diff options
Diffstat (limited to 'editor/translations/mi.po')
-rw-r--r-- | editor/translations/mi.po | 1473 |
1 files changed, 844 insertions, 629 deletions
diff --git a/editor/translations/mi.po b/editor/translations/mi.po index 96c2290611..9b3110d3de 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -49,8 +49,35 @@ msgstr "" msgid "On call to '%s':" msgstr "" +#: core/ustring.cpp +msgid "B" +msgstr "" + +#: core/ustring.cpp +msgid "KiB" +msgstr "" + +#: core/ustring.cpp +msgid "MiB" +msgstr "" + +#: core/ustring.cpp +msgid "GiB" +msgstr "" + +#: core/ustring.cpp +msgid "TiB" +msgstr "" + +#: core/ustring.cpp +msgid "PiB" +msgstr "" + +#: core/ustring.cpp +msgid "EiB" +msgstr "" + #: editor/animation_bezier_editor.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Free" msgstr "" @@ -119,6 +146,26 @@ msgid "Anim Change Call" msgstr "" #: editor/animation_track_editor.cpp +msgid "Anim Multi Change Keyframe Time" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Anim Multi Change Transition" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Anim Multi Change Transform" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Anim Multi Change Keyframe Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Anim Multi Change Call" +msgstr "" + +#: editor/animation_track_editor.cpp msgid "Change Animation Length" msgstr "" @@ -419,6 +466,19 @@ msgstr "" msgid "Warning: Editing imported animation" msgstr "" +#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Select All" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Select None" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Select an AnimationPlayer node to create and edit animations." +msgstr "" + #: editor/animation_track_editor.cpp msgid "Only show tracks from nodes selected in tree." msgstr "" @@ -593,12 +653,16 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Replaced %d occurrence(s)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp -msgid "No Matches" +msgid "%d match." msgstr "" -#: editor/code_editor.cpp -msgid "Replaced %d occurrence(s)." +#: editor/code_editor.cpp editor/editor_help.cpp +msgid "%d matches." msgstr "" #: editor/code_editor.cpp editor/find_in_files.cpp @@ -642,7 +706,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -733,7 +797,8 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/property_editor.cpp #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp @@ -745,6 +810,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -818,8 +887,7 @@ msgstr "" msgid "Recent:" msgstr "" -#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp #: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" @@ -831,7 +899,8 @@ msgstr "" msgid "Matches:" msgstr "" -#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp +#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp +#: editor/plugin_config_dialog.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp @@ -903,7 +972,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -913,7 +982,7 @@ msgid "" "Remove them anyway? (no undo)" msgstr "" -#: editor/dependency_editor.cpp editor/export_template_manager.cpp +#: editor/dependency_editor.cpp msgid "Cannot remove:" msgstr "" @@ -949,7 +1018,7 @@ msgstr "" msgid "Show Dependencies" msgstr "" -#: editor/dependency_editor.cpp editor/editor_node.cpp +#: editor/dependency_editor.cpp msgid "Orphan Resource Explorer" msgstr "" @@ -1038,14 +1107,14 @@ msgid "License" msgstr "" #: editor/editor_about.cpp -msgid "Thirdparty License" +msgid "Third-party Licenses" msgstr "" #: editor/editor_about.cpp msgid "" -"Godot Engine relies on a number of thirdparty free and open source " +"Godot Engine relies on a number of third-party free and open source " "libraries, all compatible with the terms of its MIT license. The following " -"is an exhaustive list of all such thirdparty components with their " +"is an exhaustive list of all such third-party components with their " "respective copyright statements and license terms." msgstr "" @@ -1062,7 +1131,7 @@ msgid "Licenses" msgstr "" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Error opening package file, not in zip format." +msgid "Error opening package file, not in ZIP format." msgstr "" #: editor/editor_asset_installer.cpp @@ -1079,7 +1148,6 @@ msgid "Success!" msgstr "" #: editor/editor_asset_installer.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "" @@ -1132,7 +1200,7 @@ msgid "Delete Bus Effect" msgstr "" #: editor/editor_audio_buses.cpp -msgid "Audio Bus, Drag and Drop to rearrange." +msgid "Drag & drop to rearrange." msgstr "" #: editor/editor_audio_buses.cpp @@ -1267,7 +1335,7 @@ msgid "Must not collide with an existing engine class name." msgstr "" #: editor/editor_autoload_settings.cpp -msgid "Must not collide with an existing buit-in type name." +msgid "Must not collide with an existing built-in type name." msgstr "" #: editor/editor_autoload_settings.cpp @@ -1323,6 +1391,7 @@ msgid "Add AutoLoad" msgstr "" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp +#: editor/editor_plugin_settings.cpp #: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "" @@ -1438,6 +1507,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -1463,7 +1536,7 @@ msgid "Node Dock" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Filesystem Dock" +msgid "FileSystem and Import Docks" msgstr "" #: editor/editor_feature_profile.cpp @@ -1516,7 +1589,7 @@ msgstr "" #: editor/editor_feature_profile.cpp msgid "" -"Profile '%s' already exists. Remote it first before importing, import " +"Profile '%s' already exists. Remove it first before importing, import " "aborted." msgstr "" @@ -1529,7 +1602,7 @@ msgid "Unset" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Current Profile" +msgid "Current Profile:" msgstr "" #: editor/editor_feature_profile.cpp @@ -1538,25 +1611,21 @@ msgstr "" #: editor/editor_feature_profile.cpp #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "New" msgstr "" #: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +#: editor/project_manager.cpp msgid "Import" msgstr "" -#: editor/editor_feature_profile.cpp editor/editor_node.cpp -#: editor/project_export.cpp +#: editor/editor_feature_profile.cpp editor/project_export.cpp msgid "Export" msgstr "" #: editor/editor_feature_profile.cpp -msgid "Available Profiles" -msgstr "" - -#: editor/editor_feature_profile.cpp -msgid "Enabled Classes" +msgid "Available Profiles:" msgstr "" #: editor/editor_feature_profile.cpp @@ -1612,7 +1681,8 @@ msgstr "" msgid "New Folder..." msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp +#: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -1663,7 +1733,7 @@ msgstr "" msgid "Go Up" msgstr "" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#: editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" msgstr "" @@ -1688,23 +1758,27 @@ msgid "Move Favorite Down" msgstr "" #: editor/editor_file_dialog.cpp -msgid "Previous Folder" +msgid "Go to previous folder." msgstr "" #: editor/editor_file_dialog.cpp -msgid "Next Folder" +msgid "Go to next folder." msgstr "" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Go to parent folder." msgstr "" +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Refresh files." +msgstr "" + #: editor/editor_file_dialog.cpp msgid "(Un)favorite current folder." msgstr "" -#: editor/editor_file_dialog.cpp -msgid "Toggle visibility of hidden files." +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +msgid "Toggle the visibility of hidden files." msgstr "" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp @@ -1764,7 +1838,7 @@ msgid "Inherited by:" msgstr "" #: editor/editor_help.cpp -msgid "Brief Description:" +msgid "Brief Description" msgstr "" #: editor/editor_help.cpp @@ -1772,38 +1846,18 @@ msgid "Properties" msgstr "" #: editor/editor_help.cpp -msgid "Properties:" -msgstr "" - -#: editor/editor_help.cpp msgid "Methods" msgstr "" #: editor/editor_help.cpp -msgid "Methods:" -msgstr "" - -#: editor/editor_help.cpp msgid "Theme Properties" msgstr "" #: editor/editor_help.cpp -msgid "Theme Properties:" -msgstr "" - -#: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp -msgid "Signals:" -msgstr "" - -#: editor/editor_help.cpp msgid "Enumerations" msgstr "" #: editor/editor_help.cpp -msgid "Enumerations:" -msgstr "" - -#: editor/editor_help.cpp msgid "enum " msgstr "" @@ -1812,19 +1866,11 @@ msgid "Constants" msgstr "" #: editor/editor_help.cpp -msgid "Constants:" -msgstr "" - -#: editor/editor_help.cpp msgid "Class Description" msgstr "" #: editor/editor_help.cpp -msgid "Class Description:" -msgstr "" - -#: editor/editor_help.cpp -msgid "Online Tutorials:" +msgid "Online Tutorials" msgstr "" #: editor/editor_help.cpp @@ -1839,10 +1885,6 @@ msgid "Property Descriptions" msgstr "" #: editor/editor_help.cpp -msgid "Property Descriptions:" -msgstr "" - -#: editor/editor_help.cpp msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" @@ -1853,10 +1895,6 @@ msgid "Method Descriptions" msgstr "" #: editor/editor_help.cpp -msgid "Method Descriptions:" -msgstr "" - -#: editor/editor_help.cpp msgid "" "There is currently no description for this method. Please help us by [color=" "$color][url=$url]contributing one[/url][/color]!" @@ -1923,8 +1961,8 @@ msgstr "" msgid "Copy Selection" msgstr "" -#: editor/editor_log.cpp editor/editor_profiler.cpp -#: editor/editor_properties.cpp +#: editor/editor_log.cpp editor/editor_network_profiler.cpp +#: editor/editor_profiler.cpp editor/editor_properties.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/property_editor.cpp editor/scene_tree_dock.cpp #: editor/script_editor_debugger.cpp @@ -1937,6 +1975,52 @@ msgstr "" msgid "Clear Output" msgstr "" +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +#: editor/editor_profiler.cpp +msgid "Stop" +msgstr "" + +#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp +#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp +msgid "Start" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "%s/s" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Down" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Up" +msgstr "" + +#: editor/editor_network_profiler.cpp editor/editor_node.cpp +msgid "Node" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Incoming RSET" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RPC" +msgstr "" + +#: editor/editor_network_profiler.cpp +msgid "Outgoing RSET" +msgstr "" + +#: editor/editor_node.cpp editor/project_manager.cpp +msgid "New Window" +msgstr "" + #: editor/editor_node.cpp msgid "Project export failed with error code %d." msgstr "" @@ -2233,6 +2317,14 @@ msgid "Pick a Main Scene" msgstr "" #: editor/editor_node.cpp +msgid "Close Scene" +msgstr "" + +#: editor/editor_node.cpp +msgid "Reopen Closed Scene" +msgstr "" + +#: editor/editor_node.cpp msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "" @@ -2326,6 +2418,10 @@ msgstr "" msgid "Close Tab" msgstr "" +#: editor/editor_node.cpp +msgid "Undo Close Tab" +msgstr "" + #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Close Other Tabs" msgstr "" @@ -2379,6 +2475,10 @@ msgid "Go to previously opened scene." msgstr "" #: editor/editor_node.cpp +msgid "Copy Text" +msgstr "" + +#: editor/editor_node.cpp msgid "Next tab" msgstr "" @@ -2406,20 +2506,16 @@ msgstr "" msgid "Open Scene..." msgstr "" -#: editor/editor_node.cpp -msgid "Save Scene" +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Open Recent" msgstr "" #: editor/editor_node.cpp -msgid "Save All Scenes" +msgid "Save Scene" msgstr "" #: editor/editor_node.cpp -msgid "Close Scene" -msgstr "" - -#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp -msgid "Open Recent" +msgid "Save All Scenes" msgstr "" #: editor/editor_node.cpp @@ -2452,24 +2548,44 @@ msgstr "" msgid "Miscellaneous project or scene-wide tools." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Project" msgstr "" #: editor/editor_node.cpp -msgid "Project Settings" +msgid "Project Settings..." msgstr "" -#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp -msgid "Tools" +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control" +msgstr "" + +#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp +msgid "Set Up Version Control" +msgstr "" + +#: editor/editor_node.cpp +msgid "Shut Down Version Control" +msgstr "" + +#: editor/editor_node.cpp +msgid "Export..." +msgstr "" + +#: editor/editor_node.cpp +msgid "Install Android Build Template..." msgstr "" #: editor/editor_node.cpp msgid "Open Project Data Folder" msgstr "" +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp +msgid "Tools" +msgstr "" + #: editor/editor_node.cpp -msgid "Install Android Build Template" +msgid "Orphan Resource Explorer..." msgstr "" #: editor/editor_node.cpp @@ -2549,12 +2665,12 @@ msgid "" "filesystem." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/script_create_dialog.cpp msgid "Editor" msgstr "" -#: editor/editor_node.cpp editor/settings_config_dialog.cpp -msgid "Editor Settings" +#: editor/editor_node.cpp +msgid "Editor Settings..." msgstr "" #: editor/editor_node.cpp @@ -2562,10 +2678,22 @@ msgid "Editor Layout" msgstr "" #: editor/editor_node.cpp +msgid "Take Screenshot" +msgstr "" + +#: editor/editor_node.cpp +msgid "Screenshots are stored in the Editor Data/Settings Folder." +msgstr "" + +#: editor/editor_node.cpp msgid "Toggle Fullscreen" msgstr "" #: editor/editor_node.cpp +msgid "Toggle System Console" +msgstr "" + +#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "" @@ -2578,14 +2706,14 @@ msgid "Open Editor Settings Folder" msgstr "" #: editor/editor_node.cpp -msgid "Manage Editor Features" +msgid "Manage Editor Features..." msgstr "" -#: editor/editor_node.cpp editor/project_export.cpp -msgid "Manage Export Templates" +#: editor/editor_node.cpp +msgid "Manage Export Templates..." msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp msgid "Help" msgstr "" @@ -2593,12 +2721,13 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp editor/rename_dialog.cpp msgid "Search" msgstr "" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Online Docs" msgstr "" @@ -2638,10 +2767,6 @@ msgstr "" msgid "Stop the scene." msgstr "" -#: editor/editor_node.cpp editor/editor_profiler.cpp -msgid "Stop" -msgstr "" - #: editor/editor_node.cpp msgid "Play the edited scene." msgstr "" @@ -2672,15 +2797,15 @@ msgid "Spins when the editor window redraws." msgstr "" #: editor/editor_node.cpp -msgid "Update Always" +msgid "Update Continuously" msgstr "" #: editor/editor_node.cpp -msgid "Update Changes" +msgid "Update When Changed" msgstr "" #: editor/editor_node.cpp -msgid "Disable Update Spinner" +msgid "Hide Update Spinner" msgstr "" #: editor/editor_node.cpp @@ -2692,10 +2817,6 @@ msgid "Inspector" msgstr "" #: editor/editor_node.cpp -msgid "Node" -msgstr "" - -#: editor/editor_node.cpp msgid "Expand Bottom Panel" msgstr "" @@ -2717,15 +2838,21 @@ msgstr "" #: editor/editor_node.cpp msgid "" -"This will install the Android project for custom builds.\n" -"Note that, in order to use it, it needs to be enabled per export preset." +"This will set up your project for custom Android builds by installing the " +"source template to \"res://android/build\".\n" +"You can then apply modifications and build your own custom APK on export " +"(adding modules, changing the AndroidManifest.xml, etc.).\n" +"Note that in order to make custom builds instead of using pre-built APKs, " +"the \"Use Custom Build\" option should be enabled in the Android export " +"preset." msgstr "" #: editor/editor_node.cpp msgid "" -"Android build template is already installed and it won't be overwritten.\n" -"Remove the \"build\" directory manually before attempting this operation " -"again." +"The Android build template is already installed in this project and it won't " +"be overwritten.\n" +"Remove the \"res://android/build\" directory manually before attempting this " +"operation again." msgstr "" #: editor/editor_node.cpp @@ -2788,6 +2915,10 @@ msgstr "" msgid "Open the previous Editor" msgstr "" +#: editor/editor_path.cpp +msgid "No sub-resources found." +msgstr "" + #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" msgstr "" @@ -2797,6 +2928,10 @@ msgid "Thumbnail..." msgstr "" #: editor/editor_plugin_settings.cpp +msgid "Main Script:" +msgstr "" + +#: editor/editor_plugin_settings.cpp msgid "Edit Plugin" msgstr "" @@ -2825,11 +2960,6 @@ msgstr "" msgid "Edit:" msgstr "" -#: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp -#: editor/rename_dialog.cpp -msgid "Start" -msgstr "" - #: editor/editor_profiler.cpp msgid "Measure:" msgstr "" @@ -2871,6 +3001,10 @@ msgid "Calls" msgstr "" #: editor/editor_properties.cpp +msgid "Edit Text:" +msgstr "" + +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -2968,20 +3102,20 @@ msgid "Page: " msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "New Key:" +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Item" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "New Value:" +msgid "New Key:" msgstr "" #: editor/editor_properties_array_dict.cpp -msgid "Add Key/Value Pair" +msgid "New Value:" msgstr "" #: editor/editor_properties_array_dict.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Item" +msgid "Add Key/Value Pair" msgstr "" #: editor/editor_run_native.cpp @@ -3031,7 +3165,7 @@ msgid "Import From Node:" msgstr "" #: editor/export_template_manager.cpp -msgid "Re-Download" +msgid "Redownload" msgstr "" #: editor/export_template_manager.cpp @@ -3048,6 +3182,10 @@ msgid "Download" msgstr "" #: editor/export_template_manager.cpp +msgid "Official export templates aren't available for development builds." +msgstr "" + +#: editor/export_template_manager.cpp msgid "(Missing)" msgstr "" @@ -3109,12 +3247,10 @@ msgid "No response." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request Failed." msgstr "" #: editor/export_template_manager.cpp -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Redirect Loop." msgstr "" @@ -3128,13 +3264,17 @@ msgid "Download Complete." msgstr "" #: editor/export_template_manager.cpp +msgid "Cannot remove temporary file:" +msgstr "" + +#: editor/export_template_manager.cpp msgid "" -"Templates installation failed. The problematic templates archives can be " -"found at '%s'." +"Templates installation failed.\n" +"The problematic templates archives can be found at '%s'." msgstr "" #: editor/export_template_manager.cpp -msgid "Error requesting url: " +msgid "Error requesting URL:" msgstr "" #: editor/export_template_manager.cpp @@ -3219,19 +3359,11 @@ msgstr "" msgid "Select mirror from list: (Shift+Click: Open in Browser)" msgstr "" -#: editor/file_type_cache.cpp -msgid "Can't open file_type_cache.cch for writing, not saving file type cache!" -msgstr "" - #: editor/filesystem_dock.cpp msgid "Favorites" msgstr "" #: editor/filesystem_dock.cpp -msgid "Cannot navigate to '%s' as it has not been found in the file system!" -msgstr "" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" @@ -3264,11 +3396,11 @@ msgid "Provided name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp -msgid "Name contains invalid characters." +msgid "A file or folder with this name already exists." msgstr "" #: editor/filesystem_dock.cpp -msgid "A file or folder with this name already exists." +msgid "Name contains invalid characters." msgstr "" #: editor/filesystem_dock.cpp @@ -3327,6 +3459,10 @@ msgstr "" msgid "Move To..." msgstr "" +#: editor/filesystem_dock.cpp +msgid "New Scene..." +msgstr "" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "New Script..." msgstr "" @@ -3390,6 +3526,10 @@ msgstr "" msgid "Overwrite" msgstr "" +#: editor/filesystem_dock.cpp +msgid "Create Scene" +msgstr "" + #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "Create Script" msgstr "" @@ -3450,6 +3590,14 @@ msgid "Search complete" msgstr "" #: editor/groups_editor.cpp +msgid "Add to Group" +msgstr "" + +#: editor/groups_editor.cpp +msgid "Remove from Group" +msgstr "" + +#: editor/groups_editor.cpp msgid "Group name already exists." msgstr "" @@ -3457,15 +3605,24 @@ msgstr "" msgid "Invalid group name." msgstr "" +#: editor/groups_editor.cpp +msgid "Rename Group" +msgstr "" + +#: editor/groups_editor.cpp +msgid "Delete Group" +msgstr "" + #: editor/groups_editor.cpp editor/node_dock.cpp msgid "Groups" msgstr "" #: editor/groups_editor.cpp -msgid "Nodes not in Group" +msgid "Nodes Not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -3474,11 +3631,11 @@ msgid "Nodes in Group" msgstr "" #: editor/groups_editor.cpp -msgid "Add to Group" +msgid "Empty groups will be automatically removed." msgstr "" #: editor/groups_editor.cpp -msgid "Remove from Group" +msgid "Group Editor" msgstr "" #: editor/groups_editor.cpp @@ -3578,8 +3735,8 @@ msgstr "" msgid "Import As:" msgstr "" -#: editor/import_dock.cpp editor/property_editor.cpp -msgid "Preset..." +#: editor/import_dock.cpp +msgid "Preset" msgstr "" #: editor/import_dock.cpp @@ -3685,7 +3842,7 @@ msgid "MultiNode Set" msgstr "" #: editor/node_dock.cpp -msgid "Select a Node to edit Signals and Groups." +msgid "Select a single node to edit its signals and groups." msgstr "" #: editor/plugin_config_dialog.cpp @@ -4005,6 +4162,7 @@ msgid "Change Animation Name:" msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Delete Animation?" msgstr "" @@ -4427,10 +4585,6 @@ msgid "View Files" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Can't resolve hostname:" -msgstr "" - -#: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." msgstr "" @@ -4443,14 +4597,42 @@ msgid "No response from host:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Can't resolve hostname:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, return code:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Cannot save response to:" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Write error." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Redirect loop." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Request failed, timeout" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Timeout." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." msgstr "" @@ -4491,6 +4673,10 @@ msgid "Idle" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Install..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" msgstr "" @@ -4519,21 +4705,19 @@ msgid "Last" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: modules/gdnative/gdnative_library_editor_plugin.cpp msgid "All" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp -msgid "Plugins" +msgid "Import..." msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp -msgid "Sort:" +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Plugins..." msgstr "" -#: editor/plugins/asset_library_editor_plugin.cpp -msgid "Reverse" +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +msgid "Sort:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4546,7 +4730,7 @@ msgid "Site:" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp -msgid "Support..." +msgid "Support" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp @@ -4558,6 +4742,10 @@ msgid "Testing" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Loading..." +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" msgstr "" @@ -4608,31 +4796,31 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move vertical guide" +msgid "Move Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new vertical guide" +msgid "Create Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove vertical guide" +msgid "Remove Vertical Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move horizontal guide" +msgid "Move Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal guide" +msgid "Create Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Remove horizontal guide" +msgid "Remove Horizontal Guide" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Create new horizontal and vertical guides" +msgid "Create Horizontal and Vertical Guides" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4712,6 +4900,10 @@ msgid "Paste Pose" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear Guides" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create Custom Bone(s) from Node(s)" msgstr "" @@ -4740,6 +4932,7 @@ msgid "Zoom Reset" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Select Mode" msgstr "" @@ -4760,14 +4953,17 @@ msgid "Alt+RMB: Depth list selection" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Move Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Rotate Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scale Mode" msgstr "" @@ -4787,10 +4983,15 @@ msgid "Pan Mode" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Ruler Mode" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Toggle snapping." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Use Snap" msgstr "" @@ -4807,11 +5008,6 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Configure Snap..." -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -4824,6 +5020,11 @@ msgid "Smart Snapping" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Configure Snap..." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Parent" msgstr "" @@ -5031,17 +5232,14 @@ msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "" - -#: editor/plugins/cpu_particles_2d_editor_plugin.cpp -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." +msgid "Load Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/cpu_particles_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Restart" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -5344,14 +5542,6 @@ msgid "Surface source is invalid (no faces)." msgstr "" #: editor/plugins/multimesh_editor_plugin.cpp -msgid "Parent has no solid faces to populate." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp -msgid "Couldn't map area." -msgstr "" - -#: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" msgstr "" @@ -5435,19 +5625,23 @@ msgid "Generation Time (sec):" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Faces contain no area!" +msgid "The geometry's faces don't contain any area." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "No faces!" +msgid "The geometry doesn't contain any faces." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry." +msgid "\"%s\" doesn't inherit from Spatial." msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Node does not contain geometry (faces)." +msgid "\"%s\" doesn't contain geometry." +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "\"%s\" doesn't contain face geometry." msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -5774,7 +5968,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp msgid "Snap" msgstr "" @@ -5842,7 +6035,7 @@ msgstr "" #: editor/plugins/resource_preloader_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_editor.cpp +#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp msgid "Type:" msgstr "" @@ -5880,11 +6073,7 @@ msgid "Error writing TextFile:" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Error: could not load file." -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Error could not load file." +msgid "Could not load file at:" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5908,7 +6097,7 @@ msgid "Error Importing" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "New TextFile..." +msgid "New Text File..." msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5945,10 +6134,18 @@ msgid "Find Next" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Filter scripts" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Toggle alphabetical sorting of the method list." msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Filter methods" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Sort" msgstr "" @@ -5981,6 +6178,10 @@ msgid "Open..." msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Reopen Closed Script" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save All" msgstr "" @@ -6018,11 +6219,11 @@ msgid "Save Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Close Docs" +msgid "Close All" msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Close All" +msgid "Close Docs" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp @@ -6034,11 +6235,11 @@ msgid "Toggle Scripts Panel" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Over" +msgid "Step Into" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp -msgid "Step Into" +msgid "Step Over" msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp @@ -6110,11 +6311,15 @@ msgstr "" msgid "Search Results" msgstr "" +#: editor/plugins/script_editor_plugin.cpp +msgid "Clear Recent Scripts" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Connections to method:" msgstr "" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp msgid "Source" msgstr "" @@ -6177,17 +6382,21 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp -msgid "Cut" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" msgstr "" #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp -msgid "Select All" +msgid "Cut" msgstr "" #: editor/plugins/script_text_editor.cpp @@ -6207,92 +6416,96 @@ msgid "Toggle Comment" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Toggle Bookmark" +msgid "Fold/Unfold Line" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Next Bookmark" +msgid "Fold All Lines" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Previous Bookmark" +msgid "Unfold All Lines" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Remove All Bookmarks" +msgid "Clone Down" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Fold/Unfold Line" +msgid "Complete Symbol" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Fold All Lines" +msgid "Evaluate Selection" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Unfold All Lines" +msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Clone Down" +msgid "Convert Indent to Spaces" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Complete Symbol" +msgid "Convert Indent to Tabs" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Trim Trailing Whitespace" +msgid "Auto Indent" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent to Spaces" +msgid "Find Previous" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Convert Indent to Tabs" +msgid "Find in Files..." msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Auto Indent" +msgid "Contextual Help" msgstr "" #: editor/plugins/script_text_editor.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Toggle Breakpoint" +msgid "Toggle Bookmark" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Remove All Breakpoints" +msgid "Go to Next Bookmark" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Next Breakpoint" +msgid "Go to Previous Bookmark" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Previous Breakpoint" +msgid "Remove All Bookmarks" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Find Previous" +msgid "Go to Function..." msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Find in Files..." +msgid "Go to Line..." msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Function..." +#: modules/visual_script/visual_script_editor.cpp +msgid "Toggle Breakpoint" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Go to Line..." +msgid "Remove All Breakpoints" msgstr "" #: editor/plugins/script_text_editor.cpp -msgid "Contextual Help" +msgid "Go to Next Breakpoint" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Go to Previous Breakpoint" msgstr "" #: editor/plugins/shader_editor_plugin.cpp @@ -6470,7 +6683,11 @@ msgid "Rear" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with View" +msgid "Align Transform with View" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Align Rotation with View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -6526,7 +6743,7 @@ msgid "Audio Listener" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Doppler Enable" +msgid "Enable Doppler" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6580,7 +6797,7 @@ msgid "Snap Nodes To Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Select Mode (Q)" +msgid "Couldn't find a solid floor to snap the selection to." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6591,27 +6808,7 @@ msgid "" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Move Mode (W)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Rotate Mode (E)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Scale Mode (R)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Coords" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Local Space Mode (%s)" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap Mode (%s)" +msgid "Use Local Space" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6655,26 +6852,6 @@ msgid "Focus Selection" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align Selection With View" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Select" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Move" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Rotate" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Tool Scale" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Toggle Freelook" msgstr "" @@ -6729,7 +6906,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp #: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Settings" +msgid "Settings..." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6909,6 +7086,10 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Move Frame" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animations:" msgstr "" @@ -7022,10 +7203,6 @@ msgid "TextureRegion" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Can't save theme to file:" -msgstr "" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Add All Items" msgstr "" @@ -7110,11 +7287,11 @@ msgid "Submenu" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item 1" +msgid "Subitem 1" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Item 2" +msgid "Subitem 2" msgstr "" #: editor/plugins/theme_editor_plugin.cpp @@ -7219,19 +7396,19 @@ msgid "Transpose" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror X" +msgid "Disable Autotile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Mirror Y" +msgid "Enable Priority" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Disable Autotile" +msgid "Filter tiles" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Enable Priority" +msgid "Give a TileSet resource to this TileMap to use its tiles." msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -7240,8 +7417,8 @@ msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp msgid "" -"Shift+RMB: Line Draw\n" -"Shift+Ctrl+RMB: Rectangle Paint" +"Shift+LMB: Line Draw\n" +"Shift+Ctrl+LMB: Rectangle Paint" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp @@ -7365,6 +7542,11 @@ msgid "Display Tile Names (Hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +msgid "" +"Add or select a texture on the left panel to edit the tiles bound to it." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Remove selected texture? This will remove all tiles which use it." msgstr "" @@ -7519,443 +7701,384 @@ msgstr "" msgid "TileSet" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Add input +" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Add output +" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Scalar" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Vector" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Boolean" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Add input port" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Add output port" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Change input port type" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Change output port type" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Change input port name" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Change output port name" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Remove input port" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Remove output port" -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Set expression" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No VCS addons are available." msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Resize VisualShader node" +#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp +msgid "Error" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Set Uniform Name" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No commit message was provided" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Set Input Default Port" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No files added to stage" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Add Node to Visual Shader" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Duplicate Nodes" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "VCS Addon is not initialized" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Delete Nodes" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Version Control System" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Visual Shader Input Type Changed" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Initialize" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Vertex" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Staging area" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Fragment" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect new changes" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Light" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Changes" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Create Shader Node" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Modified" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Color function." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Color operator." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Grayscale function." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Converts HSV vector to RGB equivalent." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Renamed" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Converts RGB vector to HSV equivalent." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Deleted" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Sepia function." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Typechange" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Burn operator." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage Selected" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Darken operator." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Difference operator." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Stage All" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Dodge operator." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Add a commit message" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Commit Changes" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Lighten operator." +#: editor/plugins/version_control_editor_plugin.cpp +#: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Status" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Overlay operator." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "View file diffs before committing them to the latest version" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Screen operator." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "No file diff is active" msgstr "" -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "SoftLight operator." +#: editor/plugins/version_control_editor_plugin.cpp +msgid "Detect changes in file diff" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Color constant." +msgid "(GLES3 only)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Color uniform." +msgid "Add input +" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "" -"Returns an associated vector if the provided scalars are equal, greater or " -"less." +msgid "Add output +" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "" -"Returns an associated vector if the provided boolean value is true or false." +msgid "Scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Boolean constant." +msgid "Vector" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Boolean uniform." +msgid "Boolean" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'camera' input parameter for all shader modes." +msgid "Add input port" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_camera' input parameter for all shader modes." +msgid "Add output port" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_projection' input parameter for all shader modes." +msgid "Change input port type" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for all shader modes." +msgid "Change output port type" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for all shader modes." +msgid "Change input port name" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for all shader modes." +msgid "Change output port name" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'viewport_size' input parameter for all shader modes." +msgid "Remove input port" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for all shader modes." +msgid "Remove output port" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for all shader modes." +msgid "Set expression" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for all shader modes." +msgid "Resize VisualShader node" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'texture_pixel_size' input parameter for all shader modes." +msgid "Set Uniform Name" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for all shader modes." +msgid "Set Input Default Port" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Input parameter." +msgid "Add Node to Visual Shader" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex and fragment shader modes." +msgid "Duplicate Nodes" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'binormal' input parameter for vertex and fragment shader modes." +#: modules/visual_script/visual_script_editor.cpp +msgid "Paste Nodes" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex and fragment shader modes." +msgid "Delete Nodes" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'fragcoord' input parameter for fragment and light shader modes." +msgid "Visual Shader Input Type Changed" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment shader mode." +msgid "Vertex" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment shader mode." +msgid "Fragment" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'side' input parameter for fragment shader mode." +msgid "Light" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader modes." +msgid "Show resulted shader code." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for vertex and fragment shader modes." +msgid "Create Shader Node" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv2' input parameter for vertex and fragment shader modes." +msgid "Color function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex and fragment shader modes." +msgid "Color operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'view' input parameter for fragment and light shader modes." +msgid "Grayscale function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'albedo' input parameter for light shader mode." +msgid "Converts HSV vector to RGB equivalent." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'attenuation' input parameter for light shader mode." +msgid "Converts RGB vector to HSV equivalent." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'diffuse' input parameter for light shader mode." +msgid "Sepia function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light' input parameter for light shader mode." +msgid "Burn operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_color' input parameter for light shader mode." +msgid "Darken operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'roughness' input parameter for light shader mode." +msgid "Difference operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'specular' input parameter for light shader mode." +msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transmission' input parameter for light shader mode." +msgid "HardLight operator" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'modelview' input parameter for vertex shader mode." +msgid "Lighten operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_size' input parameter for vertex shader mode." +msgid "Overlay operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader mode." +msgid "Screen operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_pass' input parameter for vertex and fragment shader modes." +msgid "SoftLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment and light shader modes." +msgid "Color constant." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_pixel_size' input parameter for fragment shader mode." +msgid "Color uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment and light shader modes." +msgid "Returns the boolean result of the %s comparison between two parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_alpha' input parameter for light shader mode." +msgid "Equal (==)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_height' input parameter for light shader mode." +msgid "Greater Than (>)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_uv' input parameter for light shader mode." +msgid "Greater Than or Equal (>=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_vec' input parameter for light shader mode." +msgid "" +"Returns an associated vector if the provided scalars are equal, greater or " +"less." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for light shader mode." +msgid "" +"Returns the boolean result of the comparison between INF and a scalar " +"parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'shadow_color' input parameter for light shader mode." +msgid "" +"Returns the boolean result of the comparison between NaN and a scalar " +"parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'extra' input parameter for vertex shader mode." +msgid "Less Than (<)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for vertex shader mode." +msgid "Less Than or Equal (<=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex shader mode." +msgid "Not Equal (!=)" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for vertex shader mode." +msgid "" +"Returns an associated vector if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'active' input parameter for vertex shader mode." +msgid "" +"Returns an associated scalar if the provided boolean value is true or false." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex shader mode." +msgid "Returns the boolean result of the comparison between two parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex shader mode." +msgid "" +"Returns the boolean result of the comparison between INF (or NaN) and a " +"scalar parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom' input parameter for vertex shader mode." +msgid "Boolean constant." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom_alpha' input parameter for vertex shader mode." +msgid "Boolean uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'delta' input parameter for vertex shader mode." +msgid "'%s' input parameter for all shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'emission_transform' input parameter for vertex shader mode." +msgid "Input parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'index' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex and fragment shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'lifetime' input parameter for vertex shader mode." +msgid "'%s' input parameter for fragment and light shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'restart' input parameter for vertex shader mode." +msgid "'%s' input parameter for fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for vertex shader mode." +msgid "'%s' input parameter for light shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transform' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'velocity' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex and fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8007,7 +8130,7 @@ msgid "Returns the arc-cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgid "Returns the inverse hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8015,7 +8138,7 @@ msgid "Returns the arc-sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgid "Returns the inverse hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8027,7 +8150,7 @@ msgid "Returns the arc-tangent of the parameters." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgid "Returns the inverse hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8044,7 +8167,7 @@ msgid "Returns the cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgid "Returns the hyperbolic cosine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8113,11 +8236,11 @@ msgid "1.0 / scalar" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgid "Finds the nearest integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgid "Finds the nearest even integer to the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8133,7 +8256,7 @@ msgid "Returns the sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgid "Returns the hyperbolic sine of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8144,7 +8267,7 @@ msgstr "" msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if x is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8153,7 +8276,7 @@ msgstr "" msgid "" "Step function( scalar(edge), scalar(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8161,11 +8284,11 @@ msgid "Returns the tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgid "Returns the hyperbolic tangent of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Finds the truncated value of the parameter." +msgid "Finds the truncated value of the parameter." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8205,11 +8328,15 @@ msgid "Perform the texture lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Cubic texture uniform." +msgid "Cubic texture uniform lookup." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "2D texture uniform." +msgid "2D texture uniform lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "2D texture uniform lookup with triplanar." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8218,7 +8345,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"Calculate the outer product of a pair of vectors.\n" "\n" "OuterProduct treats the first parameter 'c' as a column vector (matrix with " "one column) and the second parameter 'r' as a row vector (matrix with one " @@ -8236,15 +8363,15 @@ msgid "Decomposes transform to four vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the determinant of a transform." +msgid "Calculates the determinant of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the inverse of a transform." +msgid "Calculates the inverse of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) Calculates the transpose of a transform." +msgid "Calculates the transpose of a transform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8293,7 +8420,7 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the same direction as a reference vector. " +"Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." @@ -8308,6 +8435,10 @@ msgid "Linear interpolation between two vectors." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Linear interpolation between two vectors using scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Calculates the normalize product of vector." msgstr "" @@ -8321,19 +8452,19 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Returns a vector that points in the direction of reflection ( a : incident " +"Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "Returns a vector that points in the direction of refraction." +msgid "Returns the vector that points in the direction of refraction." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8342,7 +8473,7 @@ msgstr "" msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than " "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" @@ -8351,14 +8482,14 @@ msgstr "" msgid "" "Step function( vector(edge), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" "Step function( scalar(edge), vector(x) ).\n" "\n" -"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8403,47 +8534,54 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgid "" +"Custom Godot Shader Language expression, which placed on top of the resulted " +"shader. You can place various function definitions inside and call it later " +"in the Expressions. You can also declare varyings, uniforms and constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgid "(Fragment/Light mode only) Scalar derivative function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(Fragment/Light mode only) Vector derivative function." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Vector) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " -"local differencing." +"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local " +"differencing." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " -"in 'x' and 'y'." +"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and " +"'y'." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8610,6 +8748,10 @@ msgid "Export templates for this platform are missing:" msgstr "" #: editor/project_export.cpp +msgid "Manage Export Templates" +msgstr "" + +#: editor/project_export.cpp msgid "Export With Debug" msgstr "" @@ -8756,6 +8898,14 @@ msgid "Unnamed Project" msgstr "" #: editor/project_manager.cpp +msgid "Missing Project" +msgstr "" + +#: editor/project_manager.cpp +msgid "Error: Project is missing on the filesystem." +msgstr "" + +#: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -8825,8 +8975,8 @@ msgstr "" #: editor/project_manager.cpp msgid "" -"Remove all missing projects from the list? (Folders contents will not be " -"modified)" +"Remove all missing projects from the list?\n" +"The project folders' contents won't be modified." msgstr "" #: editor/project_manager.cpp @@ -8846,7 +8996,7 @@ msgid "Project Manager" msgstr "" #: editor/project_manager.cpp -msgid "Project List" +msgid "Projects" msgstr "" #: editor/project_manager.cpp @@ -8870,10 +9020,6 @@ msgid "Templates" msgstr "" #: editor/project_manager.cpp -msgid "Exit" -msgstr "" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -9076,6 +9222,10 @@ msgid "Settings saved OK." msgstr "" #: editor/project_settings_editor.cpp +msgid "Moved Input Action Event" +msgstr "" + +#: editor/project_settings_editor.cpp msgid "Override for Feature" msgstr "" @@ -9207,6 +9357,14 @@ msgstr "" msgid "AutoLoad" msgstr "" +#: editor/project_settings_editor.cpp +msgid "Plugins" +msgstr "" + +#: editor/property_editor.cpp +msgid "Preset..." +msgstr "" + #: editor/property_editor.cpp msgid "Zero" msgstr "" @@ -9259,14 +9417,6 @@ msgstr "" msgid "Select Method" msgstr "" -#: editor/pvrtc_compress.cpp -msgid "Could not execute PVRTC tool:" -msgstr "" - -#: editor/pvrtc_compress.cpp -msgid "Can't load back converted image using PVRTC tool:" -msgstr "" - #: editor/rename_dialog.cpp editor/scene_tree_dock.cpp msgid "Batch Rename" msgstr "" @@ -9379,10 +9529,6 @@ msgstr "" msgid "Reset" msgstr "" -#: editor/rename_dialog.cpp -msgid "Error" -msgstr "" - #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp msgid "Reparent Node" msgstr "" @@ -9438,6 +9584,10 @@ msgid "Instance Scene(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Replace with Branch Scene" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Instance Child Scene" msgstr "" @@ -9478,7 +9628,19 @@ msgid "Make node as Root" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)?" +msgid "Delete %d nodes?" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Delete the root node \"%s\"?" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Delete node \"%s\" and its children?" +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Delete node \"%s\"?" msgstr "" #: editor/scene_tree_dock.cpp @@ -9552,6 +9714,10 @@ msgid "Remove Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Change type of node(s)" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "" "Couldn't save new scene. Likely dependencies (instances) couldn't be " "satisfied." @@ -9582,6 +9748,10 @@ msgid "Add Child Node" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Expand/Collapse All" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Change Type" msgstr "" @@ -9590,6 +9760,10 @@ msgid "Extend Script" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Reparent to New Node" +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Make Scene Root" msgstr "" @@ -9610,7 +9784,7 @@ msgid "Delete (No Confirm)" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Add/Create a New Node" +msgid "Add/Create a New Node." msgstr "" #: editor/scene_tree_dock.cpp @@ -9661,19 +9835,19 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connection(s) and group(s).\n" +"Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node has connections.\n" +"Node has %s connection(s).\n" "Click to show signals dock." msgstr "" #: editor/scene_tree_editor.cpp msgid "" -"Node is in group(s).\n" +"Node is in %s group(s).\n" "Click to show groups dock." msgstr "" @@ -9764,6 +9938,10 @@ msgid "Error loading script from %s" msgstr "" #: editor/script_create_dialog.cpp +msgid "Overrides" +msgstr "" + +#: editor/script_create_dialog.cpp msgid "N/A" msgstr "" @@ -9792,7 +9970,7 @@ msgid "Script is valid." msgstr "" #: editor/script_create_dialog.cpp -msgid "Allowed: a-z, A-Z, 0-9 and _" +msgid "Allowed: a-z, A-Z, 0-9, _ and ." msgstr "" #: editor/script_create_dialog.cpp @@ -9840,19 +10018,43 @@ msgid "Bytes:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Stack Trace" +msgid "Warning:" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Pick one or more items from the list to display the graph." +msgid "Error:" msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp +msgid "C++ Error" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "C++ Error:" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "C++ Source" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "Source:" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "C++ Source:" +msgstr "" + +#: editor/script_editor_debugger.cpp +msgid "Stack Trace" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" #: editor/script_editor_debugger.cpp -msgid "Child Process Connected" +msgid "Child process connected." msgstr "" #: editor/script_editor_debugger.cpp @@ -9860,6 +10062,10 @@ msgid "Copy Error" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Skip Breakpoints" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" msgstr "" @@ -9876,6 +10082,10 @@ msgid "Profiler" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Network Profiler" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Monitor" msgstr "" @@ -9888,6 +10098,10 @@ msgid "Monitors" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Pick one or more items from the list to display the graph." +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "List of Video Memory Usage by Resource:" msgstr "" @@ -9952,6 +10166,10 @@ msgid "Change Shortcut" msgstr "" #: editor/settings_config_dialog.cpp +msgid "Editor Settings" +msgstr "" + +#: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -10080,10 +10298,6 @@ msgid "Library" msgstr "" #: modules/gdnative/gdnative_library_singleton_editor.cpp -msgid "Status" -msgstr "" - -#: modules/gdnative/gdnative_library_singleton_editor.cpp msgid "Libraries: " msgstr "" @@ -10092,6 +10306,10 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp +msgid "Expected a string of length 1 (a character)." +msgstr "" + +#: modules/gdscript/gdscript_functions.cpp msgid "Step argument is zero!" msgstr "" @@ -10243,56 +10461,16 @@ msgstr "" msgid "Pick Distance:" msgstr "" -#: modules/mono/csharp_script.cpp -msgid "Class name can't be a reserved keyword" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Filter meshes" msgstr "" -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" +#: modules/mono/csharp_script.cpp +msgid "Class name can't be a reserved keyword" msgstr "" #: modules/mono/mono_gd/gd_mono_utils.cpp @@ -10410,10 +10588,30 @@ msgid "Set Variable Type" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Override an existing built-in function." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Create a new function." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Variables:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Create a new variable." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Signals:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp +msgid "Create a new signal." +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Name is not a valid identifier:" msgstr "" @@ -10566,6 +10764,10 @@ msgid "Editing Signal:" msgstr "" #: modules/visual_script/visual_script_editor.cpp +msgid "Make Tool:" +msgstr "" + +#: modules/visual_script/visual_script_editor.cpp msgid "Base Type:" msgstr "" @@ -10598,10 +10800,6 @@ msgid "Cut Nodes" msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Paste Nodes" -msgstr "" - -#: modules/visual_script/visual_script_editor.cpp msgid "Edit Member" msgstr "" @@ -10717,7 +10915,8 @@ msgstr "" #: platform/android/export/export.cpp msgid "" -"Android project is not installed for compiling. Install from Editor menu." +"Android build template not installed in the project. Install it from the " +"Project menu." msgstr "" #: platform/android/export/export.cpp @@ -10871,7 +11070,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10920,7 +11119,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10930,7 +11129,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10997,14 +11196,21 @@ msgid "" "This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." msgstr "" +#: scene/2d/tile_map.cpp +msgid "" +"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " +"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, " +"KinematicBody2D, etc. to give them a shape." +msgstr "" + #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11083,7 +11289,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11112,6 +11318,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11146,8 +11356,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11158,7 +11368,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11174,7 +11386,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11185,7 +11397,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11220,7 +11434,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11232,7 +11446,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11244,7 +11458,11 @@ msgid "Pick a color from the screen." msgstr "" #: scene/gui/color_picker.cpp -msgid "Raw Mode" +msgid "HSV" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Raw" msgstr "" #: scene/gui/color_picker.cpp @@ -11257,10 +11475,15 @@ msgstr "" #: scene/gui/container.cpp msgid "" -"Container by itself serves no purpose unless a script configures it's " +"Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." +msgstr "" + +#: scene/gui/control.cpp +msgid "" +"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to " +"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"." msgstr "" #: scene/gui/dialogs.cpp @@ -11274,18 +11497,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11307,28 +11530,20 @@ msgid "" "texture to some node for display." msgstr "" -#: scene/resources/dynamic_font.cpp -msgid "Error initializing FreeType." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Unknown font format." -msgstr "" - -#: scene/resources/dynamic_font.cpp -msgid "Error loading font." +#: scene/resources/visual_shader.cpp +msgid "Input" msgstr "" -#: scene/resources/dynamic_font.cpp -msgid "Invalid font size." +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." msgstr "" -#: scene/resources/visual_shader.cpp -msgid "Input" +#: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for shader." msgstr "" #: scene/resources/visual_shader_nodes.cpp -msgid "Invalid source for shader." +msgid "Invalid comparison function for that type." msgstr "" #: servers/visual/shader_language.cpp |