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-rw-r--r--editor/translations/ms.po678
1 files changed, 587 insertions, 91 deletions
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 10efbffe6b..61fb10d582 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -86,6 +86,14 @@ msgstr "Anim Menduakan Kunci"
msgid "Delete Selected Key(s)"
msgstr ""
+#: editor/animation_bezier_editor.cpp
+msgid "Add Bezier Point"
+msgstr ""
+
+#: editor/animation_bezier_editor.cpp
+msgid "Move Bezier Points"
+msgstr ""
+
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
msgstr "Anim Menduakan Kunci"
@@ -116,6 +124,15 @@ msgid "Anim Change Call"
msgstr "Anim Ubah Panggilan"
#: editor/animation_track_editor.cpp
+msgid "Change Animation Length"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Property Track"
msgstr ""
@@ -166,6 +183,10 @@ msgid "Anim Clips:"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Change Track Path"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
msgstr ""
@@ -191,6 +212,10 @@ msgid "Time (s): "
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Toggle Track Enabled"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr ""
@@ -242,6 +267,18 @@ msgid "Delete Key(s)"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Change Animation Update Mode"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Change Animation Interpolation Mode"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Change Animation Loop Mode"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
msgstr "Buang Trek Anim"
@@ -283,6 +320,15 @@ msgid "Anim Insert Key"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Change Animation Step"
+msgstr "Anim Ubah Peralihan"
+
+#: editor/animation_track_editor.cpp
+msgid "Rearrange Tracks"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
msgstr ""
@@ -307,6 +353,11 @@ msgid "Not possible to add a new track without a root"
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Bezier Track"
+msgstr "Anim Tambah Trek"
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
msgstr ""
@@ -315,10 +366,24 @@ msgid "Track is not of type Spatial, can't insert key"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Add Transform Track Key"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Track Key"
+msgstr "Anim Tambah Trek"
+
+#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
msgstr ""
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Add Method Track Key"
+msgstr "Anim Tambah Trek"
+
+#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
msgstr ""
@@ -331,6 +396,10 @@ msgid "Clipboard is empty"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Paste Tracks"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr ""
@@ -373,10 +442,6 @@ msgid "Copy Tracks"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Paste Tracks"
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Scale Selection"
msgstr ""
@@ -477,6 +542,19 @@ msgstr ""
msgid "Copy"
msgstr ""
+#: editor/animation_track_editor_plugins.cpp
+#, fuzzy
+msgid "Add Audio Track Clip"
+msgstr "Anim Tambah Trek"
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip Start Offset"
+msgstr ""
+
+#: editor/animation_track_editor_plugins.cpp
+msgid "Change Audio Track Clip End Offset"
+msgstr ""
+
#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr ""
@@ -541,20 +619,12 @@ msgstr ""
msgid "Reset Zoom"
msgstr ""
-#: editor/code_editor.cpp
-msgid "Warnings:"
-msgstr ""
-
-#: editor/code_editor.cpp
-msgid "Font Size:"
-msgstr ""
-
-#: editor/code_editor.cpp
-msgid "Line:"
+#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp
+msgid "Warnings"
msgstr ""
#: editor/code_editor.cpp
-msgid "Col:"
+msgid "Line and column numbers."
msgstr ""
#: editor/connections_dialog.cpp
@@ -848,8 +918,8 @@ msgstr ""
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
-#: editor/project_export.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
+#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@@ -1101,7 +1171,7 @@ msgid "Add Bus"
msgstr ""
#: editor/editor_audio_buses.cpp
-msgid "Create a new Bus Layout."
+msgid "Add a new Audio Bus to this layout."
msgstr ""
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
@@ -1130,6 +1200,10 @@ msgstr ""
msgid "Load the default Bus Layout."
msgstr ""
+#: editor/editor_audio_buses.cpp
+msgid "Create a new Bus Layout."
+msgstr ""
+
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr ""
@@ -1273,6 +1347,26 @@ msgstr ""
msgid "Packing"
msgstr ""
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
+"Etc' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC2' texture compression for GLES3. Enable "
+"'Import Etc 2' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
+msgstr ""
+
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
@@ -1318,7 +1412,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1393,10 +1487,30 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+msgid "Previous Folder"
+msgstr ""
+
+#: editor/editor_file_dialog.cpp
+msgid "Next Folder"
+msgstr ""
+
+#: editor/editor_file_dialog.cpp
msgid "Go to parent folder"
msgstr ""
+#: editor/editor_file_dialog.cpp
+msgid "(Un)favorite current folder."
+msgstr ""
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a grid of thumbnails."
+msgstr ""
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a list."
+msgstr ""
+
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
msgstr ""
@@ -1612,8 +1726,8 @@ msgstr ""
msgid "Project export failed with error code %d."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Error saving resource!"
+#: editor/editor_node.cpp
+msgid "Imported resources can't be saved."
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
@@ -1622,6 +1736,16 @@ msgid "OK"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Error saving resource!"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"This resource can't be saved because it does not belong to the edited scene. "
+"Make it unique first."
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr ""
@@ -1813,6 +1937,14 @@ msgid "Save changes to '%s' before closing?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Saved %s modified resource(s)."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "A root node is required to save the scene."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr ""
@@ -2300,7 +2432,7 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
-msgid "Spins when the editor window repaints!"
+msgid "Spins when the editor window redraws."
msgstr ""
#: editor/editor_node.cpp
@@ -2848,14 +2980,6 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "View items as a grid of thumbnails."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "View items as a list."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
@@ -2991,10 +3115,6 @@ msgid "Search files"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
@@ -3202,6 +3322,19 @@ msgstr ""
msgid "Reimport"
msgstr ""
+#: editor/import_dock.cpp
+msgid "Save scenes, re-import and restart"
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid "Changing the type of an imported file requires editor restart."
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid ""
+"WARNING: Assets exist that use this resource, they may stop loading properly."
+msgstr ""
+
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr ""
@@ -3325,37 +3458,37 @@ msgid "Create Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Edit Polygon"
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Create points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Insert Point"
+msgid ""
+"Edit points.\n"
+"LMB: Move Point\n"
+"RMB: Erase Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Edit Polygon (Remove Point)"
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Erase points."
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid "Remove Polygon And Point"
+msgid "Edit Polygon"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-#: editor/plugins/animation_blend_space_2d_editor.cpp
-msgid "Create points."
+msgid "Insert Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-msgid ""
-"Edit points.\n"
-"LMB: Move Point\n"
-"RMB: Erase Point"
+msgid "Edit Polygon (Remove Point)"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
-#: editor/plugins/animation_blend_space_1d_editor.cpp
-msgid "Erase points."
+msgid "Remove Polygon And Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
@@ -3375,12 +3508,44 @@ msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Move Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Change BlendSpace1D Limits"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Change BlendSpace1D Labels"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "This type of node can't be used. Only root nodes are allowed."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Add Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Animation Point"
+msgstr "Set Peralihan ke:"
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Remove BlendSpace1D Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+msgid "Move BlendSpace1D Node Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_1d_editor.cpp
+#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
@@ -3420,6 +3585,27 @@ msgid "Triangle already exists"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
+#, fuzzy
+msgid "Add Triangle"
+msgstr "Anim Tambah Trek"
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Change BlendSpace2D Limits"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Change BlendSpace2D Labels"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Remove BlendSpace2D Point"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Remove BlendSpace2D Triangle"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
msgstr ""
@@ -3428,6 +3614,10 @@ msgid "No triangles exist, so no blending can take place."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
+msgid "Toggle Auto Triangles"
+msgstr ""
+
+#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create triangles by connecting points."
msgstr ""
@@ -3445,6 +3635,10 @@ msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Parameter Changed"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Filters"
msgstr ""
@@ -3454,11 +3648,49 @@ msgid "Output node can't be added to the blend tree."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Add Node to BlendTree"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Node Moved"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Nodes Connected"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Nodes Disconnected"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Set Animation"
+msgstr "Set Peralihan ke:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Node"
+msgstr "Semua Pilihan"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Toggle Filter On/Off"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Change Filter"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
msgstr ""
@@ -3474,6 +3706,11 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Node Renamed"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node..."
msgstr ""
@@ -3700,6 +3937,20 @@ msgid "Cross-Animation Blend Times"
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Move Node"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Add Transition"
+msgstr "Set Peralihan ke:"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid "End"
msgstr ""
@@ -3728,6 +3979,19 @@ msgid "No playback resource set at path: %s."
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Node Removed"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Transition Removed"
+msgstr "Set Peralihan ke:"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Set Start Node (Autoplay)"
+msgstr ""
+
+#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"Select and move nodes.\n"
"RMB to add new nodes.\n"
@@ -4140,6 +4404,16 @@ msgid "Move CanvasItem"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Presets for the anchors and margins values of a Control node."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Children of containers have their anchors and margins values overridden by "
+"their parent."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr ""
@@ -4517,6 +4791,10 @@ msgstr ""
msgid "Bake GI Probe"
msgstr ""
+#: editor/plugins/gradient_editor_plugin.cpp
+msgid "Gradient Edited"
+msgstr ""
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
@@ -4773,19 +5051,19 @@ msgid "Generating Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Can only set point into a ParticlesMaterial process material"
+msgid "Generate Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
+msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
+msgid "Error loading image:"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generate Visibility Rect"
+msgid "No pixels with transparency > 128 in image..."
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -4876,11 +5154,11 @@ msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
+msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate Visibility AABB"
+msgid "Generate AABB"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
@@ -5035,6 +5313,12 @@ msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid ""
+"Polygon 2D has internal vertices, so it can no longer be edited in the "
+"viewport."
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Polygon & UV"
msgstr ""
@@ -5455,6 +5739,14 @@ msgid "Open Godot online documentation"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Request Docs"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Help improve the Godot documentation by giving feedback"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -5648,6 +5940,14 @@ msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Create Rest Pose from Bones"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
+msgid "Set Rest Pose to Bones"
+msgstr ""
+
+#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Skeleton2D"
msgstr ""
@@ -5756,10 +6056,6 @@ msgid "Vertices"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "FPS"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
msgstr ""
@@ -5804,7 +6100,7 @@ msgid "Rear"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Align with view"
+msgid "Align with View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -5896,6 +6192,12 @@ msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Note: The FPS value displayed is the editor's framerate.\n"
+"It cannot be used as a reliable indication of in-game performance."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
msgstr ""
@@ -5904,6 +6206,10 @@ msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Nodes To Floor"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Select Mode (Q)"
msgstr ""
@@ -6116,7 +6422,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Name-less gizmo"
+msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6180,10 +6486,6 @@ msgid "Add Empty"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Change Animation Loop"
-msgstr ""
-
-#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation FPS"
msgstr ""
@@ -6192,7 +6494,12 @@ msgid "(empty)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animations"
+#, fuzzy
+msgid "Animations:"
+msgstr "Set Peralihan ke:"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "New Animation"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -6204,7 +6511,7 @@ msgid "Loop"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Animation Frames"
+msgid "Animation Frames:"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -6496,6 +6803,22 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Next Coordinate"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the next shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Previous Coordinate"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the previous shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
msgstr ""
@@ -6508,6 +6831,10 @@ msgid "Erase bitmask."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create a new rectangle."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create a new polygon."
msgstr ""
@@ -6632,6 +6959,14 @@ msgid "Clear Tile Bitmask"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Make Polygon Concave"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Make Polygon Convex"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove Tile"
msgstr ""
@@ -6672,6 +7007,27 @@ msgid "TileSet"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Uniform Name"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Set Input Default Port"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Add Node to Visual Shader"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Duplicate Nodes"
+msgstr "Anim Menduakan Kunci"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Input Type Changed"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -6687,6 +7043,14 @@ msgstr ""
msgid "VisualShader"
msgstr ""
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Edit Visual Property"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Visual Shader Mode Changed"
+msgstr ""
+
#: editor/project_export.cpp
msgid "Runnable"
msgstr ""
@@ -6700,7 +7064,16 @@ msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"Export templates seem to be missing or invalid."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid ""
+"Failed to export the project for platform '%s'.\n"
+"This might be due to a configuration issue in the export preset or your "
+"export settings."
msgstr ""
#: editor/project_export.cpp
@@ -6712,6 +7085,14 @@ msgid "Exporting All"
msgstr ""
#: editor/project_export.cpp
+msgid "The given export path doesn't exist:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export templates for this platform are missing/corrupted:"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr ""
@@ -6940,6 +7321,38 @@ msgid "Browse"
msgstr ""
#: editor/project_manager.cpp
+msgid "Renderer:"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "OpenGL ES 3.0"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Higher visual quality\n"
+"All features available\n"
+"Incompatible with older hardware\n"
+"Not recommended for web games"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "OpenGL ES 2.0"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Lower visual quality\n"
+"Some features not available\n"
+"Works on most hardware\n"
+"Recommended for web games"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Renderer can be changed later, but scenes may need to be adjusted."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Unnamed Project"
msgstr ""
@@ -6953,6 +7366,19 @@ msgstr ""
#: editor/project_manager.cpp
msgid ""
+"The following project settings file does not specify the version of Godot "
+"through which it was created.\n"
+"\n"
+"%s\n"
+"\n"
+"If you proceed with opening it, it will be converted to Godot's current "
+"configuration file format.\n"
+"Warning: You will not be able to open the project with previous versions of "
+"the engine anymore."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
"The following project settings file was generated by an older engine "
"version, and needs to be converted for this version:\n"
"\n"
@@ -7633,6 +8059,10 @@ msgid "Duplicate Node(s)"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root."
msgstr ""
@@ -7641,6 +8071,10 @@ msgid "Instantiated scenes can't become root"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Make node as Root"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)?"
msgstr ""
@@ -7675,6 +8109,10 @@ msgid "Make Local"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "New Scene Root"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Create Root Node:"
msgstr ""
@@ -8087,6 +8525,18 @@ msgid "Set From Tree"
msgstr ""
#: editor/settings_config_dialog.cpp
+msgid "Erase Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
+msgid "Restore Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
+msgid "Change Shortcut"
+msgstr ""
+
+#: editor/settings_config_dialog.cpp
msgid "Shortcuts"
msgstr ""
@@ -8292,6 +8742,10 @@ msgid "GridMap Duplicate Selection"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Paint"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -8429,10 +8883,6 @@ msgid "Build Project"
msgstr ""
#: modules/mono/editor/mono_bottom_panel.cpp
-msgid "Warnings"
-msgstr ""
-
-#: modules/mono/editor/mono_bottom_panel.cpp
msgid "View log"
msgstr ""
@@ -8591,10 +9041,6 @@ msgid "Change Expression"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Node"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
msgstr ""
@@ -8675,6 +9121,10 @@ msgid "Change Input Value"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Resize Comment"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
msgstr ""
@@ -9058,6 +9508,13 @@ msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
+#: scene/2d/particles_2d.cpp
+msgid ""
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles2D node instead. You can use the \"Convert to "
+"CPUParticles\" option for this purpose."
+msgstr ""
+
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
@@ -9187,6 +9644,12 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/3d/collision_shape.cpp
+msgid ""
+"Plane shapes don't work well and will be removed in future versions. Please "
+"don't use them."
+msgstr ""
+
#: scene/3d/cpu_particles.cpp
msgid "Nothing is visible because no mesh has been assigned."
msgstr ""
@@ -9201,6 +9664,12 @@ msgstr ""
msgid "Plotting Meshes"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid ""
+"GIProbes are not supported by the GLES2 video driver.\n"
+"Use a BakedLightmap instead."
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -9213,6 +9682,13 @@ msgstr ""
#: scene/3d/particles.cpp
msgid ""
+"GPU-based particles are not supported by the GLES2 video driver.\n"
+"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
+"\" option for this purpose."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
@@ -9243,21 +9719,6 @@ msgstr ""
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
-#: scene/3d/scenario_fx.cpp
-msgid "WorldEnvironment needs an Environment resource."
-msgstr ""
-
-#: scene/3d/scenario_fx.cpp
-msgid ""
-"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
-msgstr ""
-
-#: scene/3d/scenario_fx.cpp
-msgid ""
-"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
-"this environment's Background Mode to Canvas (for 2D scenes)."
-msgstr ""
-
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh"
msgstr ""
@@ -9281,6 +9742,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
+#: scene/3d/world_environment.cpp
+msgid "WorldEnvironment needs an Environment resource."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+
+#: scene/3d/world_environment.cpp
+msgid ""
+"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
+"this environment's Background Mode to Canvas (for 2D scenes)."
+msgstr ""
+
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -9322,11 +9798,27 @@ msgid "This node has been deprecated. Use AnimationTree instead."
msgstr ""
#: scene/gui/color_picker.cpp
+msgid "Pick a color from the screen."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
msgid "Raw Mode"
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "Add current color as a preset"
+msgid "Switch between hexadecimal and code values."
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Add current color as a preset."
+msgstr ""
+
+#: scene/gui/container.cpp
+msgid ""
+"Container by itself serves no purpose unless a script configures it's "
+"children placement behavior.\n"
+"If you dont't intend to add a script, then please use a plain 'Control' node "
+"instead."
msgstr ""
#: scene/gui/dialogs.cpp
@@ -9337,6 +9829,10 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Go to parent folder."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "