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-rw-r--r--editor/translations/lv.po262
1 files changed, 220 insertions, 42 deletions
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index fe8503873f..4bd1bae67d 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -327,6 +327,10 @@ msgid "Duplicate Key(s)"
msgstr "Dublicēt atslēgvietnes"
#: editor/animation_track_editor.cpp
+msgid "Add RESET Value(s)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
msgstr "Izdzēst atslēgvietnes"
@@ -493,6 +497,11 @@ msgid ""
msgstr "Šī iespēja nestrādā ar Bazjē rediģēšanu, jo tai ir tikai viens celiņš."
#: editor/animation_track_editor.cpp
+#, fuzzy
+msgid "Anim Add RESET Keys"
+msgstr "Anim Mainīt Atslēgas Izmēru"
+
+#: editor/animation_track_editor.cpp
msgid ""
"This animation belongs to an imported scene, so changes to imported tracks "
"will not be saved.\n"
@@ -1476,6 +1485,10 @@ msgid "Invalid name."
msgstr "Nederīgs nosaukums."
#: editor/editor_autoload_settings.cpp
+msgid "Cannot begin with a digit."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
msgstr "Derīgie simboli:"
@@ -1582,7 +1595,9 @@ msgstr "Atjauno ainu...."
msgid "[empty]"
msgstr "[tukšs]"
-#: editor/editor_data.cpp
+#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
+#: editor/plugins/text_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
msgid "[unsaved]"
msgstr "[nesaglabāts]"
@@ -1603,6 +1618,7 @@ msgstr "Izveidot mapi"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
+#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
msgid "Name:"
msgstr "Nosaukums:"
@@ -2098,7 +2114,8 @@ msgid "Properties"
msgstr "Iestatījumi"
#: editor/editor_help.cpp
-msgid "override:"
+#, fuzzy
+msgid "overrides %s:"
msgstr "pārrakstīšana:"
#: editor/editor_help.cpp
@@ -2238,6 +2255,20 @@ msgstr "Motīva Mainīgais"
msgid "Property:"
msgstr "Parametrs:"
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Pin value"
+msgstr "(vērtība)"
+
+#: editor/editor_inspector.cpp
+msgid ""
+"Pinning a value forces it to be saved even if it's equal to the default."
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Pin value [Disabled because '%s' is editor-only]"
+msgstr ""
+
#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Set %s"
@@ -2247,6 +2278,29 @@ msgstr "Likt %s"
msgid "Set Multiple:"
msgstr "Uzlikt vairākus:"
+#: editor/editor_inspector.cpp
+msgid "Pinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+msgid "Unpinned %s"
+msgstr ""
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property"
+msgstr "Kopēt iestatījumus"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Paste Property"
+msgstr "Ielīmēt iestatījumus"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Copy Property Path"
+msgstr "Kopēt mezgla ceļu"
+
#: editor/editor_log.cpp
msgid "Output:"
msgstr "Izeja:"
@@ -3020,6 +3074,20 @@ msgid ""
msgstr ""
#: editor/editor_node.cpp
+msgid "Force Shader Fallbacks"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"When this option is enabled, shaders will be used in their fallback form "
+"(either visible via an ubershader or hidden) during all the run time.\n"
+"This is useful for verifying the look and performance of fallbacks, which "
+"are normally displayed briefly.\n"
+"Asynchronous shader compilation must be enabled in the project settings for "
+"this option to make a difference."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Synchronize Scene Changes"
msgstr "Sinhronizēt ainas izmaiņas"
@@ -4087,6 +4155,10 @@ msgstr "Atrast Failos"
msgid "Find:"
msgstr ""
+#: editor/find_in_files.cpp editor/rename_dialog.cpp
+msgid "Replace:"
+msgstr "Aizvietot:"
+
#: editor/find_in_files.cpp
msgid "Folder:"
msgstr ""
@@ -4110,6 +4182,11 @@ msgstr "Meklēt..."
msgid "Replace..."
msgstr "Aizvietot..."
+#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
+#, fuzzy
+msgid "Replace in Files"
+msgstr "Aizvietot visu"
+
#: editor/find_in_files.cpp
msgid "Find: "
msgstr ""
@@ -4119,8 +4196,9 @@ msgid "Replace: "
msgstr "Aizvietot: "
#: editor/find_in_files.cpp
-msgid "Replace all (no undo)"
-msgstr ""
+#, fuzzy
+msgid "Replace All (NO UNDO)"
+msgstr "Aizvietot visu"
#: editor/find_in_files.cpp
msgid "Searching..."
@@ -4333,6 +4411,12 @@ msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
+#: editor/import_dock.cpp
+msgid ""
+"Select a resource file in the filesystem or in the inspector to adjust "
+"import settings."
+msgstr ""
+
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr ""
@@ -5754,6 +5838,11 @@ msgid "Alt+Drag: Move selected node."
msgstr "Alt+Bīdīt: Pārvietot izvēlēto mezglu."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Alt+Drag: Scale selected node."
+msgstr "Alt+Bīdīt: Pārvietot izvēlēto mezglu."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "V: Set selected node's pivot position."
msgstr "V: Uzlikt izvēlētā mezgla centra pozīciju."
@@ -5782,6 +5871,10 @@ msgid "Scale Mode"
msgstr "Mēroga Režīms"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Shift: Scale proportionally."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
@@ -5876,20 +5969,44 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Lock Selected Node(s)"
+msgstr "Dzēst mezglu(s)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Unlock Selected Node(s)"
+msgstr "Dzēst mezglu(s)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Group Selected Node(s)"
+msgstr "Grupa Izvēlēta"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Ungroup Selected Node(s)"
+msgstr "Pārtraukt Izvēlētā Grupēšanu"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Skeleton Options"
msgstr ""
@@ -7490,6 +7607,11 @@ msgid "Find in Files..."
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Replace in Files..."
+msgstr "Aizvietot..."
+
+#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
@@ -8002,6 +8124,19 @@ msgid "Toggle Freelook"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Decrease Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Increase Field of View"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Reset Field of View to Default"
+msgstr "Atiestatīt uz noklusējumu"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform"
msgstr ""
@@ -8713,6 +8848,30 @@ msgid "Another Theme"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Type"
+msgstr "Pievienot tipu"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Filter the list of types or create a new custom type:"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Available Node-based types:"
+msgstr "Pieejamie Profili:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Type name is empty!"
+msgstr "Faila Nosaukums nav definēts."
+
+#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Are you sure you want to create an empty type?"
+msgstr ""
+"Vai esat drošs(ša), ka vēlaties noņemt visus savienojumus no šī signāla?"
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Confirm Item Rename"
msgstr ""
@@ -8735,18 +8894,6 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Type"
-msgstr "Pievienot tipu"
-
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Add Item Type"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
-msgid "Node Types:"
-msgstr ""
-
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Show Default"
msgstr "Rādīt noklusējumu"
@@ -8763,6 +8910,10 @@ msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Add Item Type"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme:"
msgstr "Motīvs:"
@@ -11106,10 +11257,6 @@ msgid "Batch Rename"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Replace:"
-msgstr "Aizvietot:"
-
-#: editor/rename_dialog.cpp
msgid "Prefix:"
msgstr ""
@@ -11382,6 +11529,20 @@ msgid ""
msgstr ""
#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is a child of an already instantiated scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
+msgid ""
+"Can't save a branch which is part of an inherited scene.\n"
+"To save this branch into its own scene, open the original scene, right click "
+"on this branch, and select \"Save Branch as Scene\"."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
msgstr "Saglabāt jaunu ainu kā..."
@@ -12313,63 +12474,68 @@ msgstr "Būvēt risinājumu"
msgid "End of inner exception stack trace"
msgstr ""
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
+#: scene/3d/navigation_mesh_instance.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr ""
+
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Bake NavMesh"
msgstr ""
-#: modules/recast/navigation_mesh_editor_plugin.cpp
+#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Clear the navigation mesh."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Setting up Configuration..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Calculating grid size..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating heightfield..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Marking walkable triangles..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Constructing compact heightfield..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Eroding walkable area..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Partitioning..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating contours..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating polymesh..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Converting to native navigation mesh..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
msgstr ""
-#: modules/recast/navigation_mesh_generator.cpp
+#: modules/navigation/navigation_mesh_generator.cpp
msgid "Done!"
msgstr "Darīts!"
@@ -13303,6 +13469,16 @@ msgstr ""
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
msgstr ""
+#: scene/2d/navigation_agent_2d.cpp
+msgid "The NavigationAgent2D can be used only under a Node2D node."
+msgstr ""
+
+#: scene/2d/navigation_obstacle_2d.cpp
+msgid ""
+"The NavigationObstacle2D only serves to provide collision avoidance to a "
+"Node2D object."
+msgstr ""
+
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
@@ -13509,16 +13685,22 @@ msgstr ""
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr ""
-#: scene/3d/navigation_mesh.cpp
-msgid "A NavigationMesh resource must be set or created for this node to work."
+#: scene/3d/navigation_agent.cpp
+msgid "The NavigationAgent can be used only under a spatial node."
msgstr ""
-#: scene/3d/navigation_mesh.cpp
+#: scene/3d/navigation_mesh_instance.cpp
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
msgstr ""
+#: scene/3d/navigation_obstacle.cpp
+msgid ""
+"The NavigationObstacle only serves to provide collision avoidance to a "
+"spatial object."
+msgstr ""
+
#: scene/3d/occluder.cpp
msgid "No shape is set."
msgstr ""
@@ -13918,10 +14100,6 @@ msgid ""
msgstr ""
#: servers/visual/shader_language.cpp
-msgid "Fragment-stage varying could not been accessed in custom function!"
-msgstr ""
-
-#: servers/visual/shader_language.cpp
msgid "Assignment to function."
msgstr ""