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-rw-r--r--editor/translations/ko.po325
1 files changed, 259 insertions, 66 deletions
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 02d7385927..769089b860 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -358,6 +358,184 @@ msgstr "배열 값 타입 변경"
msgid "Change Array Value"
msgstr "배열 값 변경"
+#: editor/asset_library_editor_plugin.cpp
+msgid "Free"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr "버전:"
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Contents:"
+msgstr "상수:"
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "View Files"
+msgstr "파일"
+
+#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
+#: editor/editor_help.cpp editor/property_selector.cpp
+#: editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr "설명:"
+
+#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
+msgid "Install"
+msgstr "설치"
+
+#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
+#: editor/connections_dialog.cpp editor/export_template_manager.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/sample_library_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
+#: editor/property_editor.cpp editor/run_settings_dialog.cpp
+#: editor/settings_config_dialog.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Close"
+msgstr "닫기"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Can't resolve hostname:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Can't resolve."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Connection error, please try again."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Can't connect."
+msgstr "연결하기.."
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Can't connect to host:"
+msgstr "연결할 노드:"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "No response from host:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "No response."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Request failed, return code:"
+msgstr "요청한 파일 형식을 알 수 없음:"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Req. Failed."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Request failed, too many redirects"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Redirect Loop."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Failed:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Bad download hash, assuming file has been tampered with."
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Expected:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Got:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Failed sha256 hash check"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Asset Download Error:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Success!"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Fetching:"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Resolving.."
+msgstr "저장 중.."
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Connecting.."
+msgstr "연결하기.."
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Requesting.."
+msgstr "테스팅"
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Error making request"
+msgstr "리소스 저장 중 에러!"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Idle"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Retry"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Download Error"
+msgstr "아래"
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "Download for this asset is already in progress!"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "first"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "prev"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "next"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "last"
+msgstr ""
+
+#: editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr "모두"
+
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@@ -365,6 +543,29 @@ msgstr "배열 값 변경"
msgid "Search:"
msgstr "검색:"
+#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
+#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
+msgid "Search"
+msgstr "검색"
+
+#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
+#: editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "가져오기"
+
+#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
+msgid "Plugins"
+msgstr "플러그인"
+
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "정렬:"
@@ -378,10 +579,6 @@ msgid "Category:"
msgstr "카테고리:"
#: editor/asset_library_editor_plugin.cpp
-msgid "All"
-msgstr "모두"
-
-#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "사이트:"
@@ -413,20 +610,6 @@ msgstr "'%s' 함수 목록:"
msgid "Call"
msgstr "호출"
-#: editor/call_dialog.cpp editor/connections_dialog.cpp
-#: editor/export_template_manager.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/sample_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
-#: editor/property_editor.cpp editor/run_settings_dialog.cpp
-#: editor/settings_config_dialog.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Close"
-msgstr "닫기"
-
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "함수 목록:"
@@ -477,13 +660,6 @@ msgid "Selection Only"
msgstr "선택영역만"
#: editor/code_editor.cpp editor/editor_help.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
-msgid "Search"
-msgstr "검색"
-
-#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "찾기"
@@ -635,11 +811,6 @@ msgstr "최근:"
msgid "Matches:"
msgstr "일치:"
-#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
-#: editor/script_editor_debugger.cpp
-msgid "Description:"
-msgstr "설명:"
-
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "대체할 대상 찾기:"
@@ -1123,10 +1294,6 @@ msgstr " 출력:"
msgid "Clear"
msgstr "지우기"
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "씬으로부터 노드 가져오기"
-
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@@ -1503,21 +1670,6 @@ msgid "Distraction Free Mode"
msgstr "초집중 모드"
#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "프로젝트로 에셋 가져오기."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "가져오기"
-
-#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "프로젝트 또는 씬 관련 여러가지 도구들."
@@ -1807,10 +1959,6 @@ msgid "Installed Plugins:"
msgstr "설치된 플러그인:"
#: editor/editor_plugin_settings.cpp
-msgid "Version:"
-msgstr "버전:"
-
-#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "저자:"
@@ -3815,6 +3963,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "AABB 생성"
+
+#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "페이스가 영역을 가지고 있지 않습니다!"
@@ -3867,6 +4020,16 @@ msgstr "배출량"
msgid "Emission Source: "
msgstr "에미션 채움:"
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "AABB 생성"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "평균 시간 (초)"
+
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "커브에서 포인트 삭제"
@@ -4319,6 +4482,14 @@ msgid "Trim Trailing Whitespace"
msgstr "후행 공백 문자 제거"
#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "자동 들여쓰기"
@@ -5189,12 +5360,12 @@ msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다."
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다."
#: editor/project_manager.cpp
@@ -5207,7 +5378,7 @@ msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?)
#: editor/project_manager.cpp
#, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다."
#: editor/project_manager.cpp
@@ -5243,10 +5414,6 @@ msgid "Install Project:"
msgstr "프로젝트 설치:"
#: editor/project_manager.cpp
-msgid "Install"
-msgstr "설치"
-
-#: editor/project_manager.cpp
msgid "Browse"
msgstr "찾아보기"
@@ -5306,6 +5473,11 @@ msgid "New Project"
msgstr "새 프로젝트"
#: editor/project_manager.cpp
+#, fuzzy
+msgid "Templates"
+msgstr "아이템 삭제"
+
+#: editor/project_manager.cpp
msgid "Exit"
msgstr "종료"
@@ -5492,8 +5664,8 @@ msgstr "리소스 리맵핑 옵션 제거"
#: editor/project_settings.cpp
#, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "프로젝트 설정 (engine.cfg)"
+msgid "Project Settings "
+msgstr "프로젝트 설정"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@@ -5559,10 +5731,6 @@ msgstr "지역"
msgid "AutoLoad"
msgstr "자동 로드"
-#: editor/project_settings.cpp
-msgid "Plugins"
-msgstr "플러그인"
-
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@@ -6168,6 +6336,10 @@ msgid "Change Notifier Extents"
msgstr "Notifier 범위 변경"
#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr "프로브 범위 변경"
@@ -6755,6 +6927,17 @@ msgstr ""
"NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비"
"게이션 데이타만을 제공합니다."
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다."
@@ -6828,6 +7011,16 @@ msgstr ""
"합니다. 그렇지 않을 경우, 화면에 표시하기 위해서는 Render target으로 설정하"
"고 내부적인 텍스쳐를 다른 노드에 할당해야 합니다."
+#~ msgid "Node From Scene"
+#~ msgstr "씬으로부터 노드 가져오기"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "프로젝트로 에셋 가져오기."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "프로젝트 설정 (engine.cfg)"
+
#~ msgid "Surface"
#~ msgstr "출사면"