ -26756,29 +27518,14 @@ msgstr "Instans"
msgid "Visible Instance Count"
msgstr ""
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Transform Array"
-msgstr "Lag Poly"
-
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Transform 2D Array"
-msgstr "Lag Poly"
-
-#: scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Color Array"
-msgstr "Endre størrelsen på Array"
-
-#: scene/resources/multimesh.cpp
+#: scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Custom Data Array"
-msgstr "Endre størrelsen på Array"
+msgid "Sampling"
+msgstr "Skalerer: "
#: scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Sample Partition Type"
+msgid "Partition Type"
msgstr "Rediger Variabel:"
#: scene/resources/navigation_mesh.cpp
@@ -26795,10 +27542,15 @@ msgid "Source Group Name"
msgstr "Kilde"
#: scene/resources/navigation_mesh.cpp
-msgid "Agent"
+msgid "Cells"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Agents"
+msgstr "Innhold:"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Max Climb"
msgstr ""
@@ -26807,11 +27559,16 @@ msgid "Max Slope"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Regions"
+msgstr "Region"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Merge Size"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Edge"
+msgid "Edges"
msgstr ""
#: scene/resources/navigation_mesh.cpp
@@ -26824,6 +27581,11 @@ msgid "Verts Per Poly"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Details"
+msgstr "Last Standard"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Sample Distance"
msgstr ""
@@ -26840,9 +27602,18 @@ msgid "Ledge Spans"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Filter Walkable Low Height Spans"
+msgid "Walkable Low Height Spans"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Avstand:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
@@ -26965,6 +27736,11 @@ msgstr "Øverst til høyre"
msgid "Is Hemisphere"
msgstr ""
+#: scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Curve Step"
+msgstr "Lukk Kurve"
+
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Slips On Slope"
msgstr ""
@@ -26973,15 +27749,24 @@ msgstr ""
msgid "A"
msgstr ""
-#: scene/resources/shader.cpp
-#, fuzzy
-msgid "Custom Defines"
-msgstr "Spill av Tilpasset Scene"
-
#: scene/resources/shape_2d.cpp
msgid "Custom Solver Bias"
msgstr ""
+#: scene/resources/skin.cpp
+#, fuzzy
+msgid "Bind Count"
+msgstr "Legg til Input"
+
+#: scene/resources/skin.cpp
+msgid "Bind"
+msgstr ""
+
+#: scene/resources/skin.cpp
+#, fuzzy
+msgid "Bone"
+msgstr "Lag Ben"
+
#: scene/resources/sky.cpp
msgid "Radiance Size"
msgstr ""
@@ -27042,6 +27827,10 @@ msgid "Expand Margin"
msgstr "Utvid alle"
#: scene/resources/style_box.cpp
+msgid "Skew"
+msgstr ""
+
+#: scene/resources/style_box.cpp
#, fuzzy
msgid "Corner Radius"
msgstr "Endre Anker og Marginer"
@@ -27055,10 +27844,6 @@ msgid "Anti Aliasing"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Anti Aliasing Size"
-msgstr ""
-
-#: scene/resources/style_box.cpp
msgid "Grow Begin"
msgstr ""
@@ -27083,6 +27868,21 @@ msgstr "Side: "
#: scene/resources/texture.cpp
#, fuzzy
+msgid "Side"
+msgstr "Vis Veiledere"
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Front"
+msgstr "Frontvisning"
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Back"
+msgstr "Gå tilbake"
+
+#: scene/resources/texture.cpp
+#, fuzzy
msgid "Storage Mode"
msgstr "Skaler Modus"
@@ -27093,13 +27893,13 @@ msgstr "Fang"
#: scene/resources/texture.cpp
#, fuzzy
-msgid "Fill From"
+msgid "From"
msgstr "Panorerings-Modus"
#: scene/resources/texture.cpp
#, fuzzy
-msgid "Fill To"
-msgstr "Panorerings-Modus"
+msgid "To"
+msgstr "Topp"
#: scene/resources/texture.cpp
#, fuzzy
@@ -27136,8 +27936,28 @@ msgstr ""
#: scene/resources/visual_shader.cpp
#, fuzzy
-msgid "Initialized"
-msgstr "Store bokstaver"
+msgid "Depth Draw"
+msgstr "Interpolasjonsmodus"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Cull"
+msgstr "Linjal Modus"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Diffuse"
+msgstr "Panorerings-Modus"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Async"
+msgstr "Panorerings-Modus"
+
+#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Modes"
+msgstr "Panorerings-Modus"
#: scene/resources/visual_shader.cpp
#, fuzzy
@@ -27203,6 +28023,11 @@ msgid "Scenario"
msgstr "Scene"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Navigation Map"
+msgstr "Navigasjon"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""
@@ -27220,6 +28045,26 @@ msgstr "Venstrelineær"
msgid "Default Angular Damp"
msgstr ""
+#: scene/resources/world.cpp
+#, fuzzy
+msgid "Default Map Up"
+msgstr "Standard"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Size"
+msgstr "Forhåndsvis"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Height"
+msgstr "Tester"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Edge Connection Margin"
+msgstr "Tilkoblingsfeil"
+
#: scene/resources/world_2d.cpp
msgid "Canvas"
msgstr ""
@@ -27580,6 +28425,11 @@ msgstr "Kollisjon Modus"
msgid "Collision Unsafe Fraction"
msgstr "Kollisjon Modus"
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Physics Engine"
+msgstr "Fysikk-Frame %"
+
#: servers/physics_server.cpp
#, fuzzy
msgid "Center Of Mass"
@@ -27595,13 +28445,13 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'vertex' function may not be reassigned in "
+"Varyings which were assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'fragment' function may not be reassigned in "
+"Varyings which were assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""