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-rw-r--r--editor/translations/ja.po159
1 files changed, 131 insertions, 28 deletions
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index 8aadcc7fe2..458bf87351 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -1387,9 +1387,30 @@ msgid "Packing"
msgstr "パックする"
#: editor/editor_export.cpp
+#, fuzzy
+msgid ""
+"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
+"Etc' in Project Settings."
+msgstr ""
+"対象プラットフォームではGLES2のために'ETC'テクスチャ圧縮が必要です。プロジェ"
+"クト設定より有効にしてください。"
+
+#: editor/editor_export.cpp
+#, fuzzy
msgid ""
-"Target platform requires 'ETC' texture compression for GLES2. Enable support "
-"in Project Settings."
+"Target platform requires 'ETC2' texture compression for GLES3. Enable "
+"'Import Etc 2' in Project Settings."
+msgstr ""
+"対象プラットフォームではGLES2のために'ETC'テクスチャ圧縮が必要です。プロジェ"
+"クト設定より有効にしてください。"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid ""
+"Target platform requires 'ETC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
msgstr ""
"対象プラットフォームではGLES2のために'ETC'テクスチャ圧縮が必要です。プロジェ"
"クト設定より有効にしてください。"
@@ -1439,7 +1460,7 @@ msgstr "ファイルマネージャーで表示"
msgid "New Folder..."
msgstr "新規フォルダ..."
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh"
msgstr "再読込"
@@ -1514,10 +1535,33 @@ msgstr "お気に入りを上へ"
msgid "Move Favorite Down"
msgstr "お気に入りを下へ"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Previous Folder"
+msgstr "前の床面"
+
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Next Folder"
+msgstr "次の床面"
+
+#: editor/editor_file_dialog.cpp
msgid "Go to parent folder"
msgstr "親フォルダへ"
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "(Un)favorite current folder."
+msgstr "フォルダを作成できませんでした。"
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a grid of thumbnails."
+msgstr "アイテムをサムネイルでグリッド表示する。"
+
+#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
+msgid "View items as a list."
+msgstr "アイテムを一覧で表示する。"
+
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
msgstr "ディレクトリとファイル:"
@@ -1740,9 +1784,9 @@ msgstr "出力をクリア"
msgid "Project export failed with error code %d."
msgstr "プロジェクトのエクスポートがエラーコード %d で失敗しました。"
-#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
-msgid "Error saving resource!"
-msgstr "リソース保存中のエラー!"
+#: editor/editor_node.cpp
+msgid "Imported resources can't be saved."
+msgstr ""
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: scene/gui/dialogs.cpp
@@ -1750,6 +1794,16 @@ msgid "OK"
msgstr "OK"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
+msgid "Error saving resource!"
+msgstr "リソース保存中のエラー!"
+
+#: editor/editor_node.cpp
+msgid ""
+"This resource can't be saved because it does not belong to the edited scene. "
+"Make it unique first."
+msgstr ""
+
+#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr "リソースを別名で保存..."
@@ -3061,14 +3115,6 @@ msgid "Cannot navigate to '%s' as it has not been found in the file system!"
msgstr "ファイルシステム上で '%s' を見つけられないため移動できません!"
#: editor/filesystem_dock.cpp
-msgid "View items as a grid of thumbnails."
-msgstr "アイテムをサムネイルでグリッド表示する。"
-
-#: editor/filesystem_dock.cpp
-msgid "View items as a list."
-msgstr "アイテムを一覧で表示する。"
-
-#: editor/filesystem_dock.cpp
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
"ステータス: ファイルのインポートに失敗しました。ファイルを修正して手動で再イ"
@@ -3206,10 +3252,6 @@ msgid "Search files"
msgstr "ファイル検索"
#: editor/filesystem_dock.cpp
-msgid "Instance the selected scene(s) as child of the selected node."
-msgstr "選択したシーンを選択したノードの子としてインスタンス化します。"
-
-#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
@@ -5232,6 +5274,11 @@ msgid "Generating Visibility Rect"
msgstr "可視性の矩形を生成"
#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility Rect"
+msgstr "可視性の矩形を生成"
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
@@ -5245,11 +5292,6 @@ msgstr "画像内に透明度が128以上のピクセルがありません..."
#: editor/plugins/particles_2d_editor_plugin.cpp
#, fuzzy
-msgid "Generate Visibility Rect"
-msgstr "可視性の矩形を生成"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
msgid "Load Emission Mask"
msgstr "発光(Emission)マスクを読み込む"
@@ -5343,14 +5385,14 @@ msgid "Generating AABB"
msgstr "AABBを生成中"
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr "軸平行境界ボックス(AABB)を生成"
-
-#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "可視性の軸平行境界ボックスを生成"
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr "軸平行境界ボックス(AABB)を生成"
+
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "曲線からポイントを除去"
@@ -7075,6 +7117,24 @@ msgid "Merge from Scene"
msgstr "シーンからマージ"
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Next Coordinate"
+msgstr "次の床面"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the next shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Previous Coordinate"
+msgstr "前の床面"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Select the previous shape, subtile, or Tile."
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
msgstr ""
@@ -7225,6 +7285,16 @@ msgid "Clear Tile Bitmask"
msgstr "タイル ビットマスクをクリア"
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Make Polygon Concave"
+msgstr "ポリゴンを移動"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Make Polygon Convex"
+msgstr "ポリゴンを移動"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove Tile"
msgstr "タイルを除去"
@@ -7354,6 +7424,11 @@ msgid "Exporting All"
msgstr "%sにエクスポート中"
#: editor/project_export.cpp
+#, fuzzy
+msgid "The given export path doesn't exist:"
+msgstr "存在しないパスです。"
+
+#: editor/project_export.cpp
msgid "Export templates for this platform are missing/corrupted:"
msgstr ""
"このプラットフォームに対するエクスポート テンプレートが見つからないか、破損し"
@@ -10170,6 +10245,12 @@ msgstr ""
"関数の CollisionShape の形状を指定する必要があります。それのためのシェイプリ"
"ソースを作成してください!"
+#: scene/3d/collision_shape.cpp
+msgid ""
+"Plane shapes don't work well and will be removed in future versions. Please "
+"don't use them."
+msgstr ""
+
#: scene/3d/cpu_particles.cpp
#, fuzzy
msgid "Nothing is visible because no mesh has been assigned."
@@ -10186,6 +10267,12 @@ msgstr ""
msgid "Plotting Meshes"
msgstr "イメージを配置(Blit)"
+#: scene/3d/gi_probe.cpp
+msgid ""
+"GIProbes are not supported by the GLES2 video driver.\n"
+"Use a BakedLightmap instead."
+msgstr ""
+
#: scene/3d/navigation_mesh.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
@@ -10351,6 +10438,14 @@ msgstr ""
msgid "Add current color as a preset."
msgstr "現在の色をプリセットとして追加"
+#: scene/gui/container.cpp
+msgid ""
+"Container by itself serves no purpose unless a script configures it's "
+"children placement behavior.\n"
+"If you dont't intend to add a script, then please use a plain 'Control' node "
+"instead."
+msgstr ""
+
#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr "警告!"
@@ -10359,6 +10454,11 @@ msgstr "警告!"
msgid "Please Confirm..."
msgstr "確認..."
+#: scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Go to parent folder."
+msgstr "親フォルダへ"
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -10446,6 +10546,9 @@ msgstr "uniform への割り当て。"
msgid "Varyings can only be assigned in vertex function."
msgstr "Varyingは頂点関数にのみ割り当てることができます。"
+#~ msgid "Instance the selected scene(s) as child of the selected node."
+#~ msgstr "選択したシーンを選択したノードの子としてインスタンス化します。"
+
#~ msgid "FPS"
#~ msgstr "フレームレート"