diff options
Diffstat (limited to 'editor/translations/it.po')
-rw-r--r-- | editor/translations/it.po | 201 |
1 files changed, 129 insertions, 72 deletions
diff --git a/editor/translations/it.po b/editor/translations/it.po index 074bb4259d..e693139e21 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -68,13 +68,14 @@ # Alfonso Scarpino <alfonso.scarpino@gmail.com>, 2022. # Federico Caprini <caprinifede@gmail.com>, 2022. # Alessandro Casalino <alessandro.casalino93@gmail.com>, 2022. +# conecat <ilgrandemax190@gmail.com>, 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-06-26 16:16+0000\n" -"Last-Translator: Mirko <miknsop@gmail.com>\n" +"PO-Revision-Date: 2022-07-04 05:16+0000\n" +"Last-Translator: conecat <ilgrandemax190@gmail.com>\n" "Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/" "godot/it/>\n" "Language: it\n" @@ -419,14 +420,12 @@ msgid "Max Size (KB)" msgstr "Dimensione Massima (KB)" #: core/os/input.cpp -#, fuzzy msgid "Mouse Mode" -msgstr "Modalità spostamento" +msgstr "Modalità Mouse" #: core/os/input.cpp -#, fuzzy msgid "Use Accumulated Input" -msgstr "Elimina Input" +msgstr "Usa Input Accumulato" #: core/os/input_event.cpp editor/project_settings_editor.cpp #: servers/audio_server.cpp @@ -453,6 +452,11 @@ msgstr "Meta" msgid "Command" msgstr "Comando" +#: core/os/input_event.cpp +#, fuzzy +msgid "Physical" +msgstr " (Fisico)" + #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp #: scene/gui/base_button.cpp scene/gui/texture_button.cpp #: scene/resources/default_theme/default_theme.cpp @@ -1237,9 +1241,8 @@ msgid "Animation" msgstr "Animazione" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Easing" -msgstr "Easing" +msgstr "Allentamento" #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" @@ -1353,14 +1356,12 @@ msgid "Time (s):" msgstr "Tempo (s):" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Position:" -msgstr "Posizione" +msgstr "Posizione:" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Rotation:" -msgstr "Rotazione" +msgstr "Rotazione:" #: editor/animation_track_editor.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -1382,9 +1383,8 @@ msgid "(Invalid, expected type: %s)" msgstr "Template di esportazione non valido:" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Easing:" -msgstr "Easing" +msgstr "Allentamento:" #: editor/animation_track_editor.cpp #, fuzzy @@ -5573,6 +5573,11 @@ msgid "Mouse Extra Buttons Navigate History" msgstr "Uso dei tasti aggiuntivi del mouse per navigare la cronologia" #: editor/editor_settings.cpp +#, fuzzy +msgid "Drag And Drop Selection" +msgstr "Selezione GridMap" + +#: editor/editor_settings.cpp msgid "Appearance" msgstr "Aspetto" @@ -16241,8 +16246,9 @@ msgid "Flush stdout On Print" msgstr "Svuota stdout Alla Stampa" #: main/main.cpp servers/visual_server.cpp +#, fuzzy msgid "Logging" -msgstr "" +msgstr "Logging" #: main/main.cpp msgid "File Logging" @@ -18562,6 +18568,11 @@ msgid "The package must have at least one '.' separator." msgstr "Il pacchetto deve avere almeno un \".\" separatore." #: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Custom Build" +msgstr "Utilizza Build Personalizzata" + +#: platform/android/export/export_plugin.cpp msgid "Use Custom Build" msgstr "Utilizza Build Personalizzata" @@ -18569,6 +18580,14 @@ msgstr "Utilizza Build Personalizzata" msgid "Export Format" msgstr "Formato Esportazione" +#: platform/android/export/export_plugin.cpp +msgid "Min SDK" +msgstr "SDK Min" + +#: platform/android/export/export_plugin.cpp +msgid "Target SDK" +msgstr "Target SDK" + #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #, fuzzy msgid "Architectures" @@ -18607,14 +18626,6 @@ msgstr "Elimina Installazione Precedente" msgid "Code" msgstr "Codice" -#: platform/android/export/export_plugin.cpp -msgid "Min SDK" -msgstr "SDK Min" - -#: platform/android/export/export_plugin.cpp -msgid "Target SDK" -msgstr "Target SDK" - #: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp msgid "Package" msgstr "Pacchetto" @@ -18856,7 +18867,7 @@ msgstr "Per utilizzare i plugin \"Use Custom Build\" deve essere abilitato." #: platform/android/export/export_plugin.cpp #, fuzzy msgid "" -"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" " +"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" " "or \"OpenXR\"." msgstr "" "\"Hand Tracking\" è valido solo quando \"Xr Mode\" è impostato su \"Oculus " @@ -18864,7 +18875,7 @@ msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy -msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"." +msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"." msgstr "" "\"Hand Tracking\" è valido solo quando \"Xr Mode\" è impostato su \"Oculus " "Mobile VR\"." @@ -18877,20 +18888,40 @@ msgstr "" #: platform/android/export/export_plugin.cpp #, fuzzy msgid "" -"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled." +"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled." msgstr "" "\"Export AAB\" è valido soltanto quanto \"Use Custom Build\" è abilitato." #: platform/android/export/export_plugin.cpp +msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Min SDK\" cannot be lower than %d, which is the version needed by the " +"Godot library." +msgstr "" + +#: platform/android/export/export_plugin.cpp #, fuzzy msgid "" -"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is " -"enabled." +"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled." msgstr "" "\"Export AAB\" è valido soltanto quanto \"Use Custom Build\" è abilitato." #: platform/android/export/export_plugin.cpp -msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version." +msgid "" +"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "" +"\"Target SDK\" %d is higher than the default version %d. This may work, but " +"wasn't tested and may be unstable." +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version." msgstr "" #: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp @@ -20584,7 +20615,7 @@ msgstr "Ingrandisci" msgid "Custom Viewport" msgstr "1 Vista" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp #: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp #: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy @@ -20641,13 +20672,14 @@ msgid "Smoothing" msgstr "Graduale" #: scene/2d/camera_2d.cpp +#, fuzzy msgid "H" -msgstr "" +msgstr "H" #: scene/2d/camera_2d.cpp #, fuzzy msgid "V" -msgstr "UV" +msgstr "V" #: scene/2d/camera_2d.cpp #, fuzzy @@ -20958,7 +20990,7 @@ msgstr "Propagazione" #: scene/resources/particles_material.cpp #, fuzzy msgid "Initial Velocity" -msgstr "Inizializza" +msgstr "Velocità iniziale" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp @@ -20969,8 +21001,9 @@ msgstr "Velocità" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp servers/physics_2d_server.cpp #: servers/physics_server.cpp +#, fuzzy msgid "Angular Velocity" -msgstr "" +msgstr "Velocità angolare" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp @@ -20982,13 +21015,13 @@ msgstr "Velocità" #: scene/resources/particles_material.cpp #, fuzzy msgid "Orbit Velocity" -msgstr "Orbita la visuale a destra" +msgstr "Velocità orbitale" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy msgid "Linear Accel" -msgstr "Lineare" +msgstr "Accelerazione lineare" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp @@ -21009,13 +21042,15 @@ msgstr "Dividi Curva" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp +#, fuzzy msgid "Radial Accel" -msgstr "" +msgstr "Accelerazione radiale" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp +#, fuzzy msgid "Tangential Accel" -msgstr "" +msgstr "Accelerazione tangenziale" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp @@ -21368,6 +21403,11 @@ msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp #, fuzzy +msgid "Pathfinding" +msgstr "Associazione" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy msgid "Path Desired Distance" msgstr "Scegli la Distanza:" @@ -21376,6 +21416,21 @@ msgid "Target Desired Distance" msgstr "" #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Path Max Distance" +msgstr "Scegli la Distanza:" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance" +msgstr "Opzioni avanzate" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Abilita" + +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Neighbor Dist" msgstr "" @@ -21393,16 +21448,6 @@ msgstr "Ribalta orizzontalmente" msgid "Max Speed" msgstr "Velocità:" -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -#, fuzzy -msgid "Path Max Distance" -msgstr "Scegli la Distanza:" - -#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp -#, fuzzy -msgid "Avoidance Enabled" -msgstr "Abilita" - #: scene/2d/navigation_agent_2d.cpp msgid "" "The NavigationAgent2D can be used only under a Node2D inheriting parent node." @@ -21866,12 +21911,14 @@ msgstr "" "Skeleton2D e impostane una." #: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy msgid "Hframes" -msgstr "" +msgstr "Hframes" #: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy msgid "Vframes" -msgstr "" +msgstr "Vframes" #: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #, fuzzy @@ -22129,8 +22176,9 @@ msgstr "Impacchettando" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp +#, fuzzy msgid "Interior" -msgstr "" +msgstr "Interno" #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" @@ -22270,8 +22318,9 @@ msgid "Projection" msgstr "Proiezione" #: scene/3d/camera.cpp +#, fuzzy msgid "FOV" -msgstr "" +msgstr "FOV" #: scene/3d/camera.cpp #, fuzzy @@ -22284,8 +22333,9 @@ msgid "Near" msgstr "Vicino" #: scene/3d/camera.cpp +#, fuzzy msgid "Far" -msgstr "" +msgstr "Lontano" #: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp #: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp @@ -22470,8 +22520,9 @@ msgstr "" "Per rimuovere questo avviso, disattiva la proprietà Compress di GIProbe." #: scene/3d/gi_probe.cpp +#, fuzzy msgid "Subdiv" -msgstr "" +msgstr "Subdiv" #: scene/3d/gi_probe.cpp #, fuzzy @@ -22622,8 +22673,9 @@ msgid "Depth Range" msgstr "Profondità" #: scene/3d/light.cpp +#, fuzzy msgid "Omni" -msgstr "" +msgstr "Omni" #: scene/3d/light.cpp #, fuzzy @@ -23363,8 +23415,9 @@ msgid "There should only be one RoomManager in the SceneTree." msgstr "Ci dovrebbe essere un solo RoomManager nello SceneTree." #: scene/3d/room_manager.cpp +#, fuzzy msgid "Main" -msgstr "" +msgstr "Principale" #: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp #: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp @@ -23607,8 +23660,9 @@ msgid "Spring Length" msgstr "" #: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#, fuzzy msgid "Opacity" -msgstr "" +msgstr "Opacità" #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy @@ -23729,8 +23783,9 @@ msgid "Lightmap Scale" msgstr "" #: scene/3d/visual_instance.cpp +#, fuzzy msgid "LOD" -msgstr "" +msgstr "LOD" #: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp #: scene/resources/material.cpp @@ -24041,8 +24096,9 @@ msgid "Stretch Mode" msgstr "Modalità di Selezione" #: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp +#, fuzzy msgid "Alignment" -msgstr "" +msgstr "Allineamento" #: scene/gui/base_button.cpp #, fuzzy @@ -24827,6 +24883,11 @@ msgstr "Cartella:" #: scene/gui/text_edit.cpp #, fuzzy +msgid "Drag And Drop Selection Enabled" +msgstr "Solo nella selezione" + +#: scene/gui/text_edit.cpp +#, fuzzy msgid "Hiding Enabled" msgstr "Abilita" @@ -25234,19 +25295,6 @@ msgstr "Percorso di Esportazione" #: scene/main/viewport.cpp msgid "" -"This viewport is not set as render target. If you intend for it to display " -"its contents directly to the screen, make it a child of a Control so it can " -"obtain a size. Otherwise, make it a RenderTarget and assign its internal " -"texture to some node for display." -msgstr "" -"Questo viewport non è impostato come target di render. Se si vuole che il " -"suo contenuto venga direttamente visualizzato sullo schermo, renderlo figlio " -"di un Control, in modo che possa ottenere una dimensione. Altrimenti, " -"renderlo un RenderTarget e assegnare la sua texture interna a qualche nodo " -"per la visualizzazione." - -#: scene/main/viewport.cpp -msgid "" "The Viewport size must be greater than or equal to 2 pixels on both " "dimensions to render anything." msgstr "" @@ -25254,6 +25302,15 @@ msgstr "" "entrambi i lati per visualizzare qualcosa." #: scene/main/viewport.cpp +msgid "" +"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-" +"Sampling.\n" +"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-" +"Effects.\n" +"HDR will be disabled for this Viewport." +msgstr "" + +#: scene/main/viewport.cpp msgid "ARVR" msgstr "" |