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-rw-r--r--editor/translations/ka.po154
1 files changed, 124 insertions, 30 deletions
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index 0ef5840a20..cb8aed504b 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -5,12 +5,13 @@
# Giorgi Beriashvili <giorgi.beriashvili@outlook.com>, 2018.
# George Dzavashvili <dzavashviligeorge@gmail.com>, 2018.
# დემეტრე შონია <blender.animation.maker@gmail.com>, 2019.
+# Rati Nikolaishvili <rati.nikolaishvili@gmail.com>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-02-10 12:01+0000\n"
-"Last-Translator: დემეტრე შონია <blender.animation.maker@gmail.com>\n"
+"PO-Revision-Date: 2019-03-10 09:58+0000\n"
+"Last-Translator: Rati Nikolaishvili <rati.nikolaishvili@gmail.com>\n"
"Language-Team: Georgian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ka/>\n"
"Language: ka\n"
@@ -18,7 +19,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 3.5-dev\n"
+"X-Generator: Weblate 3.5.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -62,11 +63,11 @@ msgstr ""
#: editor/animation_bezier_editor.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Free"
-msgstr ""
+msgstr "თავისუფალი"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
-msgstr ""
+msgstr "დაბალანსებული"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
@@ -75,7 +76,7 @@ msgstr "სარკე"
#: editor/animation_bezier_editor.cpp
#, fuzzy
msgid "Insert Key Here"
-msgstr "ანიმ გასაღების ჩაყენება"
+msgstr "აქ ჩასვით გასაღები"
#: editor/animation_bezier_editor.cpp
#, fuzzy
@@ -1392,8 +1393,22 @@ msgstr ""
#: editor/editor_export.cpp
msgid ""
-"Target platform requires 'ETC' texture compression for GLES2. Enable support "
-"in Project Settings."
+"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
+"Etc' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC2' texture compression for GLES3. Enable "
+"'Import Etc 2' in Project Settings."
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid ""
+"Target platform requires 'ETC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
msgstr ""
#: editor/editor_export.cpp platform/android/export/export.cpp
@@ -1442,7 +1457,7 @@ msgstr ""
msgid "New Folder..."
msgstr ""
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh"
msgstr ""
@@ -1517,10 +1532,30 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+msgid "Previous Folder"
+msgstr ""
+
+#: editor/editor_file_dialog.cpp
+msgid "Next Folder"
+msgstr ""
+
+#: editor/editor_file_dialog.cpp
msgid "Go to parent folder"
msgstr ""
+#: editor/editor_file_dialog.cpp
+msgid "(Un)favorite current folder."
+msgstr ""
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a grid of thumbnails."
+msgstr ""
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a list."
+msgstr ""
+
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
msgstr ""
@@ -1746,8 +1781,8 @@ msgstr ""
msgid "Project export failed with error code %d."
msgstr ""
-#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Error saving resource!"
+#: editor/editor_node.cpp
+msgid "Imported resources can't be saved."
msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
@@ -1756,6 +1791,16 @@ msgid "OK"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Error saving resource!"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"This resource can't be saved because it does not belong to the edited scene. "
+"Make it unique first."
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr ""
@@ -2995,14 +3040,6 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr ""
#: editor/filesystem_dock.cpp
-msgid "View items as a grid of thumbnails."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
-msgid "View items as a list."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
@@ -3142,10 +3179,6 @@ msgid "Search files"
msgstr "ძებნა:"
#: editor/filesystem_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr ""
-
-#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
@@ -5105,19 +5138,19 @@ msgid "Generating Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Can only set point into a ParticlesMaterial process material"
+msgid "Generate Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
+msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
+msgid "Error loading image:"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generate Visibility Rect"
+msgid "No pixels with transparency > 128 in image..."
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -5208,11 +5241,11 @@ msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
+msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate Visibility AABB"
+msgid "Generate AABB"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
@@ -5805,6 +5838,14 @@ msgid "Open Godot online documentation"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Request Docs"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Help improve the Godot documentation by giving feedback"
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
@@ -6872,6 +6913,22 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Next Coordinate"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the next shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Previous Coordinate"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the previous shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
msgstr ""
@@ -7020,6 +7077,15 @@ msgid "Clear Tile Bitmask"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Make Polygon Concave"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Make Polygon Convex"
+msgstr "შექმნა"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Tile"
msgstr "მოშორება"
@@ -7141,6 +7207,10 @@ msgid "Exporting All"
msgstr ""
#: editor/project_export.cpp
+msgid "The given export path doesn't exist:"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export templates for this platform are missing/corrupted:"
msgstr ""
@@ -9707,6 +9777,12 @@ msgid ""
"shape resource for it!"
msgstr ""
+#: scene/3d/collision_shape.cpp
+msgid ""
+"Plane shapes don't work well and will be removed in future versions. Please "
+"don't use them."
+msgstr ""
+
#: scene/3d/cpu_particles.cpp
msgid "Nothing is visible because no mesh has been assigned."
msgstr ""
@@ -9721,6 +9797,12 @@ msgstr ""
msgid "Plotting Meshes"
msgstr ""
+#: scene/3d/gi_probe.cpp
+msgid ""
+"GIProbes are not supported by the GLES2 video driver.\n"
+"Use a BakedLightmap instead."
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -9868,6 +9950,14 @@ msgstr ""
msgid "Add current color as a preset."
msgstr ""
+#: scene/gui/container.cpp
+msgid ""
+"Container by itself serves no purpose unless a script configures it's "
+"children placement behavior.\n"
+"If you dont't intend to add a script, then please use a plain 'Control' node "
+"instead."
+msgstr ""
+
#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr ""
@@ -9876,6 +9966,10 @@ msgstr ""
msgid "Please Confirm..."
msgstr ""
+#: scene/gui/file_dialog.cpp
+msgid "Go to parent folder."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "