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-rw-r--r--editor/translations/ko.po20
1 files changed, 8 insertions, 12 deletions
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index b898f397f4..693b726ebf 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -25,7 +25,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-03-08 15:33+0000\n"
+"PO-Revision-Date: 2021-03-12 09:17+0000\n"
"Last-Translator: Myeongjin Lee <aranet100@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
@@ -34,7 +34,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.5.1\n"
+"X-Generator: Weblate 4.5.2-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -4051,19 +4051,16 @@ msgid "Saving..."
msgstr "저장 중..."
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Select Importer"
-msgstr "모드 선택"
+msgstr "임포터 선택"
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Importer:"
-msgstr "가져오기"
+msgstr "임포터:"
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Reset to Defaults"
-msgstr "기본 sRGB 사용"
+msgstr "기본값으로 재설정"
#: editor/import_dock.cpp
msgid "%d Files"
@@ -10347,9 +10344,8 @@ msgid "Plugins"
msgstr "플러그인(Plugin)"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Import Defaults"
-msgstr "기본값 불러오기"
+msgstr "기본값 가져오기"
#: editor/property_editor.cpp
msgid "Preset..."
@@ -12374,11 +12370,11 @@ msgstr "빈 CollisionPolygon2D는 충돌에 영향을 주지 않습니다."
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
-msgstr ""
+msgstr "잘못된 폴리곤. 적어도 '솔리드' 빌드 모드에서 점 3개가 필요합니다."
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
-msgstr ""
+msgstr "잘못된 폴리곤. 적어도 '세그먼트' 빌드 모드에서 점 2개가 필요합니다."
#: scene/2d/collision_shape_2d.cpp
msgid ""