diff options
Diffstat (limited to 'editor/translations/nb.po')
-rw-r--r-- | editor/translations/nb.po | 804 |
1 files changed, 642 insertions, 162 deletions
diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 2099d61e1c..b39bc2a602 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -222,9 +222,10 @@ msgid "Data" msgstr "Data" #: core/io/file_access_network.cpp core/register_core_types.cpp -#: editor/editor_settings.cpp main/main.cpp +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h +#: scene/gui/file_dialog.cpp msgid "Network" msgstr "Nettverk" @@ -376,6 +377,16 @@ msgstr "Melding Kø" msgid "Max Size (KB)" msgstr "Maks Størrelse (KB)" +#: core/os/input.cpp +#, fuzzy +msgid "Mouse Mode" +msgstr "Flytt Modus" + +#: core/os/input.cpp +#, fuzzy +msgid "Use Accumulated Input" +msgstr "Slett Input" + #: core/os/input_event.cpp editor/project_settings_editor.cpp #: servers/audio_server.cpp msgid "Device" @@ -401,6 +412,11 @@ msgstr "Meta" msgid "Command" msgstr "Kommando" +#: core/os/input_event.cpp +#, fuzzy +msgid "Physical" +msgstr "Fysikk" + #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/resources/default_theme/default_theme.cpp @@ -457,6 +473,10 @@ msgid "Pressure" msgstr "Trykk" #: core/os/input_event.cpp +msgid "Pen Inverted" +msgstr "" + +#: core/os/input_event.cpp msgid "Relative" msgstr "Relativ" @@ -569,7 +589,8 @@ msgstr "Beskrivelse" #: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp -#: main/main.cpp +#: main/main.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp msgid "Run" msgstr "Kjør" @@ -658,6 +679,11 @@ msgid "Main Run Args" msgstr "Hovedkjøringsargumenter" #: core/project_settings.cpp +#, fuzzy +msgid "Scene Naming" +msgstr "Scene-Sti:" + +#: core/project_settings.cpp msgid "Search In File Extensions" msgstr "Søk I Filetternavn" @@ -665,18 +691,15 @@ msgstr "Søk I Filetternavn" msgid "Script Templates Search Path" msgstr "Skriptmaler Søkesti" -#: core/project_settings.cpp editor/editor_node.cpp -#: editor/plugins/version_control_editor_plugin.cpp -msgid "Version Control" -msgstr "Versjonskontroll" - #: core/project_settings.cpp -msgid "Autoload On Startup" +#, fuzzy +msgid "Version Control Autoload On Startup" msgstr "Automatisk Lasting Ved Oppstart" #: core/project_settings.cpp -msgid "Plugin Name" -msgstr "Navn På Programvareutvidelse" +#, fuzzy +msgid "Version Control Plugin Name" +msgstr "Versjonskontroll" #: core/project_settings.cpp scene/2d/collision_object_2d.cpp #: scene/3d/collision_object.cpp scene/gui/control.cpp @@ -786,7 +809,8 @@ msgid "Quality" msgstr "Kvalitet" #: core/project_settings.cpp scene/gui/file_dialog.cpp -#: scene/main/scene_tree.cpp servers/visual_server.cpp +#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp +#: servers/visual_server.cpp msgid "Filters" msgstr "Filter" @@ -2181,14 +2205,15 @@ msgstr "Favoritter:" msgid "Recent:" msgstr "Nylige:" -#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp +#: editor/create_dialog.cpp editor/editor_quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp +#: editor/rename_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Søk:" -#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/create_dialog.cpp editor/editor_quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Matches:" msgstr "Treff:" @@ -2250,8 +2275,8 @@ msgstr "Søk Erstatningsressurs:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help_search.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_selector.cpp editor/quick_open.cpp +#: editor/editor_quick_open.cpp editor/filesystem_dock.cpp +#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_property_selector.cpp #: scene/gui/file_dialog.cpp @@ -2259,8 +2284,8 @@ msgid "Open" msgstr "Åpne" #: editor/dependency_editor.cpp -msgid "Owners Of:" -msgstr "Eiere Av:" +msgid "Owners of: %s (Total: %d)" +msgstr "" #: editor/dependency_editor.cpp #, fuzzy @@ -2578,7 +2603,7 @@ msgid "Bus Options" msgstr "Bus valg" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/scene_tree_dock.cpp +#: editor/project_export.cpp editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Dupliser" @@ -2846,6 +2871,25 @@ msgid "Choose" msgstr "Velg" #: editor/editor_export.cpp +msgid "Project export for platform:" +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed with warnings." +msgstr "Kopier Node-bane" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Completed successfully." +msgstr "Vellykket Installering av Pakke!" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed." +msgstr "Feilet:" + +#: editor/editor_export.cpp msgid "Storing File:" msgstr "Lagrer Fil:" @@ -2858,6 +2902,31 @@ msgid "Packing" msgstr "Pakking" #: editor/editor_export.cpp +#, fuzzy +msgid "Save PCK" +msgstr "Lagre som" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Cannot create file \"%s\"." +msgstr "Kunne ikke opprette mappe." + +#: editor/editor_export.cpp +#, fuzzy +msgid "Failed to export project files." +msgstr "Kunne ikke opprette mappe." + +#: editor/editor_export.cpp +#, fuzzy +msgid "Can't open file to read from path \"%s\"." +msgstr "Kan ikke åpne fil for skriving:" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Save ZIP" +msgstr "Lagre som" + +#: editor/editor_export.cpp msgid "" "Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " "Etc' in Project Settings." @@ -2982,11 +3051,33 @@ msgstr "Tilpasset feilsøkingsmal ble ikke funnet." msgid "Custom release template not found." msgstr "Fant ikke tilpasset utgivelsesmal." +#: editor/editor_export.cpp +#, fuzzy +msgid "Prepare Template" +msgstr "Håndter Eksportmaler" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "The given export path doesn't exist." +msgstr "Fil eksisterer ikke." + #: editor/editor_export.cpp platform/javascript/export/export.cpp -msgid "Template file not found:" +#, fuzzy +msgid "Template file not found: \"%s\"." msgstr "Malfil ble ikke funnet:" #: editor/editor_export.cpp +#, fuzzy +msgid "Failed to copy export template." +msgstr "Håndter Eksportmaler" + +#: editor/editor_export.cpp platform/windows/export/export.cpp +#: platform/x11/export/export.cpp +#, fuzzy +msgid "PCK Embedding" +msgstr "Fyll" + +#: editor/editor_export.cpp msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." msgstr "" @@ -3168,9 +3259,9 @@ msgid "Import" msgstr "Importer" #: editor/editor_feature_profile.cpp editor/project_export.cpp -#: platform/android/export/export.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/export/export.cpp -#: platform/windows/export/export.cpp +#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp msgid "Export" msgstr "Eksporter" @@ -4360,15 +4451,6 @@ msgid "" "Unable to write to file '%s', file in use, locked or lacking permissions." msgstr "" -#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp -msgid "Scene" -msgstr "Scene" - -#: editor/editor_node.cpp -#, fuzzy -msgid "Scene Naming" -msgstr "Scene-Sti:" - #: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp #: servers/arvr/arvr_interface.cpp #, fuzzy @@ -4498,6 +4580,10 @@ msgid "Default Color Picker Mode" msgstr "" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "Versjonskontroll" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Username" msgstr "Gi nytt navn" @@ -4526,6 +4612,10 @@ msgstr "Vis/skjul distraksjonsfri modus." msgid "Add a new scene." msgstr "Legg til ny scene." +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Scene" +msgstr "Scene" + #: editor/editor_node.cpp msgid "Go to previously opened scene." msgstr "Gå til forrige åpne scene." @@ -4600,6 +4690,7 @@ msgstr "Diverse prosjekt- eller scene-relaterte verktøy" #: editor/editor_node.cpp editor/project_manager.cpp #: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp +#: modules/mono/godotsharp_dirs.cpp msgid "Project" msgstr "Prosjekt" @@ -5327,6 +5418,11 @@ msgstr "" "Ingen kjørbar eksport-preset funnet for denne plattformen.\n" "Vennligst legg til en kjørbar preset i eksportmenyen." +#: editor/editor_run_native.cpp +#, fuzzy +msgid "Project Run" +msgstr "Prosjekt" + #: editor/editor_run_script.cpp msgid "Write your logic in the _run() method." msgstr "Skriv logikken din i _run() metoden." @@ -5608,7 +5704,9 @@ msgid "Draw Spaces" msgstr "Ring" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp +#: scene/main/scene_tree.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp msgid "Navigation" msgstr "Navigasjon" @@ -5634,6 +5732,15 @@ msgid "Mouse Extra Buttons Navigate History" msgstr "" #: editor/editor_settings.cpp +#, fuzzy +msgid "Drag And Drop Selection" +msgstr "Slett Valgte" + +#: editor/editor_settings.cpp +msgid "Stay In Script Editor On Node Selected" +msgstr "" + +#: editor/editor_settings.cpp msgid "Appearance" msgstr "" @@ -7137,7 +7244,7 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp -#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#: scene/gui/control.cpp #, fuzzy msgid "Filter" msgstr "Lim inn Noder" @@ -7433,6 +7540,18 @@ msgid "Saving..." msgstr "Lagrer..." #: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used as a normal map in 3D. Enabling red-green " +"texture compression to reduce memory usage (blue channel is discarded)." +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "" +"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap " +"generation and VRAM texture compression." +msgstr "" + +#: editor/import/resource_importer_texture.cpp msgid "2D, Detect 3D" msgstr "" @@ -7536,7 +7655,8 @@ msgid "8 Bit" msgstr "" #: editor/import/resource_importer_wav.cpp main/main.cpp -#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp +#: modules/mono/mono_gd/gd_mono.cpp msgid "Mono" msgstr "" @@ -8160,11 +8280,20 @@ msgid "New Anim" msgstr "Ny Anim" #: editor/plugins/animation_player_editor_plugin.cpp +msgid "Create New Animation" +msgstr "Lag Ny Animasjon" + +#: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Animation Name:" msgstr "Endre Animasjonsnavn:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Rename Animation" +msgstr "Endre navn på Animasjon" + +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "Fjern Animasjon?" @@ -8182,11 +8311,6 @@ msgid "Animation name already exists!" msgstr "Animasjonsnavnet finnes allerede!" #: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Rename Animation" -msgstr "Endre navn på Animasjon" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate Animation" msgstr "Dupliser Animasjon" @@ -8336,10 +8460,6 @@ msgid "Pin AnimationPlayer" msgstr "Lim inn Animasjon" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Create New Animation" -msgstr "Lag Ny Animasjon" - -#: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" msgstr "Animasjonsnavn:" @@ -10547,6 +10667,7 @@ msgid "Points" msgstr "Poeng" #: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Polygons" msgstr "Rediger Poly" @@ -11987,7 +12108,7 @@ msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to Mesh2D" +msgid "Convert to MeshInstance2D" msgstr "Konverter til store versaler" #: editor/plugins/sprite_editor_plugin.cpp @@ -12101,6 +12222,11 @@ msgstr "Animasjon" #: editor/plugins/sprite_frames_editor_plugin.cpp #, fuzzy +msgid "Filter animations" +msgstr "Lim inn Noder" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy msgid "Speed:" msgstr "Hastighet (FPS):" @@ -13051,8 +13177,7 @@ msgid "Select the previous shape, subtile, or Tile." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/texture.cpp +#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp msgid "Region" msgstr "Region" @@ -14585,32 +14710,11 @@ msgid "Delete preset '%s'?" msgstr "Slett forhåndsinnstillingen «%s»?" #: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"Export templates seem to be missing or invalid." -msgstr "" - -#: editor/project_export.cpp -msgid "" -"Failed to export the project for platform '%s'.\n" -"This might be due to a configuration issue in the export preset or your " -"export settings." -msgstr "" - -#: editor/project_export.cpp #, fuzzy msgid "Exporting All" msgstr "Eksporter" #: editor/project_export.cpp -msgid "The given export path doesn't exist:" -msgstr "" - -#: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" -msgstr "" - -#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Eksporter Prosjekt" @@ -14753,6 +14857,11 @@ msgstr "" #: editor/project_export.cpp #, fuzzy +msgid "Project Export" +msgstr "Prosjektgrunnleggere" + +#: editor/project_export.cpp +#, fuzzy msgid "Manage Export Templates" msgstr "Håndter Eksportmaler" @@ -15837,18 +15946,19 @@ msgstr "" msgid "Make Local" msgstr "Lag Ben" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Another node already uses this unique name in the scene." -msgstr "" - #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Enable Scene Unique Name" +msgid "Enable Scene Unique Name(s)" msgstr "Nodenavn:" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#: editor/scene_tree_dock.cpp #, fuzzy -msgid "Disable Scene Unique Name" +msgid "Unique names already used by another node in the scene:" +msgstr "Navnet er allerede i bruk av annen funk/var/signal:" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Disable Scene Unique Name(s)" msgstr "Nodenavn:" #: editor/scene_tree_dock.cpp @@ -16057,6 +16167,11 @@ msgstr "Legg til i Gruppe" #: editor/scene_tree_editor.cpp #, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Nodenavn:" + +#: editor/scene_tree_editor.cpp +#, fuzzy msgid "(Connecting From)" msgstr "Tilkoblingsfeil" @@ -16121,6 +16236,10 @@ msgid "Invalid node name, the following characters are not allowed:" msgstr "" #: editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Rename Node" msgstr "" @@ -17170,7 +17289,7 @@ msgstr "" #: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp #: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp -#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#: scene/3d/collision_polygon.cpp #, fuzzy msgid "Polygon" msgstr "Rediger Poly" @@ -17793,7 +17912,6 @@ msgid "Use In Baked Light" msgstr "Lys" #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp -#: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" @@ -17823,6 +17941,19 @@ msgstr "I midten" msgid "Mask" msgstr "" +#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp +#, fuzzy +msgid "Bake Navigation" +msgstr "Navigasjon" + +#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp +#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp +#: scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Navigation Layers" +msgstr "Navigasjon Modus" + #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy msgid "Next Plane" @@ -18065,6 +18196,21 @@ msgstr "Alle valg" msgid "Auto Update Project" msgstr "Eksporter Prosjekt" +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Assembly Name" +msgstr "Vis alle" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Solution Directory" +msgstr "Velg en Mappe" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "C# Project Directory" +msgstr "Velg en Mappe" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -19192,6 +19338,11 @@ msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy +msgid "Custom Build" +msgstr "Bruk Tilpasset Brukerkatalog" + +#: platform/android/export/export_plugin.cpp +#, fuzzy msgid "Use Custom Build" msgstr "Bruk Tilpasset Brukerkatalog" @@ -19200,6 +19351,16 @@ msgstr "Bruk Tilpasset Brukerkatalog" msgid "Export Format" msgstr "Eksporter Prosjekt" +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Min SDK" +msgstr "Størrelse:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Target SDK" +msgstr "Mål FPS" + #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp msgid "Architectures" msgstr "" @@ -19241,16 +19402,6 @@ msgstr "Forrige fane" msgid "Code" msgstr "" -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Min SDK" -msgstr "Størrelse:" - -#: platform/android/export/export_plugin.cpp -#, fuzzy -msgid "Target SDK" -msgstr "Mål FPS" - #: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp #, fuzzy msgid "Package" @@ -19419,10 +19570,6 @@ msgid "Could not execute on device." msgstr "Kunne ikke opprette mappe." #: platform/android/export/export_plugin.cpp -msgid "Unable to find the 'apksigner' tool." -msgstr "" - -#: platform/android/export/export_plugin.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." @@ -19500,12 +19647,12 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " +"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." +msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp @@ -19514,25 +19661,49 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." +"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " -"enabled." +"\"Min SDK\" cannot be lower than %d, which is the version needed by the " +"Godot library." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." +msgid "" +"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"'apksigner' could not be found.\n" -"Please check the command is available in the Android SDK build-tools " -"directory.\n" -"The resulting %s is unsigned." +"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" %d is higher than the default version %d. This may work, but " +"wasn't tested and may be unstable." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." +msgstr "" + +#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Code Signing" +msgstr "Signal" + +#: platform/android/export/export_plugin.cpp +msgid "" +"'apksigner' could not be found. Please check that the command is available " +"in the Android SDK build-tools directory. The resulting %s is unsigned." msgstr "" #: platform/android/export/export_plugin.cpp @@ -19552,6 +19723,11 @@ msgid "Could not find keystore, unable to export." msgstr "Kunne ikke opprette mappe." #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Could not start apksigner executable." +msgstr "Kunne ikke starta subprosess!" + +#: platform/android/export/export_plugin.cpp msgid "'apksigner' returned with error #%d" msgstr "" @@ -19582,7 +19758,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Unsupported export format!\n" +msgid "Unsupported export format!" msgstr "" #: platform/android/export/export_plugin.cpp @@ -19593,19 +19769,18 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Android build version mismatch:\n" -" Template installed: %s\n" -" Godot Version: %s\n" +"Android build version mismatch: Template installed: %s, Godot version: %s. " "Please reinstall Android build template from 'Project' menu." msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Unable to overwrite res://android/build/res/*.xml files with project name" +"Unable to overwrite res://android/build/res/*.xml files with project name." msgstr "" #: platform/android/export/export_plugin.cpp -msgid "Could not export project files to gradle project\n" +#, fuzzy +msgid "Could not export project files to gradle project." msgstr "Klarte ikke eksportere prosjektfiler til gradle-prosjekt\n" #: platform/android/export/export_plugin.cpp @@ -19619,7 +19794,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"Building of Android project failed, check output for the error.\n" +"Building of Android project failed, check output for the error. " "Alternatively visit docs.godotengine.org for Android build documentation." msgstr "" @@ -19635,7 +19810,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Package not found: %s" +msgid "Package not found: \"%s\"." msgstr "Animasjonsverktøy" #: platform/android/export/export_plugin.cpp @@ -19645,15 +19820,12 @@ msgstr "Lager konturer..." #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "" -"Could not find template APK to export:\n" -"%s" +msgid "Could not find template APK to export: \"%s\"." msgstr "Kunne ikke opprette mappe." #: platform/android/export/export_plugin.cpp msgid "" -"Missing libraries in the export template for the selected architectures: " -"%s.\n" +"Missing libraries in the export template for the selected architectures: %s. " "Please build a template with all required libraries, or uncheck the missing " "architectures in the export preset." msgstr "" @@ -19665,7 +19837,7 @@ msgstr "Legger til %s..." #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "Could not export project files" +msgid "Could not export project files." msgstr "Kunne ikke opprette mappe." #: platform/android/export/export_plugin.cpp @@ -19909,6 +20081,22 @@ msgid "Custom BG Color" msgstr "Klipp ut Noder" #: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Icons" +msgstr "Utvid alle" + +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Prepare Templates" +msgstr "Håndter Eksportmaler" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Export template not found." +msgstr "Fant ikke tilpasset utgivelsesmal." + +#: platform/iphone/export/export.cpp msgid "App Store Team ID not specified - cannot configure the project." msgstr "" @@ -19931,25 +20119,34 @@ msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not open template for export:" +msgid "Could not open template for export: \"%s\"." msgstr "Kunne ikke opprette mappe." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Invalid export template:" +msgid "Invalid export template: \"%s\"." msgstr "Håndter Eksportmaler" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not write file:" +msgid "Could not write file: \"%s\"." msgstr "Kunne ikke opprette mappe." +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Icon Creation" +msgstr "Sett Handle" + #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read file:" +msgid "Could not read file: \"%s\"." msgstr "Kunne ikke opprette mappe." #: platform/javascript/export/export.cpp +msgid "PWA" +msgstr "" + +#: platform/javascript/export/export.cpp #, fuzzy msgid "Variant" msgstr "Nummereringer:" @@ -20025,17 +20222,17 @@ msgstr "" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read HTML shell:" +msgid "Could not read HTML shell: \"%s\"." msgstr "Kunne ikke opprette mappe." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not create HTTP server directory:" +msgid "Could not create HTTP server directory: %s." msgstr "Kunne ikke opprette mappe." #: platform/javascript/export/export.cpp #, fuzzy -msgid "Error starting HTTP server:" +msgid "Error starting HTTP server: %d." msgstr "Feil ved lagring av TextFile:" #: platform/javascript/export/export.cpp @@ -20334,9 +20531,28 @@ msgid "Apple Team ID" msgstr "" #: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open icon file \"%s\"." +msgstr "Kunne ikke opprette mappe." + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start xcrun executable." +msgstr "Kunne ikke starta subprosess!" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Notarization failed." +msgstr "Lokalisering" + +#: platform/osx/export/export.cpp +msgid "Notarization request UUID: \"%s\"" +msgstr "" + +#: platform/osx/export/export.cpp msgid "" -"Note: The notarization process generally takes less than an hour. When the " -"process is completed, you'll receive an email." +"The notarization process generally takes less than an hour. When the process " +"is completed, you'll receive an email." msgstr "" #: platform/osx/export/export.cpp @@ -20352,21 +20568,76 @@ msgid "" msgstr "" #: platform/osx/export/export.cpp +msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign failed with error \"%s\"." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Built-in CodeSign require regex module." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Could not start codesign executable, make sure Xcode command line tools are " +"installed." +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp #, fuzzy msgid "No identity found." msgstr "Ikke funnet!" #: platform/osx/export/export.cpp #, fuzzy +msgid "Cannot sign file %s." +msgstr "Feil ved lagring av filen: %s" + +#: platform/osx/export/export.cpp +msgid "Relative symlinks are not supported, exported \"%s\" might be broken!" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "DMG Creation" +msgstr "Retninger" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not start hdiutil executable." +msgstr "Kunne ikke starta subprosess!" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed - file exists." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "`hdiutil create` failed." +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Creating app bundle" msgstr "Lager Thumbnail" #: platform/osx/export/export.cpp #, fuzzy -msgid "Could not find template app to export:" +msgid "Could not find template app to export: \"%s\"." msgstr "Kunne ikke opprette mappe." #: platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid export format." +msgstr "Håndter Eksportmaler" + +#: platform/osx/export/export.cpp msgid "" "Relative symlinks are not supported on this OS, the exported project might " "be broken!" @@ -20374,7 +20645,7 @@ msgstr "" #: platform/osx/export/export.cpp msgid "" -"Requested template binary '%s' not found. It might be missing from your " +"Requested template binary \"%s\" not found. It might be missing from your " "template archive." msgstr "" @@ -20416,6 +20687,16 @@ msgstr "" #: platform/osx/export/export.cpp #, fuzzy +msgid "ZIP Creation" +msgstr "Prosjekt" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Could not open file to read from path \"%s\"." +msgstr "Klarte ikke eksportere prosjektfiler til gradle-prosjekt\n" + +#: platform/osx/export/export.cpp +#, fuzzy msgid "Invalid bundle identifier:" msgstr "Navn er ikke en gyldig identifikator:" @@ -20656,6 +20937,12 @@ msgid "Show Name On Square 310 X 310" msgstr "" #: platform/uwp/export/export.cpp +msgid "" +"Godot's Mono version does not support the UWP platform. Use the standard " +"build (no C# support) if you wish to target UWP." +msgstr "" + +#: platform/uwp/export/export.cpp #, fuzzy msgid "Invalid package short name." msgstr "Ugyldig navn." @@ -20732,6 +21019,11 @@ msgid "Debug Algorithm" msgstr "Feilsøkingsprogram" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to rename temporary file \"%s\"." +msgstr "Kan ikke fjerne:" + +#: platform/windows/export/export.cpp msgid "Identity Type" msgstr "" @@ -20779,6 +21071,70 @@ msgid "Trademarks" msgstr "" #: platform/windows/export/export.cpp +#, fuzzy +msgid "Resources Modification" +msgstr "Tilfeldig Rotasjon:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find rcedit executable at \"%s\"." +msgstr "Kunne ikke opprette mappe." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find wine executable at \"%s\"." +msgstr "Kunne ikke opprette mappe." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start rcedit executable. Configure rcedit path in the Editor " +"Settings (Export > Windows > Rcedit), or disable \"Application > Modify " +"Resources\" in the export preset." +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "rcedit failed to modify executable: %s." +msgstr "Må ha en gyldig filutvidelse." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find signtool executable at \"%s\"." +msgstr "Kunne ikke opprette mappe." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Could not find osslsigncode executable at \"%s\"." +msgstr "Kunne ikke opprette mappe." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid identity type." +msgstr "Navn er ikke en gyldig identifikator:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid timestamp server." +msgstr "Ugyldig navn." + +#: platform/windows/export/export.cpp +msgid "" +"Could not start signtool executable. Configure signtool path in the Editor " +"Settings (Export > Windows > Signtool), or disable \"Codesign\" in the " +"export preset." +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Signtool failed to sign executable: %s." +msgstr "Må ha en gyldig filutvidelse." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Failed to remove temporary file \"%s\"." +msgstr "Kan ikke fjerne:" + +#: platform/windows/export/export.cpp msgid "" "The rcedit tool must be configured in the Editor Settings (Export > Windows " "> Rcedit) to change the icon or app information data." @@ -20800,6 +21156,23 @@ msgid "Invalid product version:" msgstr "Prosjektnavn:" #: platform/windows/export/export.cpp +msgid "Windows executables cannot be >= 4 GiB." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +#, fuzzy +msgid "Failed to open executable file \"%s\"." +msgstr "Må ha en gyldig filutvidelse." + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable file header corrupted." +msgstr "" + +#: platform/windows/export/export.cpp platform/x11/export/export.cpp +msgid "Executable \"pck\" section not found." +msgstr "" + +#: platform/windows/export/export.cpp #, fuzzy msgid "Windows" msgstr "Nytt vindu" @@ -20816,6 +21189,10 @@ msgstr "" msgid "Wine" msgstr "" +#: platform/x11/export/export.cpp +msgid "32-bit executables cannot have embedded data >= 4 GiB." +msgstr "" + #: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp #: scene/resources/texture.cpp #, fuzzy @@ -20941,7 +21318,8 @@ msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/light.cpp scene/3d/reflection_probe.cpp -#: scene/3d/visual_instance.cpp scene/resources/material.cpp +#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Max Distance" msgstr "Instans" @@ -20992,7 +21370,7 @@ msgstr "Forstørr" msgid "Custom Viewport" msgstr "Vis hjelpere" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp #: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp #: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy @@ -21724,11 +22102,42 @@ msgstr "" msgid "Edge Connection Margin" msgstr "Tilkoblingsfeil" +#: scene/2d/navigation_2d.cpp +msgid "" +"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and " +"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' " +"instead." +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Pathfinding" +msgstr "Fyll" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Path Desired Distance" +msgstr "Velg en HovedScene" + #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Path Max Distance" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance" +msgstr "Avansert" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktiver" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Neighbor Dist" msgstr "" @@ -21746,15 +22155,6 @@ msgstr "Vend horisontalt" msgid "Max Speed" msgstr "Hastighet (FPS):" -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -msgid "Path Max Distance" -msgstr "" - -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -#, fuzzy -msgid "Avoidance Enabled" -msgstr "Aktiver" - #: scene/2d/navigation_agent_2d.cpp msgid "" "The NavigationAgent2D can be used only under a Node2D inheriting parent node." @@ -21778,22 +22178,26 @@ msgid "" msgstr "" #: scene/2d/navigation_polygon.cpp -msgid "" -"NavigationPolygonInstance must be a child or grandchild to a Navigation2D " -"node. It only provides navigation data." -msgstr "" - -#: scene/2d/navigation_polygon.cpp msgid "Navpoly" msgstr "" +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Enter Cost" +msgstr "Plasser Utvalg I Midten" + +#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp +#, fuzzy +msgid "Travel Cost" +msgstr "Reise" + #: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp #: scene/main/canvas_layer.cpp #, fuzzy msgid "Rotation Degrees" msgstr "Roterer %s grader." -#: scene/2d/node_2d.cpp +#: scene/2d/node_2d.cpp scene/3d/spatial.cpp #, fuzzy msgid "Global Rotation" msgstr "Konstant" @@ -22948,6 +23352,13 @@ msgstr "" msgid "Transform Normals" msgstr "Lag Poly" +#: scene/3d/navigation.cpp +msgid "" +"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will " +"be removed in a future version. Use 'NavigationServer.map_get_path()' " +"instead." +msgstr "" + #: scene/3d/navigation.cpp scene/resources/curve.cpp #, fuzzy msgid "Up Vector" @@ -22971,12 +23382,6 @@ msgid "" "The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp -msgid "" -"NavigationMeshInstance must be a child or grandchild to a Navigation node. " -"It only provides navigation data." -msgstr "" - #: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -23837,6 +24242,11 @@ msgid "" msgstr "" #: scene/3d/spatial.cpp +#, fuzzy +msgid "Global Translation" +msgstr "Nullstill Transformasjon" + +#: scene/3d/spatial.cpp msgid "Matrix" msgstr "" @@ -25058,6 +25468,11 @@ msgstr "Mappe:" #: scene/gui/text_edit.cpp #, fuzzy +msgid "Drag And Drop Selection Enabled" +msgstr "Kun Valgte" + +#: scene/gui/text_edit.cpp +#, fuzzy msgid "Hiding Enabled" msgstr "Aktiver" @@ -25461,16 +25876,17 @@ msgstr "Eksporter Prosjekt" #: scene/main/viewport.cpp msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." +"The Viewport size must be greater than or equal to 2 pixels on both " +"dimensions to render anything." msgstr "" #: scene/main/viewport.cpp msgid "" -"The Viewport size must be greater than or equal to 2 pixels on both " -"dimensions to render anything." +"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-" +"Sampling.\n" +"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-" +"Effects.\n" +"HDR will be disabled for this Viewport." msgstr "" #: scene/main/viewport.cpp @@ -25632,6 +26048,16 @@ msgid "3D Physics" msgstr "Fysikk" #: scene/register_scene_types.cpp +#, fuzzy +msgid "2D Navigation" +msgstr "Navigasjon" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "3D Navigation" +msgstr "Navigasjon" + +#: scene/register_scene_types.cpp msgid "Use hiDPI" msgstr "" @@ -27050,7 +27476,7 @@ msgstr "Overgang: " msgid "Refraction" msgstr "Nummereringer:" -#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/material.cpp msgid "Detail" msgstr "" @@ -27132,7 +27558,12 @@ msgstr "" #: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Sample Partition Type" +msgid "Sampling" +msgstr "Skalerer: " + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Partition Type" msgstr "Rediger Variabel:" #: scene/resources/navigation_mesh.cpp @@ -27149,10 +27580,15 @@ msgid "Source Group Name" msgstr "Kilde" #: scene/resources/navigation_mesh.cpp -msgid "Agent" +msgid "Cells" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Agents" +msgstr "Innhold:" + +#: scene/resources/navigation_mesh.cpp msgid "Max Climb" msgstr "" @@ -27161,11 +27597,16 @@ msgid "Max Slope" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Regions" +msgstr "Region" + +#: scene/resources/navigation_mesh.cpp msgid "Merge Size" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Edge" +msgid "Edges" msgstr "" #: scene/resources/navigation_mesh.cpp @@ -27178,6 +27619,11 @@ msgid "Verts Per Poly" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Details" +msgstr "Last Standard" + +#: scene/resources/navigation_mesh.cpp msgid "Sample Distance" msgstr "" @@ -27194,9 +27640,18 @@ msgid "Ledge Spans" msgstr "" #: scene/resources/navigation_mesh.cpp -msgid "Filter Walkable Low Height Spans" +msgid "Walkable Low Height Spans" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Baking AABB" msgstr "" +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Baking AABB Offset" +msgstr "Avstand:" + #: scene/resources/occluder_shape.cpp msgid "Spheres" msgstr "" @@ -27606,6 +28061,11 @@ msgid "Scenario" msgstr "Scene" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Navigation Map" +msgstr "Navigasjon" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -27623,6 +28083,26 @@ msgstr "Venstrelineær" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world.cpp +#, fuzzy +msgid "Default Map Up" +msgstr "Standard" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Size" +msgstr "Forhåndsvis" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Cell Height" +msgstr "Tester" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Edge Connection Margin" +msgstr "Tilkoblingsfeil" + #: scene/resources/world_2d.cpp msgid "Canvas" msgstr "" |