diff options
Diffstat (limited to 'editor/translations/mk.po')
-rw-r--r-- | editor/translations/mk.po | 96 |
1 files changed, 74 insertions, 22 deletions
diff --git a/editor/translations/mk.po b/editor/translations/mk.po index 26d14a75ba..93b4e2afe1 100644 --- a/editor/translations/mk.po +++ b/editor/translations/mk.po @@ -4,18 +4,20 @@ # This file is distributed under the same license as the Godot source code. # # Kristijan Fremen Velkovski <me@krisfremen.com>, 2021. +# Denis <densisman@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2021-01-22 10:21+0000\n" -"Last-Translator: Kristijan Fremen Velkovski <me@krisfremen.com>\n" +"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" +"PO-Revision-Date: 2021-11-18 13:37+0000\n" +"Last-Translator: Denis <densisman@gmail.com>\n" "Language-Team: Macedonian <https://hosted.weblate.org/projects/godot-engine/" "godot/mk/>\n" "Language: mk\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n==1 || n%10==1 ? 0 : 1;\n" -"X-Generator: Weblate 4.5-dev\n" +"X-Generator: Weblate 4.9.1-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -38,7 +40,7 @@ msgstr "Невалидено внесување %i (не додадено) во #: core/math/expression.cpp msgid "self can't be used because instance is null (not passed)" -msgstr "self неможе да се користи зашто инстанцата е нула(не дадена)" +msgstr "селф не може да се користи бидејќи инстанцата е нула (не минува)" #: core/math/expression.cpp msgid "Invalid operands to operator %s, %s and %s." @@ -219,7 +221,7 @@ msgstr "" #: editor/animation_track_editor.cpp msgid "Add Track" -msgstr "" +msgstr "Додади Лента" #: editor/animation_track_editor.cpp msgid "Animation Looping" @@ -1795,7 +1797,7 @@ msgstr "" #: editor/editor_feature_profile.cpp editor/editor_node.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp msgid "Import" -msgstr "" +msgstr "Импортирај" #: editor/editor_feature_profile.cpp editor/project_export.cpp msgid "Export" @@ -2203,7 +2205,7 @@ msgstr "" #: editor/editor_network_profiler.cpp editor/editor_node.cpp msgid "Node" -msgstr "" +msgstr "Јазол" #: editor/editor_network_profiler.cpp msgid "Incoming RPC" @@ -2320,6 +2322,14 @@ msgid "" "be satisfied." msgstr "" +#: editor/editor_node.cpp +msgid "Could not save one or more scenes!" +msgstr "" + +#: editor/editor_node.cpp +msgid "Save All Scenes" +msgstr "" + #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "Can't overwrite scene that is still open!" msgstr "" @@ -2436,6 +2446,10 @@ msgid "Save changes to '%s' before closing?" msgstr "" #: editor/editor_node.cpp +msgid "%s no longer exists! Please specify a new save location." +msgstr "" + +#: editor/editor_node.cpp msgid "" "The current scene has no root node, but %d modified external resource(s) " "were saved anyway." @@ -2755,10 +2769,6 @@ msgid "Save Scene" msgstr "" #: editor/editor_node.cpp -msgid "Save All Scenes" -msgstr "" - -#: editor/editor_node.cpp msgid "Convert To..." msgstr "" @@ -4159,15 +4169,23 @@ msgid "Clear Default for '%s'" msgstr "" #: editor/import_dock.cpp -msgid "Import As:" +msgid "Reimport" msgstr "" #: editor/import_dock.cpp -msgid "Preset" +msgid "" +"You have pending changes that haven't been applied yet. Click Reimport to " +"apply changes made to the import options.\n" +"Selecting another resource in the FileSystem dock without clicking Reimport " +"first will discard changes made in the Import dock." msgstr "" #: editor/import_dock.cpp -msgid "Reimport" +msgid "Import As:" +msgstr "" + +#: editor/import_dock.cpp +msgid "Preset" msgstr "" #: editor/import_dock.cpp @@ -7054,11 +7072,11 @@ msgid "Move Down" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Next script" +msgid "Next Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Previous script" +msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -7404,11 +7422,11 @@ msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Create Rest Pose from Bones" +msgid "Set Rest Pose to Bones" msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp -msgid "Set Rest Pose to Bones" +msgid "Create Rest Pose from Bones" msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp @@ -7468,7 +7486,7 @@ msgid "Left Orthogonal" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Right Perspective" +msgid "Left Perspective" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -7476,6 +7494,10 @@ msgid "Right Orthogonal" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Right Perspective" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Front Orthogonal" msgstr "" @@ -7813,6 +7835,26 @@ msgid "Right View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Down" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Left" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Right" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View Up" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Orbit View 180" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Switch Perspective/Orthogonal View" msgstr "" @@ -10558,11 +10600,11 @@ msgid "" msgstr "" #: editor/project_settings_editor.cpp -msgid "Key " +msgid "Physical Key" msgstr "" #: editor/project_settings_editor.cpp -msgid "Physical Key" +msgid "Key " msgstr "" #: editor/project_settings_editor.cpp @@ -13670,6 +13712,14 @@ msgid "" "Environment -> Default Environment) could not be loaded." msgstr "" +#: scene/main/timer.cpp +msgid "" +"Very low timer wait times (< 0.05 seconds) may behave in significantly " +"different ways depending on the rendered or physics frame rate.\n" +"Consider using a script's process loop instead of relying on a Timer for " +"very low wait times." +msgstr "" + #: scene/main/viewport.cpp msgid "" "This viewport is not set as render target. If you intend for it to display " @@ -13679,7 +13729,9 @@ msgid "" msgstr "" #: scene/main/viewport.cpp -msgid "Viewport size must be greater than 0 to render anything." +msgid "" +"The Viewport size must be greater than or equal to 2 pixels on both " +"dimensions to render anything." msgstr "" #: scene/resources/occluder_shape.cpp |