diff options
Diffstat (limited to 'editor/translations/ko.po')
-rw-r--r-- | editor/translations/ko.po | 56 |
1 files changed, 22 insertions, 34 deletions
diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 261d978bf7..825ebcc8b2 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -9,7 +9,7 @@ # TheRedPlanet <junmo.moon8@gmail.com>, 2018. # Xavier Cho <mysticfallband@gmail.com>, 2018. # 박한얼 (volzhs) <volzhs@gmail.com>, 2016-2018. -# 송태섭 <xotjq237@gmail.com>, 2018, 2019. +# 송태섭 <xotjq237@gmail.com>, 2018, 2019, 2020. # JY <yimjisoo@mailfence.com>, 2018. # Ch. <ccwpc@hanmail.net>, 2018. # moolow <copyhyeon@gmail.com>, 2019. @@ -19,7 +19,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-23 17:08+0000\n" +"PO-Revision-Date: 2020-01-06 14:21+0000\n" "Last-Translator: 송태섭 <xotjq237@gmail.com>\n" "Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/" "godot/ko/>\n" @@ -431,7 +431,7 @@ msgstr "루트 없이 새 트랙을 추가할 수 없음" #: editor/animation_track_editor.cpp msgid "Invalid track for Bezier (no suitable sub-properties)" -msgstr "" +msgstr "베지어에 잘못된 트랙 (적당한 하위 속성이 없음)" #: editor/animation_track_editor.cpp msgid "Add Bezier Track" @@ -994,7 +994,7 @@ msgstr "리소스" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp #: editor/project_manager.cpp editor/project_settings_editor.cpp msgid "Path" -msgstr "경로" +msgstr "Path(경로)" #: editor/dependency_editor.cpp msgid "Dependencies:" @@ -1993,9 +1993,8 @@ msgid "Case Sensitive" msgstr "대소문자 구분" #: editor/editor_help_search.cpp -#, fuzzy msgid "Show Hierarchy" -msgstr "도우미 보이기" +msgstr "계층 구조 보이기" #: editor/editor_help_search.cpp msgid "Display All" @@ -2034,7 +2033,6 @@ msgid "Class" msgstr "클래스" #: editor/editor_help_search.cpp -#, fuzzy msgid "Method" msgstr "메서드" @@ -2047,12 +2045,10 @@ msgid "Constant" msgstr "비선형" #: editor/editor_help_search.cpp -#, fuzzy msgid "Property" -msgstr "속성:" +msgstr "속성" #: editor/editor_help_search.cpp -#, fuzzy msgid "Theme Property" msgstr "테마 속성" @@ -3415,13 +3411,12 @@ msgid "Importing:" msgstr "가져오는 중:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Error getting the list of mirrors." -msgstr "서명 오브젝트 생성중 에러." +msgstr "미러 목록을 가져오는 중 오류." #: editor/export_template_manager.cpp msgid "Error parsing JSON of mirror list. Please report this issue!" -msgstr "" +msgstr "미러 목록의 JSON 구문 분석 중 오류. 이 문제를 신고해주세요!" #: editor/export_template_manager.cpp msgid "" @@ -4601,9 +4596,8 @@ msgid "Move Node" msgstr "노드 이동하기" #: editor/plugins/animation_state_machine_editor.cpp -#, fuzzy msgid "Transition exists!" -msgstr "전환" +msgstr "전환이 있어요!" #: editor/plugins/animation_state_machine_editor.cpp msgid "Add Transition" @@ -5892,18 +5886,19 @@ msgstr "윤곽 크기:" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "UV Channel Debug" -msgstr "" +msgstr "UV 채널 디버그" #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Remove item %d?" msgstr "%d개의 항목을 삭제할까요?" #: editor/plugins/mesh_library_editor_plugin.cpp -#, fuzzy msgid "" "Update from existing scene?:\n" "%s" -msgstr "씬에서 업데이트하기" +msgstr "" +"존재하는 씬에서 업데이트할까요?\n" +"%s" #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Mesh Library" @@ -6778,7 +6773,7 @@ msgstr "소스" #: editor/plugins/script_text_editor.cpp msgid "Target" -msgstr "대상" +msgstr "Target(대상)" #: editor/plugins/script_text_editor.cpp msgid "" @@ -7451,9 +7446,8 @@ msgid "Create Mesh2D" msgstr "Mesh2D 만들기" #: editor/plugins/sprite_editor_plugin.cpp -#, fuzzy msgid "Mesh2D Preview" -msgstr "메시 미리 보기 만들기" +msgstr "Mesh2D 미리 보기" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create Polygon2D" @@ -7461,25 +7455,23 @@ msgstr "Polygon2D 만들기" #: editor/plugins/sprite_editor_plugin.cpp msgid "Polygon2D Preview" -msgstr "" +msgstr "Polygon2D 미리 보기" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create CollisionPolygon2D" msgstr "CollisionPolygon2D 만들기" #: editor/plugins/sprite_editor_plugin.cpp -#, fuzzy msgid "CollisionPolygon2D Preview" -msgstr "CollisionPolygon2D 만들기" +msgstr "CollisionPolygon2D 미리 보기" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create LightOccluder2D" msgstr "LightOccluder2D 만들기" #: editor/plugins/sprite_editor_plugin.cpp -#, fuzzy msgid "LightOccluder2D Preview" -msgstr "LightOccluder2D 만들기" +msgstr "LightOccluder2D 미리 보기" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" @@ -7558,9 +7550,8 @@ msgid "Add Frame" msgstr "프레임 추가하기" #: editor/plugins/sprite_frames_editor_plugin.cpp -#, fuzzy msgid "Unable to load images" -msgstr "이미지를 로드할 수 없음:" +msgstr "이미지를 불러올 수 없음" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "ERROR: Couldn't load frame resource!" @@ -8247,14 +8238,12 @@ msgid "Edit Tile Z Index" msgstr "타일 Z 인덱스 편집하기" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Make Convex" -msgstr "볼록한 폴리곤 만들기" +msgstr "볼록하게 만들기" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Make Concave" -msgstr "오목한 폴리곤 만들기" +msgstr "오목하게 만들기" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Create Collision Polygon" @@ -11148,9 +11137,8 @@ msgid "Cursor Clear Rotation" msgstr "커서 회전 지우기" #: modules/gridmap/grid_map_editor_plugin.cpp -#, fuzzy msgid "Paste Selects" -msgstr "선택 지우기" +msgstr "선택 항목 붙여넣기" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Clear Selection" |