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-rw-r--r--editor/translations/nb.po804
1 files changed, 642 insertions, 162 deletions
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index 2099d61e1c..b39bc2a602 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -222,9 +222,10 @@ msgid "Data"
msgstr "Data"
#: core/io/file_access_network.cpp core/register_core_types.cpp
-#: editor/editor_settings.cpp main/main.cpp
+#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
+#: scene/gui/file_dialog.cpp
msgid "Network"
msgstr "Nettverk"
@@ -376,6 +377,16 @@ msgstr "Melding Kø"
msgid "Max Size (KB)"
msgstr "Maks Størrelse (KB)"
+#: core/os/input.cpp
+#, fuzzy
+msgid "Mouse Mode"
+msgstr "Flytt Modus"
+
+#: core/os/input.cpp
+#, fuzzy
+msgid "Use Accumulated Input"
+msgstr "Slett Input"
+
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
msgid "Device"
@@ -401,6 +412,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Kommando"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fysikk"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -457,6 +473,10 @@ msgid "Pressure"
msgstr "Trykk"
#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
+#: core/os/input_event.cpp
msgid "Relative"
msgstr "Relativ"
@@ -569,7 +589,8 @@ msgstr "Beskrivelse"
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
-#: main/main.cpp
+#: main/main.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp
msgid "Run"
msgstr "Kjør"
@@ -658,6 +679,11 @@ msgid "Main Run Args"
msgstr "Hovedkjøringsargumenter"
#: core/project_settings.cpp
+#, fuzzy
+msgid "Scene Naming"
+msgstr "Scene-Sti:"
+
+#: core/project_settings.cpp
msgid "Search In File Extensions"
msgstr "Søk I Filetternavn"
@@ -665,18 +691,15 @@ msgstr "Søk I Filetternavn"
msgid "Script Templates Search Path"
msgstr "Skriptmaler Søkesti"
-#: core/project_settings.cpp editor/editor_node.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Version Control"
-msgstr "Versjonskontroll"
-
#: core/project_settings.cpp
-msgid "Autoload On Startup"
+#, fuzzy
+msgid "Version Control Autoload On Startup"
msgstr "Automatisk Lasting Ved Oppstart"
#: core/project_settings.cpp
-msgid "Plugin Name"
-msgstr "Navn På Programvareutvidelse"
+#, fuzzy
+msgid "Version Control Plugin Name"
+msgstr "Versjonskontroll"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -786,7 +809,8 @@ msgid "Quality"
msgstr "Kvalitet"
#: core/project_settings.cpp scene/gui/file_dialog.cpp
-#: scene/main/scene_tree.cpp servers/visual_server.cpp
+#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
+#: servers/visual_server.cpp
msgid "Filters"
msgstr "Filter"
@@ -2181,14 +2205,15 @@ msgstr "Favoritter:"
msgid "Recent:"
msgstr "Nylige:"
-#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
+#: editor/create_dialog.cpp editor/editor_quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
+#: editor/rename_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Søk:"
-#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/create_dialog.cpp editor/editor_quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "Treff:"
@@ -2250,8 +2275,8 @@ msgstr "Søk Erstatningsressurs:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
-#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/editor_quick_open.cpp editor/filesystem_dock.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
@@ -2259,8 +2284,8 @@ msgid "Open"
msgstr "Åpne"
#: editor/dependency_editor.cpp
-msgid "Owners Of:"
-msgstr "Eiere Av:"
+msgid "Owners of: %s (Total: %d)"
+msgstr ""
#: editor/dependency_editor.cpp
#, fuzzy
@@ -2578,7 +2603,7 @@ msgid "Bus Options"
msgstr "Bus valg"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/project_export.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "Dupliser"
@@ -2846,6 +2871,25 @@ msgid "Choose"
msgstr "Velg"
#: editor/editor_export.cpp
+msgid "Project export for platform:"
+msgstr ""
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Completed with warnings."
+msgstr "Kopier Node-bane"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Completed successfully."
+msgstr "Vellykket Installering av Pakke!"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Failed."
+msgstr "Feilet:"
+
+#: editor/editor_export.cpp
msgid "Storing File:"
msgstr "Lagrer Fil:"
@@ -2858,6 +2902,31 @@ msgid "Packing"
msgstr "Pakking"
#: editor/editor_export.cpp
+#, fuzzy
+msgid "Save PCK"
+msgstr "Lagre som"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Cannot create file \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Failed to export project files."
+msgstr "Kunne ikke opprette mappe."
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Can't open file to read from path \"%s\"."
+msgstr "Kan ikke åpne fil for skriving:"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Save ZIP"
+msgstr "Lagre som"
+
+#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
@@ -2982,11 +3051,33 @@ msgstr "Tilpasset feilsøkingsmal ble ikke funnet."
msgid "Custom release template not found."
msgstr "Fant ikke tilpasset utgivelsesmal."
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Prepare Template"
+msgstr "Håndter Eksportmaler"
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "The given export path doesn't exist."
+msgstr "Fil eksisterer ikke."
+
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-msgid "Template file not found:"
+#, fuzzy
+msgid "Template file not found: \"%s\"."
msgstr "Malfil ble ikke funnet:"
#: editor/editor_export.cpp
+#, fuzzy
+msgid "Failed to copy export template."
+msgstr "Håndter Eksportmaler"
+
+#: editor/editor_export.cpp platform/windows/export/export.cpp
+#: platform/x11/export/export.cpp
+#, fuzzy
+msgid "PCK Embedding"
+msgstr "Fyll"
+
+#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
msgstr ""
@@ -3168,9 +3259,9 @@ msgid "Import"
msgstr "Importer"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
-#: platform/android/export/export.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
-#: platform/windows/export/export.cpp
+#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Export"
msgstr "Eksporter"
@@ -4360,15 +4451,6 @@ msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
-msgid "Scene"
-msgstr "Scene"
-
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Scene Naming"
-msgstr "Scene-Sti:"
-
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
#, fuzzy
@@ -4498,6 +4580,10 @@ msgid "Default Color Picker Mode"
msgstr ""
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+msgid "Version Control"
+msgstr "Versjonskontroll"
+
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Username"
msgstr "Gi nytt navn"
@@ -4526,6 +4612,10 @@ msgstr "Vis/skjul distraksjonsfri modus."
msgid "Add a new scene."
msgstr "Legg til ny scene."
+#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Scene"
+msgstr "Scene"
+
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
msgstr "Gå til forrige åpne scene."
@@ -4600,6 +4690,7 @@ msgstr "Diverse prosjekt- eller scene-relaterte verktøy"
#: editor/editor_node.cpp editor/project_manager.cpp
#: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp
+#: modules/mono/godotsharp_dirs.cpp
msgid "Project"
msgstr "Prosjekt"
@@ -5327,6 +5418,11 @@ msgstr ""
"Ingen kjørbar eksport-preset funnet for denne plattformen.\n"
"Vennligst legg til en kjørbar preset i eksportmenyen."
+#: editor/editor_run_native.cpp
+#, fuzzy
+msgid "Project Run"
+msgstr "Prosjekt"
+
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr "Skriv logikken din i _run() metoden."
@@ -5608,7 +5704,9 @@ msgid "Draw Spaces"
msgstr "Ring"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp
+#: scene/main/scene_tree.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
msgid "Navigation"
msgstr "Navigasjon"
@@ -5634,6 +5732,15 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Slett Valgte"
+
+#: editor/editor_settings.cpp
+msgid "Stay In Script Editor On Node Selected"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -7137,7 +7244,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
-#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
+#: scene/gui/control.cpp
#, fuzzy
msgid "Filter"
msgstr "Lim inn Noder"
@@ -7433,6 +7540,18 @@ msgid "Saving..."
msgstr "Lagrer..."
#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
+"texture compression to reduce memory usage (blue channel is discarded)."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
+"generation and VRAM texture compression."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
msgid "2D, Detect 3D"
msgstr ""
@@ -7536,7 +7655,8 @@ msgid "8 Bit"
msgstr ""
#: editor/import/resource_importer_wav.cpp main/main.cpp
-#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
+#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp
+#: modules/mono/mono_gd/gd_mono.cpp
msgid "Mono"
msgstr ""
@@ -8160,11 +8280,20 @@ msgid "New Anim"
msgstr "Ny Anim"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr "Lag Ny Animasjon"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Endre Animasjonsnavn:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "Endre navn på Animasjon"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Fjern Animasjon?"
@@ -8182,11 +8311,6 @@ msgid "Animation name already exists!"
msgstr "Animasjonsnavnet finnes allerede!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "Endre navn på Animasjon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Dupliser Animasjon"
@@ -8336,10 +8460,6 @@ msgid "Pin AnimationPlayer"
msgstr "Lim inn Animasjon"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr "Lag Ny Animasjon"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Animasjonsnavn:"
@@ -10547,6 +10667,7 @@ msgid "Points"
msgstr "Poeng"
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Polygons"
msgstr "Rediger Poly"
@@ -11987,7 +12108,7 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to Mesh2D"
+msgid "Convert to MeshInstance2D"
msgstr "Konverter til store versaler"
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12101,6 +12222,11 @@ msgstr "Animasjon"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
+msgid "Filter animations"
+msgstr "Lim inn Noder"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
msgid "Speed:"
msgstr "Hastighet (FPS):"
@@ -13051,8 +13177,7 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
-#: scene/resources/texture.cpp
+#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp
msgid "Region"
msgstr "Region"
@@ -14585,32 +14710,11 @@ msgid "Delete preset '%s'?"
msgstr "Slett forhåndsinnstillingen «%s»?"
#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"Export templates seem to be missing or invalid."
-msgstr ""
-
-#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"This might be due to a configuration issue in the export preset or your "
-"export settings."
-msgstr ""
-
-#: editor/project_export.cpp
#, fuzzy
msgid "Exporting All"
msgstr "Eksporter"
#: editor/project_export.cpp
-msgid "The given export path doesn't exist:"
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
-msgstr ""
-
-#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Eksporter Prosjekt"
@@ -14753,6 +14857,11 @@ msgstr ""
#: editor/project_export.cpp
#, fuzzy
+msgid "Project Export"
+msgstr "Prosjektgrunnleggere"
+
+#: editor/project_export.cpp
+#, fuzzy
msgid "Manage Export Templates"
msgstr "Håndter Eksportmaler"
@@ -15837,18 +15946,19 @@ msgstr ""
msgid "Make Local"
msgstr "Lag Ben"
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-msgid "Another node already uses this unique name in the scene."
-msgstr ""
-
#: editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Enable Scene Unique Name"
+msgid "Enable Scene Unique Name(s)"
msgstr "Nodenavn:"
-#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+#: editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Disable Scene Unique Name"
+msgid "Unique names already used by another node in the scene:"
+msgstr "Navnet er allerede i bruk av annen funk/var/signal:"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Disable Scene Unique Name(s)"
msgstr "Nodenavn:"
#: editor/scene_tree_dock.cpp
@@ -16057,6 +16167,11 @@ msgstr "Legg til i Gruppe"
#: editor/scene_tree_editor.cpp
#, fuzzy
+msgid "Disable Scene Unique Name"
+msgstr "Nodenavn:"
+
+#: editor/scene_tree_editor.cpp
+#, fuzzy
msgid "(Connecting From)"
msgstr "Tilkoblingsfeil"
@@ -16121,6 +16236,10 @@ msgid "Invalid node name, the following characters are not allowed:"
msgstr ""
#: editor/scene_tree_editor.cpp
+msgid "Another node already uses this unique name in the scene."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
msgid "Rename Node"
msgstr ""
@@ -17170,7 +17289,7 @@ msgstr ""
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
+#: scene/3d/collision_polygon.cpp
#, fuzzy
msgid "Polygon"
msgstr "Rediger Poly"
@@ -17793,7 +17912,6 @@ msgid "Use In Baked Light"
msgstr "Lys"
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
-#: scene/resources/navigation_mesh.cpp
msgid "Cell"
msgstr ""
@@ -17823,6 +17941,19 @@ msgstr "I midten"
msgid "Mask"
msgstr ""
+#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Bake Navigation"
+msgstr "Navigasjon"
+
+#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp
+#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp
+#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Navigation Layers"
+msgstr "Navigasjon Modus"
+
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Next Plane"
@@ -18065,6 +18196,21 @@ msgstr "Alle valg"
msgid "Auto Update Project"
msgstr "Eksporter Prosjekt"
+#: modules/mono/godotsharp_dirs.cpp
+#, fuzzy
+msgid "Assembly Name"
+msgstr "Vis alle"
+
+#: modules/mono/godotsharp_dirs.cpp
+#, fuzzy
+msgid "Solution Directory"
+msgstr "Velg en Mappe"
+
+#: modules/mono/godotsharp_dirs.cpp
+#, fuzzy
+msgid "C# Project Directory"
+msgstr "Velg en Mappe"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -19192,6 +19338,11 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Bruk Tilpasset Brukerkatalog"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Bruk Tilpasset Brukerkatalog"
@@ -19200,6 +19351,16 @@ msgstr "Bruk Tilpasset Brukerkatalog"
msgid "Export Format"
msgstr "Eksporter Prosjekt"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Størrelse:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Mål FPS"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19241,16 +19402,6 @@ msgstr "Forrige fane"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Størrelse:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Mål FPS"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19419,10 +19570,6 @@ msgid "Could not execute on device."
msgstr "Kunne ikke opprette mappe."
#: platform/android/export/export_plugin.cpp
-msgid "Unable to find the 'apksigner' tool."
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -19500,12 +19647,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19514,25 +19661,49 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"'apksigner' could not be found.\n"
-"Please check the command is available in the Android SDK build-tools "
-"directory.\n"
-"The resulting %s is unsigned."
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Code Signing"
+msgstr "Signal"
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"'apksigner' could not be found. Please check that the command is available "
+"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19552,6 +19723,11 @@ msgid "Could not find keystore, unable to export."
msgstr "Kunne ikke opprette mappe."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Could not start apksigner executable."
+msgstr "Kunne ikke starta subprosess!"
+
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
@@ -19582,7 +19758,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Unsupported export format!\n"
+msgid "Unsupported export format!"
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19593,19 +19769,18 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Android build version mismatch:\n"
-" Template installed: %s\n"
-" Godot Version: %s\n"
+"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Unable to overwrite res://android/build/res/*.xml files with project name"
+"Unable to overwrite res://android/build/res/*.xml files with project name."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Could not export project files to gradle project\n"
+#, fuzzy
+msgid "Could not export project files to gradle project."
msgstr "Klarte ikke eksportere prosjektfiler til gradle-prosjekt\n"
#: platform/android/export/export_plugin.cpp
@@ -19619,7 +19794,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Building of Android project failed, check output for the error.\n"
+"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
@@ -19635,7 +19810,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "Package not found: %s"
+msgid "Package not found: \"%s\"."
msgstr "Animasjonsverktøy"
#: platform/android/export/export_plugin.cpp
@@ -19645,15 +19820,12 @@ msgstr "Lager konturer..."
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid ""
-"Could not find template APK to export:\n"
-"%s"
+msgid "Could not find template APK to export: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/android/export/export_plugin.cpp
msgid ""
-"Missing libraries in the export template for the selected architectures: "
-"%s.\n"
+"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
@@ -19665,7 +19837,7 @@ msgstr "Legger til %s..."
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "Could not export project files"
+msgid "Could not export project files."
msgstr "Kunne ikke opprette mappe."
#: platform/android/export/export_plugin.cpp
@@ -19909,6 +20081,22 @@ msgid "Custom BG Color"
msgstr "Klipp ut Noder"
#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Export Icons"
+msgstr "Utvid alle"
+
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Prepare Templates"
+msgstr "Håndter Eksportmaler"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Export template not found."
+msgstr "Fant ikke tilpasset utgivelsesmal."
+
+#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -19931,25 +20119,34 @@ msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not open template for export:"
+msgid "Could not open template for export: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Invalid export template:"
+msgid "Invalid export template: \"%s\"."
msgstr "Håndter Eksportmaler"
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not write file:"
+msgid "Could not write file: \"%s\"."
msgstr "Kunne ikke opprette mappe."
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Icon Creation"
+msgstr "Sett Handle"
+
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not read file:"
+msgid "Could not read file: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/javascript/export/export.cpp
+msgid "PWA"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Variant"
msgstr "Nummereringer:"
@@ -20025,17 +20222,17 @@ msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not read HTML shell:"
+msgid "Could not read HTML shell: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Could not create HTTP server directory:"
+msgid "Could not create HTTP server directory: %s."
msgstr "Kunne ikke opprette mappe."
#: platform/javascript/export/export.cpp
#, fuzzy
-msgid "Error starting HTTP server:"
+msgid "Error starting HTTP server: %d."
msgstr "Feil ved lagring av TextFile:"
#: platform/javascript/export/export.cpp
@@ -20334,9 +20531,28 @@ msgid "Apple Team ID"
msgstr ""
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not open icon file \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not start xcrun executable."
+msgstr "Kunne ikke starta subprosess!"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Notarization failed."
+msgstr "Lokalisering"
+
+#: platform/osx/export/export.cpp
+msgid "Notarization request UUID: \"%s\""
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid ""
-"Note: The notarization process generally takes less than an hour. When the "
-"process is completed, you'll receive an email."
+"The notarization process generally takes less than an hour. When the process "
+"is completed, you'll receive an email."
msgstr ""
#: platform/osx/export/export.cpp
@@ -20352,21 +20568,76 @@ msgid ""
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign failed with error \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign require regex module."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Could not start codesign executable, make sure Xcode command line tools are "
+"installed."
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "No identity found."
msgstr "Ikke funnet!"
#: platform/osx/export/export.cpp
#, fuzzy
+msgid "Cannot sign file %s."
+msgstr "Feil ved lagring av filen: %s"
+
+#: platform/osx/export/export.cpp
+msgid "Relative symlinks are not supported, exported \"%s\" might be broken!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "DMG Creation"
+msgstr "Retninger"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not start hdiutil executable."
+msgstr "Kunne ikke starta subprosess!"
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed - file exists."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
msgid "Creating app bundle"
msgstr "Lager Thumbnail"
#: platform/osx/export/export.cpp
#, fuzzy
-msgid "Could not find template app to export:"
+msgid "Could not find template app to export: \"%s\"."
msgstr "Kunne ikke opprette mappe."
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Invalid export format."
+msgstr "Håndter Eksportmaler"
+
+#: platform/osx/export/export.cpp
msgid ""
"Relative symlinks are not supported on this OS, the exported project might "
"be broken!"
@@ -20374,7 +20645,7 @@ msgstr ""
#: platform/osx/export/export.cpp
msgid ""
-"Requested template binary '%s' not found. It might be missing from your "
+"Requested template binary \"%s\" not found. It might be missing from your "
"template archive."
msgstr ""
@@ -20416,6 +20687,16 @@ msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
+msgid "ZIP Creation"
+msgstr "Prosjekt"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Could not open file to read from path \"%s\"."
+msgstr "Klarte ikke eksportere prosjektfiler til gradle-prosjekt\n"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
msgid "Invalid bundle identifier:"
msgstr "Navn er ikke en gyldig identifikator:"
@@ -20656,6 +20937,12 @@ msgid "Show Name On Square 310 X 310"
msgstr ""
#: platform/uwp/export/export.cpp
+msgid ""
+"Godot's Mono version does not support the UWP platform. Use the standard "
+"build (no C# support) if you wish to target UWP."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid package short name."
msgstr "Ugyldig navn."
@@ -20732,6 +21019,11 @@ msgid "Debug Algorithm"
msgstr "Feilsøkingsprogram"
#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Failed to rename temporary file \"%s\"."
+msgstr "Kan ikke fjerne:"
+
+#: platform/windows/export/export.cpp
msgid "Identity Type"
msgstr ""
@@ -20779,6 +21071,70 @@ msgid "Trademarks"
msgstr ""
#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Resources Modification"
+msgstr "Tilfeldig Rotasjon:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Could not find rcedit executable at \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Could not find wine executable at \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start rcedit executable. Configure rcedit path in the Editor "
+"Settings (Export > Windows > Rcedit), or disable \"Application > Modify "
+"Resources\" in the export preset."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "rcedit failed to modify executable: %s."
+msgstr "Må ha en gyldig filutvidelse."
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Could not find signtool executable at \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Could not find osslsigncode executable at \"%s\"."
+msgstr "Kunne ikke opprette mappe."
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Invalid identity type."
+msgstr "Navn er ikke en gyldig identifikator:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Invalid timestamp server."
+msgstr "Ugyldig navn."
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start signtool executable. Configure signtool path in the Editor "
+"Settings (Export > Windows > Signtool), or disable \"Codesign\" in the "
+"export preset."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Signtool failed to sign executable: %s."
+msgstr "Må ha en gyldig filutvidelse."
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Failed to remove temporary file \"%s\"."
+msgstr "Kan ikke fjerne:"
+
+#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
@@ -20800,6 +21156,23 @@ msgid "Invalid product version:"
msgstr "Prosjektnavn:"
#: platform/windows/export/export.cpp
+msgid "Windows executables cannot be >= 4 GiB."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+#, fuzzy
+msgid "Failed to open executable file \"%s\"."
+msgstr "Må ha en gyldig filutvidelse."
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable file header corrupted."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable \"pck\" section not found."
+msgstr ""
+
+#: platform/windows/export/export.cpp
#, fuzzy
msgid "Windows"
msgstr "Nytt vindu"
@@ -20816,6 +21189,10 @@ msgstr ""
msgid "Wine"
msgstr ""
+#: platform/x11/export/export.cpp
+msgid "32-bit executables cannot have embedded data >= 4 GiB."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/texture.cpp
#, fuzzy
@@ -20941,7 +21318,8 @@ msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
-#: scene/3d/visual_instance.cpp scene/resources/material.cpp
+#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp
+#: scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "Instans"
@@ -20992,7 +21370,7 @@ msgstr "Forstørr"
msgid "Custom Viewport"
msgstr "Vis hjelpere"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21724,11 +22102,42 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "Tilkoblingsfeil"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Fyll"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "Velg en HovedScene"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avansert"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktiver"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21746,15 +22155,6 @@ msgstr "Vend horisontalt"
msgid "Max Speed"
msgstr "Hastighet (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktiver"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21778,22 +22178,26 @@ msgid ""
msgstr ""
#: scene/2d/navigation_polygon.cpp
-msgid ""
-"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
-"node. It only provides navigation data."
-msgstr ""
-
-#: scene/2d/navigation_polygon.cpp
msgid "Navpoly"
msgstr ""
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Enter Cost"
+msgstr "Plasser Utvalg I Midten"
+
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Travel Cost"
+msgstr "Reise"
+
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
#: scene/main/canvas_layer.cpp
#, fuzzy
msgid "Rotation Degrees"
msgstr "Roterer %s grader."
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Global Rotation"
msgstr "Konstant"
@@ -22948,6 +23352,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "Lag Poly"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -22971,12 +23382,6 @@ msgid ""
"The NavigationAgent can be used only under a Spatial inheriting parent node."
msgstr ""
-#: scene/3d/navigation_mesh_instance.cpp
-msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
-"It only provides navigation data."
-msgstr ""
-
#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
msgid "NavMesh"
msgstr ""
@@ -23837,6 +24242,11 @@ msgid ""
msgstr ""
#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Nullstill Transformasjon"
+
+#: scene/3d/spatial.cpp
msgid "Matrix"
msgstr ""
@@ -25058,6 +25468,11 @@ msgstr "Mappe:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Kun Valgte"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktiver"
@@ -25461,16 +25876,17 @@ msgstr "Eksporter Prosjekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -25632,6 +26048,16 @@ msgid "3D Physics"
msgstr "Fysikk"
#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "2D Navigation"
+msgstr "Navigasjon"
+
+#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "3D Navigation"
+msgstr "Navigasjon"
+
+#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
@@ -27050,7 +27476,7 @@ msgstr "Overgang: "
msgid "Refraction"
msgstr "Nummereringer:"
-#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/material.cpp
msgid "Detail"
msgstr ""
@@ -27132,7 +27558,12 @@ msgstr ""
#: scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Sample Partition Type"
+msgid "Sampling"
+msgstr "Skalerer: "
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Partition Type"
msgstr "Rediger Variabel:"
#: scene/resources/navigation_mesh.cpp
@@ -27149,10 +27580,15 @@ msgid "Source Group Name"
msgstr "Kilde"
#: scene/resources/navigation_mesh.cpp
-msgid "Agent"
+msgid "Cells"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Agents"
+msgstr "Innhold:"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Max Climb"
msgstr ""
@@ -27161,11 +27597,16 @@ msgid "Max Slope"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Regions"
+msgstr "Region"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Merge Size"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Edge"
+msgid "Edges"
msgstr ""
#: scene/resources/navigation_mesh.cpp
@@ -27178,6 +27619,11 @@ msgid "Verts Per Poly"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Details"
+msgstr "Last Standard"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Sample Distance"
msgstr ""
@@ -27194,9 +27640,18 @@ msgid "Ledge Spans"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Filter Walkable Low Height Spans"
+msgid "Walkable Low Height Spans"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "Avstand:"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
@@ -27606,6 +28061,11 @@ msgid "Scenario"
msgstr "Scene"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Navigation Map"
+msgstr "Navigasjon"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""
@@ -27623,6 +28083,26 @@ msgstr "Venstrelineær"
msgid "Default Angular Damp"
msgstr ""
+#: scene/resources/world.cpp
+#, fuzzy
+msgid "Default Map Up"
+msgstr "Standard"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Size"
+msgstr "Forhåndsvis"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Height"
+msgstr "Tester"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Edge Connection Margin"
+msgstr "Tilkoblingsfeil"
+
#: scene/resources/world_2d.cpp
msgid "Canvas"
msgstr ""