diff options
Diffstat (limited to 'editor/translations/ja.po')
-rw-r--r-- | editor/translations/ja.po | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 138cee8cb3..3e03c04b72 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -2565,7 +2565,7 @@ msgstr "パス '%s' からアドオンスクリプトを読込めません。" #, fuzzy msgid "" "Unable to load addon script from path: '%s'. This might be due to a code " -"error in that script. \n" +"error in that script.\n" "Disabling the addon at '%s' to prevent further errors." msgstr "" "パス '%s' からアドオンスクリプトを読み込めません。コードにエラーがある可能性" @@ -3013,6 +3013,10 @@ msgid "About" msgstr "概要" #: editor/editor_node.cpp +msgid "Support Godot Development" +msgstr "" + +#: editor/editor_node.cpp msgid "Play the project." msgstr "プロジェクトを実行。" @@ -5239,18 +5243,9 @@ msgstr "" "ことを確認してください。" #: editor/plugins/baked_lightmap_editor_plugin.cpp -msgid "" -"Godot editor was built without ray tracing support; lightmaps can't be " -"baked.\n" -"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation " -"on Godot.app in the application settings\n" -"then restart the editor." -msgstr "" - -#: editor/plugins/baked_lightmap_editor_plugin.cpp #, fuzzy msgid "" -"Godot editor was built without ray tracing support; lightmaps can't be baked." +"Godot editor was built without ray tracing support, lightmaps can't be baked." msgstr "" "Godotエディタがレイトレーシングに対応せずにビルドされており、ライトマップのベ" "イクができません。" |