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-rw-r--r--editor/translations/ms.po197
1 files changed, 118 insertions, 79 deletions
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index ca77c01937..a6c0097736 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -10,12 +10,14 @@
# keviinx <keviinx@yahoo.com>, 2020.
# Keviindran Ramachandran <keviinx@yahoo.com>, 2020, 2021.
# Jacque Fresco <aidter@use.startmail.com>, 2021.
+# Lemoney <railkill@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
+"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-22 22:46+0000\n"
-"Last-Translator: Keviindran Ramachandran <keviinx@yahoo.com>\n"
+"PO-Revision-Date: 2021-10-10 10:18+0000\n"
+"Last-Translator: Lemoney <railkill@gmail.com>\n"
"Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/"
"ms/>\n"
"Language: ms\n"
@@ -23,7 +25,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.8.1-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -376,9 +378,8 @@ msgstr "nod '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Set Peralihan ke:"
+msgstr "animasi"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -386,9 +387,8 @@ msgstr "AnimationPlayer tidak animasikan dirinya sendiri, hanya pemain lain."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Sifat"
+msgstr "sifat '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -618,9 +618,8 @@ msgid "Use Bezier Curves"
msgstr "Guna Lengkung Bezier"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Create RESET Track(s)"
-msgstr "Tampal Trek"
+msgstr "Cipta Trek RESET"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -948,7 +947,6 @@ msgid "Edit..."
msgstr "Edit..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
msgstr "Pergi ke Kaedah"
@@ -1070,18 +1068,16 @@ msgid "Owners Of:"
msgstr "Pemilik:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"Alih keluar fail terpilih dari projek? (Tidak boleh buat asal)\n"
-"Anda boleh mencari fail yang dikeluarkan dalam tong sampah untuk "
-"memulihkannya."
+"Keluarkan fail terpilih dari projek? (Tidak boleh buat asal.)\n"
+"Bergantung kepada konfigurasi sistem fail anda, fail yang dikeluarkan akan "
+"dipindah ke tong sampah atau dipadamkan secara kekal."
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1091,9 +1087,9 @@ msgid ""
msgstr ""
"Fail yang akan dikeluarkan diperlukan oleh sumber lain agar dapat "
"berfungsi.\n"
-"Masih mahu keluarkan fail tersebut? (tidak boleh buat asal)\n"
-"Anda boleh mencari fail yang dikeluarkan dalam tong sampah untuk "
-"memulihkannya."
+"Masih mahu keluarkan fail tersebut? (Tidak boleh buat asal.)\n"
+"Bergantung kepada konfigurasi sistem fail anda, fail yang dikeluarkan akan "
+"dipindah ke tong sampah atau dipadamkan secara kekal."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1263,14 +1259,12 @@ msgid "Licenses"
msgstr "Lesen"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr "Ralat semasa membuka fail pakej, bukan dalam format ZIP."
+msgstr "Ralat membuka fail aset untuk \"%s\" (bukan dalam format ZIP)."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
-msgstr "%s (Sudah Wujud)"
+msgstr "%s (sudah wujud)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
@@ -1285,19 +1279,16 @@ msgid "Uncompressing Assets"
msgstr "Nyahmampatkan Aset"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
-msgstr "Fail berikut gagal diekstrak dari pakej:"
+msgstr "Fail berikut gagal diekstrak dari aset \"%s\":"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
-msgstr "Dan sebanyak %s fail."
+msgstr "(dan %s fail lagi)"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset \"%s\" installed successfully!"
-msgstr "Pakej berjaya dipasang!"
+msgstr "Aset \"%s\" berjaya dipasang!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -1309,9 +1300,8 @@ msgid "Install"
msgstr "Pasang"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset Installer"
-msgstr "Pemasang Pakej"
+msgstr "Pemasang Aset"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
@@ -1374,9 +1364,8 @@ msgid "Bypass"
msgstr "Pintas"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
-msgstr "Pilihan bas"
+msgstr "Pilihan Bas"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -1761,36 +1750,39 @@ msgstr "Memberikan akses terbina dalam kepada Perpustakaan Aset."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "Membenarkan suntingan hierarki nod di dalam dok Adegan."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
msgstr ""
+"Membenarkan fungsi isyarat dan kumpulan nod yang telah dipilih di dalam dok "
+"Adegan."
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
-msgstr ""
+msgstr "Membenarkan semakan sistem fail lokal melalui dok yang khas."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"Membenarkan konfigurasi tetapan import untuk setiap aset. Memerlukan dok "
+"FileSystem untuk berfungsi."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(current)"
-msgstr "(Semasa)"
+msgstr "(semasa)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(tiada)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
-msgstr ""
+msgstr "Keluarkan profil, '%s' yang sedang dipilih? Tidak boleh dibuat asal."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1821,19 +1813,16 @@ msgid "Enable Contextual Editor"
msgstr "Aktifkan Editor Kontekstual"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "Tutup Semua Sifat-sifat"
+msgstr "Sifat-sifat Kelas:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "Ciri Diaktifkan:"
+msgstr "Ciri-ciri Utama:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "Kelas Diaktifkan:"
+msgstr "Nod-nod dan Kelas-kelas:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1861,14 +1850,12 @@ msgid "Current Profile:"
msgstr "Profil Semasa:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "Padam Profil"
+msgstr "Cipta Profil"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "Buang Trek Anim"
+msgstr "Keluarkan Profil"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1888,18 +1875,18 @@ msgid "Export"
msgstr "Eksport"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
-msgstr "Profil Semasa:"
+msgstr "Kemas Kini Profil Terpilih:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
-msgstr "Pilihan Kelas:"
+msgstr "Pilihan Tambahan:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"Cipta atau import sebuah profil untuk menyunting kelas-kelas dan sifat-sifat "
+"yang ada."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -1926,9 +1913,8 @@ msgid "Select Current Folder"
msgstr "Pilih Folder Semasa"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
-msgstr "Fail Wujud, Tulis Ganti?"
+msgstr "Fail wujud, tulis ganti?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select This Folder"
@@ -2246,7 +2232,7 @@ msgstr "Sifat:"
#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Set %s"
-msgstr ""
+msgstr "Tetapkan %s"
#: editor/editor_inspector.cpp
msgid "Set Multiple:"
@@ -2326,6 +2312,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Berputar apabila tingkap editor dilukis semula.\n"
+"Kemas Kini Secara Berterusan adalah aktif, ia boleh meningkatkan penggunaan "
+"kuasa. Klik untuk nyahaktifkannya."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2423,6 +2412,15 @@ msgstr ""
"Tidak dapat menyimpan adegan. Kemungkinan kebergantungan (instance atau "
"warisan) tidak dapat dipenuhi."
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Could not save one or more scenes!"
+msgstr "Tidak dapat memulakan subproses!"
+
+#: editor/editor_node.cpp
+msgid "Save All Scenes"
+msgstr "Simpan Semua Adegan-adegan"
+
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
msgstr "Tidak boleh tulis ganti adegan yang masih terbuka!"
@@ -2559,6 +2557,10 @@ msgid "Save changes to '%s' before closing?"
msgstr "Simpan perubahan pada '%s' sebelum menutup?"
#: editor/editor_node.cpp
+msgid "%s no longer exists! Please specify a new save location."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
@@ -2908,10 +2910,6 @@ msgid "Save Scene"
msgstr "Simpan Adegan"
#: editor/editor_node.cpp
-msgid "Save All Scenes"
-msgstr "Simpan Semua Adegan-adegan"
-
-#: editor/editor_node.cpp
msgid "Convert To..."
msgstr "Tukar Kepada..."
@@ -2979,9 +2977,8 @@ msgid "Orphan Resource Explorer..."
msgstr "Penjelajah Sumber Yatim..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
-msgstr "Profil Semasa:"
+msgstr "Muat Semula Projek Semasa"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -3422,9 +3419,8 @@ msgid "Update"
msgstr "Kemas kini"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Version"
-msgstr "Versi:"
+msgstr "Versi"
#: editor/editor_plugin_settings.cpp
#, fuzzy
@@ -3711,9 +3707,8 @@ msgid "Can't resolve the requested address."
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't connect to the mirror."
-msgstr "Tidak dapat menyambung."
+msgstr "Tidak dapat menyambung ke tapak web."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -4418,6 +4413,18 @@ msgid "Clear Default for '%s'"
msgstr "Kosongkan Lalai untuk '%s'"
#: editor/import_dock.cpp
+msgid "Reimport"
+msgstr "Import semula"
+
+#: editor/import_dock.cpp
+msgid ""
+"You have pending changes that haven't been applied yet. Click Reimport to "
+"apply changes made to the import options.\n"
+"Selecting another resource in the FileSystem dock without clicking Reimport "
+"first will discard changes made in the Import dock."
+msgstr ""
+
+#: editor/import_dock.cpp
msgid "Import As:"
msgstr "Import Sebagai:"
@@ -4426,10 +4433,6 @@ msgid "Preset"
msgstr "Pratetap"
#: editor/import_dock.cpp
-msgid "Reimport"
-msgstr "Import semula"
-
-#: editor/import_dock.cpp
msgid "Save Scenes, Re-Import, and Restart"
msgstr "Simpan Adegan, Import semula, dan Mula Semula"
@@ -7348,12 +7351,14 @@ msgid "Move Down"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Next script"
-msgstr ""
+#, fuzzy
+msgid "Next Script"
+msgstr "Skrip Baru"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Previous script"
-msgstr ""
+#, fuzzy
+msgid "Previous Script"
+msgstr "Tab sebelumnya"
#: editor/plugins/script_editor_plugin.cpp
msgid "File"
@@ -7699,11 +7704,11 @@ msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Create Rest Pose from Bones"
+msgid "Set Rest Pose to Bones"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Rest Pose to Bones"
+msgid "Create Rest Pose from Bones"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
@@ -7765,7 +7770,7 @@ msgid "Left Orthogonal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right Perspective"
+msgid "Left Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7773,6 +7778,10 @@ msgid "Right Orthogonal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front Orthogonal"
msgstr ""
@@ -8119,6 +8128,26 @@ msgid "Right View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Down"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Left"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Right"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View Up"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Orbit View 180"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Switch Perspective/Orthogonal View"
msgstr ""
@@ -10940,11 +10969,11 @@ msgid ""
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Key "
+msgid "Physical Key"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Physical Key"
+msgid "Key "
msgstr ""
#: editor/project_settings_editor.cpp
@@ -14089,6 +14118,14 @@ msgid ""
"Environment -> Default Environment) could not be loaded."
msgstr ""
+#: scene/main/timer.cpp
+msgid ""
+"Very low timer wait times (< 0.05 seconds) may behave in significantly "
+"different ways depending on the rendered or physics frame rate.\n"
+"Consider using a script's process loop instead of relying on a Timer for "
+"very low wait times."
+msgstr ""
+
#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
@@ -14098,7 +14135,9 @@ msgid ""
msgstr ""
#: scene/main/viewport.cpp
-msgid "Viewport size must be greater than 0 to render anything."
+msgid ""
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/resources/occluder_shape.cpp