summaryrefslogtreecommitdiff
path: root/editor/translations/ms.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/ms.po')
-rw-r--r--editor/translations/ms.po108
1 files changed, 79 insertions, 29 deletions
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 01affc2669..d00dfd659f 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-09-15 07:17+0000\n"
+"PO-Revision-Date: 2020-12-02 09:52+0000\n"
"Last-Translator: Keviindran Ramachandran <keviinx@yahoo.com>\n"
"Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/"
"ms/>\n"
@@ -22,7 +22,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.3-dev\n"
+"X-Generator: Weblate 4.4-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -904,9 +904,8 @@ msgid "Signals"
msgstr "Isyarat"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Filter signals"
-msgstr "Dari Isyarat:"
+msgstr "Tapis isyarat"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
@@ -1035,14 +1034,15 @@ msgid "Owners Of:"
msgstr "Pemilik:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove selected files from the project? (no undo)\n"
"You can find the removed files in the system trash to restore them."
-msgstr "Alih keluar fail terpilih dari projek? (Tidak dapat dipulihkan)"
+msgstr ""
+"Alih keluar fail terpilih dari projek? (Tidak boleh buat asal)\n"
+"Anda boleh mencari fail yang dikeluarkan dalam tong sampah untuk "
+"memulihkannya."
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1051,7 +1051,9 @@ msgid ""
msgstr ""
"Fail yang akan dikeluarkan diperlukan oleh sumber lain agar dapat "
"berfungsi.\n"
-"Masih mahu keluarkan fail tersebut? (tidak boleh buat asal)"
+"Masih mahu keluarkan fail tersebut? (tidak boleh buat asal)\n"
+"Anda boleh mencari fail yang dikeluarkan dalam tong sampah untuk "
+"memulihkannya."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1095,7 +1097,7 @@ msgstr "Penjelajah Sumber Yatim"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
+#: editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
@@ -1157,12 +1159,10 @@ msgid "Gold Sponsors"
msgstr "Penaja Emas"
#: editor/editor_about.cpp
-#, fuzzy
msgid "Silver Sponsors"
msgstr "Penderma Perak"
#: editor/editor_about.cpp
-#, fuzzy
msgid "Bronze Sponsors"
msgstr "Penderma Gangsa"
@@ -3637,6 +3637,16 @@ msgid "Name contains invalid characters."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"The following files or folders conflict with items in the target location "
+"'%s':\n"
+"\n"
+"%s\n"
+"\n"
+"Do you wish to overwrite them?"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Renaming file:"
msgstr ""
@@ -3684,24 +3694,11 @@ msgstr ""
msgid "View Owners..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Rename..."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "Duplicate..."
-msgstr ""
-
#: editor/filesystem_dock.cpp
msgid "Move To..."
msgstr ""
#: editor/filesystem_dock.cpp
-#, fuzzy
-msgid "Move to Trash"
-msgstr "Pindah Autoload"
-
-#: editor/filesystem_dock.cpp
msgid "New Scene..."
msgstr ""
@@ -3724,10 +3721,16 @@ msgid "Collapse All"
msgstr ""
#: editor/filesystem_dock.cpp
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/project_manager.cpp editor/rename_dialog.cpp
-#: editor/scene_tree_dock.cpp
-msgid "Rename"
+msgid "Duplicate..."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Move to Trash"
+msgstr "Pindah Autoload"
+
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Rename..."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3761,7 +3764,10 @@ msgid "Move"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "There is already file or folder with the same name in this location."
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/project_manager.cpp editor/rename_dialog.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Rename"
msgstr ""
#: editor/filesystem_dock.cpp
@@ -9562,6 +9568,10 @@ msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
+msgid "Not supported by your GPU drivers."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
@@ -11986,6 +11996,26 @@ msgid ""
"\"Particles Animation\" enabled."
msgstr ""
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node B must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Joint is not connected to two PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be different PhysicsBody2Ds"
+msgstr ""
+
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the \"Texture\" "
@@ -12246,6 +12276,26 @@ msgid ""
"Change the size in children collision shapes instead."
msgstr ""
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node B must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Joint is not connected to any PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be different PhysicsBodies"
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"