diff options
Diffstat (limited to 'editor/translations/nb.po')
-rw-r--r-- | editor/translations/nb.po | 4178 |
1 files changed, 3282 insertions, 896 deletions
diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 8f7420a50d..30f91069fc 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -39,6 +39,61 @@ msgstr "" "X-Generator: Weblate 4.11-dev\n" #: core/bind/core_bind.cpp +msgid "Tablet Driver" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Clipboard" +msgstr "Utklippsbordet er tomt!" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Current Screen" +msgstr "Navn på gjeldende scene" + +#: core/bind/core_bind.cpp +msgid "Exit Code" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "V-Sync Enabled" +msgstr "Aktiver" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "V-Sync Via Compositor" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "Delta Smoothing" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Low Processor Usage Mode" +msgstr "Flytt Modus" + +#: core/bind/core_bind.cpp +msgid "Low Processor Usage Mode Sleep (µsec)" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Keep Screen On" +msgstr "Hold feilretteren åpen" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Min Window Size" +msgstr "Størrelse:" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Max Window Size" +msgstr "Størrelse:" + +#: core/bind/core_bind.cpp #, fuzzy msgid "Screen Orientation" msgstr "Åpne Godots nettbaserte dokumentasjon" @@ -48,12 +103,103 @@ msgstr "Åpne Godots nettbaserte dokumentasjon" msgid "Window" msgstr "Nytt vindu" +#: core/bind/core_bind.cpp main/main.cpp +msgid "Borderless" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Per Pixel Transparency Enabled" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Fullscreen" +msgstr "Veksle Fullskjerm" + +#: core/bind/core_bind.cpp +msgid "Maximized" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Minimized" +msgstr "Store bokstaver" + +#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: scene/gui/graph_node.cpp +msgid "Resizable" +msgstr "" + +#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp +#: scene/gui/control.cpp scene/gui/line_edit.cpp +#, fuzzy +msgid "Position" +msgstr "Dock-posisjon" + +#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp +#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp +#: scene/resources/visual_shader.cpp servers/visual_server.cpp +#, fuzzy +msgid "Size" +msgstr "Størrelse:" + +#: core/bind/core_bind.cpp +msgid "Endian Swap" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Editor Hint" +msgstr "Redaktør" + +#: core/bind/core_bind.cpp +msgid "Print Error Messages" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Iterations Per Second" +msgstr "Interpolasjonsmodus" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Target FPS" +msgstr "Mål" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Time Scale" +msgstr "TidSkala Node" + +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Physics Jitter Fix" +msgstr "Fysikk-Frame %" + #: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Error" msgstr "" #: core/bind/core_bind.cpp #, fuzzy +msgid "Error String" +msgstr "Feil ved lagring" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Error Line" +msgstr "Feil ved lagring" + +#: core/bind/core_bind.cpp +#, fuzzy msgid "Result" msgstr "Søkeresultater" @@ -80,9 +226,21 @@ msgstr "Dra: Roter" msgid "Multithreading Queue Size (KB)" msgstr "" -#: core/image.cpp modules/visual_script/visual_script.cpp -#: scene/2d/polygon_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/bit_map.cpp scene/resources/curve.cpp +#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Funksjoner" + +#: core/image.cpp core/packed_data_container.cpp +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp +#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp #: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -109,6 +267,10 @@ msgid "Page Read Ahead" msgstr "" #: core/io/http_client.cpp +msgid "Blocking Mode Enabled" +msgstr "" + +#: core/io/http_client.cpp #, fuzzy msgid "Connection" msgstr "Koble til" @@ -117,24 +279,66 @@ msgstr "Koble til" msgid "Read Chunk Size" msgstr "" +#: core/io/marshalls.cpp +msgid "Object ID" +msgstr "" + +#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp +#, fuzzy +msgid "Allow Object Decoding" +msgstr "Aktiver Løk-Lag" + +#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp +msgid "Refuse New Network Connections" +msgstr "" + #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp msgid "Network Peer" msgstr "" -#: core/io/multiplayer_api.cpp +#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp #, fuzzy msgid "Root Node" msgstr "Endre navn" #: core/io/networked_multiplayer_peer.cpp #, fuzzy +msgid "Refuse New Connections" +msgstr "Koble til" + +#: core/io/networked_multiplayer_peer.cpp +#, fuzzy msgid "Transfer Mode" msgstr "Panorerings-Modus" #: core/io/packet_peer.cpp +msgid "Encode Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Input Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Output Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp msgid "Stream Peer" msgstr "" +#: core/io/stream_peer.cpp +msgid "Big Endian" +msgstr "" + +#: core/io/stream_peer.cpp +msgid "Data Array" +msgstr "" + +#: core/io/stream_peer_ssl.cpp +msgid "Blocking Handshake" +msgstr "" + #: core/io/udp_server.cpp #, fuzzy msgid "Max Pending Connections" @@ -183,6 +387,16 @@ msgstr "Ugyldige argumenter for å lage \"%s\"" msgid "On call to '%s':" msgstr "Når \"%s\" ble anropt:" +#: core/math/random_number_generator.cpp +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Seed" +msgstr "" + +#: core/math/random_number_generator.cpp +#, fuzzy +msgid "State" +msgstr "Status" + #: core/message_queue.cpp msgid "Message Queue" msgstr "" @@ -223,10 +437,166 @@ msgstr "Fjern Utvalg" msgid "Use Single Quotes" msgstr "" +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: servers/audio_server.cpp +msgid "Device" +msgstr "Enhet" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Alt" +msgstr "Alle" + +#: core/os/input_event.cpp +msgid "Shift" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Control" +msgstr "Versjon:" + +#: core/os/input_event.cpp +msgid "Meta" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Command" +msgstr "Samfunn" + +#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp +#: scene/gui/base_button.cpp scene/gui/texture_button.cpp +#, fuzzy +msgid "Pressed" +msgstr "Forhåndsinnstilling" + #: core/os/input_event.cpp +#, fuzzy +msgid "Scancode" +msgstr "Skann" + +#: core/os/input_event.cpp +msgid "Physical Scancode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Unicode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Echo" +msgstr "" + +#: core/os/input_event.cpp scene/gui/base_button.cpp +#, fuzzy +msgid "Button Mask" +msgstr "Knapp" + +#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp +#, fuzzy +msgid "Global Position" +msgstr "Konstant" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Factor" +msgstr "Vektor" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Button Index" +msgstr "Automatisk Innrykk" + +#: core/os/input_event.cpp +msgid "Doubleclick" +msgstr "" + +#: core/os/input_event.cpp +msgid "Tilt" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Pressure" +msgstr "Forhåndsinnstilling" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Relative" +msgstr "Snap Relativt" + +#: core/os/input_event.cpp scene/2d/camera_2d.cpp +#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp +#: scene/resources/environment.cpp +#, fuzzy +msgid "Speed" +msgstr "Hastighet (FPS):" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: scene/3d/sprite_3d.cpp +msgid "Axis" +msgstr "Akse" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Axis Value" +msgstr "Verdi:" + +#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Index" +msgstr "Panorerings-Modus" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/2d/touch_screen_button.cpp +msgid "Action" +msgstr "Handling" + +#: core/os/input_event.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Strength" msgstr "" +#: core/os/input_event.cpp +msgid "Delta" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Channel" +msgstr "Endre" + +#: core/os/input_event.cpp main/main.cpp +#, fuzzy +msgid "Message" +msgstr "Sjekk inn endringer" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Pitch" +msgstr "Bryter" + +#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Velocity" +msgstr "Store bokstaver" + +#: core/os/input_event.cpp +msgid "Instrument" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Controller Number" +msgstr "Linjenummer:" + +#: core/os/input_event.cpp +msgid "Controller Value" +msgstr "" + #: core/project_settings.cpp editor/editor_node.cpp main/main.cpp #, fuzzy msgid "Application" @@ -242,10 +612,12 @@ msgstr "Konfigurer Snap" msgid "Project Settings Override" msgstr "Prosjektinnstillinger" -#: core/project_settings.cpp editor/editor_autoload_settings.cpp -#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp scene/main/node.cpp +#: core/project_settings.cpp core/resource.cpp +#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp +#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/project_manager.cpp editor/settings_config_dialog.cpp +#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp +#: scene/3d/area.cpp scene/main/node.cpp msgid "Name" msgstr "Navn" @@ -437,18 +809,20 @@ msgstr "Opptegner:" #: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp #: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp -#: scene/main/scene_tree.cpp servers/visual/visual_server_scene.cpp +#: scene/main/scene_tree.cpp scene/resources/environment.cpp +#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp #: servers/visual_server.cpp msgid "Quality" msgstr "" #: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/main/scene_tree.cpp servers/visual_server.cpp +#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Lim inn Noder" -#: core/project_settings.cpp +#: core/project_settings.cpp scene/main/viewport.cpp msgid "Sharpen Intensity" msgstr "" @@ -477,7 +851,7 @@ msgstr "" msgid "Max Functions" msgstr "Lag Funksjon" -#: core/project_settings.cpp +#: core/project_settings.cpp scene/3d/vehicle_body.cpp #, fuzzy msgid "Compression" msgstr "Gjeldende Versjon:" @@ -551,16 +925,28 @@ msgstr "Egenskaper:" msgid "Resource" msgstr "Ressurs" -#: core/resource.cpp editor/script_editor_debugger.cpp +#: core/resource.cpp +#, fuzzy +msgid "Local To Scene" +msgstr "Lukk Scene" + +#: core/resource.cpp editor/dependency_editor.cpp +#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_nodes.cpp -msgid "Resource Path" -msgstr "" +msgid "Path" +msgstr "Bane" #: core/script_language.cpp #, fuzzy msgid "Source Code" msgstr "Kilde" +#: core/translation.cpp +#, fuzzy +msgid "Messages" +msgstr "Sjekk inn endringer" + #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Språk" @@ -574,7 +960,7 @@ msgstr "Tester" msgid "Fallback" msgstr "" -#: core/ustring.cpp +#: core/ustring.cpp scene/resources/segment_shape_2d.cpp msgid "B" msgstr "B" @@ -606,7 +992,7 @@ msgstr "EiB" #: drivers/gles2/rasterizer_scene_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp -#: drivers/gles3/rasterizer_storage_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp msgid "Buffers" msgstr "" @@ -678,8 +1064,13 @@ msgid "Subsurface Scattering" msgstr "" #: drivers/gles3/rasterizer_scene_gles3.cpp -#: editor/plugins/spatial_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/main/canvas_layer.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" msgstr "Skala" @@ -695,7 +1086,7 @@ msgstr "" msgid "Voxel Cone Tracing" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp msgid "High Quality" msgstr "" @@ -971,8 +1362,10 @@ msgstr "Redaktør" #: editor/animation_track_editor.cpp editor/editor_settings.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/sprite.cpp scene/3d/cpu_particles.cpp -#: scene/3d/sprite_3d.cpp scene/resources/particles_material.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp msgid "Animation" msgstr "Animasjon" @@ -1114,6 +1507,8 @@ msgstr "Anim Flytt Nøkler" #: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp #: scene/3d/spatial.cpp scene/main/canvas_layer.cpp +#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Transform" msgstr "Transformer" @@ -1518,7 +1913,7 @@ msgid "" "Defers the signal, storing it in a queue and only firing it at idle time." msgstr "" -#: editor/connections_dialog.cpp +#: editor/connections_dialog.cpp scene/resources/texture.cpp msgid "Oneshot" msgstr "Engangs" @@ -1697,13 +2092,6 @@ msgstr "" msgid "Dependencies" msgstr "Avhengigheter" -#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/plugins/path_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp -#: modules/visual_script/visual_script_nodes.cpp -msgid "Path" -msgstr "Bane" - #: editor/dependency_editor.cpp msgid "Dependencies:" msgstr "Avhengigheter:" @@ -1846,11 +2234,11 @@ msgid "Lead Developer" msgstr "Ledende utvikler" #. TRANSLATORS: This refers to a job title. -#. The trailing space is used to distinguish with the project list application, -#. you do not have to keep it in your translation. #: editor/editor_about.cpp -msgid "Project Manager " -msgstr "Prosjektstyring " +#, fuzzy +msgctxt "Job Title" +msgid "Project Manager" +msgstr "Prosjekthåndterer" #: editor/editor_about.cpp msgid "Developers" @@ -2213,7 +2601,9 @@ msgid "Remove Autoload" msgstr "Fjern Autoload" #: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp -#: modules/gdscript/gdscript.cpp servers/visual_server.cpp +#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp +#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp servers/visual_server.cpp msgid "Enable" msgstr "Aktiver" @@ -2714,8 +3104,11 @@ msgstr "Panorerings-Modus" #: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp -#: scene/gui/file_dialog.cpp servers/audio/effects/audio_effect_distortion.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp +#: scene/gui/control.cpp scene/gui/file_dialog.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" msgstr "Panorerings-Modus" @@ -2735,6 +3128,16 @@ msgstr "Gjeldende Versjon:" msgid "Current Path" msgstr "Aktiv:" +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Show Hidden Files" +msgstr "Veksle Visning av Skjulte Filer" + +#: editor/editor_file_dialog.cpp +msgid "Disable Overwrite Warning" +msgstr "" + #: editor/editor_file_dialog.cpp msgid "Go Back" msgstr "Gå tilbake" @@ -2755,7 +3158,8 @@ msgstr "Veksle Visning av Skjulte Filer" msgid "Toggle Favorite" msgstr "Veksle Favorittmarkering" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp +#: scene/gui/base_button.cpp msgid "Toggle Mode" msgstr "Veksle Modus" @@ -2883,6 +3287,8 @@ msgid "Theme Properties" msgstr "Egenskaper" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/gradient.cpp msgid "Colors" msgstr "Farger" @@ -3007,14 +3413,18 @@ msgid "Method" msgstr "Metode" #: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp msgid "Signal" msgstr "Signal" #: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp msgid "Constant" msgstr "Konstant" #: editor/editor_help_search.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Property" msgstr "Egenskap" @@ -3027,6 +3437,34 @@ msgstr "Egenskaper" msgid "Property:" msgstr "Egenskap:" +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +msgid "Label" +msgstr "" + +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +#, fuzzy +msgid "Read Only" +msgstr "Metoder" + +#: editor/editor_inspector.cpp +msgid "Checkable" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Checked" +msgstr "Låst" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Draw Red" +msgstr "Ring" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Keying" +msgstr "Spill" + #: editor/editor_inspector.cpp #, fuzzy msgid "Pin value" @@ -3801,7 +4239,7 @@ msgstr "Egenskaper" msgid "Default Float Step" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp scene/gui/tree.cpp #, fuzzy msgid "Disable Folding" msgstr "Deaktivert" @@ -3849,7 +4287,7 @@ msgstr "" msgid "Dock Position" msgstr "Dock-posisjon" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_plugin.cpp msgid "Distraction Free Mode" msgstr "Distraksjonsfri Modus" @@ -4500,7 +4938,10 @@ msgstr "Medlemmer" msgid "On" msgstr "På" -#: editor/editor_properties.cpp scene/main/canvas_layer.cpp +#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp +#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +#: scene/main/canvas_layer.cpp msgid "Layer" msgstr "Lag" @@ -4612,11 +5053,26 @@ msgstr "Konverter Til %s" msgid "New %s" msgstr "Ny %s" +#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp +#: modules/visual_script/visual_script_flow_control.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Base Type" +msgstr "Endre %s type" + #: editor/editor_resource_picker.cpp #, fuzzy msgid "Edited Resource" msgstr "Legg til Ressurs" +#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp +#: scene/gui/slider.cpp scene/gui/spin_box.cpp +#, fuzzy +msgid "Editable" +msgstr "Rediger Variabel:" + #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "New Script" msgstr "Nytt Skript" @@ -4759,7 +5215,7 @@ msgstr "Farger" msgid "Accent Color" msgstr "Velg farge" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/environment.cpp msgid "Contrast" msgstr "" @@ -4835,11 +5291,6 @@ msgstr "" #: editor/editor_settings.cpp #, fuzzy -msgid "Show Hidden Files" -msgstr "Veksle Visning av Skjulte Filer" - -#: editor/editor_settings.cpp -#, fuzzy msgid "Thumbnail Size" msgstr "Miniatyrbilde..." @@ -4891,16 +5342,16 @@ msgstr "" msgid "Highlighting" msgstr "Retninger" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Syntax Highlighting" msgstr "Innrykk Høyre" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Highlight All Occurrences" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Highlight Current Line" msgstr "" @@ -4915,20 +5366,13 @@ msgid "Indent" msgstr "Innrykk Venstre" #: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Type" msgstr "Skriv" -#: editor/editor_settings.cpp main/main.cpp -#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp -#: scene/3d/camera.cpp scene/resources/dynamic_font.cpp -#: scene/resources/navigation_mesh.cpp servers/visual_server.cpp -#, fuzzy -msgid "Size" -msgstr "Størrelse:" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatisk Innrykk" @@ -4938,12 +5382,12 @@ msgstr "Automatisk Innrykk" msgid "Convert Indent On Save" msgstr "Konverter Innrykk til Mellomrom" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Draw Tabs" msgstr "Ring" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Draw Spaces" msgstr "Ring" @@ -4953,11 +5397,11 @@ msgstr "Ring" msgid "Navigation" msgstr "Navigasjon" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Smooth Scrolling" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "V Scroll Speed" msgstr "" @@ -4978,7 +5422,7 @@ msgstr "" msgid "Appearance" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Show Line Numbers" msgstr "Linjenummer:" @@ -5072,7 +5516,7 @@ msgstr "" msgid "Caret Blink" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/editor_settings.cpp scene/gui/line_edit.cpp msgid "Caret Blink Speed" msgstr "" @@ -5182,7 +5626,7 @@ msgid "Grid XY Plane" msgstr "" #: editor/editor_settings.cpp -msgid "Grid Yz Plane" +msgid "Grid YZ Plane" msgstr "" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp @@ -5419,7 +5863,9 @@ msgstr "" msgid "Window Placement" msgstr "" -#: editor/editor_settings.cpp scene/gui/control.cpp +#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp +#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp +#: scene/gui/control.cpp msgid "Rect" msgstr "" @@ -5454,8 +5900,7 @@ msgstr "Fjern punkt" msgid "Editor SSL Certificates" msgstr "Innstillinger for redigeringsverktøy" -#. TRANSLATORS: This refers to the application where users manage their Godot projects. -#: editor/editor_settings.cpp editor/project_manager.cpp +#: editor/editor_settings.cpp msgid "Project Manager" msgstr "Prosjekthåndterer" @@ -5630,6 +6075,11 @@ msgstr "" "Hold Meta for å slippe en Getter. Hold Skift for å slippe en generisk " "signatur." +#: editor/editor_spin_slider.cpp scene/gui/button.cpp +#, fuzzy +msgid "Flat" +msgstr "Flat0" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Velg node(r) som skal importeres" @@ -7151,8 +7601,8 @@ msgid "Future" msgstr "Fremtid" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/main/scene_tree.cpp scene/resources/material.cpp -#: servers/audio/effects/audio_effect_phaser.cpp +#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp +#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Dybde" @@ -7242,6 +7692,7 @@ msgid "Immediate" msgstr "Umiddelbart" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/animation/animation_blend_tree.cpp msgid "Sync" msgstr "Synkroniser" @@ -7250,6 +7701,8 @@ msgid "At End" msgstr "" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/3d/vehicle_body.cpp msgid "Travel" msgstr "Reise" @@ -7338,6 +7791,7 @@ msgid "Fade Out (s):" msgstr "Fade Ut (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: scene/resources/style_box.cpp msgid "Blend" msgstr "Bland" @@ -7462,7 +7916,7 @@ msgstr "Rediger Node-Filtre" msgid "Filters..." msgstr "Filtre..." -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp msgid "Use Threads" msgstr "" @@ -7641,11 +8095,11 @@ msgstr "Lisens" msgid "First" msgstr "Første" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp msgid "Previous" msgstr "Forrige" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp msgid "Next" msgstr "Neste" @@ -8791,6 +9245,7 @@ msgid "Create Outline" msgstr "Lag Omriss" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp #: scene/resources/texture.cpp @@ -9358,16 +9813,19 @@ msgstr "Åpne 2D-redigeringsverktøy for polygon-UV" msgid "Polygon 2D UV Editor" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "UV" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp +#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp +#: scene/resources/convex_polygon_shape_2d.cpp msgid "Points" msgstr "Poeng" #: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/resources/navigation_mesh.cpp +#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp #, fuzzy msgid "Polygons" msgstr "Rediger Poly" @@ -9458,6 +9916,7 @@ msgstr "Instillinger for rutenett" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Snap" msgstr "" @@ -9931,7 +10390,8 @@ msgstr "Koble Til Node:" msgid "Source" msgstr "Kilde" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp +#: scene/animation/skeleton_ik.cpp msgid "Target" msgstr "Mål" @@ -9975,6 +10435,7 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +#: scene/gui/label.cpp msgid "Uppercase" msgstr "Store bokstaver" @@ -10164,7 +10625,8 @@ msgid "Create physical bones" msgstr "" #: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: scene/2d/polygon_2d.cpp +#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp +#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp msgid "Skeleton" msgstr "Skelett" @@ -10182,7 +10644,7 @@ msgstr "Spill" msgid "Orthogonal" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp msgid "Perspective" msgstr "Perspektiv" @@ -10278,7 +10740,7 @@ msgstr "" msgid "None" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp msgid "Rotate" msgstr "Roter" @@ -10548,7 +11010,7 @@ msgstr "" msgid "Use Local Space" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Use Snap" msgstr "Bruk Snap" @@ -10944,6 +11406,9 @@ msgid "Speed:" msgstr "Hastighet (FPS):" #: editor/plugins/sprite_frames_editor_plugin.cpp +#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp +#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp msgid "Loop" msgstr "Repeter" @@ -11514,15 +11979,6 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#: modules/visual_script/visual_script_flow_control.cpp -#: modules/visual_script/visual_script_func_nodes.cpp -#: modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp -#, fuzzy -msgid "Base Type" -msgstr "Endre %s type" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Select the variation base type from a list of available types." msgstr "" @@ -11876,6 +12332,7 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp #: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/texture.cpp msgid "Region" msgstr "Region" @@ -11883,7 +12340,7 @@ msgstr "Region" #: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp #: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/collision_object.cpp scene/3d/physics_body.cpp -#: scene/3d/soft_body.cpp scene/main/scene_tree.cpp +#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp #: scene/resources/shape_2d.cpp #, fuzzy msgid "Collision" @@ -12538,7 +12995,8 @@ msgstr "" msgid "Fragment" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp scene/3d/light.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: scene/3d/light.cpp msgid "Light" msgstr "Lys" @@ -13300,6 +13758,11 @@ msgid "Export templates for this platform are missing/corrupted:" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Export Path" +msgstr "Eksporter Prosjekt" + +#: editor/project_export.cpp msgid "Presets" msgstr "Forhåndsinnstillinger" @@ -13313,11 +13776,6 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp -#, fuzzy -msgid "Export Path" -msgstr "Eksporter Prosjekt" - #: editor/project_export.cpp scene/main/resource_preloader.cpp msgid "Resources" msgstr "Ressurser" @@ -13375,7 +13833,8 @@ msgstr "Skript" msgid "GDScript Export Mode:" msgstr "Eksporter Prosjekt" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/label.cpp +#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp #: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp msgid "Text" msgstr "Tekst" @@ -13723,6 +14182,13 @@ msgstr "" "Godotprosjekter.\n" "Det kan ta en stund." +#. TRANSLATORS: This refers to the application where users manage their Godot projects. +#: editor/project_manager.cpp +#, fuzzy +msgctxt "Application" +msgid "Project Manager" +msgstr "Prosjekthåndterer" + #: editor/project_manager.cpp #, fuzzy msgid "Local Projects" @@ -13870,10 +14336,6 @@ msgid "All Devices" msgstr "Alle enheter" #: editor/project_settings_editor.cpp -msgid "Device" -msgstr "Enhet" - -#: editor/project_settings_editor.cpp msgid " (Physical)" msgstr "" @@ -13925,10 +14387,6 @@ msgstr "X knapp 2" msgid "Joypad Axis Index:" msgstr "" -#: editor/project_settings_editor.cpp scene/3d/sprite_3d.cpp -msgid "Axis" -msgstr "Akse" - #: editor/project_settings_editor.cpp msgid "Joypad Button Index:" msgstr "" @@ -14078,11 +14536,7 @@ msgstr "" msgid "Action:" msgstr "" -#: editor/project_settings_editor.cpp -msgid "Action" -msgstr "Handling" - -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp msgid "Deadzone" msgstr "Dødsone" @@ -14277,7 +14731,9 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/resources/animation.cpp +#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Step" msgstr "Steg" @@ -15057,7 +15513,7 @@ msgid "Monitor" msgstr "Skjerm" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp msgid "Value" msgstr "" @@ -15082,6 +15538,11 @@ msgstr "" msgid "Export list to a CSV file" msgstr "Eksporter Prosjekt" +#: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp +msgid "Resource Path" +msgstr "" + #: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp #: servers/audio/effects/audio_effect_record.cpp msgid "Format" @@ -15153,7 +15614,7 @@ msgstr "" msgid "Change AudioStreamPlayer3D Emission Angle" msgstr "" -#: editor/spatial_editor_gizmos.cpp +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp msgid "Camera" msgstr "" @@ -15165,14 +15626,17 @@ msgstr "" msgid "Change Camera Size" msgstr "" -#: editor/spatial_editor_gizmos.cpp scene/3d/physics_body.cpp +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp +#: scene/3d/physics_body.cpp #, fuzzy msgid "Joint" msgstr "Punkt" #: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp -#: scene/2d/touch_screen_button.cpp scene/3d/collision_shape.cpp -#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp servers/physics_2d_server.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp #: servers/physics_server.cpp msgid "Shape" msgstr "" @@ -15365,16 +15829,11 @@ msgstr "Sett Handle" #: main/main.cpp #, fuzzy -msgid "Message" -msgstr "Sjekk inn endringer" - -#: main/main.cpp -#, fuzzy msgid "Multithreaded Server" msgstr "MultiNode Set" #: main/main.cpp -msgid "Rid Pool Prealloc" +msgid "RID Pool Prealloc" msgstr "" #: main/main.cpp @@ -15447,12 +15906,14 @@ msgid "Display" msgstr "Vis alle" #: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/resources/texture.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/resources/capsule_shape.cpp +#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp +#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp #: scene/resources/cylinder_shape.cpp scene/resources/font.cpp #: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp @@ -15460,19 +15921,6 @@ msgstr "" msgid "Height" msgstr "Lys" -#: main/main.cpp scene/gui/dialogs.cpp -msgid "Resizable" -msgstr "" - -#: main/main.cpp -msgid "Borderless" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Fullscreen" -msgstr "Veksle Fullskjerm" - #: main/main.cpp msgid "Always On Top" msgstr "" @@ -15506,10 +15954,6 @@ msgid "Use V-Sync" msgstr "Bruk Snap" #: main/main.cpp -msgid "V-Sync Via Compositor" -msgstr "" - -#: main/main.cpp msgid "Per Pixel Transparency" msgstr "" @@ -15517,7 +15961,15 @@ msgstr "" msgid "Allowed" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp +#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp +#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp #, fuzzy msgid "Enabled" msgstr "Aktiver" @@ -15536,11 +15988,6 @@ msgstr "Bildeutvalg" msgid "Energy Saving" msgstr "Feil ved lagring" -#: main/main.cpp platform/uwp/os_uwp.cpp -#, fuzzy -msgid "Keep Screen On" -msgstr "Hold feilretteren åpen" - #: main/main.cpp msgid "Threads" msgstr "" @@ -15575,11 +16022,6 @@ msgid "Physics FPS" msgstr "Fysikk-Frame %" #: main/main.cpp -#, fuzzy -msgid "Physics Jitter Fix" -msgstr "Fysikk-Frame %" - -#: main/main.cpp msgid "Force FPS" msgstr "" @@ -15611,7 +16053,7 @@ msgstr "" #: main/main.cpp #, fuzzy -msgid "Frame Delay Msec" +msgid "Frame Delay (msec)" msgstr "Bildeutvalg" #: main/main.cpp @@ -15623,10 +16065,6 @@ msgid "Delta Sync After Draw" msgstr "" #: main/main.cpp -msgid "Delta Smoothing" -msgstr "" - -#: main/main.cpp msgid "iOS" msgstr "" @@ -15688,14 +16126,14 @@ msgstr "" msgid "Fullsize" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/resources/dynamic_font.cpp #, fuzzy msgid "Use Filter" msgstr "Filter:" -#: main/main.cpp +#: main/main.cpp scene/resources/style_box.cpp #, fuzzy -msgid "Bg Color" +msgid "BG Color" msgstr "Farger" #: main/main.cpp @@ -15779,6 +16217,7 @@ msgid "Main Loop Type" msgstr "Finn Node Type" #: main/main.cpp scene/gui/texture_progress.cpp +#: scene/gui/viewport_container.cpp msgid "Stretch" msgstr "" @@ -15800,7 +16239,7 @@ msgstr "" msgid "Quit On Go Back" msgstr "Gå tilbake" -#: main/main.cpp +#: main/main.cpp scene/main/viewport.cpp #, fuzzy msgid "Snap Controls To Pixels" msgstr "Snap til nodesider" @@ -15845,24 +16284,33 @@ msgstr "" msgid "Operation" msgstr "Innstillinger" -#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp -#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp -#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp -#: servers/physics_2d_server.cpp +#: modules/csg/csg_shape.cpp +msgid "Calculate Tangents" +msgstr "" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Use Collision" +msgstr "Animasjonsnode" + +#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp #, fuzzy msgid "Collision Layer" msgstr "Kollisjon Modus" -#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp -#: scene/2d/collision_object_2d.cpp scene/2d/ray_cast_2d.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/collision_object.cpp -#: scene/3d/ray_cast.cpp scene/3d/soft_body.cpp scene/3d/spring_arm.cpp +#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp +#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp #: scene/resources/navigation_mesh.cpp servers/physics_server.cpp #, fuzzy msgid "Collision Mask" msgstr "Kollisjon Modus" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Invert Faces" +msgstr "Konverter Til %s" + +#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp #: scene/resources/primitive_meshes.cpp #, fuzzy msgid "Material" @@ -15870,10 +16318,12 @@ msgstr "Forandre" #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp -#: scene/3d/navigation_obstacle.cpp scene/animation/root_motion_view.cpp -#: scene/resources/capsule_shape.cpp scene/resources/circle_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/primitive_meshes.cpp scene/resources/sphere_shape.cpp +#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp +#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp +#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp +#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp +#: scene/resources/sphere_shape.cpp #, fuzzy msgid "Radius" msgstr "Radius:" @@ -15889,10 +16339,19 @@ msgstr "Advarsler" #: modules/csg/csg_shape.cpp #, fuzzy +msgid "Smooth Faces" +msgstr "Smooth-steg" + +#: modules/csg/csg_shape.cpp +#, fuzzy msgid "Sides" msgstr "Vis Veiledere" #: modules/csg/csg_shape.cpp +msgid "Cone" +msgstr "" + +#: modules/csg/csg_shape.cpp #, fuzzy msgid "Inner Radius" msgstr "Endre Anker og Marginer" @@ -15906,6 +16365,13 @@ msgstr "Radius:" msgid "Ring Sides" msgstr "" +#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp +#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Polygon" +msgstr "Rediger Poly" + #: modules/csg/csg_shape.cpp msgid "Spin Degrees" msgstr "" @@ -15916,6 +16382,11 @@ msgstr "" #: modules/csg/csg_shape.cpp #, fuzzy +msgid "Path Node" +msgstr "Lim inn Noder" + +#: modules/csg/csg_shape.cpp +#, fuzzy msgid "Path Interval Type" msgstr "Lag ny horisontal veileder" @@ -15933,20 +16404,87 @@ msgid "Path Rotation" msgstr "Tilfeldig Rotasjon:" #: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Local" +msgstr "Lag Ben" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Continuous U" +msgstr "Kontinuerlig" + +#: modules/csg/csg_shape.cpp msgid "Path U Distance" msgstr "" +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Joined" +msgstr "Tilfeldig Rotasjon:" + #: modules/enet/networked_multiplayer_enet.cpp #, fuzzy msgid "Compression Mode" msgstr "Kollisjon Modus" +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Transfer Channel" +msgstr "Panorerings-Modus" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Channel Count" +msgstr "Instans" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Always Ordered" +msgstr "Alltid Vis Rutenett" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Server Relay" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Verify" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Hostname" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Use DTLS" +msgstr "Bruk Snap" + #: modules/gdnative/gdnative.cpp #, fuzzy msgid "Config File" msgstr "Lagrer Fil:" #: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Load Once" +msgstr "Last Ressurs" + +#: modules/gdnative/gdnative.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Singleton" +msgstr "Skelett" + +#: modules/gdnative/gdnative.cpp +msgid "Symbol Prefix" +msgstr "" + +#: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Reloadable" +msgstr "Oppdater" + +#: modules/gdnative/gdnative.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp #: modules/gdnative/nativescript/nativescript.cpp msgid "Library" @@ -16004,12 +16542,18 @@ msgstr "" #: modules/gdnative/nativescript/nativescript.cpp #, fuzzy +msgid "Class Name" +msgstr "Klasse:" + +#: modules/gdnative/nativescript/nativescript.cpp +#, fuzzy msgid "Script Class" msgstr "Prosjektnavn:" #: modules/gdnative/nativescript/nativescript.cpp -msgid "Script Class Icon Path" -msgstr "" +#, fuzzy +msgid "Icon Path" +msgstr "Fokuser Bane" #: modules/gdnative/register_types.cpp msgid "GDNative" @@ -16110,6 +16654,178 @@ msgstr "Eksporter MeshBibliotek" msgid "Export GLTF..." msgstr "Eksporter" +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Buffer View" +msgstr "Bakvisning" + +#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Byte Offset" +msgstr "Rutenett Offset:" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Component Type" +msgstr "Komponenter" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Normalized" +msgstr "Format" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Count" +msgstr "Mengde:" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Min" +msgstr "MiB" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Max" +msgstr "Miks" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Sparse Count" +msgstr "Instans" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Byte Offset" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Component Type" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Byte Offset" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Buffer" +msgstr "Bakvisning" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Byte Length" +msgstr "Standard" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Byte Stride" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Indices" +msgstr "Alle enheter" + +#: modules/gltf/gltf_camera.cpp +#, fuzzy +msgid "FOV Size" +msgstr "Størrelse:" + +#: modules/gltf/gltf_camera.cpp +msgid "Zfar" +msgstr "" + +#: modules/gltf/gltf_camera.cpp +#, fuzzy +msgid "Znear" +msgstr "Lineær" + +#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/light.cpp +#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp +#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Color" +msgstr "Farger" + +#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp +#: scene/resources/environment.cpp +msgid "Intensity" +msgstr "" + +#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp +#, fuzzy +msgid "Range" +msgstr "Endre" + +#: modules/gltf/gltf_light.cpp +msgid "Inner Cone Angle" +msgstr "" + +#: modules/gltf/gltf_light.cpp +msgid "Outer Cone Angle" +msgstr "" + +#: modules/gltf/gltf_mesh.cpp +#, fuzzy +msgid "Blend Weights" +msgstr "Lys" + +#: modules/gltf/gltf_mesh.cpp +#, fuzzy +msgid "Instance Materials" +msgstr "Forandre" + +#: modules/gltf/gltf_node.cpp +#, fuzzy +msgid "Parent" +msgstr "Snap til foreldre" + +#: modules/gltf/gltf_node.cpp +#, fuzzy +msgid "Xform" +msgstr "Plattform" + +#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp +msgid "Skin" +msgstr "" + +#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp +#, fuzzy +msgid "Translation" +msgstr "Oversettelser" + +#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp +#, fuzzy +msgid "Rotation" +msgstr "Rotasjon Steg:" + +#: modules/gltf/gltf_node.cpp +msgid "Children" +msgstr "" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Joints" +msgstr "Punkt" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +msgid "Roots" +msgstr "" + #: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp msgid "Unique Names" msgstr "" @@ -16120,10 +16836,25 @@ msgid "Godot Bone Node" msgstr "TidSøk Node" #: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Skin Root" +msgstr "Lagre Scene" + +#: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Joints Original" +msgstr "Vis Rutenett" + +#: modules/gltf/gltf_skin.cpp msgid "Inverse Binds" msgstr "" #: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Non Joints" +msgstr "Flytt Punkt" + +#: modules/gltf/gltf_skin.cpp msgid "Joint I To Bone I" msgstr "" @@ -16131,8 +16862,55 @@ msgstr "" msgid "Joint I To Name" msgstr "" +#: modules/gltf/gltf_skin.cpp +msgid "Godot Skin" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Img" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Gloss Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Specular Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Spec Gloss Img" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Json" +msgstr "" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Major Version" +msgstr "Versjon" + #: modules/gltf/gltf_state.cpp #, fuzzy +msgid "Minor Version" +msgstr "Versjon" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "GLB Data" +msgstr "Lys" + +#: modules/gltf/gltf_state.cpp +msgid "Use Named Skin Binds" +msgstr "" + +#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp +#, fuzzy msgid "Nodes" msgstr "Node" @@ -16154,6 +16932,16 @@ msgstr "" msgid "Materials" msgstr "Forandre" +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Scene Name" +msgstr "Scene-Sti:" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Root Nodes" +msgstr "Endre navn" + #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp #: scene/resources/font.cpp @@ -16198,18 +16986,49 @@ msgstr "Velg node" msgid "Animations" msgstr "Animasjoner" +#: modules/gltf/gltf_texture.cpp +#, fuzzy +msgid "Src Image" +msgstr "Vis Ben" + #: modules/gridmap/grid_map.cpp #, fuzzy msgid "Physics Material" msgstr "Fysikk-Frame %" +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Use In Baked Light" +msgstr "Lys" + #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp #: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" #: modules/gridmap/grid_map.cpp -msgid "Cell Octant Size" +#, fuzzy +msgid "Octant Size" +msgstr "Frontvisning" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center X" +msgstr "I midten" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center Y" +msgstr "I midten" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center Z" +msgstr "I midten" + +#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp +#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp +msgid "Mask" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp @@ -16402,12 +17221,18 @@ msgstr "" msgid "Ultra Quality Ray Count" msgstr "" +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#, fuzzy +msgid "Loop Offset" +msgstr "Avstand:" + #: modules/mobile_vr/mobile_vr_interface.cpp msgid "Eye Height" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "Iod" +msgid "IOD" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp @@ -16425,11 +17250,11 @@ msgid "Oversample" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "K 1" +msgid "K1" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "K 2" +msgid "K2" msgstr "" #: modules/mono/csharp_script.cpp @@ -16516,6 +17341,15 @@ msgid "Done!" msgstr "Ferdig" #: modules/opensimplex/noise_texture.cpp +msgid "Seamless" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp +#, fuzzy +msgid "As Normal Map" +msgstr "Tilfeldig Skala:" + +#: modules/opensimplex/noise_texture.cpp msgid "Bump Strength" msgstr "" @@ -16523,6 +17357,11 @@ msgstr "" msgid "Noise" msgstr "" +#: modules/opensimplex/noise_texture.cpp +#, fuzzy +msgid "Noise Offset" +msgstr "Rutenett Offset:" + #: modules/opensimplex/open_simplex_noise.cpp msgid "Octaves" msgstr "" @@ -16540,13 +17379,58 @@ msgstr "Perspektiv" msgid "Lacunarity" msgstr "" +#: modules/regex/regex.cpp +msgid "Subject" +msgstr "" + +#: modules/regex/regex.cpp +#, fuzzy +msgid "Names" +msgstr "Navn" + +#: modules/regex/regex.cpp +#, fuzzy +msgid "Strings" +msgstr "Innstillinger:" + +#: modules/upnp/upnp.cpp +msgid "Discover Multicast If" +msgstr "" + #: modules/upnp/upnp.cpp msgid "Discover Local Port" msgstr "" +#: modules/upnp/upnp.cpp +msgid "Discover IPv6" +msgstr "" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "Description URL" +msgstr "Beskrivelse" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "Service Type" +msgstr "Rediger Variabel:" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Control URL" +msgstr "" + #: modules/upnp/upnp_device.cpp #, fuzzy -msgid "Igd Status" +msgid "IGD Service Type" +msgstr "Rediger Variabel:" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Our Addr" +msgstr "" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "IGD Status" msgstr "Status" #: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp @@ -16591,13 +17475,6 @@ msgstr "" msgid "Visual Script" msgstr "Lim inn Noder" -#: modules/visual_script/visual_script_builtin_funcs.cpp -#: modules/visual_script/visual_script_nodes.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Function" -msgstr "Funksjoner" - #: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Change Signal Arguments" @@ -16946,6 +17823,7 @@ msgid "Edit Member" msgstr "Rediger Medlem" #: modules/visual_script/visual_script_expression.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Expression" msgstr "Gjeldende Versjon:" @@ -16956,6 +17834,11 @@ msgstr "" #: modules/visual_script/visual_script_flow_control.cpp #, fuzzy +msgid "Return Enabled" +msgstr "Kjørbar" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy msgid "Return Type" msgstr "Medlemmer" @@ -17057,12 +17940,29 @@ msgid "Basic Type" msgstr "Endre %s type" #: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Node Path" +msgstr "Kopier Node-bane" + +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Argument Cache" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Rpc Call Mode" +msgid "Use Default Args" +msgstr "Last Standard" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Validate" +msgstr "Gyldige karakterer:" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "RPC Call Mode" msgstr "Skaler Modus" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17126,11 +18026,6 @@ msgid "Get %s" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Index" -msgstr "Panorerings-Modus" - -#: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -17173,6 +18068,11 @@ msgid "a if cond, else b" msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Var Name" +msgstr "Navn" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -17254,6 +18154,10 @@ msgstr "" msgid "SubCall" msgstr "Samtaler" +#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp +msgid "Title" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Construct %s" @@ -17314,6 +18218,11 @@ msgstr "Fysikk-Frame %" msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp +#, fuzzy +msgid "Wait Time" +msgstr "Tid" + #: modules/visual_script/visual_script_yield_nodes.cpp #, fuzzy msgid "WaitSignal" @@ -17343,6 +18252,10 @@ msgid "Trusted SSL Certificate" msgstr "" #: modules/websocket/websocket_server.cpp +msgid "Bind IP" +msgstr "" + +#: modules/websocket/websocket_server.cpp msgid "Private Key" msgstr "" @@ -17352,9 +18265,14 @@ msgstr "" #: modules/websocket/websocket_server.cpp #, fuzzy -msgid "Ca Chain" +msgid "CA Chain" msgstr "Fjern IK Kjede" +#: modules/websocket/websocket_server.cpp +#, fuzzy +msgid "Handshake Timeout" +msgstr "Tid:" + #: modules/webxr/webxr_interface.cpp #, fuzzy msgid "Session Mode" @@ -17383,6 +18301,11 @@ msgstr "" msgid "Visibility State" msgstr "Juster synlighet" +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Bounds Geometry" +msgstr "Prøv på nytt" + #: platform/android/export/export.cpp msgid "Android SDK Path" msgstr "" @@ -18215,6 +19138,60 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Frame" +msgstr "Bilde %" + +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Speed Scale" +msgstr "Skala" + +#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp +#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp +#: scene/audio/audio_stream_player.cpp +#, fuzzy +msgid "Playing" +msgstr "Spill" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Centered" +msgstr "I midten" + +#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Avstand:" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip H" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip V" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Monitoring" +msgstr "Skjerm" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Monitorable" +msgstr "Skjerm" + #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy msgid "Physics Overrides" @@ -18227,22 +19204,30 @@ msgstr "Overskriv" #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy +msgid "Gravity Point" +msgstr "Fjern Punkt" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy msgid "Gravity Distance Scale" msgstr "Instans" +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Gravity Vec" +msgstr "Forhåndsvis" + #: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp msgid "Gravity" msgstr "" -#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp -#: scene/3d/physics_body.cpp +#: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy msgid "Linear Damp" msgstr "Lineær" -#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp -#: scene/3d/physics_body.cpp +#: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Angular Damp" msgstr "" @@ -18253,8 +19238,8 @@ msgstr "Legg til Audio Bus" #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy -msgid "Audio Bus Name" -msgstr "Åpne Audio Bus oppsett" +msgid "Override" +msgstr "Overskriv" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp @@ -18275,10 +19260,11 @@ msgid "Pitch Scale" msgstr "Skala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp +#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp +#: scene/gui/video_player.cpp #, fuzzy -msgid "Playing" -msgstr "Spill" +msgid "Autoplay" +msgstr "Slå av/på Autoavspilling" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/audio/audio_stream_player.cpp @@ -18286,7 +19272,8 @@ msgid "Stream Paused" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/3d/reflection_probe.cpp +#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Max Distance" msgstr "Instans" @@ -18316,13 +19303,29 @@ msgstr "Kopier Noder" msgid "Anchor Mode" msgstr "Ikon Modus" +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Rotating" +msgstr "Rotasjon Steg:" + +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#, fuzzy +msgid "Current" +msgstr "Aktiv:" + +#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom" +msgstr "Forstørr" + #: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp #, fuzzy msgid "Custom Viewport" msgstr "Vis hjelpere" #: scene/2d/camera_2d.cpp scene/3d/camera.cpp -#: scene/animation/animation_tree.cpp scene/main/timer.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy msgid "Process Mode" msgstr "Flytt Modus" @@ -18333,36 +19336,59 @@ msgstr "" #: scene/2d/camera_2d.cpp #, fuzzy +msgid "Smoothed" +msgstr "Smooth-steg" + +#: scene/2d/camera_2d.cpp +#, fuzzy msgid "Draw Margin" msgstr "Sett Handle" #: scene/2d/camera_2d.cpp #, fuzzy +msgid "Drag Margin H Enabled" +msgstr "Sett Handle" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Drag Margin V Enabled" +msgstr "Sett Handle" + +#: scene/2d/camera_2d.cpp +#, fuzzy msgid "Smoothing" msgstr "Smooth-steg" -#: scene/2d/camera_2d.cpp scene/2d/path_2d.cpp scene/2d/sprite.cpp -#: scene/3d/path.cpp +#: scene/2d/camera_2d.cpp +msgid "H" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "V" +msgstr "" + +#: scene/2d/camera_2d.cpp #, fuzzy -msgid "Offset" -msgstr "Avstand:" +msgid "Drag Margin" +msgstr "Sett Handle" #: scene/2d/camera_2d.cpp #, fuzzy -msgid "Offset H" -msgstr "Avstand:" +msgid "Draw Screen" +msgstr "Ring" #: scene/2d/camera_2d.cpp #, fuzzy -msgid "Offset V" -msgstr "Avstand:" +msgid "Draw Limits" +msgstr "Ring" #: scene/2d/camera_2d.cpp #, fuzzy -msgid "Drag Margin" +msgid "Draw Drag Margin" msgstr "Sett Handle" #: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Blend2 Node" @@ -18372,30 +19398,65 @@ msgstr "Blend2 Node" msgid "Light Mode" msgstr "Høyrevisning" -#: scene/2d/canvas_item.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Particles Animation" +msgstr "Partikler" + +#: scene/2d/canvas_item.cpp msgid "Particles Anim H Frames" msgstr "" -#: scene/2d/canvas_item.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp msgid "Particles Anim V Frames" msgstr "" +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Particles Anim Loop" +msgstr "Partikler" + #: scene/2d/canvas_item.cpp scene/3d/spatial.cpp #, fuzzy msgid "Visibility" msgstr "Juster synlighet" +#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +#, fuzzy +msgid "Visible" +msgstr "Juster synlighet" + +#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp +#: scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Self Modulate" +msgstr "Velg Modus" + +#: scene/2d/canvas_item.cpp +msgid "Show Behind Parent" +msgstr "" + #: scene/2d/canvas_item.cpp #, fuzzy msgid "Show On Top" msgstr "Vis Rutenett" #: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp +#: scene/2d/tile_map.cpp #, fuzzy msgid "Light Mask" msgstr "Lys" #: scene/2d/canvas_item.cpp +msgid "Use Parent Material" +msgstr "" + +#: scene/2d/canvas_item.cpp msgid "Toplevel" msgstr "" @@ -18412,6 +19473,11 @@ msgid "" "define its shape." msgstr "" +#: scene/2d/collision_object_2d.cpp +#, fuzzy +msgid "Pickable" +msgstr "Lim inn Noder" + #: scene/2d/collision_polygon_2d.cpp msgid "" "CollisionPolygon2D only serves to provide a collision shape to a " @@ -18437,6 +19503,19 @@ msgid "Build Mode" msgstr "Linjal Modus" #: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp +#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp +#: scene/gui/texture_button.cpp +#, fuzzy +msgid "Disabled" +msgstr "Deaktivert" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +#, fuzzy +msgid "One Way Collision" +msgstr "Lag Poly" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp #, fuzzy msgid "One Way Collision Margin" msgstr "Lag Poly" @@ -18469,6 +19548,13 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy +msgid "Emitting" +msgstr "Innstillinger:" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/environment.cpp +#, fuzzy msgid "Amount" msgstr "Mengde:" @@ -18478,16 +19564,16 @@ msgid "Lifetime" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp #, fuzzy -msgid "Preprocess" -msgstr "Etterbehandling" +msgid "One Shot" +msgstr "Endre Anker" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy -msgid "Speed Scale" -msgstr "Skala" +msgid "Preprocess" +msgstr "Etterbehandling" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp @@ -18513,11 +19599,22 @@ msgstr "Vis FPS" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Fract Delta" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Drawing" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Local Coords" +msgstr "Prosjekter" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Draw Order" msgstr "" @@ -18531,8 +19628,10 @@ msgstr "" msgid "Texture" msgstr "Tekst" -#: scene/2d/cpu_particles_2d.cpp -msgid "Normalmap" +#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/sprite.cpp scene/resources/style_box.cpp +msgid "Normal Map" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp @@ -18543,10 +19642,20 @@ msgstr "Synlige kollisjons-former" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp -msgid "Emission Sphere Radius" +#, fuzzy +msgid "Sphere Radius" +msgstr "Endre Anker og Marginer" + +#: scene/2d/cpu_particles_2d.cpp +msgid "Rect Extents" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#, fuzzy +msgid "Normals" +msgstr "Format" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #: scene/resources/particles_material.cpp scene/resources/texture.cpp msgid "Flags" @@ -18571,7 +19680,8 @@ msgid "Initial Velocity" msgstr "Store bokstaver" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp -#: scene/resources/particles_material.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Angular Velocity" msgstr "" @@ -18611,12 +19721,6 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy -msgid "Color" -msgstr "Farger" - -#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp -#: scene/resources/particles_material.cpp -#, fuzzy msgid "Color Ramp" msgstr "Farger" @@ -18651,16 +19755,32 @@ msgstr "" msgid "Node A and Node B must be different PhysicsBody2Ds" msgstr "" +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Node A" +msgstr "Node" + +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Node B" +msgstr "Node" + #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/environment.cpp msgid "Bias" msgstr "" #: scene/2d/joints_2d.cpp +#, fuzzy +msgid "Disable Collision" +msgstr "Deaktivert" + +#: scene/2d/joints_2d.cpp msgid "Softness" msgstr "" #: scene/2d/joints_2d.cpp scene/resources/animation.cpp -#: scene/resources/ray_shape.cpp +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Length" msgstr "" @@ -18669,11 +19789,11 @@ msgstr "" msgid "Initial Offset" msgstr "Store bokstaver" -#: scene/2d/joints_2d.cpp +#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp msgid "Rest Length" msgstr "" -#: scene/2d/joints_2d.cpp +#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp msgid "Stiffness" msgstr "" @@ -18683,42 +19803,40 @@ msgid "" "property." msgstr "" +#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp +#, fuzzy +msgid "Editor Only" +msgstr "Redaktør" + #: scene/2d/light_2d.cpp msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/environment.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" #: scene/2d/light_2d.cpp -#, fuzzy -msgid "Range" -msgstr "Endre" - -#: scene/2d/light_2d.cpp -#, fuzzy -msgid "Range Height" -msgstr "Roter til høyre" - -#: scene/2d/light_2d.cpp -msgid "Range Z Min" +msgid "Z Min" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range Z Max" +msgid "Z Max" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range Layer Min" -msgstr "" +#, fuzzy +msgid "Layer Min" +msgstr "Lag" #: scene/2d/light_2d.cpp -msgid "Range Layer Max" -msgstr "" +#, fuzzy +msgid "Layer Max" +msgstr "Lag" #: scene/2d/light_2d.cpp -msgid "Range Item Cull Mask" +msgid "Item Cull Mask" msgstr "" #: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp @@ -18726,28 +19844,33 @@ msgid "Shadow" msgstr "" #: scene/2d/light_2d.cpp -msgid "Shadow Buffer Size" -msgstr "" - -#: scene/2d/light_2d.cpp -msgid "Shadow Gradient Length" -msgstr "" +#, fuzzy +msgid "Buffer Size" +msgstr "Bakvisning" #: scene/2d/light_2d.cpp #, fuzzy -msgid "Shadow Filter" -msgstr "Endre Anim Lengde" +msgid "Gradient Length" +msgstr "Standard" -#: scene/2d/light_2d.cpp -msgid "Shadow Filter Smooth" -msgstr "" +#: scene/2d/light_2d.cpp scene/gui/control.cpp +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Filter" +msgstr "Lim inn Noder" #: scene/2d/light_2d.cpp -msgid "Shadow Item Cull Mask" -msgstr "" +#, fuzzy +msgid "Filter Smooth" +msgstr "Lim inn Noder" #: scene/2d/light_occluder_2d.cpp #, fuzzy +msgid "Closed" +msgstr "Lukk" + +#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp +#, fuzzy msgid "Cull Mode" msgstr "Linjal Modus" @@ -18765,6 +19888,11 @@ msgstr "" msgid "Width Curve" msgstr "Lukk Kurve" +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Default Color" +msgstr "Standard" + #: scene/2d/line_2d.cpp scene/resources/texture.cpp msgid "Fill" msgstr "" @@ -18797,24 +19925,40 @@ msgstr "Region Modus" msgid "End Cap Mode" msgstr "Panorerings-Modus" -#: scene/2d/line_2d.cpp scene/resources/style_box.cpp +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp #, fuzzy msgid "Border" msgstr "Ender mappenavn:" #: scene/2d/line_2d.cpp -msgid "Round Precision" +msgid "Sharp Limit" msgstr "" -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp -msgid "Normal Map" +#: scene/2d/line_2d.cpp +msgid "Round Precision" msgstr "" +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Antialiased" +msgstr "Store bokstaver" + #: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp msgid "Multimesh" msgstr "" +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp +#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp +msgid "Cell Size" +msgstr "" + +#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp +#, fuzzy +msgid "Edge Connection Margin" +msgstr "Tilkoblingsfeil" + #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "" @@ -18845,12 +19989,22 @@ msgstr "" msgid "The NavigationAgent2D can be used only under a Node2D node." msgstr "" +#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp +#, fuzzy +msgid "Estimate Radius" +msgstr "Radius:" + #: scene/2d/navigation_obstacle_2d.cpp msgid "" "The NavigationObstacle2D only serves to provide collision avoidance to a " "Node2D object." msgstr "" +#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Vertices" +msgstr "Egenskaper:" + #: scene/2d/navigation_polygon.cpp #, fuzzy msgid "Outlines" @@ -18872,12 +20026,8 @@ msgstr "" msgid "Navpoly" msgstr "" -#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Rotasjon Steg:" - -#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp +#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp +#: scene/main/canvas_layer.cpp #, fuzzy msgid "Rotation Degrees" msgstr "Roterer %s grader." @@ -18892,20 +20042,64 @@ msgstr "Konstant" msgid "Global Rotation Degrees" msgstr "Roterer %s grader." +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Global Scale" +msgstr "Tilfeldig Skala:" + +#: scene/2d/node_2d.cpp scene/3d/spatial.cpp +#, fuzzy +msgid "Global Transform" +msgstr "Nullstill Transformasjon" + +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Z As Relative" +msgstr "Snap Relativt" + #: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp msgid "Scroll" msgstr "" +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Base Offset" +msgstr "Avstand:" + +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Base Scale" +msgstr "Bruk Snap" + +#: scene/2d/parallax_background.cpp +msgid "Limit Begin" +msgstr "" + +#: scene/2d/parallax_background.cpp +msgid "Limit End" +msgstr "" + +#: scene/2d/parallax_background.cpp +msgid "Ignore Camera Zoom" +msgstr "" + #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" -#: scene/2d/parallax_layer.cpp scene/3d/vehicle_body.cpp +#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy msgid "Motion" msgstr "Handling" +#: scene/2d/parallax_layer.cpp +#, fuzzy +msgid "Mirroring" +msgstr "Speil" + #: scene/2d/particles_2d.cpp msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" @@ -18934,11 +20128,17 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/particles_2d.cpp +#, fuzzy +msgid "Visibility Rect" +msgstr "Prioritet Modus" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "Process Material" msgstr "" -#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/texture.cpp +#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Curve" msgstr "Lukk Kurve" @@ -18952,6 +20152,20 @@ msgstr "" msgid "Unit Offset" msgstr "Rutenett Offset:" +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +#, fuzzy +msgid "H Offset" +msgstr "Avstand:" + +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +#, fuzzy +msgid "V Offset" +msgstr "Avstand:" + +#: scene/2d/path_2d.cpp scene/3d/path.cpp +msgid "Cubic Interp" +msgstr "" + #: scene/2d/path_2d.cpp msgid "Lookahead" msgstr "" @@ -18962,12 +20176,22 @@ msgid "Layers" msgstr "Lag" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Constant Linear Velocity" +msgstr "Store bokstaver" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Constant Angular Velocity" +msgstr "Store bokstaver" + +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp #: scene/resources/physics_material.cpp #, fuzzy msgid "Friction" msgstr "Funksjoner" -#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp #: scene/resources/physics_material.cpp msgid "Bounce" msgstr "" @@ -19006,9 +20230,14 @@ msgstr "Lys" msgid "Gravity Scale" msgstr "" -#: scene/2d/physics_body_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy -msgid "Continuous Cd" +msgid "Custom Integrator" +msgstr "Klipp ut Noder" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Continuous CD" msgstr "Kontinuerlig" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp @@ -19016,6 +20245,26 @@ msgid "Contacts Reported" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Contact Monitor" +msgstr "Velg farge" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Sleeping" +msgstr "Smart snapping" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Can Sleep" +msgstr "Hastighet (FPS):" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Damp" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Angular" msgstr "" @@ -19023,6 +20272,14 @@ msgstr "" msgid "Applied Forces" msgstr "" +#: scene/2d/physics_body_2d.cpp +msgid "Force" +msgstr "" + +#: scene/2d/physics_body_2d.cpp +msgid "Torque" +msgstr "" + #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Safe Margin" @@ -19030,26 +20287,72 @@ msgstr "Sett Handle" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy +msgid "Sync To Physics" +msgstr "Fysikk-Frame %" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy msgid "Moving platform" msgstr "Plattform" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp -msgid "Moving Platform Apply Velocity On Leave" +msgid "Apply Velocity On Leave" msgstr "" +#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp +#: scene/resources/line_shape_2d.cpp +#, fuzzy +msgid "Normal" +msgstr "Format" + #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp -msgid "Collider Metadata" +#, fuzzy +msgid "Remainder" +msgstr "Opptegner:" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Local Shape" +msgstr "Språk" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collider" +msgstr "Kollisjon Modus" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider ID" msgstr "" -#: scene/2d/polygon_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy -msgid "Texture Rotation Degrees" -msgstr "Roterer %s grader." +msgid "Collider RID" +msgstr "Ugyldig RID" -#: scene/2d/polygon_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy -msgid "Texture Rotation" -msgstr "Skaler Størrelsesforhold:" +msgid "Collider Shape" +msgstr "Kollisjon Modus" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Collider Shape Index" +msgstr "Kollisjon Modus" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collider Velocity" +msgstr "Store bokstaver" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Collider Metadata" +msgstr "" #: scene/2d/polygon_2d.cpp msgid "Invert" @@ -19057,8 +20360,8 @@ msgstr "" #: scene/2d/polygon_2d.cpp #, fuzzy -msgid "Invert Border" -msgstr "Ender mappenavn:" +msgid "Vertex Colors" +msgstr "Neste Koordinat" #: scene/2d/polygon_2d.cpp #, fuzzy @@ -19070,22 +20373,45 @@ msgid "Gizmo Extents" msgstr "" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With" +msgid "Exclude Parent" msgstr "" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With Areas" -msgstr "" +#, fuzzy +msgid "Cast To" +msgstr "Lag Node" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -#, fuzzy -msgid "Collide With Bodies" -msgstr "Kollisjon Modus" +msgid "Collide With" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Areas" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Bodies" +msgstr "" #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." msgstr "" +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#, fuzzy +msgid "Remote Path" +msgstr "Fjern punkt" + +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#, fuzzy +msgid "Use Global Coordinates" +msgstr "Neste Koordinat" + +#: scene/2d/skeleton_2d.cpp +#, fuzzy +msgid "Rest" +msgstr "Omstart" + #: scene/2d/skeleton_2d.cpp #, fuzzy msgid "Default Length" @@ -19112,6 +20438,16 @@ msgstr "" msgid "Vframes" msgstr "" +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Frame Coords" +msgstr "Bilde %" + +#: scene/2d/sprite.cpp scene/resources/texture.cpp +#, fuzzy +msgid "Filter Clip" +msgstr "Lim inn Noder" + #: scene/2d/tile_map.cpp msgid "" "TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " @@ -19125,50 +20461,71 @@ msgid "Tile Set" msgstr "TileSet..." #: scene/2d/tile_map.cpp -msgid "Cell Quadrant Size" -msgstr "" +#, fuzzy +msgid "Quadrant Size" +msgstr "Frontvisning" #: scene/2d/tile_map.cpp -msgid "Cell Half Offset" -msgstr "" +#, fuzzy +msgid "Custom Transform" +msgstr "Transformer" #: scene/2d/tile_map.cpp -msgid "Cell Tile Origin" -msgstr "" +#, fuzzy +msgid "Half Offset" +msgstr "Store bokstaver" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Collision Use Parent" -msgstr "Kollisjon Modus" +msgid "Tile Origin" +msgstr "Vis Rutenett" #: scene/2d/tile_map.cpp -msgid "Collision Use Kinematic" -msgstr "" +#, fuzzy +msgid "Y Sort" +msgstr "Sortering" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Collision Friction" -msgstr "Kollisjon Modus" +msgid "Show Collision" +msgstr "Animasjonsnode" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Collision Bounce" -msgstr "Kollisjon Modus" +msgid "Compatibility Mode" +msgstr "Prioritet Modus" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Occluder Light Mask" -msgstr "Nullstill Transformasjon" +msgid "Centered Textures" +msgstr "Egenskaper" + +#: scene/2d/tile_map.cpp +msgid "Cell Clip UV" +msgstr "" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Use Parent" +msgstr "Kollisjon Modus" + +#: scene/2d/tile_map.cpp +msgid "Use Kinematic" +msgstr "" #: scene/2d/touch_screen_button.cpp #, fuzzy -msgid "Normal" -msgstr "Format" +msgid "Shape Centered" +msgstr "Snap til nodeanker" #: scene/2d/touch_screen_button.cpp #, fuzzy -msgid "Pressed" -msgstr "Forhåndsinnstilling" +msgid "Shape Visible" +msgstr "Veksle visning av skjulte filer" + +#: scene/2d/touch_screen_button.cpp +msgid "Passby Press" +msgstr "" #: scene/2d/touch_screen_button.cpp #, fuzzy @@ -19187,27 +20544,18 @@ msgstr "" #: scene/3d/area.cpp #, fuzzy -msgid "Reverb Bus Name" -msgstr "Nullstill Bus Volum" - -#: scene/3d/area.cpp -#, fuzzy -msgid "Reverb Bus Amount" -msgstr "Nullstill Bus Volum" - -#: scene/3d/area.cpp -msgid "Reverb Bus Uniformity" -msgstr "" +msgid "Uniformity" +msgstr "Forandre" #: scene/3d/arvr_nodes.cpp msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "Controller Id" +msgid "Controller ID" msgstr "" -#: scene/3d/arvr_nodes.cpp +#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp msgid "Rumble" msgstr "" @@ -19223,7 +20571,7 @@ msgstr "" #: scene/3d/arvr_nodes.cpp #, fuzzy -msgid "Anchor Id" +msgid "Anchor ID" msgstr "Kun anker" #: scene/3d/arvr_nodes.cpp @@ -19240,6 +20588,11 @@ msgstr "" msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" +#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp +#, fuzzy +msgid "World Scale" +msgstr "Tilfeldig Skala:" + #: scene/3d/audio_stream_player_3d.cpp #, fuzzy msgid "Attenuation Model" @@ -19266,34 +20619,39 @@ msgid "Emission Angle" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Emission Angle Degrees" -msgstr "" +#, fuzzy +msgid "Degrees" +msgstr "Roterer %s grader." #: scene/3d/audio_stream_player_3d.cpp -msgid "Emission Angle Filter Attenuation dB" -msgstr "" +#, fuzzy +msgid "Filter Attenuation dB" +msgstr "Animasjon" #: scene/3d/audio_stream_player_3d.cpp msgid "Attenuation Filter" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Attenuation Filter Cutoff Hz" +#: servers/audio/effects/audio_effect_filter.cpp +msgid "Cutoff Hz" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Attenuation Filter dB" -msgstr "" +#: servers/audio/effects/audio_effect_filter.cpp +#, fuzzy +msgid "dB" +msgstr "B" #: scene/3d/audio_stream_player_3d.cpp #, fuzzy msgid "Doppler" msgstr "Endre Anim Lengde" -#: scene/3d/audio_stream_player_3d.cpp scene/3d/camera.cpp +#: scene/3d/audio_stream_player_3d.cpp #, fuzzy -msgid "Doppler Tracking" -msgstr "Egenskapsspor" +msgid "Tracking" +msgstr "Pakking" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp msgid "Bounds" @@ -19308,6 +20666,16 @@ msgstr "Nullstill Transformasjon" msgid "Cell Subdiv" msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp +msgid "Interior" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Octree" +msgstr "Undertre" + #: scene/3d/baked_lightmap.cpp #, fuzzy msgid "User Data" @@ -19339,6 +20707,13 @@ msgstr "Genererer Lyskart" msgid "Done" msgstr "Fullført" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp +#: scene/resources/rectangle_shape_2d.cpp +#, fuzzy +msgid "Extents" +msgstr "Innhold:" + #: scene/3d/baked_lightmap.cpp msgid "Tweaks" msgstr "" @@ -19353,6 +20728,20 @@ msgstr "" #: scene/3d/baked_lightmap.cpp #, fuzzy +msgid "Use Denoiser" +msgstr "Filter:" + +#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp +msgid "Use HDR" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Use Color" +msgstr "Farger" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy msgid "Default Texels Per Unit" msgstr "Standard" @@ -19362,37 +20751,44 @@ msgid "Atlas" msgstr "Ny %s" #: scene/3d/baked_lightmap.cpp -msgid "Environment Mode" -msgstr "" +#, fuzzy +msgid "Generate" +msgstr "Generelt" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Sky" -msgstr "" +#, fuzzy +msgid "Max Size" +msgstr "Størrelse:" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Color" -msgstr "" +#, fuzzy +msgid "Custom Sky" +msgstr "Klipp ut Noder" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Energy" -msgstr "" +#, fuzzy +msgid "Custom Sky Rotation Degrees" +msgstr "Roterer %s grader." -#: scene/3d/baked_lightmap.cpp -msgid "Environment Min Light" -msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp +#, fuzzy +msgid "Custom Color" +msgstr "Klipp ut Noder" #: scene/3d/baked_lightmap.cpp -msgid "Capture Cell Size" -msgstr "" +#, fuzzy +msgid "Custom Energy" +msgstr "Flytt Bus Effekt" #: scene/3d/baked_lightmap.cpp #, fuzzy -msgid "Capture Quality" -msgstr "Fang" +msgid "Min Light" +msgstr "Innrykk Høyre" -#: scene/3d/baked_lightmap.cpp -msgid "Capture Propagation" -msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#, fuzzy +msgid "Propagation" +msgstr "Navigasjon" #: scene/3d/baked_lightmap.cpp msgid "Image Path" @@ -19403,16 +20799,26 @@ msgstr "" msgid "Light Data" msgstr "Lys" +#: scene/3d/bone_attachment.cpp +#, fuzzy +msgid "Bone Name" +msgstr "Nodenavn:" + #: scene/3d/camera.cpp msgid "Keep Aspect" msgstr "" -#: scene/3d/camera.cpp scene/3d/reflection_probe.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp msgid "Cull Mask" msgstr "" #: scene/3d/camera.cpp #, fuzzy +msgid "Doppler Tracking" +msgstr "Egenskapsspor" + +#: scene/3d/camera.cpp +#, fuzzy msgid "Projection" msgstr "Prosjekt" @@ -19422,6 +20828,11 @@ msgstr "" #: scene/3d/camera.cpp #, fuzzy +msgid "Frustum Offset" +msgstr "Rutenett Offset:" + +#: scene/3d/camera.cpp +#, fuzzy msgid "Near" msgstr "Nærmeste" @@ -19429,8 +20840,9 @@ msgstr "Nærmeste" msgid "Far" msgstr "" -#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/gui/control.cpp -#: scene/resources/shape.cpp scene/resources/style_box.cpp +#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp +#: scene/gui/control.cpp scene/resources/shape.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy msgid "Margin" @@ -19440,13 +20852,14 @@ msgstr "Sett Handle" msgid "Clip To" msgstr "" -#: scene/3d/camera.cpp -msgid "Clip To Areas" +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +msgid "Ray Pickable" msgstr "" -#: scene/3d/camera.cpp -msgid "Clip To Bodies" -msgstr "" +#: scene/3d/collision_object.cpp +#, fuzzy +msgid "Capture On Drag" +msgstr "Fang" #: scene/3d/collision_object.cpp msgid "" @@ -19503,16 +20916,29 @@ msgid "" msgstr "" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Radius" -msgstr "" +#, fuzzy +msgid "Box Extents" +msgstr "Innhold:" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Inner Radius" -msgstr "" +#, fuzzy +msgid "Ring Radius" +msgstr "Radius:" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Height" -msgstr "" +#, fuzzy +msgid "Ring Inner Radius" +msgstr "Endre Anker og Marginer" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Height" +msgstr "Roter til høyre" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Axis" +msgstr "Advarsler" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp msgid "Flatness" @@ -19528,34 +20954,32 @@ msgid "Portal Mode" msgstr "Prioritet Modus" #: scene/3d/cull_instance.cpp +msgid "Include In Bound" +msgstr "" + +#: scene/3d/cull_instance.cpp +msgid "Allow Merging" +msgstr "" + +#: scene/3d/cull_instance.cpp #, fuzzy msgid "Autoplace Priority" msgstr "Rediger Filtre" -#: scene/3d/gi_probe.cpp scene/animation/root_motion_view.cpp -#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp -msgid "Cell Size" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "To Cell Xform" msgstr "" #: scene/3d/gi_probe.cpp -msgid "Dynamic Range" +msgid "Dynamic Data" msgstr "" #: scene/3d/gi_probe.cpp -msgid "Normal Bias" +msgid "Dynamic Range" msgstr "" #: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Propagation" -msgstr "Navigasjon" - -#: scene/3d/gi_probe.cpp scene/3d/reflection_probe.cpp -msgid "Interior" +msgid "Normal Bias" msgstr "" #: scene/3d/gi_probe.cpp @@ -19589,22 +21013,18 @@ msgid "Subdiv" msgstr "" #: scene/3d/light.cpp -#, fuzzy -msgid "Light Color" -msgstr "Velg farge" +msgid "Negative" +msgstr "" #: scene/3d/light.cpp #, fuzzy -msgid "Light Bake Mode" +msgid "Bake Mode" msgstr "Bitmaske Modus" #: scene/3d/light.cpp -msgid "Light Cull Mask" -msgstr "" - -#: scene/3d/light.cpp -msgid "Shadow Color" -msgstr "" +#, fuzzy +msgid "Reverse Cull Face" +msgstr "Nullstill Bus Volum" #: scene/3d/light.cpp servers/visual_server.cpp #, fuzzy @@ -19613,24 +21033,26 @@ msgstr "Retninger" #: scene/3d/light.cpp #, fuzzy -msgid "Directional Shadow Mode" -msgstr "Distraksjonsfri Modus" +msgid "Blend Splits" +msgstr "Blend-Tid:" #: scene/3d/light.cpp -msgid "Directional Shadow Depth Range" -msgstr "" +#, fuzzy +msgid "Depth Range" +msgstr "Dybde" #: scene/3d/light.cpp msgid "Omni" msgstr "" #: scene/3d/light.cpp -msgid "Omni Shadow Mode" -msgstr "" +#, fuzzy +msgid "Shadow Mode" +msgstr "Veksle Modus" #: scene/3d/light.cpp #, fuzzy -msgid "Omni Shadow Detail" +msgid "Shadow Detail" msgstr "Last Standard" #: scene/3d/light.cpp @@ -19642,18 +21064,33 @@ msgid "Spot" msgstr "" #: scene/3d/mesh_instance.cpp -msgid "Skin" +msgid "Software Skinning" msgstr "" #: scene/3d/mesh_instance.cpp -msgid "Software Skinning" -msgstr "" +#, fuzzy +msgid "Transform Normals" +msgstr "Lag Poly" + +#: scene/3d/navigation.cpp scene/resources/curve.cpp +#, fuzzy +msgid "Up Vector" +msgstr "Vektor" + +#: scene/3d/navigation.cpp +#, fuzzy +msgid "Cell Height" +msgstr "Tester" #: scene/3d/navigation_agent.cpp msgid "Agent Height Offset" msgstr "" #: scene/3d/navigation_agent.cpp +msgid "Ignore Y" +msgstr "" + +#: scene/3d/navigation_agent.cpp msgid "The NavigationAgent can be used only under a spatial node." msgstr "" @@ -19709,9 +21146,19 @@ msgstr "" #: scene/3d/particles.cpp #, fuzzy +msgid "Visibility AABB" +msgstr "Juster synlighet" + +#: scene/3d/particles.cpp +#, fuzzy msgid "Draw Passes" msgstr "Ring" +#: scene/3d/particles.cpp +#, fuzzy +msgid "Passes" +msgstr "Ring" + #: scene/3d/path.cpp msgid "PathFollow only works when set as a child of a Path node." msgstr "" @@ -19740,8 +21187,9 @@ msgid "Axis Lock" msgstr "Akse" #: scene/3d/physics_body.cpp -msgid "Joint Type" -msgstr "" +#, fuzzy +msgid "Body Offset" +msgstr "Avstand:" #: scene/3d/physics_joint.cpp msgid "Node A and Node B must be PhysicsBodies" @@ -19768,6 +21216,11 @@ msgid "Solver" msgstr "" #: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Exclude Nodes" +msgstr "Kutt Noder" + +#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -19824,39 +21277,81 @@ msgstr "" msgid "A RoomGroup should not be a child or grandchild of a Portal." msgstr "" +#: scene/3d/portal.cpp +#, fuzzy +msgid "Portal Active" +msgstr "Gå tilbake" + +#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp +msgid "Two Way" +msgstr "" + +#: scene/3d/portal.cpp +msgid "Linked Room" +msgstr "" + +#: scene/3d/portal.cpp +#, fuzzy +msgid "Use Default Margin" +msgstr "Standard" + +#: scene/3d/proximity_group.cpp +#, fuzzy +msgid "Group Name" +msgstr "Grupper" + #: scene/3d/proximity_group.cpp msgid "Dispatch Mode" msgstr "" +#: scene/3d/proximity_group.cpp +#, fuzzy +msgid "Grid Radius" +msgstr "Radius:" + #: scene/3d/ray_cast.cpp #, fuzzy msgid "Debug Shape" msgstr "Feilsøkingsprogram" -#: scene/3d/ray_cast.cpp -msgid "Debug Shape Thickness" +#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp +msgid "Thickness" msgstr "" -#: scene/3d/reflection_probe.cpp +#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp #, fuzzy msgid "Update Mode" msgstr "Roter Modus" #: scene/3d/reflection_probe.cpp -msgid "Intensity" -msgstr "" +#, fuzzy +msgid "Origin Offset" +msgstr "Rutenett Offset:" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Color" -msgstr "" +#, fuzzy +msgid "Box Projection" +msgstr "Prosjekt" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Energy" -msgstr "" +#, fuzzy +msgid "Enable Shadows" +msgstr "Aktiver Snap" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Contrib" -msgstr "" +#, fuzzy +msgid "Ambient Color" +msgstr "Velg farge" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Ambient Energy" +msgstr "Innrykk Høyre" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Ambient Contrib" +msgstr "Innrykk Høyre" #: scene/3d/remote_transform.cpp msgid "" @@ -19883,6 +21378,10 @@ msgid "" msgstr "" #: scene/3d/room.cpp +msgid "Use Default Simplify" +msgstr "" + +#: scene/3d/room.cpp msgid "Room Simplify" msgstr "" @@ -19921,6 +21420,10 @@ msgstr "" msgid "Main" msgstr "" +#: scene/3d/room_manager.cpp +msgid "Roomlist" +msgstr "" + #: scene/3d/room_manager.cpp servers/visual_server.cpp #, fuzzy msgid "PVS" @@ -19978,6 +21481,16 @@ msgstr "" #: scene/3d/soft_body.cpp #, fuzzy +msgid "Physics Enabled" +msgstr "Fysikk-Frame %" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Parent Collision Ignore" +msgstr "Lag Poly" + +#: scene/3d/soft_body.cpp +#, fuzzy msgid "Simulation Precision" msgstr "Animasjonstre er ugyldig." @@ -19998,6 +21511,10 @@ msgid "Volume Stiffness" msgstr "" #: scene/3d/soft_body.cpp +msgid "Pressure Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp msgid "Damping Coefficient" msgstr "" @@ -20021,11 +21538,6 @@ msgid "" msgstr "" #: scene/3d/spatial.cpp -#, fuzzy -msgid "Global Transform" -msgstr "Nullstill Transformasjon" - -#: scene/3d/spatial.cpp msgid "Matrix" msgstr "" @@ -20033,7 +21545,16 @@ msgstr "" msgid "Gizmo" msgstr "" -#: scene/3d/sprite_3d.cpp +#: scene/3d/spatial_velocity_tracker.cpp +#, fuzzy +msgid "Track Physics Step" +msgstr "Fysikk-Frame %" + +#: scene/3d/spring_arm.cpp +msgid "Spring Length" +msgstr "" + +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp msgid "Opacity" msgstr "" @@ -20083,14 +21604,46 @@ msgid "VehicleBody Motion" msgstr "" #: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Use As Traction" +msgstr "Nummereringer:" + +#: scene/3d/vehicle_body.cpp +msgid "Use As Steering" +msgstr "" + +#: scene/3d/vehicle_body.cpp msgid "Wheel" msgstr "" #: scene/3d/vehicle_body.cpp +msgid "Roll Influence" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Friction Slip" +msgstr "Funksjoner" + +#: scene/3d/vehicle_body.cpp #, fuzzy msgid "Suspension" msgstr "Gjeldende Versjon:" +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Max Force" +msgstr "Feil!" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Nummereringer:" + +#: scene/3d/visibility_notifier.cpp +msgid "AABB" +msgstr "" + #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp #, fuzzy msgid "Geometry" @@ -20122,27 +21675,30 @@ msgid "Baked Light" msgstr "Lys" #: scene/3d/visual_instance.cpp -msgid "Lightmap Scale" -msgstr "" +#, fuzzy +msgid "Generate Lightmap" +msgstr "Genererer lyskart" #: scene/3d/visual_instance.cpp -msgid "LOD" +msgid "Lightmap Scale" msgstr "" #: scene/3d/visual_instance.cpp -msgid "LOD Min Distance" +msgid "LOD" msgstr "" -#: scene/3d/visual_instance.cpp -msgid "LOD Min Hysteresis" -msgstr "" +#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp +#: scene/resources/material.cpp +#, fuzzy +msgid "Min Distance" +msgstr "Instans" #: scene/3d/visual_instance.cpp -msgid "LOD Max Distance" +msgid "Min Hysteresis" msgstr "" #: scene/3d/visual_instance.cpp -msgid "LOD Max Hysteresis" +msgid "Max Hysteresis" msgstr "" #: scene/3d/world_environment.cpp @@ -20163,10 +21719,12 @@ msgid "" msgstr "" #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Min Space" msgstr "" #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Max Space" msgstr "" @@ -20180,6 +21738,11 @@ msgid "Auto Triangles" msgstr "Veksle AutoLoad Globals" #: scene/animation/animation_blend_space_2d.cpp +#, fuzzy +msgid "Triangles" +msgstr "Veksle AutoLoad Globals" + +#: scene/animation/animation_blend_space_2d.cpp msgid "X Label" msgstr "" @@ -20218,6 +21781,11 @@ msgstr "Start Om Igjen Automatisk:" #: scene/animation/animation_blend_tree.cpp #, fuzzy +msgid "Autorestart" +msgstr "Start Om Igjen Automatisk:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy msgid "Autorestart Delay" msgstr "Start Om Igjen Automatisk:" @@ -20236,11 +21804,26 @@ msgstr "Legg til Input" msgid "Xfade Time" msgstr "X-Fade Tid (s):" +#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp +#, fuzzy +msgid "Graph Offset" +msgstr "Rutenett Offset:" + #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" msgstr "Bryter" +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Auto Advance" +msgstr "Sett Auto-Avansering" + +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Advance Condition" +msgstr "Avanserte alternativer" + #: scene/animation/animation_player.cpp msgid "Anim Apply Reset" msgstr "" @@ -20256,11 +21839,6 @@ msgid "Assigned Animation" msgstr "Legg til Animasjon" #: scene/animation/animation_player.cpp -#, fuzzy -msgid "Autoplay" -msgstr "Slå av/på Autoavspilling" - -#: scene/animation/animation_player.cpp msgid "Reset On Save" msgstr "" @@ -20280,22 +21858,16 @@ msgid "Playback Options" msgstr "Alternativer for klasse:" #: scene/animation/animation_player.cpp -#: scene/animation/animation_tree_player.cpp scene/animation/tween.cpp -msgid "Playback Process Mode" -msgstr "" - -#: scene/animation/animation_player.cpp -msgid "Playback Default Blend Time" -msgstr "" - -#: scene/animation/animation_player.cpp -msgid "Playback Active" -msgstr "" +#, fuzzy +msgid "Default Blend Time" +msgstr "Standard" -#: scene/animation/animation_player.cpp scene/animation/tween.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp +#: servers/audio/effects/audio_effect_delay.cpp #, fuzzy -msgid "Playback Speed" -msgstr "Spill Scene" +msgid "Active" +msgstr "Handling" #: scene/animation/animation_player.cpp msgid "Method Call Mode" @@ -20343,9 +21915,19 @@ msgid "Tree Root" msgstr "Opprett rot-node:" #: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Anim Player" +msgstr "Lim inn Animasjon" + +#: scene/animation/animation_tree.cpp msgid "Root Motion" msgstr "" +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Track" +msgstr "Legg til Spor" + #: scene/animation/animation_tree_player.cpp msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" @@ -20355,16 +21937,87 @@ msgstr "" msgid "Playback" msgstr "Spill" +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Master Player" +msgstr "Lim inn Parametre" + +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Base Path" +msgstr "Eksporter Prosjekt" + +#: scene/animation/root_motion_view.cpp +#, fuzzy +msgid "Animation Path" +msgstr "Animasjon" + +#: scene/animation/root_motion_view.cpp +msgid "Zero Y" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Root Bone" +msgstr "Endre navn" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Tip Bone" +msgstr "Lag Ben" + #: scene/animation/skeleton_ik.cpp #, fuzzy msgid "Interpolation" msgstr "Interpolasjonsmodus" +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Override Tip Basis" +msgstr "Overskriv" + +#: scene/animation/skeleton_ik.cpp +msgid "Use Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Target Node" +msgstr "Lag Node" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Max Iterations" +msgstr "Lag Funksjon" + +#: scene/animation/tween.cpp scene/resources/texture.cpp +msgid "Repeat" +msgstr "" + +#: scene/animation/tween.cpp +msgid "Playback Process Mode" +msgstr "" + +#: scene/animation/tween.cpp +#, fuzzy +msgid "Playback Speed" +msgstr "Spill Scene" + #: scene/audio/audio_stream_player.cpp #, fuzzy msgid "Mix Target" msgstr "Mål" +#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp +#: servers/audio/effects/audio_effect_compressor.cpp +#, fuzzy +msgid "Ratio" +msgstr "Skaler Størrelsesforhold:" + #: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp #: scene/gui/texture_rect.cpp #, fuzzy @@ -20375,30 +22028,38 @@ msgstr "Velg Modus" msgid "Alignment" msgstr "" -#: scene/gui/aspect_ratio_container.cpp +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp #, fuzzy -msgid "Alignment Horizontal" +msgid "Horizontal" msgstr "Vend horisontalt" -#: scene/gui/aspect_ratio_container.cpp +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp #, fuzzy -msgid "Alignment Vertical" +msgid "Vertical" msgstr "Vend loddrett" #: scene/gui/base_button.cpp #, fuzzy -msgid "Action Mode" -msgstr "Ikon Modus" +msgid "Shortcut In Tooltip" +msgstr "Vis Rutenett" #: scene/gui/base_button.cpp #, fuzzy -msgid "Button Mask" -msgstr "Knapp" +msgid "Action Mode" +msgstr "Ikon Modus" #: scene/gui/base_button.cpp msgid "Enabled Focus Mode" msgstr "" +#: scene/gui/base_button.cpp +msgid "Keep Pressed Outside" +msgstr "" + #: scene/gui/base_button.cpp scene/gui/shortcut.cpp #, fuzzy msgid "Shortcut" @@ -20409,6 +22070,11 @@ msgstr "Snarveier" msgid "Group" msgstr "Grupper" +#: scene/gui/button.cpp scene/gui/label.cpp +#, fuzzy +msgid "Clip Text" +msgstr "Kopier Sti" + #: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp #: scene/gui/spin_box.cpp msgid "Align" @@ -20418,6 +22084,16 @@ msgstr "" msgid "Icon Align" msgstr "" +#: scene/gui/button.cpp +#, fuzzy +msgid "Expand Icon" +msgstr "Utvid alle" + +#: scene/gui/center_container.cpp +#, fuzzy +msgid "Use Top Left" +msgstr "Øverst til venstre" + #: scene/gui/color_picker.cpp msgid "" "Color: #%s\n" @@ -20426,6 +22102,36 @@ msgid "" msgstr "" #: scene/gui/color_picker.cpp +#, fuzzy +msgid "Edit Alpha" +msgstr "Rediger Poly" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "HSV Mode" +msgstr "Velg Modus" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Raw Mode" +msgstr "Panorerings-Modus" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Deferred Mode" +msgstr "Utsatt" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Presets Enabled" +msgstr "Forhåndsinnstillinger" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Presets Visible" +msgstr "Veksle visning av skjulte filer" + +#: scene/gui/color_picker.cpp msgid "Pick a color from the editor window." msgstr "" @@ -20468,28 +22174,29 @@ msgstr "Kun anker" msgid "Grow Direction" msgstr "Retninger" -#: scene/gui/control.cpp +#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Grow Horizontal" -msgstr "Vend horisontalt" +msgid "Min Size" +msgstr "Størrelse:" #: scene/gui/control.cpp #, fuzzy -msgid "Grow Vertical" -msgstr "Vend loddrett" +msgid "Pivot Offset" +msgstr "Rutenett Offset:" #: scene/gui/control.cpp #, fuzzy -msgid "Rect Rotation" -msgstr "Tilfeldig Rotasjon:" +msgid "Clip Content" +msgstr "Konstant" #: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp msgid "Hint" msgstr "" #: scene/gui/control.cpp -msgid "Hint Tooltip" -msgstr "" +#, fuzzy +msgid "Tooltip" +msgstr "Verktøy" #: scene/gui/control.cpp #, fuzzy @@ -20497,21 +22204,16 @@ msgid "Focus" msgstr "Fokuser Bane" #: scene/gui/control.cpp -#, fuzzy -msgid "Focus Mode" -msgstr "Okklusjon Modus" - -#: scene/gui/control.cpp msgid "Mouse" msgstr "" #: scene/gui/control.cpp #, fuzzy -msgid "Mouse Filter" -msgstr "Endre Anim Lengde" +msgid "Default Cursor Shape" +msgstr "Last standard Bus oppsettet." #: scene/gui/control.cpp -msgid "Mouse Default Cursor Shape" +msgid "Pass On Modal Close Click" msgstr "" #: scene/gui/control.cpp @@ -20521,17 +22223,8 @@ msgstr "Størrelse: " #: scene/gui/control.cpp #, fuzzy -msgid "Size Flags Horizontal" -msgstr "Vend horisontalt" - -#: scene/gui/control.cpp -#, fuzzy -msgid "Size Flags Vertical" -msgstr "Vend loddrett" - -#: scene/gui/control.cpp -msgid "Size Flags Stretch Ratio" -msgstr "" +msgid "Stretch Ratio" +msgstr "Velg Modus" #: scene/gui/control.cpp #, fuzzy @@ -20547,9 +22240,13 @@ msgid "Dialog" msgstr "" #: scene/gui/dialogs.cpp +msgid "Hide On Ok" +msgstr "" + +#: scene/gui/dialogs.cpp scene/gui/label.cpp #, fuzzy -msgid "Dialog Text" -msgstr "Kopier Sti" +msgid "Autowrap" +msgstr "Slå av/på Autoavspilling" #: scene/gui/dialogs.cpp msgid "Alert!" @@ -20560,14 +22257,49 @@ msgid "Please Confirm..." msgstr "" #: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Mode Overrides Title" +msgstr "Overskriv" + +#: scene/gui/file_dialog.cpp msgid "Must use a valid extension." msgstr "Må ha en gyldig filutvidelse." #: scene/gui/graph_edit.cpp #, fuzzy -msgid "Zoom" +msgid "Right Disconnects" +msgstr "Koble fra" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Scroll Offset" +msgstr "Rutenett Offset:" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Snap Distance" +msgstr "Instans" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Min" msgstr "Forstørr" +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Max" +msgstr "Forstørr" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Step" +msgstr "Zoom ut" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Show Zoom Label" +msgstr "Vis Ben" + #: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp msgid "Minimap" msgstr "" @@ -20578,10 +22310,25 @@ msgid "Enable grid minimap." msgstr "Aktiver Snap" #: scene/gui/graph_node.cpp +#, fuzzy +msgid "Show Close" +msgstr "Vis Ben" + +#: scene/gui/graph_node.cpp scene/gui/option_button.cpp +#, fuzzy +msgid "Selected" +msgstr "Velg" + +#: scene/gui/graph_node.cpp +#, fuzzy +msgid "Comment" +msgstr "Sjekk inn" + +#: scene/gui/graph_node.cpp msgid "Overlay" msgstr "" -#: scene/gui/grid_container.cpp scene/gui/item_list.cpp +#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp #, fuzzy msgid "Columns" msgstr "Volum" @@ -20593,21 +22340,50 @@ msgid "Timers" msgstr "Tid" #: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp -msgid "Incremental Search Max Interval Msec" +msgid "Incremental Search Max Interval (msec)" msgstr "" +#: scene/gui/item_list.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Allow Reselect" +msgstr "Nullstill Zoom" + +#: scene/gui/item_list.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Allow RMB Select" +msgstr "Alle valg" + #: scene/gui/item_list.cpp msgid "Max Text Lines" msgstr "" #: scene/gui/item_list.cpp +#, fuzzy +msgid "Auto Height" +msgstr "Tester" + +#: scene/gui/item_list.cpp msgid "Max Columns" msgstr "" #: scene/gui/item_list.cpp +msgid "Same Column Width" +msgstr "" + +#: scene/gui/item_list.cpp msgid "Fixed Column Width" msgstr "" +#: scene/gui/item_list.cpp +#, fuzzy +msgid "Icon Scale" +msgstr "Tilfeldig Skala:" + +#: scene/gui/item_list.cpp +#, fuzzy +msgid "Fixed Icon Size" +msgstr "Frontvisning" + #: scene/gui/label.cpp msgid "Valign" msgstr "" @@ -20635,6 +22411,53 @@ msgid "Max Length" msgstr "" #: scene/gui/line_edit.cpp +msgid "Secret" +msgstr "" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Secret Character" +msgstr "Gyldige karakterer:" + +#: scene/gui/line_edit.cpp +msgid "Expand To Text Length" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Context Menu Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Virtual Keyboard Enabled" +msgstr "Filtrer Signaler" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Clear Button Enabled" +msgstr "Filtrer Signaler" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Shortcut Keys Enabled" +msgstr "Snarveier" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Middle Mouse Paste Enabled" +msgstr "Filtrer Signaler" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Selecting Enabled" +msgstr "Kun Valgte" + +#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp +#: scene/gui/text_edit.cpp +msgid "Deselect On Focus Loss Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp #, fuzzy msgid "Right Icon" msgstr "Høyre knapp" @@ -20644,38 +22467,48 @@ msgid "Placeholder" msgstr "" #: scene/gui/line_edit.cpp -msgid "Placeholder Alpha" +msgid "Alpha" msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Caret" msgstr "" -#: scene/gui/line_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Blink" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #, fuzzy -msgid "Caret Position" -msgstr "Fjern Funksjon" +msgid "Blink Speed" +msgstr "Hastighet (FPS):" #: scene/gui/link_button.cpp msgid "Underline" msgstr "" -#: scene/gui/nine_patch_rect.cpp +#: scene/gui/menu_button.cpp #, fuzzy -msgid "Patch Margin" -msgstr "Sett Handle" +msgid "Switch On Hover" +msgstr "Bryter" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp -msgid "Axis Stretch" -msgstr "" +#, fuzzy +msgid "Draw Center" +msgstr "I midten" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp #, fuzzy -msgid "Axis Stretch Horizontal" -msgstr "Lag ny horisontal veileder" +msgid "Region Rect" +msgstr "Region Modus" + +#: scene/gui/nine_patch_rect.cpp +#, fuzzy +msgid "Patch Margin" +msgstr "Sett Handle" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp -msgid "Axis Stretch Vertical" +msgid "Axis Stretch" msgstr "" #: scene/gui/nine_patch_rect.cpp @@ -20691,12 +22524,41 @@ msgid "Popup" msgstr "" #: scene/gui/popup.cpp +#, fuzzy +msgid "Exclusive" +msgstr "Inklusiv" + +#: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " "functions. Making them visible for editing is fine, but they will hide upon " "running." msgstr "" +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On Item Selection" +msgstr "Plasser Utvalg I Midten" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On Checkable Item Selection" +msgstr "Slett Valgte" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On State Item Selection" +msgstr "Slett valgte" + +#: scene/gui/popup_menu.cpp +msgid "Submenu Popup Delay" +msgstr "" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Allow Search" +msgstr "Søk" + #: scene/gui/progress_bar.cpp #, fuzzy msgid "Percent" @@ -20706,23 +22568,80 @@ msgstr "Nylige:" msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" -#: scene/gui/range.cpp servers/audio/effects/audio_effect_compressor.cpp +#: scene/gui/range.cpp scene/resources/curve.cpp #, fuzzy -msgid "Ratio" -msgstr "Skaler Størrelsesforhold:" +msgid "Min Value" +msgstr "Verdi:" + +#: scene/gui/range.cpp scene/resources/curve.cpp +#, fuzzy +msgid "Max Value" +msgstr "Verdi:" + +#: scene/gui/range.cpp +#, fuzzy +msgid "Page" +msgstr "Side: " + +#: scene/gui/range.cpp +#, fuzzy +msgid "Exp Edit" +msgstr "Rediger" + +#: scene/gui/range.cpp +#, fuzzy +msgid "Rounded" +msgstr "Grupper" + +#: scene/gui/range.cpp +msgid "Allow Greater" +msgstr "" + +#: scene/gui/range.cpp +msgid "Allow Lesser" +msgstr "" + +#: scene/gui/reference_rect.cpp +#, fuzzy +msgid "Border Color" +msgstr "Fjern Gjenstand" #: scene/gui/reference_rect.cpp scene/resources/style_box.cpp msgid "Border Width" msgstr "" +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Relative Index" +msgstr "Panorerings-Modus" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Absolute Index" +msgstr "Automatisk Innrykk" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Elapsed Time" +msgstr "Blend-Tid:" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Env" +msgstr "End" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Character" +msgstr "Gyldige karakterer:" + #: scene/gui/rich_text_label.cpp msgid "BBCode" msgstr "" #: scene/gui/rich_text_label.cpp -#, fuzzy -msgid "Bbcode Text" -msgstr "Kopier Sti" +msgid "Meta Underlined" +msgstr "" #: scene/gui/rich_text_label.cpp #, fuzzy @@ -20731,6 +22650,29 @@ msgstr "Størrelse:" #: scene/gui/rich_text_label.cpp #, fuzzy +msgid "Fit Content Height" +msgstr "Tester" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Active" +msgstr "" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Following" +msgstr "" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Selection Enabled" +msgstr "Kun Valgte" + +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Override Selected Font Color" +msgstr "Gjeldende Versjon:" + +#: scene/gui/rich_text_label.cpp +#, fuzzy msgid "Custom Effects" msgstr "Flytt Bus Effekt" @@ -20747,14 +22689,55 @@ msgid "" msgstr "" #: scene/gui/scroll_container.cpp +msgid "Follow Focus" +msgstr "" + +#: scene/gui/scroll_container.cpp +#, fuzzy +msgid "Horizontal Enabled" +msgstr "Vend horisontalt" + +#: scene/gui/scroll_container.cpp +#, fuzzy +msgid "Vertical Enabled" +msgstr "Filtrer Signaler" + +#: scene/gui/scroll_container.cpp msgid "Default Scroll Deadzone" msgstr "" #: scene/gui/slider.cpp +msgid "Scrollable" +msgstr "" + +#: scene/gui/slider.cpp #, fuzzy msgid "Tick Count" msgstr "Velg farge" +#: scene/gui/slider.cpp +#, fuzzy +msgid "Ticks On Borders" +msgstr "Ender mappenavn:" + +#: scene/gui/spin_box.cpp +msgid "Prefix" +msgstr "" + +#: scene/gui/spin_box.cpp +msgid "Suffix" +msgstr "" + +#: scene/gui/split_container.cpp +#, fuzzy +msgid "Split Offset" +msgstr "Rutenett Offset:" + +#: scene/gui/split_container.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Collapsed" +msgstr "Fold sammen alle" + #: scene/gui/split_container.cpp #, fuzzy msgid "Dragger Visibility" @@ -20769,71 +22752,132 @@ msgstr "" msgid "Current Tab" msgstr "Aktiv:" +#: scene/gui/tab_container.cpp +#, fuzzy +msgid "Tabs Visible" +msgstr "Veksle visning av skjulte filer" + +#: scene/gui/tab_container.cpp +msgid "All Tabs In Front" +msgstr "" + +#: scene/gui/tab_container.cpp scene/gui/tabs.cpp +#, fuzzy +msgid "Drag To Rearrange Enabled" +msgstr "Audio Bus, Dra og Slipp for å omorganisere." + +#: scene/gui/tab_container.cpp +msgid "Use Hidden Tabs For Min Size" +msgstr "" + #: scene/gui/tabs.cpp msgid "Tab Close Display Policy" msgstr "" +#: scene/gui/tabs.cpp +msgid "Scrolling Enabled" +msgstr "" + #: scene/gui/text_edit.cpp -msgid "Text Edit Idle Detect Sec" +msgid "Readonly" msgstr "" #: scene/gui/text_edit.cpp -msgid "Text Edit Undo Stack Max Size" +#, fuzzy +msgid "Bookmark Gutter" +msgstr "Bokmerker" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Breakpoint Gutter" +msgstr "Slett punkter" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Fold Gutter" +msgstr "Mappe:" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Hiding Enabled" +msgstr "Aktiver" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Wrap Enabled" +msgstr "Aktiver" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Scroll Vertical" +msgstr "Vend loddrett" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Scroll Horizontal" +msgstr "Vend horisontalt" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Draw" +msgstr "Ring" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Block Mode" +msgstr "Kutt Noder" + +#: scene/gui/text_edit.cpp +msgid "Moving By Right Click" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Normal" +#: scene/gui/text_edit.cpp +msgid "Text Edit Idle Detect (sec)" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Pressed" +#: scene/gui/text_edit.cpp +msgid "Text Edit Undo Stack Max Size" msgstr "" #: scene/gui/texture_button.cpp -msgid "Texture Hover" +msgid "Hover" msgstr "" #: scene/gui/texture_button.cpp #, fuzzy -msgid "Texture Disabled" -msgstr "Avslått" - -#: scene/gui/texture_button.cpp -msgid "Texture Focused" -msgstr "" +msgid "Focused" +msgstr "Fokuser Bane" #: scene/gui/texture_button.cpp -msgid "Texture Click Mask" -msgstr "" +#, fuzzy +msgid "Click Mask" +msgstr "Kollisjon Modus" -#: scene/gui/texture_button.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +#: scene/gui/video_player.cpp #, fuzzy msgid "Expand" msgstr "Utvid alle" -#: scene/gui/texture_button.cpp -msgid "Flip H" -msgstr "" - -#: scene/gui/texture_button.cpp -msgid "Flip V" -msgstr "" - #: scene/gui/texture_progress.cpp -msgid "Texture Under" +msgid "Under" msgstr "" #: scene/gui/texture_progress.cpp #, fuzzy -msgid "Texture Over" -msgstr "Stepp over" +msgid "Over" +msgstr "Overskriv" #: scene/gui/texture_progress.cpp #, fuzzy -msgid "Texture Progress" +msgid "Progress" msgstr "Egenskaper" #: scene/gui/texture_progress.cpp +msgid "Progress Offset" +msgstr "" + +#: scene/gui/texture_progress.cpp #, fuzzy msgid "Fill Mode" msgstr "Panorerings-Modus" @@ -20847,12 +22891,24 @@ msgid "Radial Fill" msgstr "" #: scene/gui/texture_progress.cpp -msgid "Radial Initial Angle" -msgstr "" +#, fuzzy +msgid "Initial Angle" +msgstr "Store bokstaver" #: scene/gui/texture_progress.cpp -msgid "Radial Fill Degrees" -msgstr "" +#, fuzzy +msgid "Fill Degrees" +msgstr "Roterer %s grader." + +#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Center Offset" +msgstr "I midten til venstre" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Nine Patch Stretch" +msgstr "Interpolasjonsmodus" #: scene/gui/tree.cpp msgid "Custom Minimum Height" @@ -20863,6 +22919,21 @@ msgid "(Other)" msgstr "(Annet)" #: scene/gui/tree.cpp +#, fuzzy +msgid "Column Titles Visible" +msgstr "Veksle visning av skjulte filer" + +#: scene/gui/tree.cpp +#, fuzzy +msgid "Hide Folding" +msgstr "Deaktivert" + +#: scene/gui/tree.cpp +#, fuzzy +msgid "Hide Root" +msgstr "Opprett rot-node:" + +#: scene/gui/tree.cpp msgid "Drop Mode Flags" msgstr "" @@ -20871,8 +22942,12 @@ msgstr "" msgid "Audio Track" msgstr "Legg til Spor" +#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp +msgid "Paused" +msgstr "" + #: scene/gui/video_player.cpp -msgid "Buffering Msec" +msgid "Buffering (msec)" msgstr "" #: scene/gui/video_player.cpp @@ -20880,14 +22955,14 @@ msgstr "" msgid "Stream Position" msgstr "Fjern Funksjon" -#: scene/main/canvas_layer.cpp +#: scene/gui/viewport_container.cpp #, fuzzy -msgid "Follow Viewport" -msgstr "Vis hjelpere" +msgid "Stretch Shrink" +msgstr "Velg Modus" #: scene/main/canvas_layer.cpp #, fuzzy -msgid "Follow Viewport Scale" +msgid "Follow Viewport" msgstr "Vis hjelpere" #: scene/main/http_request.cpp @@ -20928,6 +23003,11 @@ msgstr "Beskrivelse" #: scene/main/node.cpp #, fuzzy +msgid "Import Path" +msgstr "Eksporter Prosjekt" + +#: scene/main/node.cpp +#, fuzzy msgid "Pause Mode" msgstr "Panorerings-Modus" @@ -20956,6 +23036,35 @@ msgstr "Sett mange:" msgid "Custom Multiplayer" msgstr "Sett mange:" +#: scene/main/node.cpp +#, fuzzy +msgid "Process Priority" +msgstr "Rediger Filtre" + +#: scene/main/node.cpp +#, fuzzy +msgid "Physics Interpolated" +msgstr "Interpolasjonsmodus" + +#: scene/main/scene_tree.cpp scene/main/timer.cpp +#, fuzzy +msgid "Time Left" +msgstr "Øverst til venstre" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Debug Collisions Hint" +msgstr "Kollisjon Modus" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Debug Navigation Hint" +msgstr "Navigasjon Modus" + +#: scene/main/scene_tree.cpp +msgid "Use Font Oversampling" +msgstr "" + #: scene/main/scene_tree.cpp #, fuzzy msgid "Edited Scene Root" @@ -20965,6 +23074,16 @@ msgstr "Lagre Scene" msgid "Root" msgstr "" +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Multiplayer Poll" +msgstr "Sett mange:" + +#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp +#, fuzzy +msgid "Physics Interpolation" +msgstr "Interpolasjonsmodus" + #: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -20996,11 +23115,6 @@ msgstr "" msgid "Draw 2D Outlines" msgstr "Lag Omriss" -#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp -#, fuzzy -msgid "Physics Interpolation" -msgstr "Interpolasjonsmodus" - #: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Reflections" @@ -21026,12 +23140,12 @@ msgstr "" msgid "Use Debanding" msgstr "" -#: scene/main/scene_tree.cpp +#: scene/main/scene_tree.cpp scene/main/viewport.cpp msgid "HDR" msgstr "" -#: scene/main/scene_tree.cpp -msgid "Use 32 Bpc Depth" +#: scene/main/scene_tree.cpp scene/main/viewport.cpp +msgid "Use 32 BPC Depth" msgstr "" #: scene/main/scene_tree.cpp @@ -21060,17 +23174,13 @@ msgstr "" #: scene/main/timer.cpp #, fuzzy -msgid "Wait Time" -msgstr "Tid" - -#: scene/main/timer.cpp -msgid "Paused" -msgstr "" +msgid "Autostart" +msgstr "Start Om Igjen Automatisk:" -#: scene/main/timer.cpp +#: scene/main/viewport.cpp #, fuzzy -msgid "Time Left" -msgstr "Øverst til venstre" +msgid "Viewport Path" +msgstr "Eksporter Prosjekt" #: scene/main/viewport.cpp msgid "" @@ -21086,6 +23196,19 @@ msgid "" "dimensions to render anything." msgstr "" +#: scene/main/viewport.cpp +msgid "ARVR" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Size Override Stretch" +msgstr "Overskriv" + +#: scene/main/viewport.cpp +msgid "Own World" +msgstr "" + #: scene/main/viewport.cpp scene/resources/world_2d.cpp msgid "World" msgstr "" @@ -21096,6 +23219,39 @@ msgstr "" #: scene/main/viewport.cpp #, fuzzy +msgid "Transparent BG" +msgstr "Transposer" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Handle Input Locally" +msgstr "Anim Forandre Verdi" + +#: scene/main/viewport.cpp +msgid "FXAA" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Debanding" +msgstr "Fyll" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Disable 3D" +msgstr "Deaktivert" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Keep 3D Linear" +msgstr "Venstrelineær" + +#: scene/main/viewport.cpp +msgid "Render Direct To Screen" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy msgid "Debug Draw" msgstr "Avlus" @@ -21105,13 +23261,33 @@ msgid "Render Target" msgstr "Opptegner:" #: scene/main/viewport.cpp -msgid "Render Target Clear Mode" +msgid "V Flip" msgstr "" #: scene/main/viewport.cpp #, fuzzy -msgid "Render Target Update Mode" -msgstr "Endre oppdateringsmetode for animasjon" +msgid "Clear Mode" +msgstr "Linjal Modus" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Enable 2D" +msgstr "Aktiver" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Enable 3D" +msgstr "Aktiver" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Object Picking" +msgstr "Aktiver Løk-Lag" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Disable Input" +msgstr "Deaktivert" #: scene/main/viewport.cpp servers/visual_server.cpp #, fuzzy @@ -21119,7 +23295,17 @@ msgid "Shadow Atlas" msgstr "Ny %s" #: scene/main/viewport.cpp -msgid "Tooltip Delay Sec" +#, fuzzy +msgid "Canvas Transform" +msgstr "Nullstill Transformasjon" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Global Canvas Transform" +msgstr "Nullstill Transformasjon" + +#: scene/main/viewport.cpp +msgid "Tooltip Delay (sec)" msgstr "" #: scene/register_scene_types.cpp @@ -21141,15 +23327,29 @@ msgstr "Klipp ut Noder" msgid "Loop Mode" msgstr "Flytt Modus" -#: scene/resources/curve.cpp +#: scene/resources/audio_stream_sample.cpp #, fuzzy -msgid "Min Value" -msgstr "Verdi:" +msgid "Loop Begin" +msgstr "Flytt Modus" -#: scene/resources/curve.cpp +#: scene/resources/audio_stream_sample.cpp #, fuzzy -msgid "Max Value" -msgstr "Verdi:" +msgid "Loop End" +msgstr "Flytt Modus" + +#: scene/resources/audio_stream_sample.cpp +#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp +#, fuzzy +msgid "Mix Rate" +msgstr "Miks-Node" + +#: scene/resources/audio_stream_sample.cpp +msgid "Stereo" +msgstr "" + +#: scene/resources/concave_polygon_shape_2d.cpp +msgid "Segments" +msgstr "" #: scene/resources/curve.cpp #, fuzzy @@ -21160,17 +23360,17 @@ msgstr "Halver Oppløsning" msgid "Bake Interval" msgstr "" -#: scene/resources/curve.cpp -#, fuzzy -msgid "Up Vector" -msgstr "Vektor" - #: scene/resources/dynamic_font.cpp msgid "Hinting" msgstr "" #: scene/resources/dynamic_font.cpp #, fuzzy +msgid "Override Oversampling" +msgstr "Overskriv" + +#: scene/resources/dynamic_font.cpp +#, fuzzy msgid "Font Path" msgstr "Fokuser Bane" @@ -21180,6 +23380,16 @@ msgstr "" #: scene/resources/dynamic_font.cpp #, fuzzy +msgid "Outline Color" +msgstr "Funksjoner" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Use Mipmaps" +msgstr "Signaler" + +#: scene/resources/dynamic_font.cpp +#, fuzzy msgid "Extra Spacing" msgstr "Beskrivelse:" @@ -21197,29 +23407,36 @@ msgstr "Kutt Noder" msgid "Background" msgstr "" +#: scene/resources/environment.cpp scene/resources/sky.cpp +msgid "Sky" +msgstr "" + #: scene/resources/environment.cpp #, fuzzy -msgid "Background Mode" -msgstr "Ikon Modus" +msgid "Sky Custom FOV" +msgstr "Klipp ut Noder" #: scene/resources/environment.cpp -msgid "Background Sky" -msgstr "" +#, fuzzy +msgid "Sky Orientation" +msgstr "Åpne Godots nettbaserte dokumentasjon" #: scene/resources/environment.cpp -msgid "Background Sky Custom FOV" -msgstr "" +#, fuzzy +msgid "Sky Rotation" +msgstr "Rotasjon Steg:" #: scene/resources/environment.cpp -msgid "Background Energy" -msgstr "" +#, fuzzy +msgid "Sky Rotation Degrees" +msgstr "Roterer %s grader." #: scene/resources/environment.cpp -msgid "Background Canvas Max Layer" +msgid "Canvas Max Layer" msgstr "" -#: scene/resources/environment.cpp -msgid "Background Camera Feed Id" +#: scene/resources/environment.cpp scene/resources/texture.cpp +msgid "Camera Feed ID" msgstr "" #: scene/resources/environment.cpp @@ -21228,85 +23445,97 @@ msgid "Ambient Light" msgstr "Innrykk Høyre" #: scene/resources/environment.cpp -msgid "Ambient Light Energy" -msgstr "" +#, fuzzy +msgid "Sky Contribution" +msgstr "Animasjon" #: scene/resources/environment.cpp -msgid "Ambient Light Sky Contribution" +msgid "Fog" msgstr "" #: scene/resources/environment.cpp -msgid "Fog" -msgstr "" +#, fuzzy +msgid "Sun Color" +msgstr "Lagrer Fil:" #: scene/resources/environment.cpp -msgid "Fog Sun Amount" -msgstr "" +#, fuzzy +msgid "Sun Amount" +msgstr "Mengde:" #: scene/resources/environment.cpp -msgid "Fog Depth Begin" -msgstr "" +#, fuzzy +msgid "Depth Enabled" +msgstr "Dybde" #: scene/resources/environment.cpp -msgid "Fog Depth End" -msgstr "" +#, fuzzy +msgid "Depth Begin" +msgstr "Dybde" #: scene/resources/environment.cpp #, fuzzy -msgid "Fog Depth Curve" -msgstr "Lukk Kurve" +msgid "Depth End" +msgstr "Dybde" #: scene/resources/environment.cpp -msgid "Fog Transmit Curve" -msgstr "" +#, fuzzy +msgid "Depth Curve" +msgstr "Lukk Kurve" #: scene/resources/environment.cpp -msgid "Fog Height Min" -msgstr "" +#, fuzzy +msgid "Transmit Enabled" +msgstr "Filtrer Signaler" #: scene/resources/environment.cpp -msgid "Fog Height Max" -msgstr "" +#, fuzzy +msgid "Transmit Curve" +msgstr "Lukk Kurve" #: scene/resources/environment.cpp -msgid "Fog Height Curve" -msgstr "" +#, fuzzy +msgid "Height Enabled" +msgstr "Filtrer Signaler" #: scene/resources/environment.cpp -msgid "Tonemap" -msgstr "" +#, fuzzy +msgid "Height Min" +msgstr "Lys" #: scene/resources/environment.cpp #, fuzzy -msgid "Tonemap Mode" -msgstr "Veksle Modus" +msgid "Height Max" +msgstr "Lys" #: scene/resources/environment.cpp -msgid "Tonemap Exposure" -msgstr "" +#, fuzzy +msgid "Height Curve" +msgstr "Lukk Kurve" #: scene/resources/environment.cpp -msgid "Tonemap White" +msgid "Tonemap" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure" -msgstr "" +#, fuzzy +msgid "Exposure" +msgstr "Eksporter" #: scene/resources/environment.cpp -msgid "Auto Exposure Scale" +msgid "White" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Min Luma" +msgid "Auto Exposure" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Max Luma" +msgid "Min Luma" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Speed" +msgid "Max Luma" msgstr "" #: scene/resources/environment.cpp @@ -21315,144 +23544,100 @@ msgid "SS Reflections" msgstr "Skaler Utvalg" #: scene/resources/environment.cpp -msgid "Ss Reflections Max Steps" -msgstr "" - -#: scene/resources/environment.cpp #, fuzzy -msgid "Ss Reflections Fade In" -msgstr "Kun Valgte" - -#: scene/resources/environment.cpp -msgid "Ss Reflections Fade Out" -msgstr "" - -#: scene/resources/environment.cpp -msgid "Ss Reflections Depth Tolerance" -msgstr "" - -#: scene/resources/environment.cpp -msgid "SSAO" -msgstr "" +msgid "Max Steps" +msgstr "Steg" #: scene/resources/environment.cpp #, fuzzy -msgid "SSAO Radius" -msgstr "Radius:" +msgid "Fade In" +msgstr "Fade Inn (s):" #: scene/resources/environment.cpp -msgid "SSAO Intensity" -msgstr "" +#, fuzzy +msgid "Fade Out" +msgstr "Fade Ut (s):" #: scene/resources/environment.cpp #, fuzzy -msgid "SSAO Radius 2" -msgstr "Radius:" +msgid "Depth Tolerance" +msgstr "Dybde" -#: scene/resources/environment.cpp -msgid "SSAO Intensity 2" +#: scene/resources/environment.cpp scene/resources/material.cpp +msgid "Roughness" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Bias" +msgid "SSAO" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Light Affect" -msgstr "" +#, fuzzy +msgid "Radius 2" +msgstr "Radius:" #: scene/resources/environment.cpp -msgid "SSAO AO Channel Affect" +msgid "Intensity 2" msgstr "" -#: scene/resources/environment.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy -msgid "SSAO Color" -msgstr "Farger" +msgid "Light Affect" +msgstr "Høyrevisning" #: scene/resources/environment.cpp -msgid "SSAO Quality" +msgid "AO Channel Affect" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Blur" +msgid "Blur" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Edge Sharpness" +msgid "Edge Sharpness" msgstr "" #: scene/resources/environment.cpp msgid "DOF Far Blur" msgstr "" -#: scene/resources/environment.cpp -msgid "DoF Blur Far Distance" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Far Transition" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Far Amount" -msgstr "" +#: scene/resources/environment.cpp scene/resources/material.cpp +#, fuzzy +msgid "Distance" +msgstr "Instans" #: scene/resources/environment.cpp -msgid "DoF Blur Far Quality" -msgstr "" +#, fuzzy +msgid "Transition" +msgstr "Overgang: " #: scene/resources/environment.cpp msgid "DOF Near Blur" msgstr "" #: scene/resources/environment.cpp -msgid "DoF Blur Near Distance" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Transition" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Amount" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Quality" -msgstr "" - -#: scene/resources/environment.cpp msgid "Glow" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Intensity" +msgid "Bloom" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Strength" +msgid "HDR Threshold" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Bloom" +msgid "HDR Luminance Cap" msgstr "" #: scene/resources/environment.cpp #, fuzzy -msgid "Glow Blend Mode" -msgstr "Blend2 Node" - -#: scene/resources/environment.cpp -msgid "Glow HDR Threshold" -msgstr "" - -#: scene/resources/environment.cpp -msgid "Glow HDR Luminance Cap" -msgstr "" +msgid "HDR Scale" +msgstr "Skala" #: scene/resources/environment.cpp -msgid "Glow HDR Scale" +msgid "Bicubic Upscale" msgstr "" #: scene/resources/environment.cpp @@ -21460,26 +23645,44 @@ msgid "Adjustments" msgstr "" #: scene/resources/environment.cpp -msgid "Adjustment Brightness" -msgstr "" +#, fuzzy +msgid "Brightness" +msgstr "Lys" #: scene/resources/environment.cpp -msgid "Adjustment Contrast" -msgstr "" +#, fuzzy +msgid "Saturation" +msgstr "Nummereringer:" #: scene/resources/environment.cpp -msgid "Adjustment Saturation" -msgstr "" +#, fuzzy +msgid "Color Correction" +msgstr "Fjern Funksjon" -#: scene/resources/environment.cpp -msgid "Adjustment Color Correction" +#: scene/resources/font.cpp +msgid "Chars" msgstr "" #: scene/resources/font.cpp #, fuzzy +msgid "Kernings" +msgstr "Advarsler" + +#: scene/resources/font.cpp +#, fuzzy msgid "Ascent" msgstr "Nylige:" +#: scene/resources/font.cpp +#, fuzzy +msgid "Distance Field" +msgstr "Distraksjonsfri Modus" + +#: scene/resources/gradient.cpp +#, fuzzy +msgid "Offsets" +msgstr "Avstand:" + #: scene/resources/height_map_shape.cpp msgid "Map Width" msgstr "" @@ -21489,6 +23692,15 @@ msgstr "" msgid "Map Depth" msgstr "Dybde" +#: scene/resources/height_map_shape.cpp +#, fuzzy +msgid "Map Data" +msgstr "Dybde" + +#: scene/resources/line_shape_2d.cpp +msgid "D" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Render Priority" @@ -21509,44 +23721,46 @@ msgid "Parameters" msgstr "Forandre" #: scene/resources/material.cpp -msgid "Params Diffuse Mode" -msgstr "" - -#: scene/resources/material.cpp -msgid "Params Specular Mode" -msgstr "" +#, fuzzy +msgid "Diffuse Mode" +msgstr "Panorerings-Modus" #: scene/resources/material.cpp #, fuzzy -msgid "Params Blend Mode" -msgstr "Blend2 Node" +msgid "Specular Mode" +msgstr "Linjal Modus" #: scene/resources/material.cpp -msgid "Params Cull Mode" -msgstr "" +#, fuzzy +msgid "Depth Draw Mode" +msgstr "Interpolasjonsmodus" #: scene/resources/material.cpp -msgid "Params Depth Draw Mode" -msgstr "" +#, fuzzy +msgid "Line Width" +msgstr "Venstrevisning" #: scene/resources/material.cpp -msgid "Params Line Width" -msgstr "" +#, fuzzy +msgid "Point Size" +msgstr "Frontvisning" #: scene/resources/material.cpp -msgid "Params Point Size" -msgstr "" +#, fuzzy +msgid "Billboard Mode" +msgstr "Linjal Modus" #: scene/resources/material.cpp -msgid "Params Billboard Mode" +msgid "Grow" msgstr "" #: scene/resources/material.cpp -msgid "Params Grow Amount" -msgstr "" +#, fuzzy +msgid "Grow Amount" +msgstr "Mengde:" #: scene/resources/material.cpp -msgid "Params Alpha Scissor Threshold" +msgid "Alpha Scissor Threshold" msgstr "" #: scene/resources/material.cpp @@ -21555,6 +23769,16 @@ msgid "Particles Anim" msgstr "Partikler" #: scene/resources/material.cpp +#, fuzzy +msgid "H Frames" +msgstr "Bilde %" + +#: scene/resources/material.cpp +#, fuzzy +msgid "V Frames" +msgstr "Bilde %" + +#: scene/resources/material.cpp msgid "Albedo" msgstr "" @@ -21571,10 +23795,6 @@ msgid "Metallic Texture Channel" msgstr "" #: scene/resources/material.cpp -msgid "Roughness" -msgstr "" - -#: scene/resources/material.cpp msgid "Roughness Texture Channel" msgstr "" @@ -21596,11 +23816,6 @@ msgid "NormalMap" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Normal Scale" -msgstr "Tilfeldig Skala:" - -#: scene/resources/material.cpp msgid "Rim" msgstr "" @@ -21629,32 +23844,35 @@ msgid "Ambient Occlusion" msgstr "Rediger Poly" #: scene/resources/material.cpp -msgid "AO Light Affect" -msgstr "" +#, fuzzy +msgid "Texture Channel" +msgstr "Linjal Modus" #: scene/resources/material.cpp -msgid "AO Texture Channel" +msgid "Deep Parallax" msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Depth Scale" -msgstr "Dybde" +msgid "Min Layers" +msgstr "Lag" #: scene/resources/material.cpp -msgid "Depth Min Layers" -msgstr "" +#, fuzzy +msgid "Max Layers" +msgstr "Lag" #: scene/resources/material.cpp -msgid "Depth Max Layers" +msgid "Flip Tangent" msgstr "" #: scene/resources/material.cpp -msgid "Subsurf Scatter" -msgstr "" +#, fuzzy +msgid "Flip Binormal" +msgstr "Vend horisontalt" #: scene/resources/material.cpp -msgid "Subsurf Scatter Strength" +msgid "Subsurf Scatter" msgstr "" #: scene/resources/material.cpp @@ -21667,34 +23885,21 @@ msgstr "Overgang: " msgid "Refraction" msgstr "Nummereringer:" -#: scene/resources/material.cpp -#, fuzzy -msgid "Refraction Scale" -msgstr "Tilfeldig Skala:" - -#: scene/resources/material.cpp -msgid "Refraction Texture Channel" -msgstr "" - #: scene/resources/material.cpp scene/resources/navigation_mesh.cpp msgid "Detail" msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Detail Blend Mode" -msgstr "Blend2 Node" - -#: scene/resources/material.cpp -msgid "Detail UV Layer" -msgstr "" +msgid "UV Layer" +msgstr "Lag" #: scene/resources/material.cpp msgid "UV1" msgstr "" #: scene/resources/material.cpp -msgid "UV1 Triplanar Sharpness" +msgid "Triplanar Sharpness" msgstr "" #: scene/resources/material.cpp @@ -21702,41 +23907,24 @@ msgid "UV2" msgstr "" #: scene/resources/material.cpp -msgid "UV2 Triplanar Sharpness" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Proximity Fade" msgstr "Prioritet Modus" #: scene/resources/material.cpp -msgid "Proximity Fade Distance" -msgstr "" - -#: scene/resources/material.cpp msgid "Distance Fade" msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Distance Fade Mode" -msgstr "Distraksjonsfri Modus" - -#: scene/resources/material.cpp -msgid "Distance Fade Min Distance" -msgstr "" - -#: scene/resources/material.cpp -msgid "Distance Fade Max Distance" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy msgid "Async Mode" msgstr "Panorerings-Modus" #: scene/resources/mesh.cpp +msgid "Lightmap Size Hint" +msgstr "" + +#: scene/resources/mesh.cpp #, fuzzy msgid "Blend Shape Mode" msgstr "Blend2 Node" @@ -21769,8 +23957,24 @@ msgid "Visible Instance Count" msgstr "" #: scene/resources/multimesh.cpp -msgid "Physics Interpolation Quality" -msgstr "" +#, fuzzy +msgid "Transform Array" +msgstr "Lag Poly" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Transform 2D Array" +msgstr "Lag Poly" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Color Array" +msgstr "Endre størrelsen på Array" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Custom Data Array" +msgstr "Endre størrelsen på Array" #: scene/resources/navigation_mesh.cpp #, fuzzy @@ -21786,6 +23990,11 @@ msgid "Source Geometry Mode" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Source Group Name" +msgstr "Kilde" + +#: scene/resources/navigation_mesh.cpp msgid "Agent" msgstr "" @@ -21798,11 +24007,6 @@ msgid "Max Slope" msgstr "" #: scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Min Size" -msgstr "Størrelse:" - -#: scene/resources/navigation_mesh.cpp msgid "Merge Size" msgstr "" @@ -21816,11 +24020,6 @@ msgid "Max Error" msgstr "Feil!" #: scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Polygon" -msgstr "Rediger Poly" - -#: scene/resources/navigation_mesh.cpp msgid "Verts Per Poly" msgstr "" @@ -21832,6 +24031,18 @@ msgstr "" msgid "Sample Max Error" msgstr "" +#: scene/resources/navigation_mesh.cpp +msgid "Low Hanging Obstacles" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Ledge Spans" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Filter Walkable Low Height Spans" +msgstr "" + #: scene/resources/occluder_shape.cpp msgid "Spheres" msgstr "" @@ -21840,36 +24051,73 @@ msgstr "" msgid "OccluderShapeSphere Set Spheres" msgstr "" +#: scene/resources/occluder_shape_polygon.cpp +#, fuzzy +msgid "Polygon Points" +msgstr "Rediger Poly" + +#: scene/resources/occluder_shape_polygon.cpp +#, fuzzy +msgid "Hole Points" +msgstr "Flytt Punkt" + +#: scene/resources/packed_scene.cpp +msgid "Bundled" +msgstr "" + #: scene/resources/particles_material.cpp msgid "Trail" msgstr "" #: scene/resources/particles_material.cpp -msgid "Trail Divisor" +msgid "Divisor" msgstr "" #: scene/resources/particles_material.cpp -msgid "Trail Size Modifier" -msgstr "" +#, fuzzy +msgid "Size Modifier" +msgstr "Sist endret" #: scene/resources/particles_material.cpp -msgid "Trail Color Modifier" -msgstr "" +#, fuzzy +msgid "Color Modifier" +msgstr "Endret" #: scene/resources/particles_material.cpp -msgid "Emission Point Texture" -msgstr "" +#, fuzzy +msgid "Point Texture" +msgstr "Tekst" #: scene/resources/particles_material.cpp -msgid "Emission Normal Texture" -msgstr "" +#, fuzzy +msgid "Normal Texture" +msgstr "Fjern Mal" #: scene/resources/particles_material.cpp -msgid "Emission Color Texture" -msgstr "" +#, fuzzy +msgid "Color Texture" +msgstr "Medlemmer" #: scene/resources/particles_material.cpp -msgid "Emission Point Count" +#, fuzzy +msgid "Point Count" +msgstr "Legg til Input" + +#: scene/resources/physics_material.cpp +msgid "Rough" +msgstr "" + +#: scene/resources/physics_material.cpp +msgid "Absorbent" +msgstr "" + +#: scene/resources/plane_shape.cpp +#, fuzzy +msgid "Plane" +msgstr "Neste fane" + +#: scene/resources/primitive_meshes.cpp +msgid "Flip Faces" msgstr "" #: scene/resources/primitive_meshes.cpp @@ -21903,6 +24151,18 @@ msgstr "Nederst til høyre" msgid "Left To Right" msgstr "Øverst til høyre" +#: scene/resources/primitive_meshes.cpp +msgid "Is Hemisphere" +msgstr "" + +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp +msgid "Slips On Slope" +msgstr "" + +#: scene/resources/segment_shape_2d.cpp +msgid "A" +msgstr "" + #: scene/resources/shader.cpp msgid "Code" msgstr "" @@ -21925,17 +24185,14 @@ msgid "Panorama" msgstr "" #: scene/resources/sky.cpp -msgid "Sky" -msgstr "" - -#: scene/resources/sky.cpp #, fuzzy -msgid "Sky Curve" -msgstr "Lukk Kurve" +msgid "Top Color" +msgstr "Neste Koordinat" #: scene/resources/sky.cpp -msgid "Sky Energy" -msgstr "" +#, fuzzy +msgid "Horizon Color" +msgstr "Lagrer Fil:" #: scene/resources/sky.cpp #, fuzzy @@ -21944,12 +24201,8 @@ msgstr "Grupper" #: scene/resources/sky.cpp #, fuzzy -msgid "Ground Curve" -msgstr "Lukk Kurve" - -#: scene/resources/sky.cpp -msgid "Ground Energy" -msgstr "" +msgid "Bottom Color" +msgstr "Bokmerker" #: scene/resources/sky.cpp #, fuzzy @@ -21957,32 +24210,19 @@ msgid "Sun" msgstr "Kjør" #: scene/resources/sky.cpp -msgid "Sun Latitude" +msgid "Latitude" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Longitude" +msgid "Longitude" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Angle Min" +msgid "Angle Min" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Angle Max" -msgstr "" - -#: scene/resources/sky.cpp -#, fuzzy -msgid "Sun Curve" -msgstr "Lukk Kurve" - -#: scene/resources/sky.cpp -msgid "Sun Energy" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Texture Size" +msgid "Angle Max" msgstr "" #: scene/resources/style_box.cpp @@ -21996,10 +24236,6 @@ msgid "Expand Margin" msgstr "Utvid alle" #: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - -#: scene/resources/style_box.cpp #, fuzzy msgid "Corner Radius" msgstr "Endre Anker og Marginer" @@ -22009,10 +24245,6 @@ msgid "Corner Detail" msgstr "" #: scene/resources/style_box.cpp -msgid "Shadow Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Anti Aliasing" msgstr "" @@ -22028,10 +24260,6 @@ msgstr "" msgid "Grow End" msgstr "" -#: scene/resources/style_box.cpp -msgid "Thickness" -msgstr "" - #: scene/resources/texture.cpp #, fuzzy msgid "Storage" @@ -22053,12 +24281,28 @@ msgstr "Fjern Mal" #: scene/resources/texture.cpp #, fuzzy +msgid "Image Size" +msgstr "Side: " + +#: scene/resources/texture.cpp +#, fuzzy msgid "Storage Mode" msgstr "Skaler Modus" #: scene/resources/texture.cpp -msgid "Repeat" -msgstr "" +#, fuzzy +msgid "Lossy Storage Quality" +msgstr "Fang" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Fill From" +msgstr "Panorerings-Modus" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Fill To" +msgstr "Panorerings-Modus" #: scene/resources/texture.cpp #, fuzzy @@ -22070,12 +24314,30 @@ msgstr "Endre %s type" msgid "Current Frame" msgstr "Navn på gjeldende scene" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Pause" +msgstr "Panorerings-Modus" + +#: scene/resources/texture.cpp +msgid "Which Feed" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Camera Is Active" +msgstr "Skilling mellom store/små bokstaver" + #: scene/resources/theme.cpp #, fuzzy msgid "Default Font" msgstr "Standard" #: scene/resources/visual_shader.cpp +msgid "Output Port For Preview" +msgstr "" + +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Initialized" msgstr "Store bokstaver" @@ -22117,6 +24379,16 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Default Value Enabled" +msgstr "Håndter Eksportmaler" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Default Value" +msgstr "Anim Forandre Verdi" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Color Default" msgstr "Last Standard" @@ -22129,6 +24401,16 @@ msgid "Fallback Environment" msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Space" +msgstr "Ring" + +#: scene/resources/world.cpp +#, fuzzy +msgid "Scenario" +msgstr "Scene" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -22146,10 +24428,32 @@ msgstr "Venstrelineær" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world_2d.cpp +msgid "Canvas" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "Is Primary" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +#, fuzzy +msgid "Is Initialized" +msgstr "Store bokstaver" + #: servers/arvr/arvr_interface.cpp msgid "AR" msgstr "" +#: servers/arvr/arvr_interface.cpp +msgid "Is Anchor Detection Enabled" +msgstr "" + +#: servers/arvr_server.cpp +#, fuzzy +msgid "Primary Interface" +msgstr "Brukergrensesnitt" + #: servers/audio/audio_stream.cpp #, fuzzy msgid "Audio Stream" @@ -22191,12 +24495,12 @@ msgid "Gain" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp -msgid "Attack Us" +msgid "Attack (µs)" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp #, fuzzy -msgid "Release Ms" +msgid "Release (ms)" msgstr "Slipp" #: servers/audio/effects/audio_effect_compressor.cpp @@ -22208,7 +24512,7 @@ msgid "Tap 1" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp -msgid "Delay Ms" +msgid "Delay (ms)" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp @@ -22227,12 +24531,13 @@ msgstr "" #: servers/audio/effects/audio_effect_delay.cpp #: servers/audio/effects/audio_effect_phaser.cpp +#: servers/audio/effects/audio_effect_reverb.cpp msgid "Feedback" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy -msgid "Lowpass" +msgid "Low-pass" msgstr "Forbipasser" #: servers/audio/effects/audio_effect_distortion.cpp @@ -22253,19 +24558,10 @@ msgid "Post Gain" msgstr "Send" #: servers/audio/effects/audio_effect_filter.cpp -msgid "Cutoff Hz" -msgstr "" - -#: servers/audio/effects/audio_effect_filter.cpp #, fuzzy msgid "Resonance" msgstr "Ressurs" -#: servers/audio/effects/audio_effect_filter.cpp -#, fuzzy -msgid "dB" -msgstr "B" - #: servers/audio/effects/audio_effect_limiter.cpp msgid "Ceiling dB" msgstr "" @@ -22301,7 +24597,7 @@ msgstr "" #: servers/audio/effects/audio_effect_pitch_shift.cpp #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp #, fuzzy -msgid "Fft Size" +msgid "FFT Size" msgstr "Størrelse:" #: servers/audio/effects/audio_effect_reverb.cpp @@ -22309,12 +24605,7 @@ msgid "Predelay" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp -#, fuzzy -msgid "Predelay Msec" -msgstr "Panorerings-Modus" - -#: servers/audio/effects/audio_effect_reverb.cpp -msgid "Predelay Feedback" +msgid "(msec)" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp @@ -22323,7 +24614,7 @@ msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp #, fuzzy -msgid "Hipass" +msgid "High-pass" msgstr "Forbipasser" #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp @@ -22336,18 +24627,13 @@ msgstr "" #: servers/audio/effects/audio_effect_stereo_enhance.cpp #, fuzzy -msgid "Time Pullout Ms" +msgid "Time Pullout (ms)" msgstr "Tid:" #: servers/audio/effects/audio_effect_stereo_enhance.cpp msgid "Surround" msgstr "" -#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp -#, fuzzy -msgid "Mix Rate" -msgstr "Miks-Node" - #: servers/audio_server.cpp #, fuzzy msgid "Enable Audio Input" @@ -22368,13 +24654,33 @@ msgid "Channel Disable Time" msgstr "Endre Blend-Tid" #: servers/audio_server.cpp -msgid "Video Delay Compensation Ms" +msgid "Video Delay Compensation (ms)" msgstr "" +#: servers/audio_server.cpp +#, fuzzy +msgid "Bus Count" +msgstr "Legg til Input" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Capture Device" +msgstr "Fang" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Global Rate Scale" +msgstr "Endre navn på variabelen" + #: servers/camera/camera_feed.cpp msgid "Feed" msgstr "" +#: servers/camera/camera_feed.cpp +#, fuzzy +msgid "Is Active" +msgstr "Perspektiv" + #: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp msgid "Sleep Threshold Linear" msgstr "" @@ -22388,19 +24694,94 @@ msgid "Time Before Sleep" msgstr "" #: servers/physics_2d/physics_2d_server_sw.cpp -msgid "Bp Hash Table Size" -msgstr "" +#, fuzzy +msgid "BP Hash Table Size" +msgstr "Størrelse:" #: servers/physics_2d/physics_2d_server_sw.cpp msgid "Large Object Surface Threshold In Cells" msgstr "" #: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Inverse Mass" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Inverse Inertia" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Total Angular Damp" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Total Linear Damp" +msgstr "Lineær" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Total Gravity" +msgstr "Forhåndsvis" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Linear Velocity" +msgstr "Store bokstaver" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Exclude" msgstr "" #: servers/physics_2d_server.cpp servers/physics_server.cpp -msgid "Collider Id" +msgid "Shape RID" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collide With Bodies" +msgstr "Kollisjon Modus" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collide With Areas" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Motion Remainder" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Point" +msgstr "Kollisjon Modus" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Normal" +msgstr "Kollisjon Modus" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Depth" +msgstr "Kollisjon Modus" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Safe Fraction" +msgstr "Kollisjon Modus" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Unsafe Fraction" +msgstr "Kollisjon Modus" + +#: servers/physics_server.cpp +#, fuzzy +msgid "Center Of Mass" +msgstr "I midten til venstre" + +#: servers/physics_server.cpp +msgid "Principal Inertia Axes" msgstr "" #: servers/visual/shader_language.cpp @@ -22438,6 +24819,11 @@ msgstr "Partisjonerer..." #: servers/visual_server.cpp #, fuzzy +msgid "Render Loop Enabled" +msgstr "Filtrer Signaler" + +#: servers/visual_server.cpp +#, fuzzy msgid "VRAM Compression" msgstr "Gjeldende Versjon:" @@ -22593,7 +24979,7 @@ msgstr "Interpolasjonsmodus" #: servers/visual_server.cpp #, fuzzy -msgid "Opengl" +msgid "OpenGL" msgstr "Åpne" #: servers/visual_server.cpp @@ -22741,5 +25127,5 @@ msgid "Log Active Async Compiles Count" msgstr "" #: servers/visual_server.cpp -msgid "Shader Cache Size Mb" +msgid "Shader Cache Size (MB)" msgstr "" |