summaryrefslogtreecommitdiff
path: root/editor/translations/ms.po
diff options
context:
space:
mode:
Diffstat (limited to 'editor/translations/ms.po')
-rw-r--r--editor/translations/ms.po944
1 files changed, 655 insertions, 289 deletions
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 01affc2669..9019b6b0e4 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -1,6 +1,6 @@
# Malay translation of the Godot Engine editor
-# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Sam Vanguard <syafz119@gmail.com>, 2018.
# Shaqir Rafiq <moshamoradev@gmail.com>, 2018.
@@ -8,12 +8,12 @@
# Nafis Ibrahim <thepreciousnafis@gmail.com>, 2018.
# Muhammad Hazim bin Hafizalshah <muhammadhazimhafizalshah@gmail.com>, 2020.
# keviinx <keviinx@yahoo.com>, 2020.
-# Keviindran Ramachandran <keviinx@yahoo.com>, 2020.
+# Keviindran Ramachandran <keviinx@yahoo.com>, 2020, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-09-15 07:17+0000\n"
+"PO-Revision-Date: 2021-01-12 13:32+0000\n"
"Last-Translator: Keviindran Ramachandran <keviinx@yahoo.com>\n"
"Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/"
"ms/>\n"
@@ -22,7 +22,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.3-dev\n"
+"X-Generator: Weblate 4.4.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -649,7 +649,7 @@ msgstr "Pilih Trek untuk Disalin"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr "Salin"
@@ -904,9 +904,8 @@ msgid "Signals"
msgstr "Isyarat"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Filter signals"
-msgstr "Dari Isyarat:"
+msgstr "Tapis isyarat"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
@@ -1035,14 +1034,15 @@ msgid "Owners Of:"
msgstr "Pemilik:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove selected files from the project? (no undo)\n"
"You can find the removed files in the system trash to restore them."
-msgstr "Alih keluar fail terpilih dari projek? (Tidak dapat dipulihkan)"
+msgstr ""
+"Alih keluar fail terpilih dari projek? (Tidak boleh buat asal)\n"
+"Anda boleh mencari fail yang dikeluarkan dalam tong sampah untuk "
+"memulihkannya."
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1051,7 +1051,9 @@ msgid ""
msgstr ""
"Fail yang akan dikeluarkan diperlukan oleh sumber lain agar dapat "
"berfungsi.\n"
-"Masih mahu keluarkan fail tersebut? (tidak boleh buat asal)"
+"Masih mahu keluarkan fail tersebut? (tidak boleh buat asal)\n"
+"Anda boleh mencari fail yang dikeluarkan dalam tong sampah untuk "
+"memulihkannya."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1095,7 +1097,7 @@ msgstr "Penjelajah Sumber Yatim"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
+#: editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
@@ -1157,12 +1159,10 @@ msgid "Gold Sponsors"
msgstr "Penaja Emas"
#: editor/editor_about.cpp
-#, fuzzy
msgid "Silver Sponsors"
msgstr "Penderma Perak"
#: editor/editor_about.cpp
-#, fuzzy
msgid "Bronze Sponsors"
msgstr "Penderma Gangsa"
@@ -1957,10 +1957,6 @@ msgstr "Pratonton:"
msgid "File:"
msgstr "Fail:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr "Mesti menggunakan sambungan yang sah."
-
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "Sumber Imbas"
@@ -2323,6 +2319,8 @@ msgid ""
"An error occurred while trying to save the editor layout.\n"
"Make sure the editor's user data path is writable."
msgstr ""
+"Ralat berlaku semasa cubaan menyimpan susun atur editor.\n"
+"Pastikan laluan data pengguna editor dapat ditulis."
#: editor/editor_node.cpp
msgid ""
@@ -2330,6 +2328,9 @@ msgid ""
"To restore the Default layout to its base settings, use the Delete Layout "
"option and delete the Default layout."
msgstr ""
+"Susun atur editor lalai diganti.\n"
+"Untuk mengembalikan susun atur Lalai ke tetapan asasnya, gunakan pilihan "
+"Hapus Tata Letak dan hapus susun atur Lalai."
#: editor/editor_node.cpp
msgid "Layout name not found!"
@@ -2394,6 +2395,10 @@ msgid "There is no defined scene to run."
msgstr "Tiada adegan yang didefinisikan untuk dijalankan."
#: editor/editor_node.cpp
+msgid "Save scene before running..."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr "Tidak dapat memulakan subproses!"
@@ -2437,18 +2442,6 @@ msgstr "Nod akar diperlukan untuk menyimpan adegan."
msgid "Save Scene As..."
msgstr "Simpan Adegan Sebagai..."
-#: editor/editor_node.cpp
-msgid "No"
-msgstr "Tidak"
-
-#: editor/editor_node.cpp
-msgid "Yes"
-msgstr "Ya"
-
-#: editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
-msgstr "Adegan ini tidak pernah disimpan. Simpan sebelum menjalankan?"
-
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "This operation can't be done without a scene."
msgstr "Operasi ini tidak boleh dilakukan tanpa adegan."
@@ -2499,6 +2492,10 @@ msgid "Quit"
msgstr "Keluar"
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr "Ya"
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr "Keluar dari editor?"
@@ -2541,49 +2538,64 @@ msgstr "Buka Semula Adegan Tertutup"
#: editor/editor_node.cpp
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
+"Tidak dapat mengaktifkan pemalam addon pada: penghuraian konfigurasi '%s' "
+"gagal."
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
+#, fuzzy
+msgid "Unable to find script field for addon plugin at: '%s'."
msgstr ""
+"Tidak dapat mencari medan skrip untuk pemalam addon di: 'res://addons/%s'."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
-msgstr ""
+msgstr "Tidak dapat memuatkan skrip addon dari laluan: '%s'."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' There seems to be an error in "
"the code, please check the syntax."
msgstr ""
+"Tidak dapat memuat skrip addon dari laluan: '%s' Nampaknya terdapat ralat "
+"dalam kod, sila periksa sintaksnya."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
+"Tidak dapat memuatkan skrip addon dari laluan: '%s' Jenis Asas bukan "
+"EditorPlugin."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
msgstr ""
+"Tidak dapat memuat skrip addon dari laluan: Skrip '%s' tidak berada dalam "
+"mod alat."
#: editor/editor_node.cpp
msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
+"Adegan '%s' diimport secara automatik, maka ia tidak dapat diubah.\n"
+"Untuk membuat perubahan, pemandangan baru yang diwarisi dapat dibuat."
#: editor/editor_node.cpp
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
"open the scene, then save it inside the project path."
msgstr ""
+"Ralat memuatkan adegan, ia mesti berada di dalam laluan projek. Gunakan "
+"'Import' untuk membuka adegan, kemudian simpan di dalam laluan projek."
#: editor/editor_node.cpp
msgid "Scene '%s' has broken dependencies:"
-msgstr ""
+msgstr "Adegan '%s' mengandungi kebergantungan yang pecah:"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Clear Recent Scenes"
-msgstr ""
+msgstr "Kosongkan Adegan Terbaru"
#: editor/editor_node.cpp
msgid ""
@@ -2591,13 +2603,20 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"Tiada adegan utama yang pernah didefinasikan, pilih satu?\n"
+"Anda boleh mengubahnya kemudian dalam \"Tetapan Projek\" di bawah kategori "
+"'aplikasi'."
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"Adegan terpilih '%s' tidak wujud, pilih satu yang sah?\n"
+"Anda boleh mengubahnya kemudian dalam \"Tetapan Projek\" di bawah kategori "
+"'aplikasi'."
#: editor/editor_node.cpp
msgid ""
@@ -2605,88 +2624,106 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
+"Adegan terpilih '%s' bukan fail adegan, pilih satu yang sah?\n"
+"Anda boleh mengubahnya kemudian dalam \"Tetapan Projek\" di bawah kategori "
+"'aplikasi'."
#: editor/editor_node.cpp
msgid "Save Layout"
-msgstr ""
+msgstr "Simpan Susun Atur"
#: editor/editor_node.cpp
msgid "Delete Layout"
-msgstr ""
+msgstr "Padam Susun Atur"
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
-msgstr ""
+msgstr "Lalai"
#: editor/editor_node.cpp editor/editor_properties.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
msgid "Show in FileSystem"
-msgstr ""
+msgstr "Tunjukkan dalam FileSystem"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Play This Scene"
-msgstr ""
+msgstr "Mainkan Adegan Ini"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Close Tab"
-msgstr ""
+msgstr "Tutup Tab"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Undo Close Tab"
-msgstr ""
+msgstr "Buat Asal Tutup Tab"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
msgid "Close Other Tabs"
-msgstr ""
+msgstr "Tutup Tab Lain"
#: editor/editor_node.cpp
msgid "Close Tabs to the Right"
-msgstr ""
+msgstr "Tutup Tab-tab ke Kanan"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Close All Tabs"
-msgstr ""
+msgstr "Tutup Semua Tab"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Switch Scene Tab"
-msgstr ""
+msgstr "Tukar Tab Adegan"
#: editor/editor_node.cpp
+#, fuzzy
msgid "%d more files or folders"
-msgstr ""
+msgstr "%d lebih banyak fail atau folder"
#: editor/editor_node.cpp
+#, fuzzy
msgid "%d more folders"
-msgstr ""
+msgstr "%d lebih banyak folder"
#: editor/editor_node.cpp
+#, fuzzy
msgid "%d more files"
-msgstr ""
+msgstr "%d lebih banyak fail"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Dock Position"
-msgstr ""
+msgstr "Kedudukan Dok"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Distraction Free Mode"
-msgstr ""
+msgstr "Mod Bebas Gangguan"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Toggle distraction-free mode."
-msgstr ""
+msgstr "Togol mod bebas gangguan."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Add a new scene."
-msgstr ""
+msgstr "Tambah adegan baru."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Scene"
-msgstr ""
+msgstr "Adegan"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Go to previously opened scene."
-msgstr ""
+msgstr "Pergi ke adegan yang dibuka sebelum ini."
#: editor/editor_node.cpp
#, fuzzy
@@ -2694,124 +2731,142 @@ msgid "Copy Text"
msgstr "Semua Pilihan"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Next tab"
-msgstr ""
+msgstr "Tab seterusnya"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Previous tab"
-msgstr ""
+msgstr "Tab terdahulu"
#: editor/editor_node.cpp
msgid "Filter Files..."
-msgstr ""
+msgstr "Tapis Fail-fail..."
#: editor/editor_node.cpp
msgid "Operations with scene files."
-msgstr ""
+msgstr "Operasi dengan fail adegan."
#: editor/editor_node.cpp
+#, fuzzy
msgid "New Scene"
-msgstr ""
+msgstr "Adegan Baru"
#: editor/editor_node.cpp
+#, fuzzy
msgid "New Inherited Scene..."
-msgstr ""
+msgstr "Adegan Baru Diwarisi..."
#: editor/editor_node.cpp
msgid "Open Scene..."
-msgstr ""
+msgstr "Buka Adegan..."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
msgid "Open Recent"
-msgstr ""
+msgstr "Buka Terkini"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Save Scene"
-msgstr ""
+msgstr "Simpan Adegan"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Save All Scenes"
-msgstr ""
+msgstr "Simpan Semua Adegan"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Convert To..."
-msgstr ""
+msgstr "Tukar Kepada..."
#: editor/editor_node.cpp
msgid "MeshLibrary..."
-msgstr ""
+msgstr "PerpustakaanMesh..."
#: editor/editor_node.cpp
msgid "TileSet..."
-msgstr ""
+msgstr "SetJubin..."
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Undo"
-msgstr ""
+msgstr "Buat Asal"
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
msgid "Redo"
-msgstr ""
+msgstr "Buat Semula"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
-msgstr ""
+msgstr "Pelbagai projek atau alatan seluruh adegan."
#: editor/editor_node.cpp editor/project_manager.cpp
#: editor/script_create_dialog.cpp
+#, fuzzy
msgid "Project"
-msgstr ""
+msgstr "Projek"
#: editor/editor_node.cpp
msgid "Project Settings..."
-msgstr ""
+msgstr "Tetapan Projek..."
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
msgid "Version Control"
-msgstr ""
+msgstr "Kawalan Versi"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+#, fuzzy
msgid "Set Up Version Control"
-msgstr ""
+msgstr "Sediakan Kawalan Versi"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Shut Down Version Control"
-msgstr ""
+msgstr "Tutup Kawalan Versi"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Export..."
-msgstr ""
+msgstr "Eksport..."
#: editor/editor_node.cpp
msgid "Install Android Build Template..."
-msgstr ""
+msgstr "Pasang Templat Binaan Android..."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Open Project Data Folder"
-msgstr ""
+msgstr "Buka Folder Data Projek"
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
-msgstr ""
+msgstr "Alatan"
#: editor/editor_node.cpp
msgid "Orphan Resource Explorer..."
-msgstr ""
+msgstr "Penjelajah Sumber Yatim..."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Quit to Project List"
-msgstr ""
+msgstr "Keluar ke Senarai Projek"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/project_export.cpp
+#, fuzzy
msgid "Debug"
-msgstr ""
+msgstr "Nyahpepijat"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Deploy with Remote Debug"
-msgstr ""
+msgstr "Gunakan Nyahpepijat Jauh"
#: editor/editor_node.cpp
msgid ""
@@ -2822,12 +2877,20 @@ msgid ""
"mobile device).\n"
"You don't need to enable it to use the GDScript debugger locally."
msgstr ""
+"Apabila pilihan ini diaktifkan, penggunaan satu klik akan membuat percubaan "
+"yang dapat dilaksanakan untuk menyambung ke IP komputer ini sehingga projek "
+"yang sedang berjalan dapat dinyahpepijat.\n"
+"Pilihan ini bertujuan untuk digunakan untuk penyahpepijatan jauh (biasanya "
+"dengan peranti mudah alih).\n"
+"Anda tidak perlu mengaktifkannya untuk menggunakan debugger GDScript secara "
+"tempatan."
#: editor/editor_node.cpp
msgid "Small Deploy with Network Filesystem"
-msgstr ""
+msgstr "Penggunaan Kecil dengan Sistem Fail Rangkaian"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"When this option is enabled, using one-click deploy for Android will only "
"export an executable without the project data.\n"
@@ -2836,30 +2899,43 @@ msgid ""
"On Android, deploying will use the USB cable for faster performance. This "
"option speeds up testing for projects with large assets."
msgstr ""
+"Apabila pilihan ini diaktifkan, menggunakan satu klik untuk Android hanya "
+"akan mengeksport yang dapat dilaksanakan tanpa data projek.\n"
+"Sistem fail akan disediakan dari projek oleh editor melalui rangkaian.\n"
+"Pada Android, penggunaan akan menggunakan kabel USB untuk prestasi yang "
+"lebih pantas. Pilihan ini mempercepat pengujian untuk projek dengan aset "
+"besar."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Visible Collision Shapes"
-msgstr ""
+msgstr "Bentuk Perlanggaran Yang Boleh Dilihat"
#: editor/editor_node.cpp
msgid ""
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
"3D) will be visible in the running project."
msgstr ""
+"Apabila pilihan ini diaktifkan, bentuk perlanggaran dan nod raycast (untuk "
+"2D dan 3D) akan dapat dilihat dalam projek yang sedang berjalan."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Visible Navigation"
-msgstr ""
+msgstr "Navigasi Yang Boleh Dilihat"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"When this option is enabled, navigation meshes and polygons will be visible "
"in the running project."
msgstr ""
+"Apabila pilihan ini diaktifkan, jejaring navigasi dan poligon akan kelihatan "
+"dalam projek yang sedang berjalan."
#: editor/editor_node.cpp
msgid "Synchronize Scene Changes"
-msgstr ""
+msgstr "Segerakkan Perubahan Adegan"
#: editor/editor_node.cpp
msgid ""
@@ -2868,10 +2944,15 @@ msgid ""
"When used remotely on a device, this is more efficient when the network "
"filesystem option is enabled."
msgstr ""
+"Apabila pilihan ini diaktifkan, setiap perubahan yang dibuat ke adegan di "
+"editor akan direplikasi dalam projek yang sedang berjalan.\n"
+"Apabila digunakan dari jauh pada peranti, ini lebih efisien apabila pilihan "
+"sistem fail rangkaian diaktifkan."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Synchronize Script Changes"
-msgstr ""
+msgstr "Segerakkan Perubahan Skrip"
#: editor/editor_node.cpp
msgid ""
@@ -2880,10 +2961,15 @@ msgid ""
"When used remotely on a device, this is more efficient when the network "
"filesystem option is enabled."
msgstr ""
+"Apabila pilihan ini diaktifkan, skrip yang disimpan akan dimuat semula dalam "
+"projek yang sedang berjalan.\n"
+"Apabila digunakan dari jauh pada peranti, ini lebih efisien apabila pilihan "
+"sistem fail rangkaian diaktifkan."
#: editor/editor_node.cpp editor/script_create_dialog.cpp
+#, fuzzy
msgid "Editor"
-msgstr ""
+msgstr "Editor"
#: editor/editor_node.cpp
msgid "Editor Settings..."
@@ -2891,72 +2977,71 @@ msgstr "Tetapan Editor..."
#: editor/editor_node.cpp
msgid "Editor Layout"
-msgstr ""
+msgstr "Editor Susun Atur"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Take Screenshot"
-msgstr ""
+msgstr "Ambil Tangkapan Skrin"
#: editor/editor_node.cpp
msgid "Screenshots are stored in the Editor Data/Settings Folder."
-msgstr ""
+msgstr "Tangkapan skrin disimpan dalam Folder Data/Tetapan Editor."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Toggle Fullscreen"
-msgstr ""
+msgstr "Togol Skrin Penuh"
#: editor/editor_node.cpp
msgid "Toggle System Console"
-msgstr ""
+msgstr "Togol Konsol Sistem"
#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
-msgstr ""
+msgstr "Buka Folder Data/Tetapan Editor"
#: editor/editor_node.cpp
msgid "Open Editor Data Folder"
-msgstr ""
+msgstr "Buka Folder Data Editor"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Open Editor Settings Folder"
-msgstr ""
+msgstr "Buka Folder Tetapan Editor"
#: editor/editor_node.cpp
msgid "Manage Editor Features..."
-msgstr ""
+msgstr "Urus Ciri-ciri Penyunting..."
#: editor/editor_node.cpp
msgid "Manage Export Templates..."
-msgstr ""
+msgstr "Urus Templat-templat Eksport..."
#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp
msgid "Help"
-msgstr ""
-
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Search"
-msgstr ""
+msgstr "Bantuan"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
+#, fuzzy
msgid "Online Docs"
-msgstr ""
+msgstr "Dokumen Dalam Talian"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Q&A"
-msgstr ""
+msgstr "Soal Jawab"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Report a Bug"
-msgstr ""
+msgstr "Laporkan Pepijat"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Send Docs Feedback"
-msgstr ""
+msgstr "Hantar Maklum Balas Dokumen"
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
@@ -2967,93 +3052,102 @@ msgid "About"
msgstr "Tentang"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Play the project."
-msgstr ""
+msgstr "Main projek."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Play"
-msgstr ""
+msgstr "Main"
#: editor/editor_node.cpp
msgid "Pause the scene execution for debugging."
-msgstr ""
+msgstr "Jeda pelaksanaan adegan untuk nyahpepijat."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Pause Scene"
-msgstr ""
+msgstr "Jeda Adegan"
#: editor/editor_node.cpp
msgid "Stop the scene."
-msgstr ""
+msgstr "Hentikan adegan."
#: editor/editor_node.cpp
msgid "Play the edited scene."
-msgstr ""
+msgstr "Mainkan adegan yang diedit."
#: editor/editor_node.cpp
msgid "Play Scene"
-msgstr ""
+msgstr "Main Adegan"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Play custom scene"
-msgstr ""
+msgstr "Main adegan tersuai"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Play Custom Scene"
-msgstr ""
+msgstr "Main Adegan Tersuai"
#: editor/editor_node.cpp
msgid "Changing the video driver requires restarting the editor."
-msgstr ""
+msgstr "Menukar pemacu video memerlukan editor dimulakan semula."
#: editor/editor_node.cpp editor/project_settings_editor.cpp
#: editor/settings_config_dialog.cpp
msgid "Save & Restart"
-msgstr ""
+msgstr "Simpan & Mula Semula"
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
-msgstr ""
+msgstr "Berputar apabila tingkap editor dilukis semula."
#: editor/editor_node.cpp
msgid "Update Continuously"
-msgstr ""
+msgstr "Kemas Kini Secara Berterusan"
#: editor/editor_node.cpp
msgid "Update When Changed"
-msgstr ""
+msgstr "Kemas Kini Apabila Diubah"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Hide Update Spinner"
-msgstr ""
+msgstr "Sembunyi Spinner Kemas Kini"
#: editor/editor_node.cpp
msgid "FileSystem"
-msgstr ""
+msgstr "SistemFail"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Inspector"
-msgstr ""
+msgstr "Pemeriksa"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Expand Bottom Panel"
-msgstr ""
+msgstr "Kembangkan Panel Bawah"
#: editor/editor_node.cpp
msgid "Output"
-msgstr ""
+msgstr "Keluaran"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Don't Save"
-msgstr ""
+msgstr "Jangan Simpan"
#: editor/editor_node.cpp
msgid "Android build template is missing, please install relevant templates."
-msgstr ""
+msgstr "Templat binaan Android hilang, sila pasang templat yang berkaitan."
#: editor/editor_node.cpp
msgid "Manage Templates"
-msgstr ""
+msgstr "Urus Templat-templat"
#: editor/editor_node.cpp
msgid ""
@@ -3065,6 +3159,14 @@ msgid ""
"the \"Use Custom Build\" option should be enabled in the Android export "
"preset."
msgstr ""
+"Ini akan menyiapkan projek anda untuk binaan Android khas dengan memasang "
+"templat sumber pada \"res://android/build\".\n"
+"Anda kemudian boleh menerapkan pengubahsuaian dan membina APK tersuai anda "
+"sendiri pada eksport (menambah modul, menukar AndroidManifest.xml, dan lain-"
+"lain).\n"
+"Perhatikan bahawa untuk membuat binaan tersuai dan bukannya menggunakan APK "
+"pra-dibina, pilihan \"Gunakan Bina Tersuai\" harus diaktifkan dalam pratetap "
+"eksport Android."
#: editor/editor_node.cpp
msgid ""
@@ -3073,191 +3175,251 @@ msgid ""
"Remove the \"res://android/build\" directory manually before attempting this "
"operation again."
msgstr ""
+"Templat binaan Android telah dipasang dalam projek ini dan ia tidak akan "
+"ditimpa.\n"
+"Keluarkan direktori \"res://android/build\" secara manual sebelum mencuba "
+"operasi ini semula."
#: editor/editor_node.cpp
+#, fuzzy
msgid "Import Templates From ZIP File"
-msgstr ""
+msgstr "Import Templat Dari Fail ZIP"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Template Package"
-msgstr ""
+msgstr "Pakej Templat"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Export Library"
-msgstr ""
+msgstr "Eksport Perpustakaan"
#: editor/editor_node.cpp
msgid "Merge With Existing"
-msgstr ""
+msgstr "Gabung Dengan Sedia Ada"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Open & Run a Script"
+msgstr "Buka & Jalankan Skrip"
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?"
+msgstr "Fail berikut gagal diekstrak dari pakej:"
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Resave"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
msgid "New Inherited"
-msgstr ""
+msgstr "Baru Diwarisi"
#: editor/editor_node.cpp
msgid "Load Errors"
-msgstr ""
+msgstr "Muatkan Ralat-ralat"
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
msgid "Select"
-msgstr ""
+msgstr "Pilih"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Open 2D Editor"
-msgstr ""
+msgstr "Buka Editor 2D"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Open 3D Editor"
-msgstr ""
+msgstr "Buka Editor 3D"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Open Script Editor"
-msgstr ""
+msgstr "Buka Editor Skrip"
#: editor/editor_node.cpp editor/project_manager.cpp
+#, fuzzy
msgid "Open Asset Library"
-msgstr ""
+msgstr "Buka Perpustakaan Aset"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Open the next Editor"
-msgstr ""
+msgstr "Buka Editor seterusnya"
#: editor/editor_node.cpp
+#, fuzzy
msgid "Open the previous Editor"
-msgstr ""
+msgstr "Buka Editor terdahulu"
#: editor/editor_node.h
+#, fuzzy
msgid "Warning!"
-msgstr ""
+msgstr "Amaran!"
#: editor/editor_path.cpp
msgid "No sub-resources found."
-msgstr ""
+msgstr "Tiada sub-sumber dijumpai."
#: editor/editor_plugin.cpp
+#, fuzzy
msgid "Creating Mesh Previews"
-msgstr ""
+msgstr "Mencipta Pratonton Mesh"
#: editor/editor_plugin.cpp
msgid "Thumbnail..."
-msgstr ""
+msgstr "Gambar kecil..."
#: editor/editor_plugin_settings.cpp
+#, fuzzy
msgid "Main Script:"
-msgstr ""
+msgstr "Skrip Utama:"
#: editor/editor_plugin_settings.cpp
msgid "Edit Plugin"
-msgstr ""
+msgstr "Sunting Plugin"
#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
-msgstr ""
+msgstr "Plugin yang Dipasang:"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
+#, fuzzy
msgid "Update"
-msgstr ""
+msgstr "Kemas kini"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
msgid "Version:"
-msgstr ""
+msgstr "Versi:"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
+#, fuzzy
msgid "Author:"
-msgstr ""
+msgstr "Pengarang:"
#: editor/editor_plugin_settings.cpp
+#, fuzzy
msgid "Status:"
-msgstr ""
+msgstr "Status:"
#: editor/editor_plugin_settings.cpp
msgid "Edit:"
-msgstr ""
+msgstr "Sunting:"
#: editor/editor_profiler.cpp
msgid "Measure:"
-msgstr ""
+msgstr "Ukur:"
#: editor/editor_profiler.cpp
+#, fuzzy
msgid "Frame Time (sec)"
-msgstr ""
+msgstr "Masa Bingkai (saat)"
#: editor/editor_profiler.cpp
+#, fuzzy
msgid "Average Time (sec)"
-msgstr ""
+msgstr "Masa Purata (saat)"
#: editor/editor_profiler.cpp
+#, fuzzy
msgid "Frame %"
-msgstr ""
+msgstr "Bingkai %"
#: editor/editor_profiler.cpp
+#, fuzzy
msgid "Physics Frame %"
-msgstr ""
+msgstr "Bingkai Fizik %"
#: editor/editor_profiler.cpp
+#, fuzzy
msgid "Inclusive"
-msgstr ""
+msgstr "Inklusif"
#: editor/editor_profiler.cpp
+#, fuzzy
msgid "Self"
-msgstr ""
+msgstr "Diri"
#: editor/editor_profiler.cpp
+#, fuzzy
msgid "Frame #:"
-msgstr ""
+msgstr "Bingkai #:"
#: editor/editor_profiler.cpp
+#, fuzzy
msgid "Time"
-msgstr ""
+msgstr "Masa"
#: editor/editor_profiler.cpp
+#, fuzzy
msgid "Calls"
-msgstr ""
+msgstr "Panggilan"
#: editor/editor_properties.cpp
msgid "Edit Text:"
-msgstr ""
+msgstr "Sunting Teks:"
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
-msgstr ""
+msgstr "Hidupkan"
#: editor/editor_properties.cpp
+#, fuzzy
msgid "Layer"
-msgstr ""
+msgstr "Lapisan"
#: editor/editor_properties.cpp
+#, fuzzy
msgid "Bit %d, value %d"
-msgstr ""
+msgstr "Bit %d, nilai %d"
#: editor/editor_properties.cpp
+#, fuzzy
msgid "[Empty]"
-msgstr ""
+msgstr "[Kosong]"
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
+#, fuzzy
msgid "Assign..."
-msgstr ""
+msgstr "Menguntukkan..."
#: editor/editor_properties.cpp
+#, fuzzy
msgid "Invalid RID"
-msgstr ""
+msgstr "RID tidak sah"
#: editor/editor_properties.cpp
msgid ""
"The selected resource (%s) does not match any type expected for this "
"property (%s)."
msgstr ""
+"Sumber yang dipilih (%s) tidak sesuai dengan jenis yang diharapkan untuk "
+"sifat ini (%s)."
#: editor/editor_properties.cpp
+#, fuzzy
msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
+"Tidak dapat mencipta ViewportTexture pada sumber yang disimpan sebagai "
+"fail.\n"
+"Sumber perlu tergolong dalam adegan."
#: editor/editor_properties.cpp
msgid ""
@@ -3266,26 +3428,34 @@ msgid ""
"Please switch on the 'local to scene' property on it (and all resources "
"containing it up to a node)."
msgstr ""
+"Tidak dapat mencipta ViewportTexture pada sumber ini kerana ia tidak "
+"disetkan sebagai adegan tempatan.\n"
+"Sila hidupkan sifat 'tempatan ke tempat kejadian' di atasnya (dan semua "
+"sumber yang mengandunginya sehingga ke nod)."
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Pick a Viewport"
-msgstr ""
+msgstr "Pilih Viewport"
#: editor/editor_properties.cpp editor/property_editor.cpp
+#, fuzzy
msgid "New Script"
-msgstr ""
+msgstr "Skrip Baru"
#: editor/editor_properties.cpp editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Extend Script"
-msgstr ""
+msgstr "Lanjutkan Skrip"
#: editor/editor_properties.cpp editor/property_editor.cpp
+#, fuzzy
msgid "New %s"
-msgstr ""
+msgstr "%s baru"
#: editor/editor_properties.cpp editor/property_editor.cpp
+#, fuzzy
msgid "Make Unique"
-msgstr ""
+msgstr "Buat Unik"
#: editor/editor_properties.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -3297,42 +3467,49 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
msgid "Paste"
-msgstr ""
+msgstr "Tampal"
#: editor/editor_properties.cpp editor/property_editor.cpp
+#, fuzzy
msgid "Convert To %s"
-msgstr ""
+msgstr "Tukar Kepada %s"
#: editor/editor_properties.cpp editor/property_editor.cpp
+#, fuzzy
msgid "Selected node is not a Viewport!"
-msgstr ""
+msgstr "Node yang dipilih bukan Viewport!"
#: editor/editor_properties_array_dict.cpp
+#, fuzzy
msgid "Size: "
-msgstr ""
+msgstr "Saiz: "
#: editor/editor_properties_array_dict.cpp
+#, fuzzy
msgid "Page: "
-msgstr ""
+msgstr "Halaman: "
#: editor/editor_properties_array_dict.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Item"
-msgstr ""
+msgstr "Keluarkan Item"
#: editor/editor_properties_array_dict.cpp
+#, fuzzy
msgid "New Key:"
-msgstr ""
+msgstr "Kunci Baru:"
#: editor/editor_properties_array_dict.cpp
+#, fuzzy
msgid "New Value:"
-msgstr ""
+msgstr "Nilai Baru:"
#: editor/editor_properties_array_dict.cpp
msgid "Add Key/Value Pair"
-msgstr ""
+msgstr "Tambah Pasangan Kunci/Nilai"
#: editor/editor_run_native.cpp
msgid ""
@@ -3340,157 +3517,189 @@ msgid ""
"Please add a runnable preset in the Export menu or define an existing preset "
"as runnable."
msgstr ""
+"Tiada pratetap eksport yang dapat dijalankan untuk platform ini.\n"
+"Sila tambah pratetap yang dapat dijalankan di menu Eksport atau tentukan "
+"pratetap yang ada sebagai yang dapat dijalankan."
#: editor/editor_run_script.cpp
+#, fuzzy
msgid "Write your logic in the _run() method."
-msgstr ""
+msgstr "Tulis logik anda dalam kaedah _run()."
#: editor/editor_run_script.cpp
msgid "There is an edited scene already."
-msgstr ""
+msgstr "Sudah ada adegan yang diedit."
#: editor/editor_run_script.cpp
msgid "Couldn't instance script:"
-msgstr ""
+msgstr "Tidak dapat meng-instance skrip:"
#: editor/editor_run_script.cpp
msgid "Did you forget the 'tool' keyword?"
-msgstr ""
+msgstr "Adakah anda lupa kata kunci 'tool'?"
#: editor/editor_run_script.cpp
+#, fuzzy
msgid "Couldn't run script:"
-msgstr ""
+msgstr "Tidak dapat menjalankan skrip:"
#: editor/editor_run_script.cpp
+#, fuzzy
msgid "Did you forget the '_run' method?"
-msgstr ""
+msgstr "Adakah anda lupa kaedah '_run'?"
#: editor/editor_spin_slider.cpp
msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes."
msgstr ""
+"Tahan Ctrl untuk bundarkan ke integer. Tahan Shift untuk perubahan yang "
+"lebih tepat."
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
-msgstr ""
+msgstr "Pilih Nod(Nod-nod) untuk Diimport"
#: editor/editor_sub_scene.cpp editor/project_manager.cpp
+#, fuzzy
msgid "Browse"
-msgstr ""
+msgstr "Layari"
#: editor/editor_sub_scene.cpp
+#, fuzzy
msgid "Scene Path:"
-msgstr ""
+msgstr "Laluan Adegan:"
#: editor/editor_sub_scene.cpp
+#, fuzzy
msgid "Import From Node:"
-msgstr ""
+msgstr "Import Dari Nod:"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Redownload"
-msgstr ""
+msgstr "Muat turun semula"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Uninstall"
-msgstr ""
+msgstr "Nyahpasang"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "(Installed)"
-msgstr ""
+msgstr "(Dipasang)"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
msgid "Download"
-msgstr ""
+msgstr "Muat turun"
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
-msgstr ""
+msgstr "Templat eksport rasmi tidak tersedia untuk binaan pembangunan."
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "(Missing)"
-msgstr ""
+msgstr "(Hilang)"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "(Current)"
-msgstr ""
+msgstr "(Semasa)"
#: editor/export_template_manager.cpp
msgid "Retrieving mirrors, please wait..."
-msgstr ""
+msgstr "Mengambil maklumat cermin, sila tunggu..."
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Remove template version '%s'?"
-msgstr ""
+msgstr "Alih keluar versi templat '%s'?"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Can't open export templates zip."
-msgstr ""
+msgstr "Tidak dapat membuka zip templat eksport."
#: editor/export_template_manager.cpp
msgid "Invalid version.txt format inside templates: %s."
-msgstr ""
+msgstr "Format version.txt tidak sah di dalam templat: %s."
#: editor/export_template_manager.cpp
msgid "No version.txt found inside templates."
-msgstr ""
+msgstr "Tiada version.txt dijumpai di dalam templat."
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Error creating path for templates:"
-msgstr ""
+msgstr "Ralat mencipta laluan untuk templat:"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Extracting Export Templates"
-msgstr ""
+msgstr "Mengekstrak Templat Eksport"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Importing:"
-msgstr ""
+msgstr "Mengimport:"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Error getting the list of mirrors."
-msgstr ""
+msgstr "Ralat mendapatkan senarai cermin."
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Error parsing JSON of mirror list. Please report this issue!"
-msgstr ""
+msgstr "Ralat menghuraikan JSON senarai cermin. Sila laporkan isu ini!"
#: editor/export_template_manager.cpp
msgid ""
"No download links found for this version. Direct download is only available "
"for official releases."
msgstr ""
+"Tiada pautan muat turun ditemui untuk versi ini. Muat turun langsung hanya "
+"tersedia untuk siaran rasmi."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
msgid "Can't resolve."
-msgstr ""
+msgstr "Tidak dapat menyelesaikan."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
msgid "Can't connect."
-msgstr ""
+msgstr "Tidak dapat menyambung."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
msgid "No response."
-msgstr ""
+msgstr "Tiada jawapan."
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Request Failed."
-msgstr ""
+msgstr "Permintaan Gagal."
#: editor/export_template_manager.cpp
msgid "Redirect Loop."
-msgstr ""
+msgstr "Ubah Hala Gelung."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
msgid "Failed:"
-msgstr ""
+msgstr "Gagal:"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Download Complete."
-msgstr ""
+msgstr "Muat turun Selesai."
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
@@ -3637,6 +3846,16 @@ msgid "Name contains invalid characters."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"The following files or folders conflict with items in the target location "
+"'%s':\n"
+"\n"
+"%s\n"
+"\n"
+"Do you wish to overwrite them?"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Renaming file:"
msgstr ""
@@ -3684,24 +3903,11 @@ msgstr ""
msgid "View Owners..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Rename..."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "Duplicate..."
-msgstr ""
-
#: editor/filesystem_dock.cpp
msgid "Move To..."
msgstr ""
#: editor/filesystem_dock.cpp
-#, fuzzy
-msgid "Move to Trash"
-msgstr "Pindah Autoload"
-
-#: editor/filesystem_dock.cpp
msgid "New Scene..."
msgstr ""
@@ -3724,10 +3930,16 @@ msgid "Collapse All"
msgstr ""
#: editor/filesystem_dock.cpp
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/project_manager.cpp editor/rename_dialog.cpp
-#: editor/scene_tree_dock.cpp
-msgid "Rename"
+msgid "Duplicate..."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Move to Trash"
+msgstr "Pindah Autoload"
+
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Rename..."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3761,7 +3973,10 @@ msgid "Move"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "There is already file or folder with the same name in this location."
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/project_manager.cpp editor/rename_dialog.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Rename"
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3828,8 +4043,19 @@ msgid "Searching..."
msgstr ""
#: editor/find_in_files.cpp
-msgid "Search complete"
-msgstr ""
+#, fuzzy
+msgid "%d match in %d file."
+msgstr "%d padan."
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d file."
+msgstr "%d padan."
+
+#: editor/find_in_files.cpp
+#, fuzzy
+msgid "%d matches in %d files."
+msgstr "%d padan."
#: editor/groups_editor.cpp
msgid "Add to Group"
@@ -4916,7 +5142,7 @@ msgid "Got:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
+msgid "Failed SHA-256 hash check"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -5053,8 +5279,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -5068,9 +5293,28 @@ msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr ""
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Select lightmap bake file:"
+msgstr ""
+
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
@@ -6132,6 +6376,10 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Convert to CPUParticles2D"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -6192,10 +6440,6 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -6777,6 +7021,15 @@ msgstr ""
msgid "Run"
msgstr ""
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+#, fuzzy
+msgid "Search"
+msgstr "Cari"
+
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -6828,16 +7081,6 @@ msgid ""
"What action should be taken?:"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr ""
@@ -6930,8 +7173,8 @@ msgstr ""
msgid "Go To"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr ""
@@ -7153,6 +7396,11 @@ msgid "Yaw"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Size"
+msgstr "Saiz: "
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn"
msgstr ""
@@ -8373,10 +8621,6 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No commit message was provided"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "No files added to stage"
msgstr ""
@@ -8437,10 +8681,6 @@ msgid "Stage All"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Add a commit message"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit Changes"
msgstr ""
@@ -9562,6 +9802,10 @@ msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
+msgid "Not supported by your GPU drivers."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
@@ -9693,6 +9937,11 @@ msgid "Projects"
msgstr ""
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Loading, please wait..."
+msgstr "Mengambil maklumat cermin, sila tunggu..."
+
+#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
@@ -10115,9 +10364,8 @@ msgid "Batch Rename"
msgstr "Ubah Nama Trek Anim"
#: editor/rename_dialog.cpp
-#, fuzzy
msgid "Replace:"
-msgstr "Ganti"
+msgstr "Ganti:"
#: editor/rename_dialog.cpp
msgid "Prefix:"
@@ -10298,6 +10546,15 @@ msgid "Instance Child Scene"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't paste root node into the same scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Paste Node(s)"
+msgstr "Anim Menduakan Kunci"
+
+#: editor/scene_tree_dock.cpp
msgid "Detach Script"
msgstr ""
@@ -10419,6 +10676,11 @@ msgid "Attach Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Cut Node(s)"
+msgstr "Anim Menduakan Kunci"
+
+#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr ""
@@ -11207,6 +11469,34 @@ msgstr ""
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Generate buffers"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Direct lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Indirect lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Post processing"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Plotting lightmaps"
+msgstr ""
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
@@ -11706,11 +11996,13 @@ msgid "Select device from the list"
msgstr ""
#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+msgid "Unable to find the 'apksigner' tool."
msgstr ""
#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgid ""
+"Android build template not installed in the project. Install it from the "
+"Project menu."
msgstr ""
#: platform/android/export/export.cpp
@@ -11722,11 +12014,11 @@ msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
@@ -11734,9 +12026,19 @@ msgid "Missing 'platform-tools' directory!"
msgstr ""
#: platform/android/export/export.cpp
-msgid ""
-"Android build template not installed in the project. Install it from the "
-"Project menu."
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
#: platform/android/export/export.cpp
@@ -11986,6 +12288,26 @@ msgid ""
"\"Particles Animation\" enabled."
msgstr ""
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node B must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Joint is not connected to two PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be different PhysicsBody2Ds"
+msgstr ""
+
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the \"Texture\" "
@@ -12107,27 +12429,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
+msgid "Preparing geometry (%d/%d)"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
+msgid "Preparing environment"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
+msgid "Generating capture"
msgstr ""
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
+#: scene/3d/baked_lightmap.cpp
+msgid "Saving lightmaps"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
+msgid "Done"
msgstr ""
#: scene/3d/collision_object.cpp
@@ -12187,6 +12509,10 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
+msgid "Finishing Plot"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
@@ -12246,6 +12572,26 @@ msgid ""
"Change the size in children collision shapes instead."
msgstr ""
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node B must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Joint is not connected to any PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be different PhysicsBodies"
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
@@ -12380,6 +12726,14 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "Mesti menggunakan sambungan yang sah."
+
+#: scene/gui/graph_edit.cpp
+msgid "Enable grid minimap."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -12421,6 +12775,12 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for preview."
msgstr ""
@@ -12448,6 +12808,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "No"
+#~ msgstr "Tidak"
+
+#~ msgid "This scene has never been saved. Save before running?"
+#~ msgstr "Adegan ini tidak pernah disimpan. Simpan sebelum menjalankan?"
+
#~ msgid "Error trying to save layout!"
#~ msgstr "Ralat semasa menyimpan susun atur!"