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-rw-r--r--editor/translations/mr.po2446
1 files changed, 1938 insertions, 508 deletions
diff --git a/editor/translations/mr.po b/editor/translations/mr.po
index dc88f027c0..af59635c8a 100644
--- a/editor/translations/mr.po
+++ b/editor/translations/mr.po
@@ -1,21 +1,21 @@
# Marathi translation of the Godot Engine editor
-# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
+# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Prachi Joshi <josprachi@yahoo.com>, 2019, 2020.
# Shirious <sad3119823@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2020-05-05 14:01+0000\n"
-"Last-Translator: Shirious <sad3119823@gmail.com>\n"
+"PO-Revision-Date: 2020-12-23 22:57+0000\n"
+"Last-Translator: Prachi Joshi <josprachi@yahoo.com>\n"
"Language-Team: Marathi <https://hosted.weblate.org/projects/godot-engine/"
"godot/mr/>\n"
"Language: mr\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.1-dev\n"
+"X-Generator: Weblate 4.4.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -336,6 +336,7 @@ msgstr ""
msgid "Remove Anim Track"
msgstr ""
+#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
msgstr ""
@@ -360,10 +361,26 @@ msgstr ""
msgid "Anim Insert"
msgstr ""
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+msgid "node '%s'"
+msgstr ""
+
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "animation"
+msgstr "अ‍ॅनिमेशन ट्री"
+
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
msgstr ""
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+msgid "property '%s'"
+msgstr ""
+
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
msgstr ""
@@ -401,10 +418,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -449,7 +462,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -507,10 +521,12 @@ msgid "Seconds"
msgstr ""
#: editor/animation_track_editor.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "FPS"
msgstr ""
-#: editor/animation_track_editor.cpp editor/editor_properties.cpp
+#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
@@ -536,7 +552,8 @@ msgstr ""
msgid "Scale From Cursor"
msgstr ""
-#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr ""
@@ -557,6 +574,10 @@ msgid "Go to Previous Step"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Apply Reset"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
msgstr ""
@@ -573,6 +594,10 @@ msgid "Use Bezier Curves"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Create RESET Track(s)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
msgstr ""
@@ -621,11 +646,11 @@ msgid "Select Tracks to Copy"
msgstr ""
#: editor/animation_track_editor.cpp editor/editor_log.cpp
-#: editor/editor_properties.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr ""
@@ -685,7 +710,7 @@ msgstr ""
msgid "Whole Words"
msgstr ""
-#: editor/code_editor.cpp editor/rename_dialog.cpp
+#: editor/code_editor.cpp
msgid "Replace"
msgstr ""
@@ -707,12 +732,14 @@ msgid "Toggle Scripts Panel"
msgstr ""
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr ""
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
@@ -767,11 +794,9 @@ msgid "Add"
msgstr ""
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
-#: editor/editor_feature_profile.cpp editor/groups_editor.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -821,6 +846,7 @@ msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
@@ -874,6 +900,10 @@ msgid "Signals"
msgstr ""
#: editor/connections_dialog.cpp
+msgid "Filter signals"
+msgstr ""
+
+#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
msgstr ""
@@ -886,7 +916,7 @@ msgid "Edit..."
msgstr ""
#: editor/connections_dialog.cpp
-msgid "Go To Method"
+msgid "Go to Method"
msgstr ""
#: editor/create_dialog.cpp
@@ -901,6 +931,14 @@ msgstr ""
msgid "Create New %s"
msgstr ""
+#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
+msgid "No results for \"%s\"."
+msgstr ""
+
+#: editor/create_dialog.cpp editor/property_selector.cpp
+msgid "No description available for %s."
+msgstr ""
+
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
@@ -911,7 +949,7 @@ msgid "Recent:"
msgstr ""
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr ""
@@ -922,8 +960,8 @@ msgstr ""
msgid "Matches:"
msgstr ""
-#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
-#: editor/plugin_config_dialog.cpp
+#: editor/create_dialog.cpp editor/editor_feature_profile.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -995,14 +1033,19 @@ msgid "Owners Of:"
msgstr ""
#: editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (Can't be restored)"
+msgid ""
+"Remove the selected files from the project? (Cannot be undone.)\n"
+"Depending on your filesystem configuration, the files will either be moved "
+"to the system trash or deleted permanently."
msgstr ""
#: editor/dependency_editor.cpp
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
-"Remove them anyway? (no undo)"
+"Remove them anyway? (Cannot be undone.)\n"
+"Depending on your filesystem configuration, the files will either be moved "
+"to the system trash or deleted permanently."
msgstr ""
#: editor/dependency_editor.cpp
@@ -1073,6 +1116,10 @@ msgstr ""
msgid "Thanks from the Godot community!"
msgstr ""
+#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
+msgid "Click to copy."
+msgstr ""
+
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
msgstr ""
@@ -1164,37 +1211,41 @@ msgstr ""
msgid "Licenses"
msgstr ""
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Error opening package file, not in ZIP format."
+#: editor/editor_asset_installer.cpp
+msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "%s (Already Exists)"
+msgid "%s (already exists)"
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "Uncompressing Assets"
+msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr ""
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "The following files failed extraction from package:"
+#: editor/editor_asset_installer.cpp
+msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "And %s more files."
+msgid "Uncompressing Assets"
msgstr ""
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Package installed successfully!"
+#: editor/editor_asset_installer.cpp
+msgid "The following files failed extraction from asset \"%s\":"
msgstr ""
#: editor/editor_asset_installer.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Success!"
+msgid "(and %s more files)"
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "Package Contents:"
+msgid "Asset \"%s\" installed successfully!"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Success!"
msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
@@ -1202,7 +1253,7 @@ msgid "Install"
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "Package Installer"
+msgid "Asset Installer"
msgstr ""
#: editor/editor_audio_buses.cpp
@@ -1266,7 +1317,7 @@ msgid "Bypass"
msgstr ""
#: editor/editor_audio_buses.cpp
-msgid "Bus options"
+msgid "Bus Options"
msgstr ""
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
@@ -1346,7 +1397,7 @@ msgstr ""
msgid "Add a new Audio Bus to this layout."
msgstr ""
-#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
+#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
@@ -1433,6 +1484,14 @@ msgid "Can't add autoload:"
msgstr ""
#: editor/editor_autoload_settings.cpp
+msgid "%s is an invalid path. File does not exist."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
+msgid "%s is an invalid path. Not in resource path (res://)."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
msgstr ""
@@ -1448,16 +1507,16 @@ msgid "Node Name:"
msgstr ""
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_profiler.cpp editor/project_manager.cpp
-#: editor/settings_config_dialog.cpp
+#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/project_manager.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Singleton"
+msgid "Global Variable"
msgstr ""
-#: editor/editor_data.cpp editor/inspector_dock.cpp
+#: editor/editor_data.cpp
msgid "Paste Params"
msgstr ""
@@ -1473,7 +1532,7 @@ msgstr ""
msgid "Updating scene..."
msgstr ""
-#: editor/editor_data.cpp editor/editor_properties.cpp
+#: editor/editor_data.cpp editor/editor_resource_picker.cpp
msgid "[empty]"
msgstr ""
@@ -1543,6 +1602,26 @@ msgid ""
"Enabled'."
msgstr ""
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
+"'Import Pvrtc' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
+"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'PVRTC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
+msgstr ""
+
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
@@ -1580,19 +1659,59 @@ msgid "Scene Tree Editing"
msgstr ""
#: editor/editor_feature_profile.cpp
+msgid "Node Dock"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "FileSystem Dock"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
msgid "Import Dock"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Node Dock"
+msgid "Allows to view and edit 3D scenes."
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "FileSystem and Import Docks"
+msgid "Allows to edit scripts using the integrated script editor."
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Erase profile '%s'? (no undo)"
+msgid "Provides built-in access to the Asset Library."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows editing the node hierarchy in the Scene dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid ""
+"Allows to work with signals and groups of the node selected in the Scene "
+"dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows to browse the local file system via a dedicated dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid ""
+"Allows to configure import settings for individual assets. Requires the "
+"FileSystem dock to function."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "(current)"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "(none)"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Remove currently selected profile, '%s'? Cannot be undone."
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1624,15 +1743,15 @@ msgid "Enable Contextual Editor"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Enabled Properties:"
+msgid "Class Properties:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Enabled Features:"
+msgid "Main Features:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Enabled Classes:"
+msgid "Nodes and Classes:"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1650,7 +1769,7 @@ msgid "Error saving profile to path: '%s'."
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Unset"
+msgid "Reset to Default"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1658,17 +1777,23 @@ msgid "Current Profile:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Make Current"
+msgid "Create Profile"
msgstr ""
#: editor/editor_feature_profile.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "New"
+msgid "Remove Profile"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Available Profiles:"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Make Current"
msgstr ""
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
-#: editor/project_manager.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
msgstr ""
@@ -1677,19 +1802,19 @@ msgid "Export"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Available Profiles:"
+msgid "Configure Selected Profile:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Class Options"
+msgid "Extra Options:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "New profile name:"
+msgid "Create or import a profile to edit available classes and properties."
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Erase Profile"
+msgid "New profile name:"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1713,7 +1838,7 @@ msgid "Select Current Folder"
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "File Exists, Overwrite?"
+msgid "File exists, overwrite?"
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
@@ -1767,9 +1892,10 @@ msgid "Open a File or Directory"
msgstr ""
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/editor_properties.cpp editor/inspector_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
+#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr ""
@@ -1850,8 +1976,7 @@ msgid "Directories & Files:"
msgstr ""
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
-#: editor/plugins/style_box_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1859,10 +1984,6 @@ msgstr ""
msgid "File:"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr ""
-
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1926,7 +2047,7 @@ msgstr ""
msgid "Enumerations"
msgstr ""
-#: editor/editor_help.cpp
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
msgstr ""
@@ -2011,7 +2132,7 @@ msgstr ""
msgid "Signal"
msgstr ""
-#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/editor_help_search.cpp
msgid "Constant"
msgstr ""
@@ -2027,8 +2148,9 @@ msgstr ""
msgid "Property:"
msgstr ""
-#: editor/editor_inspector.cpp
-msgid "Set"
+#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Set %s"
msgstr ""
#: editor/editor_inspector.cpp
@@ -2044,7 +2166,7 @@ msgid "Copy Selection"
msgstr ""
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
-#: editor/editor_profiler.cpp editor/editor_properties.cpp
+#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
@@ -2104,11 +2226,23 @@ msgid "New Window"
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"Spins when the editor window redraws.\n"
+"Update Continuously is enabled, which can increase power usage. Click to "
+"disable it."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Spins when the editor window redraws."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: scene/gui/dialogs.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp
msgid "OK"
msgstr ""
@@ -2207,11 +2341,16 @@ msgid "Error saving TileSet!"
msgstr ""
#: editor/editor_node.cpp
-msgid "Error trying to save layout!"
+msgid ""
+"An error occurred while trying to save the editor layout.\n"
+"Make sure the editor's user data path is writable."
msgstr ""
#: editor/editor_node.cpp
-msgid "Default editor layout overridden."
+msgid ""
+"Default editor layout overridden.\n"
+"To restore the Default layout to its base settings, use the Delete Layout "
+"option and delete the Default layout."
msgstr ""
#: editor/editor_node.cpp
@@ -2219,7 +2358,7 @@ msgid "Layout name not found!"
msgstr ""
#: editor/editor_node.cpp
-msgid "Restored default layout to base settings."
+msgid "Restored the Default layout to its base settings."
msgstr ""
#: editor/editor_node.cpp
@@ -2261,6 +2400,10 @@ msgid "There is no defined scene to run."
msgstr ""
#: editor/editor_node.cpp
+msgid "Save scene before running..."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr ""
@@ -2293,30 +2436,22 @@ msgid "Save changes to '%s' before closing?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Saved %s modified resource(s)."
+msgid ""
+"The current scene has no root node, but %d modified external resource(s) "
+"were saved anyway."
msgstr ""
#: editor/editor_node.cpp
-msgid "A root node is required to save the scene."
+msgid ""
+"A root node is required to save the scene. You can add a root node using the "
+"Scene tree dock."
msgstr ""
#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr ""
-#: editor/editor_node.cpp
-msgid "No"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Yes"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
-msgstr ""
-
-#: editor/editor_node.cpp editor/scene_tree_dock.cpp
+#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "This operation can't be done without a scene."
msgstr ""
@@ -2363,6 +2498,10 @@ msgid "Quit"
msgstr ""
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr ""
@@ -2379,7 +2518,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -2405,7 +2544,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
+msgid "Unable to find script field for addon plugin at: '%s'."
msgstr ""
#: editor/editor_node.cpp
@@ -2414,8 +2553,9 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"Unable to load addon script from path: '%s' There seems to be an error in "
-"the code, please check the syntax."
+"Unable to load addon script from path: '%s'. This might be due to a code "
+"error in that script.\n"
+"Disabling the addon at '%s' to prevent further errors."
msgstr ""
#: editor/editor_node.cpp
@@ -2481,7 +2621,7 @@ msgstr ""
msgid "Default"
msgstr ""
-#: editor/editor_node.cpp editor/editor_properties.cpp
+#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
msgid "Show in FileSystem"
msgstr ""
@@ -2662,6 +2802,10 @@ msgid "Orphan Resource Explorer..."
msgstr ""
#: editor/editor_node.cpp
+msgid "Reload Current Project"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr ""
@@ -2676,22 +2820,26 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"When exporting or deploying, the resulting executable will attempt to "
-"connect to the IP of this computer in order to be debugged."
+"When this option is enabled, using one-click deploy will make the executable "
+"attempt to connect to this computer's IP so the running project can be "
+"debugged.\n"
+"This option is intended to be used for remote debugging (typically with a "
+"mobile device).\n"
+"You don't need to enable it to use the GDScript debugger locally."
msgstr ""
#: editor/editor_node.cpp
-msgid "Small Deploy with Network FS"
+msgid "Small Deploy with Network Filesystem"
msgstr ""
#: editor/editor_node.cpp
msgid ""
-"When this option is enabled, export or deploy will produce a minimal "
-"executable.\n"
+"When this option is enabled, using one-click deploy for Android will only "
+"export an executable without the project data.\n"
"The filesystem will be provided from the project by the editor over the "
"network.\n"
-"On Android, deploy will use the USB cable for faster performance. This "
-"option speeds up testing for games with a large footprint."
+"On Android, deploying will use the USB cable for faster performance. This "
+"option speeds up testing for projects with large assets."
msgstr ""
#: editor/editor_node.cpp
@@ -2700,8 +2848,8 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
-"running game if this option is turned on."
+"When this option is enabled, collision shapes and raycast nodes (for 2D and "
+"3D) will be visible in the running project."
msgstr ""
#: editor/editor_node.cpp
@@ -2710,32 +2858,32 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"Navigation meshes and polygons will be visible on the running game if this "
-"option is turned on."
+"When this option is enabled, navigation meshes and polygons will be visible "
+"in the running project."
msgstr ""
#: editor/editor_node.cpp
-msgid "Sync Scene Changes"
+msgid "Synchronize Scene Changes"
msgstr ""
#: editor/editor_node.cpp
msgid ""
-"When this option is turned on, any changes made to the scene in the editor "
-"will be replicated in the running game.\n"
-"When used remotely on a device, this is more efficient with network "
-"filesystem."
+"When this option is enabled, any changes made to the scene in the editor "
+"will be replicated in the running project.\n"
+"When used remotely on a device, this is more efficient when the network "
+"filesystem option is enabled."
msgstr ""
#: editor/editor_node.cpp
-msgid "Sync Script Changes"
+msgid "Synchronize Script Changes"
msgstr ""
#: editor/editor_node.cpp
msgid ""
-"When this option is turned on, any script that is saved will be reloaded on "
-"the running game.\n"
-"When used remotely on a device, this is more efficient with network "
-"filesystem."
+"When this option is enabled, any script that is saved will be reloaded in "
+"the running project.\n"
+"When used remotely on a device, this is more efficient when the network "
+"filesystem option is enabled."
msgstr ""
#: editor/editor_node.cpp editor/script_create_dialog.cpp
@@ -2790,26 +2938,20 @@ msgstr ""
msgid "Help"
msgstr ""
-#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
-msgid "Search"
+#: editor/editor_node.cpp
+msgid "Online Documentation"
msgstr ""
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Online Docs"
+#: editor/editor_node.cpp
+msgid "Questions & Answers"
msgstr ""
#: editor/editor_node.cpp
-msgid "Q&A"
+msgid "Report a Bug"
msgstr ""
#: editor/editor_node.cpp
-msgid "Report a Bug"
+msgid "Suggest a Feature"
msgstr ""
#: editor/editor_node.cpp
@@ -2818,10 +2960,15 @@ msgstr ""
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
-msgstr ""
+msgstr "समुदाय"
#: editor/editor_node.cpp
-msgid "About"
+#, fuzzy
+msgid "About Godot"
+msgstr "आमच्या बद्दल"
+
+#: editor/editor_node.cpp
+msgid "Support Godot Development"
msgstr ""
#: editor/editor_node.cpp
@@ -2870,10 +3017,6 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
-msgid "Spins when the editor window redraws."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Update Continuously"
msgstr ""
@@ -2914,6 +3057,14 @@ msgid "Manage Templates"
msgstr ""
#: editor/editor_node.cpp
+msgid "Install from file"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Select android sources file"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid ""
"This will set up your project for custom Android builds by installing the "
"source template to \"res://android/build\".\n"
@@ -2940,7 +3091,7 @@ msgstr ""
msgid "Template Package"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "Export Library"
msgstr ""
@@ -2953,6 +3104,22 @@ msgid "Open & Run a Script"
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "New Inherited"
msgstr ""
@@ -2965,6 +3132,10 @@ msgid "Select"
msgstr ""
#: editor/editor_node.cpp
+msgid "Select Current"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open 2D Editor"
msgstr ""
@@ -2996,6 +3167,10 @@ msgstr ""
msgid "No sub-resources found."
msgstr ""
+#: editor/editor_path.cpp
+msgid "Open a list of sub-resources."
+msgstr ""
+
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
msgstr ""
@@ -3020,21 +3195,18 @@ msgstr ""
msgid "Update"
msgstr ""
-#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Version:"
-msgstr ""
-
-#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
-msgid "Author:"
+#: editor/editor_plugin_settings.cpp
+msgid "Version"
msgstr ""
#: editor/editor_plugin_settings.cpp
-msgid "Status:"
+msgid "Author"
msgstr ""
#: editor/editor_plugin_settings.cpp
-msgid "Edit:"
+#: editor/plugins/version_control_editor_plugin.cpp
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Status"
msgstr ""
#: editor/editor_profiler.cpp
@@ -3042,11 +3214,11 @@ msgid "Measure:"
msgstr ""
#: editor/editor_profiler.cpp
-msgid "Frame Time (sec)"
+msgid "Frame Time (ms)"
msgstr ""
#: editor/editor_profiler.cpp
-msgid "Average Time (sec)"
+msgid "Average Time (ms)"
msgstr ""
#: editor/editor_profiler.cpp
@@ -3066,6 +3238,16 @@ msgid "Self"
msgstr ""
#: editor/editor_profiler.cpp
+msgid ""
+"Inclusive: Includes time from other functions called by this function.\n"
+"Use this to spot bottlenecks.\n"
+"\n"
+"Self: Only count the time spent in the function itself, not in other "
+"functions called by that function.\n"
+"Use this to find individual functions to optimize."
+msgstr ""
+
+#: editor/editor_profiler.cpp
msgid "Frame #:"
msgstr ""
@@ -3107,12 +3289,6 @@ msgstr ""
#: editor/editor_properties.cpp
msgid ""
-"The selected resource (%s) does not match any type expected for this "
-"property (%s)."
-msgstr ""
-
-#: editor/editor_properties.cpp
-msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
@@ -3130,22 +3306,45 @@ msgid "Pick a Viewport"
msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "New Script"
+msgid "Selected node is not a Viewport!"
msgstr ""
-#: editor/editor_properties.cpp editor/scene_tree_dock.cpp
-msgid "Extend Script"
+#: editor/editor_properties_array_dict.cpp
+msgid "Size: "
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "New %s"
+#: editor/editor_properties_array_dict.cpp
+msgid "Page: "
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
+#: editor/editor_properties_array_dict.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Item"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "New Key:"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "New Value:"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "Add Key/Value Pair"
+msgstr ""
+
+#: editor/editor_resource_picker.cpp
+msgid ""
+"The selected resource (%s) does not match any type expected for this "
+"property (%s)."
+msgstr ""
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
-#: editor/editor_properties.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -3155,47 +3354,31 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Convert To %s"
-msgstr ""
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Selected node is not a Viewport!"
-msgstr ""
-
-#: editor/editor_properties_array_dict.cpp
-msgid "Size: "
-msgstr ""
-
-#: editor/editor_properties_array_dict.cpp
-msgid "Page: "
-msgstr ""
-
-#: editor/editor_properties_array_dict.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Item"
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "Convert to %s"
msgstr ""
-#: editor/editor_properties_array_dict.cpp
-msgid "New Key:"
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "New %s"
msgstr ""
-#: editor/editor_properties_array_dict.cpp
-msgid "New Value:"
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "New Script"
msgstr ""
-#: editor/editor_properties_array_dict.cpp
-msgid "Add Key/Value Pair"
+#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp
+msgid "Extend Script"
msgstr ""
#: editor/editor_run_native.cpp
msgid ""
"No runnable export preset found for this platform.\n"
-"Please add a runnable preset in the export menu."
+"Please add a runnable preset in the Export menu or define an existing preset "
+"as runnable."
msgstr ""
#: editor/editor_run_script.cpp
@@ -3223,7 +3406,7 @@ msgid "Did you forget the '_run' method?"
msgstr ""
#: editor/editor_spin_slider.cpp
-msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes."
+msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
#: editor/editor_sub_scene.cpp
@@ -3243,64 +3426,70 @@ msgid "Import From Node:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Redownload"
+msgid "Open the folder containing these templates."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Uninstall"
+msgid "Uninstall these templates."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "(Installed)"
+msgid "There are no mirrors available."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Download"
+msgid "Retrieving the mirror list..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Official export templates aren't available for development builds."
+msgid "Starting the download..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "(Missing)"
+msgid "Error requesting URL:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "(Current)"
+msgid "Connecting to the mirror..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Retrieving mirrors, please wait..."
+msgid "Can't resolve the requested address."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Remove template version '%s'?"
+msgid "Can't connect to the mirror."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Can't open export templates zip."
+msgid "No response from the mirror."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Invalid version.txt format inside templates: %s."
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "No version.txt found inside templates."
+msgid "Request ended up in a redirect loop."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error creating path for templates:"
+msgid "Request failed:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Extracting Export Templates"
+msgid "Download complete; extracting templates..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Importing:"
+msgid "Cannot remove temporary file:"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid ""
+"Templates installation failed.\n"
+"The problematic templates archives can be found at '%s'."
msgstr ""
#: editor/export_template_manager.cpp
@@ -3308,7 +3497,11 @@ msgid "Error getting the list of mirrors."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error parsing JSON of mirror list. Please report this issue!"
+msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Best available mirror"
msgstr ""
#: editor/export_template_manager.cpp
@@ -3318,135 +3511,174 @@ msgid ""
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't resolve."
+msgid "Disconnected"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't connect."
+msgid "Resolving"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Can't Resolve"
msgstr ""
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "No response."
+msgid "Connecting..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Request Failed."
+msgid "Can't Connect"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Redirect Loop."
+msgid "Connected"
msgstr ""
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed:"
+msgid "Requesting..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Download Complete."
+msgid "Downloading"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Cannot remove temporary file:"
+msgid "Connection Error"
msgstr ""
#: editor/export_template_manager.cpp
-msgid ""
-"Templates installation failed.\n"
-"The problematic templates archives can be found at '%s'."
+msgid "SSL Handshake Error"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error requesting URL:"
+msgid "Can't open the export templates file."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Connecting to Mirror..."
+msgid "Invalid version.txt format inside the export templates file: %s."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Disconnected"
+msgid "No version.txt found inside the export templates file."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Resolving"
+msgid "Error creating path for extracting templates:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Can't Resolve"
+msgid "Extracting Export Templates"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Connecting..."
+msgid "Importing:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Can't Connect"
+msgid "Remove templates for the version '%s'?"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Connected"
+msgid "Uncompressing Android Build Sources"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Requesting..."
+msgid "Export Template Manager"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Downloading"
+msgid "Current Version:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Connection Error"
+msgid "Export templates are missing. Download them or install from a file."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "SSL Handshake Error"
+msgid "Export templates are installed and ready to be used."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Uncompressing Android Build Sources"
+msgid "Open Folder"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Current Version:"
+msgid "Open the folder containing installed templates for the current version."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Installed Versions:"
+msgid "Uninstall"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Install From File"
+msgid "Uninstall templates for the current version."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Remove Template"
+msgid "Download from:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Select Template File"
+msgid "Open in Web Browser"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Godot Export Templates"
+msgid "Copy Mirror URL"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Export Template Manager"
+msgid "Download and Install"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Download Templates"
+msgid ""
+"Download and install templates for the current version from the best "
+"possible mirror."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Select mirror from list: (Shift+Click: Open in Browser)"
+msgid "Official export templates aren't available for development builds."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Install from File"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Install templates from a local file."
+msgstr ""
+
+#: editor/export_template_manager.cpp editor/find_in_files.cpp
+#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
+msgid "Cancel"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Cancel the download of the templates."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Other Installed Versions:"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Uninstall Template"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Select Template File"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Godot Export Templates"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid ""
+"The templates will continue to download.\n"
+"You may experience a short editor freeze when they finish."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3458,6 +3690,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"Importing has been disabled for this file, so it can't be opened for editing."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
msgstr ""
@@ -3494,6 +3731,16 @@ msgid "Name contains invalid characters."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"The following files or folders conflict with items in the target location "
+"'%s':\n"
+"\n"
+"%s\n"
+"\n"
+"Do you wish to overwrite them?"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Renaming file:"
msgstr ""
@@ -3541,14 +3788,6 @@ msgstr ""
msgid "View Owners..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Rename..."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "Duplicate..."
-msgstr ""
-
#: editor/filesystem_dock.cpp
msgid "Move To..."
msgstr ""
@@ -3565,21 +3804,56 @@ msgstr ""
msgid "New Resource..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Expand All"
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Collapse All"
msgstr ""
#: editor/filesystem_dock.cpp
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/project_manager.cpp editor/rename_dialog.cpp
-#: editor/scene_tree_dock.cpp
-msgid "Rename"
+msgid "Sort files"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Name (Ascending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Name (Descending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Type (Ascending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Type (Descending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Last Modified"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by First Modified"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Duplicate..."
+msgstr ""
+
+#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Rename..."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Focus the search box"
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3613,7 +3887,10 @@ msgid "Move"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "There is already file or folder with the same name in this location."
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/project_manager.cpp editor/rename_dialog.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Rename"
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3659,10 +3936,6 @@ msgstr ""
msgid "Replace..."
msgstr ""
-#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
-msgid "Cancel"
-msgstr ""
-
#: editor/find_in_files.cpp
msgid "Find: "
msgstr ""
@@ -3680,7 +3953,15 @@ msgid "Searching..."
msgstr ""
#: editor/find_in_files.cpp
-msgid "Search complete"
+msgid "%d match in %d file."
+msgstr ""
+
+#: editor/find_in_files.cpp
+msgid "%d matches in %d file."
+msgstr ""
+
+#: editor/find_in_files.cpp
+msgid "%d matches in %d files."
msgstr ""
#: editor/groups_editor.cpp
@@ -3817,6 +4098,22 @@ msgstr ""
msgid "Saving..."
msgstr ""
+#: editor/import_defaults_editor.cpp
+msgid "Select Importer"
+msgstr ""
+
+#: editor/import_defaults_editor.cpp
+msgid "Importer:"
+msgstr ""
+
+#: editor/import_defaults_editor.cpp
+msgid "Reset to Defaults"
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid "Keep File (No Import)"
+msgstr ""
+
#: editor/import_dock.cpp
msgid "%d Files"
msgstr ""
@@ -3859,52 +4156,49 @@ msgid "Failed to load resource."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Expand All Properties"
+msgid "Copy Properties"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Collapse All Properties"
-msgstr ""
-
-#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Save As..."
+msgid "Paste Properties"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Copy Params"
+msgid "Make Sub-Resources Unique"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Edit Resource Clipboard"
+msgid "Create a new resource in memory and edit it."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Copy Resource"
+msgid "Load an existing resource from disk and edit it."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Make Built-In"
+msgid "Save the currently edited resource."
msgstr ""
-#: editor/inspector_dock.cpp
-msgid "Make Sub-Resources Unique"
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Save As..."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Open in Help"
+msgid "Extra resource options."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Create a new resource in memory and edit it."
+msgid "Edit Resource from Clipboard"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Load an existing resource from disk and edit it."
+msgid "Copy Resource"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Save the currently edited resource."
+msgid "Make Resource Built-In"
msgstr ""
#: editor/inspector_dock.cpp
@@ -3920,7 +4214,11 @@ msgid "History of recently edited objects."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Object properties."
+msgid "Open documentation for this object."
+msgstr ""
+
+#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
+msgid "Open Documentation"
msgstr ""
#: editor/inspector_dock.cpp
@@ -3928,6 +4226,10 @@ msgid "Filter properties"
msgstr ""
#: editor/inspector_dock.cpp
+msgid "Manage object properties."
+msgstr ""
+
+#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
msgstr ""
@@ -3955,6 +4257,15 @@ msgstr ""
msgid "Subfolder:"
msgstr ""
+#: editor/plugin_config_dialog.cpp
+msgid "Author:"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Version:"
+msgstr ""
+
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
msgid "Language:"
msgstr ""
@@ -4154,7 +4465,7 @@ msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-msgid "Parameter Changed"
+msgid "Parameter Changed:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -4171,7 +4482,6 @@ msgid "Add Node to BlendTree"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Node Moved"
msgstr ""
@@ -4369,6 +4679,11 @@ msgid "Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "New"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
msgstr ""
@@ -4705,10 +5020,18 @@ msgid "View Files"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Download"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Can't connect."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
@@ -4717,15 +5040,19 @@ msgid "No response from host:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "No response."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Request failed, return code:"
+msgid "Can't resolve."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Request failed."
+msgid "Request failed, return code:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -4753,6 +5080,10 @@ msgid "Timeout."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Failed:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
@@ -4765,7 +5096,7 @@ msgid "Got:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
+msgid "Failed SHA-256 hash check"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -4853,7 +5184,11 @@ msgid "All"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "No results for \"%s\"."
+msgid "Search templates, projects, and demos"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Search assets (excluding templates, projects, and demos)"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -4869,7 +5204,6 @@ msgid "Sort:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr ""
@@ -4897,17 +5231,20 @@ msgstr ""
msgid "Assets ZIP File"
msgstr ""
+#: editor/plugins/audio_stream_editor_plugin.cpp
+msgid "Audio Preview Play/Pause"
+msgstr ""
+
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
-"Light' flag is on."
+"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
+"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -4915,11 +5252,30 @@ msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr ""
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Select lightmap bake file:"
+msgstr ""
+
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
msgstr ""
@@ -4984,27 +5340,43 @@ msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move pivot"
+msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotate %d CanvasItems"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotate CanvasItem \"%s\" to %d degrees"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move CanvasItem \"%s\" Anchor"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Node2D \"%s\" to (%s, %s)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Rotate CanvasItem"
+msgid "Resize Control \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move anchor"
+msgid "Scale %d CanvasItems"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Resize CanvasItem"
+msgid "Scale CanvasItem \"%s\" to (%s, %s)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Scale CanvasItem"
+msgid "Move %d CanvasItems"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move CanvasItem"
+msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5106,15 +5478,16 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
-"Game Camera Override\n"
-"Overrides game camera with editor viewport camera."
+"Project Camera Override\n"
+"Overrides the running project's camera with the editor viewport camera."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
-"Game Camera Override\n"
-"No game instance running."
+"Project Camera Override\n"
+"No project instance running. Run the project from the editor to use this "
+"feature."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5168,6 +5541,7 @@ msgid ""
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Reset"
@@ -5179,19 +5553,27 @@ msgid "Select Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Drag: Rotate"
-msgstr ""
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Drag: Rotate selected node around pivot."
+msgstr "निवडलेले नोड किंवा संक्रमण काढा."
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+Drag: Move"
+msgid "Alt+Drag: Move selected node."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+#, fuzzy
+msgid "V: Set selected node's pivot position."
+msgstr "निवडलेले नोड किंवा संक्रमण काढा."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+RMB: Depth list selection"
+msgid "RMB: Add node at position clicked."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5423,6 +5805,15 @@ msgid "Clear Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Add Node Here"
+msgstr "नोड जोडा"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Instance Scene Here"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
msgstr ""
@@ -5435,6 +5826,46 @@ msgid "Pan View"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 3.125%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 6.25%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 12.5%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 25%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 50%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 100%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 200%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 400%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 800%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 1600%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
msgstr ""
@@ -5675,6 +6106,10 @@ msgid "Couldn't create a single convex collision shape."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Simplified Convex Shape"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
msgstr ""
@@ -5707,7 +6142,7 @@ msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Model has no UV in this layer"
+msgid "Mesh has no UV in layer %d."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5766,13 +6201,25 @@ msgid ""
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Simplified Convex Collision Sibling"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a simplified convex collision shape.\n"
+"This is similar to single collision shape, but can result in a simpler "
+"geometry in some cases, at the cost of accuracy."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a polygon-based collision shape.\n"
-"This is a performance middle-ground between the two above options."
+"This is a performance middle-ground between a single convex collision and a "
+"polygon-based collision."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5826,7 +6273,6 @@ msgid "Mesh Library"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item"
msgstr ""
@@ -5957,6 +6403,10 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Convert to CPUParticles2D"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -6017,10 +6467,6 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -6098,7 +6544,8 @@ msgid "Close Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+#: editor/plugins/theme_editor_preview.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
msgid "Options"
msgstr ""
@@ -6243,7 +6690,7 @@ msgid "Move Points"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Ctrl: Rotate"
+msgid "Command: Rotate"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -6251,6 +6698,14 @@ msgid "Shift: Move All"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Command: Scale"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr ""
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Ctrl: Scale"
msgstr ""
@@ -6289,11 +6744,11 @@ msgid "Radius:"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon->UV"
+msgid "Copy Polygon to UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UV->Polygon"
+msgid "Copy UV to Polygon"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -6394,6 +6849,22 @@ msgstr ""
msgid "ResourcePreloader"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Flip Portals"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Room Generate Points"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Generate Points"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Flip Portal"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -6594,6 +7065,14 @@ msgstr ""
msgid "Run"
msgstr ""
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+msgid "Search"
+msgstr ""
+
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -6620,6 +7099,11 @@ msgid "Debug with External Editor"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Online Docs"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Open Godot online documentation."
msgstr ""
@@ -6645,16 +7129,6 @@ msgid ""
"What action should be taken?:"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr ""
@@ -6735,25 +7209,25 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-msgid "Go To"
+msgid "Bookmarks"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-msgid "Bookmarks"
+msgid "Breakpoints"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Breakpoints"
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+msgid "Go To"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Select All"
msgstr ""
@@ -6786,10 +7260,6 @@ msgid "Unfold All Lines"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
@@ -6941,6 +7411,26 @@ msgid "View Plane Transform."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp
+msgid "None"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate"
+msgstr ""
+
+#. TRANSLATORS: This refers to the movement that changes the position of an object.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Scale"
+msgstr "स्केल:"
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
msgstr ""
@@ -6961,35 +7451,43 @@ msgid "Animation Key Inserted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Pitch"
+msgid "Pitch:"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Yaw:"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Size:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Yaw"
+msgid "Objects Drawn:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Objects Drawn"
+msgid "Material Changes:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Material Changes"
+msgid "Shader Changes:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Shader Changes"
+msgid "Surface Changes:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Surface Changes"
+msgid "Draw Calls:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Draw Calls"
+msgid "Vertices:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Vertices"
+msgid "FPS: %d (%s ms)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7145,16 +7643,29 @@ msgid "Freelook Slow Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Toggle Camera Preview"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
+"To zoom further, change the camera's clipping planes (View -> Settings...)"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
"Note: The FPS value displayed is the editor's framerate.\n"
"It cannot be used as a reliable indication of in-game performance."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Convert Rooms"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr ""
@@ -7168,7 +7679,7 @@ msgid ""
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap Nodes To Floor"
+msgid "Snap Nodes to Floor"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7176,18 +7687,15 @@ msgid "Couldn't find a solid floor to snap the selection to."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid ""
-"Drag: Rotate\n"
-"Alt+Drag: Move\n"
-"Alt+RMB: Depth list selection"
+msgid "Use Local Space"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Local Space"
+msgid "Use Snap"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Snap"
+msgid "Converts rooms for portal culling."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7284,6 +7792,10 @@ msgid "View Grid"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Portal Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7501,7 +8013,7 @@ msgid "New Animation"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Speed (FPS):"
+msgid "Speed:"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -7573,11 +8085,6 @@ msgid "Snap Mode:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-#: scene/resources/visual_shader.cpp
-msgid "None"
-msgstr ""
-
-#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Pixel Snap"
msgstr ""
@@ -7598,164 +8105,542 @@ msgid "Step:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Sep.:"
-msgstr ""
+#, fuzzy
+msgid "Separation:"
+msgstr "संक्रमण: "
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add All Items"
+msgid "Colors"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add All"
+msgid "Fonts"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove All Items"
+msgid "Icons"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
-msgid "Remove All"
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Styleboxes"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Edit Theme"
+msgid "{num} color(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme editing menu."
+msgid "No colors found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Class Items"
+msgid "{num} constant(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Class Items"
+msgid "No constants found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Template"
+msgid "{num} font(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Editor Template"
+msgid "No fonts found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create From Current Editor Theme"
+msgid "{num} icon(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Toggle Button"
+msgid "No icons found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Disabled Button"
+msgid "{num} stylebox(es)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Item"
+msgid "No styleboxes found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Disabled Item"
+msgid "{num} currently selected"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Check Item"
+msgid "Nothing was selected for the import."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Item"
+msgid "Importing Theme Items"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Radio Item"
+msgid "Importing items {n}/{n}"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Radio Item"
+msgid "Updating the editor"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Named Sep."
+msgid "Finalizing"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Submenu"
+msgid "Filter:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subitem 1"
+msgid "With Data"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subitem 2"
+msgid "Select by data type:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Has"
+msgid "Select all visible color items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Many"
+msgid "Select all visible color items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Disabled LineEdit"
+msgid "Deselect all visible color items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 1"
+msgid "Select all visible constant items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 2"
+msgid "Select all visible constant items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 3"
+msgid "Deselect all visible constant items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Editable Item"
+msgid "Select all visible font items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subtree"
+msgid "Select all visible font items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Has,Many,Options"
+msgid "Deselect all visible font items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Data Type:"
+msgid "Select all visible icon items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Icon"
+msgid "Select all visible icon items and their data."
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
-msgid "Style"
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all visible icon items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible stylebox items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible stylebox items and their data."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all visible stylebox items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Caution: Adding icon data may considerably increase the size of your Theme "
+"resource."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Collapse types."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Expand types."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all Theme items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select With Data"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all Theme items with item data."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect All"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all Theme items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Import Selected"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Import Items tab has some items selected. Selection will be lost upon "
+"closing this window.\n"
+"Close anyway?"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Select a theme type from the list to edit its items.\n"
+"You can add a custom type or import a type with its items from another theme."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Color Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Constant Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Font Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Icon Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All StyleBox Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"This theme type is empty.\n"
+"Add more items to it manually or by importing from another theme."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Color Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Constant Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Font Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Icon Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Font"
+msgid "Add Stylebox Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Color"
+msgid "Rename Color Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme File"
+msgid "Rename Constant Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Font Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Icon Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Stylebox Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Invalid file, not a Theme resource."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Invalid file, same as the edited Theme resource."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Manage Theme Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Edit Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Types:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Type:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add StyleBox Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Items:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Custom Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Theme Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Old Name:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Import Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Default Theme"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Editor Theme"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select Another Theme Resource:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Another Theme"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Confirm Item Rename"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Cancel Item Rename"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Unpin this StyleBox as a main style."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Pin this StyleBox as a main style. Editing its properties will update the "
+"same properties in all other StyleBoxes of this type."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Add Type"
+msgstr "नोड जोडा"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item Type"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Node Types:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Show Default"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Show default type items alongside items that have been overridden."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override All"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override all default type items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Theme:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Manage Items..."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add, remove, organize and import Theme items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Preview"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Default Preview"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select UI Scene:"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid ""
+"Toggle the control picker, allowing to visually select control types for "
+"edit."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Toggle Button"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Disabled Button"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Disabled Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Check Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Checked Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Checked Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Named Separator"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Submenu"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subitem 1"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subitem 2"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Has"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Many"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Disabled LineEdit"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 1"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 2"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 3"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Editable Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subtree"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Has,Many,Options"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid path, the PackedScene resource was probably moved or removed."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid PackedScene resource, must have a Control node at its root."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid file, not a PackedScene resource."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Reload the scene to reflect its most actual state."
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -7822,6 +8707,12 @@ msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid ""
"Shift+LMB: Line Draw\n"
+"Shift+Command+LMB: Rectangle Paint"
+msgstr ""
+
+#: editor/plugins/tile_map_editor_plugin.cpp
+msgid ""
+"Shift+LMB: Line Draw\n"
"Shift+Ctrl+LMB: Rectangle Paint"
msgstr ""
@@ -7918,6 +8809,10 @@ msgid "Priority"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Icon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Z Index"
msgstr ""
@@ -7970,10 +8865,22 @@ msgid "Create a new rectangle."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Rectangle"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create a new polygon."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Polygon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Delete Selected Shape"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Keep polygon inside region Rect."
msgstr ""
@@ -8162,10 +9069,6 @@ msgid "Error"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "No commit message was provided"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "No files added to stage"
msgstr ""
@@ -8222,19 +9125,10 @@ msgid "Stage All"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Add a commit message"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit Changes"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Status"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "View file diffs before committing them to the latest version"
msgstr ""
@@ -8323,6 +9217,11 @@ msgid "Add Node to Visual Shader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Node(s) Moved"
+msgstr "नोड काढला"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Duplicate Nodes"
msgstr ""
@@ -8340,6 +9239,10 @@ msgid "Visual Shader Input Type Changed"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "UniformRef Name Changed"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@@ -8994,6 +9897,10 @@ msgid ""
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "A reference to an existing uniform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr ""
@@ -9042,7 +9949,7 @@ msgid "VisualShader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Edit Visual Property"
+msgid "Edit Visual Property:"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9054,18 +9961,6 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
-msgid "Add initial export..."
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Add previous patches..."
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Delete patch '%s' from list?"
-msgstr ""
-
-#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
@@ -9153,18 +10048,6 @@ msgid ""
msgstr ""
#: editor/project_export.cpp
-msgid "Patches"
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Make Patch"
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Pack File"
-msgstr ""
-
-#: editor/project_export.cpp
msgid "Features"
msgstr ""
@@ -9181,7 +10064,7 @@ msgid "Script"
msgstr ""
#: editor/project_export.cpp
-msgid "Script Export Mode:"
+msgid "GDScript Export Mode:"
msgstr ""
#: editor/project_export.cpp
@@ -9189,7 +10072,7 @@ msgid "Text"
msgstr ""
#: editor/project_export.cpp
-msgid "Compiled"
+msgid "Compiled Bytecode (Faster Loading)"
msgstr ""
#: editor/project_export.cpp
@@ -9197,11 +10080,11 @@ msgid "Encrypted (Provide Key Below)"
msgstr ""
#: editor/project_export.cpp
-msgid "Invalid Encryption Key (must be 64 characters long)"
+msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
msgstr ""
#: editor/project_export.cpp
-msgid "Script Encryption Key (256-bits as hex):"
+msgid "GDScript Encryption Key (256-bits as hexadecimal):"
msgstr ""
#: editor/project_export.cpp
@@ -9274,7 +10157,7 @@ msgid "Imported Project"
msgstr ""
#: editor/project_manager.cpp
-msgid "Invalid Project Name."
+msgid "Invalid project name."
msgstr ""
#: editor/project_manager.cpp
@@ -9308,6 +10191,18 @@ msgid "Couldn't create project.godot in project path."
msgstr ""
#: editor/project_manager.cpp
+msgid "Error opening package file, not in ZIP format."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Package installed successfully!"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Rename Project"
msgstr ""
@@ -9356,6 +10251,10 @@ msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
+msgid "Not supported by your GPU drivers."
+msgstr ""
+
+#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
@@ -9448,15 +10347,11 @@ msgid "Are you sure to run %d projects at once?"
msgstr ""
#: editor/project_manager.cpp
-msgid ""
-"Remove %d projects from the list?\n"
-"The project folders' contents won't be modified."
+msgid "Remove %d projects from the list?"
msgstr ""
#: editor/project_manager.cpp
-msgid ""
-"Remove this project from the list?\n"
-"The project folder's contents won't be modified."
+msgid "Remove this project from the list?"
msgstr ""
#: editor/project_manager.cpp
@@ -9483,7 +10378,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Projects"
+msgid "Local Projects"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
@@ -9491,10 +10390,22 @@ msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
+msgid "Edit Project"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Run Project"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Scan"
msgstr ""
#: editor/project_manager.cpp
+msgid "Scan Projects"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
@@ -9503,11 +10414,23 @@ msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
+msgid "Import Project"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Remove Project"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Remove Missing"
msgstr ""
#: editor/project_manager.cpp
-msgid "Templates"
+msgid "About"
+msgstr "आमच्या बद्दल"
+
+#: editor/project_manager.cpp
+msgid "Asset Library Projects"
msgstr ""
#: editor/project_manager.cpp
@@ -9515,6 +10438,14 @@ msgid "Restart Now"
msgstr ""
#: editor/project_manager.cpp
+msgid "Remove All"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Also delete project contents (no undo!)"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Can't run project"
msgstr ""
@@ -9525,8 +10456,12 @@ msgid ""
msgstr ""
#: editor/project_manager.cpp
+msgid "Filter projects"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid ""
-"The search box filters projects by name and last path component.\n"
+"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
@@ -9536,6 +10471,10 @@ msgid "Key "
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Physical Key"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Joy Button"
msgstr ""
@@ -9549,7 +10488,7 @@ msgstr ""
#: editor/project_settings_editor.cpp
msgid ""
-"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""
@@ -9577,6 +10516,10 @@ msgstr ""
msgid "Device"
msgstr ""
+#: editor/project_settings_editor.cpp
+msgid " (Physical)"
+msgstr ""
+
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -9716,19 +10659,20 @@ msgid "Override for Feature"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Add Translation"
-msgstr ""
+#, fuzzy
+msgid "Add %d Translations"
+msgstr "संक्रमण जोडा"
#: editor/project_settings_editor.cpp
msgid "Remove Translation"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Add Remapped Path"
+msgid "Translation Resource Remap: Add %d Path(s)"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Resource Remap Add Remap"
+msgid "Translation Resource Remap: Add %d Remap(s)"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -9757,7 +10701,7 @@ msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "General"
-msgstr ""
+msgstr "सामान्य"
#: editor/project_settings_editor.cpp
msgid "Override For..."
@@ -9847,6 +10791,10 @@ msgstr ""
msgid "Plugins"
msgstr ""
+#: editor/project_settings_editor.cpp
+msgid "Import Defaults"
+msgstr ""
+
#: editor/property_editor.cpp
msgid "Preset..."
msgstr ""
@@ -9908,11 +10856,15 @@ msgid "Batch Rename"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Prefix"
+msgid "Replace:"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "Prefix:"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Suffix"
+msgid "Suffix:"
msgstr ""
#: editor/rename_dialog.cpp
@@ -9958,7 +10910,7 @@ msgid "Per-level Counter"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "If set the counter restarts for each group of child nodes"
+msgid "If set, the counter restarts for each group of child nodes."
msgstr ""
#: editor/rename_dialog.cpp
@@ -9988,6 +10940,10 @@ msgid "Post-Process"
msgstr ""
#: editor/rename_dialog.cpp
+msgid "Style"
+msgstr ""
+
+#: editor/rename_dialog.cpp
msgid "Keep"
msgstr ""
@@ -10016,7 +10972,7 @@ msgid "Reset"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Regular Expression Error"
+msgid "Regular Expression Error:"
msgstr ""
#: editor/rename_dialog.cpp
@@ -10086,6 +11042,14 @@ msgid "Instance Child Scene"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't paste root node into the same scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Paste Node(s)"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Detach Script"
msgstr ""
@@ -10142,11 +11106,29 @@ msgid "Delete node \"%s\"?"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Can not perform with the root node."
+msgid ""
+"Saving the branch as a scene requires having a scene open in the editor."
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "This operation can't be done on instanced scenes."
+msgid ""
+"Saving the branch as a scene requires selecting only one node, but you have "
+"selected %d nodes."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save the root node branch as an instanced scene.\n"
+"To create an editable copy of the current scene, duplicate it using the "
+"FileSystem dock context menu\n"
+"or create an inherited scene using Scene > New Inherited Scene... instead."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save the branch of an already instanced scene.\n"
+"To create a variation of a scene, you can make an inherited scene based on "
+"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""
#: editor/scene_tree_dock.cpp
@@ -10202,10 +11184,18 @@ msgid "Can't operate on nodes the current scene inherits from!"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Attach Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Cut Node(s)"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr ""
@@ -10244,10 +11234,6 @@ msgid "Load As Placeholder"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Open Documentation"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid ""
"Cannot attach a script: there are no languages registered.\n"
"This is probably because this editor was built with all language modules "
@@ -10313,6 +11299,13 @@ msgid "Remote"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"If selected, the Remote scene tree dock will cause the project to stutter "
+"every time it updates.\n"
+"Switch back to the Local scene tree dock to improve performance."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Local"
msgstr ""
@@ -10511,6 +11504,12 @@ msgid ""
msgstr ""
#: editor/script_create_dialog.cpp
+msgid ""
+"Warning: Having the script name be the same as a built-in type is usually "
+"not desired."
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Class Name:"
msgstr ""
@@ -10579,6 +11578,10 @@ msgid "Copy Error"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Open C++ Source on GitHub"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "Video RAM"
msgstr ""
@@ -10754,6 +11757,14 @@ msgstr ""
msgid "Change Ray Shape Length"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Room Point Position"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Portal Point Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -10862,6 +11873,14 @@ msgstr ""
msgid "Object can't provide a length."
msgstr ""
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
+msgid "Export Mesh GLTF2"
+msgstr ""
+
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
+msgid "Export GLTF..."
+msgstr ""
+
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
msgstr ""
@@ -10903,6 +11922,10 @@ msgid "GridMap Paint"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Selection"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -10990,6 +12013,34 @@ msgstr ""
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Generate buffers"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Direct lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Indirect lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Post processing"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Plotting lightmaps"
+msgstr ""
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
@@ -11117,6 +12168,14 @@ msgid "Add Output Port"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Port Type"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Port Name"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
msgstr ""
@@ -11225,6 +12284,11 @@ msgid "Add Preload Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Node(s)"
+msgstr "नोड जोडा"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
@@ -11287,10 +12351,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -11452,10 +12512,6 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Set %s"
-msgstr ""
-
#: platform/android/export/export.cpp
msgid "Package name is missing."
msgstr ""
@@ -11485,27 +12541,35 @@ msgid "Select device from the list"
msgstr ""
#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+msgid "Running on %s"
msgstr ""
#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgid "Exporting APK..."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Debug keystore not configured in the Editor Settings nor in the preset."
+msgid "Uninstalling..."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Release keystore incorrectly configured in the export preset."
+msgid "Installing to device, please wait..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Could not install to device: %s"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Running on device..."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgid "Could not execute on device."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgid "Unable to find the 'apksigner' tool."
msgstr ""
#: platform/android/export/export.cpp
@@ -11515,6 +12579,54 @@ msgid ""
msgstr ""
#: platform/android/export/export.cpp
+msgid ""
+"Either Debug Keystore, Debug User AND Debug Password settings must be "
+"configured OR none of them."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Debug keystore not configured in the Editor Settings nor in the preset."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Either Release Keystore, Release User AND Release Password settings must be "
+"configured OR none of them."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Release keystore incorrectly configured in the export preset."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "A valid Android SDK path is required in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid Android SDK path in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'platform-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
+msgstr ""
+
+#: platform/android/export/export.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
@@ -11549,6 +12661,62 @@ msgid ""
msgstr ""
#: platform/android/export/export.cpp
+msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"'apksigner' could not be found.\n"
+"Please check the command is available in the Android SDK build-tools "
+"directory.\n"
+"The resulting %s is unsigned."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Signing debug %s..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Signing release %s..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Could not find keystore, unable to export."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "'apksigner' returned with error #%d"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Verifying %s..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "'apksigner' verification of %s failed."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Exporting for Android"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid filename! Android App Bundle requires the *.aab extension."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "APK Expansion not compatible with Android App Bundle."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid filename! Android APK requires the *.apk extension."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unsupported export format!\n"
+msgstr ""
+
+#: platform/android/export/export.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -11563,6 +12731,19 @@ msgid ""
msgstr ""
#: platform/android/export/export.cpp
+msgid ""
+"Unable to overwrite res://android/build/res/*.xml files with project name"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Could not export project files to gradle project\n"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Could not write expansion package file!"
+msgstr ""
+
+#: platform/android/export/export.cpp
msgid "Building Android Project (gradle)"
msgstr ""
@@ -11573,14 +12754,58 @@ msgid ""
msgstr ""
#: platform/android/export/export.cpp
-msgid "No build apk generated at: "
+msgid "Moving output"
msgstr ""
-#: platform/iphone/export/export.cpp
+#: platform/android/export/export.cpp
+msgid ""
+"Unable to copy and rename export file, check gradle project directory for "
+"outputs."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Package not found: %s"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Creating APK..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Could not find template APK to export:\n"
+"%s"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Missing libraries in the export template for the selected architectures: "
+"%s.\n"
+"Please build a template with all required libraries, or uncheck the missing "
+"architectures in the export preset."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Adding files..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Could not export project files"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Aligning APK..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Could not unzip temporary unaligned APK."
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
msgstr ""
-#: platform/iphone/export/export.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
msgstr ""
@@ -11609,27 +12834,51 @@ msgid "Run exported HTML in the system's default browser."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not write file:"
+msgid "Could not open template for export:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not open template for export:"
+msgid "Invalid export template:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Invalid export template:"
+msgid "Could not write file:"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Could not read file:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read custom HTML shell:"
+msgid "Could not read HTML shell:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read boot splash image file:"
+msgid "Could not create HTTP server directory:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Using default boot splash image."
+msgid "Error starting HTTP server:"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Invalid bundle identifier:"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: code signing required."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: hardened runtime required."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: Apple ID name not specified."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: Apple ID password not specified."
msgstr ""
#: platform/uwp/export/export.cpp
@@ -11714,6 +12963,14 @@ msgstr ""
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
+msgstr ""
+
#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
@@ -11739,6 +12996,26 @@ msgid ""
"\"Particles Animation\" enabled."
msgstr ""
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node B must be a PhysicsBody2D"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Joint is not connected to two PhysicsBody2Ds"
+msgstr ""
+
+#: scene/2d/joints_2d.cpp
+msgid "Node A and Node B must be different PhysicsBody2Ds"
+msgstr ""
+
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the \"Texture\" "
@@ -11860,27 +13137,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
+msgid "Preparing geometry (%d/%d)"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
+msgid "Preparing environment"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
+msgid "Generating capture"
msgstr ""
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
+#: scene/3d/baked_lightmap.cpp
+msgid "Saving lightmaps"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
+msgid "Done"
msgstr ""
#: scene/3d/collision_object.cpp
@@ -11940,11 +13217,22 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
+msgid "Finishing Plot"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid ""
+"The GIProbe Compress property has been deprecated due to known bugs and no "
+"longer has any effect.\n"
+"To remove this warning, disable the GIProbe's Compress property."
+msgstr ""
+
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""
@@ -11994,12 +13282,120 @@ msgid ""
"Change the size in children collision shapes instead."
msgstr ""
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node B must be a PhysicsBody"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Joint is not connected to any PhysicsBodies"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Node A and Node B must be different PhysicsBodies"
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "The RoomManager should not be a child or grandchild of a Portal."
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "A Room should not be a child or grandchild of a Portal."
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "A RoomGroup should not be a child or grandchild of a Portal."
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
"derived node to work."
msgstr ""
+#: scene/3d/room.cpp
+msgid "A Room cannot have another Room as a child or grandchild."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid "The RoomManager should not be placed inside a Room."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid "A RoomGroup should not be placed inside a Room."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid ""
+"Room convex hull contains a large number of planes.\n"
+"Consider simplifying the room bound in order to increase performance."
+msgstr ""
+
+#: scene/3d/room_group.cpp
+msgid "The RoomManager should not be placed inside a RoomGroup."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "The RoomList has not been assigned."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "The RoomList node should be a Spatial (or derived from Spatial)."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Portal Depth Limit is set to Zero.\n"
+"Only the Room that the Camera is in will render."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "There should only be one RoomManager in the SceneTree."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"RoomList path is invalid.\n"
+"Please check the RoomList branch has been assigned in the RoomManager."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "RoomList contains no Rooms, aborting."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "Misnamed nodes detected, check output log for details. Aborting."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "Portal link room not found, check output log for details."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Portal autolink failed, check output log for details.\n"
+"Check the portal is facing outwards from the source room."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
+"Check output log for details."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Error calculating room bounds.\n"
+"Ensure all rooms contain geometry or manual bounds."
+msgstr ""
+
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
msgstr ""
@@ -12048,6 +13444,10 @@ msgstr ""
msgid "Animation not found: '%s'"
msgstr ""
+#: scene/animation/animation_player.cpp
+msgid "Anim Apply Reset"
+msgstr ""
+
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
msgstr ""
@@ -12128,6 +13528,14 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr ""
+
+#: scene/gui/graph_edit.cpp
+msgid "Enable grid minimap."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -12169,6 +13577,12 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for preview."
msgstr ""
@@ -12181,15 +13595,31 @@ msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Assignment to function."
+msgid "Varying may not be assigned in the '%s' function."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Assignment to uniform."
+msgid ""
+"Varyings which assigned in 'vertex' function may not be reassigned in "
+"'fragment' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Varyings can only be assigned in vertex function."
+msgid ""
+"Varyings which assigned in 'fragment' function may not be reassigned in "
+"'vertex' or 'light'."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Fragment-stage varying could not been accessed in custom function!"
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to function."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to uniform."
msgstr ""
#: servers/visual/shader_language.cpp