summaryrefslogtreecommitdiff
path: root/editor/translations/nb.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/nb.po')
-rw-r--r--editor/translations/nb.po928
1 files changed, 758 insertions, 170 deletions
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index 49eb853332..405d71e43b 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -5,10 +5,10 @@
# Allan Nordhøy <epost@anotheragency.no>, 2017-2018.
# Anonymous <GentleSaucepan@protonmail.com>, 2017.
# Elias <eliasnykrem@gmail.com>, 2018.
-# flesk <eivindkn@gmail.com>, 2017.
+# flesk <eivindkn@gmail.com>, 2017, 2019.
# Frank T. Rambol <frank@d-fect.com>, 2018.
# Jørgen Aarmo Lund <jorgen.aarmo@gmail.com>, 2016.
-# NicolaiF <nico-fre@hotmail.com>, 2017-2018.
+# NicolaiF <nico-fre@hotmail.com>, 2017-2018, 2019.
# Norwegian Disaster <stian.furu.overbye@gmail.com>, 2017.
# passeride <lukas@passeride.com>, 2017.
# Byzantin <kasper-hoel@hotmail.com>, 2018.
@@ -16,8 +16,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2018-12-13 14:41+0100\n"
-"Last-Translator: Allan Nordhøy <epost@anotheragency.no>\n"
+"PO-Revision-Date: 2019-02-13 16:10+0000\n"
+"Last-Translator: NicolaiF <nico-fre@hotmail.com>\n"
"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-"
"engine/godot/nb_NO/>\n"
"Language: nb\n"
@@ -25,7 +25,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Poedit 2.2\n"
+"X-Generator: Weblate 3.5-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -97,6 +97,16 @@ msgstr "Dupliser valgte nøkler/taster"
msgid "Delete Selected Key(s)"
msgstr "Slett valgte nøkler/taster"
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Add Bezier Point"
+msgstr "Legg til punkt"
+
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Move Bezier Points"
+msgstr "Flytt Punkt"
+
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
msgstr "Anim Dupliser Nøkler"
@@ -126,24 +136,39 @@ msgid "Anim Change Call"
msgstr "Anim Forandre Kall"
#: editor/animation_track_editor.cpp
-msgid "Property Track"
+#, fuzzy
+msgid "Change Animation Length"
+msgstr "Endre Animasjonsnavn:"
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Property Track"
+msgstr "Egenskapsspor"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "3D Transform Track"
-msgstr ""
+msgstr "3D transformasjonsspor"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Call Method Track"
-msgstr ""
+msgstr "Kall metode-spor"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Bezier Curve Track"
-msgstr ""
+msgstr "Bezier-kurvespor"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Audio Playback Track"
-msgstr ""
+msgstr "Lydavspillingsspor"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -172,11 +197,17 @@ msgstr "Funksjoner:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
-msgstr ""
+msgstr "Lydklipp:"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Anim Clips:"
-msgstr ""
+msgstr "Anim-klipp:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Track Path"
+msgstr "Endre Array-verdi"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -185,7 +216,7 @@ msgstr "Vis/skjul distraksjonsfri modus."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
-msgstr ""
+msgstr "Oppdateringsmodus (Hvordan denne egenskapen settes)"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -207,6 +238,10 @@ msgid "Time (s): "
msgstr "X-Fade Tid (s):"
#: editor/animation_track_editor.cpp
+msgid "Toggle Track Enabled"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr "Kontinuerlig"
@@ -225,7 +260,7 @@ msgstr "Framtid"
#: editor/animation_track_editor.cpp
msgid "Nearest"
-msgstr ""
+msgstr "Nærmeste"
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp
@@ -234,7 +269,7 @@ msgstr "Lineær"
#: editor/animation_track_editor.cpp
msgid "Cubic"
-msgstr ""
+msgstr "Kubisk"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
@@ -260,6 +295,21 @@ msgid "Delete Key(s)"
msgstr "Anim Fjern Nøkler"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Update Mode"
+msgstr "Endre Animasjonsnavn:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Interpolation Mode"
+msgstr "Animasjonsnode"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Loop Mode"
+msgstr "Endre Anim-Løkke"
+
+#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
msgstr "Fjern Anim-Spor"
@@ -286,7 +336,7 @@ msgstr "Anim Sett inn"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
-msgstr ""
+msgstr "AnimasjonAvspiller kan ikke animere seg selv, kun andre avspillere."
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -301,8 +351,19 @@ msgid "Anim Insert Key"
msgstr "Anim Sett Inn Nøkkel"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Step"
+msgstr "Endre Animasjonsnavn:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Rearrange Tracks"
+msgstr "Omorganiser Autoloads"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Transform tracks only apply to Spatial-based nodes."
-msgstr ""
+msgstr "Transformasjonsspor kan kun brukes på Spatial-baserte noder."
#: editor/animation_track_editor.cpp
msgid ""
@@ -311,34 +372,64 @@ msgid ""
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
msgstr ""
+"Lydspor kan kun peke på noder av type:\n"
+"-AudioStreamPlayer\n"
+"-AudioStreamPlayer2D\n"
+"-AudioStreamPlayer3D"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Animation tracks can only point to AnimationPlayer nodes."
-msgstr ""
+msgstr "Animasjonsspor kan kun peke på AnimationPlayer-noder."
#: editor/animation_track_editor.cpp
msgid "An animation player can't animate itself, only other players."
msgstr ""
+"En animansjonsavspiller kan ikke animere seg selv, kun andre avspillere."
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Not possible to add a new track without a root"
-msgstr ""
+msgstr "Ikke mulig å legge til et nytt spor uten en rot"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Bezier Track"
+msgstr "Anim Legg til Spor"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Track path is invalid, so can't add a key."
-msgstr ""
+msgstr "Sporsti er ugyldig, så kan ikke legge til en nøkkel."
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Track is not of type Spatial, can't insert key"
-msgstr ""
+msgstr "Spor er ikke av type Spatial, kan ikke legge til nøkkel"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Transform Track Key"
+msgstr "3D transformasjonsspor"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Track Key"
+msgstr "Anim Legg til Spor"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "Track path is invalid, so can't add a method key."
-msgstr ""
+msgstr "Sporsti er ugyldig, så kan ikke legge til metodenøkkel."
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Method Track Key"
+msgstr "Kall metode-spor"
#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
-msgstr ""
+msgstr "Metode ikke funnet i objekt: "
#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
@@ -350,21 +441,29 @@ msgid "Clipboard is empty"
msgstr "Ressurs-utklippstavle er tom!"
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Paste Tracks"
+msgstr "Lim inn Parametre"
+
+#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr "Anim Skalér Nøkler"
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid ""
"This option does not work for Bezier editing, as it's only a single track."
msgstr ""
+"Dette valget virker ikke på Bezier-redigering, siden det kun er ett enkelt "
+"spor."
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
-msgstr ""
+msgstr "Vis kun spor fra noder valgt i treet."
#: editor/animation_track_editor.cpp
msgid "Group tracks by node or display them as plain list."
-msgstr ""
+msgstr "Grupper spor etter node eller vis dem i en enkel liste."
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -396,11 +495,6 @@ msgid "Copy Tracks"
msgstr "Kopier Parametre"
#: editor/animation_track_editor.cpp
-#, fuzzy
-msgid "Paste Tracks"
-msgstr "Lim inn Parametre"
-
-#: editor/animation_track_editor.cpp
msgid "Scale Selection"
msgstr "Skaler Utvalg"
@@ -441,11 +535,11 @@ msgstr "Rydd-Opp-Animasjon"
#: editor/animation_track_editor.cpp
msgid "Pick the node that will be animated:"
-msgstr ""
+msgstr "Velg noden som skal animeres:"
#: editor/animation_track_editor.cpp
msgid "Use Bezier Curves"
-msgstr ""
+msgstr "Bruk Bezier-kurver"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -493,7 +587,7 @@ msgstr "Skaler Størrelsesforhold:"
#: editor/animation_track_editor.cpp
msgid "Select tracks to copy:"
-msgstr ""
+msgstr "Velg spor å kopiere:"
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -503,6 +597,19 @@ msgstr ""
msgid "Copy"
msgstr "Lim inn"
+#: editor/animation_track_editor_plugins.cpp
+#, fuzzy
+msgid "Add Audio Track Clip"
+msgstr "Lydklipp:"
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip Start Offset"
+msgstr ""
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip End Offset"
+msgstr ""
+
#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr "Endre størrelsen på Array"
@@ -567,22 +674,13 @@ msgstr "Zoom Ut"
msgid "Reset Zoom"
msgstr "Nullstill Zoom"
-#: editor/code_editor.cpp
-msgid "Warnings:"
-msgstr ""
-
-#: editor/code_editor.cpp
-#, fuzzy
-msgid "Font Size:"
-msgstr "Frontvisning"
-
-#: editor/code_editor.cpp
-msgid "Line:"
-msgstr "Linje:"
+#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp
+msgid "Warnings"
+msgstr "Advarsler"
#: editor/code_editor.cpp
-msgid "Col:"
-msgstr "Kol:"
+msgid "Line and column numbers."
+msgstr ""
#: editor/connections_dialog.cpp
msgid "Method in target Node must be specified!"
@@ -701,6 +799,7 @@ msgstr "Signaler"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
msgstr ""
+"Er du sikker på at du ønsker å fjerne alle koblinger fra dette signalet?"
#: editor/connections_dialog.cpp
#, fuzzy
@@ -892,8 +991,8 @@ msgstr "Slett valgte filer?"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
-#: editor/project_export.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
+#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Slett"
@@ -1152,8 +1251,9 @@ msgid "Add Bus"
msgstr "Legg til Bus"
#: editor/editor_audio_buses.cpp
-msgid "Create a new Bus Layout."
-msgstr "Opprett et nytt Bus oppsett."
+#, fuzzy
+msgid "Add a new Audio Bus to this layout."
+msgstr "Lagre Audio Bus Oppsett som..."
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
@@ -1181,6 +1281,10 @@ msgstr "Last Standard"
msgid "Load the default Bus Layout."
msgstr "Last standard Bus oppsettet."
+#: editor/editor_audio_buses.cpp
+msgid "Create a new Bus Layout."
+msgstr "Opprett et nytt Bus oppsett."
+
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Ugyldig navn."
@@ -1320,13 +1424,34 @@ msgid "Storing File:"
msgstr "Lagrer Fil:"
#: editor/editor_export.cpp
+#, fuzzy
msgid "No export template found at the expected path:"
-msgstr ""
+msgstr "Ingen eksportmal funnet på forventet søkesti:"
#: editor/editor_export.cpp
msgid "Packing"
msgstr "Pakking"
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
+"Etc' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC2' texture compression for GLES3. Enable "
+"'Import Etc 2' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
+msgstr ""
+
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
@@ -1337,8 +1462,9 @@ msgstr "Malfil ble ikke funnet:"
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+#, fuzzy
msgid "Custom release template not found."
-msgstr ""
+msgstr "Tilpasset utgivelsesmal ikke funnet."
#: editor/editor_export.cpp platform/javascript/export/export.cpp
msgid "Template file not found:"
@@ -1376,7 +1502,7 @@ msgstr "Vis I Filutforsker"
msgid "New Folder..."
msgstr "Ny Mappe..."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh"
msgstr "Oppdater"
@@ -1451,10 +1577,35 @@ msgstr "Flytt Favoritt Oppover"
msgid "Move Favorite Down"
msgstr "Flytt Favoritt Nedover"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Previous Folder"
+msgstr "Forrige fane"
+
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Next Folder"
+msgstr "Lag mappe"
+
+#: editor/editor_file_dialog.cpp
msgid "Go to parent folder"
msgstr "Gå til overnevnt mappe"
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "(Un)favorite current folder."
+msgstr "Kunne ikke opprette mappe."
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+#, fuzzy
+msgid "View items as a grid of thumbnails."
+msgstr "Vis elementer som et rutenett av miniatyrbilder"
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+#, fuzzy
+msgid "View items as a list."
+msgstr "Vis elementer som liste"
+
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
msgstr "Mapper og Filer:"
@@ -1506,7 +1657,7 @@ msgstr "Egenskaper"
#: editor/editor_help.cpp
msgid "Properties:"
-msgstr ""
+msgstr "Egenskaper:"
#: editor/editor_help.cpp
msgid "Methods"
@@ -1663,15 +1814,16 @@ msgstr "Klasse:"
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
-msgstr ""
+msgstr "Egenskap:"
#: editor/editor_inspector.cpp
msgid "Set"
msgstr "Sett"
#: editor/editor_inspector.cpp
+#, fuzzy
msgid "Set Multiple:"
-msgstr ""
+msgstr "Sett Mange:"
#: editor/editor_log.cpp
msgid "Output:"
@@ -1695,13 +1847,23 @@ msgstr "Nullstill resultat"
msgid "Project export failed with error code %d."
msgstr "Eksport av prosjektet mislyktes med feilkode %d."
-#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Error saving resource!"
-msgstr "Feil ved lagring av ressurs!"
+#: editor/editor_node.cpp
+msgid "Imported resources can't be saved."
+msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: scene/gui/dialogs.cpp
msgid "OK"
+msgstr "OK"
+
+#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Error saving resource!"
+msgstr "Feil ved lagring av ressurs!"
+
+#: editor/editor_node.cpp
+msgid ""
+"This resource can't be saved because it does not belong to the edited scene. "
+"Make it unique first."
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
@@ -1722,7 +1884,7 @@ msgstr "Feil under lagring."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Can't open '%s'. The file could have been moved or deleted."
-msgstr ""
+msgstr "Kan ikke åpne '%s'. Filen kan ha blitt flyttet eller slettet."
#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
@@ -1757,10 +1919,14 @@ msgid "This operation can't be done without a tree root."
msgstr "Denne operasjonen kan ikke gjennomføres uten en trerot."
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
"Please resolve it and then attempt to save again."
msgstr ""
+"Denne scenen kan ikke lagres fordi det er en sirkulær "
+"instansieringsinklusjon.\n"
+"Vennligst løs feilen og forsøk å lagre igjen."
#: editor/editor_node.cpp
msgid ""
@@ -1772,7 +1938,7 @@ msgstr ""
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
-msgstr ""
+msgstr "Kan ikke overskrive en scene som fortsatt er åpen!"
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
@@ -1922,6 +2088,15 @@ msgid "Save changes to '%s' before closing?"
msgstr "Lagre endringer til '%s' før lukking?"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Saved %s modified resource(s)."
+msgstr "Kunne ikke laste ressurs."
+
+#: editor/editor_node.cpp
+msgid "A root node is required to save the scene."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr "Lagre Scene Som..."
@@ -2446,8 +2621,9 @@ msgid "Play Custom Scene"
msgstr "Spill av Tilpasset Scene"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Changing the video driver requires restarting the editor."
-msgstr ""
+msgstr "Endring av videodriver krever omstart av redigeringsverktøyet."
#: editor/editor_node.cpp editor/project_settings_editor.cpp
#: editor/settings_config_dialog.cpp
@@ -2457,7 +2633,7 @@ msgstr "Lagre & Avslutt"
#: editor/editor_node.cpp
#, fuzzy
-msgid "Spins when the editor window repaints!"
+msgid "Spins when the editor window redraws."
msgstr "Snurrer når editorvinduet rendrer om!"
#: editor/editor_node.cpp
@@ -2659,23 +2835,23 @@ msgstr "Ring"
#: editor/editor_properties.cpp
msgid "On"
-msgstr ""
+msgstr "På"
#: editor/editor_properties.cpp
msgid "Layer"
-msgstr ""
+msgstr "Lag"
#: editor/editor_properties.cpp
msgid "Bit %d, value %d"
-msgstr ""
+msgstr "Bit %d, verdi %d"
#: editor/editor_properties.cpp
msgid "[Empty]"
-msgstr ""
+msgstr "[Tom]"
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
msgid "Assign..."
-msgstr ""
+msgstr "Tilordne..."
#: editor/editor_properties.cpp
#, fuzzy
@@ -2683,16 +2859,22 @@ msgid "Invalid RID"
msgstr ": Ugyldige argumenter: "
#: editor/editor_properties.cpp
+#, fuzzy
msgid ""
"The selected resource (%s) does not match any type expected for this "
"property (%s)."
msgstr ""
+"Den valgte ressursen (%s) svarer ikke til noen forventede verdier for denne "
+"egenskapen (%s)."
#: editor/editor_properties.cpp
+#, fuzzy
msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
+"Kan ikke opprette en ViewportTexture på ressurser lagret som fil.\n"
+"Ressurser må tilhøre en scene."
#: editor/editor_properties.cpp
msgid ""
@@ -2708,15 +2890,15 @@ msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New Script"
-msgstr ""
+msgstr "Nytt Skript"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "New %s"
-msgstr ""
+msgstr "Ny %s"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Make Unique"
-msgstr ""
+msgstr "Gjør Unik"
#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -2734,7 +2916,7 @@ msgstr "Lim inn"
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Convert To %s"
-msgstr ""
+msgstr "Konverter Til %s"
#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -2750,11 +2932,11 @@ msgstr ""
#: editor/editor_properties_array_dict.cpp
msgid "Size: "
-msgstr ""
+msgstr "Størrelse: "
#: editor/editor_properties_array_dict.cpp
msgid "Page: "
-msgstr ""
+msgstr "Side: "
#: editor/editor_properties_array_dict.cpp
#, fuzzy
@@ -3037,16 +3219,6 @@ msgstr "Kan ikke navigere til '%s' for den ble ikke funnet på filsystemet!"
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "View items as a grid of thumbnails."
-msgstr "Vis elementer som et rutenett av miniatyrbilder"
-
-#: editor/filesystem_dock.cpp
-#, fuzzy
-msgid "View items as a list."
-msgstr "Vis elementer som liste"
-
-#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
"\n"
@@ -3202,11 +3374,6 @@ msgid "Search files"
msgstr "Søk i klasser"
#: editor/filesystem_dock.cpp
-#, fuzzy
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "Instanser den valgte scene(r) som barn av den valgte noden."
-
-#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
@@ -3434,6 +3601,19 @@ msgstr "Preset..."
msgid "Reimport"
msgstr "Reimporter"
+#: editor/import_dock.cpp
+msgid "Save scenes, re-import and restart"
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid "Changing the type of an imported file requires editor restart."
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid ""
+"WARNING: Assets exist that use this resource, they may stop loading properly."
+msgstr ""
+
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr "Kunne ikke laste ressurs."
@@ -3549,7 +3729,7 @@ msgstr ""
#: editor/plugin_config_dialog.cpp
msgid "Language:"
-msgstr ""
+msgstr "Språk:"
#: editor/plugin_config_dialog.cpp
#, fuzzy
@@ -3558,7 +3738,7 @@ msgstr "Prosjektnavn:"
#: editor/plugin_config_dialog.cpp
msgid "Activate now?"
-msgstr ""
+msgstr "Aktiver nå?"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -3567,25 +3747,6 @@ msgid "Create Polygon"
msgstr "Lag Poly"
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#, fuzzy
-msgid "Edit Polygon"
-msgstr "Rediger Poly"
-
-#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Insert Point"
-msgstr "Sett inn Punkt"
-
-#: editor/plugins/abstract_polygon_2d_editor.cpp
-#, fuzzy
-msgid "Edit Polygon (Remove Point)"
-msgstr "Rediger Poly (Fjern Punkt)"
-
-#: editor/plugins/abstract_polygon_2d_editor.cpp
-#, fuzzy
-msgid "Remove Polygon And Point"
-msgstr "Fjern Poly Og Punkt"
-
-#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
@@ -3610,6 +3771,25 @@ msgstr ""
msgid "Erase points."
msgstr "Høyreklikk: Slett Punkt."
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+#, fuzzy
+msgid "Edit Polygon"
+msgstr "Rediger Poly"
+
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+msgid "Insert Point"
+msgstr "Sett inn Punkt"
+
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+#, fuzzy
+msgid "Edit Polygon (Remove Point)"
+msgstr "Rediger Poly (Fjern Punkt)"
+
+#: editor/plugins/abstract_polygon_2d_editor.cpp
+#, fuzzy
+msgid "Remove Polygon And Point"
+msgstr "Fjern Poly Og Punkt"
+
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -3628,12 +3808,49 @@ msgstr "Last"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Move Node Point"
+msgstr "Flytt Punkt"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#, fuzzy
+msgid "Change BlendSpace1D Limits"
+msgstr "Endre Blend-Tid"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#, fuzzy
+msgid "Change BlendSpace1D Labels"
+msgstr "Endre Blend-Tid"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "This type of node can't be used. Only root nodes are allowed."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Node Point"
+msgstr "Legg til punkt"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Animation Point"
+msgstr "Legg til Animasjon"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#, fuzzy
+msgid "Remove BlendSpace1D Point"
+msgstr "Fjern Stipunkt"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Move BlendSpace1D Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
@@ -3676,6 +3893,30 @@ msgid "Triangle already exists"
msgstr "ERROR: Animasjonsnavnet finnes allerede!"
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Triangle"
+msgstr "Anim Legg til Spor"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Change BlendSpace2D Limits"
+msgstr "Endre Blend-Tid"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Change BlendSpace2D Labels"
+msgstr "Endre Blend-Tid"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Remove BlendSpace2D Point"
+msgstr "Fjern Stipunkt"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Remove BlendSpace2D Triangle"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
msgstr ""
@@ -3684,6 +3925,11 @@ msgid "No triangles exist, so no blending can take place."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Toggle Auto Triangles"
+msgstr "Veksle AutoLoad Globals"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create triangles by connecting points."
msgstr ""
@@ -3702,6 +3948,11 @@ msgid "Blend:"
msgstr "Blend:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Parameter Changed"
+msgstr "Forandre"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Filters"
msgstr "Rediger Filtre"
@@ -3711,11 +3962,55 @@ msgid "Output node can't be added to the blend tree."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Add Node to BlendTree"
+msgstr "Legg til node(r) fra tre"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Node Moved"
+msgstr "Flytt Modus"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Nodes Connected"
+msgstr "Tilkoblet"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Nodes Disconnected"
+msgstr "Frakoblet"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Set Animation"
+msgstr "Animasjon"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Node"
+msgstr "Kutt Noder"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Toggle Filter On/Off"
+msgstr "Vis/skjul distraksjonsfri modus."
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Change Filter"
+msgstr "Endre Anim Lengde"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
msgstr ""
@@ -3731,6 +4026,12 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Node Renamed"
+msgstr "Nodenavn:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node..."
msgstr ""
@@ -3970,6 +4271,21 @@ msgid "Cross-Animation Blend Times"
msgstr "Kryss-Animasjon Blend-Tid"
#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Move Node"
+msgstr "Flytt Modus"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Add Transition"
+msgstr "Overgang"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid "End"
msgstr ""
@@ -3999,6 +4315,20 @@ msgid "No playback resource set at path: %s."
msgstr "Ikke i resource path."
#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Node Removed"
+msgstr "Fjern"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Transition Removed"
+msgstr "Overgang Node"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Set Start Node (Autoplay)"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"Select and move nodes.\n"
"RMB to add new nodes.\n"
@@ -4284,7 +4614,7 @@ msgstr "Neste"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Last"
-msgstr ""
+msgstr "Siste"
#: editor/plugins/asset_library_editor_plugin.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -4435,6 +4765,16 @@ msgid "Move CanvasItem"
msgstr "Endre CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Presets for the anchors and margins values of a Control node."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Children of containers have their anchors and margins values overridden by "
+"their parent."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr "Kun anker"
@@ -4627,7 +4967,7 @@ msgstr "Fjern Ben"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
-msgstr "Vis"
+msgstr "Visning"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -4836,6 +5176,10 @@ msgstr "Hold Shift for å endre tangenter individuelt"
msgid "Bake GI Probe"
msgstr "Bak GI Probe"
+#: editor/plugins/gradient_editor_plugin.cpp
+msgid "Gradient Edited"
+msgstr ""
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "Element %d"
@@ -5094,6 +5438,10 @@ msgid "Generating Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generate Visibility Rect"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
@@ -5106,10 +5454,6 @@ msgid "No pixels with transparency > 128 in image..."
msgstr "Ingen piksler med gjennomsiktighet > 128 i bilde..."
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generate Visibility Rect"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Load Emission Mask"
msgstr ""
@@ -5198,11 +5542,11 @@ msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
+msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate Visibility AABB"
+msgid "Generate AABB"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
@@ -5365,6 +5709,12 @@ msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"Polygon 2D has internal vertices, so it can no longer be edited in the "
+"viewport."
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
msgstr "Lag Poly"
@@ -5483,7 +5833,7 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Radius:"
-msgstr ""
+msgstr "Radius:"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon->UV"
@@ -5823,6 +6173,14 @@ msgid "Open Godot online documentation"
msgstr "Åpne Godots nettbaserte dokumentasjon"
#: editor/plugins/script_editor_plugin.cpp
+msgid "Request Docs"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Help improve the Godot documentation by giving feedback"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Søk i referanse-dokumentasjonen."
@@ -6029,6 +6387,15 @@ msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
+msgid "Create Rest Pose from Bones"
+msgstr "Fjern Ben"
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Set Rest Pose to Bones"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+#, fuzzy
msgid "Skeleton2D"
msgstr "Singleton"
@@ -6142,10 +6509,6 @@ msgid "Vertices"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "FPS"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
msgstr ""
@@ -6190,8 +6553,9 @@ msgid "Rear"
msgstr "Bak"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view"
-msgstr ""
+#, fuzzy
+msgid "Align with View"
+msgstr "Høyrevisning"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
@@ -6284,6 +6648,12 @@ msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Note: The FPS value displayed is the editor's framerate.\n"
+"It cannot be used as a reliable indication of in-game performance."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "View Rotation Locked"
msgstr "Vis Informasjon"
@@ -6294,6 +6664,11 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
+msgid "Snap Nodes To Floor"
+msgstr "Snap til rutenett"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid "Select Mode (Q)"
msgstr "Velg Modus"
@@ -6508,7 +6883,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Name-less gizmo"
+msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6576,10 +6951,6 @@ msgid "Add Empty"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation Loop"
-msgstr ""
-
-#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation FPS"
msgstr ""
@@ -6588,10 +6959,16 @@ msgid "(empty)"
msgstr "(tom)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animations"
+#, fuzzy
+msgid "Animations:"
msgstr "Animasjoner"
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "New Animation"
+msgstr "Animasjon"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Speed (FPS):"
msgstr "Hastighet (FPS):"
@@ -6600,8 +6977,9 @@ msgid "Loop"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animation Frames"
-msgstr ""
+#, fuzzy
+msgid "Animation Frames:"
+msgstr "Animasjonsnavn:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (Before)"
@@ -6904,6 +7282,24 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Next Coordinate"
+msgstr "Neste skript"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the next shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Previous Coordinate"
+msgstr "Forrige skript"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the previous shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
msgstr ""
@@ -6919,6 +7315,11 @@ msgstr "Høyreklikk: Slett Punkt."
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid "Create a new rectangle."
+msgstr "Lag ny %s"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "Create a new polygon."
msgstr "Lag en ny polygon fra bunnen."
@@ -7055,6 +7456,16 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
+msgid "Make Polygon Concave"
+msgstr "Flytt Polygon"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Make Polygon Convex"
+msgstr "Flytt Polygon"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
msgid "Remove Tile"
msgstr "Fjern Mal"
@@ -7103,6 +7514,28 @@ msgid "TileSet"
msgstr "TileSet..."
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Uniform Name"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Set Input Default Port"
+msgstr "Sett som Standard for '%s'"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Add Node to Visual Shader"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Duplicate Nodes"
+msgstr "Anim Dupliser Nøkler"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Input Type Changed"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -7119,6 +7552,16 @@ msgstr "Høyre"
msgid "VisualShader"
msgstr ""
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Edit Visual Property"
+msgstr "Rediger Filtre"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Visual Shader Mode Changed"
+msgstr "Forandre"
+
#: editor/project_export.cpp
msgid "Runnable"
msgstr "Kjørbar"
@@ -7132,7 +7575,16 @@ msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"Export templates seem to be missing or invalid."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"This might be due to a configuration issue in the export preset or your "
+"export settings."
msgstr ""
#: editor/project_export.cpp
@@ -7145,6 +7597,14 @@ msgid "Exporting All"
msgstr "Eksporter"
#: editor/project_export.cpp
+msgid "The given export path doesn't exist:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export templates for this platform are missing/corrupted:"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr ""
@@ -7384,6 +7844,38 @@ msgid "Browse"
msgstr ""
#: editor/project_manager.cpp
+msgid "Renderer:"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "OpenGL ES 3.0"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Higher visual quality\n"
+"All features available\n"
+"Incompatible with older hardware\n"
+"Not recommended for web games"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "OpenGL ES 2.0"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Lower visual quality\n"
+"Some features not available\n"
+"Works on most hardware\n"
+"Recommended for web games"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Renderer can be changed later, but scenes may need to be adjusted."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Unnamed Project"
msgstr ""
@@ -7398,6 +7890,19 @@ msgstr "Er du sikker på at du vil åpne mer enn ett prosjekt?"
#: editor/project_manager.cpp
msgid ""
+"The following project settings file does not specify the version of Godot "
+"through which it was created.\n"
+"\n"
+"%s\n"
+"\n"
+"If you proceed with opening it, it will be converted to Godot's current "
+"configuration file format.\n"
+"Warning: You will not be able to open the project with previous versions of "
+"the engine anymore."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
"The following project settings file was generated by an older engine "
"version, and needs to be converted for this version:\n"
"\n"
@@ -8097,6 +8602,10 @@ msgid "Duplicate Node(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root."
msgstr ""
@@ -8105,6 +8614,11 @@ msgid "Instantiated scenes can't become root"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Make node as Root"
+msgstr "Lagre Scene"
+
+#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)?"
msgstr ""
@@ -8141,6 +8655,11 @@ msgstr "Lag Ben"
#: editor/scene_tree_dock.cpp
#, fuzzy
+msgid "New Scene Root"
+msgstr "Lagre Scene"
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Create Root Node:"
msgstr "Lag Node"
@@ -8569,6 +9088,20 @@ msgid "Set From Tree"
msgstr ""
#: editor/settings_config_dialog.cpp
+#, fuzzy
+msgid "Erase Shortcut"
+msgstr "Gli ut"
+
+#: editor/settings_config_dialog.cpp
+msgid "Restore Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
+#, fuzzy
+msgid "Change Shortcut"
+msgstr "Endre Anker"
+
+#: editor/settings_config_dialog.cpp
msgid "Shortcuts"
msgstr ""
@@ -8782,6 +9315,10 @@ msgid "GridMap Duplicate Selection"
msgstr "Dupliser Utvalg"
#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Paint"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -8928,10 +9465,6 @@ msgid "Build Project"
msgstr "Prosjekt"
#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "Warnings"
-msgstr ""
-
-#: modules/mono/editor/mono_bottom_panel.cpp
#, fuzzy
msgid "View log"
msgstr "Vis Filer"
@@ -9096,10 +9629,6 @@ msgid "Change Expression"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Node"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
msgstr ""
@@ -9190,6 +9719,11 @@ msgid "Change Input Value"
msgstr "Anim Forandre Verdi"
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Resize Comment"
+msgstr "Endre CanvasItem"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
msgstr ""
@@ -9588,6 +10122,13 @@ msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
+#: scene/2d/particles_2d.cpp
+msgid ""
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles2D node instead. You can use the \"Convert to "
+"CPUParticles\" option for this purpose."
+msgstr ""
+
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
@@ -9717,6 +10258,12 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/3d/collision_shape.cpp
+msgid ""
+"Plane shapes don't work well and will be removed in future versions. Please "
+"don't use them."
+msgstr ""
+
#: scene/3d/cpu_particles.cpp
msgid "Nothing is visible because no mesh has been assigned."
msgstr ""
@@ -9731,6 +10278,12 @@ msgstr ""
msgid "Plotting Meshes"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid ""
+"GIProbes are not supported by the GLES2 video driver.\n"
+"Use a BakedLightmap instead."
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -9743,6 +10296,13 @@ msgstr ""
#: scene/3d/particles.cpp
msgid ""
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
+"\" option for this purpose."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
@@ -9773,21 +10333,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
-#: scene/3d/scenario_fx.cpp
-msgid "WorldEnvironment needs an Environment resource."
-msgstr ""
-
-#: scene/3d/scenario_fx.cpp
-msgid ""
-"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
-msgstr ""
-
-#: scene/3d/scenario_fx.cpp
-msgid ""
-"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
-"this environment's Background Mode to Canvas (for 2D scenes)."
-msgstr ""
-
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@@ -9811,6 +10356,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
+#: scene/3d/world_environment.cpp
+msgid "WorldEnvironment needs an Environment resource."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
+"this environment's Background Mode to Canvas (for 2D scenes)."
+msgstr ""
+
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -9857,11 +10417,27 @@ msgid "This node has been deprecated. Use AnimationTree instead."
msgstr ""
#: scene/gui/color_picker.cpp
+msgid "Pick a color from the screen."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
msgid "Raw Mode"
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "Add current color as a preset"
+msgid "Switch between hexadecimal and code values."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Add current color as a preset."
+msgstr ""
+
+#: scene/gui/container.cpp
+msgid ""
+"Container by itself serves no purpose unless a script configures it's "
+"children placement behavior.\n"
+"If you dont't intend to add a script, then please use a plain 'Control' node "
+"instead."
msgstr ""
#: scene/gui/dialogs.cpp
@@ -9872,6 +10448,11 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Go to parent folder."
+msgstr "Gå til overnevnt mappe"
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -9947,6 +10528,23 @@ msgid "Varyings can only be assigned in vertex function."
msgstr ""
#, fuzzy
+#~ msgid "Instance the selected scene(s) as child of the selected node."
+#~ msgstr "Instanser den valgte scene(r) som barn av den valgte noden."
+
+#~ msgid "Warnings:"
+#~ msgstr "Advarsler:"
+
+#, fuzzy
+#~ msgid "Font Size:"
+#~ msgstr "Frontvisning"
+
+#~ msgid "Line:"
+#~ msgstr "Linje:"
+
+#~ msgid "Col:"
+#~ msgstr "Kol:"
+
+#, fuzzy
#~ msgid "Split already exists."
#~ msgstr "Eksisterer allerede"
@@ -10064,10 +10662,6 @@ msgstr ""
#~ msgid "Convert To Lowercase"
#~ msgstr "Konverter til små versaler"
-#, fuzzy
-#~ msgid "Snap To Floor"
-#~ msgstr "Snap til rutenett"
-
#~ msgid "Rotate 0 degrees"
#~ msgstr "Roter 0 grader"
@@ -10135,12 +10729,6 @@ msgstr ""
#~ msgid "Out-In"
#~ msgstr "Ut-Inn"
-#~ msgid "Change Anim Len"
-#~ msgstr "Endre Anim Lengde"
-
-#~ msgid "Change Anim Loop"
-#~ msgstr "Endre Anim-Løkke"
-
#~ msgid "Anim Create Typed Value Key"
#~ msgstr "Anim Lag Typet Verdi Nøkkel"