diff options
Diffstat (limited to 'editor/translations/ko.po')
-rw-r--r-- | editor/translations/ko.po | 325 |
1 files changed, 259 insertions, 66 deletions
diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 02d7385927..769089b860 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -358,6 +358,184 @@ msgstr "배열 값 타입 변경" msgid "Change Array Value" msgstr "배열 값 변경" +#: editor/asset_library_editor_plugin.cpp +msgid "Free" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp +msgid "Version:" +msgstr "버전:" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Contents:" +msgstr "상수:" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "View Files" +msgstr "파일" + +#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp +#: editor/editor_help.cpp editor/property_selector.cpp +#: editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "설명:" + +#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp +msgid "Install" +msgstr "설치" + +#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp +#: editor/connections_dialog.cpp editor/export_template_manager.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp +#: editor/property_editor.cpp editor/run_settings_dialog.cpp +#: editor/settings_config_dialog.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Close" +msgstr "닫기" + +#: editor/asset_library_editor_plugin.cpp +msgid "Can't resolve hostname:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Can't resolve." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Connection error, please try again." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Can't connect." +msgstr "연결하기.." + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Can't connect to host:" +msgstr "연결할 노드:" + +#: editor/asset_library_editor_plugin.cpp +msgid "No response from host:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "No response." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Request failed, return code:" +msgstr "요청한 파일 형식을 알 수 없음:" + +#: editor/asset_library_editor_plugin.cpp +msgid "Req. Failed." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Request failed, too many redirects" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Redirect Loop." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Failed:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Bad download hash, assuming file has been tampered with." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Expected:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Got:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Failed sha256 hash check" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Asset Download Error:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Success!" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Fetching:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Resolving.." +msgstr "저장 중.." + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Connecting.." +msgstr "연결하기.." + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Requesting.." +msgstr "테스팅" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Error making request" +msgstr "리소스 저장 중 에러!" + +#: editor/asset_library_editor_plugin.cpp +msgid "Idle" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Retry" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Download Error" +msgstr "아래" + +#: editor/asset_library_editor_plugin.cpp +msgid "Download for this asset is already in progress!" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "first" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "prev" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "next" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "last" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "모두" + #: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp #: editor/editor_help.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp @@ -365,6 +543,29 @@ msgstr "배열 값 변경" msgid "Search:" msgstr "검색:" +#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp +#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp +msgid "Search" +msgstr "검색" + +#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "가져오기" + +#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp +msgid "Plugins" +msgstr "플러그인" + #: editor/asset_library_editor_plugin.cpp msgid "Sort:" msgstr "정렬:" @@ -378,10 +579,6 @@ msgid "Category:" msgstr "카테고리:" #: editor/asset_library_editor_plugin.cpp -msgid "All" -msgstr "모두" - -#: editor/asset_library_editor_plugin.cpp msgid "Site:" msgstr "사이트:" @@ -413,20 +610,6 @@ msgstr "'%s' 함수 목록:" msgid "Call" msgstr "호출" -#: editor/call_dialog.cpp editor/connections_dialog.cpp -#: editor/export_template_manager.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp -#: editor/property_editor.cpp editor/run_settings_dialog.cpp -#: editor/settings_config_dialog.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Close" -msgstr "닫기" - #: editor/call_dialog.cpp msgid "Method List:" msgstr "함수 목록:" @@ -477,13 +660,6 @@ msgid "Selection Only" msgstr "선택영역만" #: editor/code_editor.cpp editor/editor_help.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp -msgid "Search" -msgstr "검색" - -#: editor/code_editor.cpp editor/editor_help.cpp msgid "Find" msgstr "찾기" @@ -635,11 +811,6 @@ msgstr "최근:" msgid "Matches:" msgstr "일치:" -#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp -#: editor/script_editor_debugger.cpp -msgid "Description:" -msgstr "설명:" - #: editor/dependency_editor.cpp msgid "Search Replacement For:" msgstr "대체할 대상 찾기:" @@ -1123,10 +1294,6 @@ msgstr " 출력:" msgid "Clear" msgstr "지우기" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "씬으로부터 노드 가져오기" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1503,21 +1670,6 @@ msgid "Distraction Free Mode" msgstr "초집중 모드" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "프로젝트로 에셋 가져오기." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "가져오기" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "프로젝트 또는 씬 관련 여러가지 도구들." @@ -1807,10 +1959,6 @@ msgid "Installed Plugins:" msgstr "설치된 플러그인:" #: editor/editor_plugin_settings.cpp -msgid "Version:" -msgstr "버전:" - -#: editor/editor_plugin_settings.cpp msgid "Author:" msgstr "저자:" @@ -3815,6 +3963,11 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "AABB 생성" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "페이스가 영역을 가지고 있지 않습니다!" @@ -3867,6 +4020,16 @@ msgstr "배출량" msgid "Emission Source: " msgstr "에미션 채움:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "AABB 생성" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "평균 시간 (초)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "커브에서 포인트 삭제" @@ -4319,6 +4482,14 @@ msgid "Trim Trailing Whitespace" msgstr "후행 공백 문자 제거" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "자동 들여쓰기" @@ -5189,12 +5360,12 @@ msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시 #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다." #: editor/project_manager.cpp @@ -5207,7 +5378,7 @@ msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?) #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다." #: editor/project_manager.cpp @@ -5243,10 +5414,6 @@ msgid "Install Project:" msgstr "프로젝트 설치:" #: editor/project_manager.cpp -msgid "Install" -msgstr "설치" - -#: editor/project_manager.cpp msgid "Browse" msgstr "찾아보기" @@ -5306,6 +5473,11 @@ msgid "New Project" msgstr "새 프로젝트" #: editor/project_manager.cpp +#, fuzzy +msgid "Templates" +msgstr "아이템 삭제" + +#: editor/project_manager.cpp msgid "Exit" msgstr "종료" @@ -5492,8 +5664,8 @@ msgstr "리소스 리맵핑 옵션 제거" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "프로젝트 설정 (engine.cfg)" +msgid "Project Settings " +msgstr "프로젝트 설정" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -5559,10 +5731,6 @@ msgstr "지역" msgid "AutoLoad" msgstr "자동 로드" -#: editor/project_settings.cpp -msgid "Plugins" -msgstr "플러그인" - #: editor/property_editor.cpp #, fuzzy msgid "Pick a Viewport" @@ -6168,6 +6336,10 @@ msgid "Change Notifier Extents" msgstr "Notifier 범위 변경" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "프로브 범위 변경" @@ -6755,6 +6927,17 @@ msgstr "" "NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비" "게이션 데이타만을 제공합니다." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다." @@ -6828,6 +7011,16 @@ msgstr "" "합니다. 그렇지 않을 경우, 화면에 표시하기 위해서는 Render target으로 설정하" "고 내부적인 텍스쳐를 다른 노드에 할당해야 합니다." +#~ msgid "Node From Scene" +#~ msgstr "씬으로부터 노드 가져오기" + +#~ msgid "Import assets to the project." +#~ msgstr "프로젝트로 에셋 가져오기." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "프로젝트 설정 (engine.cfg)" + #~ msgid "Surface" #~ msgstr "출사면" |