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-rw-r--r--editor/translations/ml.po2322
1 files changed, 1852 insertions, 470 deletions
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index e3ed585a4a..b9f86d4cf2 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -339,6 +339,7 @@ msgstr ""
msgid "Remove Anim Track"
msgstr ""
+#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
msgstr ""
@@ -363,10 +364,27 @@ msgstr ""
msgid "Anim Insert"
msgstr ""
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+msgid "node '%s'"
+msgstr ""
+
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "animation"
+msgstr "ചലനം ചുറ്റൽ"
+
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
msgstr ""
+#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "property '%s'"
+msgstr "ഗുണം നോക്കുക"
+
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
msgstr ""
@@ -404,10 +422,6 @@ msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "An animation player can't animate itself, only other players."
-msgstr ""
-
-#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr ""
@@ -452,7 +466,8 @@ msgid "Anim Move Keys"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Clipboard is empty"
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Clipboard is empty!"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -514,7 +529,8 @@ msgstr ""
msgid "FPS"
msgstr ""
-#: editor/animation_track_editor.cpp editor/editor_properties.cpp
+#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
@@ -540,7 +556,8 @@ msgstr ""
msgid "Scale From Cursor"
msgstr ""
-#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr ""
@@ -561,6 +578,10 @@ msgid "Go to Previous Step"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Apply Reset"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
msgstr ""
@@ -577,6 +598,10 @@ msgid "Use Bezier Curves"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Create RESET Track(s)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
msgstr ""
@@ -625,11 +650,11 @@ msgid "Select Tracks to Copy"
msgstr ""
#: editor/animation_track_editor.cpp editor/editor_log.cpp
-#: editor/editor_properties.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr ""
@@ -711,12 +736,14 @@ msgid "Toggle Scripts Panel"
msgstr ""
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr ""
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
@@ -771,11 +798,9 @@ msgid "Add"
msgstr ""
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
-#: editor/editor_feature_profile.cpp editor/groups_editor.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
@@ -825,6 +850,7 @@ msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
@@ -894,7 +920,7 @@ msgid "Edit..."
msgstr ""
#: editor/connections_dialog.cpp
-msgid "Go To Method"
+msgid "Go to Method"
msgstr ""
#: editor/create_dialog.cpp
@@ -909,6 +935,14 @@ msgstr ""
msgid "Create New %s"
msgstr ""
+#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
+msgid "No results for \"%s\"."
+msgstr ""
+
+#: editor/create_dialog.cpp editor/property_selector.cpp
+msgid "No description available for %s."
+msgstr ""
+
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
@@ -930,8 +964,8 @@ msgstr ""
msgid "Matches:"
msgstr ""
-#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
-#: editor/plugin_config_dialog.cpp
+#: editor/create_dialog.cpp editor/editor_feature_profile.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -963,7 +997,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1004,16 +1038,18 @@ msgstr ""
#: editor/dependency_editor.cpp
msgid ""
-"Remove selected files from the project? (no undo)\n"
-"You can find the removed files in the system trash to restore them."
+"Remove the selected files from the project? (Cannot be undone.)\n"
+"Depending on your filesystem configuration, the files will either be moved "
+"to the system trash or deleted permanently."
msgstr ""
#: editor/dependency_editor.cpp
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
-"Remove them anyway? (no undo)\n"
-"You can find the removed files in the system trash to restore them."
+"Remove them anyway? (Cannot be undone.)\n"
+"Depending on your filesystem configuration, the files will either be moved "
+"to the system trash or deleted permanently."
msgstr ""
#: editor/dependency_editor.cpp
@@ -1058,7 +1094,7 @@ msgstr ""
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/plugins/item_list_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
@@ -1084,6 +1120,10 @@ msgstr ""
msgid "Thanks from the Godot community!"
msgstr ""
+#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
+msgid "Click to copy."
+msgstr ""
+
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
msgstr ""
@@ -1175,37 +1215,41 @@ msgstr ""
msgid "Licenses"
msgstr ""
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Error opening package file, not in ZIP format."
+#: editor/editor_asset_installer.cpp
+msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "%s (Already Exists)"
+msgid "%s (already exists)"
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "Uncompressing Assets"
+msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr ""
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "The following files failed extraction from package:"
+#: editor/editor_asset_installer.cpp
+msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "And %s more files."
+msgid "Uncompressing Assets"
msgstr ""
-#: editor/editor_asset_installer.cpp editor/project_manager.cpp
-msgid "Package installed successfully!"
+#: editor/editor_asset_installer.cpp
+msgid "The following files failed extraction from asset \"%s\":"
msgstr ""
#: editor/editor_asset_installer.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Success!"
+msgid "(and %s more files)"
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "Package Contents:"
+msgid "Asset \"%s\" installed successfully!"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Success!"
msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
@@ -1213,7 +1257,7 @@ msgid "Install"
msgstr ""
#: editor/editor_asset_installer.cpp
-msgid "Package Installer"
+msgid "Asset Installer"
msgstr ""
#: editor/editor_audio_buses.cpp
@@ -1277,8 +1321,9 @@ msgid "Bypass"
msgstr ""
#: editor/editor_audio_buses.cpp
-msgid "Bus options"
-msgstr ""
+#, fuzzy
+msgid "Bus Options"
+msgstr "പ്രവൃത്തികൾ:"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -1357,7 +1402,7 @@ msgstr ""
msgid "Add a new Audio Bus to this layout."
msgstr ""
-#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
+#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
@@ -1444,6 +1489,14 @@ msgid "Can't add autoload:"
msgstr ""
#: editor/editor_autoload_settings.cpp
+msgid "%s is an invalid path. File does not exist."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
+msgid "%s is an invalid path. Not in resource path (res://)."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
msgstr ""
@@ -1459,16 +1512,16 @@ msgid "Node Name:"
msgstr ""
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_profiler.cpp editor/project_manager.cpp
-#: editor/settings_config_dialog.cpp
+#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/project_manager.cpp editor/settings_config_dialog.cpp
msgid "Name"
msgstr ""
#: editor/editor_autoload_settings.cpp
-msgid "Singleton"
+msgid "Global Variable"
msgstr ""
-#: editor/editor_data.cpp editor/inspector_dock.cpp
+#: editor/editor_data.cpp
msgid "Paste Params"
msgstr ""
@@ -1484,7 +1537,7 @@ msgstr ""
msgid "Updating scene..."
msgstr ""
-#: editor/editor_data.cpp editor/editor_properties.cpp
+#: editor/editor_data.cpp editor/editor_resource_picker.cpp
msgid "[empty]"
msgstr ""
@@ -1574,13 +1627,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1623,7 +1676,47 @@ msgid "Import Dock"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Erase profile '%s'? (no undo)"
+msgid "Allows to view and edit 3D scenes."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows to edit scripts using the integrated script editor."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Provides built-in access to the Asset Library."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows editing the node hierarchy in the Scene dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid ""
+"Allows to work with signals and groups of the node selected in the Scene "
+"dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Allows to browse the local file system via a dedicated dock."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid ""
+"Allows to configure import settings for individual assets. Requires the "
+"FileSystem dock to function."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "(current)"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "(none)"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Remove currently selected profile, '%s'? Cannot be undone."
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1655,15 +1748,15 @@ msgid "Enable Contextual Editor"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Enabled Properties:"
+msgid "Class Properties:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Enabled Features:"
+msgid "Main Features:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Enabled Classes:"
+msgid "Nodes and Classes:"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1681,7 +1774,7 @@ msgid "Error saving profile to path: '%s'."
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Unset"
+msgid "Reset to Default"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1689,17 +1782,23 @@ msgid "Current Profile:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Make Current"
+msgid "Create Profile"
msgstr ""
#: editor/editor_feature_profile.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "New"
+msgid "Remove Profile"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Available Profiles:"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid "Make Current"
msgstr ""
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
-#: editor/project_manager.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
msgstr ""
@@ -1708,19 +1807,19 @@ msgid "Export"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Available Profiles:"
+msgid "Configure Selected Profile:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Class Options"
+msgid "Extra Options:"
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "New profile name:"
+msgid "Create or import a profile to edit available classes and properties."
msgstr ""
#: editor/editor_feature_profile.cpp
-msgid "Erase Profile"
+msgid "New profile name:"
msgstr ""
#: editor/editor_feature_profile.cpp
@@ -1744,7 +1843,7 @@ msgid "Select Current Folder"
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "File Exists, Overwrite?"
+msgid "File exists, overwrite?"
msgstr ""
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
@@ -1798,9 +1897,10 @@ msgid "Open a File or Directory"
msgstr ""
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
-#: editor/editor_properties.cpp editor/inspector_dock.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
+#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr ""
@@ -1881,8 +1981,7 @@ msgid "Directories & Files:"
msgstr ""
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
-#: editor/plugins/style_box_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
msgstr ""
@@ -1890,10 +1989,6 @@ msgstr ""
msgid "File:"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr ""
-
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@@ -1908,7 +2003,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -1957,7 +2052,7 @@ msgstr ""
msgid "Enumerations"
msgstr ""
-#: editor/editor_help.cpp
+#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
msgstr ""
@@ -2043,7 +2138,7 @@ msgstr ""
msgid "Signal"
msgstr ""
-#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/editor_help_search.cpp
msgid "Constant"
msgstr ""
@@ -2060,8 +2155,9 @@ msgstr ""
msgid "Property:"
msgstr ""
-#: editor/editor_inspector.cpp
-msgid "Set"
+#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: modules/visual_script/visual_script_property_selector.cpp
+msgid "Set %s"
msgstr ""
#: editor/editor_inspector.cpp
@@ -2077,7 +2173,7 @@ msgid "Copy Selection"
msgstr ""
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
-#: editor/editor_profiler.cpp editor/editor_properties.cpp
+#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
@@ -2137,11 +2233,23 @@ msgid "New Window"
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"Spins when the editor window redraws.\n"
+"Update Continuously is enabled, which can increase power usage. Click to "
+"disable it."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Spins when the editor window redraws."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: scene/gui/dialogs.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp
msgid "OK"
msgstr ""
@@ -2299,6 +2407,10 @@ msgid "There is no defined scene to run."
msgstr ""
#: editor/editor_node.cpp
+msgid "Save scene before running..."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr ""
@@ -2331,51 +2443,67 @@ msgid "Save changes to '%s' before closing?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Saved %s modified resource(s)."
+msgid ""
+"The current scene has no root node, but %d modified external resource(s) "
+"were saved anyway."
msgstr ""
#: editor/editor_node.cpp
-msgid "A root node is required to save the scene."
+msgid ""
+"A root node is required to save the scene. You can add a root node using the "
+"Scene tree dock."
msgstr ""
#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr ""
+#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
+msgid "This operation can't be done without a scene."
+msgstr ""
+
#: editor/editor_node.cpp
-msgid "No"
+msgid "Export Mesh Library"
msgstr ""
#: editor/editor_node.cpp
-msgid "Yes"
+msgid "This operation can't be done without a root node."
msgstr ""
#: editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
+msgid "Export Tile Set"
msgstr ""
-#: editor/editor_node.cpp editor/scene_tree_dock.cpp
-msgid "This operation can't be done without a scene."
+#: editor/editor_node.cpp
+msgid "This operation can't be done without a selected node."
msgstr ""
#: editor/editor_node.cpp
-msgid "Export Mesh Library"
+msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
-msgid "This operation can't be done without a root node."
+msgid "Can't undo while mouse buttons are pressed."
msgstr ""
#: editor/editor_node.cpp
-msgid "Export Tile Set"
+msgid "Nothing to undo."
msgstr ""
#: editor/editor_node.cpp
-msgid "This operation can't be done without a selected node."
+msgid "Undo: %s"
msgstr ""
#: editor/editor_node.cpp
-msgid "Current scene not saved. Open anyway?"
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
msgstr ""
#: editor/editor_node.cpp
@@ -2401,6 +2529,10 @@ msgid "Quit"
msgstr ""
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr ""
@@ -2417,7 +2549,7 @@ msgid "Save changes to the following scene(s) before quitting?"
msgstr ""
#: editor/editor_node.cpp
-msgid "Save changes the following scene(s) before opening Project Manager?"
+msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr ""
#: editor/editor_node.cpp
@@ -2443,7 +2575,7 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
#: editor/editor_node.cpp
-msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
+msgid "Unable to find script field for addon plugin at: '%s'."
msgstr ""
#: editor/editor_node.cpp
@@ -2452,8 +2584,9 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
-"Unable to load addon script from path: '%s' There seems to be an error in "
-"the code, please check the syntax."
+"Unable to load addon script from path: '%s'. This might be due to a code "
+"error in that script.\n"
+"Disabling the addon at '%s' to prevent further errors."
msgstr ""
#: editor/editor_node.cpp
@@ -2519,7 +2652,7 @@ msgstr ""
msgid "Default"
msgstr ""
-#: editor/editor_node.cpp editor/editor_properties.cpp
+#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
msgid "Show in FileSystem"
msgstr ""
@@ -2700,6 +2833,10 @@ msgid "Orphan Resource Explorer..."
msgstr ""
#: editor/editor_node.cpp
+msgid "Reload Current Project"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr ""
@@ -2832,25 +2969,20 @@ msgstr ""
msgid "Help"
msgstr ""
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Search"
+#: editor/editor_node.cpp
+msgid "Online Documentation"
msgstr ""
-#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Online Docs"
+#: editor/editor_node.cpp
+msgid "Questions & Answers"
msgstr ""
#: editor/editor_node.cpp
-msgid "Q&A"
+msgid "Report a Bug"
msgstr ""
#: editor/editor_node.cpp
-msgid "Report a Bug"
+msgid "Suggest a Feature"
msgstr ""
#: editor/editor_node.cpp
@@ -2862,7 +2994,11 @@ msgid "Community"
msgstr ""
#: editor/editor_node.cpp
-msgid "About"
+msgid "About Godot"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Support Godot Development"
msgstr ""
#: editor/editor_node.cpp
@@ -2911,10 +3047,6 @@ msgid "Save & Restart"
msgstr ""
#: editor/editor_node.cpp
-msgid "Spins when the editor window redraws."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Update Continuously"
msgstr ""
@@ -2955,6 +3087,14 @@ msgid "Manage Templates"
msgstr ""
#: editor/editor_node.cpp
+msgid "Install from file"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Select android sources file"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid ""
"This will set up your project for custom Android builds by installing the "
"source template to \"res://android/build\".\n"
@@ -2981,7 +3121,7 @@ msgstr ""
msgid "Template Package"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "Export Library"
msgstr ""
@@ -2990,10 +3130,31 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "പരിവർത്തനം ചലിപ്പിക്കുക"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
#: editor/editor_node.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "New Inherited"
msgstr ""
@@ -3006,6 +3167,10 @@ msgid "Select"
msgstr ""
#: editor/editor_node.cpp
+msgid "Select Current"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open 2D Editor"
msgstr ""
@@ -3037,6 +3202,10 @@ msgstr ""
msgid "No sub-resources found."
msgstr ""
+#: editor/editor_path.cpp
+msgid "Open a list of sub-resources."
+msgstr ""
+
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
msgstr ""
@@ -3061,21 +3230,18 @@ msgstr ""
msgid "Update"
msgstr ""
-#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Version:"
-msgstr ""
-
-#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
-msgid "Author:"
+#: editor/editor_plugin_settings.cpp
+msgid "Version"
msgstr ""
#: editor/editor_plugin_settings.cpp
-msgid "Status:"
+msgid "Author"
msgstr ""
#: editor/editor_plugin_settings.cpp
-msgid "Edit:"
+#: editor/plugins/version_control_editor_plugin.cpp
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Status"
msgstr ""
#: editor/editor_profiler.cpp
@@ -3083,11 +3249,11 @@ msgid "Measure:"
msgstr ""
#: editor/editor_profiler.cpp
-msgid "Frame Time (sec)"
+msgid "Frame Time (ms)"
msgstr ""
#: editor/editor_profiler.cpp
-msgid "Average Time (sec)"
+msgid "Average Time (ms)"
msgstr ""
#: editor/editor_profiler.cpp
@@ -3107,6 +3273,16 @@ msgid "Self"
msgstr ""
#: editor/editor_profiler.cpp
+msgid ""
+"Inclusive: Includes time from other functions called by this function.\n"
+"Use this to spot bottlenecks.\n"
+"\n"
+"Self: Only count the time spent in the function itself, not in other "
+"functions called by that function.\n"
+"Use this to find individual functions to optimize."
+msgstr ""
+
+#: editor/editor_profiler.cpp
msgid "Frame #:"
msgstr ""
@@ -3148,12 +3324,6 @@ msgstr ""
#: editor/editor_properties.cpp
msgid ""
-"The selected resource (%s) does not match any type expected for this "
-"property (%s)."
-msgstr ""
-
-#: editor/editor_properties.cpp
-msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
@@ -3171,22 +3341,49 @@ msgid "Pick a Viewport"
msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "New Script"
+msgid "Selected node is not a Viewport!"
msgstr ""
-#: editor/editor_properties.cpp editor/scene_tree_dock.cpp
-msgid "Extend Script"
+#: editor/editor_properties_array_dict.cpp
+msgid "Size: "
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "New %s"
+#: editor/editor_properties_array_dict.cpp
+msgid "Page: "
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
+#: editor/editor_properties_array_dict.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Item"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "New Key:"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "New Value:"
+msgstr ""
+
+#: editor/editor_properties_array_dict.cpp
+msgid "Add Key/Value Pair"
+msgstr ""
+
+#: editor/editor_resource_picker.cpp
+msgid ""
+"The selected resource (%s) does not match any type expected for this "
+"property (%s)."
+msgstr ""
+
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
-#: editor/editor_properties.cpp
+#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -3196,41 +3393,24 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
-#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr ""
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Convert To %s"
-msgstr ""
-
-#: editor/editor_properties.cpp editor/property_editor.cpp
-msgid "Selected node is not a Viewport!"
-msgstr ""
-
-#: editor/editor_properties_array_dict.cpp
-msgid "Size: "
-msgstr ""
-
-#: editor/editor_properties_array_dict.cpp
-msgid "Page: "
-msgstr ""
-
-#: editor/editor_properties_array_dict.cpp
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Item"
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "Convert to %s"
msgstr ""
-#: editor/editor_properties_array_dict.cpp
-msgid "New Key:"
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "New %s"
msgstr ""
-#: editor/editor_properties_array_dict.cpp
-msgid "New Value:"
+#: editor/editor_resource_picker.cpp editor/property_editor.cpp
+msgid "New Script"
msgstr ""
-#: editor/editor_properties_array_dict.cpp
-msgid "Add Key/Value Pair"
+#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp
+msgid "Extend Script"
msgstr ""
#: editor/editor_run_native.cpp
@@ -3265,7 +3445,7 @@ msgid "Did you forget the '_run' method?"
msgstr ""
#: editor/editor_spin_slider.cpp
-msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes."
+msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
#: editor/editor_sub_scene.cpp
@@ -3285,64 +3465,70 @@ msgid "Import From Node:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Redownload"
+msgid "Open the folder containing these templates."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Uninstall"
+msgid "Uninstall these templates."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "(Installed)"
+msgid "There are no mirrors available."
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Download"
+msgid "Retrieving the mirror list..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Official export templates aren't available for development builds."
+msgid "Starting the download..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "(Missing)"
+msgid "Error requesting URL:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "(Current)"
+msgid "Connecting to the mirror..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Retrieving mirrors, please wait..."
+msgid "Can't resolve the requested address."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Remove template version '%s'?"
+msgid "Can't connect to the mirror."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Can't open export templates zip."
+msgid "No response from the mirror."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Invalid version.txt format inside templates: %s."
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Request failed."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "No version.txt found inside templates."
+msgid "Request ended up in a redirect loop."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error creating path for templates:"
+msgid "Request failed:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Extracting Export Templates"
+msgid "Download complete; extracting templates..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Importing:"
+msgid "Cannot remove temporary file:"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid ""
+"Templates installation failed.\n"
+"The problematic templates archives can be found at '%s'."
msgstr ""
#: editor/export_template_manager.cpp
@@ -3350,7 +3536,11 @@ msgid "Error getting the list of mirrors."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error parsing JSON of mirror list. Please report this issue!"
+msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Best available mirror"
msgstr ""
#: editor/export_template_manager.cpp
@@ -3360,135 +3550,174 @@ msgid ""
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't resolve."
+msgid "Disconnected"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Can't connect."
+msgid "Resolving"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Can't Resolve"
msgstr ""
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "No response."
+msgid "Connecting..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Request Failed."
+msgid "Can't Connect"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Redirect Loop."
+msgid "Connected"
msgstr ""
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed:"
+msgid "Requesting..."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Download Complete."
+msgid "Downloading"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Cannot remove temporary file:"
+msgid "Connection Error"
msgstr ""
#: editor/export_template_manager.cpp
-msgid ""
-"Templates installation failed.\n"
-"The problematic templates archives can be found at '%s'."
+msgid "SSL Handshake Error"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Error requesting URL:"
+msgid "Can't open the export templates file."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Connecting to Mirror..."
+msgid "Invalid version.txt format inside the export templates file: %s."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Disconnected"
+msgid "No version.txt found inside the export templates file."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Resolving"
+msgid "Error creating path for extracting templates:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Can't Resolve"
+msgid "Extracting Export Templates"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Connecting..."
+msgid "Importing:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Can't Connect"
+msgid "Remove templates for the version '%s'?"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Connected"
+msgid "Uncompressing Android Build Sources"
msgstr ""
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Requesting..."
+msgid "Export Template Manager"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Downloading"
+msgid "Current Version:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Connection Error"
+msgid "Export templates are missing. Download them or install from a file."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "SSL Handshake Error"
+msgid "Export templates are installed and ready to be used."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Uncompressing Android Build Sources"
+msgid "Open Folder"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Current Version:"
+msgid "Open the folder containing installed templates for the current version."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Installed Versions:"
+msgid "Uninstall"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Install From File"
+msgid "Uninstall templates for the current version."
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Remove Template"
+msgid "Download from:"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Select Template File"
+msgid "Open in Web Browser"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Godot Export Templates"
+msgid "Copy Mirror URL"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Export Template Manager"
+msgid "Download and Install"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid ""
+"Download and install templates for the current version from the best "
+"possible mirror."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Official export templates aren't available for development builds."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Install from File"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Install templates from a local file."
+msgstr ""
+
+#: editor/export_template_manager.cpp editor/find_in_files.cpp
+#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
+msgid "Cancel"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Cancel the download of the templates."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Other Installed Versions:"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Uninstall Template"
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Select Template File"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Download Templates"
+msgid "Godot Export Templates"
msgstr ""
#: editor/export_template_manager.cpp
-msgid "Select mirror from list: (Shift+Click: Open in Browser)"
+msgid ""
+"The templates will continue to download.\n"
+"You may experience a short editor freeze when they finish."
msgstr ""
#: editor/filesystem_dock.cpp
@@ -3500,6 +3729,11 @@ msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid ""
+"Importing has been disabled for this file, so it can't be opened for editing."
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
msgstr ""
@@ -3609,22 +3843,48 @@ msgstr ""
msgid "New Resource..."
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Expand All"
msgstr ""
-#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Collapse All"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Duplicate..."
+msgid "Sort files"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Name (Ascending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Name (Descending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Type (Ascending)"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by Type (Descending)"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "Move to Trash"
+msgid "Sort by Last Modified"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Sort by First Modified"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
+msgid "Duplicate..."
msgstr ""
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
@@ -3632,6 +3892,10 @@ msgid "Rename..."
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Focus the search box"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
msgstr ""
@@ -3711,10 +3975,6 @@ msgstr ""
msgid "Replace..."
msgstr ""
-#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
-msgid "Cancel"
-msgstr ""
-
#: editor/find_in_files.cpp
msgid "Find: "
msgstr ""
@@ -3877,6 +4137,22 @@ msgstr ""
msgid "Saving..."
msgstr ""
+#: editor/import_defaults_editor.cpp
+msgid "Select Importer"
+msgstr ""
+
+#: editor/import_defaults_editor.cpp
+msgid "Importer:"
+msgstr ""
+
+#: editor/import_defaults_editor.cpp
+msgid "Reset to Defaults"
+msgstr ""
+
+#: editor/import_dock.cpp
+msgid "Keep File (No Import)"
+msgstr ""
+
#: editor/import_dock.cpp
msgid "%d Files"
msgstr ""
@@ -3919,52 +4195,50 @@ msgid "Failed to load resource."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Expand All Properties"
-msgstr ""
+#, fuzzy
+msgid "Copy Properties"
+msgstr "ഗുണം നോക്കുക"
#: editor/inspector_dock.cpp
-msgid "Collapse All Properties"
-msgstr ""
-
-#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Save As..."
+msgid "Paste Properties"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Copy Params"
+msgid "Make Sub-Resources Unique"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Edit Resource Clipboard"
+msgid "Create a new resource in memory and edit it."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Copy Resource"
+msgid "Load an existing resource from disk and edit it."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Make Built-In"
+msgid "Save the currently edited resource."
msgstr ""
-#: editor/inspector_dock.cpp
-msgid "Make Sub-Resources Unique"
+#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Save As..."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Open in Help"
+msgid "Extra resource options."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Create a new resource in memory and edit it."
+msgid "Edit Resource from Clipboard"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Load an existing resource from disk and edit it."
+msgid "Copy Resource"
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Save the currently edited resource."
+msgid "Make Resource Built-In"
msgstr ""
#: editor/inspector_dock.cpp
@@ -3980,7 +4254,11 @@ msgid "History of recently edited objects."
msgstr ""
#: editor/inspector_dock.cpp
-msgid "Object properties."
+msgid "Open documentation for this object."
+msgstr ""
+
+#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
+msgid "Open Documentation"
msgstr ""
#: editor/inspector_dock.cpp
@@ -3988,6 +4266,10 @@ msgid "Filter properties"
msgstr ""
#: editor/inspector_dock.cpp
+msgid "Manage object properties."
+msgstr ""
+
+#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
msgstr ""
@@ -4015,6 +4297,15 @@ msgstr ""
msgid "Subfolder:"
msgstr ""
+#: editor/plugin_config_dialog.cpp
+msgid "Author:"
+msgstr ""
+
+#: editor/plugin_config_dialog.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Version:"
+msgstr ""
+
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
msgid "Language:"
msgstr ""
@@ -4214,7 +4505,7 @@ msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-msgid "Parameter Changed"
+msgid "Parameter Changed:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -4431,6 +4722,11 @@ msgid "Animation"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
+msgid "New"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
msgstr ""
@@ -4767,10 +5063,18 @@ msgid "View Files"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Download"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Can't connect."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
@@ -4779,15 +5083,19 @@ msgid "No response from host:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "No response."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Request failed, return code:"
+msgid "Can't resolve."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Request failed."
+msgid "Request failed, return code:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -4815,6 +5123,10 @@ msgid "Timeout."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Failed:"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
@@ -4827,7 +5139,7 @@ msgid "Got:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
+msgid "Failed SHA-256 hash check"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -4915,7 +5227,11 @@ msgid "All"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "No results for \"%s\"."
+msgid "Search templates, projects, and demos"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Search assets (excluding templates, projects, and demos)"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -4931,7 +5247,6 @@ msgid "Sort:"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_settings_editor.cpp
msgid "Category:"
msgstr ""
@@ -4959,17 +5274,20 @@ msgstr ""
msgid "Assets ZIP File"
msgstr ""
+#: editor/plugins/audio_stream_editor_plugin.cpp
+msgid "Audio Preview Play/Pause"
+msgstr ""
+
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
-"Light' flag is on."
+"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
+"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -4977,9 +5295,28 @@ msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr ""
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Select lightmap bake file:"
+msgstr ""
+
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
@@ -5086,6 +5423,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5184,15 +5531,16 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
-"Game Camera Override\n"
-"Overrides game camera with editor viewport camera."
+"Project Camera Override\n"
+"Overrides the running project's camera with the editor viewport camera."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
-"Game Camera Override\n"
-"No game instance running."
+"Project Camera Override\n"
+"No project instance running. Run the project from the editor to use this "
+"feature."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5246,6 +5594,7 @@ msgid ""
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Reset"
@@ -5257,19 +5606,25 @@ msgid "Select Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Drag: Rotate"
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Drag: Rotate selected node around pivot."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+Drag: Move"
+msgid "Alt+Drag: Move selected node."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+msgid "V: Set selected node's pivot position."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Alt+RMB: Depth list selection"
+msgid "RMB: Add node at position clicked."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5502,6 +5857,15 @@ msgid "Clear Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Add Node Here"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Instance Scene Here"
+msgstr "സൂചിക ഇവിടെയിടുക"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
msgstr ""
@@ -5514,6 +5878,46 @@ msgid "Pan View"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 3.125%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 6.25%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 12.5%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 25%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 50%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 100%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 200%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 400%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 800%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom to 1600%"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
msgstr ""
@@ -5754,6 +6158,10 @@ msgid "Couldn't create a single convex collision shape."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Simplified Convex Shape"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
msgstr ""
@@ -5786,7 +6194,7 @@ msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Model has no UV in this layer"
+msgid "Mesh has no UV in layer %d."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5845,13 +6253,25 @@ msgid ""
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Simplified Convex Collision Sibling"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a simplified convex collision shape.\n"
+"This is similar to single collision shape, but can result in a simpler "
+"geometry in some cases, at the cost of accuracy."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a polygon-based collision shape.\n"
-"This is a performance middle-ground between the two above options."
+"This is a performance middle-ground between a single convex collision and a "
+"polygon-based collision."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5905,7 +6325,6 @@ msgid "Mesh Library"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item"
msgstr ""
@@ -5914,7 +6333,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6036,6 +6459,10 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Convert to CPUParticles2D"
+msgstr ""
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -6096,10 +6523,6 @@ msgstr ""
msgid "Generate Visibility AABB"
msgstr ""
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr ""
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@@ -6177,7 +6600,8 @@ msgid "Close Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
-#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/path_editor_plugin.cpp
+#: editor/plugins/theme_editor_preview.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
msgid "Options"
msgstr ""
@@ -6481,6 +6905,32 @@ msgstr ""
msgid "ResourcePreloader"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Flip Portals"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Room Generate Points"
+msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Points"
+msgstr "ബെസിയർ ബിന്ദു നീക്കുക"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Flip Portal"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -6681,6 +7131,14 @@ msgstr ""
msgid "Run"
msgstr ""
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
+msgid "Search"
+msgstr ""
+
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -6707,6 +7165,11 @@ msgid "Debug with External Editor"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
+msgid "Online Docs"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Open Godot online documentation."
msgstr ""
@@ -6732,16 +7195,6 @@ msgid ""
"What action should be taken?:"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Reload"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Resave"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr ""
@@ -6834,13 +7287,13 @@ msgstr ""
msgid "Go To"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr ""
-#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
-#: scene/gui/text_edit.cpp
+#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Select All"
msgstr ""
@@ -6873,10 +7326,6 @@ msgid "Unfold All Lines"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Clone Down"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
@@ -6976,11 +7425,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7008,6 +7457,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7028,99 +7531,106 @@ msgid "View Plane Transform."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Scaling: "
+#: editor/plugins/texture_region_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp
+msgid "None"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Translating: "
+msgid "Rotate"
msgstr ""
+#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rotating %s degrees."
+msgid "Translate"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Keying is disabled (no key inserted)."
+msgid "Scale"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Animation Key Inserted."
+msgid "Scaling: "
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Pitch"
+msgid "Translating: "
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Yaw"
+msgid "Rotating %s degrees."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Objects Drawn"
+msgid "Keying is disabled (no key inserted)."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Material Changes"
+msgid "Animation Key Inserted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Shader Changes"
+msgid "Pitch:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Surface Changes"
+msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Draw Calls"
+msgid "Size:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Vertices"
+msgid "Objects Drawn:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Top View."
+msgid "Material Changes:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom View."
+msgid "Shader Changes:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
+msgid "Surface Changes:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left View."
+msgid "Draw Calls:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
+msgid "Vertices:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right View."
+msgid "FPS: %d (%s ms)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
+msgid "Top View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front View."
+msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
+msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear View."
+msgid "Right View."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
+msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7232,16 +7742,29 @@ msgid "Freelook Slow Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Toggle Camera Preview"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
+"To zoom further, change the camera's clipping planes (View -> Settings...)"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
"Note: The FPS value displayed is the editor's framerate.\n"
"It cannot be used as a reliable indication of in-game performance."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Convert Rooms"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr ""
@@ -7255,7 +7778,7 @@ msgid ""
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap Nodes To Floor"
+msgid "Snap Nodes to Floor"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7263,18 +7786,15 @@ msgid "Couldn't find a solid floor to snap the selection to."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid ""
-"Drag: Rotate\n"
-"Alt+Drag: Move\n"
-"Alt+RMB: Depth list selection"
+msgid "Use Local Space"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Local Space"
+msgid "Use Snap"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Use Snap"
+msgid "Converts rooms for portal culling."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -7371,6 +7891,14 @@ msgid "View Grid"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Portal Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7436,7 +7964,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -7660,11 +8188,6 @@ msgid "Snap Mode:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-#: scene/resources/visual_shader.cpp
-msgid "None"
-msgstr ""
-
-#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Pixel Snap"
msgstr ""
@@ -7685,7 +8208,7 @@ msgid "Step:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
-msgid "Sep.:"
+msgid "Separation:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
@@ -7693,156 +8216,532 @@ msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add All Items"
+msgid "Colors"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add All"
+msgid "Fonts"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove All Items"
+msgid "Icons"
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
-msgid "Remove All"
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Styleboxes"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Edit Theme"
+msgid "{num} color(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme editing menu."
+msgid "No colors found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Class Items"
+msgid "{num} constant(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Remove Class Items"
+msgid "No constants found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Template"
+msgid "{num} font(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create Empty Editor Template"
+msgid "No fonts found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Create From Current Editor Theme"
+msgid "{num} icon(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Toggle Button"
+msgid "No icons found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Disabled Button"
+msgid "{num} stylebox(es)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Item"
+msgid "No styleboxes found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Disabled Item"
+msgid "{num} currently selected"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Check Item"
+msgid "Nothing was selected for the import."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Item"
+msgid "Importing Theme Items"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Radio Item"
+msgid "Importing items {n}/{n}"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Checked Radio Item"
+msgid "Updating the editor"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Named Sep."
+msgid "Finalizing"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Submenu"
+msgid "Filter:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subitem 1"
+msgid "With Data"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subitem 2"
+msgid "Select by data type:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Has"
+msgid "Select all visible color items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Many"
+msgid "Select all visible color items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Disabled LineEdit"
+msgid "Deselect all visible color items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 1"
+msgid "Select all visible constant items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 2"
+msgid "Select all visible constant items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Tab 3"
+msgid "Deselect all visible constant items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Editable Item"
+msgid "Select all visible font items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Subtree"
+msgid "Select all visible font items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Has,Many,Options"
+msgid "Deselect all visible font items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Data Type:"
+msgid "Select all visible icon items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp
-msgid "Icon"
+msgid "Select all visible icon items and their data."
msgstr ""
-#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
-msgid "Style"
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all visible icon items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible stylebox items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all visible stylebox items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Font"
+msgid "Deselect all visible stylebox items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Color"
+msgid ""
+"Caution: Adding icon data may considerably increase the size of your Theme "
+"resource."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Collapse types."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Theme File"
+msgid "Expand types."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all Theme items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select With Data"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select all Theme items with item data."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect All"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Deselect all Theme items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Import Selected"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Import Items tab has some items selected. Selection will be lost upon "
+"closing this window.\n"
+"Close anyway?"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Select a theme type from the list to edit its items.\n"
+"You can add a custom type or import a type with its items from another theme."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Color Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Constant Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Font Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Icon Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All StyleBox Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"This theme type is empty.\n"
+"Add more items to it manually or by importing from another theme."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Color Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Constant Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Font Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Icon Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Stylebox Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Color Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Constant Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Font Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Icon Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Rename Stylebox Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Invalid file, not a Theme resource."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Invalid file, same as the edited Theme resource."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Manage Theme Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Edit Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Types:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Type:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add StyleBox Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Items:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Custom Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Remove All Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Theme Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Old Name:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Import Items"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Default Theme"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Editor Theme"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select Another Theme Resource:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Another Theme"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Confirm Item Rename"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Cancel Item Rename"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Unpin this StyleBox as a main style."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid ""
+"Pin this StyleBox as a main style. Editing its properties will update the "
+"same properties in all other StyleBoxes of this type."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Type"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item Type"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Node Types:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Show Default"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Show default type items alongside items that have been overridden."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override All"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Override all default type items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Theme:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Manage Items..."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add, remove, organize and import Theme items."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Preview"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Default Preview"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Select UI Scene:"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid ""
+"Toggle the control picker, allowing to visually select control types for "
+"edit."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Toggle Button"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Disabled Button"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Disabled Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Check Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Checked Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Checked Radio Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Named Separator"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Submenu"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subitem 1"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subitem 2"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Has"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Many"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Disabled LineEdit"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 1"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 2"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Tab 3"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Editable Item"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Subtree"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Has,Many,Options"
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid path, the PackedScene resource was probably moved or removed."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid PackedScene resource, must have a Control node at its root."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Invalid file, not a PackedScene resource."
+msgstr ""
+
+#: editor/plugins/theme_editor_preview.cpp
+msgid "Reload the scene to reflect its most actual state."
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -8011,6 +8910,10 @@ msgid "Priority"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Icon"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Z Index"
msgstr ""
@@ -8328,11 +9231,6 @@ msgid "Commit Changes"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Status"
-msgstr ""
-
-#: editor/plugins/version_control_editor_plugin.cpp
msgid "View file diffs before committing them to the latest version"
msgstr ""
@@ -9152,7 +10050,7 @@ msgid "VisualShader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Edit Visual Property"
+msgid "Edit Visual Property:"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9267,7 +10165,7 @@ msgid "Script"
msgstr ""
#: editor/project_export.cpp
-msgid "Script Export Mode:"
+msgid "GDScript Export Mode:"
msgstr ""
#: editor/project_export.cpp
@@ -9275,7 +10173,7 @@ msgid "Text"
msgstr ""
#: editor/project_export.cpp
-msgid "Compiled"
+msgid "Compiled Bytecode (Faster Loading)"
msgstr ""
#: editor/project_export.cpp
@@ -9283,11 +10181,11 @@ msgid "Encrypted (Provide Key Below)"
msgstr ""
#: editor/project_export.cpp
-msgid "Invalid Encryption Key (must be 64 characters long)"
+msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
msgstr ""
#: editor/project_export.cpp
-msgid "Script Encryption Key (256-bits as hex):"
+msgid "GDScript Encryption Key (256-bits as hexadecimal):"
msgstr ""
#: editor/project_export.cpp
@@ -9360,7 +10258,7 @@ msgid "Imported Project"
msgstr ""
#: editor/project_manager.cpp
-msgid "Invalid Project Name."
+msgid "Invalid project name."
msgstr ""
#: editor/project_manager.cpp
@@ -9394,6 +10292,18 @@ msgid "Couldn't create project.godot in project path."
msgstr ""
#: editor/project_manager.cpp
+msgid "Error opening package file, not in ZIP format."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Package installed successfully!"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Rename Project"
msgstr ""
@@ -9538,15 +10448,11 @@ msgid "Are you sure to run %d projects at once?"
msgstr ""
#: editor/project_manager.cpp
-msgid ""
-"Remove %d projects from the list?\n"
-"The project folders' contents won't be modified."
+msgid "Remove %d projects from the list?"
msgstr ""
#: editor/project_manager.cpp
-msgid ""
-"Remove this project from the list?\n"
-"The project folder's contents won't be modified."
+msgid "Remove this project from the list?"
msgstr ""
#: editor/project_manager.cpp
@@ -9573,7 +10479,11 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Projects"
+msgid "Local Projects"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
@@ -9581,10 +10491,22 @@ msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
+msgid "Edit Project"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Run Project"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Scan"
msgstr ""
#: editor/project_manager.cpp
+msgid "Scan Projects"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
@@ -9593,11 +10515,23 @@ msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
+msgid "Import Project"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Remove Project"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Remove Missing"
msgstr ""
#: editor/project_manager.cpp
-msgid "Templates"
+msgid "About"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Asset Library Projects"
msgstr ""
#: editor/project_manager.cpp
@@ -9605,6 +10539,14 @@ msgid "Restart Now"
msgstr ""
#: editor/project_manager.cpp
+msgid "Remove All"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Also delete project contents (no undo!)"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid "Can't run project"
msgstr ""
@@ -9615,8 +10557,12 @@ msgid ""
msgstr ""
#: editor/project_manager.cpp
+msgid "Filter projects"
+msgstr ""
+
+#: editor/project_manager.cpp
msgid ""
-"The search box filters projects by name and last path component.\n"
+"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
@@ -9626,6 +10572,10 @@ msgid "Key "
msgstr ""
#: editor/project_settings_editor.cpp
+msgid "Physical Key"
+msgstr ""
+
+#: editor/project_settings_editor.cpp
msgid "Joy Button"
msgstr ""
@@ -9639,7 +10589,7 @@ msgstr ""
#: editor/project_settings_editor.cpp
msgid ""
-"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
+"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""
@@ -9667,6 +10617,10 @@ msgstr ""
msgid "Device"
msgstr ""
+#: editor/project_settings_editor.cpp
+msgid " (Physical)"
+msgstr ""
+
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -9806,7 +10760,7 @@ msgid "Override for Feature"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Add Translation"
+msgid "Add %d Translations"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -9814,11 +10768,11 @@ msgid "Remove Translation"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Add Remapped Path"
+msgid "Translation Resource Remap: Add %d Path(s)"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Resource Remap Add Remap"
+msgid "Translation Resource Remap: Add %d Remap(s)"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -9937,6 +10891,10 @@ msgstr ""
msgid "Plugins"
msgstr ""
+#: editor/project_settings_editor.cpp
+msgid "Import Defaults"
+msgstr ""
+
#: editor/property_editor.cpp
msgid "Preset..."
msgstr ""
@@ -10082,6 +11040,10 @@ msgid "Post-Process"
msgstr ""
#: editor/rename_dialog.cpp
+msgid "Style"
+msgstr ""
+
+#: editor/rename_dialog.cpp
msgid "Keep"
msgstr ""
@@ -10180,6 +11142,14 @@ msgid "Instance Child Scene"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Can't paste root node into the same scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid "Paste Node(s)"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Detach Script"
msgstr ""
@@ -10236,11 +11206,29 @@ msgid "Delete node \"%s\"?"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Can not perform with the root node."
+msgid ""
+"Saving the branch as a scene requires having a scene open in the editor."
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "This operation can't be done on instanced scenes."
+msgid ""
+"Saving the branch as a scene requires selecting only one node, but you have "
+"selected %d nodes."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save the root node branch as an instanced scene.\n"
+"To create an editable copy of the current scene, duplicate it using the "
+"FileSystem dock context menu\n"
+"or create an inherited scene using Scene > New Inherited Scene... instead."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save the branch of an already instanced scene.\n"
+"To create a variation of a scene, you can make an inherited scene based on "
+"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""
#: editor/scene_tree_dock.cpp
@@ -10296,10 +11284,18 @@ msgid "Can't operate on nodes the current scene inherits from!"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Attach Script"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Cut Node(s)"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr ""
@@ -10338,10 +11334,6 @@ msgid "Load As Placeholder"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Open Documentation"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid ""
"Cannot attach a script: there are no languages registered.\n"
"This is probably because this editor was built with all language modules "
@@ -10407,6 +11399,13 @@ msgid "Remote"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"If selected, the Remote scene tree dock will cause the project to stutter "
+"every time it updates.\n"
+"Switch back to the Local scene tree dock to improve performance."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Local"
msgstr ""
@@ -10605,6 +11604,12 @@ msgid ""
msgstr ""
#: editor/script_create_dialog.cpp
+msgid ""
+"Warning: Having the script name be the same as a built-in type is usually "
+"not desired."
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Class Name:"
msgstr ""
@@ -10673,6 +11678,10 @@ msgid "Copy Error"
msgstr ""
#: editor/script_editor_debugger.cpp
+msgid "Open C++ Source on GitHub"
+msgstr ""
+
+#: editor/script_editor_debugger.cpp
msgid "Video RAM"
msgstr ""
@@ -10848,6 +11857,22 @@ msgstr ""
msgid "Change Ray Shape Length"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Room Point Position"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Portal Point Position"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -10956,6 +11981,14 @@ msgstr ""
msgid "Object can't provide a length."
msgstr ""
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
+msgid "Export Mesh GLTF2"
+msgstr ""
+
+#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
+msgid "Export GLTF..."
+msgstr ""
+
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
msgstr ""
@@ -10997,6 +12030,10 @@ msgid "GridMap Paint"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+msgid "GridMap Selection"
+msgstr ""
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -11084,10 +12121,42 @@ msgstr ""
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Generate buffers"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Direct lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Indirect lighting"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Post processing"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Plotting lightmaps"
+msgstr ""
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -11211,6 +12280,15 @@ msgid "Add Output Port"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Port Type"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Change Port Name"
+msgstr "നോക്കലിൻറെ വഴി മാറ്റുക"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
msgstr ""
@@ -11319,6 +12397,10 @@ msgid "Add Preload Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s)"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
@@ -11381,10 +12463,6 @@ msgid "Can't copy the function node."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Clipboard is empty!"
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""
@@ -11547,129 +12625,206 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: modules/visual_script/visual_script_property_selector.cpp
-msgid "Set %s"
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+#: platform/android/export/export_plugin.cpp
+msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+#: platform/android/export/export_plugin.cpp
+msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
-msgid "Debug keystore not configured in the Editor Settings nor in the preset."
+#: platform/android/export/export_plugin.cpp
+msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
-msgid "Release keystore incorrectly configured in the export preset."
+#: platform/android/export/export_plugin.cpp
+msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+#: platform/android/export/export_plugin.cpp
+msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+#: platform/android/export/export_plugin.cpp
+msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
-msgid "Missing 'platform-tools' directory!"
+#: platform/android/export/export_plugin.cpp
+msgid "Could not execute on device."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"Either Debug Keystore, Debug User AND Debug Password settings must be "
+"configured OR none of them."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Debug keystore not configured in the Editor Settings nor in the preset."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"Either Release Keystore, Release User AND Release Password settings must be "
+"configured OR none of them."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Release keystore incorrectly configured in the export preset."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "A valid Android SDK path is required in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Invalid Android SDK path in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Missing 'platform-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
+"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+#: platform/android/export/export_plugin.cpp
+msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
+"'apksigner' could not be found.\n"
+"Please check the command is available in the Android SDK build-tools "
+"directory.\n"
+"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
-msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
+#: platform/android/export/export_plugin.cpp
+msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid "Signing release %s..."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Could not find keystore, unable to export."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "'apksigner' returned with error #%d"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Verifying %s..."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "'apksigner' verification of %s failed."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Exporting for Android"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid "Unsupported export format!\n"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -11677,31 +12832,82 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"Unable to overwrite res://android/build/res/*.xml files with project name"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Could not export project files to gradle project\n"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Could not write expansion package file!"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/iphone/export/export.cpp
+#: platform/android/export/export_plugin.cpp
+msgid "Package not found: %s"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Creating APK..."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"Could not find template APK to export:\n"
+"%s"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"Missing libraries in the export template for the selected architectures: "
+"%s.\n"
+"Please build a template with all required libraries, or uncheck the missing "
+"architectures in the export preset."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adding files..."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Could not export project files"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Aligning APK..."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Could not unzip temporary unaligned APK."
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
msgstr ""
-#: platform/iphone/export/export.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
msgstr ""
@@ -11730,27 +12936,51 @@ msgid "Run exported HTML in the system's default browser."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not write file:"
+msgid "Could not open template for export:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not open template for export:"
+msgid "Invalid export template:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Invalid export template:"
+msgid "Could not write file:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read custom HTML shell:"
+msgid "Could not read file:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read boot splash image file:"
+msgid "Could not read HTML shell:"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Using default boot splash image."
+msgid "Could not create HTTP server directory:"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Error starting HTTP server:"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Invalid bundle identifier:"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: code signing required."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: hardened runtime required."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: Apple ID name not specified."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization: Apple ID password not specified."
msgstr ""
#: platform/uwp/export/export.cpp
@@ -11835,6 +13065,14 @@ msgstr ""
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
+msgstr ""
+
#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
@@ -12001,27 +13239,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
+msgid "Preparing geometry (%d/%d)"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
+msgid "Preparing environment"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
+msgid "Generating capture"
msgstr ""
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
+#: scene/3d/baked_lightmap.cpp
+msgid "Saving lightmaps"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
+msgid "Done"
msgstr ""
#: scene/3d/collision_object.cpp
@@ -12081,14 +13319,20 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
+msgid "Finishing Plot"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
msgstr ""
-#: scene/3d/interpolated_camera.cpp
+#: scene/3d/gi_probe.cpp
msgid ""
-"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
+"The GIProbe Compress property has been deprecated due to known bugs and no "
+"longer has any effect.\n"
+"To remove this warning, disable the GIProbe's Compress property."
msgstr ""
#: scene/3d/light.cpp
@@ -12105,6 +13349,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -12160,12 +13412,100 @@ msgstr ""
msgid "Node A and Node B must be different PhysicsBodies"
msgstr ""
+#: scene/3d/portal.cpp
+msgid "The RoomManager should not be a child or grandchild of a Portal."
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "A Room should not be a child or grandchild of a Portal."
+msgstr ""
+
+#: scene/3d/portal.cpp
+msgid "A RoomGroup should not be a child or grandchild of a Portal."
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
"derived node to work."
msgstr ""
+#: scene/3d/room.cpp
+msgid "A Room cannot have another Room as a child or grandchild."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid "The RoomManager should not be placed inside a Room."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid "A RoomGroup should not be placed inside a Room."
+msgstr ""
+
+#: scene/3d/room.cpp
+msgid ""
+"Room convex hull contains a large number of planes.\n"
+"Consider simplifying the room bound in order to increase performance."
+msgstr ""
+
+#: scene/3d/room_group.cpp
+msgid "The RoomManager should not be placed inside a RoomGroup."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "The RoomList has not been assigned."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "The RoomList node should be a Spatial (or derived from Spatial)."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Portal Depth Limit is set to Zero.\n"
+"Only the Room that the Camera is in will render."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "There should only be one RoomManager in the SceneTree."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"RoomList path is invalid.\n"
+"Please check the RoomList branch has been assigned in the RoomManager."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "RoomList contains no Rooms, aborting."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "Misnamed nodes detected, check output log for details. Aborting."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid "Portal link room not found, check output log for details."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Portal autolink failed, check output log for details.\n"
+"Check the portal is facing outwards from the source room."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
+"Check output log for details."
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+msgid ""
+"Error calculating room bounds.\n"
+"Ensure all rooms contain geometry or manual bounds."
+msgstr ""
+
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
msgstr ""
@@ -12214,6 +13554,10 @@ msgstr ""
msgid "Animation not found: '%s'"
msgstr ""
+#: scene/animation/animation_player.cpp
+msgid "Anim Apply Reset"
+msgstr ""
+
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
msgstr ""
@@ -12294,10 +13638,22 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr ""
+
#: scene/gui/graph_edit.cpp
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -12338,6 +13694,16 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for preview."
msgstr ""
@@ -12351,15 +13717,31 @@ msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Assignment to function."
+msgid "Varying may not be assigned in the '%s' function."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Assignment to uniform."
+msgid ""
+"Varyings which assigned in 'vertex' function may not be reassigned in "
+"'fragment' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Varyings can only be assigned in vertex function."
+msgid ""
+"Varyings which assigned in 'fragment' function may not be reassigned in "
+"'vertex' or 'light'."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Fragment-stage varying could not been accessed in custom function!"
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to function."
+msgstr ""
+
+#: servers/visual/shader_language.cpp
+msgid "Assignment to uniform."
msgstr ""
#: servers/visual/shader_language.cpp