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-rw-r--r--editor/translations/it.po212
1 files changed, 155 insertions, 57 deletions
diff --git a/editor/translations/it.po b/editor/translations/it.po
index 30c4d6a3b9..3dbfa81714 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -37,8 +37,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-03-30 20:04+0000\n"
-"Last-Translator: Marco Melorio <m.melorio@icloud.com>\n"
+"PO-Revision-Date: 2019-04-14 13:04+0000\n"
+"Last-Translator: Marco Galli <mrcgll98@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
"Language: it\n"
@@ -446,13 +446,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Raggruppa le tracce per nodo o mostra una lista semplice."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Snap (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Snap"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Valore del passo dell'animazione."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3851,6 +3860,11 @@ msgid "Delete Node"
msgstr "Elimina Nodo"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Elimina Nodo(i)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Attiva/Disattiva il Filtro"
@@ -4831,8 +4845,34 @@ msgid "Layout"
msgstr "Layout"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Inserisci chiavi."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Inserisci Keys (Ins)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Inserisci una chiave d'animazione"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4904,6 +4944,52 @@ msgstr "Modifica Poly (Rimuovi Punto)"
msgid "Set Handle"
msgstr "Imposta Maniglia"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Errore di caricamento immagine:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Nessun pixel con trasparenza >128 nell'immagine..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Carica Maschera Emissione"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Cancella Maschera Emissione"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Particelle"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Conteggio Punti Generati:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Maschera Emissione"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Cattura da Pixel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Colori Emissione"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUParticles"
@@ -5259,52 +5345,15 @@ msgstr ""
"ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Errore di caricamento immagine:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Nessun pixel con trasparenza >128 nell'immagine..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Carica Maschera Emissione"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Cancella Maschera Emissione"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Converti in CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Particelle"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Conteggio Punti Generati:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Tempo di Generazione (sec):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Maschera Emissione"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Cattura da Pixel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Colori Emissione"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Le facce non contengono area!"
@@ -5818,7 +5867,8 @@ msgid "Save Theme As..."
msgstr "Salva Tema Come..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Riferimento di Classe"
#: editor/plugins/script_editor_plugin.cpp
@@ -6645,6 +6695,26 @@ msgid "Nameless gizmo"
msgstr "Gizmo senza nome"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Crea Mesh 2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Crea Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Crea Poligono di Collisione"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Crea Poligono di occlusione"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Lo sprite è vuoto!"
@@ -6659,16 +6729,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Geometria non valida, impossibile sostituirla con una mesh."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Geometria non valida, impossibile sostituirla con una mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Geometria non valida, impossibile sostituirla con una mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Geometria non valida, impossibile sostituirla con una mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Converti in Mesh 2D"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Crea Mesh 2D"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Sposta Poligono"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Crea Poligono di Collisione"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Crea Poligono di occlusione"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7255,6 +7352,11 @@ msgid "Duplicate Nodes"
msgstr "Duplica Nodi"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Elimina Nodo"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Tipo di Input Visual Shader Cambiato"
@@ -8475,10 +8577,6 @@ msgid "Open documentation"
msgstr "Apri la documentazione"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Elimina Nodo(i)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Aggiungi Nodo Figlio"
@@ -10376,12 +10474,15 @@ msgstr "Assegnazione all'uniforme."
msgid "Varyings can only be assigned in vertex function."
msgstr "Varyings può essere assegnato solo nella funzione del vertice."
+#~ msgid "Snap (s): "
+#~ msgstr "Snap (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Inserisci chiavi."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Istanzia le scene selezionate come figlie del nodo selezionato."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#, fuzzy
#~ msgid "Warnings:"
#~ msgstr "Avvertimento"
@@ -11928,9 +12029,6 @@ msgstr "Varyings può essere assegnato solo nella funzione del vertice."
#~ msgid "Cannot go into subdir:"
#~ msgstr "Impossibile accedere alla subdirectory:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "Inserisci Keys (Ins)"
-
#~ msgid "Top (Num7)"
#~ msgstr "Alto (Num7)"