diff options
Diffstat (limited to 'editor/translations/mi.po')
-rw-r--r-- | editor/translations/mi.po | 68 |
1 files changed, 47 insertions, 21 deletions
diff --git a/editor/translations/mi.po b/editor/translations/mi.po index 2e6c563aec..5c33f2e72e 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -1399,7 +1399,7 @@ msgstr "" msgid "Remove Autoload" msgstr "" -#: editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp msgid "Enable" msgstr "" @@ -1444,6 +1444,10 @@ msgstr "" msgid "Singleton" msgstr "" +#: editor/editor_data.cpp editor/inspector_dock.cpp +msgid "Paste Params" +msgstr "" + #: editor/editor_data.cpp msgid "Updating Scene" msgstr "" @@ -1720,7 +1724,7 @@ msgstr "" msgid "New Folder..." msgstr "" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp editor/find_in_files.cpp #: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "" @@ -2798,7 +2802,11 @@ msgid "Q&A" msgstr "" #: editor/editor_node.cpp -msgid "Issue Tracker" +msgid "Report a Bug" +msgstr "" + +#: editor/editor_node.cpp +msgid "Send Docs Feedback" msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp @@ -3819,7 +3827,7 @@ msgid "Reimport" msgstr "" #: editor/import_dock.cpp -msgid "Save scenes, re-import and restart" +msgid "Save Scenes, Re-Import, and Restart" msgstr "" #: editor/import_dock.cpp @@ -3853,10 +3861,6 @@ msgid "Copy Params" msgstr "" #: editor/inspector_dock.cpp -msgid "Paste Params" -msgstr "" - -#: editor/inspector_dock.cpp msgid "Edit Resource Clipboard" msgstr "" @@ -5737,7 +5741,7 @@ msgid "" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Single Convex Collision Siblings" +msgid "Create Single Convex Collision Sibling" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -6605,14 +6609,6 @@ msgid "Open Godot online documentation." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid "Request Docs" -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp -msgid "Help improve the Godot documentation by giving feedback." -msgstr "" - -#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" @@ -7042,6 +7038,10 @@ msgid "This operation requires a single selected node." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Auto Orthogonal Enabled" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock View Rotation" msgstr "" @@ -7130,13 +7130,13 @@ msgid "Freelook Slow Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "" -"Note: The FPS value displayed is the editor's framerate.\n" -"It cannot be used as a reliable indication of in-game performance." +msgid "View Rotation Locked" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "View Rotation Locked" +msgid "" +"Note: The FPS value displayed is the editor's framerate.\n" +"It cannot be used as a reliable indication of in-game performance." msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -9499,6 +9499,13 @@ msgid "" "Would you like to explore official example projects in the Asset Library?" msgstr "" +#: editor/project_manager.cpp +msgid "" +"The search box filters projects by name and last path component.\n" +"To filter projects by name and full path, the query must contain at least " +"one `/` character." +msgstr "" + #: editor/project_settings_editor.cpp msgid "Key " msgstr "" @@ -10454,6 +10461,12 @@ msgid "Script file already exists." msgstr "" #: editor/script_create_dialog.cpp +msgid "" +"Note: Built-in scripts have some limitations and can't be edited using an " +"external editor." +msgstr "" + +#: editor/script_create_dialog.cpp msgid "Class Name:" msgstr "" @@ -10574,6 +10587,10 @@ msgid "Total:" msgstr "" #: editor/script_editor_debugger.cpp +msgid "Export list to a CSV file" +msgstr "" + +#: editor/script_editor_debugger.cpp msgid "Resource Path" msgstr "" @@ -11823,6 +11840,11 @@ msgid "" "don't use them." msgstr "" +#: scene/3d/collision_shape.cpp +msgid "" +"ConcavePolygonShape doesn't support RigidBody in another mode than static." +msgstr "" + #: scene/3d/cpu_particles.cpp msgid "Nothing is visible because no mesh has been assigned." msgstr "" @@ -12062,6 +12084,10 @@ msgid "" "texture to some node for display." msgstr "" +#: scene/main/viewport.cpp +msgid "Viewport size must be greater than 0 to render anything." +msgstr "" + #: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for preview." msgstr "" |