diff options
Diffstat (limited to 'editor/translations/ms.po')
-rw-r--r-- | editor/translations/ms.po | 13744 |
1 files changed, 12816 insertions, 928 deletions
diff --git a/editor/translations/ms.po b/editor/translations/ms.po index ff7488d454..0dd5f8c7fb 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -1,6 +1,6 @@ # Malay translation of the Godot Engine editor -# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). +# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Sam Vanguard <syafz119@gmail.com>, 2018. # Shaqir Rafiq <moshamoradev@gmail.com>, 2018. @@ -8,16 +8,16 @@ # Nafis Ibrahim <thepreciousnafis@gmail.com>, 2018. # Muhammad Hazim bin Hafizalshah <muhammadhazimhafizalshah@gmail.com>, 2020. # keviinx <keviinx@yahoo.com>, 2020. -# Keviindran Ramachandran <keviinx@yahoo.com>, 2020, 2021. +# Keviindran Ramachandran <keviinx@yahoo.com>, 2020, 2021, 2022. # Jacque Fresco <aidter@use.startmail.com>, 2021. -# Lemoney <railkill@gmail.com>, 2021. +# Lemoney <railkill@gmail.com>, 2021, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-10-10 10:18+0000\n" -"Last-Translator: Lemoney <railkill@gmail.com>\n" +"PO-Revision-Date: 2022-02-23 17:55+0000\n" +"Last-Translator: Keviindran Ramachandran <keviinx@yahoo.com>\n" "Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/" "ms/>\n" "Language: ms\n" @@ -25,7 +25,308 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.9-dev\n" +"X-Generator: Weblate 4.11-dev\n" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "Tablet Driver" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Clipboard" +msgstr "Papan klip kosong!" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Current Screen" +msgstr "Tab seterusnya" + +#: core/bind/core_bind.cpp +msgid "Exit Code" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "V-Sync Enabled" +msgstr "Aktifkan" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "V-Sync Via Compositor" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "Delta Smoothing" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Low Processor Usage Mode" +msgstr "Mod Alih" + +#: core/bind/core_bind.cpp +msgid "Low Processor Usage Mode Sleep (µsec)" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +msgid "Keep Screen On" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Min Window Size" +msgstr "Saiz:" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Max Window Size" +msgstr "Saiz:" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Screen Orientation" +msgstr "Buka Dokumentasi" + +#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Window" +msgstr "Tetingkap Baru" + +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Borderless" +msgstr "Piksel Sempadan" + +#: core/bind/core_bind.cpp +msgid "Per Pixel Transparency Enabled" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Fullscreen" +msgstr "Togol Skrin Penuh" + +#: core/bind/core_bind.cpp +msgid "Maximized" +msgstr "" + +#: core/bind/core_bind.cpp +msgid "Minimized" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: scene/gui/graph_node.cpp +msgid "Resizable" +msgstr "" + +#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp +#: scene/gui/control.cpp scene/gui/line_edit.cpp +#, fuzzy +msgid "Position" +msgstr "Kedudukan Dok" + +#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp +#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp +#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp +#: scene/resources/visual_shader.cpp servers/visual_server.cpp +#, fuzzy +msgid "Size" +msgstr "Saiz:" + +#: core/bind/core_bind.cpp +msgid "Endian Swap" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Editor Hint" +msgstr "Editor" + +#: core/bind/core_bind.cpp +msgid "Print Error Messages" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Iterations Per Second" +msgstr "Mod Interpolasi" + +#: core/bind/core_bind.cpp +msgid "Target FPS" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Time Scale" +msgstr "Nod TimeScale" + +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Physics Jitter Fix" +msgstr "Bingkai Fizik %" + +#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Error" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Error String" +msgstr "Ralat semasa memindahkan:" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Error Line" +msgstr "Ralat semasa memindahkan:" + +#: core/bind/core_bind.cpp +msgid "Result" +msgstr "" + +#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp +msgid "Memory" +msgstr "" + +#: core/command_queue_mt.cpp core/message_queue.cpp +#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles2/rasterizer_scene_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp +#: servers/visual_server.cpp +msgid "Limits" +msgstr "" + +#: core/command_queue_mt.cpp +msgid "Command Queue" +msgstr "" + +#: core/command_queue_mt.cpp +msgid "Multithreading Queue Size (KB)" +msgstr "" + +#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Fungsi" + +#: core/image.cpp core/packed_data_container.cpp +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp +#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp +#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp +msgid "Data" +msgstr "" + +#: core/io/file_access_network.cpp core/register_core_types.cpp +#: editor/editor_settings.cpp main/main.cpp +#: modules/gdscript/language_server/gdscript_language_server.cpp +msgid "Network" +msgstr "" + +#: core/io/file_access_network.cpp +#, fuzzy +msgid "Remote FS" +msgstr "Keluarkan" + +#: core/io/file_access_network.cpp +#, fuzzy +msgid "Page Size" +msgstr "Halaman: " + +#: core/io/file_access_network.cpp +msgid "Page Read Ahead" +msgstr "" + +#: core/io/http_client.cpp +msgid "Blocking Mode Enabled" +msgstr "" + +#: core/io/http_client.cpp +#, fuzzy +msgid "Connection" +msgstr "Sambung" + +#: core/io/http_client.cpp +msgid "Read Chunk Size" +msgstr "" + +#: core/io/marshalls.cpp +msgid "Object ID" +msgstr "" + +#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp +#, fuzzy +msgid "Allow Object Decoding" +msgstr "Aktifkan Kulit Bawang" + +#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp +msgid "Refuse New Network Connections" +msgstr "" + +#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp +msgid "Network Peer" +msgstr "" + +#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp +#, fuzzy +msgid "Root Node" +msgstr "Nod OneShot" + +#: core/io/networked_multiplayer_peer.cpp +#, fuzzy +msgid "Refuse New Connections" +msgstr "Sambung" + +#: core/io/networked_multiplayer_peer.cpp +#, fuzzy +msgid "Transfer Mode" +msgstr "Mod Pan" + +#: core/io/packet_peer.cpp +msgid "Encode Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Input Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Output Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Stream Peer" +msgstr "" + +#: core/io/stream_peer.cpp +msgid "Big Endian" +msgstr "" + +#: core/io/stream_peer.cpp +msgid "Data Array" +msgstr "" + +#: core/io/stream_peer_ssl.cpp +msgid "Blocking Handshake" +msgstr "" + +#: core/io/udp_server.cpp +#, fuzzy +msgid "Max Pending Connections" +msgstr "Edit Sambungan:" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -70,7 +371,581 @@ msgstr "Argumen tidak sah untuk binaan '%s'" msgid "On call to '%s':" msgstr "Atas panggilan ke '%s':" -#: core/ustring.cpp +#: core/math/random_number_generator.cpp +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Seed" +msgstr "" + +#: core/math/random_number_generator.cpp +#, fuzzy +msgid "State" +msgstr "Status" + +#: core/message_queue.cpp +msgid "Message Queue" +msgstr "" + +#: core/message_queue.cpp +msgid "Max Size (KB)" +msgstr "" + +#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: modules/gdscript/editor/gdscript_highlighter.cpp +#: modules/gdscript/gdscript_editor.cpp +#: modules/gdscript/language_server/gdscript_text_document.cpp +#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp +#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp +#: scene/resources/material.cpp +#, fuzzy +msgid "Text Editor" +msgstr "Buka Editor" + +#: core/os/input.cpp editor/editor_settings.cpp +#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp +#: modules/gdscript/gdscript_editor.cpp +#: modules/gdscript/language_server/gdscript_text_document.cpp +#: scene/animation/animation_player.cpp scene/gui/control.cpp +#: scene/main/node.cpp scene/resources/material.cpp +#, fuzzy +msgid "Completion" +msgstr "Salin Pilihan" + +#: core/os/input.cpp editor/editor_settings.cpp +#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp +#: modules/gdscript/language_server/gdscript_text_document.cpp +#: scene/animation/animation_player.cpp scene/gui/control.cpp +#: scene/main/node.cpp scene/resources/material.cpp +msgid "Use Single Quotes" +msgstr "" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: servers/audio_server.cpp +msgid "Device" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Alt" +msgstr "Semua" + +#: core/os/input_event.cpp +msgid "Shift" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Control" +msgstr "Kawalan Versi" + +#: core/os/input_event.cpp +msgid "Meta" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Command" +msgstr "Komuniti" + +#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp +#: scene/gui/base_button.cpp scene/gui/texture_button.cpp +#, fuzzy +msgid "Pressed" +msgstr "Pratetap" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Scancode" +msgstr "Sumber Imbas" + +#: core/os/input_event.cpp +msgid "Physical Scancode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Unicode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Echo" +msgstr "" + +#: core/os/input_event.cpp scene/gui/base_button.cpp +#, fuzzy +msgid "Button Mask" +msgstr "Butang X 1" + +#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp +#, fuzzy +msgid "Global Position" +msgstr "Pemalar" + +#: core/os/input_event.cpp +msgid "Factor" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Button Index" +msgstr "Butang X 1" + +#: core/os/input_event.cpp +msgid "Doubleclick" +msgstr "" + +#: core/os/input_event.cpp +msgid "Tilt" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Pressure" +msgstr "Pratetap" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Relative" +msgstr "Snap Relatif" + +#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp +#: scene/animation/animation_player.cpp scene/resources/environment.cpp +#: scene/resources/particles_material.cpp +msgid "Speed" +msgstr "" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: scene/3d/sprite_3d.cpp +msgid "Axis" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Axis Value" +msgstr "Nilai pin" + +#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp +msgid "Index" +msgstr "" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/2d/touch_screen_button.cpp +msgid "Action" +msgstr "Aksi" + +#: core/os/input_event.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp +msgid "Strength" +msgstr "" + +#: core/os/input_event.cpp +msgid "Delta" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Channel" +msgstr "Ubah" + +#: core/os/input_event.cpp main/main.cpp +#, fuzzy +msgid "Message" +msgstr "Komuniti" + +#: core/os/input_event.cpp +msgid "Pitch" +msgstr "" + +#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp +msgid "Velocity" +msgstr "" + +#: core/os/input_event.cpp +msgid "Instrument" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Controller Number" +msgstr "Nombor Baris:" + +#: core/os/input_event.cpp +msgid "Controller Value" +msgstr "" + +#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Application" +msgstr "Aksi" + +#: core/project_settings.cpp main/main.cpp +#, fuzzy +msgid "Config" +msgstr "Konfigurasikan Snap" + +#: core/project_settings.cpp +#, fuzzy +msgid "Project Settings Override" +msgstr "Tetapan Projek..." + +#: core/project_settings.cpp core/resource.cpp +#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp +#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/project_manager.cpp editor/settings_config_dialog.cpp +#: modules/gdnative/nativescript/nativescript.cpp +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp +#: scene/main/node.cpp +msgid "Name" +msgstr "Nama" + +#: core/project_settings.cpp editor/editor_help.cpp +#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp +#: platform/windows/export/export.cpp +msgid "Description" +msgstr "Keterangan" + +#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: main/main.cpp +msgid "Run" +msgstr "" + +#: core/project_settings.cpp editor/editor_node.cpp +#: editor/run_settings_dialog.cpp main/main.cpp +msgid "Main Scene" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Disable stdout" +msgstr "Tidak Aktif" + +#: core/project_settings.cpp +#, fuzzy +msgid "Disable stderr" +msgstr "Tidak Aktif" + +#: core/project_settings.cpp +msgid "Use Hidden Project Data Directory" +msgstr "" + +#: core/project_settings.cpp +msgid "Use Custom User Dir" +msgstr "" + +#: core/project_settings.cpp +msgid "Custom User Dir Name" +msgstr "" + +#: core/project_settings.cpp editor/animation_track_editor.cpp +#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp +msgid "Audio" +msgstr "Audio" + +#: core/project_settings.cpp +#, fuzzy +msgid "Default Bus Layout" +msgstr "Muatkan Susun Atur Bas lalai." + +#: core/project_settings.cpp editor/editor_export.cpp +#: editor/editor_file_system.cpp editor/editor_node.cpp +#: editor/editor_settings.cpp editor/script_create_dialog.cpp +#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp +msgid "Editor" +msgstr "Editor" + +#: core/project_settings.cpp +msgid "Main Run Args" +msgstr "" + +#: core/project_settings.cpp +msgid "Search In File Extensions" +msgstr "" + +#: core/project_settings.cpp +msgid "Script Templates Search Path" +msgstr "" + +#: core/project_settings.cpp editor/editor_node.cpp +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "Kawalan Versi" + +#: core/project_settings.cpp +msgid "Autoload On Startup" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Plugin Name" +msgstr "Nama Plugin:" + +#: core/project_settings.cpp scene/2d/collision_object_2d.cpp +#: scene/3d/collision_object.cpp scene/gui/control.cpp +#, fuzzy +msgid "Input" +msgstr "Tambah Input" + +#: core/project_settings.cpp +msgid "UI Accept" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Select" +msgstr "Pilih" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Cancel" +msgstr "Batal" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Focus Next" +msgstr "Laluan Fokus" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Focus Prev" +msgstr "Laluan Fokus" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Left" +msgstr "Atas Kiri" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Right" +msgstr "Atas Kanan" + +#: core/project_settings.cpp +msgid "UI Up" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Down" +msgstr "Bawah" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI Page Up" +msgstr "Halaman: " + +#: core/project_settings.cpp +msgid "UI Page Down" +msgstr "" + +#: core/project_settings.cpp +msgid "UI Home" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "UI End" +msgstr "Pada Akhir" + +#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp +#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp +#: servers/physics_2d/physics_2d_server_wrap_mt.h +#: servers/physics_2d/space_2d_sw.cpp +#, fuzzy +msgid "Physics" +msgstr "Bingkai Fizik %" + +#: core/project_settings.cpp editor/editor_settings.cpp +#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp +#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp +#: scene/3d/physics_body.cpp scene/resources/world.cpp +#: servers/physics/space_sw.cpp +msgid "3D" +msgstr "" + +#: core/project_settings.cpp +msgid "Smooth Trimesh Collision" +msgstr "" + +#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles2/rasterizer_scene_gles2.cpp +#: drivers/gles2/rasterizer_storage_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp +#: modules/lightmapper_cpu/register_types.cpp scene/main/scene_tree.cpp +#: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp +#: servers/visual_server.cpp +msgid "Rendering" +msgstr "" + +#: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp +#: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp +#: scene/main/scene_tree.cpp scene/resources/environment.cpp +#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp +#: servers/visual_server.cpp +msgid "Quality" +msgstr "" + +#: core/project_settings.cpp scene/animation/animation_tree.cpp +#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: servers/visual_server.cpp +#, fuzzy +msgid "Filters" +msgstr "Penapis:" + +#: core/project_settings.cpp scene/main/viewport.cpp +msgid "Sharpen Intensity" +msgstr "" + +#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp +#: modules/visual_script/visual_script.cpp +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp +#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: servers/visual_server.cpp +msgid "Debug" +msgstr "Nyahpepijat" + +#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp +#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Settings" +msgstr "Menguji" + +#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Profiler" +msgstr "" + +#: core/project_settings.cpp +#, fuzzy +msgid "Max Functions" +msgstr "Buat Fungsi" + +#: core/project_settings.cpp scene/3d/vehicle_body.cpp +msgid "Compression" +msgstr "" + +#: core/project_settings.cpp +msgid "Formats" +msgstr "" + +#: core/project_settings.cpp +msgid "Zstd" +msgstr "" + +#: core/project_settings.cpp +msgid "Long Distance Matching" +msgstr "" + +#: core/project_settings.cpp +msgid "Compression Level" +msgstr "" + +#: core/project_settings.cpp +msgid "Window Log Size" +msgstr "" + +#: core/project_settings.cpp +msgid "Zlib" +msgstr "" + +#: core/project_settings.cpp +msgid "Gzip" +msgstr "" + +#: core/project_settings.cpp platform/android/export/export.cpp +msgid "Android" +msgstr "" + +#: core/project_settings.cpp +msgid "Modules" +msgstr "" + +#: core/register_core_types.cpp +msgid "TCP" +msgstr "" + +#: core/register_core_types.cpp +#, fuzzy +msgid "Connect Timeout Seconds" +msgstr "Sambung ke Nod:" + +#: core/register_core_types.cpp +msgid "Packet Peer Stream" +msgstr "" + +#: core/register_core_types.cpp +msgid "Max Buffer (Power of 2)" +msgstr "" + +#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp +msgid "SSL" +msgstr "" + +#: core/register_core_types.cpp main/main.cpp +#, fuzzy +msgid "Certificates" +msgstr "Bucu:" + +#: core/resource.cpp editor/dependency_editor.cpp +#: editor/editor_resource_picker.cpp +#: modules/visual_script/visual_script_nodes.cpp +msgid "Resource" +msgstr "Sumber" + +#: core/resource.cpp +#, fuzzy +msgid "Local To Scene" +msgstr "Tutup Adegan" + +#: core/resource.cpp editor/dependency_editor.cpp +#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp +#: modules/visual_script/visual_script_nodes.cpp +msgid "Path" +msgstr "Laluan" + +#: core/script_language.cpp +msgid "Source Code" +msgstr "" + +#: core/translation.cpp +#, fuzzy +msgid "Messages" +msgstr "Komuniti" + +#: core/translation.cpp editor/project_settings_editor.cpp +msgid "Locale" +msgstr "" + +#: core/translation.cpp +#, fuzzy +msgid "Test" +msgstr "Menguji" + +#: core/translation.cpp scene/resources/font.cpp +msgid "Fallback" +msgstr "" + +#: core/ustring.cpp scene/resources/segment_shape_2d.cpp msgid "B" msgstr "B" @@ -98,6 +973,114 @@ msgstr "PiB" msgid "EiB" msgstr "EiB" +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles2/rasterizer_scene_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp +msgid "Buffers" +msgstr "" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +msgid "Canvas Polygon Buffer Size (KB)" +msgstr "" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +msgid "Canvas Polygon Index Buffer Size (KB)" +msgstr "" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp +#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp +#: servers/physics_2d/physics_2d_server_sw.cpp +#: servers/physics_2d/physics_2d_server_wrap_mt.h +#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +msgid "2D" +msgstr "" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#, fuzzy +msgid "Snapping" +msgstr "Snap Pintar" + +#: drivers/gles2/rasterizer_canvas_base_gles2.cpp +#: drivers/gles3/rasterizer_canvas_base_gles3.cpp +#, fuzzy +msgid "Use GPU Pixel Snap" +msgstr "Gunakan Pixel Snap" + +#: drivers/gles2/rasterizer_scene_gles2.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Immediate Buffer Size (KB)" +msgstr "" + +#: drivers/gles2/rasterizer_storage_gles2.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp +#, fuzzy +msgid "Lightmapping" +msgstr "Bake Lightmap" + +#: drivers/gles2/rasterizer_storage_gles2.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp +msgid "Use Bicubic Sampling" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Max Renderable Elements" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Max Renderable Lights" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +#, fuzzy +msgid "Max Renderable Reflections" +msgstr "Pemilihan Pusat" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Max Lights Per Object" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Subsurface Scattering" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/main/canvas_layer.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp +msgid "Scale" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Follow Surface" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Weight Samples" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp +msgid "Voxel Cone Tracing" +msgstr "" + +#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp +msgid "High Quality" +msgstr "" + +#: drivers/gles3/rasterizer_storage_gles3.cpp +msgid "Blend Shape Max Buffer Size (KB)" +msgstr "" + #: editor/animation_bezier_editor.cpp msgid "Free" msgstr "Bebas" @@ -292,7 +1275,7 @@ msgstr "Diskret" msgid "Trigger" msgstr "Pencetus" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp msgid "Capture" msgstr "Tangkap" @@ -301,7 +1284,8 @@ msgid "Nearest" msgstr "Terdekat" #: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp -#: editor/property_editor.cpp +#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp msgid "Linear" msgstr "Linear" @@ -327,6 +1311,10 @@ msgid "Duplicate Key(s)" msgstr "Menduakan Kunci" #: editor/animation_track_editor.cpp +msgid "Add RESET Value(s)" +msgstr "Tambah Nilai-nilai RESET" + +#: editor/animation_track_editor.cpp msgid "Delete Key(s)" msgstr "Padam Kunci" @@ -346,6 +1334,33 @@ msgstr "Tukar Mod Gelung Animasi" msgid "Remove Anim Track" msgstr "Keluarkan Trek Anim" +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/plugins/mesh_library_editor_plugin.cpp +#: editor/plugins/path_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Editors" +msgstr "Editor" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animasi" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Confirm Insert Track" +msgstr "Anim Masukkan Trek & Kunci" + #. TRANSLATORS: %s will be replaced by a phrase describing the target of track. #: editor/animation_track_editor.cpp msgid "Create NEW track for %s and insert key?" @@ -361,6 +1376,7 @@ msgstr "Cipta %d BARU trek dan masukkan kunci?" #: editor/plugins/abstract_polygon_2d_editor.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -474,6 +1490,22 @@ msgstr "Kaedah tidak ditemui dalam objek: " msgid "Anim Move Keys" msgstr "Kunci Gerak Anim" +#: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp +#: scene/3d/spatial.cpp scene/main/canvas_layer.cpp +#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Transform" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_help.cpp +msgid "Methods" +msgstr "Kaedah" + +#: editor/animation_track_editor.cpp +msgid "Bezier" +msgstr "" + #: editor/animation_track_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Clipboard is empty!" @@ -495,14 +1527,18 @@ msgstr "" "trek." #: editor/animation_track_editor.cpp +msgid "Anim Add RESET Keys" +msgstr "Anim Tambah Kekunci RESET" + +#: editor/animation_track_editor.cpp msgid "" "This animation belongs to an imported scene, so changes to imported tracks " "will not be saved.\n" "\n" "To enable the ability to add custom tracks, navigate to the scene's import " "settings and set\n" -"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom Tracks" -"\", then re-import.\n" +"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom " +"Tracks\", then re-import.\n" "Alternatively, use an import preset that imports animations to separate " "files." msgstr "" @@ -511,8 +1547,8 @@ msgstr "" "\n" "Untuk memberikan keupayaan untuk menambah trek tersuai, navigasi ke tetapan " "import adegan dan tetapkan\n" -"\"Animasi > Simpanan\" ke \"Fail\", aktifkan \"Animasi > Simpan Trek Tersuai" -"\", kemudian import semula.\n" +"\"Animasi > Simpanan\" ke \"Fail\", aktifkan \"Animasi > Simpan Trek " +"Tersuai\", kemudian import semula.\n" "Sebagai alternatif, gunakan pratetap import yang mengimportkan animasi untuk " "memisahkan fail." @@ -544,13 +1580,14 @@ msgstr "Nilai langkah animasi." msgid "Seconds" msgstr "Saat" -#: editor/animation_track_editor.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp +#: scene/resources/texture.cpp msgid "FPS" msgstr "FPS" #: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp -#: editor/editor_resource_picker.cpp +#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp @@ -558,7 +1595,7 @@ msgstr "FPS" #: editor/project_settings_editor.cpp editor/property_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Edit" -msgstr "Edit" +msgstr "Sunting" #: editor/animation_track_editor.cpp msgid "Animation properties." @@ -637,7 +1674,8 @@ msgstr "Max. Ralat Sudut:" msgid "Max Optimizable Angle:" msgstr "Sudut Maksimum yang Boleh Dioptimumkan:" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/3d/room_manager.cpp +#: servers/visual_server.cpp msgid "Optimize" msgstr "Mengoptimumkan" @@ -773,7 +1811,7 @@ msgstr "Zum Keluar" msgid "Reset Zoom" msgstr "Set Semula Zum" -#: editor/code_editor.cpp +#: editor/code_editor.cpp modules/gdscript/gdscript.cpp msgid "Warnings" msgstr "Amaran" @@ -823,6 +1861,7 @@ msgstr "Tambah" #: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" @@ -840,7 +1879,8 @@ msgstr "Hujah Panggilan Tambahan:" msgid "Receiver Method:" msgstr "Kaedah Penerima:" -#: editor/connections_dialog.cpp +#: editor/connections_dialog.cpp scene/3d/room_manager.cpp +#: servers/visual_server.cpp msgid "Advanced" msgstr "Lanjutan" @@ -855,7 +1895,7 @@ msgstr "" "Mencegah isyarat, menyimpannya dalam barisan dan hanya menyalakannya pada " "waktu terbiar." -#: editor/connections_dialog.cpp +#: editor/connections_dialog.cpp scene/resources/texture.cpp msgid "Oneshot" msgstr "Oneshot" @@ -874,8 +1914,7 @@ msgstr "Tidak dapat menyambungkan isyarat" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -922,8 +1961,8 @@ msgstr "Edit Sambungan:" #: editor/connections_dialog.cpp msgid "Are you sure you want to remove all connections from the \"%s\" signal?" msgstr "" -"Adakah anda pasti anda mahu mengeluarkan semua sambungan dari isyarat \"% s" -"\"?" +"Adakah anda pasti anda mahu mengeluarkan semua sambungan dari isyarat \"% " +"s\"?" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" @@ -1028,15 +2067,6 @@ msgstr "" msgid "Dependencies" msgstr "Kebergantungan" -#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp -msgid "Resource" -msgstr "Sumber" - -#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp -msgid "Path" -msgstr "Laluan" - #: editor/dependency_editor.cpp msgid "Dependencies:" msgstr "Kebergantungan:" @@ -1176,10 +2206,10 @@ msgid "Lead Developer" msgstr "Pemaju Utama" #. TRANSLATORS: This refers to a job title. -#. The trailing space is used to distinguish with the project list application, -#. you do not have to keep it in your translation. #: editor/editor_about.cpp -msgid "Project Manager " +#, fuzzy +msgctxt "Job Title" +msgid "Project Manager" msgstr "Pengurus Projek " #: editor/editor_about.cpp @@ -1368,7 +2398,7 @@ msgid "Bus Options" msgstr "Pilihan Bas" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_dock.cpp msgid "Duplicate" msgstr "Pendua" @@ -1381,10 +2411,6 @@ msgid "Delete Effect" msgstr "Padam Kesan" #: editor/editor_audio_buses.cpp -msgid "Audio" -msgstr "Audio" - -#: editor/editor_audio_buses.cpp msgid "Add Audio Bus" msgstr "Tambah Bas Audio" @@ -1474,11 +2500,20 @@ msgstr "Muatkan Susun Atur Bas lalai." msgid "Create a new Bus Layout." msgstr "Cipta Susun Atur Bas baru." +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Audio Bus Layout" +msgstr "Buka Susun Atur Bas Audio" + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "Nama tidak sah." #: editor/editor_autoload_settings.cpp +msgid "Cannot begin with a digit." +msgstr "Tidak boleh bermula dengan digit." + +#: editor/editor_autoload_settings.cpp msgid "Valid characters:" msgstr "Watak yang sah:" @@ -1520,6 +2555,11 @@ msgid "Remove Autoload" msgstr "Keluarkan Autoload" #: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp +#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp +#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp servers/visual_server.cpp msgid "Enable" msgstr "Aktifkan" @@ -1554,12 +2594,6 @@ msgstr "Laluan:" msgid "Node Name:" msgstr "Nama Nod:" -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp -#: editor/project_manager.cpp editor/settings_config_dialog.cpp -msgid "Name" -msgstr "Nama" - #: editor/editor_autoload_settings.cpp msgid "Global Variable" msgstr "Pembolehubah Global" @@ -1584,7 +2618,9 @@ msgstr "Mengemaskini adegan..." msgid "[empty]" msgstr "[kosong]" -#: editor/editor_data.cpp +#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +#: modules/visual_script/visual_script_editor.cpp msgid "[unsaved]" msgstr "[tidak disimpan]" @@ -1605,6 +2641,7 @@ msgstr "Cipta Folder" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp +#: editor/script_create_dialog.cpp #: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp msgid "Name:" msgstr "Nama:" @@ -1689,6 +2726,59 @@ msgstr "" #: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Custom Template" +msgstr "Editor" + +#: editor/editor_export.cpp editor/project_export.cpp +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp +msgid "Release" +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "Binary Format" +msgstr "Warna seragam." + +#: editor/editor_export.cpp +msgid "64 Bits" +msgstr "" + +#: editor/editor_export.cpp +msgid "Embed PCK" +msgstr "" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Texture Format" +msgstr "Mod Pembaris" + +#: editor/editor_export.cpp +msgid "BPTC" +msgstr "" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +msgid "S3TC" +msgstr "" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +msgid "ETC" +msgstr "" + +#: editor/editor_export.cpp platform/osx/export/export.cpp +msgid "ETC2" +msgstr "" + +#: editor/editor_export.cpp +#, fuzzy +msgid "No BPTC Fallbacks" +msgstr "Paksa Shader Fallbacks" + +#: editor/editor_export.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp msgid "Custom debug template not found." msgstr "Templat nyahpepijat tersuai tidak dijumpai." @@ -1707,6 +2797,10 @@ msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." msgstr "" "Pada eksport 32-bit PCK terbenam tidak boleh lebih besar daripada 4 GiB." +#: editor/editor_export.cpp +msgid "Convert Text Resources To Binary On Export" +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Editor 3D" @@ -1716,6 +2810,7 @@ msgid "Script Editor" msgstr "Editor Skrip" #: editor/editor_feature_profile.cpp +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Asset Library" msgstr "Perpustakaan Aset" @@ -1841,9 +2936,8 @@ msgid "Error saving profile to path: '%s'." msgstr "Ralat menyimpan profil ke laluan: '%s'." #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Reset to Default" -msgstr "Set Semula ke Lalai" +msgstr "Pulih ke Keadaan Asal" #: editor/editor_feature_profile.cpp msgid "Current Profile:" @@ -1866,11 +2960,15 @@ msgid "Make Current" msgstr "Buat Semasa" #: editor/editor_feature_profile.cpp editor/editor_node.cpp +#: editor/import/resource_importer_scene.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Import" msgstr "import" #: editor/editor_feature_profile.cpp editor/project_export.cpp +#: platform/android/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#: platform/windows/export/export.cpp msgid "Export" msgstr "Eksport" @@ -1908,6 +3006,11 @@ msgstr "Eksport Profil" msgid "Manage Editor Feature Profiles" msgstr "Urus Profil Ciri Editor" +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Default Feature Profile" +msgstr "Profil Ciri Godot" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Select Current Folder" msgstr "Pilih Folder Semasa" @@ -1938,7 +3041,6 @@ msgid "New Folder..." msgstr "Folder Baru..." #: editor/editor_file_dialog.cpp editor/find_in_files.cpp -#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Muat Semula" @@ -1978,6 +3080,56 @@ msgstr "Simpan" msgid "Save a File" msgstr "Simpan Fail" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Access" +msgstr "Berjaya!" + +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Display Mode" +msgstr "Mod Main:" + +#: editor/editor_file_dialog.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/import/resource_importer_wav.cpp main/main.cpp +#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp +#: scene/gui/control.cpp scene/gui/file_dialog.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: servers/audio/effects/audio_effect_distortion.cpp +#, fuzzy +msgid "Mode" +msgstr "Mod Pan" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Current Dir" +msgstr "Semasa:" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Current File" +msgstr "Profil Semasa:" + +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy +msgid "Current Path" +msgstr "Semasa:" + +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Show Hidden Files" +msgstr "Togol Fail Tersembunyi" + +#: editor/editor_file_dialog.cpp +msgid "Disable Overwrite Warning" +msgstr "" + #: editor/editor_file_dialog.cpp msgid "Go Back" msgstr "Pergi Balik" @@ -1998,7 +3150,8 @@ msgstr "Togol Fail Tersembunyi" msgid "Toggle Favorite" msgstr "Togol Kegemaran" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp +#: scene/gui/base_button.cpp msgid "Toggle Mode" msgstr "Togol Mod" @@ -2055,7 +3208,8 @@ msgstr "Direktori & Fail:" msgid "Preview:" msgstr "Pratonton:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "File:" msgstr "Fail:" @@ -2075,7 +3229,13 @@ msgstr "" msgid "(Re)Importing Assets" msgstr "Mengimport (Semula) Aset" -#: editor/editor_help.cpp +#: editor/editor_file_system.cpp +msgid "Reimport Missing Imported Files" +msgstr "" + +#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp +#: scene/resources/style_box.cpp msgid "Top" msgstr "Atas" @@ -2093,10 +3253,6 @@ msgid "Inherited by:" msgstr "Diwarisi oleh:" #: editor/editor_help.cpp -msgid "Description" -msgstr "Keterangan" - -#: editor/editor_help.cpp msgid "Online Tutorials" msgstr "Tutorial Dalam Talian" @@ -2105,29 +3261,44 @@ msgid "Properties" msgstr "Sifat-sifat" #: editor/editor_help.cpp -msgid "override:" -msgstr "ganti:" +msgid "overrides %s:" +msgstr "ganti %s:" #: editor/editor_help.cpp msgid "default:" msgstr "lalai:" #: editor/editor_help.cpp -msgid "Methods" -msgstr "Kaedah" - -#: editor/editor_help.cpp msgid "Theme Properties" msgstr "Sifat Tema" -#: editor/editor_help.cpp -msgid "Enumerations" -msgstr "Penghitungan" +#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/gradient.cpp +msgid "Colors" +msgstr "Warna" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" msgstr "Pemalar" +#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Fonts" +msgstr "Fon" + +#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp +#: platform/iphone/export/export.cpp +msgid "Icons" +msgstr "Ikon" + +#: editor/editor_help.cpp +msgid "Styles" +msgstr "Gaya" + +#: editor/editor_help.cpp +msgid "Enumerations" +msgstr "Penghitungan" + #: editor/editor_help.cpp msgid "Property Descriptions" msgstr "Penerangan Sifat" @@ -2150,12 +3321,21 @@ msgstr "Penerangan Kaedah" #: editor/editor_help.cpp msgid "" -"There is currently no description for this method. Please help us by [color=" -"$color][url=$url]contributing one[/url][/color]!" +"There is currently no description for this method. Please help us by " +"[color=$color][url=$url]contributing one[/url][/color]!" msgstr "" "Tiada keterangan untuk kaedah ini. Tolong bantu kami dengan [color=$color]" "[url=$url]menyumbang satu[/url][/color]!" +#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Help" +msgstr "Bantuan" + +#: editor/editor_help.cpp +msgid "Sort Functions Alphabetically" +msgstr "" + #: editor/editor_help_search.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp msgid "Search Help" @@ -2210,14 +3390,18 @@ msgid "Method" msgstr "Kaedah" #: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp msgid "Signal" msgstr "Isyarat" -#: editor/editor_help_search.cpp +#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp msgid "Constant" msgstr "Pemalar" #: editor/editor_help_search.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Property" msgstr "Sifat" @@ -2229,7 +3413,53 @@ msgstr "Sifat Tema" msgid "Property:" msgstr "Sifat:" -#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +msgid "Label" +msgstr "" + +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +#, fuzzy +msgid "Read Only" +msgstr "Kaedah Sahaja" + +#: editor/editor_inspector.cpp +msgid "Checkable" +msgstr "" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Checked" +msgstr "Terkunci" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Draw Red" +msgstr "Cabutan Panggilan:" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Keying" +msgstr "Main" + +#: editor/editor_inspector.cpp +msgid "Pin value" +msgstr "Nilai pin" + +#: editor/editor_inspector.cpp +msgid "" +"Pinning a value forces it to be saved even if it's equal to the default." +msgstr "" +"Menyemat nilai memaksanya untuk disimpan walaupun ia sama dengan nilai asal." + +#: editor/editor_inspector.cpp +msgid "Pin value [Disabled because '%s' is editor-only]" +msgstr "Nilai pin [Dinyahdayakan kerana '%s' adalah editor sahaja]" + +#: editor/editor_inspector.cpp +#: editor/plugins/gradient_texture_2d_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Set %s" msgstr "Tetapkan %s" @@ -2238,6 +3468,26 @@ msgstr "Tetapkan %s" msgid "Set Multiple:" msgstr "Tetapkan Pelbagai:" +#: editor/editor_inspector.cpp +msgid "Pinned %s" +msgstr "Dipinkan %s" + +#: editor/editor_inspector.cpp +msgid "Unpinned %s" +msgstr "%s tidak dipinkan" + +#: editor/editor_inspector.cpp +msgid "Copy Property" +msgstr "Salin Sifat" + +#: editor/editor_inspector.cpp +msgid "Paste Property" +msgstr "Tampal Sifat" + +#: editor/editor_inspector.cpp +msgid "Copy Property Path" +msgstr "Salin Laluan Sifat" + #: editor/editor_log.cpp msgid "Output:" msgstr "Keluaran:" @@ -2283,6 +3533,7 @@ msgid "Up" msgstr "Atas" #: editor/editor_network_profiler.cpp editor/editor_node.cpp +#: scene/main/node.cpp msgid "Node" msgstr "Nod" @@ -2413,9 +3664,8 @@ msgstr "" "warisan) tidak dapat dipenuhi." #: editor/editor_node.cpp -#, fuzzy msgid "Could not save one or more scenes!" -msgstr "Tidak dapat memulakan subproses!" +msgstr "Tidak dapat menyimpan satu atau lebih adegan!" #: editor/editor_node.cpp msgid "Save All Scenes" @@ -2549,6 +3799,16 @@ msgid "Quick Open Script..." msgstr "Buka Cepat Skrip..." #: editor/editor_node.cpp +#, fuzzy +msgid "Save & Reload" +msgstr "Simpan & Mula Semula" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Save changes to '%s' before reloading?" +msgstr "Simpan perubahan pada '%s' sebelum menutup?" + +#: editor/editor_node.cpp msgid "Save & Close" msgstr "Simpan & Tutup" @@ -2558,20 +3818,23 @@ msgstr "Simpan perubahan pada '%s' sebelum menutup?" #: editor/editor_node.cpp msgid "%s no longer exists! Please specify a new save location." -msgstr "" +msgstr "%s tidak lagi wujud! Sila nyatakan lokasi simpan baru." #: editor/editor_node.cpp msgid "" "The current scene has no root node, but %d modified external resource(s) " "were saved anyway." msgstr "" +"Adegan semasa tidak mempunyai nod akar, tetapi %d sumber luaran yang diubah " +"suai telah disimpan juga." #: editor/editor_node.cpp -#, fuzzy msgid "" "A root node is required to save the scene. You can add a root node using the " "Scene tree dock." -msgstr "Nod akar diperlukan untuk menyimpan adegan." +msgstr "" +"Nod akar diperlukan untuk menyimpan adegan. Anda boleh menambah nod akar " +"menggunakan dok pokok Adegan." #: editor/editor_node.cpp msgid "Save Scene As..." @@ -2603,29 +3866,27 @@ msgstr "Adegan semasa tidak disimpan. Masih buka?" #: editor/editor_node.cpp msgid "Can't undo while mouse buttons are pressed." -msgstr "" +msgstr "Tidak boleh buat asal semasa butang tetikus ditekan." #: editor/editor_node.cpp msgid "Nothing to undo." -msgstr "" +msgstr "Tiada apa yang perlu dibuat asal." #: editor/editor_node.cpp -#, fuzzy msgid "Undo: %s" -msgstr "Buat Asal" +msgstr "Buat asal: %s" #: editor/editor_node.cpp msgid "Can't redo while mouse buttons are pressed." -msgstr "" +msgstr "Tidak boleh buat semula semasa butang tetikus ditekan." #: editor/editor_node.cpp msgid "Nothing to redo." -msgstr "" +msgstr "Tiada apa yang perlu dibuat semula." #: editor/editor_node.cpp -#, fuzzy msgid "Redo: %s" -msgstr "Buat Semula" +msgstr "Buat semula: %s" #: editor/editor_node.cpp msgid "Can't reload a scene that was never saved." @@ -2665,6 +3926,11 @@ msgid "Open Project Manager?" msgstr "Buka Pengurus Projek?" #: editor/editor_node.cpp +#, fuzzy +msgid "Save changes to the following scene(s) before reloading?" +msgstr "Simpan perubahan pada adegan berikut sebelum keluar?" + +#: editor/editor_node.cpp msgid "Save & Quit" msgstr "Simpan & Keluar" @@ -2846,10 +4112,173 @@ msgid "%d more files" msgstr "%d lebih banyak fail-fail" #: editor/editor_node.cpp +msgid "" +"Unable to write to file '%s', file in use, locked or lacking permissions." +msgstr "" + +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp +msgid "Scene" +msgstr "Adegan" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Scene Naming" +msgstr "Laluan Adegan:" + +#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp +#: servers/arvr/arvr_interface.cpp +msgid "Interface" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Scene Tabs" +msgstr "Tukar Tab Adegan" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Always Show Close Button" +msgstr "Sentiasa Tunjukkan Grid" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Resize If Many Tabs" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Minimum Width" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Output" +msgstr "Keluaran" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Always Clear Output On Play" +msgstr "Kosongkan Keluaran" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Always Open Output On Play" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Always Close Output On Stop" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Auto Save" +msgstr "Jangan Simpan" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Save Before Running" +msgstr "Simpan adegan sebelum menjalankan..." + +#: editor/editor_node.cpp +msgid "Save On Focus Loss" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Save Each Scene On Quit" +msgstr "Simpan Adegan" + +#: editor/editor_node.cpp editor/editor_settings.cpp +#, fuzzy +msgid "Quit Confirmation" +msgstr "Tetapkan Animasi" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Show Update Spinner" +msgstr "Sembunyikan Spinner Kemas Kini" + +#: editor/editor_node.cpp +msgid "Update Continuously" +msgstr "Kemas Kini Secara Berterusan" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Update Vital Only" +msgstr "Kemas Kini Perubahan Penting" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Localize Settings" +msgstr "Menguji" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Restore Scenes On Load" +msgstr "Padam Nod" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Show Thumbnail On Hover" +msgstr "" + +#: editor/editor_node.cpp editor/editor_settings.cpp +msgid "Inspector" +msgstr "Pemeriksa" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Default Property Name Style" +msgstr "Lalai" + +#: editor/editor_node.cpp +msgid "Default Float Step" +msgstr "" + +#: editor/editor_node.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Disable Folding" +msgstr "Tidak Aktif" + +#: editor/editor_node.cpp +msgid "Auto Unfold Foreign Scenes" +msgstr "" + +#: editor/editor_node.cpp +msgid "Horizontal Vector2 Editing" +msgstr "" + +#: editor/editor_node.cpp +msgid "Horizontal Vector Types Editing" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Open Resources In Current Inspector" +msgstr "Buka dalam Inspektor" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Resources To Open In New Inspector" +msgstr "Buka dalam Inspektor" + +#: editor/editor_node.cpp +msgid "Default Color Picker Mode" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Username" +msgstr "Namakan Semula" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Public Key Path" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Private Key Path" +msgstr "" + +#: editor/editor_node.cpp msgid "Dock Position" msgstr "Kedudukan Dok" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_plugin.cpp msgid "Distraction Free Mode" msgstr "Mod Bebas Gangguan" @@ -2862,10 +4291,6 @@ msgid "Add a new scene." msgstr "Tambah adegan baru." #: editor/editor_node.cpp -msgid "Scene" -msgstr "Adegan" - -#: editor/editor_node.cpp msgid "Go to previously opened scene." msgstr "Pergi ke adegan yang dibuka sebelum ini." @@ -2936,7 +4361,7 @@ msgid "Miscellaneous project or scene-wide tools." msgstr "Pelbagai projek atau alatan seluruh adegan." #: editor/editor_node.cpp editor/project_manager.cpp -#: editor/script_create_dialog.cpp +#: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp msgid "Project" msgstr "Projek" @@ -2945,10 +4370,6 @@ msgid "Project Settings..." msgstr "Tetapan Projek..." #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp -msgid "Version Control" -msgstr "Kawalan Versi" - -#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Set Up Version Control" msgstr "Sediakan Kawalan Versi" @@ -2965,10 +4386,11 @@ msgid "Install Android Build Template..." msgstr "Pasang Templat Binaan Android..." #: editor/editor_node.cpp -msgid "Open Project Data Folder" -msgstr "Buka Folder Data Projek" +msgid "Open User Data Folder" +msgstr "Buka Folder Data Pengguna" -#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/editor_node.cpp editor/editor_settings.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" msgstr "Alatan" @@ -2984,11 +4406,6 @@ msgstr "Muat Semula Projek Semasa" msgid "Quit to Project List" msgstr "Keluar ke Senarai Projek" -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -#: editor/project_export.cpp -msgid "Debug" -msgstr "Nyahpepijat" - #: editor/editor_node.cpp msgid "Deploy with Remote Debug" msgstr "Gunakan Nyahpepijat Jarak Jauh" @@ -3055,6 +4472,27 @@ msgstr "" "dapat dilihat dalam projek yang sedang berjalan." #: editor/editor_node.cpp +msgid "Force Shader Fallbacks" +msgstr "Paksa Shader Fallbacks" + +#: editor/editor_node.cpp +msgid "" +"When this option is enabled, shaders will be used in their fallback form " +"(either visible via an ubershader or hidden) during all the run time.\n" +"This is useful for verifying the look and performance of fallbacks, which " +"are normally displayed briefly.\n" +"Asynchronous shader compilation must be enabled in the project settings for " +"this option to make a difference." +msgstr "" +"Apabila pilihan ini didayakan, shader akan digunakan dalam bentuk fallback " +"mereka (sama ada boleh dilihat melalui ubershader atau tersembunyi) " +"sepanjang masa berjalan.\n" +"Ini berguna untuk mengesahkan rup dan prestasi fallback, yang biasanya " +"diaparkan secara ringkas.\n" +"Kompilasi shader tak segerak mesti didayakan dalam tetapan projek untuk " +"pilihan ini membuat perubahan." + +#: editor/editor_node.cpp msgid "Synchronize Scene Changes" msgstr "Segerakkan Perubahan Adegan" @@ -3086,10 +4524,6 @@ msgstr "" "Apabila digunakan dari jauh pada peranti, ini lebih efisien apabila pilihan " "sistem fail rangkaian diaktifkan." -#: editor/editor_node.cpp editor/script_create_dialog.cpp -msgid "Editor" -msgstr "Editor" - #: editor/editor_node.cpp msgid "Editor Settings..." msgstr "Tetapan Editor..." @@ -3111,10 +4545,6 @@ msgid "Toggle Fullscreen" msgstr "Togol Skrin Penuh" #: editor/editor_node.cpp -msgid "Toggle System Console" -msgstr "Togol Konsol Sistem" - -#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Buka Folder Data/Tetapan Editor" @@ -3134,18 +4564,13 @@ msgstr "Urus Ciri-ciri Penyunting..." msgid "Manage Export Templates..." msgstr "Urus Templat-templat Eksport..." -#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp -msgid "Help" -msgstr "Bantuan" - #: editor/editor_node.cpp -#, fuzzy msgid "Online Documentation" -msgstr "Dokumen Dalam Talian" +msgstr "Dokumentasi Dalam Talian" #: editor/editor_node.cpp msgid "Questions & Answers" -msgstr "" +msgstr "Soalan & Jawapan" #: editor/editor_node.cpp msgid "Report a Bug" @@ -3153,7 +4578,7 @@ msgstr "Laporkan Pepijat" #: editor/editor_node.cpp msgid "Suggest a Feature" -msgstr "" +msgstr "Cadangkan Ciri" #: editor/editor_node.cpp msgid "Send Docs Feedback" @@ -3164,9 +4589,8 @@ msgid "Community" msgstr "Komuniti" #: editor/editor_node.cpp -#, fuzzy msgid "About Godot" -msgstr "Tentang" +msgstr "Tentang Godot" #: editor/editor_node.cpp msgid "Support Godot Development" @@ -3218,12 +4642,12 @@ msgid "Save & Restart" msgstr "Simpan & Mula Semula" #: editor/editor_node.cpp -msgid "Update Continuously" -msgstr "Kemas Kini Secara Berterusan" +msgid "Update All Changes" +msgstr "Kemas Kini Semua Perubahan" #: editor/editor_node.cpp -msgid "Update When Changed" -msgstr "Kemas Kini Apabila Diubah" +msgid "Update Vital Changes" +msgstr "Kemas Kini Perubahan Penting" #: editor/editor_node.cpp msgid "Hide Update Spinner" @@ -3234,18 +4658,10 @@ msgid "FileSystem" msgstr "SistemFail" #: editor/editor_node.cpp -msgid "Inspector" -msgstr "Pemeriksa" - -#: editor/editor_node.cpp msgid "Expand Bottom Panel" msgstr "Kembangkan Panel Bawah" #: editor/editor_node.cpp -msgid "Output" -msgstr "Keluaran" - -#: editor/editor_node.cpp msgid "Don't Save" msgstr "Jangan Simpan" @@ -3258,13 +4674,12 @@ msgid "Manage Templates" msgstr "Urus Templat-templat" #: editor/editor_node.cpp -#, fuzzy msgid "Install from file" -msgstr "Pasang Dari Fail" +msgstr "Pasang dari fail" #: editor/editor_node.cpp msgid "Select android sources file" -msgstr "" +msgstr "Pilih fail sumber android" #: editor/editor_node.cpp msgid "" @@ -3314,9 +4729,8 @@ msgid "Merge With Existing" msgstr "Gabung Dengan Sedia Ada" #: editor/editor_node.cpp -#, fuzzy msgid "Apply MeshInstance Transforms" -msgstr "Anim Ubah Perubahan" +msgstr "Gunakan MeshInstance Transforms" #: editor/editor_node.cpp msgid "Open & Run a Script" @@ -3349,13 +4763,13 @@ msgid "Load Errors" msgstr "Muatkan Ralat-ralat" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Select" msgstr "Pilih" #: editor/editor_node.cpp -#, fuzzy msgid "Select Current" -msgstr "Pilih Folder Semasa" +msgstr "Pilih Semasa" #: editor/editor_node.cpp msgid "Open 2D Editor" @@ -3390,9 +4804,8 @@ msgid "No sub-resources found." msgstr "Tiada sub-sumber dijumpai." #: editor/editor_path.cpp -#, fuzzy msgid "Open a list of sub-resources." -msgstr "Tiada sub-sumber dijumpai." +msgstr "Buka senarai sub-sumber." #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" @@ -3415,37 +4828,36 @@ msgid "Installed Plugins:" msgstr "Plugin yang Dipasang:" #: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp msgid "Update" msgstr "Kemas kini" -#: editor/editor_plugin_settings.cpp +#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/export/export.cpp msgid "Version" msgstr "Versi" #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Author" msgstr "Pengarang" #: editor/editor_plugin_settings.cpp -#: editor/plugins/version_control_editor_plugin.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Status" -msgstr "" +msgstr "Status" #: editor/editor_profiler.cpp msgid "Measure:" msgstr "Ukur:" #: editor/editor_profiler.cpp -#, fuzzy msgid "Frame Time (ms)" -msgstr "Masa Bingkai (saat)" +msgstr "Masa Bingkai (ms)" #: editor/editor_profiler.cpp -#, fuzzy msgid "Average Time (ms)" -msgstr "Masa Purata (saat)" +msgstr "Masa Purata (ms)" #: editor/editor_profiler.cpp msgid "Frame %" @@ -3472,12 +4884,21 @@ msgid "" "functions called by that function.\n" "Use this to find individual functions to optimize." msgstr "" +"Inklusif: Termasuk masa daripada fungsi lain yang dipanggil oleh fungsi " +"ini.\n" +"Gunakan ini untuk mengesan kesesakan.\n" +"\n" +"Diri: Hanya kira masa yang dihabiskan dalam fungsi itu sendiri, bukan dalam " +"fungsi lain yang dipanggil oleh fungsi itu.\n" +"Gunakan ini untuk mencari fungsi individu untuk dioptimumkan." #: editor/editor_profiler.cpp msgid "Frame #:" msgstr "Bingkai #:" -#: editor/editor_profiler.cpp +#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp msgid "Time" msgstr "Masa" @@ -3485,6 +4906,19 @@ msgstr "Masa" msgid "Calls" msgstr "Panggilan" +#: editor/editor_profiler.cpp editor/plugins/script_editor_plugin.cpp +#: editor/script_editor_debugger.cpp +msgid "Debugger" +msgstr "" + +#: editor/editor_profiler.cpp +msgid "Profiler Frame History Size" +msgstr "" + +#: editor/editor_profiler.cpp +msgid "Profiler Frame Max Functions" +msgstr "" + #: editor/editor_properties.cpp msgid "Edit Text:" msgstr "Sunting Teks:" @@ -3493,7 +4927,10 @@ msgstr "Sunting Teks:" msgid "On" msgstr "Hidupkan" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp +#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +#: scene/main/canvas_layer.cpp msgid "Layer" msgstr "Lapisan" @@ -3577,7 +5014,7 @@ msgstr "" #: editor/editor_resource_picker.cpp msgid "Quick Load" -msgstr "" +msgstr "Muatan Cepat" #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "Make Unique" @@ -3598,14 +5035,33 @@ msgid "Paste" msgstr "Tampal" #: editor/editor_resource_picker.cpp editor/property_editor.cpp -#, fuzzy msgid "Convert to %s" -msgstr "Tukar Kepada %s" +msgstr "Tukar ke %s" #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "New %s" msgstr "%s baru" +#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp +#: modules/visual_script/visual_script_flow_control.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Base Type" +msgstr "Ubah Jenis %s" + +#: editor/editor_resource_picker.cpp +#, fuzzy +msgid "Edited Resource" +msgstr "Sumber" + +#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp +#: scene/gui/slider.cpp scene/gui/spin_box.cpp +#, fuzzy +msgid "Editable" +msgstr "Aktifkan" + #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "New Script" msgstr "Skrip Baru" @@ -3614,6 +5070,11 @@ msgstr "Skrip Baru" msgid "Extend Script" msgstr "Lanjutkan Skrip" +#: editor/editor_resource_picker.cpp +#, fuzzy +msgid "Script Owner" +msgstr "Nama Skrip:" + #: editor/editor_run_native.cpp msgid "" "No runnable export preset found for this platform.\n" @@ -3648,13 +5109,958 @@ msgstr "Tidak dapat menjalankan skrip:" msgid "Did you forget the '_run' method?" msgstr "Adakah anda lupa kaedah '_run'?" -#: editor/editor_spin_slider.cpp +#: editor/editor_settings.cpp +#, fuzzy +msgid "Editor Language" +msgstr "Editor Susun Atur" + +#: editor/editor_settings.cpp #, fuzzy +msgid "Display Scale" +msgstr "Paparkan Semua" + +#: editor/editor_settings.cpp +msgid "Custom Display Scale" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Main Font Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Code Font Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Font Antialiased" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Font Hinting" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Main Font" +msgstr "Ciri-ciri Utama:" + +#: editor/editor_settings.cpp +msgid "Main Font Bold" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Code Font" +msgstr "Tambah Titik Nod" + +#: editor/editor_settings.cpp +msgid "Dim Editor On Dialog Popup" +msgstr "" + +#: editor/editor_settings.cpp main/main.cpp +msgid "Low Processor Mode Sleep (µsec)" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Unfocused Low Processor Mode Sleep (µsec)" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Separate Distraction Mode" +msgstr "Mod Bebas Gangguan" + +#: editor/editor_settings.cpp +msgid "Automatically Open Screenshots" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Max Array Dictionary Items Per Page" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp +#: scene/register_scene_types.cpp +msgid "Theme" +msgstr "" + +#: editor/editor_settings.cpp editor/import_dock.cpp +msgid "Preset" +msgstr "Pratetap" + +#: editor/editor_settings.cpp +msgid "Icon And Font Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Base Color" +msgstr "Warna" + +#: editor/editor_settings.cpp +msgid "Accent Color" +msgstr "" + +#: editor/editor_settings.cpp scene/resources/environment.cpp +msgid "Contrast" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Relationship Line Opacity" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Highlight Tabs" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Border Size" +msgstr "Piksel Sempadan" + +#: editor/editor_settings.cpp +msgid "Use Graph Node Headers" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Additional Spacing" +msgstr "Gelung Animasi" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Custom Theme" +msgstr "Editor" + +#: editor/editor_settings.cpp +msgid "Show Script Button" +msgstr "" + +#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp +#, fuzzy +msgid "Filesystem" +msgstr "SistemFail" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Directories" +msgstr "Arah" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Autoscan Project Path" +msgstr "Projek" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Default Project Path" +msgstr "Lalai" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "On Save" +msgstr "Simpan" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Compress Binary Resources" +msgstr "Salin Sumber" + +#: editor/editor_settings.cpp +msgid "Safe Save On Backup Then Rename" +msgstr "" + +#: editor/editor_settings.cpp +msgid "File Dialog" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Thumbnail Size" +msgstr "Gambar kecil..." + +#: editor/editor_settings.cpp +msgid "Docks" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Scene Tree" +msgstr "Penyuntingan Pokok Adegan" + +#: editor/editor_settings.cpp +msgid "Start Create Dialog Fully Expanded" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Always Show Folders" +msgstr "Sentiasa Tunjukkan Grid" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Property Editor" +msgstr "Editor Kumpulan" + +#: editor/editor_settings.cpp +msgid "Auto Refresh Interval" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Subresource Hue Tint" +msgstr "Tiada sub-sumber dijumpai." + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Color Theme" +msgstr "Editor" + +#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +msgid "Line Spacing" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp +#: modules/gdscript/editor/gdscript_highlighter.cpp +msgid "Highlighting" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/text_edit.cpp +msgid "Syntax Highlighting" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/text_edit.cpp +msgid "Highlight All Occurrences" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/text_edit.cpp +msgid "Highlight Current Line" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp +msgid "Highlight Type Safe Lines" +msgstr "" + +#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp +#: modules/mono/csharp_script.cpp +msgid "Indent" +msgstr "" + +#: editor/editor_settings.cpp editor/script_editor_debugger.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp +#: scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp +msgid "Auto Indent" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Convert Indent On Save" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Draw Tabs" +msgstr "Cabutan Panggilan:" + +#: editor/editor_settings.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Draw Spaces" +msgstr "Cabutan Panggilan:" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp +msgid "Navigation" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/text_edit.cpp +msgid "Smooth Scrolling" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/text_edit.cpp +msgid "V Scroll Speed" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Show Minimap" +msgstr "Tunjukkan Asal" + +#: editor/editor_settings.cpp +msgid "Minimap Width" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Mouse Extra Buttons Navigate History" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Appearance" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Show Line Numbers" +msgstr "Nombor Baris:" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Line Numbers Zero Padded" +msgstr "Nombor Baris:" + +#: editor/editor_settings.cpp +msgid "Show Bookmark Gutter" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Show Breakpoint Gutter" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Show Info Gutter" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Code Folding" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Word Wrap" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Show Line Length Guidelines" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Line Length Guideline Soft Column" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Line Length Guideline Hard Column" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Script List" +msgstr "Editor Skrip" + +#: editor/editor_settings.cpp +msgid "Show Members Overview" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +#, fuzzy +msgid "Files" +msgstr "Fail:" + +#: editor/editor_settings.cpp +msgid "Trim Trailing Whitespace On Save" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Autosave Interval Secs" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp +msgid "Restore Scripts On Load" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Create Signal Callbacks" +msgstr "Paksa Shader Fallbacks" + +#: editor/editor_settings.cpp +msgid "Sort Members Outline Alphabetically" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/line_edit.cpp +msgid "Cursor" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Scroll Past End Of File" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Block Caret" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/line_edit.cpp +msgid "Caret Blink" +msgstr "" + +#: editor/editor_settings.cpp scene/gui/line_edit.cpp +msgid "Caret Blink Speed" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Right Click Moves Caret" +msgstr "Klik kanan untuk menambah titik" + +#: editor/editor_settings.cpp +msgid "Idle Parse Delay" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Auto Brace Complete" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Code Complete Delay" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Put Callhint Tooltip Below Current Line" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Callhint Tooltip Offset" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Complete File Paths" +msgstr "" + +#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp +#, fuzzy +msgid "Add Type Hints" +msgstr "Tambah Segi Tiga" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Show Help Index" +msgstr "Tunjukkan Pembantu" + +#: editor/editor_settings.cpp +msgid "Help Font Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Help Source Font Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Help Title Font Size" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Grid Map" +msgstr "" + +#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Pick Distance" +msgstr "Pilih Adegan Utama" + +#: editor/editor_settings.cpp +msgid "Primary Grid Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Secondary Grid Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Selection Box Color" +msgstr "Pilihan Sahaja" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Primary Grid Steps" +msgstr "Langkah Grid:" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Grid Size" +msgstr "Langkah Grid:" + +#: editor/editor_settings.cpp +msgid "Grid Division Level Max" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid Division Level Min" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid Division Level Bias" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid XZ Plane" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid XY Plane" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Grid YZ Plane" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Default FOV" +msgstr "Lalai" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Default Z Near" +msgstr "Lalai" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Default Z Far" +msgstr "Lalai" + +#: editor/editor_settings.cpp +msgid "Lightmap Baking Number Of CPU Threads" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Navigation Scheme" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Invert Y Axis" +msgstr "Tukar ke %s" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Invert X Axis" +msgstr "Tukar ke %s" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Zoom Style" +msgstr "Zum Keluar" + +#: editor/editor_settings.cpp +msgid "Emulate Numpad" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Emulate 3 Button Mouse" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Orbit Modifier" +msgstr "Susun mengikut Pertama Diubah Suai" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Pan Modifier" +msgstr "Mod Pan" + +#: editor/editor_settings.cpp +msgid "Zoom Modifier" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp +msgid "Warped Mouse Panning" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Navigation Feel" +msgstr "Navigasi Yang Boleh Dilihat" + +#: editor/editor_settings.cpp +msgid "Orbit Sensitivity" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Orbit Inertia" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Translation Inertia" +msgstr "Peralihan wujud!" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Zoom Inertia" +msgstr "Zum Masuk" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Freelook" +msgstr "Bebas" + +#: editor/editor_settings.cpp +msgid "Freelook Navigation Scheme" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Sensitivity" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Inertia" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Base Speed" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Activation Modifier" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Freelook Speed Zoom Link" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Grid Color" +msgstr "Warna" + +#: editor/editor_settings.cpp +msgid "Guides Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Smart Snapping Line Color" +msgstr "Snap Pintar" + +#: editor/editor_settings.cpp +msgid "Bone Width" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Bone Color 1" +msgstr "Keluarkan Item" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Bone Color 2" +msgstr "Keluarkan Item" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Bone Selected Color" +msgstr "Kemas Kini Profil Terpilih:" + +#: editor/editor_settings.cpp +msgid "Bone IK Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Bone Outline Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Bone Outline Size" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Viewport Border Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Constrain Editor View" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Simple Panning" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Scroll To Pan" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Pan Speed" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Poly Editor" +msgstr "Editor" + +#: editor/editor_settings.cpp +msgid "Point Grab Radius" +msgstr "" + +#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Show Previous Outline" +msgstr "Pergi ke Langkah Sebelumnya" + +#: editor/editor_settings.cpp editor/scene_tree_dock.cpp +#, fuzzy +msgid "Autorename Animation Tracks" +msgstr "Namakan Semula Animasi" + +#: editor/editor_settings.cpp +msgid "Default Create Bezier Tracks" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Default Create Reset Tracks" +msgstr "Cipta Trek RESET" + +#: editor/editor_settings.cpp +msgid "Onion Layers Past Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Onion Layers Future Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Visual Editors" +msgstr "Editor Kumpulan" + +#: editor/editor_settings.cpp +msgid "Minimap Opacity" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Window Placement" +msgstr "" + +#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp +#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp +#: scene/gui/control.cpp +#, fuzzy +msgid "Rect" +msgstr "Penuh Rect" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Rect Custom Position" +msgstr "Kedudukan Dok" + +#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp +msgid "Screen" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Font Size" +msgstr "" + +#: editor/editor_settings.cpp +#: modules/gdscript/language_server/gdscript_language_server.cpp +#, fuzzy +msgid "Remote Host" +msgstr "Keluarkan" + +#: editor/editor_settings.cpp +#: modules/gdscript/language_server/gdscript_language_server.cpp +#, fuzzy +msgid "Remote Port" +msgstr "Buang Titik" + +#: editor/editor_settings.cpp +msgid "Editor SSL Certificates" +msgstr "" + +#: editor/editor_settings.cpp +msgid "HTTP Proxy" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Host" +msgstr "" + +#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Port" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Project Manager" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Sorting Order" +msgstr "Menamakan semula folder:" + +#: editor/editor_settings.cpp +msgid "Symbol Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Keyword Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Control Flow Keyword Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Base Type Color" +msgstr "Ubah Jenis %s" + +#: editor/editor_settings.cpp +msgid "Engine Type Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "User Type Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Comment Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "String Color" +msgstr "Menyimpan Fail:" + +#: editor/editor_settings.cpp platform/javascript/export/export.cpp +#: platform/uwp/export/export.cpp +msgid "Background Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Completion Background Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Completion Selected Color" +msgstr "Import Adegan" + +#: editor/editor_settings.cpp +msgid "Completion Existing Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Completion Scroll Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Completion Font Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Text Color" +msgstr "Warna" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Line Number Color" +msgstr "Nombor Baris:" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Safe Line Number Color" +msgstr "Nombor Baris:" + +#: editor/editor_settings.cpp +msgid "Caret Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Caret Background Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Text Selected Color" +msgstr "Padam Kunci Terpilih" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Selection Color" +msgstr "Pilihan Sahaja" + +#: editor/editor_settings.cpp +msgid "Brace Mismatch Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Current Line Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Line Length Guideline Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Word Highlighted Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Number Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Function Color" +msgstr "Fungsi" + +#: editor/editor_settings.cpp +msgid "Member Variable Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Mark Color" +msgstr "Warna" + +#: editor/editor_settings.cpp +msgid "Bookmark Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Breakpoint Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Executing Line Color" +msgstr "" + +#: editor/editor_settings.cpp +msgid "Code Folding Color" +msgstr "" + +#: editor/editor_settings.cpp +#, fuzzy +msgid "Search Result Color" +msgstr "Cari Penggantian Untuk:" + +#: editor/editor_settings.cpp +msgid "Search Result Border Color" +msgstr "" + +#: editor/editor_spin_slider.cpp msgid "Hold %s to round to integers. Hold Shift for more precise changes." msgstr "" -"Tahan Ctrl untuk bundarkan ke integer. Tahan Shift untuk perubahan yang " +"Tahan %s untuk membundarkan ke integer. Tahan Shift untuk perubahan yang " "lebih tepat." +#: editor/editor_spin_slider.cpp scene/gui/button.cpp +#, fuzzy +msgid "Flat" +msgstr "Flat 0" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Pilih Nod(Nod-nod) untuk Diimport" @@ -3671,67 +6077,67 @@ msgstr "Laluan Adegan:" msgid "Import From Node:" msgstr "Import Dari Nod:" +#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). +#: editor/editor_vcs_interface.cpp +msgid "%s Error" +msgstr "%s Ralat" + #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." -msgstr "" +msgstr "Buka folder yang mengandungi templat ini." #: editor/export_template_manager.cpp msgid "Uninstall these templates." -msgstr "" +msgstr "Nyahpasang templat ini." #: editor/export_template_manager.cpp -#, fuzzy msgid "There are no mirrors available." -msgstr "Tiada fail '%s'." +msgstr "Tiada mirror tersedia." #: editor/export_template_manager.cpp -#, fuzzy msgid "Retrieving the mirror list..." -msgstr "Mengambil maklumat cermin, sila tunggu..." +msgstr "Mendapatkan semula senarai mirror..." #: editor/export_template_manager.cpp msgid "Starting the download..." -msgstr "" +msgstr "Memulakan muat turun..." #: editor/export_template_manager.cpp msgid "Error requesting URL:" msgstr "Ralat semasa meminta URL:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Connecting to the mirror..." -msgstr "Menyambung ke Cermin..." +msgstr "Menyambung ke mirror..." #: editor/export_template_manager.cpp msgid "Can't resolve the requested address." -msgstr "" +msgstr "Tidak dapat menyelesaikan alamat yang diminta." #: editor/export_template_manager.cpp msgid "Can't connect to the mirror." msgstr "Tidak dapat menyambung ke tapak web." #: editor/export_template_manager.cpp -#, fuzzy msgid "No response from the mirror." -msgstr "Tiada jawapan." +msgstr "Tiada jawapan dari mirror." #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed." -msgstr "" +msgstr "Permintaan gagal." #: editor/export_template_manager.cpp msgid "Request ended up in a redirect loop." -msgstr "" +msgstr "Permintaan berakhir dalam loop pengalihan." #: editor/export_template_manager.cpp -#, fuzzy msgid "Request failed:" -msgstr "Permintaan Gagal." +msgstr "Permintaan gagal:" #: editor/export_template_manager.cpp msgid "Download complete; extracting templates..." -msgstr "" +msgstr "Muat turun selesai; mengekstrak templat..." #: editor/export_template_manager.cpp msgid "Cannot remove temporary file:" @@ -3750,13 +6156,12 @@ msgid "Error getting the list of mirrors." msgstr "Ralat mendapatkan senarai cermin-cermin." #: editor/export_template_manager.cpp -#, fuzzy msgid "Error parsing JSON with the list of mirrors. Please report this issue!" -msgstr "Ralat menghuraikan JSON senarai cermin. Sila laporkan isu ini!" +msgstr "Ralat menghuraikan JSON dengan senarai mirror. Sila laporkan isu ini!" #: editor/export_template_manager.cpp msgid "Best available mirror" -msgstr "" +msgstr "Mirror terbaik yang tersedia" #: editor/export_template_manager.cpp msgid "" @@ -3809,24 +6214,20 @@ msgid "SSL Handshake Error" msgstr "Ralat Jabat Tangan SSL" #: editor/export_template_manager.cpp -#, fuzzy msgid "Can't open the export templates file." -msgstr "Tidak dapat membuka zip templat eksport." +msgstr "Tidak dapat membuka fail templat eksport." #: editor/export_template_manager.cpp -#, fuzzy msgid "Invalid version.txt format inside the export templates file: %s." -msgstr "Format version.txt tidak sah di dalam templat: %s." +msgstr "Format version.txt tidak sah di dalam fail templat eksport: %s." #: editor/export_template_manager.cpp -#, fuzzy msgid "No version.txt found inside the export templates file." -msgstr "Tiada version.txt dijumpai di dalam templat." +msgstr "Tiada version.txt dijumpai di dalam fail templat eksport." #: editor/export_template_manager.cpp -#, fuzzy msgid "Error creating path for extracting templates:" -msgstr "Ralat mencipta laluan untuk templat-templat:" +msgstr "Ralat mencipta laluan untuk mengekstrak templat:" #: editor/export_template_manager.cpp msgid "Extracting Export Templates" @@ -3837,9 +6238,8 @@ msgid "Importing:" msgstr "Mengimport:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Remove templates for the version '%s'?" -msgstr "Alih keluar versi templat '%s'?" +msgstr "Alih keluar templat versi '%s'?" #: editor/export_template_manager.cpp msgid "Uncompressing Android Build Sources" @@ -3855,20 +6255,19 @@ msgstr "Versi Terkini:" #: editor/export_template_manager.cpp msgid "Export templates are missing. Download them or install from a file." -msgstr "" +msgstr "Templat eksport tiada. Muat turun atau pasang dari fail." #: editor/export_template_manager.cpp msgid "Export templates are installed and ready to be used." -msgstr "" +msgstr "Templat eksport dipasang dan sedia untuk digunakan." #: editor/export_template_manager.cpp -#, fuzzy msgid "Open Folder" -msgstr "Buka Fail" +msgstr "Buka Folder" #: editor/export_template_manager.cpp msgid "Open the folder containing installed templates for the current version." -msgstr "" +msgstr "Buka folder yang mengandungi templat yang dipasang untuk versi semasa." #: editor/export_template_manager.cpp msgid "Uninstall" @@ -3876,45 +6275,41 @@ msgstr "Nyahpasang" #: editor/export_template_manager.cpp msgid "Uninstall templates for the current version." -msgstr "" +msgstr "Nyahpasang templat untuk versi semasa." #: editor/export_template_manager.cpp -#, fuzzy msgid "Download from:" -msgstr "Muat turun" +msgstr "Muat turun dari:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Open in Web Browser" -msgstr "Buka dalam Pengurus Fail" +msgstr "Buka dalam Pelayar Web" #: editor/export_template_manager.cpp msgid "Copy Mirror URL" -msgstr "" +msgstr "Salin URL Mirror" #: editor/export_template_manager.cpp msgid "Download and Install" -msgstr "" +msgstr "Muat Turun dan Pasang" #: editor/export_template_manager.cpp msgid "" "Download and install templates for the current version from the best " "possible mirror." -msgstr "" +msgstr "Muat turun dan pasang templat untuk versi semasa dari mirror terbaik." #: editor/export_template_manager.cpp msgid "Official export templates aren't available for development builds." msgstr "Templat eksport rasmi tidak tersedia untuk binaan pembangunan." #: editor/export_template_manager.cpp -#, fuzzy msgid "Install from File" -msgstr "Pasang Dari Fail" +msgstr "Pasang dari Fail" #: editor/export_template_manager.cpp -#, fuzzy msgid "Install templates from a local file." -msgstr "Import Templat Dari Fail ZIP" +msgstr "Pasang templat dari fail tempatan." #: editor/export_template_manager.cpp editor/find_in_files.cpp #: editor/progress_dialog.cpp scene/gui/dialogs.cpp @@ -3922,19 +6317,16 @@ msgid "Cancel" msgstr "Batal" #: editor/export_template_manager.cpp -#, fuzzy msgid "Cancel the download of the templates." -msgstr "Tidak dapat membuka zip templat eksport." +msgstr "Batalkan muat turun templat." #: editor/export_template_manager.cpp -#, fuzzy msgid "Other Installed Versions:" -msgstr "Versi-versi Yang Dipasang:" +msgstr "Versi Terpasang Lain:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Uninstall Template" -msgstr "Nyahpasang" +msgstr "Nyahpasang Templat" #: editor/export_template_manager.cpp msgid "Select Template File" @@ -3949,6 +6341,18 @@ msgid "" "The templates will continue to download.\n" "You may experience a short editor freeze when they finish." msgstr "" +"Templat akan terus dimuat turun.\n" +"Anda mungkin mengalami pembekuan editor pendek apabila ia selesai." + +#: editor/fileserver/editor_file_server.cpp +msgid "File Server" +msgstr "" + +#: editor/fileserver/editor_file_server.cpp +#: editor/plugins/version_control_editor_plugin.cpp +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp +msgid "Password" +msgstr "" #: editor/filesystem_dock.cpp msgid "Favorites" @@ -4005,6 +6409,14 @@ msgstr "Nama mengandungi aksara yang tidak sah." #: editor/filesystem_dock.cpp msgid "" +"This file extension is not recognized by the editor.\n" +"If you want to rename it anyway, use your operating system's file manager.\n" +"After renaming to an unknown extension, the file won't be shown in the " +"editor anymore." +msgstr "" + +#: editor/filesystem_dock.cpp +msgid "" "The following files or folders conflict with items in the target location " "'%s':\n" "\n" @@ -4096,35 +6508,34 @@ msgid "Collapse All" msgstr "Runtuhkan Semua" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Sort files" -msgstr "Cari fail" +msgstr "Susun fail-fail" #: editor/filesystem_dock.cpp msgid "Sort by Name (Ascending)" -msgstr "" +msgstr "Susun mengikut Nama (Menaik)" #: editor/filesystem_dock.cpp msgid "Sort by Name (Descending)" -msgstr "" +msgstr "Susun mengikut Nama (Menurun)" #: editor/filesystem_dock.cpp msgid "Sort by Type (Ascending)" -msgstr "" +msgstr "Susun mengikut Jenis (Menaik)" #: editor/filesystem_dock.cpp msgid "Sort by Type (Descending)" -msgstr "" +msgstr "Susun mengikut Jenis (Menurun)" #: editor/filesystem_dock.cpp msgid "Sort by Last Modified" -msgstr "" +msgstr "Susun mengikut Terakhir Diubah Suai" #: editor/filesystem_dock.cpp msgid "Sort by First Modified" -msgstr "" +msgstr "Susun mengikut Pertama Diubah Suai" -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Duplicate..." msgstr "Penduakan..." @@ -4134,7 +6545,7 @@ msgstr "Namakan semula..." #: editor/filesystem_dock.cpp msgid "Focus the search box" -msgstr "" +msgstr "Fokuskan kotak carian" #: editor/filesystem_dock.cpp msgid "Previous Folder/File" @@ -4195,6 +6606,10 @@ msgstr "Cari dalam Fail-fail" msgid "Find:" msgstr "Cari:" +#: editor/find_in_files.cpp editor/rename_dialog.cpp +msgid "Replace:" +msgstr "Ganti:" + #: editor/find_in_files.cpp msgid "Folder:" msgstr "Folder:" @@ -4220,6 +6635,10 @@ msgstr "Cari..." msgid "Replace..." msgstr "Ganti..." +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp +msgid "Replace in Files" +msgstr "Gantikan dalam Fail-fail" + #: editor/find_in_files.cpp msgid "Find: " msgstr "Cari: " @@ -4229,8 +6648,8 @@ msgid "Replace: " msgstr "Ganti: " #: editor/find_in_files.cpp -msgid "Replace all (no undo)" -msgstr "Ganti semua (tiada buat asal)" +msgid "Replace All (NO UNDO)" +msgstr "Gantikan Semua (TIADA BUAT ASAL)" #: editor/find_in_files.cpp msgid "Searching..." @@ -4301,6 +6720,123 @@ msgstr "Editor Kumpulan" msgid "Manage Groups" msgstr "Urus Kumpulan-kumpulan" +#: editor/import/editor_import_collada.cpp +msgid "Collada" +msgstr "" + +#: editor/import/editor_import_collada.cpp +msgid "Use Ambient" +msgstr "" + +#: editor/import/resource_importer_bitmask.cpp +#, fuzzy +msgid "Create From" +msgstr "Cipta Folder" + +#: editor/import/resource_importer_bitmask.cpp +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Threshold" +msgstr "" + +#: editor/import/resource_importer_csv_translation.cpp +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp +#, fuzzy +msgid "Compress" +msgstr "Komponen" + +#: editor/import/resource_importer_csv_translation.cpp +msgid "Delimiter" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +msgid "No BPTC If RGB" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp +#: scene/resources/texture.cpp +msgid "Flags" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp +#: scene/resources/texture.cpp +msgid "Repeat" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp +#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Filter" +msgstr "Penapis:" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Mipmaps" +msgstr "Isyarat" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp +msgid "Anisotropic" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#: editor/import/resource_importer_texture.cpp +msgid "sRGB" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +msgid "Slices" +msgstr "" + +#: editor/import/resource_importer_layered_texture.cpp +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Horizontal" +msgstr "Alihkan Panduan Mendatar" + +#: editor/import/resource_importer_layered_texture.cpp +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Vertical" +msgstr "Alih Panduan Menegak" + +#: editor/import/resource_importer_obj.cpp +#, fuzzy +msgid "Generate Tangents" +msgstr "Masukkan Titik" + +#: editor/import/resource_importer_obj.cpp +#, fuzzy +msgid "Scale Mesh" +msgstr "Mod Skala" + +#: editor/import/resource_importer_obj.cpp +#, fuzzy +msgid "Offset Mesh" +msgstr "Grid Offset:" + +#: editor/import/resource_importer_obj.cpp +#: editor/import/resource_importer_scene.cpp +msgid "Octahedral Compression" +msgstr "" + +#: editor/import/resource_importer_obj.cpp +#, fuzzy +msgid "Optimize Mesh Flags" +msgstr "Saiz: " + #: editor/import/resource_importer_scene.cpp msgid "Import as Single Scene" msgstr "Import sebagai Satu Adegan" @@ -4341,6 +6877,155 @@ msgstr "Import sebagai Pelbagai Adegan-adegan" msgid "Import as Multiple Scenes+Materials" msgstr "Import sebagai Pelbagai Adegan +Bahan" +#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Nodes" +msgstr "Nod" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Root Type" +msgstr "Jenis Ahli" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Root Name" +msgstr "Nama Remote" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Root Scale" +msgstr "Kedalaman" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Custom Script" +msgstr "Potong Nod" + +#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp +#, fuzzy +msgid "Storage" +msgstr "Menyimpan Fail:" + +#: editor/import/resource_importer_scene.cpp +msgid "Use Legacy Names" +msgstr "" + +#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Materials" +msgstr "Perubahan Bahan:" + +#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Langkah Putaran:" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Keep On Reimport" +msgstr "Import semula" + +#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp +msgid "Meshes" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Ensure Tangents" +msgstr "Ubah Suai Tangen Lengkung" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Light Baking" +msgstr "Bake Lightmap" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Lightmap Texel Size" +msgstr "Bake Lightmap" + +#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp +msgid "Skins" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Use Named Skins" +msgstr "Gunakan Skala Snap" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "External Files" +msgstr "Buka Fail" + +#: editor/import/resource_importer_scene.cpp +msgid "Store In Subdir" +msgstr "" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Filter Script" +msgstr "Penapis:" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Keep Custom Tracks" +msgstr "Kosongkan Transformasi" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Optimizer" +msgstr "Mengoptimumkan" + +#: editor/import/resource_importer_scene.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp +#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp +#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp +#: scene/resources/curve.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp +#, fuzzy +msgid "Enabled" +msgstr "Aktifkan" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Max Linear Error" +msgstr "Max. Ralat Linear:" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Max Angular Error" +msgstr "Max. Ralat Sudut:" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Max Angle" +msgstr "Nilai:" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Remove Unused Tracks" +msgstr "Keluarkan Trek Anim" + +#: editor/import/resource_importer_scene.cpp +#, fuzzy +msgid "Clips" +msgstr "Klip Anim" + +#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp +#: scene/3d/particles.cpp scene/resources/environment.cpp +#, fuzzy +msgid "Amount" +msgstr "Jumlah:" + #: editor/import/resource_importer_scene.cpp #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Import Scene" @@ -4384,6 +7069,145 @@ msgstr "" msgid "Saving..." msgstr "Menyimpan..." +#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp +msgid "Lossy Quality" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "HDR Mode" +msgstr "Pilih Mod" + +#: editor/import/resource_importer_texture.cpp +msgid "BPTC LDR" +msgstr "" + +#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp +#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp +msgid "Normal Map" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Process" +msgstr "Mod Alih" + +#: editor/import/resource_importer_texture.cpp +msgid "Fix Alpha Border" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Premult Alpha" +msgstr "Edit Poli" + +#: editor/import/resource_importer_texture.cpp +msgid "Hdr As Srgb" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Invert Color" +msgstr "Warna" + +#: editor/import/resource_importer_texture.cpp +msgid "Normal Map Invert Y" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +#, fuzzy +msgid "Size Limit" +msgstr "Saiz: " + +#: editor/import/resource_importer_texture.cpp +msgid "Detect 3D" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "SVG" +msgstr "" + +#: editor/import/resource_importer_texture.cpp +msgid "" +"Warning, no suitable PC VRAM compression enabled in Project Settings. This " +"texture will not display correctly on PC." +msgstr "" + +#: editor/import/resource_importer_texture_atlas.cpp +#, fuzzy +msgid "Atlas File" +msgstr "Fail ZIP Aset" + +#: editor/import/resource_importer_texture_atlas.cpp +#, fuzzy +msgid "Import Mode" +msgstr "Import Dok" + +#: editor/import/resource_importer_texture_atlas.cpp +msgid "Crop To Region" +msgstr "" + +#: editor/import/resource_importer_texture_atlas.cpp +msgid "Trim Alpha Border From Region" +msgstr "" + +#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp +msgid "Force" +msgstr "" + +#: editor/import/resource_importer_wav.cpp +msgid "8 Bit" +msgstr "" + +#: editor/import/resource_importer_wav.cpp main/main.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Mono" +msgstr "" + +#: editor/import/resource_importer_wav.cpp +#, fuzzy +msgid "Max Rate" +msgstr "Campur Nod" + +#: editor/import/resource_importer_wav.cpp +#, fuzzy +msgid "Max Rate Hz" +msgstr "Campur Nod" + +#: editor/import/resource_importer_wav.cpp +msgid "Trim" +msgstr "" + +#: editor/import/resource_importer_wav.cpp +#, fuzzy +msgid "Normalize" +msgstr "Warna Emission" + +#: editor/import/resource_importer_wav.cpp +#: scene/resources/audio_stream_sample.cpp +#, fuzzy +msgid "Loop Mode" +msgstr "Mod Alih" + +#: editor/import/resource_importer_wav.cpp +#: scene/resources/audio_stream_sample.cpp +#, fuzzy +msgid "Loop Begin" +msgstr "Mod Alih" + +#: editor/import/resource_importer_wav.cpp +#: scene/resources/audio_stream_sample.cpp +#, fuzzy +msgid "Loop End" +msgstr "Mod Alih" + #: editor/import_defaults_editor.cpp msgid "Select Importer" msgstr "Pilih Pengimport" @@ -4394,7 +7218,7 @@ msgstr "Pengimport:" #: editor/import_defaults_editor.cpp msgid "Reset to Defaults" -msgstr "Set Semula ke Lalai" +msgstr "Memulihkan ke Keadaan Asli" #: editor/import_dock.cpp msgid "Keep File (No Import)" @@ -4423,16 +7247,16 @@ msgid "" "Selecting another resource in the FileSystem dock without clicking Reimport " "first will discard changes made in the Import dock." msgstr "" +"Anda mempunyai perubahan belum selesai yang belum digunakan lagi.Klik Import " +"Semula untuk menggunakan perubahan yang dibuat pada pilihan import.\n" +"Memilih sumber lain dalam dok FileSystem tampa mengklik Import Semula " +"terlebih dahulu akan membuang perubahan yang dibuat dalam dok Import." #: editor/import_dock.cpp msgid "Import As:" msgstr "Import Sebagai:" #: editor/import_dock.cpp -msgid "Preset" -msgstr "Pratetap" - -#: editor/import_dock.cpp msgid "Save Scenes, Re-Import, and Restart" msgstr "Simpan Adegan, Import semula, dan Mula Semula" @@ -4447,19 +7271,47 @@ msgstr "" "AMARAN: Terdapat aset-aset yang menggunakan sumber ini, mereka mungkin " "berhenti memuat dengan betul." +#: editor/import_dock.cpp +msgid "" +"Select a resource file in the filesystem or in the inspector to adjust " +"import settings." +msgstr "" +"Pilih fail sumber dalam sistem fail atau dalam pemeriksa untuk melaraskan " +"tetapan import." + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Gagal untuk memuatkan sumber." #: editor/inspector_dock.cpp #, fuzzy -msgid "Copy Properties" -msgstr "Sifat-sifat" +msgid "Property Name Style" +msgstr "Trek Sifat" + +#: editor/inspector_dock.cpp scene/gui/color_picker.cpp +msgid "Raw" +msgstr "" #: editor/inspector_dock.cpp #, fuzzy +msgid "Capitalized" +msgstr "Tampal Sifat-sifat" + +#: editor/inspector_dock.cpp +msgid "Localized" +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Localization not available for current language." +msgstr "" + +#: editor/inspector_dock.cpp +msgid "Copy Properties" +msgstr "Salin Sifat-sifat" + +#: editor/inspector_dock.cpp msgid "Paste Properties" -msgstr "Sifat-sifat" +msgstr "Tampal Sifat-sifat" #: editor/inspector_dock.cpp msgid "Make Sub-Resources Unique" @@ -4485,21 +7337,19 @@ msgstr "Simpan Sebagai..." #: editor/inspector_dock.cpp msgid "Extra resource options." -msgstr "" +msgstr "Pilihan sumber tambahan." #: editor/inspector_dock.cpp -#, fuzzy msgid "Edit Resource from Clipboard" -msgstr "Sunting Papan Klip Sumber" +msgstr "Edit Sumber dari Papan Klip" #: editor/inspector_dock.cpp msgid "Copy Resource" msgstr "Salin Sumber" #: editor/inspector_dock.cpp -#, fuzzy msgid "Make Resource Built-In" -msgstr "Buat Terbina Dalaman" +msgstr "Buat Sumber Terbina Dalam" #: editor/inspector_dock.cpp msgid "Go to the previous edited object in history." @@ -4515,20 +7365,19 @@ msgstr "Sejarah objek-objek yang baru disunting." #: editor/inspector_dock.cpp msgid "Open documentation for this object." -msgstr "" +msgstr "Buka dokumentasi untuk objek ini." #: editor/inspector_dock.cpp editor/scene_tree_dock.cpp msgid "Open Documentation" -msgstr "" +msgstr "Buka Dokumentasi" #: editor/inspector_dock.cpp msgid "Filter properties" msgstr "Tapis sifat-sifat" #: editor/inspector_dock.cpp -#, fuzzy msgid "Manage object properties." -msgstr "Sifat-sifat objek." +msgstr "Urus sifat objek." #: editor/inspector_dock.cpp msgid "Changes may be lost!" @@ -4559,6 +7408,7 @@ msgid "Subfolder:" msgstr "Subfolder:" #: editor/plugin_config_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Author:" msgstr "Pengarang:" @@ -4631,6 +7481,14 @@ msgstr "Tambah Animasi" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Add %s" +msgstr "Tambah %s" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Load..." @@ -4743,7 +7601,6 @@ msgid "Remove BlendSpace2D Triangle" msgstr "Keluarkan Segi tiga BlendSpace2D" #: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy msgid "BlendSpace2D does not belong to an AnimationTree node." msgstr "BlendSpace2D bukan milik nod AnimationTree." @@ -4774,9 +7631,8 @@ msgid "Blend:" msgstr "Adun:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Parameter Changed:" -msgstr "Parameter Berubah" +msgstr "Parameter Berubah:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -4785,29 +7641,31 @@ msgstr "Sunting Filters" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Output node can't be added to the blend tree." -msgstr "" +msgstr "Nod keluaran tidak boleh ditambah ke pokok adunan." #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Add Node to BlendTree" -msgstr "" +msgstr "Tambah Nod ke BlendTree" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Node Moved" -msgstr "" +msgstr "Nod Dialihkan" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" +"Tidak dapat menyambung, port mungkin sedang digunakan atau sambungan mungkin " +"tidak sah." #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Nodes Connected" -msgstr "" +msgstr "Nod Bersambung" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Nodes Disconnected" -msgstr "" +msgstr "Nod Diputuskan" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Set Animation" @@ -4815,30 +7673,32 @@ msgstr "Tetapkan Animasi" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Delete Node" -msgstr "Semua Pilihan" +msgstr "Padam Nod" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" -msgstr "" +msgstr "Padam Nod(-nod)" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Toggle Filter On/Off" -msgstr "" +msgstr "Togol Filter Hidup/Mati" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Change Filter" -msgstr "" +msgstr "Tukar Filter" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." msgstr "" +"Tiada pemain animasi ditetapkan, jadi tidak dapat memperolehi semula nama " +"trek." #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Player path set is invalid, so unable to retrieve track names." msgstr "" +"Set laluan pemain tidak sah, jadi tidak dapat mendapatkan semula nama trek." #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/root_motion_editor_plugin.cpp @@ -4846,15 +7706,16 @@ msgid "" "Animation player has no valid root node path, so unable to retrieve track " "names." msgstr "" +"Pemain animasi tidak mempunyai laluan nod akar yang sah, jadi tidak dapat " +"mendapatkan semula nama trek." #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Anim Clips" -msgstr "" +msgstr "Klip Anim" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Audio Clips" -msgstr "Anim Tambah Trek" +msgstr "Klip Audio" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Functions" @@ -4863,132 +7724,128 @@ msgstr "Fungsi" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" -msgstr "" +msgstr "Nod Diubah Nama" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Add Node..." -msgstr "" +msgstr "Tambah Nod..." #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/root_motion_editor_plugin.cpp msgid "Edit Filtered Tracks:" -msgstr "" +msgstr "Edit Trek Difilter:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Enable Filtering" -msgstr "" +msgstr "Dayakan Penapisan" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Toggle Autoplay" -msgstr "" +msgstr "Togol Automain" #: editor/plugins/animation_player_editor_plugin.cpp msgid "New Animation Name:" -msgstr "" +msgstr "Nama Animasi Baru:" #: editor/plugins/animation_player_editor_plugin.cpp msgid "New Anim" -msgstr "" +msgstr "Anim Baru" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Animation Name:" -msgstr "" +msgstr "Tukar Nama Animasi:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" -msgstr "" +msgstr "Padam Animasi?" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Remove Animation" -msgstr "" +msgstr "Alih Keluar Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Invalid animation name!" -msgstr "" +msgstr "Nama animasi tidak sah!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation name already exists!" -msgstr "" +msgstr "Nama animasi sudah wujud!" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Rename Animation" -msgstr "" +msgstr "Namakan Semula Animasi" + +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "Duplicate Animation" +msgstr "Gandakan Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Next Changed" -msgstr "" +msgstr "Adun Berubah Seterusnya" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Blend Time" -msgstr "" +msgstr "Tukar Masa Blend" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Load Animation" -msgstr "" - -#: editor/plugins/animation_player_editor_plugin.cpp -msgid "Duplicate Animation" -msgstr "" +msgstr "Muatkan Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation to copy!" -msgstr "" +msgstr "Tiada animasi untuk disalin!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation resource on clipboard!" -msgstr "" +msgstr "Tiada sumber animasi pada papan klip!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Pasted Animation" -msgstr "" +msgstr "Animasi Ditampal" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Paste Animation" -msgstr "" +msgstr "Tampal Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation to edit!" -msgstr "" +msgstr "Tiada animasi untuk disunting!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from current pos. (A)" -msgstr "" +msgstr "Mainkan animasi terpilih ke belakang dari pos semasa. (A)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation backwards from end. (Shift+A)" -msgstr "" +msgstr "Mainkan animasi terpillih ke belakang dari hujung. (Shift+A)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Stop animation playback. (S)" -msgstr "" +msgstr "Hentikan playback animasi. (S)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from start. (Shift+D)" -msgstr "" +msgstr "Mainkan animasi terpilih dari awal. (Shift+D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Play selected animation from current pos. (D)" -msgstr "" +msgstr "Mainkan animasi terpilih dar pos semasa. (D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation position (in seconds)." -msgstr "" +msgstr "Kedudukan animasi (dalam saat)." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Scale animation playback globally for the node." -msgstr "" +msgstr "Skala main balik animasi secara global untuk nod." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Tools" -msgstr "" - -#: editor/plugins/animation_player_editor_plugin.cpp -msgid "Animation" -msgstr "" +msgstr "Alat Animasi" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/version_control_editor_plugin.cpp @@ -5001,39 +7858,41 @@ msgstr "Sunting Peralihan..." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Open in Inspector" -msgstr "" +msgstr "Buka dalam Inspektor" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Display list of animations in player." -msgstr "" +msgstr "Paparkan senarai animasi dalam pemain." #: editor/plugins/animation_player_editor_plugin.cpp msgid "Autoplay on Load" -msgstr "" +msgstr "Automain semasa Muatkan" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Enable Onion Skinning" -msgstr "" +msgstr "Aktifkan Kulit Bawang" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Onion Skinning Options" -msgstr "" +msgstr "Pilihan Kulit Bawang" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Directions" -msgstr "" +msgstr "Arah" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Past" -msgstr "" +msgstr "Sebelum" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" -msgstr "" +msgstr "Masa depan" -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp +#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" -msgstr "" +msgstr "Kedalaman" #: editor/plugins/animation_player_editor_plugin.cpp msgid "1 step" @@ -5049,50 +7908,50 @@ msgstr "3 langkah" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Differences Only" -msgstr "" +msgstr "Perbezaan Sahaja" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Force White Modulate" -msgstr "" +msgstr "Paksa Modulasi Putih" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Include Gizmos (3D)" -msgstr "" +msgstr "Sertakan Gizmos (3D)" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Pin AnimationPlayer" -msgstr "" +msgstr "Pin AnimationPlayer" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Create New Animation" -msgstr "" +msgstr "Cipta Animasi Baru" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Animation Name:" -msgstr "" +msgstr "Nama Animasi:" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp msgid "Error!" -msgstr "" +msgstr "Ralat!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Times:" -msgstr "" +msgstr "Masa Adunan:" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Next (Auto Queue):" -msgstr "" +msgstr "Seterusnya (Baris Gilir Automatik):" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Cross-Animation Blend Times" -msgstr "" +msgstr "Masa Adunan Animasi Silang" #: editor/plugins/animation_state_machine_editor.cpp msgid "Move Node" -msgstr "" +msgstr "Pindahkan Nod" #: editor/plugins/animation_state_machine_editor.cpp msgid "Transition exists!" @@ -5105,39 +7964,42 @@ msgstr "Tambah Peralihan" #: editor/plugins/animation_state_machine_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Add Node" -msgstr "" +msgstr "Tambah Nod" #: editor/plugins/animation_state_machine_editor.cpp msgid "End" -msgstr "" +msgstr "Akhir" #: editor/plugins/animation_state_machine_editor.cpp msgid "Immediate" -msgstr "" +msgstr "Segera" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/animation/animation_blend_tree.cpp msgid "Sync" -msgstr "" +msgstr "Segerak" #: editor/plugins/animation_state_machine_editor.cpp msgid "At End" -msgstr "" +msgstr "Pada Akhir" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/3d/vehicle_body.cpp msgid "Travel" -msgstr "" +msgstr "Perjalanan" #: editor/plugins/animation_state_machine_editor.cpp msgid "Start and end nodes are needed for a sub-transition." -msgstr "" +msgstr "Nod mula dan tamat diperlukan untuk sub-peralihan." #: editor/plugins/animation_state_machine_editor.cpp msgid "No playback resource set at path: %s." -msgstr "" +msgstr "Tiada sumber main balik ditetapkan pada laluan: %s." #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Removed" -msgstr "" +msgstr "Nod Dikeluarkan" #: editor/plugins/animation_state_machine_editor.cpp msgid "Transition Removed" @@ -5145,7 +8007,7 @@ msgstr "Peralihan Dikeluarkan" #: editor/plugins/animation_state_machine_editor.cpp msgid "Set Start Node (Autoplay)" -msgstr "" +msgstr "Tetapkan Nod Mula (Automain)" #: editor/plugins/animation_state_machine_editor.cpp msgid "" @@ -5153,26 +8015,30 @@ msgid "" "RMB to add new nodes.\n" "Shift+LMB to create connections." msgstr "" +"Pilih dan pindah nod.\n" +"RMB untuk menambah nod baru.\n" +"Shift+LMB untuk membuat sambungan." #: editor/plugins/animation_state_machine_editor.cpp msgid "Create new nodes." -msgstr "" +msgstr "Cipta nod baru." #: editor/plugins/animation_state_machine_editor.cpp msgid "Connect nodes." -msgstr "" +msgstr "Hubungkan nod-nod." #: editor/plugins/animation_state_machine_editor.cpp msgid "Remove selected node or transition." -msgstr "" +msgstr "Alih keluar nod atau peralihan yang dipilih." #: editor/plugins/animation_state_machine_editor.cpp msgid "Toggle autoplay this animation on start, restart or seek to zero." msgstr "" +"Togol automain animasi ini semasa mula, mulakan semula atau cari ke sifar." #: editor/plugins/animation_state_machine_editor.cpp msgid "Set the end animation. This is useful for sub-transitions." -msgstr "" +msgstr "Tetapkan hujung animasi. Ini adalah berguna untuk sub-peralihan." #: editor/plugins/animation_state_machine_editor.cpp msgid "Transition: " @@ -5180,7 +8046,7 @@ msgstr "Peralihan: " #: editor/plugins/animation_state_machine_editor.cpp msgid "Play Mode:" -msgstr "" +msgstr "Mod Main:" #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -5189,147 +8055,153 @@ msgstr "AnimationTree" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "New name:" -msgstr "" +msgstr "Nama baru:" #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Scale:" -msgstr "" +msgstr "Skala:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" -msgstr "" +msgstr "Pudar Masuk (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade Out (s):" -msgstr "" +msgstr "Pudar Keluar (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: scene/resources/style_box.cpp msgid "Blend" -msgstr "" +msgstr "Adun" #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: servers/audio/effects/audio_effect_compressor.cpp msgid "Mix" -msgstr "" +msgstr "Campur" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Auto Restart:" -msgstr "" +msgstr "Mula Semula Auto:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Restart (s):" -msgstr "" +msgstr "Mula Semula (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Random Restart (s):" -msgstr "" +msgstr "Mula Semula Rawak (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Start!" -msgstr "" +msgstr "Mula!" #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Amount:" -msgstr "" +msgstr "Jumlah:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 0:" -msgstr "" +msgstr "Adun 0:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 1:" -msgstr "" +msgstr "Adun 1:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "X-Fade Time (s):" -msgstr "" +msgstr "Masa X-Fade (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Current:" -msgstr "" +msgstr "Semasa:" #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Add Input" -msgstr "" +msgstr "Tambah Input" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Clear Auto-Advance" -msgstr "" +msgstr "Kosongkan Auto-Advance" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Set Auto-Advance" -msgstr "" +msgstr "Tetapkan Auto-Advance" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Delete Input" -msgstr "" +msgstr "Padam Input" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is valid." -msgstr "" +msgstr "Pokok animasi sah." #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is invalid." -msgstr "" +msgstr "Pokok animasi tidak sah." #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation Node" -msgstr "" +msgstr "Nod Animasi" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "OneShot Node" -msgstr "" +msgstr "Nod OneShot" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Mix Node" -msgstr "" +msgstr "Campur Nod" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend2 Node" -msgstr "" +msgstr "Nod Blend2" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend3 Node" -msgstr "" +msgstr "Nod Blend3" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend4 Node" -msgstr "" +msgstr "Nod Blend4" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "TimeScale Node" -msgstr "" +msgstr "Nod TimeScale" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "TimeSeek Node" -msgstr "" +msgstr "Nod TimeSeek" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Transition Node" -msgstr "" +msgstr "Nod Peralihan" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Import Animations..." -msgstr "" +msgstr "Import Animasi..." #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Edit Node Filters" -msgstr "" +msgstr "Sunting Filter Nod" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Filters..." +msgstr "Filter..." + +#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp +msgid "Use Threads" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Contents:" -msgstr "" +msgstr "Kandungan:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "View Files" -msgstr "" +msgstr "Lihat Fail" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download" @@ -5337,7 +8209,7 @@ msgstr "Muat turun" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." -msgstr "" +msgstr "Ralat sambungan, sila cuba lagi." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't connect." @@ -5345,11 +8217,11 @@ msgstr "Tidak dapat menyambung." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't connect to host:" -msgstr "" +msgstr "Tidak dapat menyambung ke hos:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "No response from host:" -msgstr "" +msgstr "Tiada respons daripada hos:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "No response." @@ -5357,7 +8229,7 @@ msgstr "Tiada jawapan." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't resolve hostname:" -msgstr "" +msgstr "Tidak dapat menyelesaikan nama hos:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't resolve." @@ -5365,31 +8237,31 @@ msgstr "Tidak dapat menyelesaikan." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, return code:" -msgstr "" +msgstr "Permintaan gagal, kod pulangan:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Cannot save response to:" -msgstr "" +msgstr "Tidak dapat menyimpan respons kepada:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Write error." -msgstr "" +msgstr "Ralat tulis." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" -msgstr "" +msgstr "Permintaan gagal, terlalu banyak ubah hala" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Redirect loop." -msgstr "" +msgstr "Ubah hala gelung." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, timeout" -msgstr "" +msgstr "Permintaan gagal, tamat masa" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Timeout." -msgstr "" +msgstr "Masa tamat." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Failed:" @@ -5397,409 +8269,433 @@ msgstr "Gagal:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." -msgstr "" +msgstr "Hash muat turun buruk, dengan andaian fail telah diusik." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Expected:" -msgstr "" +msgstr "Dijangka:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Got:" -msgstr "" +msgstr "Mendapat:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Failed SHA-256 hash check" -msgstr "" +msgstr "Semakan hash SHA-256 gagal" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Asset Download Error:" -msgstr "" +msgstr "Ralat Muat Turun Aset:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Downloading (%s / %s)..." -msgstr "" +msgstr "Memuat turun (%s / %s)..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Downloading..." -msgstr "" +msgstr "Memuat turun..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Resolving..." -msgstr "" +msgstr "Menyelesaikan..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Error making request" -msgstr "" +msgstr "Ralat membuat permintaan" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Idle" -msgstr "" +msgstr "Terbiar" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Install..." -msgstr "" +msgstr "Pasang..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" -msgstr "" +msgstr "Cuba semula" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download Error" -msgstr "" +msgstr "Ralat Muat Turun" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Available URLs" +msgstr "Profil yang ada:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download for this asset is already in progress!" -msgstr "" +msgstr "Muat turun untuk aset ini sedang dijalankan!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Recently Updated" -msgstr "" +msgstr "Dikemaskini Baru-baru Ini" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Least Recently Updated" -msgstr "" +msgstr "Paling Kurang Dikemaskini Baru-Baru Ini" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (A-Z)" -msgstr "" +msgstr "Nama (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Name (Z-A)" -msgstr "" +msgstr "Nama (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (A-Z)" -msgstr "Lesen" +msgstr "Lesen (A-Z)" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "License (Z-A)" -msgstr "Lesen" +msgstr "Lesen (Z-A)" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgctxt "Pagination" msgid "First" -msgstr "" +msgstr "Pertama" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgctxt "Pagination" msgid "Previous" -msgstr "" +msgstr "Sebelum" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgctxt "Pagination" msgid "Next" -msgstr "" +msgstr "Seterusnya" #: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgctxt "Pagination" msgid "Last" -msgstr "" +msgstr "Terakhir" #: editor/plugins/asset_library_editor_plugin.cpp msgid "All" -msgstr "" +msgstr "Semua" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Search templates, projects, and demos" -msgstr "" +msgstr "Cari templat, projek dan demo" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Search assets (excluding templates, projects, and demos)" -msgstr "" +msgstr "Cari aset (tidak termasuk templat, projek dan demo)" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Import..." -msgstr "" +msgstr "Import..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Plugins..." -msgstr "" +msgstr "Pemalam..." #: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Sort:" -msgstr "" +msgstr "Isih:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Category:" -msgstr "" +msgstr "Kategori:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Site:" -msgstr "" +msgstr "Laman:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Support" -msgstr "" +msgstr "Sokongan" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Official" -msgstr "" +msgstr "Rasmi" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Testing" -msgstr "" +msgstr "Menguji" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Loading..." -msgstr "" +msgstr "Memuatkan..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" -msgstr "" +msgstr "Fail ZIP Aset" #: editor/plugins/audio_stream_editor_plugin.cpp msgid "Audio Preview Play/Pause" -msgstr "" +msgstr "Main/Jeda Pratonton Audio" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" "Can't determine a save path for lightmap images.\n" "Save your scene and try again." msgstr "" +"Tidak dapat menentukan laluan simpan untuk imej lightmap.\n" +"Simpan adegan anda dan cuba lagi." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" "No meshes to bake. Make sure they contain an UV2 channel and that the 'Use " "In Baked Light' and 'Generate Lightmap' flags are on." msgstr "" +"Tiada mesh untuk di-bake. Pastikan ia mengandungi saluran UV2 dan bendera " +"'Use In Baked Light' dan 'Generate Lightman' dihidupkan." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Failed creating lightmap images, make sure path is writable." -msgstr "" +msgstr "Gagal mencipta imej lightmap, pastikan laluan boleh ditulis." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Failed determining lightmap size. Maximum lightmap size too small?" -msgstr "" +msgstr "Gagal menentukan saiz lightmap. Saiz lightmap maksimum terlalu kecil?" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" "Some mesh is invalid. Make sure the UV2 channel values are contained within " "the [0.0,1.0] square region." msgstr "" +"Sesetengah mesh tidak sah. Pastikan nilai saluran UV2 terkandung dalam " +"kawasan persegi [0.0,1.0]." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" "Godot editor was built without ray tracing support, lightmaps can't be baked." msgstr "" +"Editor Godot dibina tanpa sokongan ray tracing, lightmap tidak dapat di-bake." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" +msgstr "Bake Lightmap" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "LightMap Bake" msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Select lightmap bake file:" -msgstr "" +msgstr "Pilih fail lightmap bake:" #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" -msgstr "" +msgstr "Pratonton" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Configure Snap" -msgstr "" +msgstr "Konfigurasikan Snap" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Grid Offset:" -msgstr "" +msgstr "Grid Offset:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Grid Step:" -msgstr "" +msgstr "Langkah Grid:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Primary Line Every:" -msgstr "" +msgstr "Garis Utama Setiap:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "steps" -msgstr "" +msgstr "langkah-langkah" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" -msgstr "" +msgstr "Offset Putaran:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Step:" -msgstr "" +msgstr "Langkah Putaran:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale Step:" -msgstr "" +msgstr "Langkah Skala:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" -msgstr "" +msgstr "Alih Panduan Menegak" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create Vertical Guide" -msgstr "" +msgstr "Cipta Panduan Menegak" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Remove Vertical Guide" -msgstr "" +msgstr "Keluarkan Panduan Menegak" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Horizontal Guide" -msgstr "" +msgstr "Alihkan Panduan Mendatar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create Horizontal Guide" -msgstr "" +msgstr "Cipta Panduan Mendatar" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Remove Horizontal Guide" -msgstr "Buang Trek Anim" +msgstr "Keluarkan Panduan Mendatar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create Horizontal and Vertical Guides" -msgstr "" +msgstr "Cipta Panduan Mendatar dan Menegak" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)" -msgstr "" +msgstr "Tetapkan Offset Pivot CanvasItem \"%s\" kepada (%d, %d)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotate %d CanvasItems" -msgstr "" +msgstr "Putar %d CanvasItems" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotate CanvasItem \"%s\" to %d degrees" -msgstr "" +msgstr "Putar CanvasItem \"%s\" ke %d darjah" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move CanvasItem \"%s\" Anchor" -msgstr "" +msgstr "Alih CanvasItem \"%s\" Anchor" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale Node2D \"%s\" to (%s, %s)" -msgstr "" +msgstr "Skala Node2D \"%s\" ke (%s, %s)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Resize Control \"%s\" to (%d, %d)" -msgstr "" +msgstr "Ubah Saiz Kawalan \"%s\" kepada (%d, %d)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale %d CanvasItems" -msgstr "" +msgstr "Skala %d CanvasItems" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale CanvasItem \"%s\" to (%s, %s)" -msgstr "" +msgstr "Skalakan CanvasItem \"%s\" kepada (%s, %s)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move %d CanvasItems" -msgstr "" +msgstr "Alihkan %d CanvasItems" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move CanvasItem \"%s\" to (%d, %d)" -msgstr "" +msgstr "Alihkan CanvasItem \"%s\" ke (%d, %d)" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Locked" -msgstr "" +msgstr "Terkunci" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Grouped" -msgstr "Kumpulan" +msgstr "Terkumpul" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Children of containers have their anchors and margins values overridden by " "their parent." msgstr "" +"Anak-anak bekas mempunyai nilai sauh dan margin mereka yang ditindih oleh " +"ibu bapa mereka." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Presets for the anchors and margins values of a Control node." -msgstr "" +msgstr "Pratetap untuk nilai sauh dan margin bagi nod Control." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "When active, moving Control nodes changes their anchors instead of their " "margins." msgstr "" +"Apabila aktif, mengalihkan nod Control mengubah sauh mereka dan bukannya " +"margin." -#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp msgid "Top Left" -msgstr "" +msgstr "Atas Kiri" -#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp msgid "Top Right" -msgstr "" +msgstr "Atas Kanan" -#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp msgid "Bottom Right" -msgstr "" +msgstr "Bawah Kanan" -#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp msgid "Bottom Left" -msgstr "" +msgstr "Bawah Kiri" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Left" -msgstr "" +msgstr "Tengah Kiri" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Top" -msgstr "" +msgstr "Tengah Atas" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Right" -msgstr "" +msgstr "Tengah Kanan" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Bottom" -msgstr "" +msgstr "Tengah Bawah" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center" -msgstr "" +msgstr "Tengah" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Left Wide" -msgstr "" +msgstr "Kiri Lebar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Top Wide" -msgstr "" +msgstr "Atas Lebar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Right Wide" -msgstr "" +msgstr "Kanan Lebar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Bottom Wide" -msgstr "" +msgstr "Bawah Lebar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "VCenter Wide" -msgstr "" +msgstr "VCenter Lebar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "HCenter Wide" -msgstr "" +msgstr "HCenter Lebar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Full Rect" -msgstr "" +msgstr "Penuh Rect" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Keep Ratio" -msgstr "" +msgstr "Kekalkan Nisbah" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" -msgstr "" +msgstr "Sauh sahaja" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Anchors and Margins" -msgstr "" +msgstr "Tukar Sauh dan Margin" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Anchors" -msgstr "" +msgstr "Tukar Sauh" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -5807,6 +8703,9 @@ msgid "" "Project Camera Override\n" "Overrides the running project's camera with the editor viewport camera." msgstr "" +"Penggantian Kamera Projek\n" +"Menggantikan kamera projek yang sedang berjalan dengan kamera viewport " +"editor." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -5815,111 +8714,121 @@ msgid "" "No project instance running. Run the project from the editor to use this " "feature." msgstr "" +"Penggantian Kamera Projek\n" +"Tiada instance projek berjalan. Jalankan projek daripada editor menggunakan " +"ciri ini." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" -msgstr "" +msgstr "Kunci Dipilih" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock Selected" -msgstr "" +msgstr "Buka Kunci Dipilih" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Group Selected" -msgstr "Semua Pilihan" +msgstr "Kumpulan Dipilih" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Ungroup Selected" -msgstr "Semua Pilihan" +msgstr "Nyahkumpulan Dipilih" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Paste Pose" -msgstr "" +msgstr "Tampal Pose" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Clear Guides" -msgstr "Anim Ubah Penukaran" +msgstr "Kosongkan Panduan" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create Custom Bone(s) from Node(s)" -msgstr "" +msgstr "Cipta Tulang(-tulang) Tersuai dari Nod(-nod)" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Clear Bones" -msgstr "Anim Ubah Penukaran" +msgstr "Kosongkan Tulang" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Make IK Chain" -msgstr "" +msgstr "Buat Rantai IK" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear IK Chain" -msgstr "" +msgstr "Kosongkan Rantai IK" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Warning: Children of a container get their position and size determined only " "by their parent." msgstr "" +"Amaran: Kanak-kanak bekas mendapat kedudukan dan saiz mereka hanya " +"ditentukan oleh ibu bapa mereka." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp #: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Reset" -msgstr "" +msgstr "Zum Set Semula" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/gui/item_list.cpp +#: scene/gui/tree.cpp msgid "Select Mode" -msgstr "" +msgstr "Pilih Mod" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Drag: Rotate selected node around pivot." -msgstr "" +msgstr "Seret: Putar nod terpilih di sekeliling pangsi." #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Alt+Drag: Move selected node." -msgstr "Padam Rect yang dipilih." +msgstr "Alt+Seret: Pindahkan nod terpilih." + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Alt+Drag: Scale selected node." +msgstr "Alt+Seret: Skalakan nod terpilih." #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "V: Set selected node's pivot position." -msgstr "Node yang dipilih bukan Viewport!" +msgstr "V: Tetapkan kedudukan pangsi nod terpilih." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Alt+RMB: Show list of all nodes at position clicked, including locked." msgstr "" +"Alt+RMB: Tunjukkan senarai semua nod pada kedudukan yang diklik, termasuk " +"yang dikunci." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "RMB: Add node at position clicked." -msgstr "" +msgstr "RMB: Tambah nod pada kedudukan yang diklik." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Move Mode" -msgstr "" +msgstr "Mod Alih" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Mode" -msgstr "" +msgstr "Mod Putar" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode" -msgstr "" +msgstr "Mod Skala" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Shift: Scale proportionally." +msgstr "Shift: Skala secara berkadar." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -5927,184 +8836,225 @@ msgid "" "Show a list of all objects at the position clicked\n" "(same as Alt+RMB in select mode)." msgstr "" +"Tunjukkan senarai semua objek pada kedudukan yang diklik\n" +"(sama seperti Alt+RMB dalam mod pilih)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Click to change object's rotation pivot." -msgstr "" +msgstr "Klik untuk menukar pangsi putaran objek." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Pan Mode" -msgstr "" +msgstr "Mod Pan" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Ruler Mode" -msgstr "" +msgstr "Mod Pembaris" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Toggle smart snapping." -msgstr "" +msgstr "Togol snap pintar." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Smart Snap" -msgstr "" +msgstr "Gunakan Smart Snap" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Toggle grid snapping." -msgstr "" +msgstr "Togol grid menyentap." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Grid Snap" -msgstr "" +msgstr "Gunakan Grid Snap" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snapping Options" -msgstr "" +msgstr "Pilihan Snap" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Rotation Snap" -msgstr "" +msgstr "Gunakan Snap Putaran" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Scale Snap" -msgstr "" +msgstr "Gunakan Skala Snap" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" -msgstr "" +msgstr "Snap Relatif" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Pixel Snap" -msgstr "" +msgstr "Gunakan Pixel Snap" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Smart Snapping" -msgstr "" +msgstr "Snap Pintar" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Configure Snap..." -msgstr "" +msgstr "Konfigurasikan Snap..." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Parent" -msgstr "" +msgstr "Snap kepada Ibu Bapa" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Node Anchor" -msgstr "" +msgstr "Snap ke Anchor Nod" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Node Sides" -msgstr "" +msgstr "Snap ke Sisi Nod" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Node Center" -msgstr "" +msgstr "Snap ke Pusat Nod" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Other Nodes" -msgstr "" +msgstr "Snap ke Nod Lain" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Guides" -msgstr "" +msgstr "Snap ke Panduan" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Lock the selected object in place (can't be moved)." -msgstr "" +msgstr "Kunci objek terpilih di tempatnya (tidak dapat dialihkan)." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Lock Selected Node(s)" +msgstr "Kunci Nod Terpilih" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." -msgstr "" +msgstr "Buka kunci objek terpilih (boleh dialihkan)." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Unlock Selected Node(s)" +msgstr "Buka Kunci Nod Terpilih" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." -msgstr "" +msgstr "Pastikan kanak-kanak objek tidak boleh dipilih." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Group Selected Node(s)" +msgstr "Kumpulkan Nod Terpilih" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." -msgstr "" +msgstr "Mengembalikan keupayaan kanak-kanak objek untuk dipilih." + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Ungroup Selected Node(s)" +msgstr "Nyahkumpulkan Nod Terpilih" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Skeleton Options" -msgstr "" +msgstr "Pilihan Rangka" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Bones" -msgstr "" +msgstr "Tunjukkan Tulang-tulang" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Make Custom Bone(s) from Node(s)" -msgstr "" +msgstr "Buat Tulang(-tulang) Tersuai dari Nod(-nod)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear Custom Bones" -msgstr "" +msgstr "Kosongkan Tulang Tersuai" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" +msgstr "Pandangan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Always Show Grid" +#, fuzzy +msgid "Show When Snapping" +msgstr "Snap Pintar" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Hide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Show Helpers" +#, fuzzy +msgid "Toggle Grid" +msgstr "Togol Mod" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Grid" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Show Helpers" +msgstr "Tunjukkan Pembantu" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Rulers" -msgstr "" +msgstr "Tunjukkan Pembaris" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Guides" -msgstr "" +msgstr "Tunjukkan Panduan" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Origin" -msgstr "" +msgstr "Tunjukkan Asal" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Viewport" -msgstr "" +msgstr "Tunjukkan Viewport" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Group And Lock Icons" -msgstr "" +msgstr "Tunjukkan Ikon Kumpulan Dan Kunci" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" -msgstr "" +msgstr "Pemilihan Pusat" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Frame Selection" -msgstr "" +msgstr "Pemilihan Bingkai" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Preview Canvas Scale" -msgstr "" +msgstr "Pratonton Skala Kanvas" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." -msgstr "" +msgstr "Topeng terjemahan untuk memasukkan kekunci." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation mask for inserting keys." -msgstr "" +msgstr "Topeng putaran untuk memasukkan kekunci." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale mask for inserting keys." -msgstr "" +msgstr "Topeng skala untuk memasukkan kekunci." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert keys (based on mask)." -msgstr "" +msgstr "Masukkan kekunci (berdasarkan topeng)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" @@ -6113,327 +9063,336 @@ msgid "" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." msgstr "" +"Masukkan kekunci automatik apabila objek diterjemahkan, diputarkan atau " +"diskalakan (berdasarkan topeng).\n" +"Kekunci hanya ditambahkan pada trek sedia ada, tiada trek baru akan " +"dicipta.\n" +"Kekunci mesti dimasukkan secara manual untuk kali pertama." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Auto Insert Key" -msgstr "" +msgstr "Auto Masukkan Kunci" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Animation Key and Pose Options" -msgstr "" +msgstr "Pilihan Kunci Animasi dan Pose" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" -msgstr "" +msgstr "Masukkan Kunci (Trek Sedia Ada)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Copy Pose" -msgstr "" +msgstr "Salin Pose" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear Pose" -msgstr "" +msgstr "Kosongkan Pose" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Add Node Here" -msgstr "Tambah Titik Nod" +msgstr "Tambah Nod Di Sini" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Instance Scene Here" -msgstr "Masukkan Kunci di Sini" +msgstr "Adegan Contoh Di Sini" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Multiply grid step by 2" -msgstr "" +msgstr "Darabkan langkah grid dengan 2" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Divide grid step by 2" -msgstr "" +msgstr "Bahagikan langkah grid dengan 2" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Pan View" -msgstr "" +msgstr "Pandangan Pan" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom to 3.125%" -msgstr "" +msgstr "Zum ke 3.125%" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom to 6.25%" -msgstr "" +msgstr "Zum ke 6.25%" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom to 12.5%" -msgstr "" +msgstr "Zum ke 12.5%" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Zoom to 25%" -msgstr "Zum Keluar" +msgstr "Zum ke 25%" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Zoom to 50%" -msgstr "Zum Keluar" +msgstr "Zum ke 50%" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Zoom to 100%" -msgstr "Zum Keluar" +msgstr "Zum ke 100%" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Zoom to 200%" -msgstr "Zum Keluar" +msgstr "Zum ke 200%" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Zoom to 400%" -msgstr "Zum Keluar" +msgstr "Zum ke 400%" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Zoom to 800%" -msgstr "Zum Keluar" +msgstr "Zum ke 800%" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Zoom to 1600%" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Add %s" -msgstr "" +msgstr "Zum ke 1600%" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Adding %s..." -msgstr "" +msgstr "Menambah %s..." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Cannot instantiate multiple nodes without root." -msgstr "" +msgstr "Tidak boleh instantiate berbilang nod tanpa akar." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Create Node" -msgstr "" +msgstr "Cipta Nod" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Error instancing scene from %s" -msgstr "" +msgstr "Ralat membuat adegan dari %s" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Default Type" -msgstr "" +msgstr "Tukar Jenis Lalai" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Drag & drop + Shift : Add node as sibling\n" "Drag & drop + Alt : Change node type" msgstr "" +"Seret & lepas + Shift : Tambah nod sebagai adik-beradik\n" +"Seret & lepas + Alt : Tukar jenis nod" #: editor/plugins/collision_polygon_editor_plugin.cpp msgid "Create Polygon3D" -msgstr "" +msgstr "Cipta Poligon3D" #: editor/plugins/collision_polygon_editor_plugin.cpp msgid "Edit Poly" -msgstr "" +msgstr "Edit Poli" #: editor/plugins/collision_polygon_editor_plugin.cpp msgid "Edit Poly (Remove Point)" -msgstr "" +msgstr "Edit Poli (Alih Keluar Titik)" #: editor/plugins/collision_shape_2d_editor_plugin.cpp msgid "Set Handle" -msgstr "" +msgstr "Tetapkan Pemegang" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" -msgstr "" +msgstr "Muatkan Topeng Pelepasan" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Restart" -msgstr "" +msgstr "Mula semula" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" -msgstr "" +msgstr "Keluarkan Topeng Emission" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp editor/spatial_editor_gizmos.cpp msgid "Particles" -msgstr "" +msgstr "Zarah" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" -msgstr "" +msgstr "Kiraan Titik Dijana:" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" -msgstr "" +msgstr "Topeng Emission" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Solid Pixels" -msgstr "" +msgstr "Piksel Pepejal" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Border Pixels" -msgstr "" +msgstr "Piksel Sempadan" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Directed Border Pixels" -msgstr "" +msgstr "Piksel Sempadan Diarahkan" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" -msgstr "" +msgstr "Tangkap daripada Pixel" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" -msgstr "" +msgstr "Warna Emission" #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" -msgstr "" +msgstr "CPUParticles" #: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Create Emission Points From Mesh" -msgstr "" +msgstr "Cipta Titik Emission Daripada Mesh" #: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Create Emission Points From Node" -msgstr "" +msgstr "Cipta Titik Emission Daripada Nod" #: editor/plugins/curve_editor_plugin.cpp msgid "Flat 0" -msgstr "" +msgstr "Flat 0" #: editor/plugins/curve_editor_plugin.cpp msgid "Flat 1" -msgstr "" +msgstr "Flat 1" #: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp msgid "Ease In" -msgstr "" +msgstr "Perlahan Masuk" #: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp msgid "Ease Out" -msgstr "" +msgstr "Perlahan Keluar" #: editor/plugins/curve_editor_plugin.cpp msgid "Smoothstep" -msgstr "" +msgstr "Smoothstep" #: editor/plugins/curve_editor_plugin.cpp msgid "Modify Curve Point" -msgstr "" +msgstr "Ubah Suai Titik Lengkung" #: editor/plugins/curve_editor_plugin.cpp msgid "Modify Curve Tangent" -msgstr "" +msgstr "Ubah Suai Tangen Lengkung" #: editor/plugins/curve_editor_plugin.cpp msgid "Load Curve Preset" -msgstr "" +msgstr "Muat Pratetap Lengkung" #: editor/plugins/curve_editor_plugin.cpp msgid "Add Point" msgstr "Tambah Titik" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Remove Point" -msgstr "Buang Trek Anim" +msgstr "Buang Titik" #: editor/plugins/curve_editor_plugin.cpp msgid "Left Linear" -msgstr "" +msgstr "Linear Kiri" #: editor/plugins/curve_editor_plugin.cpp msgid "Right Linear" -msgstr "" +msgstr "Linear Kanan" #: editor/plugins/curve_editor_plugin.cpp msgid "Load Preset" -msgstr "" +msgstr "Muatkan Pratetap" #: editor/plugins/curve_editor_plugin.cpp msgid "Remove Curve Point" -msgstr "" +msgstr "Keluarkan Titik Lengkung" #: editor/plugins/curve_editor_plugin.cpp msgid "Toggle Curve Linear Tangent" -msgstr "" +msgstr "Togol Lengkung Linear Tangen" #: editor/plugins/curve_editor_plugin.cpp msgid "Hold Shift to edit tangents individually" -msgstr "" +msgstr "Tahan Shift untuk mengedit tangen secara individu" #: editor/plugins/curve_editor_plugin.cpp msgid "Right click to add point" -msgstr "" +msgstr "Klik kanan untuk menambah titik" #: editor/plugins/gi_probe_editor_plugin.cpp msgid "Bake GI Probe" -msgstr "" +msgstr "Panggang GI Probe" #: editor/plugins/gradient_editor_plugin.cpp msgid "Gradient Edited" +msgstr "Kecerunan Disunting" + +#: editor/plugins/gradient_texture_2d_editor_plugin.cpp +msgid "Swap GradientTexture2D Fill Points" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp -msgid "Item %d" +#: editor/plugins/gradient_texture_2d_editor_plugin.cpp +msgid "Swap Gradient Fill Points" msgstr "" +#: editor/plugins/gradient_texture_2d_editor_plugin.cpp +#, fuzzy +msgid "Toggle Grid Snap" +msgstr "Togol Mod" + #: editor/plugins/item_list_editor_plugin.cpp +msgid "Item %d" +msgstr "Item %d" + +#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp +#: scene/gui/menu_button.cpp scene/gui/option_button.cpp +#: scene/gui/popup_menu.cpp msgid "Items" -msgstr "" +msgstr "Item" #: editor/plugins/item_list_editor_plugin.cpp msgid "Item List Editor" -msgstr "" +msgstr "Editor Senarai Item" #: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Occluder Polygon" -msgstr "" +msgstr "Cipta Poligon Occluder" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" -msgstr "" +msgstr "Mesh kosong!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Couldn't create a Trimesh collision shape." -msgstr "" +msgstr "Tidak dapat mencipta bentuk perlanggaran Trimesh." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Static Trimesh Body" -msgstr "" +msgstr "Buat Badan Trimesh Statik" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "This doesn't work on scene root!" -msgstr "" +msgstr "Ini tidak berfungsi pada akar tempat adegan!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Shape" -msgstr "" +msgstr "Cipta Bentuk Statik Trimesh" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Can't create a single convex collision shape for the scene root." @@ -6503,7 +9462,11 @@ msgstr "" msgid "Create Outline" msgstr "" -#: editor/plugins/mesh_instance_editor_plugin.cpp +#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp +#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -6607,8 +9570,9 @@ msgid "" msgstr "" #: editor/plugins/mesh_library_editor_plugin.cpp -msgid "Mesh Library" -msgstr "" +#, fuzzy +msgid "MeshLibrary" +msgstr "PerpustakaanMesh..." #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Add Item" @@ -6630,6 +9594,23 @@ msgstr "" msgid "Update from Scene" msgstr "" +#: editor/plugins/mesh_library_editor_plugin.cpp +#, fuzzy +msgid "Apply without Transforms" +msgstr "Gunakan MeshInstance Transforms" + +#: editor/plugins/mesh_library_editor_plugin.cpp +#, fuzzy +msgid "Apply with Transforms" +msgstr "Gunakan MeshInstance Transforms" + +#: editor/plugins/mesh_library_editor_plugin.cpp +#: editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Preview Size" +msgstr "Pratonton" + #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" @@ -6789,7 +9770,7 @@ msgstr "" msgid "Surface Points+Normal (Directed)" msgstr "" -#: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp scene/gui/video_player.cpp msgid "Volume" msgstr "" @@ -6889,6 +9870,7 @@ msgstr "" #: editor/plugins/path_editor_plugin.cpp #: editor/plugins/theme_editor_preview.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp +#: main/main.cpp servers/visual_server.cpp msgid "Options" msgstr "" @@ -6938,6 +9920,19 @@ msgstr "" msgid "Split Segment (in curve)" msgstr "" +#: editor/plugins/path_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp +#: modules/csg/csg_gizmos.cpp +msgid "3D Gizmos" +msgstr "" + +#: editor/plugins/path_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp +#: modules/csg/csg_gizmos.cpp +#, fuzzy +msgid "Gizmo Colors" +msgstr "Warna Emission" + #: editor/plugins/physical_bone_plugin.cpp msgid "Move Joint" msgstr "" @@ -7011,19 +10006,23 @@ msgstr "" msgid "Polygon 2D UV Editor" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "UV" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp +#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp +#: scene/resources/convex_polygon_shape_2d.cpp msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Bones" msgstr "" @@ -7101,7 +10100,9 @@ msgstr "" msgid "Grid Settings" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Snap" msgstr "" @@ -7110,10 +10111,6 @@ msgid "Enable Snap" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Grid" -msgstr "" - -#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Show Grid" msgstr "" @@ -7236,6 +10233,11 @@ msgid "Close and save changes?" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp +msgid "Auto Reload Scripts On External Change" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Error writing TextFile:" msgstr "" @@ -7313,6 +10315,10 @@ msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Auto Reload And Parse Scripts On Save" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" msgstr "" @@ -7334,7 +10340,7 @@ msgstr "" msgid "Filter methods" msgstr "" -#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp scene/2d/y_sort.cpp msgid "Sort" msgstr "" @@ -7361,6 +10367,8 @@ msgid "Previous Script" msgstr "Tab sebelumnya" #: editor/plugins/script_editor_plugin.cpp +#: modules/gdnative/videodecoder/video_stream_gdnative.cpp +#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp msgid "File" msgstr "" @@ -7393,11 +10401,6 @@ msgid "History Next" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Theme" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Import Theme..." msgstr "" @@ -7417,16 +10420,11 @@ msgstr "" msgid "Close Docs" msgstr "" -#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp -msgid "Run" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#, fuzzy msgid "Search" msgstr "Cari" @@ -7486,12 +10484,62 @@ msgid "" "What action should be taken?:" msgstr "" -#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Debugger" +#: editor/plugins/script_editor_plugin.cpp +msgid "Search Results" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Search Results" +msgid "Open Dominant Script On Scene Change" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "External" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Use External Editor" +msgstr "Buka Editor seterusnya" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Exec Path" +msgstr "Laluan Fokus" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Script Temperature Enabled" +msgstr "Pilih Fail Templat" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Highlight Current Script" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Script Temperature History Size" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Current Script Background Color" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Group Help Pages" +msgstr "Kumpulan Dipilih" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Sort Scripts By" +msgstr "Cipta Skrip" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "List Script Names As" +msgstr "Nama Skrip:" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Exec Flags" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -7503,10 +10551,12 @@ msgid "Connections to method:" msgstr "" #: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp +#: scene/resources/visual_shader_nodes.cpp msgid "Source" msgstr "" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp +#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp msgid "Target" msgstr "" @@ -7549,6 +10599,7 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +#: scene/gui/label.cpp msgid "Uppercase" msgstr "" @@ -7637,12 +10688,13 @@ msgid "Convert Indent to Tabs" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Auto Indent" +msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Find in Files..." -msgstr "" +#, fuzzy +msgid "Replace in Files..." +msgstr "Ganti..." #: editor/plugins/script_text_editor.cpp msgid "Contextual Help" @@ -7695,7 +10747,7 @@ msgid "" "What action should be taken?" msgstr "" -#: editor/plugins/shader_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp scene/resources/material.cpp msgid "Shader" msgstr "" @@ -7704,11 +10756,11 @@ msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Create Rest Pose from Bones" +msgid "Set Rest Pose to Bones" msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Set Rest Pose to Bones" +msgid "Create Rest Pose from Bones" msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp @@ -7729,7 +10781,9 @@ msgstr "Tulis Ganti" msgid "Create physical bones" msgstr "" -#: editor/plugins/skeleton_editor_plugin.cpp +#: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp +#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp +#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp msgid "Skeleton" msgstr "" @@ -7745,7 +10799,7 @@ msgstr "" msgid "Orthogonal" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp msgid "Perspective" msgstr "" @@ -7833,7 +10887,7 @@ msgstr "" msgid "None" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp msgid "Rotate" msgstr "" @@ -7843,10 +10897,6 @@ msgid "Translate" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Scale" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Scaling: " msgstr "" @@ -7875,38 +10925,32 @@ msgid "Yaw:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Size:" -msgstr "Saiz: " +msgstr "Saiz:" #: editor/plugins/spatial_editor_plugin.cpp msgid "Objects Drawn:" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Material Changes:" -msgstr "Parameter Berubah" +msgstr "Perubahan Bahan:" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Shader Changes:" -msgstr "Parameter Berubah" +msgstr "Perubahan Shader:" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Surface Changes:" -msgstr "Parameter Berubah" +msgstr "Perubahan Permukaan:" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Draw Calls:" -msgstr "Panggilan" +msgstr "Cabutan Panggilan:" #: editor/plugins/spatial_editor_plugin.cpp -#, fuzzy msgid "Vertices:" -msgstr "Sifat-sifat" +msgstr "Bucu:" #: editor/plugins/spatial_editor_plugin.cpp msgid "FPS: %d (%s ms)" @@ -7996,7 +11040,7 @@ msgstr "" msgid "Half Resolution" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/main/viewport.cpp msgid "Audio Listener" msgstr "" @@ -8009,7 +11053,12 @@ msgid "Cinematic Preview" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Not available when using the GLES2 renderer." +msgid "(Not in GLES2)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Debug draw modes are only available when using the GLES3 renderer, not GLES2." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -8095,7 +11144,7 @@ msgstr "" msgid "Use Local Space" msgstr "" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Use Snap" msgstr "" @@ -8168,11 +11217,19 @@ msgid "Toggle Freelook" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Transform" +msgid "Decrease Field of View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Increase Field of View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Reset Field of View to Default" +msgstr "Set Semula ke Lalai" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap Object to Floor" msgstr "" @@ -8290,6 +11347,24 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Manipulator Gizmo Size" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Manipulator Gizmo Opacity" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Show Viewport Rotation Gizmo" +msgstr "Tunjukkan Viewport" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Instanced" +msgstr "Contoh" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Unnamed Gizmo" msgstr "" @@ -8448,6 +11523,11 @@ msgid "Speed:" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp +#: modules/minimp3/resource_importer_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp +#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp msgid "Loop" msgstr "" @@ -8545,18 +11625,6 @@ msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Colors" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Fonts" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp -msgid "Icons" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Styleboxes" msgstr "" @@ -8575,9 +11643,8 @@ msgid "{num} constant(s)" msgstr "Pemalar" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "No constants found." -msgstr "Pemalar Sahaja" +msgstr "Tiada pemalar ditemui." #: editor/plugins/theme_editor_plugin.cpp msgid "{num} font(s)" @@ -8624,9 +11691,8 @@ msgid "Importing items {n}/{n}" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Updating the editor" -msgstr "Keluar dari editor?" +msgstr "Mengemaskini editor" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8713,19 +11779,16 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Collapse types." -msgstr "Runtuhkan Semua" +msgstr "Lipat jenis." #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Expand types." -msgstr "Kembangkan Semua" +msgstr "Kembangkan jenis." #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select all Theme items." -msgstr "Pilih Fail Templat" +msgstr "Pilih semua benda Tema." #: editor/plugins/theme_editor_plugin.cpp msgid "Select With Data" @@ -8881,9 +11944,8 @@ msgid "Add StyleBox Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Remove Items:" -msgstr "Keluarkan Item" +msgstr "Keluarkan Benda:" #: editor/plugins/theme_editor_plugin.cpp msgid "Remove Class Items" @@ -8909,9 +11971,8 @@ msgid "Old Name:" msgstr "Nama Nod:" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Import Items" -msgstr "Import Sebagai:" +msgstr "Import Benda" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8929,10 +11990,40 @@ msgid "Select Another Theme Resource:" msgstr "Cari Penggantian Sumber:" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme Resource" +msgstr "Sumber" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Another Theme" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Add Type" +msgstr "Tambah Segi Tiga" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Filter the list of types or create a new custom type:" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Available Node-based types:" +msgstr "Profil yang ada:" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Type name is empty!" +msgstr "Papan klip kosong!" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Are you sure you want to create an empty type?" +msgstr "" +"Adakah anda pasti anda mahu mengeluarkan semua sambungan dari isyarat ini?" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Confirm Item Rename" msgstr "" @@ -8957,18 +12048,16 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Add Type" -msgstr "Tambah Segi Tiga" +msgid "Add Item Type" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" +msgid "Set Variation Base Type" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy -msgid "Node Types:" -msgstr "Nama Nod:" +msgid "Set Base Type" +msgstr "" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -8980,15 +12069,24 @@ msgid "Show default type items alongside items that have been overridden." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Override All" -msgstr "ganti:" +msgstr "Gantikan Semua" #: editor/plugins/theme_editor_plugin.cpp msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Select the variation base type from a list of available types." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"A type associated with a built-in class cannot be marked as a variation of " +"another type." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" msgstr "" @@ -9002,9 +12100,8 @@ msgid "Add, remove, organize and import Theme items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Add Preview" -msgstr "Pratonton:" +msgstr "Tambah Pratonton" #: editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -9012,9 +12109,8 @@ msgid "Default Preview" msgstr "Lalai" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Select UI Scene:" -msgstr "Simpan Adegan" +msgstr "Pilih Adegan UI:" #: editor/plugins/theme_editor_preview.cpp msgid "" @@ -9223,6 +12319,54 @@ msgstr "" msgid "Clear Transform" msgstr "Kosongkan Transformasi" +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Tile Map" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Palette Min Width" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Palette Item Hseparation" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Show Tile Names" +msgstr "Tunjukkan dalam Pengurus Fail" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Show Tile Ids" +msgstr "Tunjukkan Pembaris" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Sort Tiles By Name" +msgstr "Susun fail-fail" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Bucket Fill Preview" +msgstr "" + +#: editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "Editor Side" +msgstr "Editor" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Display Grid" +msgstr "Paparkan Semua" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Axis Color" +msgstr "Warna Emission" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "Add Texture(s) to TileSet." msgstr "" @@ -9267,11 +12411,18 @@ msgstr "" msgid "Select the previous shape, subtile, or Tile." msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp +#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/texture.cpp msgid "Region" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/collision_object.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp +#: scene/resources/shape_2d.cpp msgid "Collision" msgstr "" @@ -9279,23 +12430,23 @@ msgstr "" msgid "Occlusion" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp -msgid "Navigation" -msgstr "" - -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/touch_screen_button.cpp msgid "Bitmask" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/area_2d.cpp +#: scene/3d/area.cpp scene/3d/physics_joint.cpp +#: scene/animation/animation_node_state_machine.cpp msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp msgid "Icon" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -9323,7 +12474,7 @@ msgstr "" msgid "Priority Mode" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/item_list.cpp msgid "Icon Mode" msgstr "" @@ -9546,16 +12697,18 @@ msgid "TileSet" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No VCS addons are available." +msgid "No VCS plugins are available." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Error" +msgid "" +"Remote settings are empty. VCS features that use the network may not work." msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No files added to stage" -msgstr "" +#, fuzzy +msgid "No commit message was provided." +msgstr "Tidak ada nama yang diberikan." #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -9563,10 +12716,43 @@ msgid "Commit" msgstr "Komuniti" #: editor/plugins/version_control_editor_plugin.cpp -msgid "VCS Addon is not initialized" +#, fuzzy +msgid "Staged Changes" +msgstr "Parameter Berubah" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstaged Changes" +msgstr "Parameter Berubah" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit:" +msgstr "Commit:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Date:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Subtitle:" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Do you want to remove the %s branch?" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Do you want to remove the %s remote?" +msgstr "" +"Adakah anda pasti anda mahu mengeluarkan semua sambungan dari isyarat ini?" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Apply" +msgstr "Guna Set Semula" + +#: editor/plugins/version_control_editor_plugin.cpp msgid "Version Control System" msgstr "" @@ -9575,7 +12761,20 @@ msgid "Initialize" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Staging area" +#, fuzzy +msgid "Remote Login" +msgstr "Buang Trek Anim" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH public key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Select SSH private key path" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "SSH Passphrase" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp @@ -9583,50 +12782,128 @@ msgid "Detect new changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Changes" +#, fuzzy +msgid "Discard all changes" +msgstr "Parameter Berubah" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage all changes" +msgstr "Peringkat semua perubahan" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Unstage all changes" +msgstr "Parameter Berubah" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Commit Message" +msgstr "Komuniti" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Modified" +#, fuzzy +msgid "Commit List" +msgstr "Komuniti" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit list size" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp +msgid "Branches" +msgstr "Ranting" + +#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Renamed" -msgstr "Ubah Nama Trek Anim" +msgid "Create New Branch" +msgstr "Cipta %s Baru" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Deleted" -msgstr "Semua Pilihan" +msgid "Remove Branch" +msgstr "Keluarkan Trek Anim" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Typechange" +msgid "Branch Name" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy -msgid "Stage Selected" -msgstr "Semua Pilihan" +msgid "Remotes" +msgstr "Keluarkan" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Stage All" +#, fuzzy +msgid "Create New Remote" +msgstr "Cipta %s Baru" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remove Remote" +msgstr "Keluarkan Item" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Remote Name" +msgstr "Nama Remote" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Remote URL" +msgstr "Keluarkan" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Fetch" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Commit Changes" +msgid "Pull" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Force Push" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" +msgstr "" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Renamed" +msgstr "Ubah Nama Trek Anim" + +#: editor/plugins/version_control_editor_plugin.cpp +#, fuzzy +msgid "Deleted" +msgstr "Semua Pilihan" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "View file diffs before committing them to the latest version" +msgid "Unmerged" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "No file diff is active" +#, fuzzy +msgid "View:" +msgstr "Pratonton:" + +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Split" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "Detect changes in file diff" +msgid "Unified" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9741,7 +13018,8 @@ msgstr "" msgid "Fragment" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: scene/3d/light.cpp msgid "Light" msgstr "" @@ -10470,10 +13748,6 @@ msgid "" msgstr "" #: editor/project_export.cpp -msgid "Release" -msgstr "" - -#: editor/project_export.cpp msgid "Exporting All" msgstr "" @@ -10486,6 +13760,10 @@ msgid "Export templates for this platform are missing/corrupted:" msgstr "" #: editor/project_export.cpp +msgid "Export Path" +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -10499,11 +13777,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp -msgid "Export Path" -msgstr "" - -#: editor/project_export.cpp +#: editor/project_export.cpp scene/main/resource_preloader.cpp msgid "Resources" msgstr "" @@ -10559,7 +13833,9 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp +#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp msgid "Text" msgstr "" @@ -10580,6 +13856,17 @@ msgid "GDScript Encryption Key (256-bits as hexadecimal):" msgstr "" #: editor/project_export.cpp +msgid "" +"Note: Encryption key needs to be stored in the binary,\n" +"you need to build the export templates from source." +msgstr "" + +#: editor/project_export.cpp +#, fuzzy +msgid "More Info..." +msgstr "Pindah Ke..." + +#: editor/project_export.cpp msgid "Export PCK/Zip" msgstr "" @@ -10867,8 +14154,10 @@ msgstr "" #. TRANSLATORS: This refers to the application where users manage their Godot projects. #: editor/project_manager.cpp +#, fuzzy +msgctxt "Application" msgid "Project Manager" -msgstr "" +msgstr "Pengurus Projek " #: editor/project_manager.cpp #, fuzzy @@ -11015,10 +14304,6 @@ msgid "All Devices" msgstr "" #: editor/project_settings_editor.cpp -msgid "Device" -msgstr "" - -#: editor/project_settings_editor.cpp msgid " (Physical)" msgstr "" @@ -11071,10 +14356,6 @@ msgid "Joypad Axis Index:" msgstr "" #: editor/project_settings_editor.cpp -msgid "Axis" -msgstr "" - -#: editor/project_settings_editor.cpp msgid "Joypad Button Index:" msgstr "" @@ -11221,11 +14502,7 @@ msgstr "" msgid "Action:" msgstr "" -#: editor/project_settings_editor.cpp -msgid "Action" -msgstr "Aksi" - -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp msgid "Deadzone" msgstr "" @@ -11262,10 +14539,6 @@ msgid "Remaps by Locale:" msgstr "" #: editor/project_settings_editor.cpp -msgid "Locale" -msgstr "" - -#: editor/project_settings_editor.cpp msgid "Locales Filter" msgstr "" @@ -11359,10 +14632,6 @@ msgid "Batch Rename" msgstr "Namakan Semula Kumpulan" #: editor/rename_dialog.cpp -msgid "Replace:" -msgstr "Ganti:" - -#: editor/rename_dialog.cpp msgid "Prefix:" msgstr "" @@ -11420,7 +14689,9 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp +#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Step" msgstr "" @@ -11502,15 +14773,11 @@ msgstr "" msgid "Run Mode:" msgstr "" -#: editor/run_settings_dialog.cpp +#: editor/run_settings_dialog.cpp scene/main/scene_tree.cpp msgid "Current Scene" msgstr "" #: editor/run_settings_dialog.cpp -msgid "Main Scene" -msgstr "" - -#: editor/run_settings_dialog.cpp msgid "Main Scene Arguments:" msgstr "" @@ -11636,6 +14903,20 @@ msgid "" msgstr "" #: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is a child of an already instantiated scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "" +"Can't save a branch which is part of an inherited scene.\n" +"To save this branch into its own scene, open the original scene, right click " +"on this branch, and select \"Save Branch as Scene\"." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Save New Scene As..." msgstr "" @@ -11819,6 +15100,20 @@ msgstr "" msgid "Clear Inheritance? (No Undo!)" msgstr "" +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Show Scene Tree Root Selection" +msgstr "Pemilihan Pusat" + +#: editor/scene_tree_dock.cpp +msgid "Derive Script Globals By Name" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Use Favorites Root Selection" +msgstr "Pemilihan Bingkai" + #: editor/scene_tree_editor.cpp msgid "Toggle Visible" msgstr "" @@ -12108,7 +15403,20 @@ msgid "Stack Frames" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Profiler" +#, fuzzy +msgid "Filter stack variables" +msgstr "Tapis isyarat" + +#: editor/script_editor_debugger.cpp +msgid "Auto Switch To Remote Scene Tree" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "Remote Scene Tree Refresh Interval" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "Remote Inspect Refresh Interval" msgstr "" #: editor/script_editor_debugger.cpp @@ -12120,6 +15428,7 @@ msgid "Monitor" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp msgid "Value" msgstr "" @@ -12144,22 +15453,20 @@ msgid "Export list to a CSV file" msgstr "" #: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp msgid "Resource Path" msgstr "" -#: editor/script_editor_debugger.cpp -msgid "Type" -msgstr "" - -#: editor/script_editor_debugger.cpp +#: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp +#: servers/audio/effects/audio_effect_record.cpp msgid "Format" msgstr "" -#: editor/script_editor_debugger.cpp +#: editor/script_editor_debugger.cpp scene/main/viewport.cpp msgid "Usage" msgstr "" -#: editor/script_editor_debugger.cpp +#: editor/script_editor_debugger.cpp servers/visual_server.cpp msgid "Misc" msgstr "" @@ -12212,9 +15519,18 @@ msgid "Change Light Radius" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Stream Player 3D" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change AudioStreamPlayer3D Emission Angle" msgstr "" +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp +#: platform/osx/export/export.cpp +msgid "Camera" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Camera FOV" msgstr "" @@ -12223,6 +15539,25 @@ msgstr "" msgid "Change Camera Size" msgstr "" +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Joint" +msgstr "Titik" + +#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Shape" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Visibility Notifier" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Notifier AABB" msgstr "" @@ -12232,9 +15567,23 @@ msgid "Change Particles AABB" msgstr "" #: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Reflection Probe" +msgstr "Pilihan Sahaja" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "GI Probe" +msgstr "Panggang GI Probe" + +#: editor/spatial_editor_gizmos.cpp +msgid "Baked Indirect Light" +msgstr "" + #: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp msgid "Change Sphere Shape Radius" msgstr "" @@ -12264,14 +15613,74 @@ msgid "Change Ray Shape Length" msgstr "" #: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Navigation Edge" +msgstr "Nod Animasi" + +#: editor/spatial_editor_gizmos.cpp +msgid "Navigation Edge Disabled" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Navigation Solid" +msgstr "Nod Animasi" + +#: editor/spatial_editor_gizmos.cpp +msgid "Navigation Solid Disabled" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Joint Body A" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Joint Body B" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Room Edge" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Room Overlap" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Set Room Point Position" msgstr "" +#: editor/spatial_editor_gizmos.cpp scene/3d/portal.cpp +msgid "Portal Margin" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Portal Edge" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Portal Arrow" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Set Portal Point Position" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Portal Front" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Portal Back" +msgstr "Pergi Balik" + +#: editor/spatial_editor_gizmos.cpp scene/2d/light_occluder_2d.cpp +#: scene/2d/tile_map.cpp +msgid "Occluder" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Set Occluder Sphere Radius" msgstr "" @@ -12279,6 +15688,459 @@ msgstr "" msgid "Set Occluder Sphere Position" msgstr "" +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Set Occluder Polygon Point Position" +msgstr "Cipta Poligon Occluder" + +#: editor/spatial_editor_gizmos.cpp +msgid "Set Occluder Hole Point Position" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Occluder Polygon Front" +msgstr "Cipta Poligon Occluder" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Occluder Polygon Back" +msgstr "Cipta Poligon Occluder" + +#: editor/spatial_editor_gizmos.cpp +#, fuzzy +msgid "Occluder Hole" +msgstr "Cipta Poligon Occluder" + +#: main/main.cpp +msgid "Godot Physics" +msgstr "" + +#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp +#: servers/visual/visual_server_scene.cpp +msgid "Use BVH" +msgstr "" + +#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp +#: servers/visual/visual_server_scene.cpp +msgid "BVH Collision Margin" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Crash Handler" +msgstr "Tetapkan Pemegang" + +#: main/main.cpp +#, fuzzy +msgid "Multithreaded Server" +msgstr "Tetap MultiNode" + +#: main/main.cpp +msgid "RID Pool Prealloc" +msgstr "" + +#: main/main.cpp +msgid "Debugger stdout" +msgstr "" + +#: main/main.cpp +msgid "Max Chars Per Second" +msgstr "" + +#: main/main.cpp +msgid "Max Messages Per Frame" +msgstr "" + +#: main/main.cpp +msgid "Max Errors Per Second" +msgstr "" + +#: main/main.cpp +msgid "Max Warnings Per Second" +msgstr "" + +#: main/main.cpp +msgid "Flush stdout On Print" +msgstr "" + +#: main/main.cpp servers/visual_server.cpp +msgid "Logging" +msgstr "" + +#: main/main.cpp +msgid "File Logging" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Enable File Logging" +msgstr "Dayakan Penapisan" + +#: main/main.cpp +#, fuzzy +msgid "Log Path" +msgstr "Salin Laluan" + +#: main/main.cpp +msgid "Max Log Files" +msgstr "" + +#: main/main.cpp +msgid "Driver" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Driver Name" +msgstr "Nama Skrip:" + +#: main/main.cpp +msgid "Fallback To GLES2" +msgstr "" + +#: main/main.cpp +msgid "Use Nvidia Rect Flicker Workaround" +msgstr "" + +#: main/main.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Display" +msgstr "Paparkan Semua" + +#: main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "" + +#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp +#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp +#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp +#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp +#: scene/resources/texture.cpp +msgid "Height" +msgstr "" + +#: main/main.cpp +msgid "Always On Top" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Test Width" +msgstr "Kiri Lebar" + +#: main/main.cpp +#, fuzzy +msgid "Test Height" +msgstr "Menguji" + +#: main/main.cpp +msgid "DPI" +msgstr "" + +#: main/main.cpp +msgid "Allow hiDPI" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "V-Sync" +msgstr "Segerak" + +#: main/main.cpp +msgid "Use V-Sync" +msgstr "" + +#: main/main.cpp +msgid "Per Pixel Transparency" +msgstr "" + +#: main/main.cpp +msgid "Allowed" +msgstr "" + +#: main/main.cpp +msgid "Intended Usage" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Framebuffer Allocation" +msgstr "Pemilihan Bingkai" + +#: main/main.cpp platform/uwp/os_uwp.cpp +msgid "Energy Saving" +msgstr "" + +#: main/main.cpp +msgid "Threads" +msgstr "" + +#: main/main.cpp servers/physics_2d/physics_2d_server_wrap_mt.h +#, fuzzy +msgid "Thread Model" +msgstr "Togol Mod" + +#: main/main.cpp +msgid "Thread Safe BVH" +msgstr "" + +#: main/main.cpp +msgid "Handheld" +msgstr "" + +#: main/main.cpp platform/javascript/export/export.cpp +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Orientation" +msgstr "Dokumentasi Dalam Talian" + +#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp +#: scene/main/scene_tree.cpp scene/register_scene_types.cpp +#, fuzzy +msgid "Common" +msgstr "Komuniti" + +#: main/main.cpp +#, fuzzy +msgid "Physics FPS" +msgstr "Bingkai Fizik %" + +#: main/main.cpp +msgid "Force FPS" +msgstr "" + +#: main/main.cpp +msgid "Enable Pause Aware Picking" +msgstr "" + +#: main/main.cpp scene/gui/item_list.cpp scene/gui/popup_menu.cpp +#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp scene/gui/tree.cpp +#: scene/main/viewport.cpp scene/register_scene_types.cpp +msgid "GUI" +msgstr "" + +#: main/main.cpp +msgid "Drop Mouse On GUI Input Disabled" +msgstr "" + +#: main/main.cpp +msgid "stdout" +msgstr "" + +#: main/main.cpp +msgid "Print FPS" +msgstr "" + +#: main/main.cpp +msgid "Verbose stdout" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Frame Delay Msec" +msgstr "Pemilihan Bingkai" + +#: main/main.cpp +msgid "Low Processor Mode" +msgstr "" + +#: main/main.cpp +msgid "Delta Sync After Draw" +msgstr "" + +#: main/main.cpp +msgid "iOS" +msgstr "" + +#: main/main.cpp +msgid "Hide Home Indicator" +msgstr "" + +#: main/main.cpp +msgid "Input Devices" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Pointing" +msgstr "Titik" + +#: main/main.cpp +msgid "Touch Delay" +msgstr "" + +#: main/main.cpp servers/visual_server.cpp +msgid "GLES3" +msgstr "" + +#: main/main.cpp servers/visual_server.cpp +#, fuzzy +msgid "Shaders" +msgstr "Perubahan Shader:" + +#: main/main.cpp +#, fuzzy +msgid "Debug Shader Fallbacks" +msgstr "Paksa Shader Fallbacks" + +#: main/main.cpp scene/3d/baked_lightmap.cpp scene/3d/camera.cpp +#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp +#: scene/resources/world.cpp +msgid "Environment" +msgstr "" + +#: main/main.cpp +msgid "Default Clear Color" +msgstr "" + +#: main/main.cpp +msgid "Boot Splash" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Show Image" +msgstr "Tunjukkan Tulang-tulang" + +#: main/main.cpp +msgid "Image" +msgstr "" + +#: main/main.cpp +msgid "Fullsize" +msgstr "" + +#: main/main.cpp scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Use Filter" +msgstr "Penapis:" + +#: main/main.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "BG Color" +msgstr "Warna" + +#: main/main.cpp +msgid "macOS Native Icon" +msgstr "" + +#: main/main.cpp +msgid "Windows Native Icon" +msgstr "" + +#: main/main.cpp +msgid "Buffering" +msgstr "" + +#: main/main.cpp +msgid "Agile Event Flushing" +msgstr "" + +#: main/main.cpp +msgid "Emulate Touch From Mouse" +msgstr "" + +#: main/main.cpp +msgid "Emulate Mouse From Touch" +msgstr "" + +#: main/main.cpp +msgid "Mouse Cursor" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Custom Image" +msgstr "Potong Nod" + +#: main/main.cpp +msgid "Custom Image Hotspot" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Tooltip Position Offset" +msgstr "Offset Putaran:" + +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Debugger Agent" +msgstr "" + +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Wait For Debugger" +msgstr "" + +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +#, fuzzy +msgid "Wait Timeout" +msgstr "Masa tamat." + +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: main/main.cpp +msgid "Runtime" +msgstr "" + +#: main/main.cpp +msgid "Unhandled Exception Policy" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Main Loop Type" +msgstr "Ubah Jenis %s" + +#: main/main.cpp scene/gui/texture_progress.cpp +#: scene/gui/viewport_container.cpp +msgid "Stretch" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Aspect" +msgstr "Pemeriksa" + +#: main/main.cpp +msgid "Shrink" +msgstr "" + +#: main/main.cpp +msgid "Auto Accept Quit" +msgstr "" + +#: main/main.cpp +#, fuzzy +msgid "Quit On Go Back" +msgstr "Pergi Balik" + +#: main/main.cpp scene/main/viewport.cpp +#, fuzzy +msgid "Snap Controls To Pixels" +msgstr "Snap ke Sisi Nod" + +#: main/main.cpp +msgid "Dynamic Fonts" +msgstr "" + +#: main/main.cpp +msgid "Use Oversampling" +msgstr "" + +#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp +msgid "Active Soft World" +msgstr "" + +#: modules/csg/csg_gizmos.cpp +msgid "CSG" +msgstr "" + #: modules/csg/csg_gizmos.cpp msgid "Change Cylinder Radius" msgstr "" @@ -12295,6 +16157,212 @@ msgstr "" msgid "Change Torus Outer Radius" msgstr "" +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Operation" +msgstr "Versi:" + +#: modules/csg/csg_shape.cpp +msgid "Calculate Tangents" +msgstr "" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Use Collision" +msgstr "Topeng Emission" + +#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp +#, fuzzy +msgid "Collision Layer" +msgstr "Bentuk Perlanggaran Yang Boleh Dilihat" + +#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp +#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp +#: scene/resources/navigation_mesh.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Mask" +msgstr "Topeng Emission" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Invert Faces" +msgstr "Tukar ke %s" + +#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Perubahan Bahan:" + +#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp +#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp +#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp +#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp +#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp +#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp +#: scene/resources/sphere_shape.cpp +msgid "Radius" +msgstr "" + +#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp +msgid "Radial Segments" +msgstr "" + +#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Rings" +msgstr "Amaran" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Smooth Faces" +msgstr "Smoothstep" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Sides" +msgstr "Tunjukkan Panduan" + +#: modules/csg/csg_shape.cpp +msgid "Cone" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Inner Radius" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Outer Radius" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Ring Sides" +msgstr "" + +#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp +#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Polygon" +msgstr "Semua Pilihan" + +#: modules/csg/csg_shape.cpp +msgid "Spin Degrees" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Spin Sides" +msgstr "" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Node" +msgstr "Tampal Nod" + +#: modules/csg/csg_shape.cpp +msgid "Path Interval Type" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Path Interval" +msgstr "" + +#: modules/csg/csg_shape.cpp +msgid "Path Simplify Angle" +msgstr "" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Rotation" +msgstr "Tampal Animasi" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Local" +msgstr "Tampal Animasi" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Continuous U" +msgstr "Berterusan" + +#: modules/csg/csg_shape.cpp +msgid "Path U Distance" +msgstr "" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Joined" +msgstr "Tampal Animasi" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Compression Mode" +msgstr "Nyahmampatkan Aset" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Transfer Channel" +msgstr "Mod Pan" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Channel Count" +msgstr "Contoh" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Always Ordered" +msgstr "Sentiasa Tunjukkan Grid" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Server Relay" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Verify" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Hostname" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Use DTLS" +msgstr "" + +#: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Config File" +msgstr "Menyimpan Fail:" + +#: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Load Once" +msgstr "Memuatkan" + +#: modules/gdnative/gdnative.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Singleton" +msgstr "Pilihan Rangka" + +#: modules/gdnative/gdnative.cpp +msgid "Symbol Prefix" +msgstr "" + +#: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Reloadable" +msgstr "Muatkan Semula" + +#: modules/gdnative/gdnative.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +#: modules/gdnative/nativescript/nativescript.cpp +msgid "Library" +msgstr "" + #: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "Select the dynamic library for this entry" msgstr "" @@ -12340,17 +16408,58 @@ msgid "Disabled GDNative Singleton" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Library" -msgstr "" - -#: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Libraries: " msgstr "" +#: modules/gdnative/nativescript/nativescript.cpp +#, fuzzy +msgid "Class Name" +msgstr "Kelas" + +#: modules/gdnative/nativescript/nativescript.cpp +#, fuzzy +msgid "Script Class" +msgstr "Nama Skrip:" + +#: modules/gdnative/nativescript/nativescript.cpp +#, fuzzy +msgid "Icon Path" +msgstr "Laluan Fokus" + #: modules/gdnative/register_types.cpp msgid "GDNative" msgstr "" +#: modules/gdscript/editor/gdscript_highlighter.cpp +#: modules/gdscript/gdscript.cpp +#, fuzzy +msgid "GDScript" +msgstr "Skrip Baru" + +#: modules/gdscript/editor/gdscript_highlighter.cpp +msgid "Function Definition Color" +msgstr "" + +#: modules/gdscript/editor/gdscript_highlighter.cpp +msgid "Node Path Color" +msgstr "" + +#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp +msgid "Max Call Stack" +msgstr "" + +#: modules/gdscript/gdscript.cpp +msgid "Treat Warnings As Errors" +msgstr "" + +#: modules/gdscript/gdscript.cpp +msgid "Exclude Addons" +msgstr "" + +#: modules/gdscript/gdscript.cpp +msgid "Autocomplete Setters And Getters" +msgstr "" + #: modules/gdscript/gdscript_functions.cpp msgid "Step argument is zero!" msgstr "" @@ -12387,6 +16496,24 @@ msgstr "" msgid "Object can't provide a length." msgstr "" +#: modules/gdscript/language_server/gdscript_language_server.cpp +#, fuzzy +msgid "Language Server" +msgstr "Bahasa:" + +#: modules/gdscript/language_server/gdscript_language_server.cpp +#, fuzzy +msgid "Enable Smart Resolve" +msgstr "Tidak Dapat Menyelesaikan" + +#: modules/gdscript/language_server/gdscript_language_server.cpp +msgid "Show Native Symbols In Editor" +msgstr "" + +#: modules/gdscript/language_server/gdscript_language_server.cpp +msgid "Use Thread" +msgstr "" + #: modules/gltf/editor_scene_exporter_gltf_plugin.cpp #, fuzzy msgid "Export Mesh GLTF2" @@ -12397,6 +16524,361 @@ msgstr "Eksport Perpustakaan Mesh" msgid "Export GLTF..." msgstr "Eksport..." +#: modules/gltf/gltf_accessor.cpp +msgid "Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Byte Offset" +msgstr "Grid Offset:" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Component Type" +msgstr "Komponen" + +#: modules/gltf/gltf_accessor.cpp +msgid "Normalized" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Count" +msgstr "Jumlah:" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Min" +msgstr "MiB" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Max" +msgstr "Campur" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Sparse Count" +msgstr "Contoh" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Byte Offset" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Component Type" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Byte Offset" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Buffer" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Byte Length" +msgstr "Lalai" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Byte Stride" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Indices" +msgstr "" + +#: modules/gltf/gltf_camera.cpp +#, fuzzy +msgid "FOV Size" +msgstr "Saiz:" + +#: modules/gltf/gltf_camera.cpp +msgid "Zfar" +msgstr "" + +#: modules/gltf/gltf_camera.cpp +#, fuzzy +msgid "Znear" +msgstr "Linear" + +#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/light.cpp +#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp +#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Color" +msgstr "Warna" + +#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp +#: scene/resources/environment.cpp +msgid "Intensity" +msgstr "" + +#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp +#, fuzzy +msgid "Range" +msgstr "Ubah" + +#: modules/gltf/gltf_light.cpp +msgid "Inner Cone Angle" +msgstr "" + +#: modules/gltf/gltf_light.cpp +msgid "Outer Cone Angle" +msgstr "" + +#: modules/gltf/gltf_mesh.cpp +#, fuzzy +msgid "Blend Weights" +msgstr "Bake Lightmap" + +#: modules/gltf/gltf_mesh.cpp +#, fuzzy +msgid "Instance Materials" +msgstr "Perubahan Bahan:" + +#: modules/gltf/gltf_node.cpp +#, fuzzy +msgid "Parent" +msgstr "Snap kepada Ibu Bapa" + +#: modules/gltf/gltf_node.cpp +msgid "Xform" +msgstr "" + +#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp +msgid "Skin" +msgstr "" + +#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp +#, fuzzy +msgid "Translation" +msgstr "Peralihan: " + +#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp +#, fuzzy +msgid "Rotation" +msgstr "Langkah Putaran:" + +#: modules/gltf/gltf_node.cpp +msgid "Children" +msgstr "" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Joints" +msgstr "Titik" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +msgid "Roots" +msgstr "" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp +msgid "Unique Names" +msgstr "" + +#: modules/gltf/gltf_skeleton.cpp +#, fuzzy +msgid "Godot Bone Node" +msgstr "Padam Nod" + +#: modules/gltf/gltf_skin.cpp +msgid "Skin Root" +msgstr "" + +#: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Joints Original" +msgstr "Tunjukkan Asal" + +#: modules/gltf/gltf_skin.cpp +msgid "Inverse Binds" +msgstr "" + +#: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Non Joints" +msgstr "Titik" + +#: modules/gltf/gltf_skin.cpp +msgid "Joint I To Bone I" +msgstr "" + +#: modules/gltf/gltf_skin.cpp +msgid "Joint I To Name" +msgstr "" + +#: modules/gltf/gltf_skin.cpp +msgid "Godot Skin" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Img" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Gloss Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Specular Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Spec Gloss Img" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Json" +msgstr "" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Major Version" +msgstr "Versi" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Minor Version" +msgstr "Versi" + +#: modules/gltf/gltf_state.cpp +msgid "GLB Data" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Use Named Skin Binds" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Buffer Views" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Accessors" +msgstr "" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Scene Name" +msgstr "Laluan Adegan:" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Root Nodes" +msgstr "Nod OneShot" + +#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp +#: scene/resources/font.cpp +msgid "Textures" +msgstr "" + +#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp +msgid "Images" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Cameras" +msgstr "" + +#: modules/gltf/gltf_state.cpp servers/visual_server.cpp +#, fuzzy +msgid "Lights" +msgstr "Bake Lightmap" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Unique Animation Names" +msgstr "Nama Animasi Baru:" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Skeletons" +msgstr "Pilihan Rangka" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Skeleton To Node" +msgstr "Padam Nod" + +#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#, fuzzy +msgid "Animations" +msgstr "Set Peralihan ke:" + +#: modules/gltf/gltf_texture.cpp +#, fuzzy +msgid "Src Image" +msgstr "Tunjukkan Tulang-tulang" + +#: modules/gridmap/grid_map.cpp +msgid "Mesh Library" +msgstr "" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Physics Material" +msgstr "Bingkai Fizik %" + +#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp +#, fuzzy +msgid "Use In Baked Light" +msgstr "Bake Lightmap" + +#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp +#: scene/resources/navigation_mesh.cpp +msgid "Cell" +msgstr "" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Octant Size" +msgstr "Saiz:" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center X" +msgstr "Tengah" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center Y" +msgstr "Tengah" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center Z" +msgstr "Tengah" + +#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp +#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp +#: scene/resources/material.cpp +msgid "Mask" +msgstr "" + #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Next Plane" msgstr "" @@ -12445,10 +16927,6 @@ msgid "GridMap Selection" msgstr "Semua Pilihan" #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Grid Map" -msgstr "" - -#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Snap View" msgstr "" @@ -12562,6 +17040,65 @@ msgstr "" msgid "Plotting lightmaps" msgstr "" +#: modules/lightmapper_cpu/register_types.cpp +#, fuzzy +msgid "CPU Lightmapper" +msgstr "Bake Lightmap" + +#: modules/lightmapper_cpu/register_types.cpp +msgid "Low Quality Ray Count" +msgstr "" + +#: modules/lightmapper_cpu/register_types.cpp +msgid "Medium Quality Ray Count" +msgstr "" + +#: modules/lightmapper_cpu/register_types.cpp +msgid "High Quality Ray Count" +msgstr "" + +#: modules/lightmapper_cpu/register_types.cpp +msgid "Ultra Quality Ray Count" +msgstr "" + +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/minimp3/resource_importer_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp +#, fuzzy +msgid "Loop Offset" +msgstr "Grid Offset:" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "Eye Height" +msgstr "" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "IOD" +msgstr "" + +#: modules/mobile_vr/mobile_vr_interface.cpp +#, fuzzy +msgid "Display Width" +msgstr "Paparkan Semua" + +#: modules/mobile_vr/mobile_vr_interface.cpp +#, fuzzy +msgid "Display To Lens" +msgstr "Paparkan Semua" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "Oversample" +msgstr "" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "K1" +msgstr "" + +#: modules/mobile_vr/mobile_vr_interface.cpp +msgid "K2" +msgstr "" + #: modules/mono/csharp_script.cpp msgid "Class name can't be a reserved keyword" msgstr "" @@ -12571,70 +17108,175 @@ msgstr "" msgid "Build Solution" msgstr "Semua Pilihan" +#: modules/mono/editor/csharp_project.cpp +#, fuzzy +msgid "Auto Update Project" +msgstr "Projek" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp +#: scene/3d/navigation_mesh_instance.cpp +msgid "A NavigationMesh resource must be set or created for this node to work." +msgstr "" + +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Bake NavMesh" msgstr "" -#: modules/recast/navigation_mesh_editor_plugin.cpp +#: modules/navigation/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Setting up Configuration..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Calculating grid size..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Marking walkable triangles..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Constructing compact heightfield..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Eroding walkable area..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Partitioning..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating contours..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Creating polymesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Converting to native navigation mesh..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Navigation Mesh Generator Setup:" msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Parsing Geometry..." msgstr "" -#: modules/recast/navigation_mesh_generator.cpp +#: modules/navigation/navigation_mesh_generator.cpp msgid "Done!" msgstr "" +#: modules/opensimplex/noise_texture.cpp +msgid "Seamless" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp +msgid "As Normal Map" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp +msgid "Bump Strength" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp +msgid "Noise" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp +#, fuzzy +msgid "Noise Offset" +msgstr "Grid Offset:" + +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Octaves" +msgstr "" + +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Period" +msgstr "" + +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Persistence" +msgstr "" + +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Lacunarity" +msgstr "" + +#: modules/regex/regex.cpp +msgid "Subject" +msgstr "" + +#: modules/regex/regex.cpp +#, fuzzy +msgid "Names" +msgstr "Nama" + +#: modules/regex/regex.cpp +#, fuzzy +msgid "Strings" +msgstr "Menguji" + +#: modules/upnp/upnp.cpp +msgid "Discover Multicast If" +msgstr "" + +#: modules/upnp/upnp.cpp +msgid "Discover Local Port" +msgstr "" + +#: modules/upnp/upnp.cpp +msgid "Discover IPv6" +msgstr "" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "Description URL" +msgstr "Keterangan" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "Service Type" +msgstr "Jenis Ahli" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Control URL" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Service Type" +msgstr "" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Our Addr" +msgstr "" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "IGD Status" +msgstr "Status" + +#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp +#, fuzzy +msgid "Default Input Values" +msgstr "Padam Input" + #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -12665,6 +17307,11 @@ msgstr "" msgid "Stack overflow with stack depth: " msgstr "" +#: modules/visual_script/visual_script.cpp +#, fuzzy +msgid "Visual Script" +msgstr "Tab sebelumnya" + #: modules/visual_script/visual_script_editor.cpp msgid "Change Signal Arguments" msgstr "" @@ -12982,6 +17629,51 @@ msgstr "" msgid "Edit Member" msgstr "" +#: modules/visual_script/visual_script_expression.cpp +#: scene/resources/visual_shader.cpp +msgid "Expression" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Return" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Return Enabled" +msgstr "Tapis isyarat" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Return Type" +msgstr "Jenis Ahli" + +#: modules/visual_script/visual_script_flow_control.cpp +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Condition" +msgstr "animasi" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "if (cond) is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "While" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "while (cond):" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Iterator" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "for (elem) in (input):" +msgstr "" + #: modules/visual_script/visual_script_flow_control.cpp msgid "Input type not iterable: " msgstr "" @@ -12994,6 +17686,147 @@ msgstr "" msgid "Iterator became invalid: " msgstr "" +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Sequence" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "in order:" +msgstr "Menamakan semula folder:" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy +msgid "Steps" +msgstr "langkah-langkah" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Switch" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "'input' is:" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Type Cast" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +msgid "Is %s?" +msgstr "" + +#: modules/visual_script/visual_script_flow_control.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Base Script" +msgstr "Skrip Baru" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "On %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "On Self" +msgstr "Diri" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Call Mode" +msgstr "Mod Skala" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Type" +msgstr "Ubah Jenis %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Node Path" +msgstr "Muatkan Pratetap" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Argument Cache" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Use Default Args" +msgstr "Memulihkan ke Keadaan Asli" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Validate" +msgstr "Watak yang sah:" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "RPC Call Mode" +msgstr "Mod Skala" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Subtract %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Multiply %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Divide %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Mod %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "ShiftLeft %s" +msgstr "Tetapkan %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "ShiftRight %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "BitAnd %s" +msgstr "Dipinkan %s" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitOr %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "BitXor %s" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Set Mode" +msgstr "Pilih Mod" + +#: modules/visual_script/visual_script_func_nodes.cpp +msgid "Type Cache" +msgstr "" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Assign Op" +msgstr "Menguntukkan..." + +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_property_selector.cpp +msgid "Get %s" +msgstr "" + #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "" @@ -13010,6 +17843,21 @@ msgstr "" msgid "Invalid index property name '%s' in node %s." msgstr "" +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Emit %s" +msgstr "Tetapkan %s" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Compose Array" +msgstr "Ubah saiz Array" + +#: modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp +msgid "Operator" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp msgid ": Invalid argument of type: " msgstr "" @@ -13019,6 +17867,15 @@ msgid ": Invalid arguments: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +msgid "a if cond, else b" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Var Name" +msgstr "Nama" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "" @@ -13027,6 +17884,63 @@ msgid "VariableSet not found in script: " msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Preload" +msgstr "Muatkan Semula" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Index" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Global Constant" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Class Constant" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Basic Constant" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Math Constant" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Engine Singleton" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Node" +msgstr "Padam Nod" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Scene Tree" +msgstr "Penyuntingan Pokok Adegan" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Get Self" +msgstr "Diri" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "CustomNode" +msgstr "Potong Nod" + +#: modules/visual_script/visual_script_nodes.cpp msgid "Custom node has no _step() method, can't process graph." msgstr "" @@ -13036,12 +17950,181 @@ msgid "" "(error)." msgstr "" +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "SubCall" +msgstr "Panggilan" + +#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp +msgid "Title" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Construct %s" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Constructor" +msgstr "Pemalar" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Get Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Set Local Var" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Action %s" +msgstr "Aksi" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Deconstruct %s" +msgstr "" + +#: modules/visual_script/visual_script_nodes.cpp +msgid "Elem Cache" +msgstr "" + #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" -#: modules/visual_script/visual_script_property_selector.cpp -msgid "Get %s" +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Yield" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "Wait" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Frame" +msgstr "Tab seterusnya" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Next Physics Frame" +msgstr "Bingkai Fizik %" + +#: modules/visual_script/visual_script_yield_nodes.cpp +msgid "%s sec(s)" +msgstr "" + +#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp +#, fuzzy +msgid "Wait Time" +msgstr "Masa" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitSignal" +msgstr "Isyarat" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitNodeSignal" +msgstr "Isyarat" + +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "WaitInstanceSignal" +msgstr "Contoh" + +#: modules/webrtc/webrtc_data_channel.cpp +#, fuzzy +msgid "Write Mode" +msgstr "Mod Putar" + +#: modules/websocket/websocket_client.cpp +msgid "Verify SSL" +msgstr "" + +#: modules/websocket/websocket_client.cpp +msgid "Trusted SSL Certificate" +msgstr "" + +#: modules/websocket/websocket_server.cpp +msgid "Bind IP" +msgstr "" + +#: modules/websocket/websocket_server.cpp +msgid "Private Key" +msgstr "" + +#: modules/websocket/websocket_server.cpp platform/javascript/export/export.cpp +msgid "SSL Certificate" +msgstr "" + +#: modules/websocket/websocket_server.cpp +#, fuzzy +msgid "CA Chain" +msgstr "Kosongkan Rantai IK" + +#: modules/websocket/websocket_server.cpp +#, fuzzy +msgid "Handshake Timeout" +msgstr "Masa tamat." + +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Session Mode" +msgstr "Mod Skala" + +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Required Features" +msgstr "Ciri-ciri Utama:" + +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Optional Features" +msgstr "Ciri-ciri Utama:" + +#: modules/webxr/webxr_interface.cpp +msgid "Requested Reference Space Types" +msgstr "" + +#: modules/webxr/webxr_interface.cpp +msgid "Reference Space Type" +msgstr "" + +#: modules/webxr/webxr_interface.cpp +msgid "Visibility State" +msgstr "" + +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Bounds Geometry" +msgstr "Cuba semula" + +#: platform/android/export/export.cpp +msgid "Android SDK Path" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug Keystore" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug Keystore User" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug Keystore Pass" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Force System User" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Shutdown ADB On Exit" msgstr "" #: platform/android/export/export_plugin.cpp @@ -13069,6 +18152,188 @@ msgid "The package must have at least one '.' separator." msgstr "" #: platform/android/export/export_plugin.cpp +msgid "Use Custom Build" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Export Format" +msgstr "Warna seragam." + +#: platform/android/export/export_plugin.cpp +msgid "Keystore" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Debug User" +msgstr "Nyahpepijat" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +msgid "Debug Password" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Release User" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Release Password" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "One Click Deploy" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Clear Previous Install" +msgstr "Tab sebelumnya" + +#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +msgid "Code" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Min SDK" +msgstr "Saiz:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Target SDK" +msgstr "Cipta Nod" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Package" +msgstr "Pembungkusan" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Unique Name" +msgstr "Nama Nod:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Signed" +msgstr "Isyarat" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Classify As Game" +msgstr "Kelas" + +#: platform/android/export/export_plugin.cpp +msgid "Retain Data On Uninstall" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Exclude From Recents" +msgstr "Semua Pilihan" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Graphics" +msgstr "Grid Offset:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "OpenGL Debug" +msgstr "Buka" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "XR Features" +msgstr "Ciri-ciri Utama:" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "XR Mode" +msgstr "Mod Pan" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Hand Tracking" +msgstr "Pembungkusan" + +#: platform/android/export/export_plugin.cpp +msgid "Hand Tracking Frequency" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Passthrough" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Immersive Mode" +msgstr "Mod Putar" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Support Small" +msgstr "Sokongan" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Support Normal" +msgstr "Sokongan" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Support Large" +msgstr "Sokongan" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Support Xlarge" +msgstr "Sokongan" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "User Data Backup" +msgstr "Buka Folder Data Pengguna" + +#: platform/android/export/export_plugin.cpp +msgid "Allow" +msgstr "" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Command Line" +msgstr "Komuniti" + +#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp +#, fuzzy +msgid "Extra Args" +msgstr "Hujah Panggilan Tambahan:" + +#: platform/android/export/export_plugin.cpp +msgid "APK Expansion" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Salt" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Public Key" +msgstr "Menduakan Kunci" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Permissions" +msgstr "Topeng Emission" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Custom Permissions" +msgstr "Mainkan Adegan Tersuai" + +#: platform/android/export/export_plugin.cpp msgid "Select device from the list" msgstr "" @@ -13082,9 +18347,8 @@ msgid "Exporting APK..." msgstr "Eksport..." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Uninstalling..." -msgstr "Nyahpasang" +msgstr "Menyahpasang..." #: platform/android/export/export_plugin.cpp #, fuzzy @@ -13092,9 +18356,8 @@ msgid "Installing to device, please wait..." msgstr "Mengambil maklumat cermin, sila tunggu..." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Could not install to device: %s" -msgstr "Tidak dapat memulakan subproses!" +msgstr "Tidak dapat memasang ke peranti: %s" #: platform/android/export/export_plugin.cpp #, fuzzy @@ -13176,6 +18439,9 @@ msgstr "" msgid "" "Invalid \"GodotPaymentV3\" module included in the \"android/modules\" " "project setting (changed in Godot 3.2.2).\n" +"Replace it with the first-party \"GodotGooglePlayBilling\" plugin.\n" +"Note that the singleton was also renamed from \"GodotPayments\" to " +"\"GodotGooglePlayBilling\"." msgstr "" #: platform/android/export/export_plugin.cpp @@ -13184,7 +18450,12 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"." +"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " +"or \"OpenXR\"." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." msgstr "" #: platform/android/export/export_plugin.cpp @@ -13193,6 +18464,21 @@ msgstr "" #: platform/android/export/export_plugin.cpp msgid "" +"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " +"enabled." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" "'apksigner' could not be found.\n" "Please check the command is available in the Android SDK build-tools " "directory.\n" @@ -13204,11 +18490,8 @@ msgid "Signing debug %s..." msgstr "" #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Signing release %s..." -msgstr "" -"Mengimbas Fail,\n" -"Sila Tunggu..." +msgstr "Menandatangani keluaran %s..." #: platform/android/export/export_plugin.cpp msgid "Could not find keystore, unable to export." @@ -13294,9 +18577,8 @@ msgid "" msgstr "" #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Package not found: %s" -msgstr "Kandungan Pakej:" +msgstr "Pakej tidak ditemui: %s" #: platform/android/export/export_plugin.cpp #, fuzzy @@ -13323,9 +18605,8 @@ msgid "Adding files..." msgstr "Tapis Fail-fail..." #: platform/android/export/export_plugin.cpp -#, fuzzy msgid "Could not export project files" -msgstr "Tidak dapat memulakan subproses!" +msgstr "Tidak dapat mengeksport fail projek" #: platform/android/export/export_plugin.cpp msgid "Aligning APK..." @@ -13344,15 +18625,181 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "" #: platform/iphone/export/export.cpp -msgid "App Store Team ID not specified - cannot configure the project." +msgid "App Store Team ID" msgstr "" #: platform/iphone/export/export.cpp -msgid "Invalid Identifier:" +msgid "Provisioning Profile UUID Debug" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Code Sign Identity Debug" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Method Debug" +msgstr "Eksport Perpustakaan Mesh" + +#: platform/iphone/export/export.cpp +msgid "Provisioning Profile UUID Release" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Code Sign Identity Release" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Method Release" +msgstr "Eksport Perpustakaan Mesh" + +#: platform/iphone/export/export.cpp +msgid "Targeted Device Family" +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +msgid "Info" +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +msgid "Identifier" +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Signature" +msgstr "Isyarat" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Short Version" +msgstr "Versi" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Copyright" +msgstr "Atas Kanan" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Capabilities" +msgstr "Tampal Sifat-sifat" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Access Wi-Fi" +msgstr "Berjaya!" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Push Notifications" +msgstr "Tampal Animasi" + +#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "User Data" +msgstr "Buka Folder Data Pengguna" + +#: platform/iphone/export/export.cpp +msgid "Accessible From Files App" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Accessible From Itunes Sharing" +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +msgid "Privacy" +msgstr "" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Camera Usage Description" +msgstr "Keterangan" + +#: platform/iphone/export/export.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Microphone Usage Description" +msgstr "Penerangan Sifat" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Photolibrary Usage Description" +msgstr "Penerangan Sifat" + +#: platform/iphone/export/export.cpp +msgid "iPhone 120 X 120" msgstr "" #: platform/iphone/export/export.cpp -msgid "Required icon is not specified in the preset." +msgid "iPhone 180 X 180" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 76 X 76" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 152 X 152" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 167 X 167" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store 1024 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Spotlight 40 X 40" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Spotlight 80 X 80" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Storyboard" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Use Launch Screen Storyboard" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Image Scale Mode" +msgstr "Mod Skala" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Custom Image @2x" +msgstr "Potong Nod" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Custom Image @3x" +msgstr "Potong Nod" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Use Custom BG Color" +msgstr "Potong Nod" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Custom BG Color" +msgstr "Potong Nod" + +#: platform/iphone/export/export.cpp +msgid "App Store Team ID not specified - cannot configure the project." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Invalid Identifier:" msgstr "" #: platform/javascript/export/export.cpp @@ -13380,35 +18827,492 @@ msgid "Could not write file:" msgstr "" #: platform/javascript/export/export.cpp -#, fuzzy msgid "Could not read file:" -msgstr "Tidak dapat mencipta folder." +msgstr "Tidak dapat membaca fail:" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not read HTML shell:" -msgstr "Tidak dapat mencipta folder." +msgid "Variant" +msgstr "Versi:" #: platform/javascript/export/export.cpp #, fuzzy -msgid "Could not create HTTP server directory:" -msgstr "Tidak dapat mencipta folder." +msgid "Export Type" +msgstr "Eksport" + +#: platform/javascript/export/export.cpp +msgid "VRAM Texture Compression" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "For Desktop" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "For Mobile" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Html" +msgstr "" + +#: platform/javascript/export/export.cpp +#, fuzzy +msgid "Export Icon" +msgstr "Kembangkan Semua" + +#: platform/javascript/export/export.cpp +#, fuzzy +msgid "Custom Html Shell" +msgstr "Potong Nod" + +#: platform/javascript/export/export.cpp +msgid "Head Include" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Canvas Resize Policy" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Focus Canvas On Start" +msgstr "" #: platform/javascript/export/export.cpp #, fuzzy +msgid "Experimental Virtual Keyboard" +msgstr "Tapis isyarat" + +#: platform/javascript/export/export.cpp +msgid "Progressive Web App" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Offline Page" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Icon 144 X 144" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Icon 180 X 180" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Icon 512 X 512" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Could not read HTML shell:" +msgstr "Tidak dapat membaca shell HTML:" + +#: platform/javascript/export/export.cpp +msgid "Could not create HTTP server directory:" +msgstr "Tidak dapat mencipta direktori server HTTP:" + +#: platform/javascript/export/export.cpp msgid "Error starting HTTP server:" -msgstr "Ralat semasa menyimpan TileSet!" +msgstr "Ralat memulakan server HTTP:" + +#: platform/javascript/export/export.cpp +msgid "Web" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "HTTP Host" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "HTTP Port" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "Use SSL" +msgstr "" + +#: platform/javascript/export/export.cpp +msgid "SSL Key" +msgstr "" + +#: platform/osx/export/codesign.cpp +msgid "Can't get filesystem access." +msgstr "" + +#: platform/osx/export/codesign.cpp +msgid "Failed to get Info.plist hash." +msgstr "" + +#: platform/osx/export/codesign.cpp +#, fuzzy +msgid "Invalid Info.plist, no exe name." +msgstr "Nama kumpulan tidak sah." + +#: platform/osx/export/codesign.cpp +msgid "Invalid Info.plist, no bundle id." +msgstr "" + +#: platform/osx/export/codesign.cpp +msgid "Invalid Info.plist, can't load." +msgstr "" + +#: platform/osx/export/codesign.cpp +#, fuzzy +msgid "Failed to create \"%s\" subfolder." +msgstr "Tidak dapat mencipta folder." + +#: platform/osx/export/codesign.cpp +msgid "Failed to extract thin binary." +msgstr "" + +#: platform/osx/export/codesign.cpp +#, fuzzy +msgid "Invalid binary format." +msgstr "Nama tidak sah." + +#: platform/osx/export/codesign.cpp +msgid "Already signed!" +msgstr "" + +#: platform/osx/export/codesign.cpp +#, fuzzy +msgid "Failed to process nested resources." +msgstr "Gagal untuk memuatkan sumber." + +#: platform/osx/export/codesign.cpp +msgid "Failed to create _CodeSignature subfolder." +msgstr "" + +#: platform/osx/export/codesign.cpp +#, fuzzy +msgid "Failed to get CodeResources hash." +msgstr "Gagal untuk memuatkan sumber." + +#: platform/osx/export/codesign.cpp platform/osx/export/export.cpp +#, fuzzy +msgid "Invalid entitlements file." +msgstr "Nama tidak sah." + +#: platform/osx/export/codesign.cpp +#, fuzzy +msgid "Invalid executable file." +msgstr "Nama kumpulan tidak sah." + +#: platform/osx/export/codesign.cpp +msgid "Can't resize signature load command." +msgstr "" + +#: platform/osx/export/codesign.cpp +msgid "Failed to create fat binary." +msgstr "" + +#: platform/osx/export/codesign.cpp +msgid "Unknown bundle type." +msgstr "" + +#: platform/osx/export/codesign.cpp +msgid "Unknown object type." +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "App Category" +msgstr "Kategori:" + +#: platform/osx/export/export.cpp +msgid "High Res" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location Usage Description" +msgstr "Keterangan" + +#: platform/osx/export/export.cpp +msgid "Address Book Usage Description" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Calendar Usage Description" +msgstr "Keterangan" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Photos Library Usage Description" +msgstr "Penerangan Sifat" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Desktop Folder Usage Description" +msgstr "Penerangan Kaedah" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Documents Folder Usage Description" +msgstr "Penerangan Kaedah" + +#: platform/osx/export/export.cpp +msgid "Downloads Folder Usage Description" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Network Volumes Usage Description" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Removable Volumes Usage Description" +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#, fuzzy +msgid "Codesign" +msgstr "Nod" + +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +#: platform/windows/export/export.cpp +msgid "Identity" +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#, fuzzy +msgid "Timestamp" +msgstr "Masa" + +#: platform/osx/export/export.cpp +msgid "Hardened Runtime" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Replace Existing Signature" +msgstr "Gantikan dalam Fail-fail" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Entitlements" +msgstr "Kandungan:" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Custom File" +msgstr "Potong Nod" + +#: platform/osx/export/export.cpp +msgid "Allow JIT Code Execution" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Allow Unsigned Executable Memory" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Allow Dyld Environment Variables" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Disable Library Validation" +msgstr "Tidak Aktif" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Audio Input" +msgstr "Tambah Input" + +#: platform/osx/export/export.cpp +msgid "Address Book" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Calendars" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Photos Library" +msgstr "Eksport Perpustakaan" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Apple Events" +msgstr "Guna Set Semula" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Debugging" +msgstr "Nyahpepijat" + +#: platform/osx/export/export.cpp +msgid "App Sandbox" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Network Server" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Network Client" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Device Usb" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Device Bluetooth" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Files Downloads" +msgstr "Muat turun" + +#: platform/osx/export/export.cpp +msgid "Files Pictures" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Files Music" +msgstr "Fail:" + +#: platform/osx/export/export.cpp +msgid "Files Movies" +msgstr "" + +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#, fuzzy +msgid "Custom Options" +msgstr "Pilihan Bas" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Notarization" +msgstr "Langkah Putaran:" + +#: platform/osx/export/export.cpp +msgid "Apple ID Name" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Apple ID Password" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Apple Team ID" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Note: The notarization process generally takes less than an hour. When the " +"process is completed, you'll receive an email." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"You can check progress manually by opening a Terminal and running the " +"following command:" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Run the following command to staple the notarization ticket to the exported " +"application (optional):" +msgstr "" + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "No identity found." +msgstr "Tiada sub-sumber dijumpai." + +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Creating app bundle" +msgstr "Mencipta Gambar Kecil" + +#: platform/osx/export/export.cpp +msgid "Could not find template app to export:" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Relative symlinks are not supported on this OS, the exported project might " +"be broken!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Requested template binary '%s' not found. It might be missing from your " +"template archive." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Making PKG" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Ad-hoc signed applications require the 'Disable Library Validation' " +"entitlement to load dynamic libraries." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Code signing bundle" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Making DMG" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Code signing DMG" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Making ZIP" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Notarization requires the app to be archived first, select the DMG or ZIP " +"export format instead." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Sending archive for notarization" +msgstr "" #: platform/osx/export/export.cpp msgid "Invalid bundle identifier:" msgstr "" #: platform/osx/export/export.cpp -msgid "Notarization: code signing required." +msgid "" +"Warning: Built-in \"codesign\" is selected in the Editor Settings. Code " +"signing is limited to ad-hoc signature only." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Warning: Xcode command line tools are not installed, using built-in " +"\"codesign\". Code signing is limited to ad-hoc signature only." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: Notarization with an ad-hoc signature is not supported." msgstr "" #: platform/osx/export/export.cpp -msgid "Notarization: hardened runtime required." +msgid "Notarization: Code signing is required for notarization." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: Hardened runtime is required for notarization." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Notarization: Timestamp runtime is required for notarization." msgstr "" #: platform/osx/export/export.cpp @@ -13419,6 +19323,203 @@ msgstr "" msgid "Notarization: Apple ID password not specified." msgstr "" +#: platform/osx/export/export.cpp +msgid "" +"Warning: Notarization is disabled. The exported project will be blocked by " +"Gatekeeper if it's downloaded from an unknown source." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Code signing is disabled. The exported project will not run on Macs with " +"enabled Gatekeeper and Apple Silicon powered Macs." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Hardened Runtime is not compatible with ad-hoc signature, and will be " +"disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Timestamping is not compatible with ad-hoc signature, and will be disabled!" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Warning: Notarization is not supported from this OS. The exported project " +"will be blocked by Gatekeeper if it's downloaded from an unknown source." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Privacy: Microphone access is enabled, but usage description is not " +"specified." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Privacy: Camera access is enabled, but usage description is not specified." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Privacy: Location information access is enabled, but usage description is " +"not specified." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Privacy: Address book access is enabled, but usage description is not " +"specified." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Privacy: Calendar access is enabled, but usage description is not specified." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "" +"Privacy: Photo library access is enabled, but usage description is not " +"specified." +msgstr "" + +#: platform/osx/export/export.cpp +msgid "macOS" +msgstr "" + +#: platform/osx/export/export.cpp +msgid "Force Builtin Codesign" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Architecture" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Display Name" +msgstr "Paparkan Semua" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Short Name" +msgstr "Nama Skrip:" + +#: platform/uwp/export/export.cpp +msgid "Publisher" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Publisher Display Name" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Product Guid" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Publisher Guid" +msgstr "Kosongkan Panduan" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Signing" +msgstr "Isyarat" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Certificate" +msgstr "Bucu:" + +#: platform/uwp/export/export.cpp +msgid "Algorithm" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Major" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Minor" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Build" +msgstr "Mod Pembaris" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Revision" +msgstr "Versi" + +#: platform/uwp/export/export.cpp +msgid "Landscape" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Portrait" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Landscape Flipped" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Portrait Flipped" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Store Logo" +msgstr "Mod Skala" + +#: platform/uwp/export/export.cpp +msgid "Square 44 X 44 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Square 71 X 71 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Square 150 X 150 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Square 310 X 310 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Wide 310 X 150 Logo" +msgstr "" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Splash Screen" +msgstr "Cabutan Panggilan:" + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Tiles" +msgstr "Fail:" + +#: platform/uwp/export/export.cpp +msgid "Show Name On Square 150 X 150" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Show Name On Wide 310 X 150" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Show Name On Square 310 X 310" +msgstr "" + #: platform/uwp/export/export.cpp msgid "Invalid package short name." msgstr "" @@ -13471,12 +19572,439 @@ msgstr "" msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" +#: platform/uwp/export/export.cpp +msgid "UWP" +msgstr "" + +#: platform/uwp/export/export.cpp platform/windows/export/export.cpp +#, fuzzy +msgid "Signtool" +msgstr "Isyarat" + +#: platform/uwp/export/export.cpp +msgid "Debug Certificate" +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Debug Algorithm" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Identity Type" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Timestamp Server URL" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Digest Algorithm" +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "File Version" +msgstr "Versi" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Product Version" +msgstr "Nama kumpulan tidak sah." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Company Name" +msgstr "Nama Nod:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Product Name" +msgstr "Terkumpul" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "File Description" +msgstr "Keterangan" + +#: platform/windows/export/export.cpp +msgid "Trademarks" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "" +"The rcedit tool must be configured in the Editor Settings (Export > Windows " +"> Rcedit) to change the icon or app information data." +msgstr "" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid icon path:" +msgstr "Nama tidak sah." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid file version:" +msgstr "Versi Terpasang Lain:" + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Invalid product version:" +msgstr "Nama kumpulan tidak sah." + +#: platform/windows/export/export.cpp +#, fuzzy +msgid "Windows" +msgstr "Tetingkap Baru" + +#: platform/windows/export/export.cpp +msgid "Rcedit" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Osslsigncode" +msgstr "" + +#: platform/windows/export/export.cpp +msgid "Wine" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/texture.cpp +#, fuzzy +msgid "Frames" +msgstr "Bingkai %" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Frame" +msgstr "Bingkai %" + +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Speed Scale" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp +#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp +#: scene/audio/audio_stream_player.cpp +#, fuzzy +msgid "Playing" +msgstr "Main" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Centered" +msgstr "Tengah" + +#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Grid Offset:" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip H" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip V" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +msgid "Monitoring" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +msgid "Monitorable" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Physics Overrides" +msgstr "Bingkai Fizik %" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Space Override" +msgstr "Gantikan Semua" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Gravity Point" +msgstr "Masukkan Titik" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Gravity Distance Scale" +msgstr "Contoh" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Gravity Vec" +msgstr "Lalai" + +#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +msgid "Gravity" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Linear Damp" +msgstr "Linear" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +msgid "Angular Damp" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Audio Bus" +msgstr "Tambah Bas Audio" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Override" +msgstr "Tulis Ganti" + +#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp +#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp +msgid "Volume dB" +msgstr "" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp +#: servers/audio/effects/audio_effect_pitch_shift.cpp +msgid "Pitch Scale" +msgstr "" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp +#: scene/gui/video_player.cpp +#, fuzzy +msgid "Autoplay" +msgstr "Togol Automain" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp +msgid "Stream Paused" +msgstr "" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/3d/light.cpp scene/3d/reflection_probe.cpp +#: scene/3d/visual_instance.cpp scene/resources/material.cpp +#, fuzzy +msgid "Max Distance" +msgstr "Contoh" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp +#, fuzzy +msgid "Attenuation" +msgstr "Animasi" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +#, fuzzy +msgid "Bus" +msgstr "Tambah Bas" + +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +msgid "Area Mask" +msgstr "" + +#: scene/2d/back_buffer_copy.cpp +#, fuzzy +msgid "Copy Mode" +msgstr "Salin Nod" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Anchor Mode" +msgstr "Sauh sahaja" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Rotating" +msgstr "Langkah Putaran:" + +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#, fuzzy +msgid "Current" +msgstr "Semasa:" + +#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom" +msgstr "Zum Masuk" + +#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp +#, fuzzy +msgid "Custom Viewport" +msgstr "Tunjukkan Viewport" + +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp +#, fuzzy +msgid "Process Mode" +msgstr "Mod Alih" + +#: scene/2d/camera_2d.cpp +msgid "Limit" +msgstr "" + +#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Left" +msgstr "Atas Kiri" + +#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Right" +msgstr "Atas Kanan" + +#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp +#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Bottom" +msgstr "Bawah Kiri" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Smoothed" +msgstr "Smoothstep" + +#: scene/2d/camera_2d.cpp +msgid "Draw Margin" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Drag Margin H Enabled" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Drag Margin V Enabled" +msgstr "" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Smoothing" +msgstr "Smoothstep" + +#: scene/2d/camera_2d.cpp +msgid "H" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "V" +msgstr "" + +#: scene/2d/camera_2d.cpp +msgid "Drag Margin" +msgstr "" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Draw Screen" +msgstr "Cabutan Panggilan:" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Draw Limits" +msgstr "Cabutan Panggilan:" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Draw Drag Margin" +msgstr "Hujah Panggilan Tambahan:" + +#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#, fuzzy +msgid "Blend Mode" +msgstr "Nod Blend2" + +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Light Mode" +msgstr "Kanan Lebar" + +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Particles Animation" +msgstr "Zarah" + +#: scene/2d/canvas_item.cpp +msgid "Particles Anim H Frames" +msgstr "" + +#: scene/2d/canvas_item.cpp +msgid "Particles Anim V Frames" +msgstr "" + +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Particles Anim Loop" +msgstr "Zarah" + +#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp +msgid "Visibility" +msgstr "" + +#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +msgid "Visible" +msgstr "" + +#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp +#: scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Self Modulate" +msgstr "Pilih Mod" + +#: scene/2d/canvas_item.cpp +msgid "Show Behind Parent" +msgstr "" + +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Show On Top" +msgstr "Tunjukkan Asal" + +#: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp +#: scene/2d/tile_map.cpp +msgid "Light Mask" +msgstr "" + +#: scene/2d/canvas_item.cpp +msgid "Use Parent Material" +msgstr "" + +#: scene/2d/canvas_item.cpp +msgid "Toplevel" +msgstr "" + #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -13490,6 +20018,10 @@ msgid "" "define its shape." msgstr "" +#: scene/2d/collision_object_2d.cpp +msgid "Pickable" +msgstr "" + #: scene/2d/collision_polygon_2d.cpp msgid "" "CollisionPolygon2D only serves to provide a collision shape to a " @@ -13509,6 +20041,27 @@ msgstr "" msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." msgstr "" +#: scene/2d/collision_polygon_2d.cpp +#, fuzzy +msgid "Build Mode" +msgstr "Mod Pembaris" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp +#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp +#: scene/gui/texture_button.cpp +#, fuzzy +msgid "Disabled" +msgstr "Tidak Aktif" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "One Way Collision" +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "One Way Collision Margin" +msgstr "" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -13534,17 +20087,296 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Emitting" +msgstr "Menguji" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Lifetime" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp +#, fuzzy +msgid "One Shot" +msgstr "Nod OneShot" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Preprocess" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Explosiveness" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Randomness" +msgstr "Mula Semula Rawak (s):" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Lifetime Randomness" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Fixed FPS" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Fract Delta" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Drawing" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Local Coords" +msgstr "Projek" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Draw Order" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp +#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp +#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp +#: scene/gui/texture_rect.cpp scene/resources/material.cpp +#: scene/resources/sky.cpp scene/resources/style_box.cpp +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Masa depan" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Emission Shape" +msgstr "Topeng Emission" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Sphere Radius" +msgstr "Topeng Emission" + +#: scene/2d/cpu_particles_2d.cpp +msgid "Rect Extents" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +msgid "Normals" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Align Y" +msgstr "Menguntukkan..." + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Direction" +msgstr "Arah" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Spread" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Initial Velocity" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Velocity Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Angular Velocity" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Velocity Curve" +msgstr "Pilih Semasa" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Orbit Velocity" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Linear Accel" +msgstr "Linear" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Accel" +msgstr "Berjaya!" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Accel Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Accel Curve" +msgstr "Kedalaman" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Radial Accel" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Tangential Accel" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Damping" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Damping Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Damping Curve" +msgstr "Kedalaman" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp +#: scene/resources/particles_material.cpp +msgid "Angle" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Angle Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Angle Curve" +msgstr "Kedalaman" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#, fuzzy +msgid "Scale Amount" +msgstr "Jumlah:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +msgid "Scale Amount Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#, fuzzy +msgid "Scale Amount Curve" +msgstr "Skala Dari Kursor" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Color Ramp" +msgstr "Warna" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Color Initial Ramp" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Hue Variation" +msgstr "Versi:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Variation" +msgstr "Versi:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Variation Random" +msgstr "Versi:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Variation Curve" +msgstr "Versi:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +msgid "Speed Random" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Speed Curve" +msgstr "Pilih Semasa" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Offset Random" +msgstr "Grid Offset:" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Offset Curve" +msgstr "Kedalaman" + #: scene/2d/joints_2d.cpp msgid "Node A and Node B must be PhysicsBody2Ds" msgstr "Nod A dan Nod B mestilah PhysicsBody2Ds" #: scene/2d/joints_2d.cpp msgid "Node A must be a PhysicsBody2D" -msgstr "" +msgstr "Nod A mestilah PhysicsBody2D" #: scene/2d/joints_2d.cpp msgid "Node B must be a PhysicsBody2D" -msgstr "" +msgstr "Nod B mestilah PhysicsBody2D" #: scene/2d/joints_2d.cpp msgid "Joint is not connected to two PhysicsBody2Ds" @@ -13554,12 +20386,120 @@ msgstr "" msgid "Node A and Node B must be different PhysicsBody2Ds" msgstr "" +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Node A" +msgstr "Nod" + +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Node B" +msgstr "Nod" + +#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/resources/environment.cpp +msgid "Bias" +msgstr "" + +#: scene/2d/joints_2d.cpp +#, fuzzy +msgid "Disable Collision" +msgstr "Tidak Aktif" + +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +msgid "Softness" +msgstr "" + +#: scene/2d/joints_2d.cpp scene/resources/animation.cpp +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp +msgid "Length" +msgstr "" + +#: scene/2d/joints_2d.cpp +#, fuzzy +msgid "Initial Offset" +msgstr "Grid Offset:" + +#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp +msgid "Rest Length" +msgstr "" + +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +msgid "Stiffness" +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" +#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp +#, fuzzy +msgid "Editor Only" +msgstr "Editor" + +#: scene/2d/light_2d.cpp +msgid "Texture Scale" +msgstr "" + +#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +msgid "Energy" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Z Min" +msgstr "" + +#: scene/2d/light_2d.cpp +msgid "Z Max" +msgstr "" + +#: scene/2d/light_2d.cpp +#, fuzzy +msgid "Layer Min" +msgstr "Lapisan" + +#: scene/2d/light_2d.cpp +#, fuzzy +msgid "Layer Max" +msgstr "Lapisan" + +#: scene/2d/light_2d.cpp +msgid "Item Cull Mask" +msgstr "" + +#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp +msgid "Shadow" +msgstr "" + +#: scene/2d/light_2d.cpp +#, fuzzy +msgid "Buffer Size" +msgstr "Piksel Sempadan" + +#: scene/2d/light_2d.cpp +#, fuzzy +msgid "Gradient Length" +msgstr "Kecerunan Disunting" + +#: scene/2d/light_2d.cpp +#, fuzzy +msgid "Filter Smooth" +msgstr "Tapis nod-nod" + +#: scene/2d/light_occluder_2d.cpp +#, fuzzy +msgid "Closed" +msgstr "Tutup" + +#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Cull Mode" +msgstr "Mod Pembaris" + #: scene/2d/light_occluder_2d.cpp msgid "" "An occluder polygon must be set (or drawn) for this occluder to take effect." @@ -13569,6 +20509,129 @@ msgstr "" msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" +#: scene/2d/line_2d.cpp +msgid "Width Curve" +msgstr "" + +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Default Color" +msgstr "Lalai" + +#: scene/2d/line_2d.cpp scene/resources/texture.cpp +msgid "Fill" +msgstr "" + +#: scene/2d/line_2d.cpp scene/resources/texture.cpp +#, fuzzy +msgid "Gradient" +msgstr "Kecerunan Disunting" + +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Texture Mode" +msgstr "Mod Pembaris" + +#: scene/2d/line_2d.cpp +msgid "Capping" +msgstr "" + +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Joint Mode" +msgstr "Mod Putar" + +#: scene/2d/line_2d.cpp +msgid "Begin Cap Mode" +msgstr "" + +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "End Cap Mode" +msgstr "Mod Pan" + +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Border" +msgstr "Menamakan semula folder:" + +#: scene/2d/line_2d.cpp +msgid "Sharp Limit" +msgstr "" + +#: scene/2d/line_2d.cpp +msgid "Round Precision" +msgstr "" + +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp +#: scene/resources/dynamic_font.cpp +msgid "Antialiased" +msgstr "" + +#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp +msgid "Multimesh" +msgstr "" + +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp +#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp +msgid "Cell Size" +msgstr "" + +#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp +#, fuzzy +msgid "Edge Connection Margin" +msgstr "Edit Sambungan:" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Target Desired Distance" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Neighbor Dist" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Max Neighbors" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Time Horizon" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Max Speed" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Path Max Distance" +msgstr "" + +#: scene/2d/navigation_agent_2d.cpp +msgid "The NavigationAgent2D can be used only under a Node2D node." +msgstr "" + +#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp +#, fuzzy +msgid "Estimate Radius" +msgstr "Bawah Kanan" + +#: scene/2d/navigation_obstacle_2d.cpp +msgid "" +"The NavigationObstacle2D only serves to provide collision avoidance to a " +"Node2D object." +msgstr "" + +#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Vertices" +msgstr "Bucu:" + +#: scene/2d/navigation_polygon.cpp +#, fuzzy +msgid "Outlines" +msgstr "Dokumen Dalam Talian" + #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -13581,16 +20644,98 @@ msgid "" "node. It only provides navigation data." msgstr "" +#: scene/2d/navigation_polygon.cpp +msgid "Navpoly" +msgstr "" + +#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp +#: scene/main/canvas_layer.cpp +#, fuzzy +msgid "Rotation Degrees" +msgstr "Langkah Putaran:" + +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Global Rotation" +msgstr "Pemalar" + +#: scene/2d/node_2d.cpp +msgid "Global Rotation Degrees" +msgstr "" + +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Global Scale" +msgstr "Pembolehubah Global" + +#: scene/2d/node_2d.cpp scene/3d/spatial.cpp +#, fuzzy +msgid "Global Transform" +msgstr "Kosongkan Transformasi" + +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Z As Relative" +msgstr "Snap Relatif" + +#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp +msgid "Scroll" +msgstr "" + +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Base Offset" +msgstr "Grid Offset:" + +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Base Scale" +msgstr "Gunakan Skala Snap" + +#: scene/2d/parallax_background.cpp +msgid "Limit Begin" +msgstr "" + +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Limit End" +msgstr "Pada Akhir" + +#: scene/2d/parallax_background.cpp +msgid "Ignore Camera Zoom" +msgstr "" + #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" +#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Motion" +msgstr "Aksi" + +#: scene/2d/parallax_layer.cpp +#, fuzzy +msgid "Mirroring" +msgstr "Cermin" + #: scene/2d/particles_2d.cpp msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" "Use the CPUParticles2D node instead. You can use the \"Convert to " -"CPUParticles\" option for this purpose." +"CPUParticles2D\" toolbar option for this purpose." +msgstr "" + +#: scene/2d/particles_2d.cpp +msgid "" +"On macOS, Particles2D rendering is much slower than CPUParticles2D due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles2D instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles2D\" toolbar option for this " +"purpose." msgstr "" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp @@ -13605,10 +20750,82 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "Visibility Rect" +msgstr "" + +#: scene/2d/particles_2d.cpp scene/3d/particles.cpp +msgid "Process Material" +msgstr "" + +#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp +#: scene/resources/texture.cpp +msgid "Curve" +msgstr "" + #: scene/2d/path_2d.cpp msgid "PathFollow2D only works when set as a child of a Path2D node." msgstr "" +#: scene/2d/path_2d.cpp scene/3d/path.cpp +#, fuzzy +msgid "Unit Offset" +msgstr "Grid Offset:" + +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +#, fuzzy +msgid "H Offset" +msgstr "Grid Offset:" + +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +#, fuzzy +msgid "V Offset" +msgstr "Grid Offset:" + +#: scene/2d/path_2d.cpp scene/3d/path.cpp +msgid "Cubic Interp" +msgstr "" + +#: scene/2d/path_2d.cpp +msgid "Lookahead" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/visual_instance.cpp +#, fuzzy +msgid "Layers" +msgstr "Lapisan" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Constant Linear Velocity" +msgstr "Pemalar Sahaja" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Constant Angular Velocity" +msgstr "Pemalar Sahaja" + +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp +#: scene/resources/physics_material.cpp +#, fuzzy +msgid "Friction" +msgstr "Fungsi" + +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp +#: scene/resources/physics_material.cpp +msgid "Bounce" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Physics Material Override" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Gravity" +msgstr "Lalai" + #: scene/2d/physics_body_2d.cpp msgid "" "Size changes to RigidBody2D (in character or rigid modes) will be overridden " @@ -13616,10 +20833,194 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Mass" +msgstr "" + +#: scene/2d/physics_body_2d.cpp +msgid "Inertia" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Weight" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Gravity Scale" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Custom Integrator" +msgstr "Potong Nod" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Continuous CD" +msgstr "Berterusan" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Contacts Reported" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Contact Monitor" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Sleeping" +msgstr "Snap Pintar" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Can Sleep" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Damp" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Angular" +msgstr "" + +#: scene/2d/physics_body_2d.cpp +msgid "Applied Forces" +msgstr "" + +#: scene/2d/physics_body_2d.cpp +msgid "Torque" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Safe Margin" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Sync To Physics" +msgstr "Bingkai Fizik %" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Moving Platform" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Apply Velocity On Leave" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp +#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp +msgid "Normal" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Remainder" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Local Shape" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collider" +msgstr "Bentuk Perlanggaran Yang Boleh Dilihat" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider ID" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collider RID" +msgstr "RID tidak sah" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider Shape" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Collider Shape Index" +msgstr "Nod Blend2" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider Velocity" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Collider Metadata" +msgstr "" + +#: scene/2d/polygon_2d.cpp +msgid "Invert" +msgstr "" + +#: scene/2d/polygon_2d.cpp +#, fuzzy +msgid "Vertex Colors" +msgstr "Warna" + +#: scene/2d/polygon_2d.cpp +msgid "Internal Vertex Count" +msgstr "" + +#: scene/2d/position_2d.cpp +msgid "Gizmo Extents" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp +msgid "Exclude Parent" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp +msgid "Cast To" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp +msgid "Collide With" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Areas" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Bodies" +msgstr "" + #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." msgstr "" +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#, fuzzy +msgid "Remote Path" +msgstr "Buang Titik" + +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#, fuzzy +msgid "Use Global Coordinates" +msgstr "Pemalar" + +#: scene/2d/skeleton_2d.cpp +#, fuzzy +msgid "Rest" +msgstr "Mula semula" + +#: scene/2d/skeleton_2d.cpp +#, fuzzy +msgid "Default Length" +msgstr "Lalai" + #: scene/2d/skeleton_2d.cpp msgid "This Bone2D chain should end at a Skeleton2D node." msgstr "" @@ -13633,6 +21034,24 @@ msgid "" "This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." msgstr "" +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +msgid "Hframes" +msgstr "" + +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +msgid "Vframes" +msgstr "" + +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Frame Coords" +msgstr "Bingkai %" + +#: scene/2d/sprite.cpp scene/resources/texture.cpp +#, fuzzy +msgid "Filter Clip" +msgstr "Penapis:" + #: scene/2d/tile_map.cpp msgid "" "TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " @@ -13640,17 +21059,134 @@ msgid "" "KinematicBody2D, etc. to give them a shape." msgstr "" +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Tile Set" +msgstr "SetJubin..." + +#: scene/2d/tile_map.cpp +msgid "Quadrant Size" +msgstr "" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Custom Transform" +msgstr "Kosongkan Transformasi" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Half Offset" +msgstr "Grid Offset:" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Tile Origin" +msgstr "Tunjukkan Asal" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Y Sort" +msgstr "Isih:" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Show Collision" +msgstr "Topeng Emission" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Compatibility Mode" +msgstr "Salin Nod" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Centered Textures" +msgstr "Ciri-ciri Utama:" + +#: scene/2d/tile_map.cpp +msgid "Cell Clip UV" +msgstr "" + +#: scene/2d/tile_map.cpp +msgid "Use Parent" +msgstr "" + +#: scene/2d/tile_map.cpp +msgid "Use Kinematic" +msgstr "" + +#: scene/2d/touch_screen_button.cpp +#, fuzzy +msgid "Shape Centered" +msgstr "Snap ke Pusat Nod" + +#: scene/2d/touch_screen_button.cpp +msgid "Shape Visible" +msgstr "" + +#: scene/2d/touch_screen_button.cpp +msgid "Passby Press" +msgstr "" + +#: scene/2d/touch_screen_button.cpp +msgid "Visibility Mode" +msgstr "" + #: scene/2d/visibility_notifier_2d.cpp msgid "" "VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" +#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp +#, fuzzy +msgid "Pause Animations" +msgstr "Tampal Animasi" + +#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp +msgid "Freeze Bodies" +msgstr "" + +#: scene/2d/visibility_notifier_2d.cpp +#, fuzzy +msgid "Pause Particles" +msgstr "Zarah" + +#: scene/2d/visibility_notifier_2d.cpp +#, fuzzy +msgid "Pause Animated Sprites" +msgstr "Tampal Animasi" + +#: scene/2d/visibility_notifier_2d.cpp +#, fuzzy +msgid "Process Parent" +msgstr "Mod Alih" + +#: scene/2d/visibility_notifier_2d.cpp +msgid "Physics Process Parent" +msgstr "" + +#: scene/3d/area.cpp +msgid "Reverb Bus" +msgstr "" + +#: scene/3d/area.cpp +msgid "Uniformity" +msgstr "" + #: scene/3d/arvr_nodes.cpp msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp +msgid "Controller ID" +msgstr "" + +#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp +msgid "Rumble" +msgstr "" + +#: scene/3d/arvr_nodes.cpp msgid "ARVRController must have an ARVROrigin node as its parent." msgstr "" @@ -13661,6 +21197,11 @@ msgid "" msgstr "" #: scene/3d/arvr_nodes.cpp +#, fuzzy +msgid "Anchor ID" +msgstr "Sauh sahaja" + +#: scene/3d/arvr_nodes.cpp msgid "ARVRAnchor must have an ARVROrigin node as its parent." msgstr "" @@ -13674,6 +21215,93 @@ msgstr "" msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" +#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp +msgid "World Scale" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +#, fuzzy +msgid "Attenuation Model" +msgstr "Nod Animasi" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Unit dB" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Unit Size" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Max dB" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Out Of Range Mode" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +#, fuzzy +msgid "Emission Angle" +msgstr "Warna Emission" + +#: scene/3d/audio_stream_player_3d.cpp +#, fuzzy +msgid "Degrees" +msgstr "Langkah Putaran:" + +#: scene/3d/audio_stream_player_3d.cpp +#, fuzzy +msgid "Filter Attenuation dB" +msgstr "Animasi" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Attenuation Filter" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_filter.cpp +msgid "Cutoff Hz" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +#: servers/audio/effects/audio_effect_filter.cpp +#, fuzzy +msgid "dB" +msgstr "B" + +#: scene/3d/audio_stream_player_3d.cpp +msgid "Doppler" +msgstr "" + +#: scene/3d/audio_stream_player_3d.cpp +#, fuzzy +msgid "Tracking" +msgstr "Pembungkusan" + +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +msgid "Bounds" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Cell Space Transform" +msgstr "Kosongkan Transformasi" + +#: scene/3d/baked_lightmap.cpp +msgid "Cell Subdiv" +msgstr "" + +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp +msgid "Interior" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Octree" +msgstr "" + #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -13698,6 +21326,157 @@ msgstr "" msgid "Done" msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp +#: scene/resources/rectangle_shape_2d.cpp +#, fuzzy +msgid "Extents" +msgstr "Kandungan:" + +#: scene/3d/baked_lightmap.cpp +msgid "Tweaks" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Bounces" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Bounce Indirect Energy" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Use Denoiser" +msgstr "Penapis:" + +#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp +msgid "Use HDR" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Use Color" +msgstr "Warna" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Default Texels Per Unit" +msgstr "Lalai" + +#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp +msgid "Atlas" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Generate" +msgstr "Am" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Max Size" +msgstr "Saiz:" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Custom Sky" +msgstr "Potong Nod" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Custom Sky Rotation Degrees" +msgstr "Langkah Putaran:" + +#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp +#, fuzzy +msgid "Custom Color" +msgstr "Potong Nod" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Custom Energy" +msgstr "Alih Kesan Bas" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Min Light" +msgstr "Tengah Kanan" + +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#, fuzzy +msgid "Propagation" +msgstr "Versi:" + +#: scene/3d/baked_lightmap.cpp +msgid "Image Path" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +msgid "Light Data" +msgstr "" + +#: scene/3d/bone_attachment.cpp +#, fuzzy +msgid "Bone Name" +msgstr "Nama Nod:" + +#: scene/3d/camera.cpp +msgid "Keep Aspect" +msgstr "" + +#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp +msgid "Cull Mask" +msgstr "" + +#: scene/3d/camera.cpp +#, fuzzy +msgid "Doppler Tracking" +msgstr "Trek Sifat" + +#: scene/3d/camera.cpp +#, fuzzy +msgid "Projection" +msgstr "Projek" + +#: scene/3d/camera.cpp +msgid "FOV" +msgstr "" + +#: scene/3d/camera.cpp +#, fuzzy +msgid "Frustum Offset" +msgstr "Grid Offset:" + +#: scene/3d/camera.cpp +#, fuzzy +msgid "Near" +msgstr "Terdekat" + +#: scene/3d/camera.cpp +msgid "Far" +msgstr "" + +#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp +#: scene/gui/control.cpp scene/resources/shape.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Margin" +msgstr "" + +#: scene/3d/camera.cpp +msgid "Clip To" +msgstr "" + +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +msgid "Ray Pickable" +msgstr "" + +#: scene/3d/collision_object.cpp +#, fuzzy +msgid "Capture On Drag" +msgstr "Tangkap" + #: scene/3d/collision_object.cpp msgid "" "This node has no shape, so it can't collide or interact with other objects.\n" @@ -13750,6 +21529,82 @@ msgid "" "Billboard Mode is set to \"Particle Billboard\"." msgstr "" +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Box Extents" +msgstr "Kandungan:" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Radius" +msgstr "Topeng Emission" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Inner Radius" +msgstr "Topeng Emission" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Height" +msgstr "Menguji" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Axis" +msgstr "Amaran" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Rotate Y" +msgstr "Mod Putar" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Disable Z" +msgstr "Tidak Aktif" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +msgid "Flatness" +msgstr "" + +#: scene/3d/cull_instance.cpp servers/visual_server.cpp +msgid "Portals" +msgstr "" + +#: scene/3d/cull_instance.cpp +#, fuzzy +msgid "Portal Mode" +msgstr "Mod Pan" + +#: scene/3d/cull_instance.cpp +msgid "Include In Bound" +msgstr "" + +#: scene/3d/cull_instance.cpp +msgid "Allow Merging" +msgstr "" + +#: scene/3d/cull_instance.cpp +msgid "Autoplace Priority" +msgstr "" + +#: scene/3d/gi_probe.cpp +msgid "To Cell Xform" +msgstr "" + +#: scene/3d/gi_probe.cpp +msgid "Dynamic Data" +msgstr "" + +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -13771,20 +21626,148 @@ msgid "" "To remove this warning, disable the GIProbe's Compress property." msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Subdiv" +msgstr "" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Indirect Energy" +msgstr "Warna Emission" + +#: scene/3d/light.cpp +msgid "Negative" +msgstr "" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Specular" +msgstr "Mod Pembaris" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Bake Mode" +msgstr "Mod Putar" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Contact" +msgstr "Kandungan:" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Reverse Cull Face" +msgstr "Tetapkan Semula Kelantangan Bas" + +#: scene/3d/light.cpp servers/visual_server.cpp +#, fuzzy +msgid "Directional Shadow" +msgstr "Arah" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Split 1" +msgstr "Grid Offset:" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Split 2" +msgstr "Grid Offset:" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Split 3" +msgstr "Grid Offset:" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Blend Splits" +msgstr "Masa Adunan:" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Bias Split Scale" +msgstr "Gunakan Skala Snap" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Depth Range" +msgstr "Kedalaman" + +#: scene/3d/light.cpp +msgid "Omni" +msgstr "" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Shadow Mode" +msgstr "Togol Mod" + +#: scene/3d/light.cpp +#, fuzzy +msgid "Shadow Detail" +msgstr "Muatkan Lalai" + #: scene/3d/light.cpp msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "" -#: scene/3d/navigation_mesh.cpp -msgid "A NavigationMesh resource must be set or created for this node to work." +#: scene/3d/light.cpp +msgid "Spot" msgstr "" -#: scene/3d/navigation_mesh.cpp +#: scene/3d/light.cpp +#, fuzzy +msgid "Angle Attenuation" +msgstr "Animasi" + +#: scene/3d/mesh_instance.cpp +msgid "Software Skinning" +msgstr "" + +#: scene/3d/mesh_instance.cpp +#, fuzzy +msgid "Transform Normals" +msgstr "Trek Transformasi 3D" + +#: scene/3d/navigation.cpp scene/resources/curve.cpp +#, fuzzy +msgid "Up Vector" +msgstr "Pemeriksa" + +#: scene/3d/navigation.cpp +#, fuzzy +msgid "Cell Height" +msgstr "Menguji" + +#: scene/3d/navigation_agent.cpp +msgid "Agent Height Offset" +msgstr "" + +#: scene/3d/navigation_agent.cpp +msgid "Ignore Y" +msgstr "" + +#: scene/3d/navigation_agent.cpp +msgid "The NavigationAgent can be used only under a spatial node." +msgstr "" + +#: scene/3d/navigation_mesh_instance.cpp msgid "" "NavigationMeshInstance must be a child or grandchild to a Navigation node. " "It only provides navigation data." msgstr "" +#: scene/3d/navigation_mesh_instance.cpp +msgid "Navmesh" +msgstr "" + +#: scene/3d/navigation_obstacle.cpp +msgid "" +"The NavigationObstacle only serves to provide collision avoidance to a " +"spatial object." +msgstr "" + #: scene/3d/occluder.cpp msgid "No shape is set." msgstr "" @@ -13796,8 +21779,16 @@ msgstr "" #: scene/3d/particles.cpp msgid "" "GPU-based particles are not supported by the GLES2 video driver.\n" -"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" -"\" option for this purpose." +"Use the CPUParticles node instead. You can use the \"Convert to " +"CPUParticles\" toolbar option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"On macOS, Particles rendering is much slower than CPUParticles due to " +"transform feedback being implemented on the CPU instead of the GPU.\n" +"Consider using CPUParticles instead when targeting macOS.\n" +"You can use the \"Convert to CPUParticles\" toolbar option for this purpose." msgstr "" #: scene/3d/particles.cpp @@ -13811,6 +21802,20 @@ msgid "" "Mode is set to \"Particle Billboard\"." msgstr "" +#: scene/3d/particles.cpp +msgid "Visibility AABB" +msgstr "" + +#: scene/3d/particles.cpp +#, fuzzy +msgid "Draw Passes" +msgstr "Cabutan Panggilan:" + +#: scene/3d/particles.cpp +#, fuzzy +msgid "Passes" +msgstr "Cabutan Panggilan:" + #: scene/3d/path.cpp msgid "PathFollow only works when set as a child of a Path node." msgstr "" @@ -13821,6 +21826,11 @@ msgid "" "parent Path's Curve resource." msgstr "" +#: scene/3d/path.cpp +#, fuzzy +msgid "Rotation Mode" +msgstr "Mod Putar" + #: scene/3d/physics_body.cpp msgid "" "Size changes to RigidBody (in character or rigid modes) will be overridden " @@ -13828,6 +21838,72 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/physics_body.cpp +msgid "Axis Lock" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear X" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Y" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Z" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +msgid "Angular X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Motion X" +msgstr "Aksi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Motion Y" +msgstr "Aksi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Motion Z" +msgstr "Aksi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Move Lock X" +msgstr "Pindahkan Nod" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Move Lock Y" +msgstr "Pindahkan Nod" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Move Lock Z" +msgstr "Pindahkan Nod" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Body Offset" +msgstr "Grid Offset:" + #: scene/3d/physics_joint.cpp msgid "Node A and Node B must be PhysicsBodies" msgstr "" @@ -13848,6 +21924,206 @@ msgstr "" msgid "Node A and Node B must be different PhysicsBodies" msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Solver" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Exclude Nodes" +msgstr "Semua Pilihan" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Params" +msgstr "Parameter Berubah:" + +#: scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Limit" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Upper" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Lower" +msgstr "" + +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Versi:" + +#: scene/3d/physics_joint.cpp +msgid "Motor" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Target Velocity" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Max Impulse" +msgstr "Nilai:" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Limit" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Upper Distance" +msgstr "Contoh" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Lower Distance" +msgstr "Contoh" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Restitution" +msgstr "Keterangan" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Motion" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Ortho" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +msgid "Upper Angle" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Lower Angle" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Angular Motion" +msgstr "Animasi" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Angular Ortho" +msgstr "Max. Ralat Sudut:" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Menyimpan Adegan" + +#: scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Limit X" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Motor X" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Force Limit" +msgstr "Cabutan Panggilan:" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Spring X" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +msgid "Equilibrium Point" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Limit X" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Erp" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Motor X" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Spring X" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Limit Y" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Motor Y" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Spring Y" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +msgid "Angular Limit Y" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Motor Y" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Spring Y" +msgstr "" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Limit Z" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Motor Z" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Linear Spring Z" +msgstr "Linear" + +#: scene/3d/physics_joint.cpp +msgid "Angular Limit Z" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Motor Z" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Angular Spring Z" +msgstr "" + #: scene/3d/portal.cpp msgid "The RoomManager should not be a child or grandchild of a Portal." msgstr "" @@ -13860,6 +22136,82 @@ msgstr "" msgid "A RoomGroup should not be a child or grandchild of a Portal." msgstr "" +#: scene/3d/portal.cpp +#, fuzzy +msgid "Portal Active" +msgstr "Pergi Balik" + +#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp +msgid "Two Way" +msgstr "" + +#: scene/3d/portal.cpp +msgid "Linked Room" +msgstr "" + +#: scene/3d/portal.cpp +#, fuzzy +msgid "Use Default Margin" +msgstr "Lalai" + +#: scene/3d/proximity_group.cpp +#, fuzzy +msgid "Group Name" +msgstr "Terkumpul" + +#: scene/3d/proximity_group.cpp +msgid "Dispatch Mode" +msgstr "" + +#: scene/3d/proximity_group.cpp +#, fuzzy +msgid "Grid Radius" +msgstr "Atas Kanan" + +#: scene/3d/ray_cast.cpp +#, fuzzy +msgid "Debug Shape" +msgstr "Nyahpepijat" + +#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp +msgid "Thickness" +msgstr "" + +#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp +#, fuzzy +msgid "Update Mode" +msgstr "Mod Putar" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Origin Offset" +msgstr "Grid Offset:" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Box Projection" +msgstr "Projek" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Enable Shadows" +msgstr "Aktifkan" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Ambient Color" +msgstr "Warna" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Ambient Energy" +msgstr "Warna Emission" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Ambient Contrib" +msgstr "Tengah Kanan" + #: scene/3d/remote_transform.cpp msgid "" "The \"Remote Path\" property must point to a valid Spatial or Spatial-" @@ -13884,6 +22236,22 @@ msgid "" "Consider simplifying the room bound in order to increase performance." msgstr "" +#: scene/3d/room.cpp +msgid "Use Default Simplify" +msgstr "" + +#: scene/3d/room.cpp scene/3d/room_manager.cpp +msgid "Room Simplify" +msgstr "" + +#: scene/3d/room.cpp +msgid "Bound" +msgstr "" + +#: scene/3d/room_group.cpp +msgid "Roomgroup Priority" +msgstr "" + #: scene/3d/room_group.cpp msgid "The RoomManager should not be placed inside a RoomGroup." msgstr "" @@ -13907,6 +22275,85 @@ msgid "There should only be one RoomManager in the SceneTree." msgstr "" #: scene/3d/room_manager.cpp +msgid "Main" +msgstr "" + +#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp +#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: servers/audio/effects/audio_effect_delay.cpp +#, fuzzy +msgid "Active" +msgstr "Aksi" + +#: scene/3d/room_manager.cpp +msgid "Roomlist" +msgstr "" + +#: scene/3d/room_manager.cpp servers/visual_server.cpp +#, fuzzy +msgid "PVS" +msgstr "FPS" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "PVS Mode" +msgstr "Mod Pan" + +#: scene/3d/room_manager.cpp +msgid "PVS Filename" +msgstr "" + +#: scene/3d/room_manager.cpp servers/visual_server.cpp +msgid "Gameplay" +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "Gameplay Monitor" +msgstr "" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Use Secondary PVS" +msgstr "Gunakan Skala Snap" + +#: scene/3d/room_manager.cpp +msgid "Merge Meshes" +msgstr "" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Show Margins" +msgstr "Tunjukkan Asal" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Debug Sprawl" +msgstr "Nyahpepijat" + +#: scene/3d/room_manager.cpp +msgid "Overlap Warning Threshold" +msgstr "" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Preview Camera" +msgstr "Pratonton" + +#: scene/3d/room_manager.cpp +msgid "Portal Depth Limit" +msgstr "" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Default Portal Margin" +msgstr "Lalai" + +#: scene/3d/room_manager.cpp +#, fuzzy +msgid "Roaming Expansion Margin" +msgstr "Kembangkan Semua" + +#: scene/3d/room_manager.cpp msgid "" "RoomList path is invalid.\n" "Please check the RoomList branch has been assigned in the RoomManager." @@ -13943,6 +22390,52 @@ msgid "" msgstr "" #: scene/3d/soft_body.cpp +#, fuzzy +msgid "Physics Enabled" +msgstr "Bingkai Fizik %" + +#: scene/3d/soft_body.cpp +msgid "Parent Collision Ignore" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Simulation Precision" +msgstr "Pokok animasi tidak sah." + +#: scene/3d/soft_body.cpp +msgid "Total Mass" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Linear Stiffness" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Areaangular Stiffness" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Volume Stiffness" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pressure Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Damping Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Drag Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pose Matching Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh." msgstr "" @@ -13953,6 +22446,53 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/spatial.cpp +msgid "Matrix" +msgstr "" + +#: scene/3d/spatial.cpp +msgid "Gizmo" +msgstr "" + +#: scene/3d/spatial_velocity_tracker.cpp +#, fuzzy +msgid "Track Physics Step" +msgstr "Bingkai Fizik %" + +#: scene/3d/spring_arm.cpp +msgid "Spring Length" +msgstr "" + +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +msgid "Opacity" +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Transparent" +msgstr "Peralihan: " + +#: scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Perubahan Shader:" + +#: scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -13965,6 +22505,117 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/vehicle_body.cpp +msgid "Per-Wheel Motion" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Engine Force" +msgstr "Dokumen Dalam Talian" + +#: scene/3d/vehicle_body.cpp +msgid "Brake" +msgstr "" + +#: scene/3d/vehicle_body.cpp +msgid "Steering" +msgstr "" + +#: scene/3d/vehicle_body.cpp +msgid "VehicleBody Motion" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Use As Traction" +msgstr "Versi:" + +#: scene/3d/vehicle_body.cpp +msgid "Use As Steering" +msgstr "" + +#: scene/3d/vehicle_body.cpp +msgid "Wheel" +msgstr "" + +#: scene/3d/vehicle_body.cpp +msgid "Roll Influence" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Friction Slip" +msgstr "Fungsi" + +#: scene/3d/vehicle_body.cpp +msgid "Suspension" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Max Force" +msgstr "%s Ralat" + +#: scene/3d/visibility_notifier.cpp +msgid "AABB" +msgstr "" + +#: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Geometry" +msgstr "Cuba semula" + +#: scene/3d/visual_instance.cpp +msgid "Material Override" +msgstr "" + +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Material Overlay" +msgstr "Perubahan Bahan:" + +#: scene/3d/visual_instance.cpp +msgid "Cast Shadow" +msgstr "" + +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Extra Cull Margin" +msgstr "Hujah Panggilan Tambahan:" + +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Baked Light" +msgstr "Bake Lightmap" + +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Generate Lightmap" +msgstr "Menjana Peta Cahaya" + +#: scene/3d/visual_instance.cpp +msgid "Lightmap Scale" +msgstr "" + +#: scene/3d/visual_instance.cpp +msgid "LOD" +msgstr "" + +#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp +#: scene/resources/material.cpp +#, fuzzy +msgid "Min Distance" +msgstr "Contoh" + +#: scene/3d/visual_instance.cpp +msgid "Min Hysteresis" +msgstr "" + +#: scene/3d/visual_instance.cpp +msgid "Max Hysteresis" +msgstr "" + #: scene/3d/world_environment.cpp msgid "" "WorldEnvironment requires its \"Environment\" property to contain an " @@ -13982,6 +22633,38 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" +#: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp +msgid "Min Space" +msgstr "" + +#: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp +msgid "Max Space" +msgstr "" + +#: scene/animation/animation_blend_space_1d.cpp +msgid "Value Label" +msgstr "" + +#: scene/animation/animation_blend_space_2d.cpp +#, fuzzy +msgid "Auto Triangles" +msgstr "Togol Segi Tiga Auto" + +#: scene/animation/animation_blend_space_2d.cpp +#, fuzzy +msgid "Triangles" +msgstr "Togol Segi Tiga Auto" + +#: scene/animation/animation_blend_space_2d.cpp +msgid "X Label" +msgstr "" + +#: scene/animation/animation_blend_space_2d.cpp +msgid "Y Label" +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -13990,10 +22673,113 @@ msgstr "" msgid "Animation not found: '%s'" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Mix Mode" +msgstr "Campur Nod" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Fadein Time" +msgstr "Masa X-Fade (s):" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Fadeout Time" +msgstr "Masa X-Fade (s):" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Auto Restart" +msgstr "Mula Semula Auto:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Autorestart" +msgstr "Mula Semula Auto:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Autorestart Delay" +msgstr "Mula Semula Auto:" + +#: scene/animation/animation_blend_tree.cpp +msgid "Autorestart Random Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Input Count" +msgstr "Tambah Port Input" + +#: scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Xfade Time" +msgstr "Masa X-Fade (s):" + +#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp +#, fuzzy +msgid "Graph Offset" +msgstr "Grid Offset:" + +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Switch Mode" +msgstr "Mod Skala" + +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Auto Advance" +msgstr "Tetapkan Auto-Advance" + +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Advance Condition" +msgstr "animasi" + #: scene/animation/animation_player.cpp msgid "Anim Apply Reset" msgstr "" +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Current Animation" +msgstr "Tetapkan Animasi" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Assigned Animation" +msgstr "Tambah Animasi" + +#: scene/animation/animation_player.cpp +msgid "Reset On Save" +msgstr "" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Current Animation Length" +msgstr "Ubah Panjang Animasi" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Current Animation Position" +msgstr "Tambah Titik Animasi" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Playback Options" +msgstr "Pilihan Kelas:" + +#: scene/animation/animation_player.cpp +#, fuzzy +msgid "Default Blend Time" +msgstr "Lalai" + +#: scene/animation/animation_player.cpp +msgid "Method Call Mode" +msgstr "" + #: scene/animation/animation_tree.cpp msgid "In node '%s', invalid animation: '%s'." msgstr "" @@ -14007,6 +22793,11 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Filter Enabled" +msgstr "Tapis isyarat" + +#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -14022,27 +22813,211 @@ msgstr "" msgid "The AnimationPlayer root node is not a valid node." msgstr "" +#: scene/animation/animation_tree.cpp +msgid "Tree Root" +msgstr "" + +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Anim Player" +msgstr "Pin AnimationPlayer" + +#: scene/animation/animation_tree.cpp +msgid "Root Motion" +msgstr "" + +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Track" +msgstr "Tambah Trek" + #: scene/animation/animation_tree_player.cpp msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Playback" +msgstr "Main" + +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Master Player" +msgstr "Tampal Param" + +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Base Path" +msgstr "Laluan Fokus" + +#: scene/animation/root_motion_view.cpp +#, fuzzy +msgid "Animation Path" +msgstr "Animasi" + +#: scene/animation/root_motion_view.cpp +msgid "Zero Y" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Root Bone" +msgstr "Nod OneShot" + +#: scene/animation/skeleton_ik.cpp +msgid "Tip Bone" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Interpolation" +msgstr "Mod Interpolasi" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Override Tip Basis" +msgstr "Gantikan Semua" + +#: scene/animation/skeleton_ik.cpp +msgid "Use Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Target Node" +msgstr "Cipta Nod" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Max Iterations" +msgstr "Buat Fungsi" + +#: scene/animation/tween.cpp +msgid "Playback Process Mode" +msgstr "" + +#: scene/animation/tween.cpp +#, fuzzy +msgid "Playback Speed" +msgstr "Main Adegan" + +#: scene/audio/audio_stream_player.cpp +msgid "Mix Target" +msgstr "" + +#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp +#: servers/audio/effects/audio_effect_compressor.cpp +#, fuzzy +msgid "Ratio" +msgstr "Kekalkan Nisbah" + +#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp +#: scene/gui/texture_rect.cpp +#, fuzzy +msgid "Stretch Mode" +msgstr "Pilih Mod" + +#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp +msgid "Alignment" +msgstr "" + +#: scene/gui/base_button.cpp +#, fuzzy +msgid "Shortcut In Tooltip" +msgstr "Tunjukkan Asal" + +#: scene/gui/base_button.cpp +#, fuzzy +msgid "Action Mode" +msgstr "Nod Animasi" + +#: scene/gui/base_button.cpp +msgid "Enabled Focus Mode" +msgstr "" + +#: scene/gui/base_button.cpp +msgid "Keep Pressed Outside" +msgstr "" + +#: scene/gui/base_button.cpp scene/gui/shortcut.cpp +msgid "Shortcut" +msgstr "" + +#: scene/gui/base_button.cpp +#, fuzzy +msgid "Group" +msgstr "Kumpulan" + +#: scene/gui/button.cpp scene/gui/label.cpp +#, fuzzy +msgid "Clip Text" +msgstr "Salin Teks" + +#: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp +#: scene/gui/spin_box.cpp +msgid "Align" +msgstr "" + +#: scene/gui/button.cpp +msgid "Icon Align" +msgstr "" + +#: scene/gui/button.cpp +#, fuzzy +msgid "Expand Icon" +msgstr "Kembangkan Semua" + +#: scene/gui/center_container.cpp +#, fuzzy +msgid "Use Top Left" +msgstr "Atas Kiri" + #: scene/gui/color_picker.cpp msgid "" "Color: #%s\n" -"LMB: Set color\n" +"LMB: Apply color\n" "RMB: Remove preset" msgstr "" #: scene/gui/color_picker.cpp -msgid "Pick a color from the editor window." +#, fuzzy +msgid "Edit Alpha" +msgstr "Edit Poli" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "HSV Mode" +msgstr "Pilih Mod" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Raw Mode" +msgstr "Mod Pan" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Deferred Mode" +msgstr "Ditangguhkan" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Presets Enabled" +msgstr "Aktifkan" + +#: scene/gui/color_picker.cpp +msgid "Presets Visible" msgstr "" #: scene/gui/color_picker.cpp -msgid "HSV" +msgid "Pick a color from the editor window." msgstr "" #: scene/gui/color_picker.cpp -msgid "Raw" +msgid "HSV" msgstr "" #: scene/gui/color_picker.cpp @@ -14066,6 +23041,115 @@ msgid "" "\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"." msgstr "" +#: scene/gui/control.cpp +#, fuzzy +msgid "Anchor" +msgstr "Sauh sahaja" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Grow Direction" +msgstr "Arah" + +#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Min Size" +msgstr "Saiz:" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Pivot Offset" +msgstr "Grid Offset:" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Clip Content" +msgstr "Pemalar" + +#: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp +msgid "Hint" +msgstr "" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Tooltip" +msgstr "Alatan" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Focus" +msgstr "Laluan Fokus" + +#: scene/gui/control.cpp +msgid "Neighbour Left" +msgstr "" + +#: scene/gui/control.cpp +msgid "Neighbour Top" +msgstr "" + +#: scene/gui/control.cpp +msgid "Neighbour Right" +msgstr "" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Neighbour Bottom" +msgstr "Tengah Bawah" + +#: scene/gui/control.cpp +msgid "Next" +msgstr "Seterusnya" + +#: scene/gui/control.cpp +msgid "Previous" +msgstr "Sebelum" + +#: scene/gui/control.cpp +msgid "Mouse" +msgstr "" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Default Cursor Shape" +msgstr "Muatkan Susun Atur Bas lalai." + +#: scene/gui/control.cpp +msgid "Pass On Modal Close Click" +msgstr "" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Size Flags" +msgstr "Saiz: " + +#: scene/gui/control.cpp +#, fuzzy +msgid "Stretch Ratio" +msgstr "Pilih Mod" + +#: scene/gui/control.cpp +#, fuzzy +msgid "Theme Type Variation" +msgstr "Sifat Tema" + +#: scene/gui/dialogs.cpp +msgid "Window Title" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Dialog" +msgstr "" + +#: scene/gui/dialogs.cpp +msgid "Hide On OK" +msgstr "" + +#: scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Togol Automain" + #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -14075,13 +23159,255 @@ msgid "Please Confirm..." msgstr "" #: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Mode Overrides Title" +msgstr "Tulis Ganti" + +#: scene/gui/file_dialog.cpp msgid "Must use a valid extension." msgstr "Mesti menggunakan sambungan yang sah." #: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Right Disconnects" +msgstr "Putuskan sambungan" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Scroll Offset" +msgstr "Grid Offset:" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Snap Distance" +msgstr "Contoh" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Min" +msgstr "Zum Masuk" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Max" +msgstr "Zum Masuk" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Step" +msgstr "Zum Keluar" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Show Zoom Label" +msgstr "Tunjukkan Tulang-tulang" + +#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp +msgid "Minimap" +msgstr "" + +#: scene/gui/graph_edit.cpp msgid "Enable grid minimap." msgstr "" +#: scene/gui/graph_node.cpp +#, fuzzy +msgid "Show Close" +msgstr "Tunjukkan Tulang-tulang" + +#: scene/gui/graph_node.cpp scene/gui/option_button.cpp +#, fuzzy +msgid "Selected" +msgstr "Pilih" + +#: scene/gui/graph_node.cpp +#, fuzzy +msgid "Comment" +msgstr "Komuniti" + +#: scene/gui/graph_node.cpp +msgid "Overlay" +msgstr "" + +#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp +msgid "Columns" +msgstr "" + +#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/text_edit.cpp +#: scene/gui/tree.cpp scene/main/viewport.cpp +#, fuzzy +msgid "Timers" +msgstr "Masa" + +#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp +msgid "Incremental Search Max Interval Msec" +msgstr "" + +#: scene/gui/item_list.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Allow Reselect" +msgstr "Guna Set Semula" + +#: scene/gui/item_list.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Allow RMB Select" +msgstr "Semua Pilihan" + +#: scene/gui/item_list.cpp +msgid "Max Text Lines" +msgstr "" + +#: scene/gui/item_list.cpp +#, fuzzy +msgid "Auto Height" +msgstr "Menguji" + +#: scene/gui/item_list.cpp +msgid "Max Columns" +msgstr "" + +#: scene/gui/item_list.cpp +msgid "Same Column Width" +msgstr "" + +#: scene/gui/item_list.cpp +msgid "Fixed Column Width" +msgstr "" + +#: scene/gui/item_list.cpp +#, fuzzy +msgid "Icon Scale" +msgstr "Langkah Putaran:" + +#: scene/gui/item_list.cpp +#, fuzzy +msgid "Fixed Icon Size" +msgstr "Saiz:" + +#: scene/gui/label.cpp +msgid "Valign" +msgstr "" + +#: scene/gui/label.cpp scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Visible Characters" +msgstr "Watak yang sah:" + +#: scene/gui/label.cpp scene/gui/rich_text_label.cpp +msgid "Percent Visible" +msgstr "" + +#: scene/gui/label.cpp +msgid "Lines Skipped" +msgstr "" + +#: scene/gui/label.cpp +msgid "Max Lines Visible" +msgstr "" + +#: scene/gui/line_edit.cpp scene/resources/navigation_mesh.cpp +msgid "Max Length" +msgstr "" + +#: scene/gui/line_edit.cpp +msgid "Secret" +msgstr "" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Secret Character" +msgstr "Watak yang sah:" + +#: scene/gui/line_edit.cpp +msgid "Expand To Text Length" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Context Menu Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Virtual Keyboard Enabled" +msgstr "Tapis isyarat" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Clear Button Enabled" +msgstr "Tapis isyarat" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Shortcut Keys Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Middle Mouse Paste Enabled" +msgstr "Tapis isyarat" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Selecting Enabled" +msgstr "Pilihan Sahaja" + +#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp +#: scene/gui/text_edit.cpp +msgid "Deselect On Focus Loss Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Right Icon" +msgstr "Linear Kanan" + +#: scene/gui/line_edit.cpp +msgid "Placeholder" +msgstr "" + +#: scene/gui/line_edit.cpp +msgid "Alpha" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Caret" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Blink" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Blink Speed" +msgstr "Main Adegan" + +#: scene/gui/link_button.cpp +msgid "Underline" +msgstr "" + +#: scene/gui/menu_button.cpp +#, fuzzy +msgid "Switch On Hover" +msgstr "Mod Skala" + +#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Draw Center" +msgstr "Tengah" + +#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Region Rect" +msgstr "Buka Terkini" + +#: scene/gui/nine_patch_rect.cpp +msgid "Patch Margin" +msgstr "" + +#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp +msgid "Axis Stretch" +msgstr "" + #: scene/gui/nine_patch_rect.cpp msgid "" "The Tile and Tile Fit options for Axis Stretch properties are only effective " @@ -14091,16 +23417,166 @@ msgid "" msgstr "" #: scene/gui/popup.cpp +msgid "Popup" +msgstr "" + +#: scene/gui/popup.cpp +#, fuzzy +msgid "Exclusive" +msgstr "Inklusif" + +#: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " "functions. Making them visible for editing is fine, but they will hide upon " "running." msgstr "" +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On Item Selection" +msgstr "Pemilihan Pusat" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On Checkable Item Selection" +msgstr "Padam Pilihan" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On State Item Selection" +msgstr "Padam Pilihan" + +#: scene/gui/popup_menu.cpp +msgid "Submenu Popup Delay" +msgstr "" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Allow Search" +msgstr "Cari" + +#: scene/gui/progress_bar.cpp +#, fuzzy +msgid "Percent" +msgstr "Terkini:" + #: scene/gui/range.cpp msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" +#: scene/gui/range.cpp scene/resources/curve.cpp +#, fuzzy +msgid "Min Value" +msgstr "Nilai pin" + +#: scene/gui/range.cpp scene/resources/curve.cpp +#, fuzzy +msgid "Max Value" +msgstr "Nilai:" + +#: scene/gui/range.cpp +#, fuzzy +msgid "Page" +msgstr "Halaman: " + +#: scene/gui/range.cpp +#, fuzzy +msgid "Exp Edit" +msgstr "Sunting" + +#: scene/gui/range.cpp +#, fuzzy +msgid "Rounded" +msgstr "Terkumpul" + +#: scene/gui/range.cpp +msgid "Allow Greater" +msgstr "" + +#: scene/gui/range.cpp +msgid "Allow Lesser" +msgstr "" + +#: scene/gui/reference_rect.cpp +#, fuzzy +msgid "Border Color" +msgstr "Keluarkan Item" + +#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Border Width" +msgstr "Piksel Sempadan" + +#: scene/gui/rich_text_effect.cpp +msgid "Relative Index" +msgstr "" + +#: scene/gui/rich_text_effect.cpp +msgid "Absolute Index" +msgstr "" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Elapsed Time" +msgstr "Masa Adunan:" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Env" +msgstr "Akhir" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Character" +msgstr "Watak yang sah:" + +#: scene/gui/rich_text_label.cpp +msgid "BBCode" +msgstr "" + +#: scene/gui/rich_text_label.cpp +msgid "Meta Underlined" +msgstr "" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Tab Size" +msgstr "Saiz:" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Fit Content Height" +msgstr "Menguji" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Active" +msgstr "" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Following" +msgstr "" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Selection Enabled" +msgstr "Pilihan Sahaja" + +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Override Selected Font Color" +msgstr "Kemas Kini Profil Terpilih:" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Custom Effects" +msgstr "Alih Kesan Bas" + +#: scene/gui/scroll_bar.cpp +#, fuzzy +msgid "Custom Step" +msgstr "Potong Nod" + #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" @@ -14108,16 +23584,492 @@ msgid "" "minimum size manually." msgstr "" +#: scene/gui/scroll_container.cpp +msgid "Follow Focus" +msgstr "" + +#: scene/gui/scroll_container.cpp +#, fuzzy +msgid "Horizontal Enabled" +msgstr "Tapis isyarat" + +#: scene/gui/scroll_container.cpp +#, fuzzy +msgid "Vertical Enabled" +msgstr "Tapis isyarat" + +#: scene/gui/scroll_container.cpp +msgid "Default Scroll Deadzone" +msgstr "" + +#: scene/gui/slider.cpp +msgid "Scrollable" +msgstr "" + +#: scene/gui/slider.cpp +msgid "Tick Count" +msgstr "" + +#: scene/gui/slider.cpp +#, fuzzy +msgid "Ticks On Borders" +msgstr "Menamakan semula folder:" + +#: scene/gui/spin_box.cpp +msgid "Prefix" +msgstr "" + +#: scene/gui/spin_box.cpp +msgid "Suffix" +msgstr "" + +#: scene/gui/split_container.cpp +#, fuzzy +msgid "Split Offset" +msgstr "Grid Offset:" + +#: scene/gui/split_container.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Collapsed" +msgstr "Runtuhkan Semua" + +#: scene/gui/split_container.cpp +msgid "Dragger Visibility" +msgstr "" + +#: scene/gui/tab_container.cpp scene/gui/tabs.cpp +msgid "Tab Align" +msgstr "" + +#: scene/gui/tab_container.cpp scene/gui/tabs.cpp +#, fuzzy +msgid "Current Tab" +msgstr "Semasa:" + +#: scene/gui/tab_container.cpp +msgid "Tabs Visible" +msgstr "" + +#: scene/gui/tab_container.cpp +msgid "All Tabs In Front" +msgstr "" + +#: scene/gui/tab_container.cpp scene/gui/tabs.cpp +#, fuzzy +msgid "Drag To Rearrange Enabled" +msgstr "Seret & lepas untuk menyusun semula." + +#: scene/gui/tab_container.cpp +msgid "Use Hidden Tabs For Min Size" +msgstr "" + +#: scene/gui/tabs.cpp +msgid "Tab Close Display Policy" +msgstr "" + +#: scene/gui/tabs.cpp +msgid "Scrolling Enabled" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Readonly" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Bookmark Gutter" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Breakpoint Gutter" +msgstr "" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Fold Gutter" +msgstr "Folder:" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Hiding Enabled" +msgstr "Aktifkan" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Wrap Enabled" +msgstr "Aktifkan" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Scroll Vertical" +msgstr "Alih Panduan Menegak" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Scroll Horizontal" +msgstr "Alihkan Panduan Mendatar" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Draw" +msgstr "Cabutan Panggilan:" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Block Mode" +msgstr "Nod Blend2" + +#: scene/gui/text_edit.cpp +msgid "Moving By Right Click" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Text Edit Idle Detect (sec)" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Text Edit Undo Stack Max Size" +msgstr "" + +#: scene/gui/texture_button.cpp +msgid "Hover" +msgstr "" + +#: scene/gui/texture_button.cpp +#, fuzzy +msgid "Focused" +msgstr "Laluan Fokus" + +#: scene/gui/texture_button.cpp +#, fuzzy +msgid "Click Mask" +msgstr "Topeng Emission" + +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +#: scene/gui/video_player.cpp +#, fuzzy +msgid "Expand" +msgstr "Kembangkan Semua" + +#: scene/gui/texture_progress.cpp +msgid "Under" +msgstr "" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Over" +msgstr "Tulis Ganti" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Progress" +msgstr "Sifat Tema" + +#: scene/gui/texture_progress.cpp +msgid "Progress Offset" +msgstr "" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Fill Mode" +msgstr "Mod Main:" + +#: scene/gui/texture_progress.cpp +msgid "Tint" +msgstr "" + +#: scene/gui/texture_progress.cpp +msgid "Radial Fill" +msgstr "" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Initial Angle" +msgstr "Grid Offset:" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Fill Degrees" +msgstr "Langkah Putaran:" + +#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Center Offset" +msgstr "Tengah Kiri" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Nine Patch Stretch" +msgstr "Mod Interpolasi" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Stretch Margin Left" +msgstr "Pilih Mod" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Stretch Margin Top" +msgstr "Pilih Mod" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Stretch Margin Right" +msgstr "Pilih Mod" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Stretch Margin Bottom" +msgstr "Pilih Mod" + +#: scene/gui/tree.cpp +msgid "Custom Minimum Height" +msgstr "" + #: scene/gui/tree.cpp msgid "(Other)" msgstr "" +#: scene/gui/tree.cpp +msgid "Column Titles Visible" +msgstr "" + +#: scene/gui/tree.cpp +#, fuzzy +msgid "Hide Folding" +msgstr "Tidak Aktif" + +#: scene/gui/tree.cpp +msgid "Hide Root" +msgstr "" + +#: scene/gui/tree.cpp +msgid "Drop Mode Flags" +msgstr "" + +#: scene/gui/video_player.cpp +#, fuzzy +msgid "Audio Track" +msgstr "Tambah Trek" + +#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp +msgid "Paused" +msgstr "" + +#: scene/gui/video_player.cpp +#, fuzzy +msgid "Buffering Msec" +msgstr "Piksel Sempadan" + +#: scene/gui/video_player.cpp +#, fuzzy +msgid "Stream Position" +msgstr "Kedudukan Dok" + +#: scene/gui/viewport_container.cpp +#, fuzzy +msgid "Stretch Shrink" +msgstr "Pilih Mod" + +#: scene/main/canvas_layer.cpp +#, fuzzy +msgid "Follow Viewport" +msgstr "Tunjukkan Viewport" + +#: scene/main/http_request.cpp +#, fuzzy +msgid "Download File" +msgstr "Muat turun" + +#: scene/main/http_request.cpp +#, fuzzy +msgid "Download Chunk Size" +msgstr "Memuat turun" + +#: scene/main/http_request.cpp +msgid "Body Size Limit" +msgstr "" + +#: scene/main/http_request.cpp +msgid "Max Redirects" +msgstr "" + +#: scene/main/http_request.cpp +#, fuzzy +msgid "Timeout" +msgstr "Masa tamat." + +#: scene/main/node.cpp +msgid "Name Num Separator" +msgstr "" + +#: scene/main/node.cpp +msgid "Name Casing" +msgstr "" + +#: scene/main/node.cpp +#, fuzzy +msgid "Editor Description" +msgstr "Keterangan" + +#: scene/main/node.cpp +#, fuzzy +msgid "Import Path" +msgstr "import" + +#: scene/main/node.cpp +#, fuzzy +msgid "Pause Mode" +msgstr "Mod Pan" + +#: scene/main/node.cpp +#, fuzzy +msgid "Display Folded" +msgstr "Paparkan Semua" + +#: scene/main/node.cpp +#, fuzzy +msgid "Filename" +msgstr "Namakan Semula" + +#: scene/main/node.cpp +#, fuzzy +msgid "Owner" +msgstr "Pemilik:" + +#: scene/main/node.cpp scene/main/scene_tree.cpp +#, fuzzy +msgid "Multiplayer" +msgstr "Tetapkan Pelbagai:" + +#: scene/main/node.cpp +#, fuzzy +msgid "Custom Multiplayer" +msgstr "Tetapkan Pelbagai:" + +#: scene/main/node.cpp +#, fuzzy +msgid "Process Priority" +msgstr "Mod Alih" + +#: scene/main/node.cpp +#, fuzzy +msgid "Physics Interpolated" +msgstr "Mod Interpolasi" + +#: scene/main/scene_tree.cpp scene/main/timer.cpp +#, fuzzy +msgid "Time Left" +msgstr "Atas Kiri" + +#: scene/main/scene_tree.cpp +msgid "Debug Collisions Hint" +msgstr "" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Debug Navigation Hint" +msgstr "Nod Animasi" + +#: scene/main/scene_tree.cpp +msgid "Use Font Oversampling" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Edited Scene Root" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Root" +msgstr "" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Multiplayer Poll" +msgstr "Tetapkan Pelbagai:" + +#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp +#, fuzzy +msgid "Physics Interpolation" +msgstr "Mod Interpolasi" + +#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +msgid "Shapes" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Shape Color" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Contact Color" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Geometry Color" +msgstr "" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Disabled Geometry Color" +msgstr "Tidak Aktif" + +#: scene/main/scene_tree.cpp +msgid "Max Contacts Displayed" +msgstr "" + +#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +msgid "Draw 2D Outlines" +msgstr "" + +#: scene/main/scene_tree.cpp servers/visual_server.cpp +#, fuzzy +msgid "Reflections" +msgstr "Arah" + +#: scene/main/scene_tree.cpp +msgid "Atlas Size" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Atlas Subdiv" +msgstr "" + +#: scene/main/scene_tree.cpp scene/main/viewport.cpp +msgid "MSAA" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Use FXAA" +msgstr "" + +#: scene/main/scene_tree.cpp +msgid "Use Debanding" +msgstr "" + +#: scene/main/scene_tree.cpp scene/main/viewport.cpp +msgid "HDR" +msgstr "" + +#: scene/main/scene_tree.cpp scene/main/viewport.cpp +msgid "Use 32 BPC Depth" +msgstr "" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Default Environment" +msgstr "Lalai" + #: scene/main/scene_tree.cpp msgid "" "Default Environment as specified in Project Settings (Rendering -> " "Environment -> Default Environment) could not be loaded." msgstr "" +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Enable Object Picking" +msgstr "Aktifkan Kulit Bawang" + #: scene/main/timer.cpp msgid "" "Very low timer wait times (< 0.05 seconds) may behave in significantly " @@ -14126,6 +24078,16 @@ msgid "" "very low wait times." msgstr "" +#: scene/main/timer.cpp +#, fuzzy +msgid "Autostart" +msgstr "Mula Semula Auto:" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Viewport Path" +msgstr "Laluan Fokus" + #: scene/main/viewport.cpp msgid "" "This viewport is not set as render target. If you intend for it to display " @@ -14140,10 +24102,1312 @@ msgid "" "dimensions to render anything." msgstr "" +#: scene/main/viewport.cpp +msgid "ARVR" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Size Override Stretch" +msgstr "Tulis Ganti" + +#: scene/main/viewport.cpp +msgid "Own World" +msgstr "" + +#: scene/main/viewport.cpp scene/resources/world_2d.cpp +msgid "World" +msgstr "" + +#: scene/main/viewport.cpp +msgid "World 2D" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Transparent BG" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Handle Input Locally" +msgstr "" + +#: scene/main/viewport.cpp +msgid "FXAA" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Debanding" +msgstr "Memuat turun" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Disable 3D" +msgstr "Tidak Aktif" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Keep 3D Linear" +msgstr "Linear Kiri" + +#: scene/main/viewport.cpp +msgid "Render Direct To Screen" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Debug Draw" +msgstr "Nyahpepijat" + +#: scene/main/viewport.cpp +msgid "Render Target" +msgstr "" + +#: scene/main/viewport.cpp +msgid "V Flip" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Clear Mode" +msgstr "Mod Pembaris" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Enable 2D" +msgstr "Aktifkan" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Enable 3D" +msgstr "Aktifkan" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Object Picking" +msgstr "Aktifkan Kulit Bawang" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Disable Input" +msgstr "Tidak Aktif" + +#: scene/main/viewport.cpp servers/visual_server.cpp +msgid "Shadow Atlas" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Quad 0" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Quad 1" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Quad 2" +msgstr "" + +#: scene/main/viewport.cpp +msgid "Quad 3" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Canvas Transform" +msgstr "Kosongkan Transformasi" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Global Canvas Transform" +msgstr "Kosongkan Transformasi" + +#: scene/main/viewport.cpp +msgid "Tooltip Delay (sec)" +msgstr "" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "Swap OK Cancel" +msgstr "Batal" + +#: scene/register_scene_types.cpp +msgid "Use hiDPI" +msgstr "" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "Custom" +msgstr "Potong Nod" + +#: scene/register_scene_types.cpp +#, fuzzy +msgid "Custom Font" +msgstr "Potong Nod" + +#: scene/resources/audio_stream_sample.cpp +#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp +#, fuzzy +msgid "Mix Rate" +msgstr "Campur Nod" + +#: scene/resources/audio_stream_sample.cpp +msgid "Stereo" +msgstr "" + +#: scene/resources/concave_polygon_shape_2d.cpp +msgid "Segments" +msgstr "" + +#: scene/resources/curve.cpp +#, fuzzy +msgid "Bake Resolution" +msgstr "Buat Fungsi" + +#: scene/resources/curve.cpp +msgid "Bake Interval" +msgstr "" + +#: scene/resources/dynamic_font.cpp +msgid "Hinting" +msgstr "" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Override Oversampling" +msgstr "Tulis Ganti" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Font Path" +msgstr "Laluan Fokus" + +#: scene/resources/dynamic_font.cpp +msgid "Outline Size" +msgstr "" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Outline Color" +msgstr "Fungsi" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Use Mipmaps" +msgstr "Isyarat" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Extra Spacing" +msgstr "Pilihan Tambahan:" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Char" +msgstr "Watak yang sah:" + +#: scene/resources/dynamic_font.cpp scene/resources/world.cpp +#: scene/resources/world_2d.cpp +#, fuzzy +msgid "Space" +msgstr "Cabutan Panggilan:" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Font" +msgstr "Fon" + +#: scene/resources/dynamic_font.cpp +msgid "Font Data" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Background" +msgstr "" + +#: scene/resources/environment.cpp scene/resources/sky.cpp +msgid "Sky" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Sky Custom FOV" +msgstr "Potong Nod" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Sky Orientation" +msgstr "Dokumentasi Dalam Talian" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Sky Rotation" +msgstr "Langkah Putaran:" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Sky Rotation Degrees" +msgstr "Langkah Putaran:" + +#: scene/resources/environment.cpp +msgid "Canvas Max Layer" +msgstr "" + +#: scene/resources/environment.cpp scene/resources/texture.cpp +msgid "Camera Feed ID" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Ambient Light" +msgstr "Tengah Kanan" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Sky Contribution" +msgstr "animasi" + +#: scene/resources/environment.cpp +msgid "Fog" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Sun Color" +msgstr "Menyimpan Fail:" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Sun Amount" +msgstr "Jumlah:" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Depth Enabled" +msgstr "Kedalaman" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Depth Begin" +msgstr "Kedalaman" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Depth End" +msgstr "Kedalaman" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Depth Curve" +msgstr "Kedalaman" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Transmit Enabled" +msgstr "Tapis isyarat" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Transmit Curve" +msgstr "Peralihan Dikeluarkan" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Height Enabled" +msgstr "Tapis isyarat" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Height Min" +msgstr "Linear Kanan" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Height Max" +msgstr "Kanan Lebar" + +#: scene/resources/environment.cpp +msgid "Height Curve" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Tonemap" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Exposure" +msgstr "Eksport" + +#: scene/resources/environment.cpp +msgid "White" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Auto Exposure" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Min Luma" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Max Luma" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "SS Reflections" +msgstr "Pemilihan Skala" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Max Steps" +msgstr "langkah-langkah" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Fade In" +msgstr "Pudar Masuk (s):" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Fade Out" +msgstr "Pudar Keluar (s):" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Depth Tolerance" +msgstr "Kedalaman" + +#: scene/resources/environment.cpp scene/resources/material.cpp +msgid "Roughness" +msgstr "" + +#: scene/resources/environment.cpp +msgid "SSAO" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Radius 2" +msgstr "Atas Kanan" + +#: scene/resources/environment.cpp +msgid "Intensity 2" +msgstr "" + +#: scene/resources/environment.cpp scene/resources/material.cpp +#, fuzzy +msgid "Light Affect" +msgstr "Kanan Lebar" + +#: scene/resources/environment.cpp +msgid "AO Channel Affect" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Blur" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Edge Sharpness" +msgstr "" + +#: scene/resources/environment.cpp +msgid "DOF Far Blur" +msgstr "" + +#: scene/resources/environment.cpp scene/resources/material.cpp +#, fuzzy +msgid "Distance" +msgstr "Contoh" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Transition" +msgstr "Peralihan: " + +#: scene/resources/environment.cpp +msgid "DOF Near Blur" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Glow" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Levels" +msgstr "Pemaju" + +#: scene/resources/environment.cpp +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "1" +msgstr "" + +#: scene/resources/environment.cpp +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "2" +msgstr "" + +#: scene/resources/environment.cpp +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "3" +msgstr "" + +#: scene/resources/environment.cpp +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "4" +msgstr "" + +#: scene/resources/environment.cpp +msgid "5" +msgstr "" + +#: scene/resources/environment.cpp +msgid "6" +msgstr "" + +#: scene/resources/environment.cpp +msgid "7" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Bloom" +msgstr "" + +#: scene/resources/environment.cpp +msgid "HDR Threshold" +msgstr "" + +#: scene/resources/environment.cpp +msgid "HDR Luminance Cap" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "HDR Scale" +msgstr "Kedalaman" + +#: scene/resources/environment.cpp +msgid "Bicubic Upscale" +msgstr "" + +#: scene/resources/environment.cpp +msgid "Adjustments" +msgstr "" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Brightness" +msgstr "Bake Lightmap" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Saturation" +msgstr "Versi:" + +#: scene/resources/environment.cpp +#, fuzzy +msgid "Color Correction" +msgstr "Warna seragam." + +#: scene/resources/font.cpp +msgid "Chars" +msgstr "" + +#: scene/resources/font.cpp +#, fuzzy +msgid "Kernings" +msgstr "Amaran" + +#: scene/resources/font.cpp +#, fuzzy +msgid "Ascent" +msgstr "Terkini:" + +#: scene/resources/font.cpp +#, fuzzy +msgid "Distance Field" +msgstr "Mod Bebas Gangguan" + +#: scene/resources/gradient.cpp +#, fuzzy +msgid "Offsets" +msgstr "Grid Offset:" + +#: scene/resources/height_map_shape.cpp +msgid "Map Width" +msgstr "" + +#: scene/resources/height_map_shape.cpp +#, fuzzy +msgid "Map Depth" +msgstr "Kedalaman" + +#: scene/resources/height_map_shape.cpp +#, fuzzy +msgid "Map Data" +msgstr "Kedalaman" + +#: scene/resources/line_shape_2d.cpp +msgid "D" +msgstr "" + +#: scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Next Pass" +msgstr "Tab seterusnya" + +#: scene/resources/material.cpp +msgid "Use Shadow To Opacity" +msgstr "" + +#: scene/resources/material.cpp +msgid "Unshaded" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Vertex Lighting" +msgstr "Menjana Peta Cahaya" + +#: scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Use Point Size" +msgstr "Saiz:" + +#: scene/resources/material.cpp +msgid "World Triplanar" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Saiz:" + +#: scene/resources/material.cpp +msgid "Albedo Tex Force sRGB" +msgstr "" + +#: scene/resources/material.cpp +msgid "Do Not Receive Shadows" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Disable Ambient Light" +msgstr "Tengah Kanan" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Ensure Correct Normals" +msgstr "Trek Transformasi 3D" + +#: scene/resources/material.cpp +msgid "Vertex Color" +msgstr "" + +#: scene/resources/material.cpp +msgid "Use As Albedo" +msgstr "" + +#: scene/resources/material.cpp +msgid "Is sRGB" +msgstr "" + +#: scene/resources/material.cpp servers/visual_server.cpp +#, fuzzy +msgid "Parameters" +msgstr "Parameter Berubah:" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Diffuse Mode" +msgstr "Mod Pan" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Specular Mode" +msgstr "Mod Pembaris" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Depth Draw Mode" +msgstr "Mod Interpolasi" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Line Width" +msgstr "Kiri Lebar" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Point Size" +msgstr "Saiz:" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Billboard Mode" +msgstr "Mod Pembaris" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Billboard Keep Scale" +msgstr "Mod Pembaris" + +#: scene/resources/material.cpp +msgid "Grow" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Grow Amount" +msgstr "Jumlah:" + +#: scene/resources/material.cpp +msgid "Use Alpha Scissor" +msgstr "" + +#: scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Particles Anim" +msgstr "Zarah" + +#: scene/resources/material.cpp +#, fuzzy +msgid "H Frames" +msgstr "Bingkai %" + +#: scene/resources/material.cpp +#, fuzzy +msgid "V Frames" +msgstr "Bingkai %" + +#: scene/resources/material.cpp +msgid "Albedo" +msgstr "" + +#: scene/resources/material.cpp +msgid "Metallic" +msgstr "" + +#: scene/resources/material.cpp +msgid "Metallic Specular" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Metallic Texture" +msgstr "Warna Emission" + +#: scene/resources/material.cpp +msgid "Metallic Texture Channel" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Roughness Texture" +msgstr "Cipta Titik Emission Daripada Mesh" + +#: scene/resources/material.cpp +msgid "Roughness Texture Channel" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Emission" +msgstr "Topeng Emission" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Emission Energy" +msgstr "Warna Emission" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Emission Operator" +msgstr "Warna Emission" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Emission On UV2" +msgstr "Topeng Emission" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Emission Texture" +msgstr "Warna Emission" + +#: scene/resources/material.cpp +msgid "NormalMap" +msgstr "" + +#: scene/resources/material.cpp +msgid "Rim" +msgstr "" + +#: scene/resources/material.cpp +msgid "Rim Tint" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Rim Texture" +msgstr "Masa depan" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Clearcoat" +msgstr "Kosongkan" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Clearcoat Gloss" +msgstr "Kosongkan Pose" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Clearcoat Texture" +msgstr "Editor" + +#: scene/resources/material.cpp +msgid "Anisotropy" +msgstr "" + +#: scene/resources/material.cpp +msgid "Anisotropy Flowmap" +msgstr "" + +#: scene/resources/material.cpp +msgid "Ambient Occlusion" +msgstr "" + +#: scene/resources/material.cpp +msgid "On UV2" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Texture Channel" +msgstr "Mod Pembaris" + +#: scene/resources/material.cpp +msgid "Deep Parallax" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Min Layers" +msgstr "Lapisan" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Max Layers" +msgstr "Lapisan" + +#: scene/resources/material.cpp +msgid "Flip Tangent" +msgstr "" + +#: scene/resources/material.cpp +msgid "Flip Binormal" +msgstr "" + +#: scene/resources/material.cpp +msgid "Subsurf Scatter" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Transmission" +msgstr "Peralihan: " + +#: scene/resources/material.cpp +#, fuzzy +msgid "Transmission Texture" +msgstr "Peralihan: " + +#: scene/resources/material.cpp +#, fuzzy +msgid "Refraction" +msgstr "Versi:" + +#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp +msgid "Detail" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "UV Layer" +msgstr "Lapisan" + +#: scene/resources/material.cpp +msgid "UV1" +msgstr "" + +#: scene/resources/material.cpp +msgid "Triplanar" +msgstr "" + +#: scene/resources/material.cpp +msgid "Triplanar Sharpness" +msgstr "" + +#: scene/resources/material.cpp +msgid "UV2" +msgstr "" + +#: scene/resources/material.cpp +msgid "Proximity Fade" +msgstr "" + +#: scene/resources/material.cpp +msgid "Distance Fade" +msgstr "" + +#: scene/resources/material.cpp +#, fuzzy +msgid "Async Mode" +msgstr "Mod Pan" + +#: scene/resources/mesh.cpp +#, fuzzy +msgid "Lightmap Size Hint" +msgstr "Bake Lightmap" + +#: scene/resources/mesh.cpp +#, fuzzy +msgid "Blend Shape Mode" +msgstr "Nod Blend2" + +#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp +msgid "Custom AABB" +msgstr "" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Color Format" +msgstr "Warna seragam." + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Transform Format" +msgstr "Trek Transformasi 3D" + +#: scene/resources/multimesh.cpp +msgid "Custom Data Format" +msgstr "" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Instance Count" +msgstr "Contoh" + +#: scene/resources/multimesh.cpp +msgid "Visible Instance Count" +msgstr "" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Transform Array" +msgstr "Trek Transformasi 3D" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Transform 2D Array" +msgstr "Trek Transformasi 3D" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Color Array" +msgstr "Ubah saiz Array" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Custom Data Array" +msgstr "Ubah saiz Array" + +#: scene/resources/navigation_mesh.cpp +msgid "Sample Partition Type" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Parsed Geometry Type" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Source Geometry Mode" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Source Group Name" +msgstr "Nama Skrip:" + +#: scene/resources/navigation_mesh.cpp +msgid "Agent" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Max Climb" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Max Slope" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Merge Size" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Edge" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Max Error" +msgstr "%s Ralat" + +#: scene/resources/navigation_mesh.cpp +msgid "Verts Per Poly" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Sample Distance" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Sample Max Error" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Low Hanging Obstacles" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Ledge Spans" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Filter Walkable Low Height Spans" +msgstr "" + +#: scene/resources/occluder_shape.cpp +msgid "Spheres" +msgstr "" + #: scene/resources/occluder_shape.cpp msgid "OccluderShapeSphere Set Spheres" msgstr "" +#: scene/resources/occluder_shape_polygon.cpp +#, fuzzy +msgid "Polygon Points" +msgstr "Keluarkan Poligon Dan Titik" + +#: scene/resources/occluder_shape_polygon.cpp +#, fuzzy +msgid "Hole Points" +msgstr "Buang Titik" + +#: scene/resources/packed_scene.cpp +msgid "Bundled" +msgstr "" + +#: scene/resources/particles_material.cpp +msgid "Trail" +msgstr "" + +#: scene/resources/particles_material.cpp +msgid "Divisor" +msgstr "" + +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Size Modifier" +msgstr "Susun mengikut Pertama Diubah Suai" + +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Color Modifier" +msgstr "Susun mengikut Pertama Diubah Suai" + +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Point Texture" +msgstr "Cipta Titik Emission Daripada Mesh" + +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Normal Texture" +msgstr "Warna Emission" + +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Color Texture" +msgstr "Editor" + +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Point Count" +msgstr "Tambah Port Input" + +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Scale Random" +msgstr "Nisbah Skala:" + +#: scene/resources/particles_material.cpp +#, fuzzy +msgid "Scale Curve" +msgstr "Mod Skala" + +#: scene/resources/physics_material.cpp +msgid "Rough" +msgstr "" + +#: scene/resources/physics_material.cpp +msgid "Absorbent" +msgstr "" + +#: scene/resources/plane_shape.cpp +msgid "Plane" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Flip Faces" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Mid Height" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Subdivide Width" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Subdivide Height" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +msgid "Subdivide Depth" +msgstr "" + +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Top Radius" +msgstr "Atas Kanan" + +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Bottom Radius" +msgstr "Bawah Kanan" + +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Left To Right" +msgstr "Atas Kanan" + +#: scene/resources/primitive_meshes.cpp +msgid "Is Hemisphere" +msgstr "" + +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp +msgid "Slips On Slope" +msgstr "" + +#: scene/resources/segment_shape_2d.cpp +msgid "A" +msgstr "" + +#: scene/resources/shader.cpp +#, fuzzy +msgid "Custom Defines" +msgstr "Mainkan Adegan Tersuai" + +#: scene/resources/shape_2d.cpp +msgid "Custom Solver Bias" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Radiance Size" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Panorama" +msgstr "" + +#: scene/resources/sky.cpp +#, fuzzy +msgid "Top Color" +msgstr "Warna" + +#: scene/resources/sky.cpp +#, fuzzy +msgid "Horizon Color" +msgstr "Menyimpan Fail:" + +#: scene/resources/sky.cpp +#, fuzzy +msgid "Ground" +msgstr "Terkumpul" + +#: scene/resources/sky.cpp +#, fuzzy +msgid "Bottom Color" +msgstr "Warna" + +#: scene/resources/sky.cpp +msgid "Sun" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Latitude" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Longitude" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Angle Min" +msgstr "" + +#: scene/resources/sky.cpp +msgid "Angle Max" +msgstr "" + +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Content Margin" +msgstr "Kandungan:" + +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Expand Margin" +msgstr "Kembangkan Semua" + +#: scene/resources/style_box.cpp +msgid "Corner Radius" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Corner Detail" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Anti Aliasing" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Anti Aliasing Size" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Grow Begin" +msgstr "" + +#: scene/resources/style_box.cpp +msgid "Grow End" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Load Path" +msgstr "Muatkan Pratetap" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Base Texture" +msgstr "Ubah Jenis %s" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Image Size" +msgstr "Halaman: " + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Storage Mode" +msgstr "Mod Skala" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Lossy Storage Quality" +msgstr "Tangkap" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Fill From" +msgstr "Mod Main:" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Fill To" +msgstr "Mod Main:" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Base" +msgstr "Ubah Jenis %s" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Current Frame" +msgstr "Tab seterusnya" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Pause" +msgstr "Mod Pan" + +#: scene/resources/texture.cpp +msgid "Which Feed" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Camera Is Active" +msgstr "Kesensitifan Huruf" + +#: scene/resources/theme.cpp +#, fuzzy +msgid "Default Font" +msgstr "Lalai" + +#: scene/resources/visual_shader.cpp +msgid "Output Port For Preview" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Initialized" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Input Name" +msgstr "Nama Skrip:" + +#: scene/resources/visual_shader.cpp +msgid "Uniform Name" +msgstr "" + #: scene/resources/visual_shader_nodes.cpp msgid "" "The sampler port is connected but not used. Consider changing the source to " @@ -14159,9 +25423,419 @@ msgid "Invalid source for shader." msgstr "" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture Type" +msgstr "Jenis Ahli" + +#: scene/resources/visual_shader_nodes.cpp +msgid "Cube Map" +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Default Value Enabled" +msgstr "Profil Ciri Godot" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Default Value" +msgstr "Padam Input" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Color Default" +msgstr "Muatkan Lalai" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid comparison function for that type." msgstr "" +#: scene/resources/world.cpp +msgid "Fallback Environment" +msgstr "" + +#: scene/resources/world.cpp +#, fuzzy +msgid "Scenario" +msgstr "Adegan" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +msgid "Direct Space State" +msgstr "" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Gravity Vector" +msgstr "Lalai" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Default Linear Damp" +msgstr "Linear Kiri" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp +msgid "Default Angular Damp" +msgstr "" + +#: scene/resources/world_2d.cpp +msgid "Canvas" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "Is Primary" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "Is Initialized" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "AR" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "Is Anchor Detection Enabled" +msgstr "" + +#: servers/arvr_server.cpp +#, fuzzy +msgid "Primary Interface" +msgstr "Garis Utama Setiap:" + +#: servers/audio/audio_stream.cpp +msgid "Audio Stream" +msgstr "" + +#: servers/audio/audio_stream.cpp +msgid "Random Pitch" +msgstr "" + +#: servers/audio/effects/audio_effect_capture.cpp +#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp +#: servers/audio/effects/audio_stream_generator.cpp +msgid "Buffer Length" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "Voice Count" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_delay.cpp +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Dry" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Wet" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +msgid "Voice" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Delay (ms)" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_phaser.cpp +msgid "Rate Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#, fuzzy +msgid "Depth (ms)" +msgstr "Kedalaman" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Level dB" +msgstr "" + +#: servers/audio/effects/audio_effect_chorus.cpp +#: servers/audio/effects/audio_effect_delay.cpp +#: servers/audio/effects/audio_effect_panner.cpp +#, fuzzy +msgid "Pan" +msgstr "Pembungkusan" + +#: servers/audio/effects/audio_effect_compressor.cpp +#: servers/audio/effects/audio_effect_filter.cpp +msgid "Gain" +msgstr "" + +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Attack (µs)" +msgstr "" + +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Release (ms)" +msgstr "" + +#: servers/audio/effects/audio_effect_compressor.cpp +msgid "Sidechain" +msgstr "" + +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Tap 1" +msgstr "" + +#: servers/audio/effects/audio_effect_delay.cpp +msgid "Tap 2" +msgstr "" + +#: servers/audio/effects/audio_effect_delay.cpp +#: servers/audio/effects/audio_effect_phaser.cpp +#: servers/audio/effects/audio_effect_reverb.cpp +#, fuzzy +msgid "Feedback" +msgstr "Hantar Maklum Balas Dokumen" + +#: servers/audio/effects/audio_effect_delay.cpp +#, fuzzy +msgid "Low-pass" +msgstr "Pintas" + +#: servers/audio/effects/audio_effect_distortion.cpp +msgid "Pre Gain" +msgstr "" + +#: servers/audio/effects/audio_effect_distortion.cpp +msgid "Keep Hf Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_distortion.cpp +msgid "Drive" +msgstr "" + +#: servers/audio/effects/audio_effect_distortion.cpp +msgid "Post Gain" +msgstr "" + +#: servers/audio/effects/audio_effect_filter.cpp +#, fuzzy +msgid "Resonance" +msgstr "Sumber" + +#: servers/audio/effects/audio_effect_limiter.cpp +msgid "Ceiling dB" +msgstr "" + +#: servers/audio/effects/audio_effect_limiter.cpp +msgid "Threshold dB" +msgstr "" + +#: servers/audio/effects/audio_effect_limiter.cpp +msgid "Soft Clip dB" +msgstr "" + +#: servers/audio/effects/audio_effect_limiter.cpp +msgid "Soft Clip Ratio" +msgstr "" + +#: servers/audio/effects/audio_effect_phaser.cpp +msgid "Range Min Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_phaser.cpp +msgid "Range Max Hz" +msgstr "" + +#: servers/audio/effects/audio_effect_pitch_shift.cpp +msgid "Oversampling" +msgstr "" + +#: servers/audio/effects/audio_effect_pitch_shift.cpp +#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp +#, fuzzy +msgid "FFT Size" +msgstr "Saiz:" + +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Predelay" +msgstr "" + +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Msec" +msgstr "" + +#: servers/audio/effects/audio_effect_reverb.cpp +msgid "Room Size" +msgstr "" + +#: servers/audio/effects/audio_effect_reverb.cpp +#, fuzzy +msgid "High-pass" +msgstr "Pintas" + +#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp +msgid "Tap Back Pos" +msgstr "" + +#: servers/audio/effects/audio_effect_stereo_enhance.cpp +msgid "Pan Pullout" +msgstr "" + +#: servers/audio/effects/audio_effect_stereo_enhance.cpp +#, fuzzy +msgid "Time Pullout (ms)" +msgstr "Masa tamat." + +#: servers/audio/effects/audio_effect_stereo_enhance.cpp +msgid "Surround" +msgstr "" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Enable Audio Input" +msgstr "Namakan Semula Bas Audio" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Output Latency" +msgstr "Keluaran" + +#: servers/audio_server.cpp +msgid "Channel Disable Threshold dB" +msgstr "" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Channel Disable Time" +msgstr "Tukar Masa Blend" + +#: servers/audio_server.cpp +msgid "Video Delay Compensation (ms)" +msgstr "" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Bus Count" +msgstr "Tambah Port Input" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Capture Device" +msgstr "Tangkap daripada Pixel" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Global Rate Scale" +msgstr "Pembolehubah Global" + +#: servers/camera/camera_feed.cpp +msgid "Feed" +msgstr "" + +#: servers/camera/camera_feed.cpp +msgid "Is Active" +msgstr "" + +#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp +msgid "Sleep Threshold Linear" +msgstr "" + +#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp +msgid "Sleep Threshold Angular" +msgstr "" + +#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp +msgid "Time Before Sleep" +msgstr "" + +#: servers/physics_2d/physics_2d_server_sw.cpp +#, fuzzy +msgid "BP Hash Table Size" +msgstr "Saiz:" + +#: servers/physics_2d/physics_2d_server_sw.cpp +msgid "Large Object Surface Threshold In Cells" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Inverse Mass" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Inverse Inertia" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Total Angular Damp" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Total Linear Damp" +msgstr "Linear" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Total Gravity" +msgstr "Lalai" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Linear Velocity" +msgstr "Linear" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Exclude" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Shape RID" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collide With Bodies" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collide With Areas" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Motion Remainder" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Point" +msgstr "Topeng Emission" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Normal" +msgstr "Topeng Emission" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Depth" +msgstr "Bentuk Perlanggaran Yang Boleh Dilihat" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Safe Fraction" +msgstr "Bentuk Perlanggaran Yang Boleh Dilihat" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Unsafe Fraction" +msgstr "Bentuk Perlanggaran Yang Boleh Dilihat" + +#: servers/physics_server.cpp +#, fuzzy +msgid "Center Of Mass" +msgstr "Tengah Kiri" + +#: servers/physics_server.cpp +msgid "Principal Inertia Axes" +msgstr "" + #: servers/visual/shader_language.cpp msgid "Varying may not be assigned in the '%s' function." msgstr "" @@ -14179,10 +25853,6 @@ msgid "" msgstr "" #: servers/visual/shader_language.cpp -msgid "Fragment-stage varying could not been accessed in custom function!" -msgstr "" - -#: servers/visual/shader_language.cpp msgid "Assignment to function." msgstr "" @@ -14192,98 +25862,316 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "Constants cannot be modified." +msgstr "Pemalar tidak dapat diubah suai." + +#: servers/visual/visual_server_scene.cpp +msgid "Spatial Partitioning" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Render Loop Enabled" +msgstr "Tapis isyarat" + +#: servers/visual_server.cpp +msgid "VRAM Compression" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import BPTC" +msgstr "import" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import S3TC" +msgstr "import" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import ETC" +msgstr "import" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import ETC2" +msgstr "import" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Import PVRTC" +msgstr "import" + +#: servers/visual_server.cpp +msgid "Lossless Compression" +msgstr "" + +#: servers/visual_server.cpp +msgid "Force PNG" +msgstr "" + +#: servers/visual_server.cpp +msgid "WebP Compression Level" +msgstr "" + +#: servers/visual_server.cpp +msgid "Time Rollover Secs" +msgstr "" + +#: servers/visual_server.cpp +msgid "Cubemap Size" +msgstr "" + +#: servers/visual_server.cpp +msgid "Quadrant 0 Subdiv" +msgstr "" + +#: servers/visual_server.cpp +msgid "Quadrant 1 Subdiv" +msgstr "" + +#: servers/visual_server.cpp +msgid "Quadrant 2 Subdiv" +msgstr "" + +#: servers/visual_server.cpp +msgid "Quadrant 3 Subdiv" +msgstr "" + +#: servers/visual_server.cpp +msgid "Shadows" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Filter Mode" +msgstr "Tapis nod-nod" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Texture Array Reflections" +msgstr "Pemilihan Pusat" + +#: servers/visual_server.cpp +msgid "High Quality GGX" +msgstr "" + +#: servers/visual_server.cpp +msgid "Irradiance Max Size" +msgstr "" + +#: servers/visual_server.cpp +msgid "Shading" +msgstr "" + +#: servers/visual_server.cpp +msgid "Force Vertex Shading" +msgstr "" + +#: servers/visual_server.cpp +msgid "Force Lambert Over Burley" +msgstr "" + +#: servers/visual_server.cpp +msgid "Force Blinn Over GGX" +msgstr "" + +#: servers/visual_server.cpp +msgid "Mesh Storage" +msgstr "" + +#: servers/visual_server.cpp +msgid "Split Stream" +msgstr "" + +#: servers/visual_server.cpp +msgid "Use Physical Light Attenuation" +msgstr "" + +#: servers/visual_server.cpp +msgid "Depth Prepass" +msgstr "" + +#: servers/visual_server.cpp +msgid "Disable For Vendors" +msgstr "" + +#: servers/visual_server.cpp +msgid "Anisotropic Filter Level" +msgstr "" + +#: servers/visual_server.cpp +msgid "Use Nearest Mipmap Filter" msgstr "" -#~ msgid "Singleton" -#~ msgstr "Singleton" +#: servers/visual_server.cpp +msgid "Skinning" +msgstr "" -#~ msgid "Erase profile '%s'? (no undo)" -#~ msgstr "Padamkan profil '%s'? (tidak boleh buat asal)" +#: servers/visual_server.cpp +msgid "Software Skinning Fallback" +msgstr "" -#~ msgid "Enabled Properties:" -#~ msgstr "Ciri-ciri Diaktifkan:" +#: servers/visual_server.cpp +msgid "Force Software Skinning" +msgstr "" -#~ msgid "Unset" -#~ msgstr "Nyahtetap" +#: servers/visual_server.cpp +msgid "Use Software Skinning" +msgstr "" -#~ msgid "Class Options" -#~ msgstr "Pilihan Kelas" +#: servers/visual_server.cpp +#, fuzzy +msgid "Ninepatch Mode" +msgstr "Mod Interpolasi" -#~ msgid "Set" -#~ msgstr "Tetapkan" +#: servers/visual_server.cpp +#, fuzzy +msgid "OpenGL" +msgstr "Buka" -#~ msgid "Saved %s modified resource(s)." -#~ msgstr "Sumber %s yang diubahsuai telah disimpan." +#: servers/visual_server.cpp +msgid "Batching Send Null" +msgstr "" -#~ msgid "Q&A" -#~ msgstr "Soal Jawab" +#: servers/visual_server.cpp +#, fuzzy +msgid "Batching Stream" +msgstr "Namakan Semula Kumpulan" -#~ msgid "Status:" -#~ msgstr "Status:" +#: servers/visual_server.cpp +msgid "Legacy Orphan Buffers" +msgstr "" -#~ msgid "Edit:" -#~ msgstr "Sunting:" +#: servers/visual_server.cpp +msgid "Legacy Stream" +msgstr "" -#~ msgid "Redownload" -#~ msgstr "Muat turun semula" +#: servers/visual_server.cpp +#, fuzzy +msgid "Batching" +msgstr "Mencari..." -#~ msgid "(Installed)" -#~ msgstr "(Dipasang)" +#: servers/visual_server.cpp +msgid "Use Batching" +msgstr "" -#~ msgid "(Missing)" -#~ msgstr "(Hilang)" +#: servers/visual_server.cpp +#, fuzzy +msgid "Use Batching In Editor" +msgstr "Mengemaskini editor" -#~ msgid "Redirect Loop." -#~ msgstr "Ubah Hala Gelung." +#: servers/visual_server.cpp +msgid "Single Rect Fallback" +msgstr "" -#~ msgid "Download Complete." -#~ msgstr "Muat Turun Selesai." +#: servers/visual_server.cpp +msgid "Max Join Item Commands" +msgstr "" -#~ msgid "Remove Template" -#~ msgstr "Alih Keluar Templat" +#: servers/visual_server.cpp +msgid "Colored Vertex Format Threshold" +msgstr "" -#~ msgid "Download Templates" -#~ msgstr "Muat Turun Templat-templat" +#: servers/visual_server.cpp +msgid "Scissor Area Threshold" +msgstr "" -#~ msgid "Select mirror from list: (Shift+Click: Open in Browser)" -#~ msgstr "Pilih cermin daripada senarai: (Shift+Click: Buka dalam Pelayar)" +#: servers/visual_server.cpp +#, fuzzy +msgid "Max Join Items" +msgstr "Urus Templat-templat Eksport..." -#~ msgid "Move to Trash" -#~ msgstr "Pindah ke Tong Sampah" +#: servers/visual_server.cpp +msgid "Batch Buffer Size" +msgstr "" -#~ msgid "Expand All Properties" -#~ msgstr "Kembangkan Semua Sifat-sifat" +#: servers/visual_server.cpp +msgid "Item Reordering Lookahead" +msgstr "" -#~ msgid "Copy Params" -#~ msgstr "Salin Parameter-parameter" +#: servers/visual_server.cpp +msgid "Flash Batching" +msgstr "" -#~ msgid "Open in Help" -#~ msgstr "Buka dalam Bantuan" +#: servers/visual_server.cpp +msgid "Diagnose Frame" +msgstr "" -#~ msgid "Size" -#~ msgstr "Saiz" +#: servers/visual_server.cpp +msgid "GLES2" +msgstr "" -#~ msgid "An animation player can't animate itself, only other players." -#~ msgstr "" -#~ "Pemain animasi tidak boleh animasikan dirinya sendiri, hanya pemain lain." +#: servers/visual_server.cpp +msgid "Compatibility" +msgstr "" -#~ msgid "Clipboard is empty" -#~ msgstr "Papan klip kosong" +#: servers/visual_server.cpp +msgid "Disable Half Float" +msgstr "" -#~ msgid "No" -#~ msgstr "Tidak" +#: servers/visual_server.cpp +#, fuzzy +msgid "Precision" +msgstr "Versi" -#~ msgid "This scene has never been saved. Save before running?" -#~ msgstr "Adegan ini tidak pernah disimpan. Simpan sebelum menjalankan?" +#: servers/visual_server.cpp +msgid "UV Contract" +msgstr "" -#~ msgid "Error trying to save layout!" -#~ msgstr "Ralat semasa menyimpan susun atur!" +#: servers/visual_server.cpp +msgid "UV Contract Amount" +msgstr "" -#~ msgid "Default editor layout overridden." -#~ msgstr "Susun atur lalai telah diganti." +#: servers/visual_server.cpp +#, fuzzy +msgid "Use Simple PVS" +msgstr "Gunakan Skala Snap" -#~ msgid "Move Anim Track Up" -#~ msgstr "Ubah Trek Anim Ke Atas" +#: servers/visual_server.cpp +msgid "PVS Logging" +msgstr "" -#~ msgid "Move Anim Track Down" -#~ msgstr "Ubah Trek Anim Ke Bawah" +#: servers/visual_server.cpp +#, fuzzy +msgid "Use Signals" +msgstr "Isyarat" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Remove Danglers" +msgstr "Keluarkan kunci yang tidak sah" + +#: servers/visual_server.cpp +msgid "Flip Imported Portals" +msgstr "" + +#: servers/visual_server.cpp +msgid "Occlusion Culling" +msgstr "" + +#: servers/visual_server.cpp +msgid "Max Active Spheres" +msgstr "" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Max Active Polygons" +msgstr "Buat Poligon" + +#: servers/visual_server.cpp +#, fuzzy +msgid "Shader Compilation Mode" +msgstr "Mod Interpolasi" + +#: servers/visual_server.cpp +msgid "Max Simultaneous Compiles" +msgstr "" + +#: servers/visual_server.cpp +msgid "Log Active Async Compiles Count" +msgstr "" + +#: servers/visual_server.cpp +msgid "Shader Cache Size (MB)" +msgstr "" |