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-rw-r--r--editor/translations/mk.po2545
1 files changed, 1645 insertions, 900 deletions
diff --git a/editor/translations/mk.po b/editor/translations/mk.po
index 3f7fccf302..a3390bd895 100644
--- a/editor/translations/mk.po
+++ b/editor/translations/mk.po
@@ -3,21 +3,21 @@
# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
#
-# Kristijan Fremen Velkovski <me@krisfremen.com>, 2021.
+# Kristijan Fremen Velkovski <me@krisfremen.com>, 2021, 2022.
# Denis <densisman@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
-"PO-Revision-Date: 2021-11-18 13:37+0000\n"
-"Last-Translator: Denis <densisman@gmail.com>\n"
+"PO-Revision-Date: 2022-07-23 03:57+0000\n"
+"Last-Translator: Kristijan Fremen Velkovski <me@krisfremen.com>\n"
"Language-Team: Macedonian <https://hosted.weblate.org/projects/godot-engine/"
"godot/mk/>\n"
"Language: mk\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n==1 || n%10==1 ? 0 : 1;\n"
-"X-Generator: Weblate 4.9.1-dev\n"
+"X-Generator: Weblate 4.14-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -25,28 +25,27 @@ msgstr ""
#: core/bind/core_bind.cpp
msgid "Clipboard"
-msgstr ""
+msgstr "Табла со исечоци"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Current Screen"
-msgstr "Својства на анимацијата."
+msgstr "Тековен Екран"
#: core/bind/core_bind.cpp
msgid "Exit Code"
-msgstr ""
+msgstr "Излезен код"
#: core/bind/core_bind.cpp
msgid "V-Sync Enabled"
-msgstr ""
+msgstr "Вертикална Синхронизација е вклучена"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
-msgstr ""
+msgstr "Вертикална Синхронизација преку композитор"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
-msgstr ""
+msgstr "Делта Измазнување"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode"
@@ -58,48 +57,49 @@ msgstr ""
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
msgid "Keep Screen On"
-msgstr ""
+msgstr "Чувај го екранот уклучен"
#: core/bind/core_bind.cpp
msgid "Min Window Size"
-msgstr ""
+msgstr "Минимална Големина на Прозорецот"
#: core/bind/core_bind.cpp
msgid "Max Window Size"
-msgstr ""
+msgstr "Максимална Големина на Прозорецот"
#: core/bind/core_bind.cpp
msgid "Screen Orientation"
-msgstr ""
+msgstr "Ориентација на Екран"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
-msgstr ""
+msgstr "Прозорец"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
-msgstr ""
+msgstr "Без граници"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
-msgstr ""
+msgstr "Уклучена е Транспарентоста По Пиксел"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
-msgstr ""
+msgstr "Цел екран"
#: core/bind/core_bind.cpp
msgid "Maximized"
-msgstr ""
+msgstr "Максимизирано"
#: core/bind/core_bind.cpp
msgid "Minimized"
-msgstr ""
+msgstr "Минимизирано"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
-msgstr ""
+msgstr "Променлива големина"
#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
@@ -107,44 +107,43 @@ msgstr ""
#: scene/gui/control.cpp scene/gui/line_edit.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Position"
-msgstr ""
+msgstr "Позиција"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp
-#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: scene/resources/visual_shader.cpp servers/visual_server.cpp
msgid "Size"
-msgstr ""
+msgstr "Големина"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr ""
+msgstr "Ендијанска размена"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "Уреди"
+msgstr "Совет за уредник"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
-msgstr ""
+msgstr "Печати грешни пораки"
#: core/bind/core_bind.cpp
msgid "Iterations Per Second"
-msgstr ""
+msgstr "Итерации во секунда"
#: core/bind/core_bind.cpp
msgid "Target FPS"
-msgstr ""
+msgstr "Цел на FPS"
#: core/bind/core_bind.cpp
msgid "Time Scale"
-msgstr ""
+msgstr "Временска скала"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Physics Jitter Fix"
@@ -152,23 +151,23 @@ msgstr ""
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
-msgstr ""
+msgstr "Грешка"
#: core/bind/core_bind.cpp
msgid "Error String"
-msgstr ""
+msgstr "Текст на Грешка"
#: core/bind/core_bind.cpp
msgid "Error Line"
-msgstr ""
+msgstr "Линија за грешка"
#: core/bind/core_bind.cpp
msgid "Result"
-msgstr ""
+msgstr "Резултат"
#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
msgid "Memory"
-msgstr ""
+msgstr "Меморија"
#: core/command_queue_mt.cpp core/message_queue.cpp
#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
@@ -179,11 +178,11 @@ msgstr ""
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
#: servers/visual_server.cpp
msgid "Limits"
-msgstr ""
+msgstr "Граници"
#: core/command_queue_mt.cpp
msgid "Command Queue"
-msgstr ""
+msgstr "Ред за наредби"
#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
@@ -196,21 +195,16 @@ msgstr ""
msgid "Function"
msgstr ""
-#: core/image.cpp core/packed_data_container.cpp
-#: modules/minimp3/audio_stream_mp3.cpp
-#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
-#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp
+#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp
-#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
-#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
msgid "Data"
msgstr ""
#: core/io/file_access_network.cpp core/register_core_types.cpp
-#: editor/editor_settings.cpp main/main.cpp
+#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
+#: scene/gui/file_dialog.cpp
msgid "Network"
msgstr ""
@@ -316,7 +310,8 @@ msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Нема доволно бајти за декодирање бајтови, или невалиден формат."
#: core/math/expression.cpp
-msgid "Invalid input %i (not passed) in expression"
+#, fuzzy
+msgid "Invalid input %d (not passed) in expression"
msgstr "Невалидено внесување %i (не додадено) во израз"
#: core/math/expression.cpp
@@ -360,35 +355,13 @@ msgstr ""
msgid "Max Size (KB)"
msgstr ""
-#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: modules/gdscript/editor/gdscript_highlighter.cpp
-#: modules/gdscript/gdscript_editor.cpp
-#: modules/gdscript/language_server/gdscript_text_document.cpp
-#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp
-#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp
-#: scene/resources/material.cpp
-msgid "Text Editor"
-msgstr ""
-
-#: core/os/input.cpp editor/editor_settings.cpp
-#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp
-#: modules/gdscript/gdscript_editor.cpp
-#: modules/gdscript/language_server/gdscript_text_document.cpp
-#: scene/animation/animation_player.cpp scene/gui/control.cpp
-#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp
-#: scene/resources/material.cpp
-msgid "Completion"
-msgstr ""
+#: core/os/input.cpp
+#, fuzzy
+msgid "Mouse Mode"
+msgstr "Својства на анимацијата."
-#: core/os/input.cpp editor/editor_settings.cpp
-#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp
-#: modules/gdscript/language_server/gdscript_text_document.cpp
-#: scene/animation/animation_player.cpp scene/gui/control.cpp
-#: scene/main/node.cpp scene/resources/material.cpp
-msgid "Use Single Quotes"
+#: core/os/input.cpp
+msgid "Use Accumulated Input"
msgstr ""
#: core/os/input_event.cpp editor/project_settings_editor.cpp
@@ -416,6 +389,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -467,6 +444,10 @@ msgid "Pressure"
msgstr ""
#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
+#: core/os/input_event.cpp
#, fuzzy
msgid "Relative"
msgstr "GDNative(ГДДомороден)"
@@ -552,13 +533,15 @@ msgid "Project Settings Override"
msgstr ""
#: core/project_settings.cpp core/resource.cpp
-#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
-#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
+#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
+#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
#: modules/gdnative/nativescript/nativescript.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
-#: scene/main/node.cpp
+#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp
+#: scene/resources/skin.cpp
msgid "Name"
msgstr ""
@@ -570,7 +553,8 @@ msgstr ""
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
-#: main/main.cpp
+#: main/main.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp
msgid "Run"
msgstr ""
@@ -599,6 +583,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -620,24 +637,23 @@ msgid "Main Run Args"
msgstr ""
#: core/project_settings.cpp
-msgid "Search In File Extensions"
+msgid "Scene Naming"
msgstr ""
#: core/project_settings.cpp
-msgid "Script Templates Search Path"
+msgid "Search In File Extensions"
msgstr ""
-#: core/project_settings.cpp editor/editor_node.cpp
-#: editor/plugins/version_control_editor_plugin.cpp
-msgid "Version Control"
+#: core/project_settings.cpp
+msgid "Script Templates Search Path"
msgstr ""
#: core/project_settings.cpp
-msgid "Autoload On Startup"
+msgid "Version Control Autoload On Startup"
msgstr ""
#: core/project_settings.cpp
-msgid "Plugin Name"
+msgid "Version Control Plugin Name"
msgstr ""
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
@@ -703,15 +719,18 @@ msgstr ""
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Physics"
msgstr ""
#: core/project_settings.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
#: scene/3d/physics_body.cpp scene/resources/world.cpp
-#: servers/physics/space_sw.cpp
+#: servers/physics/space_sw.cpp servers/physics_server.cpp
msgid "3D"
msgstr ""
@@ -741,8 +760,8 @@ msgstr ""
msgid "Quality"
msgstr ""
-#: core/project_settings.cpp scene/animation/animation_tree.cpp
-#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
+#: core/project_settings.cpp scene/gui/file_dialog.cpp
+#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
#: servers/visual_server.cpp
msgid "Filters"
msgstr ""
@@ -862,10 +881,6 @@ msgstr ""
msgid "Source Code"
msgstr ""
-#: core/translation.cpp
-msgid "Messages"
-msgstr ""
-
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
msgstr ""
@@ -926,10 +941,13 @@ msgstr ""
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
-#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp main/main.cpp
+#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
#: servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
-#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp
+#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
+#: servers/visual_server.cpp
msgid "2D"
msgstr ""
@@ -978,13 +996,14 @@ msgstr ""
msgid "Subsurface Scattering"
msgstr ""
-#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp
+#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
msgid "Scale"
@@ -1010,6 +1029,7 @@ msgstr ""
msgid "Blend Shape Max Buffer Size (KB)"
msgstr ""
+#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
#: editor/animation_bezier_editor.cpp
msgid "Free"
msgstr "Слободно"
@@ -1026,7 +1046,7 @@ msgstr "Огледало"
msgid "Time:"
msgstr "Време:"
-#: editor/animation_bezier_editor.cpp
+#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Value:"
msgstr "Вредност:"
@@ -1078,6 +1098,91 @@ msgstr "Анимација Промени Клучен Кадар Вреднос
msgid "Anim Change Call"
msgstr "Анимација Промени Позив"
+#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Frame"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#: scene/resources/particles_material.cpp servers/visual_server.cpp
+msgid "Time"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
+#: platform/osx/export/export.cpp
+msgid "Location"
+msgstr ""
+
+#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+msgid "Rotation"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
+msgid "Value"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Arg Count"
+msgstr "Внеси клуч тука"
+
+#: editor/animation_track_editor.cpp main/main.cpp
+#: modules/mono/mono_gd/gd_mono.cpp
+msgid "Args"
+msgstr ""
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
+#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp
+#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp
+msgid "Type"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "In Handle"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Out Handle"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#: editor/import/resource_importer_texture.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
+msgid "Stream"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start Offset"
+msgstr "Својства на анимацијата."
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "End Offset"
+msgstr "Својства на анимацијата."
+
+#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/animation/animation_blend_tree.cpp
+#: scene/resources/particles_material.cpp
+msgid "Animation"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Easing"
+msgstr ""
+
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
msgstr ""
@@ -1150,7 +1255,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
-msgstr ""
+msgstr "Фукнции:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
@@ -1172,7 +1277,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -1185,42 +1290,101 @@ msgid "Remove this track."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Time (s): "
+#, fuzzy
+msgid "Time (s):"
+msgstr "Време:"
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Position:"
+msgstr "Анимација Промени Прелаз"
+
+#: editor/animation_track_editor.cpp
+msgid "Rotation:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
+#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Type:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "(Invalid, expected type: %s)"
+msgstr "Невалиден индекс од тип %s за основен тип %s"
+
+#: editor/animation_track_editor.cpp
+msgid "Easing:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "In-Handle:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Out-Handle:"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Stream:"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Start (s):"
+msgstr "Својства на анимацијата."
+
+#: editor/animation_track_editor.cpp
+msgid "End (s):"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Animation Clip:"
+msgstr "Својства на анимацијата."
+
+#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Continuous"
-msgstr ""
+msgstr "Континуирана"
#: editor/animation_track_editor.cpp
msgid "Discrete"
-msgstr ""
+msgstr "Дискретна"
#: editor/animation_track_editor.cpp
msgid "Trigger"
-msgstr ""
+msgstr "Чкрапало"
#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp
msgid "Capture"
-msgstr ""
+msgstr "Снимање"
#: editor/animation_track_editor.cpp
msgid "Nearest"
-msgstr ""
+msgstr "Најблиску"
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp
#: scene/3d/physics_body.cpp
msgid "Linear"
-msgstr ""
+msgstr "Линеарна"
#: editor/animation_track_editor.cpp
msgid "Cubic"
-msgstr ""
+msgstr "Кубни"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
@@ -1264,7 +1428,6 @@ msgid "Remove Anim Track"
msgstr ""
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -1276,16 +1439,6 @@ msgid "Editors"
msgstr "Уреди"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#: editor/import/resource_importer_scene.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
-#: scene/animation/animation_blend_tree.cpp
-#: scene/resources/particles_material.cpp
-msgid "Animation"
-msgstr ""
-
-#: editor/animation_track_editor.cpp editor/editor_settings.cpp
msgid "Confirm Insert Track"
msgstr ""
@@ -1309,7 +1462,7 @@ msgstr ""
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Create"
-msgstr ""
+msgstr "Создади"
#: editor/animation_track_editor.cpp
msgid "Anim Insert"
@@ -1407,7 +1560,7 @@ msgid "Add Method Track Key"
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Method not found in object: "
+msgid "Method not found in object:"
msgstr ""
#: editor/animation_track_editor.cpp
@@ -1610,7 +1763,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Clean-Up"
-msgstr ""
+msgstr "Очисти"
#: editor/animation_track_editor.cpp
msgid "Scale Ratio:"
@@ -1687,7 +1840,7 @@ msgstr ""
#: editor/code_editor.cpp
msgid "Replace"
-msgstr ""
+msgstr "Замени"
#: editor/code_editor.cpp
msgid "Replace All"
@@ -1700,7 +1853,7 @@ msgstr ""
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
#: editor/plugins/text_editor.cpp
msgid "Standard"
-msgstr ""
+msgstr "Стандардно"
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
msgid "Toggle Scripts Panel"
@@ -1726,7 +1879,7 @@ msgstr ""
#: editor/code_editor.cpp modules/gdscript/gdscript.cpp
msgid "Warnings"
-msgstr ""
+msgstr "Предупредувања"
#: editor/code_editor.cpp
msgid "Line and column numbers."
@@ -1768,7 +1921,7 @@ msgstr ""
#: editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Add"
-msgstr ""
+msgstr "Додади"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
@@ -1778,7 +1931,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
-msgstr ""
+msgstr "Избриши"
#: editor/connections_dialog.cpp
msgid "Add Extra Call Argument:"
@@ -1795,11 +1948,11 @@ msgstr ""
#: editor/connections_dialog.cpp scene/3d/room_manager.cpp
#: servers/visual_server.cpp
msgid "Advanced"
-msgstr ""
+msgstr "Напредно"
#: editor/connections_dialog.cpp
msgid "Deferred"
-msgstr ""
+msgstr "Одложено"
#: editor/connections_dialog.cpp
msgid ""
@@ -1927,14 +2080,15 @@ msgstr ""
msgid "Recent:"
msgstr ""
-#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
+#: editor/create_dialog.cpp editor/editor_quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
+#: editor/rename_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr ""
-#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/create_dialog.cpp editor/editor_quick_open.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr ""
@@ -1990,8 +2144,8 @@ msgstr ""
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
-#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/property_selector.cpp editor/quick_open.cpp
+#: editor/editor_quick_open.cpp editor/filesystem_dock.cpp
+#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
@@ -1999,7 +2153,7 @@ msgid "Open"
msgstr ""
#: editor/dependency_editor.cpp
-msgid "Owners Of:"
+msgid "Owners of: %s (Total: %d)"
msgstr ""
#: editor/dependency_editor.cpp
@@ -2290,7 +2444,7 @@ msgid "Bus Options"
msgstr ""
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
-#: editor/scene_tree_dock.cpp
+#: editor/project_export.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr ""
@@ -2342,8 +2496,8 @@ msgstr ""
msgid "There is no '%s' file."
msgstr ""
-#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Layout"
+#: editor/editor_audio_buses.cpp
+msgid "Layout:"
msgstr ""
#: editor/editor_audio_buses.cpp
@@ -2546,6 +2700,22 @@ msgid "Choose"
msgstr ""
#: editor/editor_export.cpp
+msgid "Project export for platform:"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Completed with errors."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Completed successfully."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Failed."
+msgstr ""
+
+#: editor/editor_export.cpp
msgid "Storing File:"
msgstr ""
@@ -2558,6 +2728,26 @@ msgid "Packing"
msgstr ""
#: editor/editor_export.cpp
+msgid "Save PCK"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Cannot create file \"%s\"."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Failed to export project files."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Can't open file to read from path \"%s\"."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Save ZIP"
+msgstr ""
+
+#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
@@ -2658,8 +2848,25 @@ msgstr ""
msgid "Custom release template not found."
msgstr ""
+#: editor/editor_export.cpp
+msgid "Prepare Template"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "The given export path doesn't exist."
+msgstr ""
+
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-msgid "Template file not found:"
+msgid "Template file not found: \"%s\"."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Failed to copy export template."
+msgstr ""
+
+#: editor/editor_export.cpp platform/windows/export/export.cpp
+#: platform/x11/export/export.cpp
+msgid "PCK Embedding"
msgstr ""
#: editor/editor_export.cpp
@@ -2679,7 +2886,7 @@ msgid "Script Editor"
msgstr ""
#: editor/editor_feature_profile.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Asset Library"
msgstr ""
@@ -2830,9 +3037,9 @@ msgid "Import"
msgstr "Импортирај"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
-#: platform/android/export/export.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
-#: platform/windows/export/export.cpp
+#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Export"
msgstr ""
@@ -2954,11 +3161,11 @@ msgstr ""
#: editor/import/resource_importer_texture.cpp
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
-#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
-#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
+#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
#: servers/audio/effects/audio_effect_distortion.cpp
msgid "Mode"
msgstr ""
@@ -3088,7 +3295,7 @@ msgstr ""
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Top"
msgstr ""
@@ -3176,6 +3383,14 @@ msgid ""
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
+#: editor/editor_help.cpp editor/editor_settings.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: modules/gdscript/editor/gdscript_highlighter.cpp
+#: modules/gdscript/gdscript_editor.cpp
+msgid "Text Editor"
+msgstr ""
+
#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Help"
@@ -3271,11 +3486,12 @@ msgstr ""
msgid "Read Only"
msgstr ""
-#: editor/editor_inspector.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
msgid "Checkable"
msgstr ""
-#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp
+#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
msgid "Checked"
msgstr ""
@@ -3903,14 +4119,6 @@ msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
-msgid "Scene"
-msgstr ""
-
-#: editor/editor_node.cpp
-msgid "Scene Naming"
-msgstr ""
-
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
msgid "Interface"
@@ -3948,14 +4156,6 @@ msgstr ""
msgid "Always Close Output On Stop"
msgstr ""
-#: editor/editor_node.cpp editor/editor_settings.cpp
-msgid "Auto Save"
-msgstr ""
-
-#: editor/editor_node.cpp editor/editor_settings.cpp
-msgid "Save Before Running"
-msgstr ""
-
#: editor/editor_node.cpp
msgid "Save On Focus Loss"
msgstr ""
@@ -4033,6 +4233,10 @@ msgid "Default Color Picker Mode"
msgstr ""
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
+msgid "Version Control"
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Username"
msgstr ""
@@ -4060,6 +4264,10 @@ msgstr ""
msgid "Add a new scene."
msgstr ""
+#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Scene"
+msgstr ""
+
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
msgstr ""
@@ -4391,7 +4599,9 @@ msgstr ""
msgid "Hide Update Spinner"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/editor_settings.cpp
+#: editor/fileserver/editor_file_server.cpp
+#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "FileSystem"
msgstr ""
@@ -4615,12 +4825,6 @@ msgstr ""
msgid "Frame #:"
msgstr ""
-#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#: scene/resources/particles_material.cpp servers/visual_server.cpp
-msgid "Time"
-msgstr ""
-
#: editor/editor_profiler.cpp
msgid "Calls"
msgstr ""
@@ -4693,11 +4897,13 @@ msgid "Selected node is not a Viewport!"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "Size: "
+#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Size:"
msgstr ""
#: editor/editor_properties_array_dict.cpp
-msgid "Page: "
+msgid "Page:"
msgstr ""
#: editor/editor_properties_array_dict.cpp
@@ -4790,6 +4996,10 @@ msgid ""
"as runnable."
msgstr ""
+#: editor/editor_run_native.cpp
+msgid "Project Run"
+msgstr ""
+
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr ""
@@ -4879,7 +5089,6 @@ msgid "Max Array Dictionary Items Per Page"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
#: scene/register_scene_types.cpp
msgid "Theme"
@@ -4933,11 +5142,6 @@ msgstr ""
msgid "Show Script Button"
msgstr ""
-#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
-#: modules/fbx/editor_scene_importer_fbx.cpp
-msgid "Filesystem"
-msgstr ""
-
#: editor/editor_settings.cpp
msgid "Directories"
msgstr ""
@@ -5005,8 +5209,7 @@ msgstr ""
msgid "Color Theme"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
-#: editor/plugins/text_editor.cpp
+#: editor/editor_settings.cpp scene/3d/label_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Line Spacing"
msgstr ""
@@ -5032,19 +5235,10 @@ msgstr ""
msgid "Highlight Type Safe Lines"
msgstr ""
-#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
-#: modules/mono/csharp_script.cpp
+#: editor/editor_settings.cpp
msgid "Indent"
msgstr ""
-#: editor/editor_settings.cpp editor/script_editor_debugger.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp
-#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp
-#: scene/resources/visual_shader_nodes.cpp
-msgid "Type"
-msgstr ""
-
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@@ -5062,7 +5256,9 @@ msgid "Draw Spaces"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp
+#: scene/main/scene_tree.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
msgid "Navigation"
msgstr ""
@@ -5087,6 +5283,14 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Stay In Script Editor On Node Selected"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -5139,7 +5343,6 @@ msgid "Show Members Overview"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
msgid "Files"
msgstr ""
@@ -5156,6 +5359,14 @@ msgid "Restore Scripts On Load"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Auto Reload And Parse Scripts On Save"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Auto Reload Scripts On External Change"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Create Signal Callbacks"
msgstr ""
@@ -5163,8 +5374,7 @@ msgstr ""
msgid "Sort Members Outline Alphabetically"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp
-#: scene/resources/default_theme/default_theme.cpp
+#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Cursor"
msgstr ""
@@ -5176,11 +5386,11 @@ msgstr ""
msgid "Block Caret"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp
+#: editor/editor_settings.cpp
msgid "Caret Blink"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp
+#: editor/editor_settings.cpp
msgid "Caret Blink Speed"
msgstr ""
@@ -5188,6 +5398,12 @@ msgstr ""
msgid "Right Click Moves Caret"
msgstr ""
+#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp
+#: modules/gdscript/gdscript_editor.cpp
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Completion"
+msgstr ""
+
#: editor/editor_settings.cpp
msgid "Idle Parse Delay"
msgstr ""
@@ -5218,6 +5434,10 @@ msgid "Add Type Hints"
msgstr "Додади Безиер Точка"
#: editor/editor_settings.cpp
+msgid "Use Single Quotes"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Show Help Index"
msgstr ""
@@ -5233,8 +5453,7 @@ msgstr ""
msgid "Help Title Font Size"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
+#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr ""
@@ -5242,6 +5461,10 @@ msgstr ""
msgid "Pick Distance"
msgstr ""
+#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
+msgid "Preview Size"
+msgstr ""
+
#: editor/editor_settings.cpp
msgid "Primary Grid Color"
msgstr ""
@@ -5254,6 +5477,34 @@ msgstr ""
msgid "Selection Box Color"
msgstr ""
+#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
+msgid "3D Gizmos"
+msgstr ""
+
+#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
+#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
+msgid "Gizmo Colors"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Instanced"
+msgstr ""
+
+#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp
+#: scene/3d/physics_body.cpp
+msgid "Joint"
+msgstr ""
+
+#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
+#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
+#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
+msgid "Shape"
+msgstr ""
+
#: editor/editor_settings.cpp
msgid "Primary Grid Steps"
msgstr ""
@@ -5286,15 +5537,15 @@ msgstr ""
msgid "Grid YZ Plane"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_settings.cpp
msgid "Default FOV"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_settings.cpp
msgid "Default Z Near"
msgstr ""
-#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_settings.cpp
msgid "Default Z Far"
msgstr ""
@@ -5511,6 +5762,14 @@ msgid "Screen"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Auto Save"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Save Before Running"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Font Size"
msgstr ""
@@ -5544,10 +5803,12 @@ msgstr ""
msgid "Port"
msgstr ""
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr ""
+#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Sorting Order"
msgstr ""
@@ -5702,6 +5963,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -6261,14 +6526,6 @@ msgid "Replace in Files"
msgstr ""
#: editor/find_in_files.cpp
-msgid "Find: "
-msgstr ""
-
-#: editor/find_in_files.cpp
-msgid "Replace: "
-msgstr ""
-
-#: editor/find_in_files.cpp
msgid "Replace All (NO UNDO)"
msgstr ""
@@ -6371,14 +6628,18 @@ msgid "Delimiter"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
+msgid "ColorCorrect"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
msgid "No BPTC If RGB"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/texture.cpp
+#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
msgid "Flags"
msgstr ""
@@ -6390,7 +6651,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
-#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
+#: scene/gui/control.cpp
msgid "Filter"
msgstr ""
@@ -6526,10 +6787,6 @@ msgstr ""
msgid "Materials"
msgstr ""
-#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
-msgid "Location"
-msgstr ""
-
#: editor/import/resource_importer_scene.cpp
msgid "Keep On Reimport"
msgstr ""
@@ -6580,17 +6837,18 @@ msgstr "Копирај Траки"
msgid "Optimizer"
msgstr "Оптимизирај"
-#: editor/import/resource_importer_scene.cpp main/main.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
-#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp
-#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp
-#: scene/resources/curve.cpp scene/resources/environment.cpp
-#: scene/resources/material.cpp
+#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
+#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
msgid "Enabled"
msgstr ""
@@ -6638,7 +6896,7 @@ msgid "Generating Lightmaps"
msgstr ""
#: editor/import/resource_importer_scene.cpp
-msgid "Generating for Mesh: "
+msgid "Generating for Mesh:"
msgstr ""
#: editor/import/resource_importer_scene.cpp
@@ -6665,6 +6923,26 @@ msgstr ""
msgid "Saving..."
msgstr ""
+#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
+"texture compression to reduce memory usage (blue channel is discarded)."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid ""
+"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
+"generation and VRAM texture compression."
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid "2D, Detect 3D"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+msgid "2D Pixel"
+msgstr ""
+
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
msgstr ""
@@ -6677,7 +6955,8 @@ msgstr ""
msgid "BPTC LDR"
msgstr ""
-#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map"
@@ -6708,12 +6987,6 @@ msgid "Normal Map Invert Y"
msgstr ""
#: editor/import/resource_importer_texture.cpp
-#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
-msgid "Stream"
-msgstr ""
-
-#: editor/import/resource_importer_texture.cpp
msgid "Size Limit"
msgstr ""
@@ -7319,11 +7592,20 @@ msgid "New Anim"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr ""
@@ -7341,11 +7623,6 @@ msgid "Animation name already exists!"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -7442,17 +7719,20 @@ msgstr ""
msgid "Directions"
msgstr ""
+#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Past"
msgstr ""
+#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
-#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp
+#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
+#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Depth"
msgstr ""
@@ -7485,10 +7765,6 @@ msgid "Pin AnimationPlayer"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -7599,8 +7875,9 @@ msgid "Set the end animation. This is useful for sub-transitions."
msgstr ""
#: editor/plugins/animation_state_machine_editor.cpp
-msgid "Transition: "
-msgstr ""
+#, fuzzy
+msgid "Transition:"
+msgstr "Анимација Промени Прелаз"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Play Mode:"
@@ -7616,11 +7893,6 @@ msgid "New name:"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: editor/plugins/multimesh_editor_plugin.cpp
-msgid "Scale:"
-msgstr ""
-
-#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
msgstr ""
@@ -7629,7 +7901,7 @@ msgid "Fade Out (s):"
msgstr ""
#: editor/plugins/animation_tree_player_editor_plugin.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp
msgid "Blend"
msgstr ""
@@ -7901,6 +8173,10 @@ msgid "License (Z-A)"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Loading..."
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgctxt "Pagination"
msgid "First"
msgstr ""
@@ -7965,7 +8241,7 @@ msgid "Testing"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Loading..."
+msgid "Failed to get repository configuration."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -8020,7 +8296,7 @@ msgid "Select lightmap bake file:"
msgstr ""
#: editor/plugins/camera_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp
msgid "Preview"
msgstr ""
@@ -8501,6 +8777,7 @@ msgstr ""
msgid "Clear Custom Bones"
msgstr ""
+#. TRANSLATORS: Noun, name of the 2D/3D View menus.
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
@@ -8564,6 +8841,10 @@ msgid "Preview Canvas Scale"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Layout"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
msgstr ""
@@ -8872,13 +9153,35 @@ msgstr ""
msgid "Toggle Grid Snap"
msgstr ""
+#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
+#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
+#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
+#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
+#: scene/resources/primitive_meshes.cpp
+msgid "Text"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/gui/button.cpp scene/gui/item_list.cpp
+msgid "Icon"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+msgid "ID"
+msgstr ""
+
+#: editor/plugins/item_list_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+msgid "Separator"
+msgstr ""
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
-#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp
-#: scene/gui/menu_button.cpp scene/gui/option_button.cpp
-#: scene/gui/popup_menu.cpp
+#: editor/plugins/item_list_editor_plugin.cpp
msgid "Items"
msgstr ""
@@ -8981,7 +9284,8 @@ msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp
+#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
msgid "Mesh"
msgstr ""
@@ -9117,12 +9421,6 @@ msgstr ""
msgid "Apply with Transforms"
msgstr ""
-#: editor/plugins/mesh_library_editor_plugin.cpp
-#: editor/plugins/tile_map_editor_plugin.cpp
-#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Preview Size"
-msgstr ""
-
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
msgstr ""
@@ -9287,7 +9585,7 @@ msgid "Volume"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Emission Source: "
+msgid "Emission Source:"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
@@ -9432,18 +9730,6 @@ msgstr ""
msgid "Split Segment (in curve)"
msgstr ""
-#: editor/plugins/path_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
-#: modules/csg/csg_gizmos.cpp
-msgid "3D Gizmos"
-msgstr ""
-
-#: editor/plugins/path_editor_plugin.cpp
-#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
-#: modules/csg/csg_gizmos.cpp
-msgid "Gizmo Colors"
-msgstr ""
-
#: editor/plugins/physical_bone_plugin.cpp
msgid "Move Joint"
msgstr ""
@@ -9528,12 +9814,12 @@ msgstr ""
msgid "Points"
msgstr ""
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp
-#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: scene/resources/navigation_mesh.cpp
msgid "Polygons"
msgstr ""
-#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp
msgid "Bones"
msgstr ""
@@ -9612,8 +9898,6 @@ msgid "Grid Settings"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Snap"
msgstr ""
@@ -9650,6 +9934,10 @@ msgstr ""
msgid "Sync Bones to Polygon"
msgstr ""
+#: editor/plugins/ray_cast_2d_editor_plugin.cpp
+msgid "Set cast_to"
+msgstr ""
+
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
msgstr ""
@@ -9681,13 +9969,6 @@ msgid "Instance:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
-#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Type:"
-msgstr ""
-
-#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr ""
@@ -9696,10 +9977,6 @@ msgstr ""
msgid "Load Resource"
msgstr ""
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-msgid "ResourcePreloader"
-msgstr ""
-
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portals"
msgstr ""
@@ -9743,11 +10020,6 @@ msgid "Close and save changes?"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/shader_editor_plugin.cpp
-msgid "Auto Reload Scripts On External Change"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
msgid "Error writing TextFile:"
msgstr ""
@@ -9825,10 +10097,6 @@ msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Auto Reload And Parse Scripts On Save"
-msgstr ""
-
-#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
msgstr ""
@@ -9875,8 +10143,6 @@ msgid "Previous Script"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-#: modules/gdnative/videodecoder/video_stream_gdnative.cpp
-#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "File"
msgstr ""
@@ -10102,7 +10368,8 @@ msgid "Convert Case"
msgstr ""
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-#: scene/gui/label.cpp
+#: scene/3d/label_3d.cpp scene/gui/label.cpp
+#: scene/resources/primitive_meshes.cpp
msgid "Uppercase"
msgstr ""
@@ -10396,13 +10663,16 @@ msgstr ""
msgid "Translate"
msgstr ""
+#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Scaling: "
+msgid "Scaling:"
msgstr ""
+#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Translating: "
-msgstr ""
+#, fuzzy
+msgid "Translating:"
+msgstr "Анимација Промени Прелаз"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
@@ -10425,11 +10695,6 @@ msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Size:"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn:"
msgstr ""
@@ -10856,10 +11121,6 @@ msgid "Show Viewport Rotation Gizmo"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Instanced"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unnamed Gizmo"
msgstr ""
@@ -10908,7 +11169,7 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to Mesh2D"
+msgid "Convert to MeshInstance2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -10940,15 +11201,15 @@ msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Simplification: "
+msgid "Simplification:"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Shrink (Pixels): "
+msgid "Shrink (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Grow (Pixels): "
+msgid "Grow (Pixels):"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11012,6 +11273,11 @@ msgid "New Animation"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "Filter animations"
+msgstr "Својства на анимацијата."
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Speed:"
msgstr ""
@@ -11591,7 +11857,7 @@ msgstr ""
msgid "Disabled Button"
msgstr ""
-#: editor/plugins/theme_editor_preview.cpp
+#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp
msgid "Item"
msgstr ""
@@ -11868,8 +12134,7 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
-#: scene/resources/texture.cpp
+#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp
msgid "Region"
msgstr ""
@@ -11896,12 +12161,6 @@ msgstr ""
msgid "Priority"
msgstr ""
-#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
-#: platform/osx/export/export.cpp platform/windows/export/export.cpp
-#: scene/gui/button.cpp scene/gui/item_list.cpp
-msgid "Icon"
-msgstr ""
-
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
msgid "Z Index"
msgstr ""
@@ -12147,6 +12406,127 @@ msgid "This property can't be changed."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Snap Options"
+msgstr "Својства на анимацијата."
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp
+#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
+#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp
+#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
+#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
+msgid "Offset"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
+#: scene/gui/range.cpp scene/resources/animation.cpp
+#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
+msgid "Step"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Separation"
+msgstr "Својства на анимацијата."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Tile"
+msgstr "Дуплирај избран(и) клуч(еви)"
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
+#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
+#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
+#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
+msgid "Texture"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Tex Offset"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
+#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
+#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp
+msgid "Material"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
+msgid "Modulate"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Tile Mode"
+msgstr "Својства на анимацијата."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Autotile Bitmask Mode"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Subtile Size"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Subtile Spacing"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Occluder Offset"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Navigation Offset"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Shape Offset"
+msgstr "Својства на анимацијата."
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Shape Transform"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Collision"
+msgstr "Дуплирај избран(и) клуч(еви)"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Selected Collision One Way"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Selected Collision One Way Margin"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Navigation"
+msgstr "Дуплирај избран(и) клуч(еви)"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Selected Occlusion"
+msgstr "Дуплирај избран(и) клуч(еви)"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Tileset Script"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "TileSet"
msgstr ""
@@ -13162,20 +13542,15 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
-msgid "Delete preset '%s'?"
+msgid "Export the project for all the presets defined."
msgstr ""
#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"Export templates seem to be missing or invalid."
+msgid "All presets must have an export path defined for Export All to work."
msgstr ""
#: editor/project_export.cpp
-msgid ""
-"Failed to export the project for platform '%s'.\n"
-"This might be due to a configuration issue in the export preset or your "
-"export settings."
+msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
@@ -13183,14 +13558,6 @@ msgid "Exporting All"
msgstr ""
#: editor/project_export.cpp
-msgid "The given export path doesn't exist:"
-msgstr ""
-
-#: editor/project_export.cpp
-msgid "Export templates for this platform are missing/corrupted:"
-msgstr ""
-
-#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -13208,7 +13575,7 @@ msgid ""
"Only one preset per platform may be marked as runnable."
msgstr ""
-#: editor/project_export.cpp scene/main/resource_preloader.cpp
+#: editor/project_export.cpp
msgid "Resources"
msgstr ""
@@ -13264,12 +13631,6 @@ msgstr ""
msgid "GDScript Export Mode:"
msgstr ""
-#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
-#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
-#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
-msgid "Text"
-msgstr ""
-
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
msgstr ""
@@ -13297,19 +13658,23 @@ msgid "More Info..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export PCK/Zip"
+msgid "Export PCK/Zip..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export Project"
+msgid "Export Project..."
msgstr ""
#: editor/project_export.cpp
-msgid "Export mode?"
+msgid "Export All"
msgstr ""
#: editor/project_export.cpp
-msgid "Export All"
+msgid "Choose an export mode:"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Export All..."
msgstr ""
#: editor/project_export.cpp editor/project_manager.cpp
@@ -13317,14 +13682,19 @@ msgid "ZIP File"
msgstr ""
#: editor/project_export.cpp
-msgid "Godot Game Pack"
-msgstr ""
+#, fuzzy
+msgid "Godot Project Pack"
+msgstr "Својства на анимацијата."
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
+msgid "Project Export"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Manage Export Templates"
msgstr ""
@@ -13495,6 +13865,18 @@ msgstr ""
msgid "Error: Project is missing on the filesystem."
msgstr ""
+#: editor/project_manager.cpp editor/scene_tree_dock.cpp
+msgid "Local"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Local Projects"
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Asset Library Projects"
+msgstr ""
+
#: editor/project_manager.cpp
msgid "Can't open project at '%s'."
msgstr ""
@@ -13584,7 +13966,7 @@ msgid "Project Manager"
msgstr ""
#: editor/project_manager.cpp
-msgid "Local Projects"
+msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
@@ -13592,10 +13974,6 @@ msgid "Loading, please wait..."
msgstr ""
#: editor/project_manager.cpp
-msgid "Last Modified"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Edit Project"
msgstr ""
@@ -13636,10 +14014,6 @@ msgid "About"
msgstr ""
#: editor/project_manager.cpp
-msgid "Asset Library Projects"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Restart Now"
msgstr ""
@@ -13977,7 +14351,8 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
-#: editor/project_settings_editor.cpp
+#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp
msgid "Plugins"
msgstr ""
@@ -14103,12 +14478,6 @@ msgstr ""
msgid "Initial value for the counter"
msgstr ""
-#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp
-#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
-#: servers/physics_server.cpp
-msgid "Step"
-msgstr ""
-
#: editor/rename_dialog.cpp
msgid "Amount by which counter is incremented for each node"
msgstr ""
@@ -14349,6 +14718,20 @@ msgstr ""
msgid "Make Local"
msgstr ""
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+msgid "Another node already uses this unique name in the scene."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Enable Scene Unique Name"
+msgstr "Внеси клуч тука"
+
+#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
+#, fuzzy
+msgid "Disable Scene Unique Name"
+msgstr "Внеси клуч тука"
+
#: editor/scene_tree_dock.cpp
msgid "New Scene Root"
msgstr ""
@@ -14420,6 +14803,10 @@ msgid "Sub-Resources"
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid "Access as Scene Unique Name"
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
msgstr ""
@@ -14504,10 +14891,6 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Local"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
msgstr ""
@@ -14545,6 +14928,13 @@ msgstr ""
#: editor/scene_tree_editor.cpp
msgid ""
+"This node can be accessed from within anywhere in the scene by preceding it "
+"with the '%s' prefix in a node path.\n"
+"Click to disable this."
+msgstr ""
+
+#: editor/scene_tree_editor.cpp
+msgid ""
"Node has %s connection(s) and %s group(s).\n"
"Click to show signals dock."
msgstr ""
@@ -14736,8 +15126,9 @@ msgid "Attach Node Script"
msgstr ""
#: editor/script_editor_debugger.cpp
-msgid "Remote "
-msgstr ""
+#, fuzzy
+msgid "Remote %s:"
+msgstr "Избриши невалидни клучеви"
#: editor/script_editor_debugger.cpp
msgid "Bytes:"
@@ -14836,11 +15227,6 @@ msgid "Monitor"
msgstr ""
#: editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
-msgid "Value"
-msgstr ""
-
-#: editor/script_editor_debugger.cpp
msgid "Monitors"
msgstr ""
@@ -14948,20 +15334,6 @@ msgstr ""
msgid "Change Camera Size"
msgstr ""
-#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
-#: scene/3d/physics_body.cpp
-msgid "Joint"
-msgstr ""
-
-#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
-#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
-#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
-#: servers/physics_server.cpp
-msgid "Shape"
-msgstr ""
-
#: editor/spatial_editor_gizmos.cpp
msgid "Visibility Notifier"
msgstr ""
@@ -15197,38 +15569,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -15325,6 +15665,14 @@ msgstr ""
msgid "Verbose stdout"
msgstr ""
+#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
+msgid "Physics Interpolation"
+msgstr ""
+
+#: main/main.cpp
+msgid "Enable Warnings"
+msgstr ""
+
#: main/main.cpp
msgid "Frame Delay Msec"
msgstr ""
@@ -15455,10 +15803,6 @@ msgstr ""
msgid "Wait Timeout"
msgstr ""
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
-msgid "Args"
-msgstr ""
-
#: main/main.cpp
msgid "Runtime"
msgstr ""
@@ -15484,11 +15828,11 @@ msgstr ""
msgid "Shrink"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
msgid "Auto Accept Quit"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/main/scene_tree.cpp
msgid "Quit On Go Back"
msgstr ""
@@ -15554,11 +15898,6 @@ msgstr ""
msgid "Invert Faces"
msgstr ""
-#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
-#: scene/resources/primitive_meshes.cpp
-msgid "Material"
-msgstr ""
-
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
@@ -15604,7 +15943,7 @@ msgstr ""
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
+#: scene/3d/collision_polygon.cpp
msgid "Polygon"
msgstr ""
@@ -15766,7 +16105,8 @@ msgid "Disabled GDNative Singleton"
msgstr ""
#: modules/gdnative/gdnative_library_singleton_editor.cpp
-msgid "Libraries: "
+#, fuzzy
+msgid "Libraries:"
msgstr "Библиотеки: "
#: modules/gdnative/nativescript/nativescript.cpp
@@ -15993,7 +16333,7 @@ msgstr ""
msgid "Instance Materials"
msgstr "Внеси клуч тука"
-#: modules/gltf/gltf_node.cpp
+#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp
msgid "Parent"
msgstr ""
@@ -16009,12 +16349,6 @@ msgstr ""
msgid "Translation"
msgstr ""
-#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp
-#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
-#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
-msgid "Rotation"
-msgstr ""
-
#: modules/gltf/gltf_node.cpp
msgid "Children"
msgstr ""
@@ -16123,7 +16457,6 @@ msgstr "Јазол"
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
-#: scene/resources/font.cpp
msgid "Textures"
msgstr ""
@@ -16151,7 +16484,7 @@ msgstr ""
msgid "Skeleton To Node"
msgstr ""
-#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp
+#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Animations"
msgstr "Својства на анимацијата."
@@ -16173,7 +16506,6 @@ msgid "Use In Baked Light"
msgstr ""
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
-#: scene/resources/navigation_mesh.cpp
msgid "Cell"
msgstr ""
@@ -16199,6 +16531,19 @@ msgstr ""
msgid "Mask"
msgstr ""
+#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Bake Navigation"
+msgstr "Дуплирај избран(и) клуч(еви)"
+
+#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp
+#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp
+#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+#, fuzzy
+msgid "Navigation Layers"
+msgstr "Вредност:"
+
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
msgstr ""
@@ -16575,10 +16920,6 @@ msgstr ""
msgid "IGD Status"
msgstr ""
-#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp
-msgid "Default Input Values"
-msgstr ""
-
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
@@ -16598,7 +16939,7 @@ msgid ""
msgstr ""
#: modules/visual_script/visual_script.cpp
-msgid "Node returned an invalid sequence output: "
+msgid "Node returned an invalid sequence output:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -16606,7 +16947,7 @@ msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
-msgid "Stack overflow with stack depth: "
+msgid "Stack overflow with stack depth:"
msgstr ""
#: modules/visual_script/visual_script.cpp
@@ -16966,7 +17307,7 @@ msgid "for (elem) in (input):"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Input type not iterable: "
+msgid "Input type not iterable:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
@@ -16974,7 +17315,7 @@ msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
-msgid "Iterator became invalid: "
+msgid "Iterator became invalid:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
@@ -17036,10 +17377,6 @@ msgid "Node Path"
msgstr "Јазол"
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Argument Cache"
-msgstr ""
-
-#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Use Default Args"
msgstr ""
@@ -17092,10 +17429,6 @@ msgid "Set Mode"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Type Cache"
-msgstr ""
-
-#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Assign Op"
msgstr ""
@@ -17114,7 +17447,7 @@ msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
-msgid "Path does not lead Node!"
+msgid "Path does not lead to Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -17129,18 +17462,20 @@ msgstr ""
msgid "Compose Array"
msgstr ""
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Operator"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid argument of type: "
-msgstr ""
+#, fuzzy
+msgid "Invalid argument of type:"
+msgstr "Невалидни аргументи на конструкт '%s'"
#: modules/visual_script/visual_script_nodes.cpp
-msgid ": Invalid arguments: "
-msgstr ""
+#, fuzzy
+msgid "Invalid arguments:"
+msgstr "Невалидни аргументи на конструкт '%s'"
#: modules/visual_script/visual_script_nodes.cpp
msgid "a if cond, else b"
@@ -17151,11 +17486,11 @@ msgid "Var Name"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableGet not found in script: "
+msgid "VariableGet not found in script:"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid "VariableSet not found in script: "
+msgid "VariableSet not found in script:"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
@@ -17230,10 +17565,6 @@ msgid "Construct %s"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
-msgid "Constructor"
-msgstr ""
-
-#: modules/visual_script/visual_script_nodes.cpp
msgid "Get Local Var"
msgstr ""
@@ -17249,10 +17580,6 @@ msgstr ""
msgid "Deconstruct %s"
msgstr ""
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "Elem Cache"
-msgstr ""
-
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search VisualScript"
msgstr ""
@@ -17414,6 +17741,22 @@ msgid "Shutdown ADB On Exit"
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Launcher Icons"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Main 192 X 192"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Foreground 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Adaptive Background 432 X 432"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
@@ -17438,6 +17781,10 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Custom Build"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17446,6 +17793,19 @@ msgid "Export Format"
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Јазол"
+
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+msgid "Architectures"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Keystore"
msgstr ""
@@ -17473,19 +17833,10 @@ msgstr ""
msgid "Clear Previous Install"
msgstr ""
-#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
-msgid "Code"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
+msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Јазол"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -17630,10 +17981,6 @@ msgid "Could not execute on device."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Unable to find the 'apksigner' tool."
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -17710,12 +18057,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17724,25 +18071,49 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"'apksigner' could not be found.\n"
-"Please check the command is available in the Android SDK build-tools "
-"directory.\n"
-"The resulting %s is unsigned."
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Code Signing"
+msgstr "Јазол"
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"'apksigner' could not be found. Please check that the command is available "
+"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17758,6 +18129,10 @@ msgid "Could not find keystore, unable to export."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Could not start apksigner executable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
@@ -17786,7 +18161,7 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Unsupported export format!\n"
+msgid "Unsupported export format!"
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17797,19 +18172,17 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Android build version mismatch:\n"
-" Template installed: %s\n"
-" Godot Version: %s\n"
+"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Unable to overwrite res://android/build/res/*.xml files with project name"
+"Unable to overwrite res://android/build/res/*.xml files with project name."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Could not export project files to gradle project\n"
+msgid "Could not export project files to gradle project."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17822,7 +18195,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Building of Android project failed, check output for the error.\n"
+"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
@@ -17837,7 +18210,7 @@ msgid ""
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Package not found: %s"
+msgid "Package not found: \"%s\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17845,15 +18218,12 @@ msgid "Creating APK..."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid ""
-"Could not find template APK to export:\n"
-"%s"
+msgid "Could not find template APK to export: \"%s\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Missing libraries in the export template for the selected architectures: "
-"%s.\n"
+"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
@@ -17863,7 +18233,7 @@ msgid "Adding files..."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "Could not export project files"
+msgid "Could not export project files."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17883,6 +18253,58 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr ""
#: platform/iphone/export/export.cpp
+msgid "Landscape Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2436 X 1125"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 2208 X 1242"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1024 X 768"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 2048 X 1536"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Portrait Launch Screens"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 960"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 640 X 1136"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 750 X 1334"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1125 X 2436"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 768 X 1024"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 1536 X 2048"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 1242 X 2208"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
msgstr ""
@@ -17949,7 +18371,7 @@ msgstr ""
msgid "Push Notifications"
msgstr ""
-#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp
+#: platform/iphone/export/export.cpp
msgid "User Data"
msgstr ""
@@ -18037,6 +18459,15 @@ msgstr ""
msgid "Custom BG Color"
msgstr ""
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp
+msgid "Prepare Templates"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+msgid "Export template not found."
+msgstr ""
+
#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -18058,19 +18489,28 @@ msgid "Run exported HTML in the system's default browser."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not open template for export:"
+msgid "Could not open template for export: \"%s\"."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Invalid export template:"
+#, fuzzy
+msgid "Invalid export template: \"%s\"."
+msgstr "Невалиден индекс од тип %s за основен тип %s"
+
+#: platform/javascript/export/export.cpp
+msgid "Could not write file: \"%s\"."
+msgstr ""
+
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+msgid "Icon Creation"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not write file:"
+msgid "Could not read file: \"%s\"."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read file:"
+msgid "PWA"
msgstr ""
#: platform/javascript/export/export.cpp
@@ -18142,15 +18582,15 @@ msgid "Icon 512 X 512"
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not read HTML shell:"
+msgid "Could not read HTML shell: \"%s\"."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Could not create HTTP server directory:"
+msgid "Could not create HTTP server directory: %s."
msgstr ""
#: platform/javascript/export/export.cpp
-msgid "Error starting HTTP server:"
+msgid "Error starting HTTP server: %d."
msgstr ""
#: platform/javascript/export/export.cpp
@@ -18417,9 +18857,25 @@ msgid "Apple Team ID"
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Could not open icon file \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Could not start xcrun executable."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization failed."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Notarization request UUID: \"%s\""
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid ""
-"Note: The notarization process generally takes less than an hour. When the "
-"process is completed, you'll receive an email."
+"The notarization process generally takes less than an hour. When the process "
+"is completed, you'll receive an email."
msgstr ""
#: platform/osx/export/export.cpp
@@ -18435,15 +18891,66 @@ msgid ""
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign failed with error \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Built-in CodeSign require regex module."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid ""
+"Could not start codesign executable, make sure Xcode command line tools are "
+"installed."
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
msgid "No identity found."
msgstr ""
#: platform/osx/export/export.cpp
+msgid "Cannot sign file %s."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Relative symlinks are not supported, exported \"%s\" might be broken!"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "DMG Creation"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Could not start hdiutil executable."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed - file exists."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "`hdiutil create` failed."
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid "Creating app bundle"
msgstr ""
#: platform/osx/export/export.cpp
-msgid "Could not find template app to export:"
+msgid "Could not find template app to export: \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Invalid export format."
msgstr ""
#: platform/osx/export/export.cpp
@@ -18454,7 +18961,7 @@ msgstr ""
#: platform/osx/export/export.cpp
msgid ""
-"Requested template binary '%s' not found. It might be missing from your "
+"Requested template binary \"%s\" not found. It might be missing from your "
"template archive."
msgstr ""
@@ -18495,6 +19002,14 @@ msgid "Sending archive for notarization"
msgstr ""
#: platform/osx/export/export.cpp
+msgid "ZIP Creation"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Could not open file to read from path \"%s\"."
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid "Invalid bundle identifier:"
msgstr ""
@@ -18791,6 +19306,10 @@ msgid "Debug Algorithm"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Failed to rename temporary file \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid "Identity Type"
msgstr ""
@@ -18803,6 +19322,10 @@ msgid "Digest Algorithm"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Modify Resources"
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid "File Version"
msgstr ""
@@ -18827,6 +19350,63 @@ msgid "Trademarks"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Resources Modification"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find rcedit executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find wine executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start rcedit executable, configure rcedit path in the Editor "
+"Settings (Export > Windows > Rcedit)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"rcedit failed to modify executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find signtool executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Could not find osslsigncode executable at \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Invalid identity type."
+msgstr "Невалидни аргументи на конструкт '%s'"
+
+#: platform/windows/export/export.cpp
+msgid "Invalid timestamp server."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Could not start signtool executable, configure signtool path in the Editor "
+"Settings (Export > Windows > Signtool)."
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid ""
+"Signtool failed to sign executable:\n"
+"%s"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Failed to remove temporary file \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
@@ -18845,6 +19425,22 @@ msgid "Invalid product version:"
msgstr ""
#: platform/windows/export/export.cpp
+msgid "Windows executables cannot be >= 4 GiB."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Failed to open executable file \"%s\"."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable file header corrupted."
+msgstr ""
+
+#: platform/windows/export/export.cpp platform/x11/export/export.cpp
+msgid "Executable \"pck\" section not found."
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid "Windows"
msgstr ""
@@ -18860,6 +19456,10 @@ msgstr ""
msgid "Wine"
msgstr ""
+#: platform/x11/export/export.cpp
+msgid "32-bit executables cannot have embedded data >= 4 GiB."
+msgstr ""
+
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/texture.cpp
msgid "Frames"
@@ -18871,11 +19471,6 @@ msgid ""
"order for AnimatedSprite to display frames."
msgstr ""
-#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
-#: scene/resources/default_theme/default_theme.cpp
-msgid "Frame"
-msgstr ""
-
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Speed Scale"
@@ -18891,18 +19486,6 @@ msgstr ""
msgid "Centered"
msgstr ""
-#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
-#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
-#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp
-#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
-#: scene/resources/material.cpp scene/resources/particles_material.cpp
-#: scene/resources/style_box.cpp
-msgid "Offset"
-msgstr ""
-
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
msgid "Flip H"
@@ -18975,8 +19558,7 @@ msgid "Pitch Scale"
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp
-#: scene/gui/video_player.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
msgid "Autoplay"
msgstr ""
@@ -18987,7 +19569,8 @@ msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
-#: scene/3d/visual_instance.cpp scene/resources/material.cpp
+#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp
+#: scene/resources/material.cpp
msgid "Max Distance"
msgstr ""
@@ -19017,7 +19600,8 @@ msgstr ""
msgid "Rotating"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp
+#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Current"
msgstr "Својства на анимацијата."
@@ -19030,7 +19614,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -19041,17 +19625,18 @@ msgid "Limit"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Left"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
-#: scene/resources/style_box.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Right"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
+#: scene/resources/texture.cpp
msgid "Bottom"
msgstr ""
@@ -19099,8 +19684,8 @@ msgstr ""
msgid "Draw Drag Margin"
msgstr ""
-#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp
-#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/2d/canvas_item.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
msgid "Blend Mode"
msgstr ""
@@ -19134,11 +19719,6 @@ msgstr ""
msgid "Visible"
msgstr ""
-#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp
-#: scene/resources/style_box.cpp
-msgid "Modulate"
-msgstr ""
-
#: scene/2d/canvas_item.cpp
msgid "Self Modulate"
msgstr ""
@@ -19160,10 +19740,6 @@ msgstr ""
msgid "Use Parent Material"
msgstr ""
-#: scene/2d/canvas_item.cpp
-msgid "Toplevel"
-msgstr ""
-
#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
@@ -19200,6 +19776,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -19304,16 +19885,6 @@ msgstr ""
msgid "Draw Order"
msgstr ""
-#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp
-#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
-#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
-#: scene/gui/texture_rect.cpp scene/resources/material.cpp
-#: scene/resources/sky.cpp scene/resources/style_box.cpp
-#: scene/resources/visual_shader_nodes.cpp
-msgid "Texture"
-msgstr ""
-
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Emission Shape"
@@ -19405,8 +19976,9 @@ msgid "Tangential Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp
-#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
+#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
+#: scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""
@@ -19531,7 +20103,7 @@ msgid "Node B"
msgstr "Јазол"
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/3d/physics_joint.cpp
+#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
@@ -19540,7 +20112,7 @@ msgstr ""
msgid "Disable Collision"
msgstr ""
-#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""
@@ -19577,7 +20149,8 @@ msgid "Texture Scale"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp
+#: scene/3d/light.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
@@ -19691,7 +20264,7 @@ msgstr ""
msgid "Multimesh"
msgstr ""
-#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
msgid "Cell Size"
@@ -19701,11 +20274,38 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr ""
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Desired Distance"
+msgstr ""
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Avoidance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Avoidance Enabled"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -19721,12 +20321,9 @@ msgstr ""
msgid "Max Speed"
msgstr ""
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
#: scene/2d/navigation_agent_2d.cpp
-msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgid ""
+"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
msgstr ""
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
@@ -19739,14 +20336,6 @@ msgid ""
"Node2D object."
msgstr ""
-#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp
-msgid "Vertices"
-msgstr ""
-
-#: scene/2d/navigation_polygon.cpp
-msgid "Outlines"
-msgstr ""
-
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -19754,13 +20343,15 @@ msgid ""
msgstr ""
#: scene/2d/navigation_polygon.cpp
-msgid ""
-"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
-"node. It only provides navigation data."
+msgid "Navpoly"
msgstr ""
-#: scene/2d/navigation_polygon.cpp
-msgid "Navpoly"
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+msgid "Enter Cost"
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
+msgid "Travel Cost"
msgstr ""
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
@@ -19768,7 +20359,7 @@ msgstr ""
msgid "Rotation Degrees"
msgstr ""
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
msgid "Global Rotation"
msgstr ""
@@ -20102,7 +20693,7 @@ msgstr "Избриши невалидни клучеви"
msgid "Use Global Coordinates"
msgstr ""
-#: scene/2d/skeleton_2d.cpp
+#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp
msgid "Rest"
msgstr ""
@@ -20351,27 +20942,11 @@ msgid "Tracking"
msgstr ""
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Bounds"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp
-msgid "Cell Space Transform"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp
-msgid "Cell Subdiv"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp
msgid "Interior"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "Octree"
-msgstr ""
-
-#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr ""
@@ -20474,7 +21049,7 @@ msgstr ""
msgid "Light Data"
msgstr ""
-#: scene/3d/bone_attachment.cpp
+#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp
msgid "Bone Name"
msgstr ""
@@ -20635,22 +21210,6 @@ msgid "Autoplace Priority"
msgstr ""
#: scene/3d/gi_probe.cpp
-msgid "To Cell Xform"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Data"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
-msgid "Dynamic Range"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp scene/3d/light.cpp
-msgid "Normal Bias"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr ""
@@ -20675,6 +21234,76 @@ msgstr ""
msgid "Subdiv"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid "Dynamic Range"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp scene/3d/light.cpp
+msgid "Normal Bias"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/primitive_meshes.cpp
+msgid "Pixel Size"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Billboard"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Shaded"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Double Sided"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+msgid "No Depth Test"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+msgid "Fixed Size"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
+msgid "Alpha Cut"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/resources/material.cpp
+msgid "Alpha Scissor Threshold"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
+msgid "Render Priority"
+msgstr ""
+
+#: scene/3d/label_3d.cpp
+msgid "Outline Render Priority"
+msgstr ""
+
+#: scene/3d/label_3d.cpp
+msgid "Outline Modulate"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
+msgid "Font"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
+msgid "Horizontal Alignment"
+msgstr ""
+
+#: scene/3d/label_3d.cpp
+msgid "Vertical Alignment"
+msgstr ""
+
+#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
+msgid "Autowrap"
+msgstr ""
+
#: scene/3d/light.cpp
msgid "Indirect Energy"
msgstr ""
@@ -20684,7 +21313,8 @@ msgstr ""
msgid "Negative"
msgstr "GDNative(ГДДомороден)"
-#: scene/3d/light.cpp
+#: scene/3d/light.cpp scene/resources/material.cpp
+#: scene/resources/visual_shader.cpp
msgid "Specular"
msgstr ""
@@ -20761,6 +21391,13 @@ msgstr ""
msgid "Transform Normals"
msgstr ""
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
msgstr ""
@@ -20778,23 +21415,18 @@ msgid "Ignore Y"
msgstr ""
#: scene/3d/navigation_agent.cpp
-msgid "The NavigationAgent can be used only under a spatial node."
-msgstr ""
-
-#: scene/3d/navigation_mesh_instance.cpp
msgid ""
-"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
-"It only provides navigation data."
+"The NavigationAgent can be used only under a Spatial inheriting parent node."
msgstr ""
-#: scene/3d/navigation_mesh_instance.cpp
-msgid "Navmesh"
+#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
+msgid "NavMesh"
msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -20905,15 +21537,146 @@ msgid "Motion Z"
msgstr ""
#: scene/3d/physics_body.cpp
-msgid "Move Lock X"
+#, fuzzy
+msgid "Joint Constraints"
+msgstr "Внеси клуч тука"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Impulse Clamp"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Swing Span"
+msgstr "Зачувување на сцената"
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "Twist Span"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+#: scene/3d/vehicle_body.cpp
+msgid "Relaxation"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Limit Enabled"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Limit Upper"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Limit Lower"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Limit Bias"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Limit Softness"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Limit Relaxation"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Upper"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Lower"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Softness"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Restitution"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Damping"
msgstr ""
#: scene/3d/physics_body.cpp
-msgid "Move Lock Y"
+msgid "Angular Limit Restitution"
msgstr ""
#: scene/3d/physics_body.cpp
-msgid "Move Lock Z"
+msgid "Angular Limit Damping"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "X"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Y"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Z"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Limit Enabled"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Spring Enabled"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Spring Stiffness"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Spring Damping"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Equilibrium Point"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Restitution"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Linear Damping"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Restitution"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Damping"
+msgstr ""
+
+#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
+msgid "ERP"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Enabled"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Stiffness"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Spring Damping"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Equilibrium Point"
msgstr ""
#: scene/3d/physics_body.cpp
@@ -20953,10 +21716,6 @@ msgid "Params"
msgstr ""
#: scene/3d/physics_joint.cpp
-msgid "Impulse Clamp"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -20968,10 +21727,6 @@ msgstr ""
msgid "Lower"
msgstr ""
-#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
-msgid "Relaxation"
-msgstr ""
-
#: scene/3d/physics_joint.cpp
msgid "Motor"
msgstr ""
@@ -21027,15 +21782,6 @@ msgid "Angular Ortho"
msgstr ""
#: scene/3d/physics_joint.cpp
-#, fuzzy
-msgid "Swing Span"
-msgstr "Зачувување на сцената"
-
-#: scene/3d/physics_joint.cpp
-msgid "Twist Span"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Linear Limit X"
msgstr ""
@@ -21060,10 +21806,6 @@ msgid "Angular Limit X"
msgstr ""
#: scene/3d/physics_joint.cpp
-msgid "ERP"
-msgstr ""
-
-#: scene/3d/physics_joint.cpp
msgid "Angular Motor X"
msgstr ""
@@ -21261,8 +22003,9 @@ msgstr ""
msgid "Main"
msgstr ""
-#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp
-#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp
+#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
+#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
+#: scene/animation/animation_tree_player.cpp
#: servers/audio/effects/audio_effect_delay.cpp
msgid "Active"
msgstr ""
@@ -21364,6 +22107,32 @@ msgid ""
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+#: scene/3d/skeleton.cpp scene/resources/skin.cpp
+msgid "Pose"
+msgstr ""
+
+#: scene/3d/skeleton.cpp
+msgid "Bound Children"
+msgstr ""
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Pinned Points"
+msgstr "Промести Безиер Точка"
+
+#: scene/3d/soft_body.cpp
+msgid "Attachments"
+msgstr ""
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Point Index"
+msgstr "Внеси клуч тука"
+
+#: scene/3d/soft_body.cpp
+msgid "Spatial Attachment Path"
+msgstr ""
+
#: scene/3d/soft_body.cpp
msgid "Physics Enabled"
msgstr ""
@@ -21420,6 +22189,11 @@ msgid ""
msgstr ""
#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Анимација Промени Прелаз"
+
+#: scene/3d/spatial.cpp
msgid "Matrix"
msgstr ""
@@ -21439,31 +22213,11 @@ msgstr ""
msgid "Opacity"
msgstr ""
-#: scene/3d/sprite_3d.cpp
-msgid "Pixel Size"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
-msgid "Billboard"
-msgstr ""
-
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
msgid "Transparent"
msgstr ""
#: scene/3d/sprite_3d.cpp
-msgid "Shaded"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
-msgid "Double Sided"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
-msgid "Alpha Cut"
-msgstr ""
-
-#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
@@ -21595,36 +22349,6 @@ msgid ""
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Min Space"
-msgstr ""
-
-#: scene/animation/animation_blend_space_1d.cpp
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Max Space"
-msgstr ""
-
-#: scene/animation/animation_blend_space_1d.cpp
-msgid "Value Label"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Auto Triangles"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Triangles"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "X Label"
-msgstr ""
-
-#: scene/animation/animation_blend_space_2d.cpp
-msgid "Y Label"
-msgstr ""
-
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr ""
@@ -21654,11 +22378,25 @@ msgid "Autorestart"
msgstr ""
#: scene/animation/animation_blend_tree.cpp
-msgid "Autorestart Delay"
+msgid "Delay"
msgstr ""
#: scene/animation/animation_blend_tree.cpp
-msgid "Autorestart Random Delay"
+msgid "Random Delay"
+msgstr ""
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Add Amount"
+msgstr "Внеси клуч тука"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
+msgid "Blend Amount"
+msgstr "Внеси клуч тука"
+
+#: scene/animation/animation_blend_tree.cpp
+msgid "Seek Position"
msgstr ""
#: scene/animation/animation_blend_tree.cpp
@@ -21670,10 +22408,6 @@ msgstr ""
msgid "Xfade Time"
msgstr ""
-#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp
-msgid "Graph Offset"
-msgstr ""
-
#: scene/animation/animation_node_state_machine.cpp
msgid "Switch Mode"
msgstr ""
@@ -21736,10 +22470,6 @@ msgid "Nothing connected to input '%s' of node '%s'."
msgstr ""
#: scene/animation/animation_tree.cpp
-msgid "Filter Enabled"
-msgstr ""
-
-#: scene/animation/animation_tree.cpp
msgid "No root AnimationNode for the graph is set."
msgstr ""
@@ -22058,10 +22788,6 @@ msgstr ""
msgid "Hide On OK"
msgstr ""
-#: scene/gui/dialogs.cpp scene/gui/label.cpp
-msgid "Autowrap"
-msgstr ""
-
#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr ""
@@ -22550,6 +23276,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -22623,7 +23353,7 @@ msgstr ""
msgid "Fill Mode"
msgstr ""
-#: scene/gui/texture_progress.cpp
+#: scene/gui/texture_progress.cpp scene/resources/material.cpp
msgid "Tint"
msgstr ""
@@ -22734,6 +23464,12 @@ msgid "Timeout"
msgstr "Време:"
#: scene/main/node.cpp
+msgid ""
+"Setting node name '%s' to be unique within scene for '%s', but it's already "
+"claimed by '%s'. This node is no longer set unique."
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Name Num Separator"
msgstr ""
@@ -22746,12 +23482,11 @@ msgid "Editor Description"
msgstr ""
#: scene/main/node.cpp
-#, fuzzy
-msgid "Import Path"
-msgstr "Импортирај"
+msgid "Pause Mode"
+msgstr ""
#: scene/main/node.cpp
-msgid "Pause Mode"
+msgid "Physics Interpolation Mode"
msgstr ""
#: scene/main/node.cpp
@@ -22778,10 +23513,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -22810,11 +23541,8 @@ msgstr ""
msgid "Multiplayer Poll"
msgstr ""
-#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp
-msgid "Physics Interpolation"
-msgstr ""
-
-#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
+#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
+#: scene/resources/shape_2d.cpp
msgid "Shapes"
msgstr ""
@@ -22906,16 +23634,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
@@ -23056,6 +23785,16 @@ msgid "3D Physics"
msgstr ""
#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "2D Navigation"
+msgstr "Дуплирај избран(и) клуч(еви)"
+
+#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "3D Navigation"
+msgstr "Дуплирај избран(и) клуч(еви)"
+
+#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
@@ -23093,11 +23832,6 @@ msgid "Panel"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
-#: scene/resources/dynamic_font.cpp
-msgid "Font"
-msgstr ""
-
-#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color"
msgstr "Дуплирај избран(и) клуч(еви)"
@@ -23382,10 +24116,6 @@ msgid "Panel Disabled"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
-msgid "Separator"
-msgstr ""
-
-#: scene/resources/default_theme/default_theme.cpp
msgid "Labeled Separator Left"
msgstr ""
@@ -23394,6 +24124,11 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Separator"
+msgstr "Својства на анимацијата."
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -23430,11 +24165,6 @@ msgid "Breakpoint"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
-msgid "Separation"
-msgstr "Својства на анимацијата."
-
-#: scene/resources/default_theme/default_theme.cpp
msgid "Resizer"
msgstr ""
@@ -24067,14 +24797,6 @@ msgid "Color Correction"
msgstr ""
#: scene/resources/font.cpp
-msgid "Chars"
-msgstr ""
-
-#: scene/resources/font.cpp
-msgid "Kernings"
-msgstr ""
-
-#: scene/resources/font.cpp
msgid "Ascent"
msgstr ""
@@ -24083,6 +24805,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
@@ -24103,10 +24829,6 @@ msgid "D"
msgstr ""
#: scene/resources/material.cpp
-msgid "Render Priority"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Next Pass"
msgstr ""
@@ -24124,10 +24846,6 @@ msgid "Vertex Lighting"
msgstr "Промести Безиер Точка"
#: scene/resources/material.cpp
-msgid "No Depth Test"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Use Point Size"
msgstr ""
@@ -24136,10 +24854,6 @@ msgid "World Triplanar"
msgstr ""
#: scene/resources/material.cpp
-msgid "Fixed Size"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Albedo Tex Force sRGB"
msgstr ""
@@ -24156,6 +24870,10 @@ msgid "Ensure Correct Normals"
msgstr ""
#: scene/resources/material.cpp
+msgid "Albedo Tex MSDF"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Vertex Color"
msgstr ""
@@ -24212,10 +24930,6 @@ msgid "Use Alpha Scissor"
msgstr ""
#: scene/resources/material.cpp
-msgid "Alpha Scissor Threshold"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Particles Anim"
msgstr ""
@@ -24236,23 +24950,7 @@ msgid "Metallic"
msgstr ""
#: scene/resources/material.cpp
-msgid "Metallic Specular"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Metallic Texture"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Metallic Texture Channel"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Roughness Texture"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Roughness Texture Channel"
+msgid "Texture Channel"
msgstr ""
#: scene/resources/material.cpp
@@ -24260,19 +24958,7 @@ msgid "Emission"
msgstr ""
#: scene/resources/material.cpp
-msgid "Emission Energy"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Emission Operator"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Emission On UV2"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Emission Texture"
+msgid "On UV2"
msgstr ""
#: scene/resources/material.cpp
@@ -24284,23 +24970,11 @@ msgid "Rim"
msgstr ""
#: scene/resources/material.cpp
-msgid "Rim Tint"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Rim Texture"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Clearcoat"
msgstr ""
#: scene/resources/material.cpp
-msgid "Clearcoat Gloss"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Clearcoat Texture"
+msgid "Gloss"
msgstr ""
#: scene/resources/material.cpp
@@ -24308,7 +24982,7 @@ msgid "Anisotropy"
msgstr ""
#: scene/resources/material.cpp
-msgid "Anisotropy Flowmap"
+msgid "Flowmap"
msgstr ""
#: scene/resources/material.cpp
@@ -24316,14 +24990,6 @@ msgid "Ambient Occlusion"
msgstr ""
#: scene/resources/material.cpp
-msgid "On UV2"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Texture Channel"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Deep Parallax"
msgstr ""
@@ -24354,15 +25020,10 @@ msgid "Transmission"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Transmission Texture"
-msgstr "Анимација Промени Прелаз"
-
-#: scene/resources/material.cpp
msgid "Refraction"
msgstr ""
-#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/material.cpp
msgid "Detail"
msgstr ""
@@ -24402,14 +25063,18 @@ msgstr ""
msgid "Lightmap Size Hint"
msgstr ""
-#: scene/resources/mesh.cpp
-msgid "Blend Shape Mode"
-msgstr ""
-
#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
msgid "Custom AABB"
msgstr ""
+#: scene/resources/mesh_library.cpp
+msgid "Mesh Transform"
+msgstr ""
+
+#: scene/resources/mesh_library.cpp
+msgid "NavMesh Transform"
+msgstr ""
+
#: scene/resources/multimesh.cpp
msgid "Color Format"
msgstr ""
@@ -24431,25 +25096,14 @@ msgstr "Внеси клуч тука"
msgid "Visible Instance Count"
msgstr ""
-#: scene/resources/multimesh.cpp
-msgid "Transform Array"
-msgstr ""
-
-#: scene/resources/multimesh.cpp
-msgid "Transform 2D Array"
-msgstr ""
-
-#: scene/resources/multimesh.cpp
-msgid "Color Array"
-msgstr ""
-
-#: scene/resources/multimesh.cpp
-msgid "Custom Data Array"
+#: scene/resources/navigation_mesh.cpp
+msgid "Sampling"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Sample Partition Type"
-msgstr ""
+#, fuzzy
+msgid "Partition Type"
+msgstr "Својства на анимацијата."
#: scene/resources/navigation_mesh.cpp
msgid "Parsed Geometry Type"
@@ -24464,7 +25118,11 @@ msgid "Source Group Name"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Agent"
+msgid "Cells"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Agents"
msgstr ""
#: scene/resources/navigation_mesh.cpp
@@ -24476,11 +25134,15 @@ msgid "Max Slope"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+msgid "Regions"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
msgid "Merge Size"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Edge"
+msgid "Edges"
msgstr ""
#: scene/resources/navigation_mesh.cpp
@@ -24493,6 +25155,10 @@ msgid "Verts Per Poly"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+msgid "Details"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
msgid "Sample Distance"
msgstr ""
@@ -24509,7 +25175,15 @@ msgid "Ledge Spans"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-msgid "Filter Walkable Low Height Spans"
+msgid "Walkable Low Height Spans"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB Offset"
msgstr ""
#: scene/resources/occluder_shape.cpp
@@ -24623,6 +25297,10 @@ msgstr ""
msgid "Is Hemisphere"
msgstr ""
+#: scene/resources/primitive_meshes.cpp
+msgid "Curve Step"
+msgstr ""
+
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Slips On Slope"
msgstr ""
@@ -24631,14 +25309,24 @@ msgstr ""
msgid "A"
msgstr ""
-#: scene/resources/shader.cpp
-msgid "Custom Defines"
-msgstr ""
-
#: scene/resources/shape_2d.cpp
msgid "Custom Solver Bias"
msgstr ""
+#: scene/resources/skin.cpp
+#, fuzzy
+msgid "Bind Count"
+msgstr "Внеси клуч тука"
+
+#: scene/resources/skin.cpp
+msgid "Bind"
+msgstr ""
+
+#: scene/resources/skin.cpp
+#, fuzzy
+msgid "Bone"
+msgstr "Јазол"
+
#: scene/resources/sky.cpp
msgid "Radiance Size"
msgstr ""
@@ -24692,19 +25380,19 @@ msgid "Expand Margin"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Corner Radius"
+msgid "Skew"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Corner Detail"
+msgid "Corner Radius"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Anti Aliasing"
+msgid "Corner Detail"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Anti Aliasing Size"
+msgid "Anti Aliasing"
msgstr ""
#: scene/resources/style_box.cpp
@@ -24728,6 +25416,18 @@ msgid "Image Size"
msgstr ""
#: scene/resources/texture.cpp
+msgid "Side"
+msgstr ""
+
+#: scene/resources/texture.cpp
+msgid "Front"
+msgstr ""
+
+#: scene/resources/texture.cpp
+msgid "Back"
+msgstr ""
+
+#: scene/resources/texture.cpp
msgid "Storage Mode"
msgstr ""
@@ -24736,11 +25436,11 @@ msgid "Lossy Storage Quality"
msgstr ""
#: scene/resources/texture.cpp
-msgid "Fill From"
+msgid "From"
msgstr ""
#: scene/resources/texture.cpp
-msgid "Fill To"
+msgid "To"
msgstr ""
#: scene/resources/texture.cpp
@@ -24772,10 +25472,27 @@ msgid "Output Port For Preview"
msgstr ""
#: scene/resources/visual_shader.cpp
-msgid "Initialized"
+msgid "Depth Draw"
+msgstr ""
+
+#: scene/resources/visual_shader.cpp
+msgid "Cull"
+msgstr ""
+
+#: scene/resources/visual_shader.cpp
+msgid "Diffuse"
+msgstr ""
+
+#: scene/resources/visual_shader.cpp
+msgid "Async"
msgstr ""
#: scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Modes"
+msgstr "Јазол"
+
+#: scene/resources/visual_shader.cpp
msgid "Input Name"
msgstr ""
@@ -24831,6 +25548,11 @@ msgid "Scenario"
msgstr ""
#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Navigation Map"
+msgstr "Својства на анимацијата."
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""
@@ -24846,6 +25568,25 @@ msgstr ""
msgid "Default Angular Damp"
msgstr ""
+#: scene/resources/world.cpp
+#, fuzzy
+msgid "Default Map Up"
+msgstr "Вредност:"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Size"
+msgstr "Вредност:"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Default Cell Height"
+msgstr "Вредност:"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
+msgid "Default Edge Connection Margin"
+msgstr ""
+
#: scene/resources/world_2d.cpp
msgid "Canvas"
msgstr ""
@@ -25177,6 +25918,10 @@ msgstr ""
msgid "Collision Unsafe Fraction"
msgstr ""
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Physics Engine"
+msgstr ""
+
#: servers/physics_server.cpp
msgid "Center Of Mass"
msgstr ""
@@ -25191,13 +25936,13 @@ msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'vertex' function may not be reassigned in "
+"Varyings which were assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
-"Varyings which assigned in 'fragment' function may not be reassigned in "
+"Varyings which were assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""