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-rw-r--r--editor/translations/is.po482
1 files changed, 402 insertions, 80 deletions
diff --git a/editor/translations/is.po b/editor/translations/is.po
index 50e5bfac37..7a2250c0b2 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -1,6 +1,6 @@
# Icelandic translation of the Godot Engine editor
-# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Jóhannes G. Þorsteinsson <johannesg@johannesg.com>, 2017, 2018.
# Kaan Gül <qaantum@hotmail.com>, 2018.
@@ -25,6 +25,10 @@ msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
+msgid "Expected a string of length 1 (a character)."
+msgstr ""
+
+#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
@@ -428,6 +432,10 @@ msgid "Not possible to add a new track without a root"
msgstr ""
#: editor/animation_track_editor.cpp
+msgid "Invalid track for Bezier (no suitable sub-properties)"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add Bezier Track"
msgstr "Anim bæta við lag"
@@ -533,8 +541,9 @@ msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/project_manager.cpp editor/project_settings_editor.cpp
-#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/property_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
msgstr "Breyta"
@@ -726,6 +735,10 @@ msgstr ""
msgid "Standard"
msgstr ""
+#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Toggle Scripts Panel"
+msgstr ""
+
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
@@ -802,6 +815,10 @@ msgid "Extra Call Arguments:"
msgstr ""
#: editor/connections_dialog.cpp
+msgid "Receiver Method:"
+msgstr ""
+
+#: editor/connections_dialog.cpp
msgid "Advanced"
msgstr ""
@@ -1173,10 +1190,22 @@ msgid "Error opening package file, not in ZIP format."
msgstr ""
#: editor/editor_asset_installer.cpp
+msgid "%s (Already Exists)"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr ""
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: editor/editor_asset_installer.cpp
+msgid "And %s more files."
+msgstr ""
+
+#: editor/editor_asset_installer.cpp editor/project_manager.cpp
msgid "Package installed successfully!"
msgstr ""
@@ -1185,6 +1214,10 @@ msgstr ""
msgid "Success!"
msgstr ""
+#: editor/editor_asset_installer.cpp
+msgid "Package Contents:"
+msgstr ""
+
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
msgstr ""
@@ -1323,6 +1356,10 @@ msgid "Invalid file, not an audio bus layout."
msgstr ""
#: editor/editor_audio_buses.cpp
+msgid "Error saving file: %s"
+msgstr ""
+
+#: editor/editor_audio_buses.cpp
msgid "Add Bus"
msgstr ""
@@ -1683,6 +1720,10 @@ msgid "Erase Profile"
msgstr ""
#: editor/editor_feature_profile.cpp
+msgid "Godot Feature Profile"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
msgid "Import Profile(s)"
msgstr ""
@@ -1882,50 +1923,47 @@ msgid "Inherited by:"
msgstr ""
#: editor/editor_help.cpp
-msgid "Brief Description"
+msgid "Description"
msgstr ""
#: editor/editor_help.cpp
-msgid "Properties"
+msgid "Online Tutorials"
msgstr ""
#: editor/editor_help.cpp
-msgid "Methods"
+msgid "Properties"
msgstr ""
#: editor/editor_help.cpp
-msgid "Theme Properties"
+msgid "override:"
msgstr ""
#: editor/editor_help.cpp
-msgid "Enumerations"
+msgid "default:"
msgstr ""
#: editor/editor_help.cpp
-msgid "enum "
+msgid "Methods"
msgstr ""
#: editor/editor_help.cpp
-msgid "Constants"
+msgid "Theme Properties"
msgstr ""
#: editor/editor_help.cpp
-msgid "Class Description"
+msgid "Enumerations"
msgstr ""
#: editor/editor_help.cpp
-msgid "Online Tutorials"
+msgid "Constants"
msgstr ""
#: editor/editor_help.cpp
-msgid ""
-"There are currently no tutorials for this class, you can [color=$color][url="
-"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
-"url][/color]."
+msgid "Property Descriptions"
msgstr ""
#: editor/editor_help.cpp
-msgid "Property Descriptions"
+msgid "(value)"
msgstr ""
#: editor/editor_help.cpp
@@ -1950,6 +1988,14 @@ msgid "Search Help"
msgstr ""
#: editor/editor_help_search.cpp
+msgid "Case Sensitive"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+msgid "Show Hierarchy"
+msgstr ""
+
+#: editor/editor_help_search.cpp
msgid "Display All"
msgstr ""
@@ -1985,6 +2031,26 @@ msgstr ""
msgid "Class"
msgstr ""
+#: editor/editor_help_search.cpp
+msgid "Method"
+msgstr ""
+
+#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
+msgid "Signal"
+msgstr ""
+
+#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
+msgid "Constant"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+msgid "Property"
+msgstr ""
+
+#: editor/editor_help_search.cpp
+msgid "Theme Property"
+msgstr ""
+
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
msgstr ""
@@ -2067,10 +2133,6 @@ msgid "New Window"
msgstr ""
#: editor/editor_node.cpp
-msgid "Project export failed with error code %d."
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
msgstr ""
@@ -2595,7 +2657,8 @@ msgstr ""
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
-#: editor/editor_node.cpp editor/script_create_dialog.cpp
+#: editor/editor_node.cpp editor/project_manager.cpp
+#: editor/script_create_dialog.cpp
msgid "Project"
msgstr ""
@@ -2909,8 +2972,8 @@ msgstr ""
msgid "Import Templates From ZIP File"
msgstr ""
-#: editor/editor_node.cpp editor/project_export.cpp
-msgid "Export Project"
+#: editor/editor_node.cpp
+msgid "Template Package"
msgstr ""
#: editor/editor_node.cpp
@@ -2922,10 +2985,6 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
-msgid "Password:"
-msgstr ""
-
-#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -2965,6 +3024,10 @@ msgstr ""
msgid "Open the previous Editor"
msgstr ""
+#: editor/editor_node.h
+msgid "Warning!"
+msgstr ""
+
#: editor/editor_path.cpp
msgid "No sub-resources found."
msgstr ""
@@ -3274,6 +3337,14 @@ msgid "Importing:"
msgstr ""
#: editor/export_template_manager.cpp
+msgid "Error getting the list of mirrors."
+msgstr ""
+
+#: editor/export_template_manager.cpp
+msgid "Error parsing JSON of mirror list. Please report this issue!"
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid ""
"No download links found for this version. Direct download is only available "
"for official releases."
@@ -3396,6 +3467,10 @@ msgid "Select Template File"
msgstr ""
#: editor/export_template_manager.cpp
+msgid "Godot Export Templates"
+msgstr ""
+
+#: editor/export_template_manager.cpp
msgid "Export Template Manager"
msgstr ""
@@ -4333,7 +4408,6 @@ msgid "Animation Tools"
msgstr ""
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Animation"
msgstr ""
@@ -4440,6 +4514,11 @@ msgstr "Hreyfa Viðbótar Lykil"
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
+msgid "Transition exists!"
+msgstr "Stillið breyting á:"
+
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
msgid "Add Transition"
msgstr "Stillið breyting á:"
@@ -4522,6 +4601,10 @@ msgstr ""
msgid "Transition: "
msgstr "Stillið breyting á:"
+#: editor/plugins/animation_state_machine_editor.cpp
+msgid "Play Mode:"
+msgstr ""
+
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "AnimationTree"
@@ -4776,6 +4859,30 @@ msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Recently Updated"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Least Recently Updated"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Name (A-Z)"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "Name (Z-A)"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "License (A-Z)"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
+msgid "License (Z-A)"
+msgstr ""
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "First"
msgstr ""
@@ -4970,6 +5077,74 @@ msgid ""
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Top Left"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Top Right"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Bottom Right"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Bottom Left"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Left"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Top"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Right"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Bottom"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Left Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Top Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Right Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Bottom Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "VCenter Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "HCenter Wide"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Full Rect"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Keep Ratio"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr ""
@@ -5289,6 +5464,10 @@ msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Animation Key and Pose Options"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
@@ -5395,6 +5574,21 @@ msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Solid Pixels"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Border Pixels"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Directed Border Pixels"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Capture from Pixel"
msgstr ""
@@ -5556,7 +5750,6 @@ msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#: editor/plugins/sprite_editor_plugin.cpp
msgid "Model has no UV in this layer"
msgstr ""
@@ -5621,11 +5814,25 @@ msgstr ""
msgid "Outline Size:"
msgstr ""
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "UV Channel Debug"
+msgstr ""
+
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove item %d?"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid ""
+"Update from existing scene?:\n"
+"%s"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Mesh Library"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item"
msgstr ""
@@ -6255,6 +6462,23 @@ msgid "Save File As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+msgid "Can't obtain the script for running."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Script failed reloading, check console for errors."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Script is not in tool mode, will not be able to run."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid ""
+"To run this script, it must inherit EditorScript and be set to tool mode."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
msgstr ""
@@ -6381,10 +6605,6 @@ msgstr ""
msgid "Run"
msgstr ""
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Toggle Scripts Panel"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr ""
@@ -6475,10 +6695,6 @@ msgid "Source"
msgstr ""
#: editor/plugins/script_text_editor.cpp
-msgid "Signal"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
msgid "Target"
msgstr ""
@@ -6504,6 +6720,11 @@ msgid "Only resources from filesystem can be dropped."
msgstr ""
#: editor/plugins/script_text_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Can't drop nodes because script '%s' is not used in this scene."
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
msgid "Lookup Symbol"
msgstr ""
@@ -6904,6 +7125,10 @@ msgid "Cinematic Preview"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Not available when using the GLES2 renderer."
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
msgstr ""
@@ -7139,20 +7364,37 @@ msgid "Create Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Mesh2D Preview"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon2D"
msgstr "Afrita val"
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Polygon2D Preview"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create CollisionPolygon2D"
msgstr "Breyta Viðbót"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "CollisionPolygon2D Preview"
+msgstr "Breyta Viðbót"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create LightOccluder2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "LightOccluder2D Preview"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -7230,6 +7472,10 @@ msgid "Add Frame"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Unable to load images"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
msgstr ""
@@ -7509,6 +7755,7 @@ msgid "Data Type:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Icon"
msgstr ""
@@ -7525,7 +7772,7 @@ msgid "Color"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Constant"
+msgid "Theme File"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
@@ -7639,6 +7886,18 @@ msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Single Tile"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Autotile"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Atlas"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Next Coordinate"
msgstr ""
@@ -7655,6 +7914,37 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Region"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Collision"
+msgstr "Breyta Viðbót"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Occlusion"
+msgstr "Breyta Viðbót"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Navigation"
+msgstr "Breyta Viðbót"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Bitmask"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Priority"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Z Index"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Region Mode"
msgstr ""
@@ -7874,6 +8164,14 @@ msgid "Edit Tile Z Index"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Make Convex"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "Make Concave"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Collision Polygon"
msgstr ""
@@ -8801,6 +9099,14 @@ msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
+msgid "Add initial export..."
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Add previous patches..."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Delete patch '%s' from list?"
msgstr ""
@@ -8900,6 +9206,10 @@ msgid "Make Patch"
msgstr ""
#: editor/project_export.cpp
+msgid "Pack File"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Features"
msgstr ""
@@ -8944,6 +9254,10 @@ msgid "Export PCK/Zip"
msgstr ""
#: editor/project_export.cpp
+msgid "Export Project"
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export mode?"
msgstr ""
@@ -8951,6 +9265,14 @@ msgstr ""
msgid "Export All"
msgstr ""
+#: editor/project_export.cpp editor/project_manager.cpp
+msgid "ZIP File"
+msgstr ""
+
+#: editor/project_export.cpp
+msgid "Godot Game Pack"
+msgstr ""
+
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
@@ -9026,10 +9348,6 @@ msgid "Couldn't create project.godot in project path."
msgstr ""
#: editor/project_manager.cpp
-msgid "The following files failed extraction from package:"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Rename Project"
msgstr ""
@@ -10199,6 +10517,10 @@ msgid "Will load an existing script file."
msgstr ""
#: editor/script_create_dialog.cpp
+msgid "Script file already exists."
+msgstr ""
+
+#: editor/script_create_dialog.cpp
msgid "Class Name:"
msgstr ""
@@ -10511,10 +10833,6 @@ msgid "GDNative"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
-msgid "Expected a string of length 1 (a character)."
-msgstr ""
-
-#: modules/gdscript/gdscript_functions.cpp
msgid "Step argument is zero!"
msgstr ""
@@ -10653,6 +10971,11 @@ msgid "Cursor Clear Rotation"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
+#, fuzzy
+msgid "Paste Selects"
+msgstr "Allt úrvalið"
+
+#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clear Selection"
msgstr ""
@@ -10796,6 +11119,16 @@ msgid "Set Variable Type"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Input Port"
+msgstr "Stillið breyting á:"
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Output Port"
+msgstr "Fjarlægja val"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
msgstr ""
@@ -10859,16 +11192,6 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
-msgid "Add Input Port"
-msgstr "Stillið breyting á:"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
-msgid "Add Output Port"
-msgstr "Fjarlægja val"
-
-#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Remove Input Port"
msgstr "Fjarlægja val"
@@ -10918,10 +11241,6 @@ msgid "Add Preload Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Can't drop nodes because script '%s' is not used in this scene."
-msgstr ""
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
@@ -11042,6 +11361,19 @@ msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
+msgid "Change Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Nodes..."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
+msgid "Add Function..."
+msgstr "Val á kvarða"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "function_name"
msgstr ""
@@ -11239,27 +11571,10 @@ msgid "Identifier is missing."
msgstr ""
#: platform/iphone/export/export.cpp
-msgid "Identifier segments must be of non-zero length."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
msgstr ""
#: platform/iphone/export/export.cpp
-msgid "A digit cannot be the first character in a Identifier segment."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
-msgid ""
-"The character '%s' cannot be the first character in a Identifier segment."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
-msgid "The Identifier must have at least one '.' separator."
-msgstr ""
-
-#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
@@ -11745,7 +12060,14 @@ msgid "This node has been deprecated. Use AnimationTree instead."
msgstr ""
#: scene/gui/color_picker.cpp
-msgid "Pick a color from the screen."
+msgid ""
+"Color: #%s\n"
+"LMB: Set color\n"
+"RMB: Remove preset"
+msgstr ""
+
+#: scene/gui/color_picker.cpp
+msgid "Pick a color from the editor window."
msgstr ""
#: scene/gui/color_picker.cpp