diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 4689 |
1 files changed, 3653 insertions, 1036 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index 04d72d94d2..283c0e3e61 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -1,6 +1,6 @@ # Indonesian translation of the Godot Engine editor -# Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. -# Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) +# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016. # Andevid Dynmyn <doyan4forum@gmail.com>, 2016. @@ -15,18 +15,24 @@ # Tito <ijavadroid@gmail.com>, 2018. # Tom My <tom.asadinawan@gmail.com>, 2017. # yursan9 <rizal.sagi@gmail.com>, 2016. +# Evan Hyacinth <muhammad.ivan669@gmail.com>, 2018, 2019. +# Guntur Sarwohadi <gsarwohadi@gmail.com>, 2019. +# Alphin Albukhari <alphinalbukhari5@gmail.com>, 2019. +# I Dewa Agung Adhinata <agungnata2003@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-07-15 12:38+0000\n" -"Last-Translator: Romi Kusuma Bakti <romikusumab@gmail.com>\n" +"POT-Creation-Date: \n" +"PO-Revision-Date: 2019-04-05 13:04+0000\n" +"Last-Translator: I Dewa Agung Adhinata <agungnata2003@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" +"MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8-bit\n" +"Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.1-dev\n" +"X-Generator: Weblate 3.6-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -42,63 +48,74 @@ msgstr "Tidak cukup bytes untuk menerjemahkan, atau format tidak sah." #: core/math/expression.cpp msgid "Invalid input %i (not passed) in expression" -msgstr "" +msgstr "Masukkan tidak sah %i (tidak diberikan) dalam ekspresi" #: core/math/expression.cpp +#, fuzzy msgid "self can't be used because instance is null (not passed)" -msgstr "" +msgstr "self tidak dapat digunakan karena instansi adalah null (not passed)" #: core/math/expression.cpp -#, fuzzy msgid "Invalid operands to operator %s, %s and %s." -msgstr "Nama properti index '%s' tidak sah dalam node %s." +msgstr "operan untuk operator %s, %s dan %s tidak sah." #: core/math/expression.cpp -#, fuzzy msgid "Invalid index of type %s for base type %s" -msgstr "Nama properti index '%s' tidak sah dalam node %s." +msgstr "index tipe %s tidak sah untuk tipe dasar %s" #: core/math/expression.cpp msgid "Invalid named index '%s' for base type %s" -msgstr "" +msgstr "index bernama '%s' untuk tipe dasar %s tidak sah" #: core/math/expression.cpp -#, fuzzy msgid "Invalid arguments to construct '%s'" -msgstr ": Argumen tidak sah dari tipe: " +msgstr "argumen untuk membangun '%s' tidak sah" #: core/math/expression.cpp msgid "On call to '%s':" -msgstr "" +msgstr "Pada pemanggilan '%s':" #: editor/animation_bezier_editor.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Free" -msgstr "" +msgstr "Bebaskan" #: editor/animation_bezier_editor.cpp msgid "Balanced" -msgstr "" +msgstr "Seimbang" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Mirror" -msgstr "Kesalahan!" +msgstr "Cermin" + +#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp +msgid "Time:" +msgstr "Waktu:" #: editor/animation_bezier_editor.cpp #, fuzzy +msgid "Value:" +msgstr "Nama baru:" + +#: editor/animation_bezier_editor.cpp msgid "Insert Key Here" -msgstr "Sisipkan Key Anim" +msgstr "Sisipkan Key Disini" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Duplicate Selected Key(s)" -msgstr "Duplikat Pilihan" +msgstr "Duplikat Key Terpilih" #: editor/animation_bezier_editor.cpp -#, fuzzy msgid "Delete Selected Key(s)" -msgstr "Hapus yang Dipilih" +msgstr "Hapus Key Terpilih" + +#: editor/animation_bezier_editor.cpp +msgid "Add Bezier Point" +msgstr "Tambahkan Titik Bezier" + +#: editor/animation_bezier_editor.cpp +msgid "Move Bezier Points" +msgstr "Pindah Titik-titik Bezier" #: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp msgid "Anim Duplicate Keys" @@ -129,44 +146,55 @@ msgid "Anim Change Call" msgstr "Ubah Panggilan Anim" #: editor/animation_track_editor.cpp +msgid "Change Animation Length" +msgstr "Ubah Panjang Animasi" + +#: editor/animation_track_editor.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Change Animation Loop" +msgstr "Ubah Perulangan Animasi" + +#: editor/animation_track_editor.cpp msgid "Property Track" -msgstr "" +msgstr "Track Properti" #: editor/animation_track_editor.cpp msgid "3D Transform Track" -msgstr "" +msgstr "Track Transformasi 3D" #: editor/animation_track_editor.cpp msgid "Call Method Track" -msgstr "" +msgstr "Track Pemanggil Metode" #: editor/animation_track_editor.cpp msgid "Bezier Curve Track" -msgstr "" +msgstr "Track Lengkungan Bezier" #: editor/animation_track_editor.cpp msgid "Audio Playback Track" -msgstr "" +msgstr "Track Pemutar Suara" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation Playback Track" -msgstr "Hentikan playback animasi. (S)" +msgstr "Track Pemutar Animasi" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Add Track" -msgstr "Tambah Trek Anim" +msgid "Animation length (frames)" +msgstr "Panjang Animasi (detik)" #: editor/animation_track_editor.cpp #, fuzzy -msgid "Animation Length Time (seconds)" -msgstr "Panjang animasi (dalam detik)." +msgid "Animation length (seconds)" +msgstr "Panjang Animasi (detik)" + +#: editor/animation_track_editor.cpp +msgid "Add Track" +msgstr "Tambah Track" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation Looping" -msgstr "Zoom animasi." +msgstr "Perulangan Animasi" #: editor/animation_track_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -175,39 +203,43 @@ msgstr "Fungsi-fungsi:" #: editor/animation_track_editor.cpp msgid "Audio Clips:" -msgstr "" +msgstr "Klip-klip Suara:" #: editor/animation_track_editor.cpp msgid "Anim Clips:" -msgstr "" +msgstr "Klip-klip Animasi:" + +#: editor/animation_track_editor.cpp +msgid "Change Track Path" +msgstr "Ubah Jalan Trek" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Toggle this track on/off." -msgstr "Mode Tanpa Gangguan" +msgstr "Alihkan track ini ke nyala/mati." #: editor/animation_track_editor.cpp msgid "Update Mode (How this property is set)" -msgstr "" +msgstr "Mode Pembaruan (Bagaimana properti ini akan di terapkan)" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Interpolation Mode" -msgstr "Mode Tanpa Gangguan" +msgstr "Mode Interpolasi" #: editor/animation_track_editor.cpp msgid "Loop Wrap Mode (Interpolate end with beginning on loop)" -msgstr "" +msgstr "Mode Putaran Berulang (Interpolasi akhir dan awal perulangan)" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Remove this track." -msgstr "Hapus track yang dipilih." +msgstr "Hapus track ini." #: editor/animation_track_editor.cpp -#, fuzzy msgid "Time (s): " -msgstr "Waktu:" +msgstr "Waktu (d): " + +#: editor/animation_track_editor.cpp +msgid "Toggle Track Enabled" +msgstr "Aktifkan Trek Beralih" #: editor/animation_track_editor.cpp msgid "Continuous" @@ -223,11 +255,11 @@ msgstr "Pemicu" #: editor/animation_track_editor.cpp msgid "Capture" -msgstr "" +msgstr "Tangkap" #: editor/animation_track_editor.cpp msgid "Nearest" -msgstr "" +msgstr "Terdekat" #: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp #: editor/property_editor.cpp @@ -236,30 +268,40 @@ msgstr "Linier" #: editor/animation_track_editor.cpp msgid "Cubic" -msgstr "" +msgstr "Kubik" #: editor/animation_track_editor.cpp msgid "Clamp Loop Interp" -msgstr "" +msgstr "Interpolasi perulangan clamp" #: editor/animation_track_editor.cpp msgid "Wrap Loop Interp" -msgstr "" +msgstr "Interpolasi perulangan warp" #: editor/animation_track_editor.cpp #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key" -msgstr "" +msgstr "Masukkan Key" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Duplicate Key(s)" -msgstr "Tombol Duplikat Anim" +msgstr "Duplikat Key" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Delete Key(s)" -msgstr "Hapus Kunci Anim" +msgstr "Hapus Key" + +#: editor/animation_track_editor.cpp +msgid "Change Animation Update Mode" +msgstr "Ubah Mode Pembaruan Animasi" + +#: editor/animation_track_editor.cpp +msgid "Change Animation Interpolation Mode" +msgstr "Ubah Mode Interpolasi Animasi" + +#: editor/animation_track_editor.cpp +msgid "Change Animation Loop Mode" +msgstr "Ubah Mode Perulangan Animasi" #: editor/animation_track_editor.cpp msgid "Remove Anim Track" @@ -274,12 +316,13 @@ msgid "Create %d NEW tracks and insert keys?" msgstr "Buat track BARU %d dan masukkan tombol-tombol?" #: editor/animation_track_editor.cpp editor/create_dialog.cpp -#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp -#: editor/plugin_config_dialog.cpp +#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp +#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp #: editor/plugins/mesh_instance_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp +#: editor/plugins/particles_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#: editor/script_create_dialog.cpp msgid "Create" msgstr "Buat" @@ -290,6 +333,7 @@ msgstr "Sisipkan Anim" #: editor/animation_track_editor.cpp msgid "AnimationPlayer can't animate itself, only other players." msgstr "" +"AnimationPlayer tidak bisa menganimasikan diri sendiri, gunakan pemutar lain." #: editor/animation_track_editor.cpp msgid "Anim Create & Insert" @@ -304,8 +348,16 @@ msgid "Anim Insert Key" msgstr "Sisipkan Key Anim" #: editor/animation_track_editor.cpp +msgid "Change Animation Step" +msgstr "Ubah Langkah Animasi" + +#: editor/animation_track_editor.cpp +msgid "Rearrange Tracks" +msgstr "Susun ulang Trek-trek" + +#: editor/animation_track_editor.cpp msgid "Transform tracks only apply to Spatial-based nodes." -msgstr "" +msgstr "Track transformasi hanya berlaku untuk node berbasis ruangan." #: editor/animation_track_editor.cpp msgid "" @@ -314,35 +366,56 @@ msgid "" "-AudioStreamPlayer2D\n" "-AudioStreamPlayer3D" msgstr "" +"Track suara hanya bisa menunjuk ke node ber-tipe:\n" +"-AudioStreamPlayer\n" +"-AudioStreamPlayer2D\n" +"-AudioStreamPlayer3D" #: editor/animation_track_editor.cpp msgid "Animation tracks can only point to AnimationPlayer nodes." -msgstr "" +msgstr "Track animasi hanya bisa menunjuk ke node AnimationPlayer." #: editor/animation_track_editor.cpp msgid "An animation player can't animate itself, only other players." msgstr "" +"Pemutar animasi tidak bisa menganimasikan diri sendiri, hanya pemutar lain." #: editor/animation_track_editor.cpp msgid "Not possible to add a new track without a root" -msgstr "" +msgstr "Tidak memungkinkan untuk menambah track baru tanpa akar" + +#: editor/animation_track_editor.cpp +msgid "Add Bezier Track" +msgstr "Tambah Track Bezier" #: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." -msgstr "" +msgstr "Tidak bisa menambahkan key karena path pada track tidak sah." #: editor/animation_track_editor.cpp msgid "Track is not of type Spatial, can't insert key" -msgstr "" +msgstr "Track bukan tipe Spatial, tidak bisa menambahkan key" + +#: editor/animation_track_editor.cpp +msgid "Add Transform Track Key" +msgstr "Tambah Kunci Trek Transformasi" + +#: editor/animation_track_editor.cpp +msgid "Add Track Key" +msgstr "Tambah Kunci Track" #: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a method key." msgstr "" +"Tidak bisa menambahkan key untuk metode karena path pada track tidak sah." + +#: editor/animation_track_editor.cpp +msgid "Add Method Track Key" +msgstr "Tambah Kunci Track Metode" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Method not found in object: " -msgstr "VariableGet tidak ditemukan dalam script: " +msgstr "Metode tidak ditemukan dalam objek: " #: editor/animation_track_editor.cpp msgid "Anim Move Keys" @@ -350,7 +423,11 @@ msgstr "Pindahkan Kunci Anim" #: editor/animation_track_editor.cpp msgid "Clipboard is empty" -msgstr "" +msgstr "Papan klip kosong" + +#: editor/animation_track_editor.cpp +msgid "Paste Tracks" +msgstr "Tempel Trek-trek" #: editor/animation_track_editor.cpp msgid "Anim Scale Keys" @@ -359,25 +436,49 @@ msgstr "Skala Kunci Anim" #: editor/animation_track_editor.cpp msgid "" "This option does not work for Bezier editing, as it's only a single track." +msgstr "Opsi ini tidak bisa untuk mengedit Bezier, karena hanya satu track." + +#: editor/animation_track_editor.cpp +msgid "" +"This animation belongs to an imported scene, so changes to imported tracks " +"will not be saved.\n" +"\n" +"To enable the ability to add custom tracks, navigate to the scene's import " +"settings and set\n" +"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom Tracks" +"\", then re-import.\n" +"Alternatively, use an import preset that imports animations to separate " +"files." msgstr "" #: editor/animation_track_editor.cpp -msgid "Only show tracks from nodes selected in tree." +msgid "Warning: Editing imported animation" msgstr "" #: editor/animation_track_editor.cpp +msgid "Only show tracks from nodes selected in tree." +msgstr "Hanya tampilkan track dari node terpilih dalam tree." + +#: editor/animation_track_editor.cpp msgid "Group tracks by node or display them as plain list." -msgstr "" +msgstr "Susun Track-track dengan node atau tampilkan sebagai daftar biasa." #: editor/animation_track_editor.cpp #, fuzzy -msgid "Snap (s): " -msgstr "Langkah:" +msgid "Snap:" +msgstr "Snap (d): " #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation step value." -msgstr "Nama Animasi:" +msgstr "Nilai Langkah Animasi." + +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -389,19 +490,12 @@ msgid "Edit" msgstr "Sunting" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Animation properties." -msgstr "PohonAnimasi" +msgstr "Properti Animasi." #: editor/animation_track_editor.cpp -#, fuzzy msgid "Copy Tracks" -msgstr "Salin Parameter" - -#: editor/animation_track_editor.cpp -#, fuzzy -msgid "Paste Tracks" -msgstr "Tempel Parameter" +msgstr "Salin Trek-trek" #: editor/animation_track_editor.cpp msgid "Scale Selection" @@ -420,19 +514,16 @@ msgid "Duplicate Transposed" msgstr "Duplikat Dialihkan" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Delete Selection" -msgstr "Hapus yang Dipilih" +msgstr "Hapus Pilihan" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Go to Next Step" -msgstr "Lanjut ke Langkah Berikutnya" +msgstr "Menuju Langkah Berikutnya" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Go to Previous Step" -msgstr "Lanjut ke Langkah Sebelumnya" +msgstr "Menuju Langkah Sebelumnya" #: editor/animation_track_editor.cpp msgid "Optimize Animation" @@ -444,23 +535,23 @@ msgstr "Bersihkan Animasi" #: editor/animation_track_editor.cpp msgid "Pick the node that will be animated:" -msgstr "" +msgstr "Pilih node yang ingin dianimasikan:" #: editor/animation_track_editor.cpp msgid "Use Bezier Curves" -msgstr "" +msgstr "Gunakan Lengkungan Bezier" #: editor/animation_track_editor.cpp msgid "Anim. Optimizer" -msgstr "Anim. Optimisasi" +msgstr "Pengoptimal Animasi" #: editor/animation_track_editor.cpp msgid "Max. Linear Error:" -msgstr "Maks. Linier Error:" +msgstr "Error Linier Maksimum:" #: editor/animation_track_editor.cpp msgid "Max. Angular Error:" -msgstr "Maks. Angular Error:" +msgstr "Error Angular Maksimum:" #: editor/animation_track_editor.cpp msgid "Max Optimizable Angle:" @@ -468,7 +559,7 @@ msgstr "Maksimal Angle yang dapat Dioptimalkan:" #: editor/animation_track_editor.cpp msgid "Optimize" -msgstr "Optimasi" +msgstr "Optimalkan" #: editor/animation_track_editor.cpp msgid "Remove invalid keys" @@ -492,13 +583,14 @@ msgstr "Bersihkan" #: editor/animation_track_editor.cpp msgid "Scale Ratio:" -msgstr "Skala Rasio:" +msgstr "Rasio Skala:" #: editor/animation_track_editor.cpp msgid "Select tracks to copy:" -msgstr "" +msgstr "Pilih track untuk disalin:" -#: editor/animation_track_editor.cpp editor/editor_properties.cpp +#: editor/animation_track_editor.cpp editor/editor_log.cpp +#: editor/editor_properties.cpp #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp @@ -506,6 +598,18 @@ msgstr "" msgid "Copy" msgstr "Kopy" +#: editor/animation_track_editor_plugins.cpp +msgid "Add Audio Track Clip" +msgstr "Tambah Clip Trek Audio" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip Start Offset" +msgstr "Seimbangkan Awalan Klip Trek Audio" + +#: editor/animation_track_editor_plugins.cpp +msgid "Change Audio Track Clip End Offset" +msgstr "Seimbangkan Akhiran Klip Trek Audio" + #: editor/array_property_edit.cpp msgid "Resize Array" msgstr "Ubah ukuran Array" @@ -532,7 +636,7 @@ msgstr "Tidak ada yang cocok" #: editor/code_editor.cpp msgid "Replaced %d occurrence(s)." -msgstr "%d kejadian diganti." +msgstr "kejadian %d diganti." #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" @@ -554,51 +658,68 @@ msgstr "Ganti Semua" msgid "Selection Only" msgstr "Hanya yang Dipilih" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp +#: editor/plugins/text_editor.cpp +msgid "Standard" +msgstr "" + +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom In" msgstr "Perbesar Pandangan" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Zoom Out" msgstr "Perkecil Pandangan" -#: editor/code_editor.cpp editor/plugins/tile_set_editor_plugin.cpp +#: editor/code_editor.cpp msgid "Reset Zoom" msgstr "Kebalikan Semula Pandangan" -#: editor/code_editor.cpp -msgid "Warnings:" -msgstr "" - -#: editor/code_editor.cpp -#, fuzzy -msgid "Zoom:" -msgstr "Perbesar Pandangan" - -#: editor/code_editor.cpp -msgid "Line:" -msgstr "Baris:" +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +msgid "Warnings" +msgstr "Peringatan" #: editor/code_editor.cpp -msgid "Col:" -msgstr "Kolom:" +msgid "Line and column numbers." +msgstr "Nomor baris dan kolom." #: editor/connections_dialog.cpp -msgid "Method in target Node must be specified!" +#, fuzzy +msgid "Method in target node must be specified." msgstr "Method dalam Node target harus spesifik!" #: editor/connections_dialog.cpp +#, fuzzy msgid "" -"Target method not found! Specify a valid method or attach a script to target " -"Node." +"Target method not found. Specify a valid method or attach a script to the " +"target node." msgstr "" "Target metode tidak ditemukan! Tentukan metode yang sah atau lampirkan skrip " "ke target Node." #: editor/connections_dialog.cpp -msgid "Connect To Node:" +#, fuzzy +msgid "Connect to Node:" msgstr "Sambungkan Ke Node:" +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Connect to Script:" +msgstr "Tidak bisa terhubung ke host:" + +#: editor/connections_dialog.cpp +#, fuzzy +msgid "From Signal:" +msgstr "Sinyal-sinyal:" + +#: editor/connections_dialog.cpp +msgid "Scene does not contain any script." +msgstr "" + #: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp #: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp @@ -606,10 +727,12 @@ msgid "Add" msgstr "Tambah" #: editor/connections_dialog.cpp editor/dependency_editor.cpp -#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_feature_profile.cpp editor/groups_editor.cpp +#: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp +#: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" msgstr "Hapus" @@ -623,21 +746,32 @@ msgid "Extra Call Arguments:" msgstr "Argumen-argumen Panggilan Ekstra:" #: editor/connections_dialog.cpp -msgid "Path to Node:" -msgstr "Path ke Node:" - -#: editor/connections_dialog.cpp -msgid "Make Function" -msgstr "Buat Fungsi" +#, fuzzy +msgid "Advanced" +msgstr "Seimbang" #: editor/connections_dialog.cpp msgid "Deferred" msgstr "Ditunda" #: editor/connections_dialog.cpp +msgid "" +"Defers the signal, storing it in a queue and only firing it at idle time." +msgstr "" + +#: editor/connections_dialog.cpp msgid "Oneshot" msgstr "Satu Waktu" +#: editor/connections_dialog.cpp +msgid "Disconnects the signal after its first emission." +msgstr "" + +#: editor/connections_dialog.cpp +#, fuzzy +msgid "Cannot connect signal" +msgstr "Sambungkan Sinyal: " + #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/export_template_manager.cpp editor/groups_editor.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -665,33 +799,31 @@ msgid "Disconnect '%s' from '%s'" msgstr "Memutuskan '%s' dari '%s'" #: editor/connections_dialog.cpp -#, fuzzy msgid "Disconnect all from signal: '%s'" -msgstr "Memutuskan '%s' dari '%s'" +msgstr "Memutuskan semua dari sinyal '%s'" #: editor/connections_dialog.cpp msgid "Connect..." -msgstr "Menyambungkan..." +msgstr "Sambungkan..." #: editor/connections_dialog.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Disconnect" -msgstr "Tidak tersambung" +msgstr "Putuskan" #: editor/connections_dialog.cpp #, fuzzy -msgid "Connect Signal: " -msgstr "Menyambungkan Sinyal:" +msgid "Connect a Signal to a Method" +msgstr "Sambungkan Sinyal: " #: editor/connections_dialog.cpp #, fuzzy -msgid "Edit Connection: " -msgstr "Gangguan Koneksi" +msgid "Edit Connection:" +msgstr "Ubah koneksi: " #: editor/connections_dialog.cpp -#, fuzzy msgid "Are you sure you want to remove all connections from the \"%s\" signal?" -msgstr "Apakah Anda yakin menjalankan lebih dari satu projek?" +msgstr "Anda yakin ingin menghapus semua hubungan dari sinyal '%s'?" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" @@ -699,35 +831,31 @@ msgstr "Sinyal-sinyal" #: editor/connections_dialog.cpp msgid "Are you sure you want to remove all connections from this signal?" -msgstr "" +msgstr "Anda yakin ingin menghapus semua hubungan dari sinyal ini?" #: editor/connections_dialog.cpp -#, fuzzy msgid "Disconnect All" -msgstr "Tidak tersambung" +msgstr "Putuskan Semuanya" #: editor/connections_dialog.cpp -#, fuzzy msgid "Edit..." -msgstr "Sunting" +msgstr "sunting..." #: editor/connections_dialog.cpp -#, fuzzy msgid "Go To Method" -msgstr "Fungsi" +msgstr "Menuju Ke Fungsi" #: editor/create_dialog.cpp msgid "Change %s Type" msgstr "Ubah Tipe %s" #: editor/create_dialog.cpp editor/project_settings_editor.cpp -#: modules/visual_script/visual_script_editor.cpp msgid "Change" msgstr "Ubah" #: editor/create_dialog.cpp msgid "Create New %s" -msgstr "Buat Baru %s" +msgstr "Buat %s baru" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp @@ -739,8 +867,8 @@ msgid "Recent:" msgstr "Saat ini:" #: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp -#: editor/quick_open.cpp +#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp +#: editor/property_selector.cpp editor/quick_open.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Search:" msgstr "Cari:" @@ -752,7 +880,8 @@ msgid "Matches:" msgstr "Kecocokan:" #: editor/create_dialog.cpp editor/plugin_config_dialog.cpp -#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp +#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp #: modules/visual_script/visual_script_property_selector.cpp msgid "Description:" msgstr "Deskripsi:" @@ -766,17 +895,19 @@ msgid "Dependencies For:" msgstr "Ketergantungan Untuk:" #: editor/dependency_editor.cpp +#, fuzzy msgid "" "Scene '%s' is currently being edited.\n" -"Changes will not take effect unless reloaded." +"Changes will only take effect when reloaded." msgstr "" "Scene '%s' sedang disunting saat ini.\n" "Perubahan-perubahan tidak akan berefek kecuali dimuat ulang." #: editor/dependency_editor.cpp +#, fuzzy msgid "" "Resource '%s' is in use.\n" -"Changes will take effect when reloaded." +"Changes will only take effect when reloaded." msgstr "" "Resource '%s' sedang digunakan.\n" "Perubahan-perubahan akan terjadi ketika dimuat ulang." @@ -791,8 +922,7 @@ msgid "Resource" msgstr "Resource" #: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/project_manager.cpp editor/project_settings_editor.cpp -#: editor/script_create_dialog.cpp +#: editor/project_settings_editor.cpp editor/script_create_dialog.cpp msgid "Path" msgstr "Path" @@ -850,9 +980,8 @@ msgid "Error loading:" msgstr "Error saat memuat:" #: editor/dependency_editor.cpp -#, fuzzy msgid "Load failed due to missing dependencies:" -msgstr "Scene gagal dimuat disebabkan oleh dependensi yang hilang:" +msgstr "Gagal dimuat disebabkan oleh dependensi yang hilang:" #: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Open Anyway" @@ -875,29 +1004,30 @@ msgid "Permanently delete %d item(s)? (No undo!)" msgstr "Hapus secara permanen %d item? (Tidak dapat dikembalikan!)" #: editor/dependency_editor.cpp -msgid "Owns" -msgstr "Memiliki" - -#: editor/dependency_editor.cpp -msgid "Resources Without Explicit Ownership:" -msgstr "Resource-resource tanpa kepemilikan yang jelas:" +#, fuzzy +msgid "Show Dependencies" +msgstr "Ketergantungan" #: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Orphan Resource Explorer" msgstr "Penjelajah Resource Orphan" -#: editor/dependency_editor.cpp -msgid "Delete selected files?" -msgstr "Hapus file yang dipilih?" - #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "Hapus" +#: editor/dependency_editor.cpp +msgid "Owns" +msgstr "Memiliki" + +#: editor/dependency_editor.cpp +msgid "Resources Without Explicit Ownership:" +msgstr "Resource-resource tanpa kepemilikan yang jelas:" + #: editor/dictionary_property_edit.cpp msgid "Change Dictionary Key" msgstr "Ubah Kunci Kamus" @@ -1003,7 +1133,7 @@ msgid "Uncompressing Assets" msgstr "Membuka Aset Terkompresi" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -msgid "Package Installed Successfully!" +msgid "Package installed successfully!" msgstr "Paket Sukses Terpasang!" #: editor/editor_asset_installer.cpp @@ -1011,7 +1141,7 @@ msgstr "Paket Sukses Terpasang!" msgid "Success!" msgstr "Sukses!" -#: editor/editor_asset_installer.cpp +#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Install" msgstr "Pasang" @@ -1110,7 +1240,6 @@ msgid "Master bus can't be deleted!" msgstr "Master Bus tidak dapat dihapus!" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Delete Audio Bus" msgstr "Hapus Bus Audio" @@ -1139,8 +1268,13 @@ msgid "Open Audio Bus Layout" msgstr "Buka Layout Suara Bus" #: editor/editor_audio_buses.cpp -msgid "There is no 'res://default_bus_layout.tres' file." -msgstr "Tidak ada 'res://default_bus_layout.tres' berkas." +msgid "There is no '%s' file." +msgstr "" + +#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Layout" +msgstr "Simpan Penampilan" #: editor/editor_audio_buses.cpp msgid "Invalid file, not an audio bus layout." @@ -1151,8 +1285,8 @@ msgid "Add Bus" msgstr "Tambahkan Bus" #: editor/editor_audio_buses.cpp -msgid "Create a new Bus Layout." -msgstr "Buat Layout Bus Baru." +msgid "Add a new Audio Bus to this layout." +msgstr "Tambah Bus Audio baru ke layout ini." #: editor/editor_audio_buses.cpp editor/editor_properties.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp @@ -1180,6 +1314,10 @@ msgstr "Muat Default" msgid "Load the default Bus Layout." msgstr "Muat default Layout Bus." +#: editor/editor_audio_buses.cpp +msgid "Create a new Bus Layout." +msgstr "Buat Layout Bus Baru." + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "Nama tidak sah." @@ -1189,20 +1327,27 @@ msgid "Valid characters:" msgstr "Karakter sah:" #: editor/editor_autoload_settings.cpp -msgid "Invalid name. Must not collide with an existing engine class name." +#, fuzzy +msgid "Must not collide with an existing engine class name." msgstr "" "Nama tidak valid. Tidak boleh sama dengan nama kelas bawaan engine yang ada." #: editor/editor_autoload_settings.cpp -msgid "Invalid name. Must not collide with an existing buit-in type name." +#, fuzzy +msgid "Must not collide with an existing buit-in type name." msgstr "Nama tidak sah. Tidak boleh serupa dengan nama bawaan." #: editor/editor_autoload_settings.cpp -msgid "Invalid name. Must not collide with an existing global constant name." +#, fuzzy +msgid "Must not collide with an existing global constant name." msgstr "" "Nama tidak sah. Tidak boleh serupa dengan nama konstanta global yang ada." #: editor/editor_autoload_settings.cpp +msgid "Keyword cannot be used as an autoload name." +msgstr "" + +#: editor/editor_autoload_settings.cpp msgid "Autoload '%s' already exists!" msgstr "Autoload '%s' telah ada!" @@ -1230,11 +1375,12 @@ msgstr "Aktifkan" msgid "Rearrange Autoloads" msgstr "Mengatur kembali Autoload-autoload" -#: editor/editor_autoload_settings.cpp -msgid "Invalid Path." +#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp +#, fuzzy +msgid "Invalid path." msgstr "Path Tidak Sah." -#: editor/editor_autoload_settings.cpp +#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp msgid "File does not exist." msgstr "File tidak ada." @@ -1247,7 +1393,7 @@ msgid "Add AutoLoad" msgstr "Tambahkan AutoLoad" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp -#: scene/gui/file_dialog.cpp +#: editor/plugins/animation_tree_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Path:" msgstr "Path:" @@ -1256,8 +1402,7 @@ msgid "Node Name:" msgstr "Nama Node:" #: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp +#: editor/editor_profiler.cpp editor/settings_config_dialog.cpp msgid "Name" msgstr "Nama" @@ -1286,7 +1431,8 @@ msgid "[unsaved]" msgstr "[belum disimpan]" #: editor/editor_dir_dialog.cpp -msgid "Please select a base directory first" +#, fuzzy +msgid "Please select a base directory first." msgstr "Slahkan pilih direktori kerja terlebih dahulu" #: editor/editor_dir_dialog.cpp @@ -1294,7 +1440,8 @@ msgid "Choose a Directory" msgstr "Pilih sebuah Direktori" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp -#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp +#: editor/filesystem_dock.cpp editor/project_manager.cpp +#: scene/gui/file_dialog.cpp msgid "Create Folder" msgstr "Buat Folder" @@ -1319,13 +1466,229 @@ msgid "Storing File:" msgstr "Menyimpan File:" #: editor/editor_export.cpp +msgid "No export template found at the expected path:" +msgstr "Templat ekspor tidak ditemukan di tempat yg diharapkan:" + +#: editor/editor_export.cpp msgid "Packing" msgstr "Mengemas" +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import " +"Etc' in Project Settings." +msgstr "" +"Platform target membutuhkan kompressi tekstur 'ETC' untuk GLES2. Aktifkan " +"dukungan di Pengaturan Proyek." + +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'ETC2' texture compression for GLES3. Enable " +"'Import Etc 2' in Project Settings." +msgstr "" +"Platform target membutuhkan kompressi tekstur 'ETC2' untuk GLES3. Aktifkan " +"dukungan di Pengaturan Proyek." + +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'ETC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" +"Platform target membutuhkan kompressi tekstur 'ETC' untuk GLES2. Aktifkan " +"dukungan di Pengaturan Proyek." + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom debug template not found." +msgstr "Debug template kustom tidak ditemukan." + +#: editor/editor_export.cpp platform/android/export/export.cpp +#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp +#: platform/osx/export/export.cpp platform/uwp/export/export.cpp +msgid "Custom release template not found." +msgstr "Templat rilis kustom tidak ditemukan." + #: editor/editor_export.cpp platform/javascript/export/export.cpp msgid "Template file not found:" msgstr "Templat berkas tidak ditemukan:" +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "3D Editor" +msgstr "Editor" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Script Editor" +msgstr "Buka Penyunting Skrip" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Asset Library" +msgstr "Buka Pustaka Aset" + +#: editor/editor_feature_profile.cpp +msgid "Scene Tree Editing" +msgstr "" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Import Dock" +msgstr "Impor" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Node Dock" +msgstr "Nama Node:" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Filesystem Dock" +msgstr "Berkas Sistem" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Erase profile '%s'? (no undo)" +msgstr "Ganti Semua" + +#: editor/editor_feature_profile.cpp +msgid "Profile must be a valid filename and must not contain '.'" +msgstr "" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Profile with this name already exists." +msgstr "Sudah ada nama berkas atau folder seperti itu." + +#: editor/editor_feature_profile.cpp +msgid "(Editor Disabled, Properties Disabled)" +msgstr "" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "(Properties Disabled)" +msgstr "Hanya Properti" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "(Editor Disabled)" +msgstr "Dinonaktifkan" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Class Options:" +msgstr "Deskripsi Kelas:" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Enable Contextual Editor" +msgstr "Buka Penyunting Selanjutnya" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Enabled Properties:" +msgstr "Properti:" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Enabled Features:" +msgstr "Daftar Fungsi:" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Enabled Classes:" +msgstr "Cari Kelas" + +#: editor/editor_feature_profile.cpp +msgid "File '%s' format is invalid, import aborted." +msgstr "" + +#: editor/editor_feature_profile.cpp +msgid "" +"Profile '%s' already exists. Remote it first before importing, import " +"aborted." +msgstr "" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Error saving profile to path: '%s'." +msgstr "Error memuat font." + +#: editor/editor_feature_profile.cpp +msgid "Unset" +msgstr "" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Current Profile" +msgstr "Versi sekarang:" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Make Current" +msgstr "Saat ini:" + +#: editor/editor_feature_profile.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +msgid "New" +msgstr "Baru" + +#: editor/editor_feature_profile.cpp editor/editor_node.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp +msgid "Import" +msgstr "Impor" + +#: editor/editor_feature_profile.cpp editor/editor_node.cpp +#: editor/project_export.cpp +msgid "Export" +msgstr "Ekspor" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Available Profiles" +msgstr "Node-node yang Tersedia:" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Enabled Classes" +msgstr "Cari Kelas" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Class Options" +msgstr "Deskripsi Kelas" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "New profile name:" +msgstr "Nama baru:" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Erase Profile" +msgstr "Beri Skala Seleksi" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Import Profile(s)" +msgstr "%d file lagi" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Export Profile" +msgstr "Ekspor Projek" + +#: editor/editor_feature_profile.cpp +#, fuzzy +msgid "Manage Editor Feature Profiles" +msgstr "Mengatur Templat Ekspor" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Select Current Folder" msgstr "Pilih Folder Saat Ini" @@ -1335,22 +1698,19 @@ msgid "File Exists, Overwrite?" msgstr "File telah ada, Overwrite?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Select This Folder" -msgstr "Pilih Folder ini" +msgstr "Pilih Folder Ini" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" msgstr "Salin Lokasi" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -#, fuzzy msgid "Open in File Manager" -msgstr "Tampilkan di Manajer Berkas" +msgstr "Tampilkan di Pengelola Berkas" -#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -#: editor/project_manager.cpp -#, fuzzy +#: editor/editor_file_dialog.cpp editor/editor_node.cpp +#: editor/filesystem_dock.cpp editor/project_manager.cpp msgid "Show in File Manager" msgstr "Tampilkan di Manajer Berkas" @@ -1358,7 +1718,7 @@ msgstr "Tampilkan di Manajer Berkas" msgid "New Folder..." msgstr "Buat Direktori..." -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Refresh" msgstr "Segarkan" @@ -1409,7 +1769,7 @@ msgstr "Maju" msgid "Go Up" msgstr "Naik" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Toggle Hidden Files" msgstr "Beralih File Tersembunyi" @@ -1433,16 +1793,45 @@ msgstr "Pindahkan Favorit Keatas" msgid "Move Favorite Down" msgstr "Pindahkan Favorit Kebawah" +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Previous Folder" +msgstr "Tab sebelumnya" + +#: editor/editor_file_dialog.cpp +msgid "Next Folder" +msgstr "Folder Berikutnya" + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Go to parent folder" +#, fuzzy +msgid "Go to parent folder." msgstr "Pergi ke direktori induk" +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "(Un)favorite current folder." +msgstr "Tidak dapat membuat folder." + +#: editor/editor_file_dialog.cpp +#, fuzzy +msgid "Toggle visibility of hidden files." +msgstr "Beralih File Tersembunyi" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "View items as a grid of thumbnails." +msgstr "Tampilkan item sebagai grid thumbnail" + +#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp +msgid "View items as a list." +msgstr "Tampilkan item sebagai daftar." + #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" msgstr "Direktori-direktori & File-file:" #: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp #: editor/plugins/style_box_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp msgid "Preview:" msgstr "Pratinjau:" @@ -1459,6 +1848,12 @@ msgid "ScanSources" msgstr "Sumber Pemindaian" #: editor/editor_file_system.cpp +msgid "" +"There are multiple importers for different types pointing to file %s, import " +"aborted" +msgstr "" + +#: editor/editor_file_system.cpp msgid "(Re)Importing Assets" msgstr "Mengimpor ulang Aset" @@ -1488,26 +1883,23 @@ msgstr "Properti Objek" #: editor/editor_help.cpp msgid "Properties:" -msgstr "" +msgstr "Properti:" #: editor/editor_help.cpp msgid "Methods" msgstr "Fungsi" #: editor/editor_help.cpp -#, fuzzy msgid "Methods:" -msgstr "Fungsi" +msgstr "Metode-metode:" #: editor/editor_help.cpp -#, fuzzy msgid "Theme Properties" -msgstr "Properti Objek" +msgstr "Properti-properti Tema" #: editor/editor_help.cpp -#, fuzzy msgid "Theme Properties:" -msgstr "Properti Objek" +msgstr "Properti-properti Tema:" #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Signals:" @@ -1534,14 +1926,12 @@ msgid "Constants:" msgstr "Konstanta:" #: editor/editor_help.cpp -#, fuzzy msgid "Class Description" -msgstr "Deskripsi" +msgstr "Deskripsi Kelas" #: editor/editor_help.cpp -#, fuzzy msgid "Class Description:" -msgstr "Deskripsi:" +msgstr "Deskripsi Kelas:" #: editor/editor_help.cpp msgid "Online Tutorials:" @@ -1558,14 +1948,12 @@ msgstr "" "$url2]memberikan usulan[/url][/color]." #: editor/editor_help.cpp -#, fuzzy msgid "Property Descriptions" -msgstr "Deskripsi Properti Objek:" +msgstr "Deskripsi Properti" #: editor/editor_help.cpp -#, fuzzy msgid "Property Descriptions:" -msgstr "Deskripsi Properti Objek:" +msgstr "Deskripsi Properti:" #: editor/editor_help.cpp msgid "" @@ -1576,12 +1964,10 @@ msgstr "" "dengan[color=$color][url=$url]kontribusi[/url][/color]!" #: editor/editor_help.cpp -#, fuzzy msgid "Method Descriptions" -msgstr "Deskripsi Metode:" +msgstr "Deskripsi Metode" #: editor/editor_help.cpp -#, fuzzy msgid "Method Descriptions:" msgstr "Deskripsi Metode:" @@ -1599,66 +1985,62 @@ msgid "Search Help" msgstr "Mencari Bantuan" #: editor/editor_help_search.cpp -#, fuzzy msgid "Display All" -msgstr "Ganti Semua" +msgstr "Tampilkan Semua" #: editor/editor_help_search.cpp -#, fuzzy msgid "Classes Only" -msgstr "Kelas" +msgstr "Hanya Kelas" #: editor/editor_help_search.cpp -#, fuzzy msgid "Methods Only" -msgstr "Fungsi" +msgstr "Hanya Fungsi" #: editor/editor_help_search.cpp -#, fuzzy msgid "Signals Only" -msgstr "Sinyal-sinyal" +msgstr "Hanya Sinyal" #: editor/editor_help_search.cpp -#, fuzzy msgid "Constants Only" -msgstr "Konstanta" +msgstr "Hanya Konstanta" #: editor/editor_help_search.cpp -#, fuzzy msgid "Properties Only" -msgstr "Properti Objek" +msgstr "Hanya Properti" #: editor/editor_help_search.cpp -#, fuzzy msgid "Theme Properties Only" -msgstr "Properti Objek" +msgstr "Hanya Properti Tema" #: editor/editor_help_search.cpp -#, fuzzy msgid "Member Type" -msgstr "Anggota" +msgstr "Tipe Anggota" #: editor/editor_help_search.cpp -#, fuzzy msgid "Class" -msgstr "Kelas:" +msgstr "Kelas" #: editor/editor_inspector.cpp editor/project_settings_editor.cpp msgid "Property:" -msgstr "" +msgstr "Properti:" #: editor/editor_inspector.cpp msgid "Set" -msgstr "" +msgstr "Terapkan" #: editor/editor_inspector.cpp msgid "Set Multiple:" -msgstr "" +msgstr "Terapkan Bersamaan:" #: editor/editor_log.cpp msgid "Output:" msgstr "Keluaran:" +#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Copy Selection" +msgstr "Hapus Pilihan" + #: editor/editor_log.cpp editor/editor_profiler.cpp #: editor/editor_properties.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -1677,9 +2059,10 @@ msgstr "Bersihkan Luaran" msgid "Project export failed with error code %d." msgstr "Ekspor proyek gagal dengan kode kesalahan% d." -#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Error saving resource!" -msgstr "Error menyimpan resource!" +#: editor/editor_node.cpp +#, fuzzy +msgid "Imported resources can't be saved." +msgstr "Resource yang telah diimpor tidak dapat disimpan." #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: scene/gui/dialogs.cpp @@ -1687,6 +2070,19 @@ msgid "OK" msgstr "Oke" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Error saving resource!" +msgstr "Error menyimpan resource!" + +#: editor/editor_node.cpp +#, fuzzy +msgid "" +"This resource can't be saved because it does not belong to the edited scene. " +"Make it unique first." +msgstr "" +"Resourse ini tidak dapat disimpan karena bukan di scene yang diedit. Buat " +"unik dahulu." + +#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." msgstr "Simpan Resource Sebagai..." @@ -1704,7 +2100,7 @@ msgstr "Error saat menyimpan." #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Can't open '%s'. The file could have been moved or deleted." -msgstr "" +msgstr "Gagal membuka '%s'. Berkas telah dipindah atau dihapus." #: editor/editor_node.cpp msgid "Error while parsing '%s'." @@ -1740,6 +2136,15 @@ msgstr "Operasi ini tidak dapat diselesaikan tanpa root pohon." #: editor/editor_node.cpp msgid "" +"This scene can't be saved because there is a cyclic instancing inclusion.\n" +"Please resolve it and then attempt to save again." +msgstr "" +"Scene ini tidak bisa disimpan karena ada inklusi penginstansian yang " +"siklik.\n" +"Mohon betulkan dan coba simpan lagi." + +#: editor/editor_node.cpp +msgid "" "Couldn't save scene. Likely dependencies (instances or inheritance) couldn't " "be satisfied." msgstr "" @@ -1748,7 +2153,7 @@ msgstr "" #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "Can't overwrite scene that is still open!" -msgstr "" +msgstr "Tidak bisa menimpa scene yang masih terbuka!" #: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" @@ -1794,9 +2199,10 @@ msgstr "" "kerja." #: editor/editor_node.cpp +#, fuzzy msgid "" "This resource belongs to a scene that was instanced or inherited.\n" -"Changes to it will not be kept when saving the current scene." +"Changes to it won't be kept when saving the current scene." msgstr "" "Sumber ini termasuk ke scene warisan.\n" "Perubahan tidak akan tersimpan ke scene ini." @@ -1810,8 +2216,9 @@ msgstr "" "panel impor dan impor kembali." #: editor/editor_node.cpp +#, fuzzy msgid "" -"This scene was imported, so changes to it will not be kept.\n" +"This scene was imported, so changes to it won't be kept.\n" "Instancing it or inheriting will allow making changes to it.\n" "Please read the documentation relevant to importing scenes to better " "understand this workflow." @@ -1822,8 +2229,9 @@ msgstr "" "tentang workflow ini." #: editor/editor_node.cpp +#, fuzzy msgid "" -"This is a remote object so changes to it will not be kept.\n" +"This is a remote object, so changes to it won't be kept.\n" "Please read the documentation relevant to debugging to better understand " "this workflow." msgstr "" @@ -1836,36 +2244,6 @@ msgid "There is no defined scene to run." msgstr "Tidak ada definisi scene untuk dijalankan." #: editor/editor_node.cpp -msgid "" -"No main scene has ever been defined, select one?\n" -"You can change it later in \"Project Settings\" under the 'application' " -"category." -msgstr "" -"Tidak ada scene utama yang pernah didefinisikan, pilih satu?\n" -"Anda dapat mengubahnya nanti di \"Project Settings\" di bawah kategori " -"'application'." - -#: editor/editor_node.cpp -msgid "" -"Selected scene '%s' does not exist, select a valid one?\n" -"You can change it later in \"Project Settings\" under the 'application' " -"category." -msgstr "" -"Scene '%s' tidak tersedia, pilih yang sah?\n" -"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori " -"'aplikasi'." - -#: editor/editor_node.cpp -msgid "" -"Selected scene '%s' is not a scene file, select a valid one?\n" -"You can change it later in \"Project Settings\" under the 'application' " -"category." -msgstr "" -"Scene '%s' bukanlah sebuah file scene, pilih yang sah?\n" -"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori " -"'aplikasi'." - -#: editor/editor_node.cpp msgid "Current scene was never saved, please save it prior to running." msgstr "" "Scene saat ini belum pernah disimpan, mohon simpat dahulu untuk " @@ -1875,7 +2253,7 @@ msgstr "" msgid "Could not start subprocess!" msgstr "Tidak dapat memulai subprocess!" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/filesystem_dock.cpp msgid "Open Scene" msgstr "Buka Scene" @@ -1884,6 +2262,11 @@ msgid "Open Base Scene" msgstr "Buka Scene Dasar" #: editor/editor_node.cpp +#, fuzzy +msgid "Quick Open..." +msgstr "Buka Cepat Scene..." + +#: editor/editor_node.cpp msgid "Quick Open Scene..." msgstr "Buka Cepat Scene..." @@ -1900,6 +2283,14 @@ msgid "Save changes to '%s' before closing?" msgstr "Simpan perubahan '%s' sebelum tutup?" #: editor/editor_node.cpp +msgid "Saved %s modified resource(s)." +msgstr "Tersimpan %s resource berubah." + +#: editor/editor_node.cpp +msgid "A root node is required to save the scene." +msgstr "Node akar diperlukan untuk menyimpan scene." + +#: editor/editor_node.cpp msgid "Save Scene As..." msgstr "Simpan Scene Sebagai..." @@ -2007,12 +2398,12 @@ msgid "Unable to load addon script from path: '%s'." msgstr "Tidak bisa memuat script addon dari lokasi: '%s'." #: editor/editor_node.cpp -#, fuzzy msgid "" "Unable to load addon script from path: '%s' There seems to be an error in " "the code, please check the syntax." msgstr "" -"Tidak dapat memuat addon script dari jalur: '%s' Script tidak pada mode tool." +"Tidak dapat memuat script addon dari path: '%s' Mungkin ada kesalahan dalam " +"kode, mohon periksa sintaks." #: editor/editor_node.cpp msgid "" @@ -2051,6 +2442,36 @@ msgid "Clear Recent Scenes" msgstr "Bersihkan Scenes baru-baru ini" #: editor/editor_node.cpp +msgid "" +"No main scene has ever been defined, select one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" +"Tidak ada scene utama yang pernah didefinisikan, pilih satu?\n" +"Anda dapat mengubahnya nanti di \"Project Settings\" di bawah kategori " +"'application'." + +#: editor/editor_node.cpp +msgid "" +"Selected scene '%s' does not exist, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" +"Scene '%s' tidak tersedia, pilih yang sah?\n" +"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori " +"'aplikasi'." + +#: editor/editor_node.cpp +msgid "" +"Selected scene '%s' is not a scene file, select a valid one?\n" +"You can change it later in \"Project Settings\" under the 'application' " +"category." +msgstr "" +"Scene '%s' bukanlah sebuah file scene, pilih yang sah?\n" +"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori " +"'aplikasi'." + +#: editor/editor_node.cpp msgid "Save Layout" msgstr "Simpan Penampilan" @@ -2065,19 +2486,29 @@ msgstr "Bawaan" #: editor/editor_node.cpp editor/editor_properties.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp -#, fuzzy msgid "Show in FileSystem" -msgstr "Tampilkan dalam Manajer Berkas" +msgstr "Tampilkan dalam FileSystem" #: editor/editor_node.cpp -#, fuzzy msgid "Play This Scene" -msgstr "Mainkan Scene" +msgstr "Mainkan Scene Ini" #: editor/editor_node.cpp -#, fuzzy msgid "Close Tab" -msgstr "Tutup" +msgstr "Tutup Tab" + +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp +msgid "Close Other Tabs" +msgstr "" + +#: editor/editor_node.cpp +msgid "Close Tabs to the Right" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Close All Tabs" +msgstr "Tutup Semua" #: editor/editor_node.cpp msgid "Switch Scene Tab" @@ -2104,9 +2535,8 @@ msgid "Distraction Free Mode" msgstr "Mode Tanpa Gangguan" #: editor/editor_node.cpp -#, fuzzy msgid "Toggle distraction-free mode." -msgstr "Mode Tanpa Gangguan" +msgstr "Toggle mode tanpa gangguan." #: editor/editor_node.cpp msgid "Add a new scene." @@ -2153,9 +2583,8 @@ msgid "Save Scene" msgstr "Simpan Scene" #: editor/editor_node.cpp -#, fuzzy msgid "Save All Scenes" -msgstr "Simpan semua Scene" +msgstr "Simpan Semua Scene" #: editor/editor_node.cpp msgid "Close Scene" @@ -2183,7 +2612,7 @@ msgid "Undo" msgstr "Batal" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp -#: scene/gui/line_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Redo" msgstr "Ulangi" @@ -2203,18 +2632,17 @@ msgstr "Proyek" msgid "Project Settings" msgstr "Pengaturan Proyek" -#: editor/editor_node.cpp editor/project_export.cpp -msgid "Export" -msgstr "Ekspor" - -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp msgid "Tools" -msgstr "Alat" +msgstr "Alat-alat" #: editor/editor_node.cpp -#, fuzzy msgid "Open Project Data Folder" -msgstr "Buka Project Manager?" +msgstr "Buka Project Data Manager" + +#: editor/editor_node.cpp +msgid "Install Android Build Template" +msgstr "" #: editor/editor_node.cpp msgid "Quit to Project List" @@ -2239,7 +2667,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Small Deploy with Network FS" -msgstr "Deploy kecil dengan jaringan FS" +msgstr "Deploy Kecil dengan Jaringan FS" #: editor/editor_node.cpp msgid "" @@ -2258,7 +2686,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Visible Collision Shapes" -msgstr "Collision Shapes terlihat" +msgstr "Collision Shapes Terlihat" #: editor/editor_node.cpp msgid "" @@ -2270,7 +2698,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Visible Navigation" -msgstr "Navigasi terlihat" +msgstr "Navigasi Terlihat" #: editor/editor_node.cpp msgid "" @@ -2282,7 +2710,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Sync Scene Changes" -msgstr "Sinkronasi Perubahan Scene" +msgstr "Sinkronkan Perubahan Scene" #: editor/editor_node.cpp msgid "" @@ -2298,7 +2726,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Sync Script Changes" -msgstr "Sinkronasi Perubahan Script" +msgstr "Sinkronkan Perubahan Script" #: editor/editor_node.cpp msgid "" @@ -2331,16 +2759,21 @@ msgstr "Mode Layar Penuh" #: editor/editor_node.cpp #, fuzzy msgid "Open Editor Data/Settings Folder" -msgstr "Pengaturan Editor" +msgstr "Buka Editor Data/Folder Pengaturan" #: editor/editor_node.cpp msgid "Open Editor Data Folder" -msgstr "" +msgstr "Buka Folder Data Editor" #: editor/editor_node.cpp #, fuzzy msgid "Open Editor Settings Folder" -msgstr "Pengaturan Editor" +msgstr "Buka Folder Pengaturan Editor" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Manage Editor Features" +msgstr "Mengatur Templat Ekspor" #: editor/editor_node.cpp editor/project_export.cpp msgid "Manage Export Templates" @@ -2354,6 +2787,7 @@ msgstr "Bantuan" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/project_settings_editor.cpp editor/rename_dialog.cpp msgid "Search" msgstr "Cari" @@ -2420,16 +2854,16 @@ msgstr "Mainkan Custom Scene" #: editor/editor_node.cpp msgid "Changing the video driver requires restarting the editor." -msgstr "" +msgstr "Mengubah driver video harus memulai ulang editor." #: editor/editor_node.cpp editor/project_settings_editor.cpp #: editor/settings_config_dialog.cpp -#, fuzzy msgid "Save & Restart" -msgstr "Simpan & Keluar" +msgstr "Simpan & Mulai Ulang" #: editor/editor_node.cpp -msgid "Spins when the editor window repaints!" +#, fuzzy +msgid "Spins when the editor window redraws." msgstr "Putar ketika jendela editor cat ulang!" #: editor/editor_node.cpp @@ -2444,11 +2878,6 @@ msgstr "Perbarui Perubahan" msgid "Disable Update Spinner" msgstr "Nonaktifkan Perbaruan Spinner" -#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Impor" - #: editor/editor_node.cpp msgid "FileSystem" msgstr "Berkas Sistem" @@ -2462,9 +2891,8 @@ msgid "Node" msgstr "Node" #: editor/editor_node.cpp -#, fuzzy msgid "Expand Bottom Panel" -msgstr "Perluas semua" +msgstr "Perluas Panel Bawah" #: editor/editor_node.cpp scene/resources/visual_shader.cpp msgid "Output" @@ -2475,6 +2903,28 @@ msgid "Don't Save" msgstr "Jangan Simpan" #: editor/editor_node.cpp +msgid "Android build template is missing, please install relevant templates." +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Manage Templates" +msgstr "Mengatur Templat Ekspor" + +#: editor/editor_node.cpp +msgid "" +"This will install the Android project for custom builds.\n" +"Note that, in order to use it, it needs to be enabled per export preset." +msgstr "" + +#: editor/editor_node.cpp +msgid "" +"Android build template is already installed and it won't be overwritten.\n" +"Remove the \"build\" directory manually before attempting this operation " +"again." +msgstr "" + +#: editor/editor_node.cpp msgid "Import Templates From ZIP File" msgstr "Impor Templat dari Berkas ZIP" @@ -2540,12 +2990,11 @@ msgstr "Buat Pratinjau Mesh" #: editor/editor_plugin.cpp msgid "Thumbnail..." -msgstr "Thumbnail..." +msgstr "Gambar Kecil..." #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Edit Plugin" -msgstr "Sunting Bidang" +msgstr "Sunting Plug-in" #: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" @@ -2569,15 +3018,13 @@ msgid "Status:" msgstr "Status:" #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Edit:" -msgstr "Sunting" +msgstr "Sunting:" #: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp #: editor/rename_dialog.cpp -#, fuzzy msgid "Start" -msgstr "Mulai!" +msgstr "Mulai" #: editor/editor_profiler.cpp msgid "Measure:" @@ -2600,16 +3047,12 @@ msgid "Physics Frame %" msgstr "Frame Fisika %" #: editor/editor_profiler.cpp -msgid "Time:" -msgstr "Waktu:" - -#: editor/editor_profiler.cpp msgid "Inclusive" -msgstr "Termasuk" +msgstr "Inklusif" #: editor/editor_profiler.cpp msgid "Self" -msgstr "Diri" +msgstr "Sendiri" #: editor/editor_profiler.cpp msgid "Frame #:" @@ -2625,29 +3068,46 @@ msgstr "Panggil" #: editor/editor_properties.cpp msgid "On" -msgstr "" +msgstr "Nyala" #: editor/editor_properties.cpp msgid "Layer" -msgstr "" +msgstr "Lapisan" #: editor/editor_properties.cpp msgid "Bit %d, value %d" -msgstr "" +msgstr "Bit %d, nilai %d" #: editor/editor_properties.cpp msgid "[Empty]" -msgstr "" +msgstr "[Kosong]" #: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp -msgid "Assign.." +#, fuzzy +msgid "Assign..." +msgstr "Terapkan.." + +#: editor/editor_properties.cpp +#, fuzzy +msgid "Invalid RID" +msgstr "Path Tidak Sah." + +#: editor/editor_properties.cpp +msgid "" +"The selected resource (%s) does not match any type expected for this " +"property (%s)." msgstr "" +"Resource yang terpilih (%s) tidak sesuai dengan tipe apapun yang diharapkan " +"untuk properti ini (%s)." #: editor/editor_properties.cpp msgid "" "Can't create a ViewportTexture on resources saved as a file.\n" "Resource needs to belong to a scene." msgstr "" +"Tidak dapat membuat ViewportTexture pada sumber yang tersimpan sebagai " +"berkas.\n" +"Sumber harus dimiliki oleh sebuah scene." #: editor/editor_properties.cpp msgid "" @@ -2656,20 +3116,22 @@ msgid "" "Please switch on the 'local to scene' property on it (and all resources " "containing it up to a node)." msgstr "" +"Tidak dapat membuat ViewportTexture karena resource ini tidak dibuat lokal " +"untuk scene.\n" +"Mohon ubah properti 'lokal untuk scene' resource ini (dan semua resource " +"yang memuatnya sampai satu node ke atas)." #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Pick a Viewport" -msgstr "" +msgstr "Pilih Viewport" -#: editor/editor_properties.cpp editor/plugins/script_editor_plugin.cpp -#: editor/property_editor.cpp -#, fuzzy +#: editor/editor_properties.cpp editor/property_editor.cpp msgid "New Script" -msgstr "Scene Baru" +msgstr "Skrip Baru" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "New %s" -msgstr "" +msgstr "%s baru" #: editor/editor_properties.cpp editor/property_editor.cpp #, fuzzy @@ -2701,19 +3163,19 @@ msgstr "Sambungkan Ke Node:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Open Editor" -msgstr "Buka dalam Penyunting" +msgstr "Buka Editor" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Selected node is not a Viewport!" -msgstr "" +msgstr "Node yang terpilih bukanlah Viewport!" #: editor/editor_properties_array_dict.cpp msgid "Size: " -msgstr "" +msgstr "Ukuran: " #: editor/editor_properties_array_dict.cpp msgid "Page: " -msgstr "" +msgstr "Halaman: " #: editor/editor_properties_array_dict.cpp #, fuzzy @@ -2727,16 +3189,12 @@ msgstr "Nama baru:" #: editor/editor_properties_array_dict.cpp msgid "Add Key/Value Pair" -msgstr "" +msgstr "Tambahkan pasangan Key/Value" #: editor/editor_properties_array_dict.cpp #: editor/plugins/theme_editor_plugin.cpp msgid "Remove Item" -msgstr "" - -#: editor/editor_run_native.cpp -msgid "Select device from the list" -msgstr "Pilih perangkat pada daftar" +msgstr "Hapus item" #: editor/editor_run_native.cpp msgid "" @@ -2774,6 +3232,10 @@ msgstr "Apakah anda lupa dengan fungsi '_run' ?" msgid "Select Node(s) to Import" msgstr "Pilih node untuk diimpor" +#: editor/editor_sub_scene.cpp editor/project_manager.cpp +msgid "Browse" +msgstr "" + #: editor/editor_sub_scene.cpp msgid "Scene Path:" msgstr "Lokasi Scene:" @@ -2888,6 +3350,8 @@ msgid "" "Templates installation failed. The problematic templates archives can be " "found at '%s'." msgstr "" +"Instalasi templat gagal. Arsip templat yang bermasalah dapat ditemukan di " +"'%s'." #: editor/export_template_manager.cpp msgid "Error requesting url: " @@ -2940,6 +3404,11 @@ msgid "SSL Handshake Error" msgstr "Kesalahan jabat tangan SSL" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Uncompressing Android Build Sources" +msgstr "Membuka Aset Terkompresi" + +#: editor/export_template_manager.cpp msgid "Current Version:" msgstr "Versi sekarang:" @@ -2956,7 +3425,8 @@ msgid "Remove Template" msgstr "Hapus Templat" #: editor/export_template_manager.cpp -msgid "Select template file" +#, fuzzy +msgid "Select Template File" msgstr "Pilih berkas templat" #: editor/export_template_manager.cpp @@ -2989,16 +3459,6 @@ msgstr "" "'%s' tidak bisa ditelusuri karena tidak bisa ditemukan dalam berkas sistem!" #: editor/filesystem_dock.cpp -#, fuzzy -msgid "View items as a grid of thumbnails." -msgstr "Tampilkan item sebagai grid thumbnail" - -#: editor/filesystem_dock.cpp -#, fuzzy -msgid "View items as a list." -msgstr "Tampilkan item sebagai daftar" - -#: editor/filesystem_dock.cpp msgid "Status: Import of file failed. Please fix file and reimport manually." msgstr "" "Status: Gagal mengimpor berkas. Mohon perbaiki berkas dan impor ulang secara " @@ -3025,18 +3485,15 @@ msgid "Unable to update dependencies:" msgstr "Tidak bisa memperbarui dependensi:" #: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp -msgid "No name provided" -msgstr "Nama masih kosong" +msgid "No name provided." +msgstr "Nama masih kosong." #: editor/filesystem_dock.cpp -msgid "Provided name contains invalid characters" +#, fuzzy +msgid "Provided name contains invalid characters." msgstr "Nama yang dimasukkan tidak valid" #: editor/filesystem_dock.cpp -msgid "No name provided." -msgstr "Nama masih kosong." - -#: editor/filesystem_dock.cpp msgid "Name contains invalid characters." msgstr "Nama mengandung karakter tidak valid." @@ -3061,21 +3518,27 @@ msgid "Duplicating folder:" msgstr "Menggandakan folder:" #: editor/filesystem_dock.cpp -msgid "Open Scene(s)" +#, fuzzy +msgid "New Inherited Scene" +msgstr "Scene Turunan Baru..." + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Open Scenes" msgstr "Buka Scene" #: editor/filesystem_dock.cpp msgid "Instance" -msgstr "Instance" +msgstr "Instansi" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Add to favorites" +msgid "Add to Favorites" msgstr "Favorit:" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Remove from favorites" +msgid "Remove from Favorites" msgstr "Hapus dari Grup" #: editor/filesystem_dock.cpp @@ -3098,7 +3561,7 @@ msgstr "Gandakan..." msgid "Move To..." msgstr "Pindahkan ke..." -#: editor/filesystem_dock.cpp +#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "New Script..." msgstr "Scene Baru" @@ -3108,12 +3571,14 @@ msgstr "Scene Baru" msgid "New Resource..." msgstr "Simpan Resource Sebagai..." -#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/script_editor_debugger.cpp #, fuzzy msgid "Expand All" msgstr "Perluas semua" -#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp +#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp +#: editor/script_editor_debugger.cpp #, fuzzy msgid "Collapse All" msgstr "Ciutkan semua" @@ -3126,12 +3591,14 @@ msgid "Rename" msgstr "Ubah Nama" #: editor/filesystem_dock.cpp -msgid "Previous Directory" -msgstr "Direktori Sebelumnya" +#, fuzzy +msgid "Previous Folder/File" +msgstr "Tab sebelumnya" #: editor/filesystem_dock.cpp -msgid "Next Directory" -msgstr "Direktori Selanjutnya" +#, fuzzy +msgid "Next Folder/File" +msgstr "Folder Berikutnya" #: editor/filesystem_dock.cpp msgid "Re-Scan Filesystem" @@ -3139,7 +3606,7 @@ msgstr "Pindai Ulang Berkas Sistem" #: editor/filesystem_dock.cpp #, fuzzy -msgid "Toggle split mode" +msgid "Toggle Split Mode" msgstr "Beralih Mode" #: editor/filesystem_dock.cpp @@ -3148,10 +3615,6 @@ msgid "Search files" msgstr "Cari Kelas" #: editor/filesystem_dock.cpp -msgid "Instance the selected scene(s) as child of the selected node." -msgstr "Instance scene terpilih sebagai anak node saat ini." - -#: editor/filesystem_dock.cpp msgid "" "Scanning Files,\n" "Please Wait..." @@ -3170,13 +3633,13 @@ msgstr "Sudah ada nama berkas atau folder seperti itu." #: editor/filesystem_dock.cpp msgid "Overwrite" -msgstr "" +msgstr "Timpa" #: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp msgid "Create Script" -msgstr "" +msgstr "Buat Script" -#: editor/find_in_files.cpp +#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp #, fuzzy msgid "Find in Files" msgstr "%d file lagi" @@ -3196,6 +3659,12 @@ msgstr "Buat Folder" msgid "Filters:" msgstr "Filter:" +#: editor/find_in_files.cpp +msgid "" +"Include the files with the following extensions. Add or remove them in " +"ProjectSettings." +msgstr "" + #: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find..." @@ -3203,7 +3672,7 @@ msgstr "Cari..." #: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp msgid "Replace..." -msgstr "" +msgstr "Gantikan..." #: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp msgid "Cancel" @@ -3241,12 +3710,12 @@ msgstr "KESALAHAN: Nama animasi sudah ada!" #: editor/groups_editor.cpp #, fuzzy -msgid "invalid Group name." +msgid "Invalid group name." msgstr "Nama tidak sah." #: editor/groups_editor.cpp editor/node_dock.cpp msgid "Groups" -msgstr "Grup" +msgstr "Kelompok" #: editor/groups_editor.cpp #, fuzzy @@ -3331,7 +3800,7 @@ msgstr "Membuat Pemetaan Cahaya" #: editor/import/resource_importer_scene.cpp msgid "Generating for Mesh: " -msgstr "" +msgstr "Menghasilkan untuk Mesh: " #: editor/import/resource_importer_scene.cpp msgid "Running Custom Script..." @@ -3377,6 +3846,22 @@ msgstr "Prasetel..." msgid "Reimport" msgstr "Impor ulang" +#: editor/import_dock.cpp +msgid "Save scenes, re-import and restart" +msgstr "Simpan scene-scene, impor ulang dan mulai ulang" + +#: editor/import_dock.cpp +#, fuzzy +msgid "Changing the type of an imported file requires editor restart." +msgstr "Mengubah driver video harus memulai ulang editor." + +#: editor/import_dock.cpp +msgid "" +"WARNING: Assets exist that use this resource, they may stop loading properly." +msgstr "" +"PERINGATAN: Ada aset-aset yang menggunakan resource ini, mereka mungkin akan " +"berhenti untuk termuat secara sempurna." + #: editor/inspector_dock.cpp msgid "Failed to load resource." msgstr "Gagal memuat resource." @@ -3434,6 +3919,10 @@ msgid "Load an existing resource from disk and edit it." msgstr "Muat sumber tersedia dari disk dan ubah." #: editor/inspector_dock.cpp +msgid "Save the currently edited resource." +msgstr "Simpan sumber yang sedang diatur." + +#: editor/inspector_dock.cpp msgid "Go to the previous edited object in history." msgstr "Ke objek sebelum diubah pada histori." @@ -3483,11 +3972,11 @@ msgstr "Pengaya" #: editor/plugin_config_dialog.cpp msgid "Subfolder:" -msgstr "" +msgstr "Subfolder:" #: editor/plugin_config_dialog.cpp msgid "Language:" -msgstr "" +msgstr "Bahasa:" #: editor/plugin_config_dialog.cpp #, fuzzy @@ -3496,57 +3985,57 @@ msgstr "Nama Projek:" #: editor/plugin_config_dialog.cpp msgid "Activate now?" -msgstr "" +msgstr "Aktifkan sekarang?" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Create Poly" +msgid "Create Polygon" msgstr "Buat Bidang" #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy -msgid "Edit Poly" -msgstr "Sunting Bidang" +msgid "Create points." +msgstr "Hapus Titik" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Insert Point" -msgstr "Tambah Titik" +#, fuzzy +msgid "" +"Edit points.\n" +"LMB: Move Point\n" +"RMB: Erase Point" +msgstr "" +"Sunting bidang yang ada:\n" +"LMB: Pindahkan Titik.\n" +"Ctrl+LMB: Pecah Segmen.\n" +"RMB: Hapus Titik." #: editor/plugins/abstract_polygon_2d_editor.cpp -#: editor/plugins/collision_polygon_editor_plugin.cpp -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Edit Poly (Remove Point)" -msgstr "Sunting Bidang (Hapus Titik)" +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Erase points." +msgstr "Beri Skala Seleksi" #: editor/plugins/abstract_polygon_2d_editor.cpp #, fuzzy -msgid "Remove Poly And Point" -msgstr "Hapus Bidang dan Titik" +msgid "Edit Polygon" +msgstr "Sunting Bidang" #: editor/plugins/abstract_polygon_2d_editor.cpp -#, fuzzy -msgid "Create a new polygon from scratch" -msgstr "Buat bidang baru dari awal" +msgid "Insert Point" +msgstr "Tambah Titik" #: editor/plugins/abstract_polygon_2d_editor.cpp #, fuzzy -msgid "" -"Edit existing polygon:\n" -"LMB: Move Point.\n" -"Ctrl+LMB: Split Segment.\n" -"RMB: Erase Point." -msgstr "" -"Sunting bidang yang ada:\n" -"LMB: Pindahkan Titik.\n" -"Ctrl+LMB: Pecah Segmen.\n" -"RMB: Hapus Titik." +msgid "Edit Polygon (Remove Point)" +msgstr "Sunting Bidang (Hapus Titik)" #: editor/plugins/abstract_polygon_2d_editor.cpp -msgid "Delete points" -msgstr "Hapus Titik" +#, fuzzy +msgid "Remove Polygon And Point" +msgstr "Hapus Bidang dan Titik" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3561,14 +4050,51 @@ msgstr "Tambah Animasi" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Load.." +msgid "Load..." msgstr "Muat" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Move Node Point" +msgstr "Hapus Sinyal" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Change BlendSpace1D Limits" +msgstr "Ubah Waktu Blend" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Change BlendSpace1D Labels" +msgstr "Ubah Waktu Blend" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "This type of node can't be used. Only root nodes are allowed." -msgstr "" +msgstr "Node tipe ini tidak dapat digunakan. Hanya node utama yang diijinkan." + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Node Point" +msgstr "Tambahkan Node" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Animation Point" +msgstr "Tambah Animasi" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace1D Point" +msgstr "Hapus Bidang dan Titik" + +#: editor/plugins/animation_blend_space_1d_editor.cpp +msgid "Move BlendSpace1D Node Point" +msgstr "Pindahkan Titik Node BlendSpace1D" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3578,32 +4104,29 @@ msgid "" "AnimationTree is inactive.\n" "Activate to enable playback, check node warnings if activation fails." msgstr "" +"AnimationTree tidak aktif.\n" +"Aktifkan untuk mengijinkan pemutaran, cek peringatan pada node jika aktifasi " +"gagal." #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Set the blending position within the space" -msgstr "" +msgstr "Setel posisi pembauran di dalam ruangan" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Select and move points, create points with RMB." -msgstr "" +msgstr "Pilih dan gerakkan titik-titik, buat titik dengan RMB." #: editor/plugins/animation_blend_space_1d_editor.cpp -#: editor/plugins/animation_blend_space_2d_editor.cpp -#, fuzzy -msgid "Create points." -msgstr "Hapus Titik" - -#: editor/plugins/animation_blend_space_1d_editor.cpp -#, fuzzy -msgid "Erase points." -msgstr "Beri Skala Seleksi" +#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp +msgid "Enable snap and show grid." +msgstr "Izinkan snap dan tampilkan garis-garis kotak." #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Point" -msgstr "" +msgstr "Titik" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -3615,39 +4138,68 @@ msgstr "Nama Animasi Baru:" #: editor/plugins/animation_blend_space_2d_editor.cpp #, fuzzy -msgid "Triangle already exists" +msgid "Triangle already exists." msgstr "KESALAHAN: Nama animasi sudah ada!" #: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Add Triangle" +msgstr "Tambahkan Variabel" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Change BlendSpace2D Limits" +msgstr "Ubah Waktu Blend" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Change BlendSpace2D Labels" +msgstr "Ubah Waktu Blend" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Point" +msgstr "Hapus Bidang dan Titik" + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Remove BlendSpace2D Triangle" +msgstr "Hapus Variabel" + +#: editor/plugins/animation_blend_space_2d_editor.cpp msgid "BlendSpace2D does not belong to an AnimationTree node." -msgstr "" +msgstr "BlendSpace2D tidak dimiliki oleh sebuah node AnimationTree." #: editor/plugins/animation_blend_space_2d_editor.cpp msgid "No triangles exist, so no blending can take place." -msgstr "" +msgstr "Tidak ada segi tiga, pembauran tidak di terapkan." + +#: editor/plugins/animation_blend_space_2d_editor.cpp +#, fuzzy +msgid "Toggle Auto Triangles" +msgstr "Beralih AutoLoad Globals" #: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Create triangles by connecting points." -msgstr "" +msgstr "Buat segi tiga dengan menghubungkan titik-titik." #: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Erase points and triangles." -msgstr "" +msgstr "Hapus titik-titik dan segi tiga." #: editor/plugins/animation_blend_space_2d_editor.cpp msgid "Generate blend triangles automatically (instead of manually)" -msgstr "" - -#: editor/plugins/animation_blend_space_2d_editor.cpp -#: editor/plugins/polygon_2d_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap" -msgstr "" +msgstr "Buat segi tiga pembauran secara otomatis (sebagai ganti cara manual)" #: editor/plugins/animation_blend_space_2d_editor.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend:" -msgstr "" +msgstr "Campur:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Parameter Changed" +msgstr "Menyimpan perubahan-perubahan lokal..." #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -3657,20 +4209,71 @@ msgstr "Sunting Filter" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Output node can't be added to the blend tree." -msgstr "" +msgstr "Node keluaran tidak bisa ditambahkan ke pohon campur." + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Add Node to BlendTree" +msgstr "Tambahkan Node (Node-node) dari Tree" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Node Moved" +msgstr "Nama Node:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Unable to connect, port may be in use or connection may be invalid." msgstr "" +"Tidak dapat terhubung, port mungkin sedang digunakan atau hubungan tidak sah." + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Connected" +msgstr "Terhubung" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Nodes Disconnected" +msgstr "Terputus" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Set Animation" +msgstr "Animasi" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Node" +msgstr "Metode Publik:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Toggle Filter On/Off" +msgstr "Alihkan track ini ke nyala/mati." + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Change Filter" +msgstr "Ganti Ukuran Kamera" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "No animation player set, so unable to retrieve track names." msgstr "" +"Tidak ada pemutar animasi disetel, jadi tidak bisa mendapatkan nama track." #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Player path set is invalid, so unable to retrieve track names." msgstr "" +"Setelan path pada pemutar tidak sah, jadi tidak bisa mendapatkan nama track." #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/root_motion_editor_plugin.cpp @@ -3678,11 +4281,19 @@ msgid "" "Animation player has no valid root node path, so unable to retrieve track " "names." msgstr "" +"Pemutar animasi tidak punya path root yang sah, jadi tidak bisa mendapatkan " +"nama track." + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Renamed" +msgstr "Nama Node:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy -msgid "Add Node.." +msgid "Add Node..." msgstr "Tambahkan Node" #: editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -3692,8 +4303,9 @@ msgid "Edit Filtered Tracks:" msgstr "Sunting Filter" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -msgid "Enable filtering" -msgstr "" +#, fuzzy +msgid "Enable Filtering" +msgstr "Aktifkan penyaringan" #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy @@ -3738,7 +4350,7 @@ msgstr "Ubah Nama Animasi" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Next Changed" -msgstr "" +msgstr "Baur Pergantian Selanjutnya" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Change Blend Time" @@ -3818,10 +4430,6 @@ msgid "Animation" msgstr "Animasi" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "New" -msgstr "Baru" - -#: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy msgid "Edit Transitions..." msgstr "Transisi" @@ -3841,13 +4449,13 @@ msgid "Autoplay on Load" msgstr "Putar Otomatis saat Dimuat" #: editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy -msgid "Onion Skinning" -msgstr "Onion Skinning" +msgid "Enable Onion Skinning" +msgstr "Aktifkan Bayang-bayang" #: editor/plugins/animation_player_editor_plugin.cpp -msgid "Enable Onion Skinning" -msgstr "" +#, fuzzy +msgid "Onion Skinning Options" +msgstr "Onion Skinning" #: editor/plugins/animation_player_editor_plugin.cpp #, fuzzy @@ -3861,11 +4469,11 @@ msgstr "Tempel" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" -msgstr "" +msgstr "Masa depan" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Depth" -msgstr "" +msgstr "Kedalaman" #: editor/plugins/animation_player_editor_plugin.cpp msgid "1 step" @@ -3885,16 +4493,15 @@ msgstr "Hanya yang berbeda" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Force White Modulate" -msgstr "" +msgstr "Paksa Modulasi Putih" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Include Gizmos (3D)" -msgstr "" +msgstr "Masukkan Gizmo (3D)" #: editor/plugins/animation_player_editor_plugin.cpp -#, fuzzy msgid "Pin AnimationPlayer" -msgstr "Tempelkan Animasi" +msgstr "Sematkan AnimationPlayer" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Create New Animation" @@ -3914,7 +4521,7 @@ msgstr "Kesalahan!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Blend Times:" -msgstr "" +msgstr "Waktu Berbaur:" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Next (Auto Queue):" @@ -3922,31 +4529,46 @@ msgstr "Selanjutnya (Antrian Otomatis):" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Cross-Animation Blend Times" -msgstr "" +msgstr "Waktu Berbaur Animasi-silang" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Move Node" +msgstr "Salin Resource" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Add Transition" +msgstr "Transisi" + +#: editor/plugins/animation_state_machine_editor.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Add Node" +msgstr "Tambahkan Node" #: editor/plugins/animation_state_machine_editor.cpp msgid "End" -msgstr "" +msgstr "Akhir" #: editor/plugins/animation_state_machine_editor.cpp msgid "Immediate" -msgstr "" +msgstr "Segera" #: editor/plugins/animation_state_machine_editor.cpp msgid "Sync" -msgstr "" +msgstr "Sinkron" #: editor/plugins/animation_state_machine_editor.cpp msgid "At End" -msgstr "" +msgstr "Pada Akhir" #: editor/plugins/animation_state_machine_editor.cpp msgid "Travel" -msgstr "" +msgstr "Menjelajah" #: editor/plugins/animation_state_machine_editor.cpp msgid "Start and end nodes are needed for a sub-transition." -msgstr "" +msgstr "Node awal dan akhir dibutuhkan untuk sub-transisi." #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy @@ -3954,11 +4576,28 @@ msgid "No playback resource set at path: %s." msgstr "Tidak didalam path resource." #: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Node Removed" +msgstr "Dihapus:" + +#: editor/plugins/animation_state_machine_editor.cpp +#, fuzzy +msgid "Transition Removed" +msgstr "Node Transisi" + +#: editor/plugins/animation_state_machine_editor.cpp +msgid "Set Start Node (Autoplay)" +msgstr "Tetapkan Node Awalan (Mulai sendiri)" + +#: editor/plugins/animation_state_machine_editor.cpp msgid "" "Select and move nodes.\n" "RMB to add new nodes.\n" "Shift+LMB to create connections." msgstr "" +"Pilih dan pindah node.\n" +"RMB untuk menambah node baru.\n" +"Shift+LMB untuk membuat sambungan." #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy @@ -3972,16 +4611,16 @@ msgstr "Sambungkan Ke Node:" #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy -msgid "Remove selected node or transition" +msgid "Remove selected node or transition." msgstr "Hapus track yang dipilih." #: editor/plugins/animation_state_machine_editor.cpp msgid "Toggle autoplay this animation on start, restart or seek to zero." -msgstr "" +msgstr "Alihkan autoplay animasi ini pada awal, restart atau geser ke nol." #: editor/plugins/animation_state_machine_editor.cpp msgid "Set the end animation. This is useful for sub-transitions." -msgstr "" +msgstr "Terapkan akhir pada animasi. Berguna untuk sub-transisi." #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy @@ -3991,7 +4630,7 @@ msgstr "Transisi" #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "AnimationTree" -msgstr "PohonAnimasi" +msgstr "AnimationTree" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "New name:" @@ -4004,19 +4643,19 @@ msgstr "Skala:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade In (s):" -msgstr "" +msgstr "Memudar Masuk (d):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Fade Out (s):" -msgstr "" +msgstr "Memudar Keluar (d):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend" -msgstr "" +msgstr "Berbaur" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Mix" -msgstr "" +msgstr "Bercampur" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Auto Restart:" @@ -4028,7 +4667,7 @@ msgstr "Mulai Ulang:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Random Restart (s):" -msgstr "" +msgstr "Mulai Ulang secara Acak (d):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Start!" @@ -4037,83 +4676,83 @@ msgstr "Mulai!" #: editor/plugins/animation_tree_player_editor_plugin.cpp #: editor/plugins/multimesh_editor_plugin.cpp msgid "Amount:" -msgstr "" +msgstr "Jumlah:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 0:" -msgstr "" +msgstr "Berbaur 0:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend 1:" -msgstr "" +msgstr "Berbaur 1:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "X-Fade Time (s):" -msgstr "" +msgstr "Waktu X-Fade (d):" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Current:" -msgstr "" +msgstr "Saat ini:" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Add Input" -msgstr "" +msgstr "Tambah Masukan" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Clear Auto-Advance" -msgstr "" +msgstr "Bersihkan Auto-Advance" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Set Auto-Advance" -msgstr "" +msgstr "Terapkan Auto-Advance" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Delete Input" -msgstr "" +msgstr "Hapus Masukan" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is valid." -msgstr "" +msgstr "Pohon animasi valid." #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation tree is invalid." -msgstr "" +msgstr "Pohon animasi tidak valid." #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Animation Node" -msgstr "" +msgstr "Node Animasi" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "OneShot Node" -msgstr "" +msgstr "Node sekali tembak" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Mix Node" -msgstr "" +msgstr "Aduk Node" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend2 Node" -msgstr "" +msgstr "Campur 2 Node" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend3 Node" -msgstr "" +msgstr "Campur 3 Node" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Blend4 Node" -msgstr "" +msgstr "Campur 4 Node" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "TimeScale Node" -msgstr "" +msgstr "Node TimeScale" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "TimeSeek Node" -msgstr "" +msgstr "Node TimeSeek" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Transition Node" -msgstr "" +msgstr "Node Transisi" #: editor/plugins/animation_tree_player_editor_plugin.cpp msgid "Import Animations..." @@ -4140,7 +4779,7 @@ msgstr "File:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't resolve hostname:" -msgstr "" +msgstr "Tidak dapat menjelaskan hostname:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Connection error, please try again." @@ -4166,38 +4805,35 @@ msgstr "Permintaan gagal, terlalu banyak pengalihan" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." -msgstr "" +msgstr "Hash unduhan buruk, berkas mungkin telah diubah." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Expected:" -msgstr "" +msgstr "Yang Diharapkan:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Got:" -msgstr "" +msgstr "Yang Didapat:" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Failed sha256 hash check" msgstr "Gagal mengecek hash sha256" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Asset Download Error:" -msgstr "Gagal Mengunduh Aset:" +msgstr "Kesalahan Saat Mengunduh Aset:" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Downloading (%s / %s)..." -msgstr "Mengunduh" +msgstr "Mengunduh (%s / %s)..." #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Downloading..." -msgstr "Mengunduh" +msgstr "Mengunduh..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Resolving..." -msgstr "" +msgstr "Menyelesaikan..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Error making request" @@ -4205,11 +4841,11 @@ msgstr "Kesalahan saat melakukan permintaan" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Idle" -msgstr "" +msgstr "Menganggur" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" -msgstr "" +msgstr "Coba Lagi" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download Error" @@ -4235,7 +4871,7 @@ msgstr "Berikutnya" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Last" -msgstr "" +msgstr "Terakhir" #: editor/plugins/asset_library_editor_plugin.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp @@ -4247,7 +4883,7 @@ msgstr "Semua" msgid "Plugins" msgstr "Pengaya" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Sort:" msgstr "Sortir:" @@ -4296,10 +4932,12 @@ msgid "" "No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake " "Light' flag is on." msgstr "" +"Tidak ada mesh-mesh untuk di bake. Pastikan mereka punya kanal UV2 dan 'Bake " +"Cahaya' menyala." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Failed creating lightmap images, make sure path is writable." -msgstr "" +msgstr "Gagal membuat gambar lightmap, pastikan path dapat ditulis." #: editor/plugins/baked_lightmap_editor_plugin.cpp #, fuzzy @@ -4317,23 +4955,23 @@ msgstr "Atur Snap" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Grid Offset:" -msgstr "" +msgstr "Offset Kotak-kotak:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Grid Step:" -msgstr "" +msgstr "Jangkah Kotak-kotak:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" -msgstr "" +msgstr "Offset Perputaran:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Step:" -msgstr "" +msgstr "Jangkah Perputaran:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move vertical guide" -msgstr "" +msgstr "Pindahkan garis-bantu vertikal" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4347,7 +4985,7 @@ msgstr "Hapus Variabel" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move horizontal guide" -msgstr "" +msgstr "Pindahkan garis-bantu horisontal" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4361,7 +4999,7 @@ msgstr "Hapus Tombol-tombol yang tidak sah" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create new horizontal and vertical guides" -msgstr "" +msgstr "Buat garis-bantu vertikal dan horisontal baru" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4375,7 +5013,7 @@ msgstr "Sunting CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move anchor" -msgstr "" +msgstr "Pindahkan jangkar" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4393,63 +5031,124 @@ msgid "Move CanvasItem" msgstr "Sunting CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Anchors only" +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." msgstr "" +"Nilai jangkar dan pinggiran milik anak dari sebuah kontainer akan di timpa " +"dengan milik orang-tua nya." #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Change Anchors and Margins" +msgid "Presets for the anchors and margins values of a Control node." +msgstr "Preset-preset untuk nilai jangkar dan pinggiran node Control." + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"When active, moving Control nodes changes their anchors instead of their " +"margins." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Anchors only" +msgstr "Hanya jangkar-jangkar" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Change Anchors and Margins" +msgstr "Ubah jangkar-jangkar dan pinggiran" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Anchors" -msgstr "" +msgstr "Ubah Jangkar-jangkar" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Lock Selected" +msgstr "Semua pilihan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Unlock Selected" +msgstr "Hapus yang Dipilih" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Group Selected" +msgstr "Hapus Pilihan" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Ungroup Selected" +msgstr "Hapus Pilihan" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Paste Pose" -msgstr "" +msgstr "Tempel Pose" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Zoom out" -msgstr "Perkecil Pandangan" +msgid "Create Custom Bone(s) from Node(s)" +msgstr "Buat Tulang Kustom(satu/lebih) dari Node(satu/lebih)" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Zoom reset" -msgstr "Perkecil Pandangan" +msgid "Clear Bones" +msgstr "Mainkan Custom Scene" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Make IK Chain" +msgstr "Buat Rantai IK" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Clear IK Chain" +msgstr "Bersihkan Rantai IK" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Warning: Children of a container get their position and size determined only " +"by their parent." +msgstr "" +"Peringatan: Posisi milik anak dari sebuah kontainer ditentukan oleh orang-" +"tua nya." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp #, fuzzy -msgid "Zoom in" -msgstr "Perbesar Pandangan" +msgid "Zoom Reset" +msgstr "Perkecil Pandangan" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" -msgstr "" +msgstr "Mode Seleksi" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" -msgstr "" +msgstr "Geser: Putar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+Drag: Move" -msgstr "" +msgstr "Alt+Geser: Pindah" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." msgstr "" +"Tekan 'v' untuk Ganti Pivot, 'Shift+v' untuk Geser Pivot (ketika bergerak)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+RMB: Depth list selection" -msgstr "" +msgstr "Alt+Klik kanan: Daftar seleksi kedalaman" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Mode" -msgstr "" +msgstr "Mode Pindah" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotate Mode" -msgstr "" +msgstr "Mode Putar" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4462,14 +5161,16 @@ msgid "" "Show a list of all objects at the position clicked\n" "(same as Alt+RMB in select mode)." msgstr "" +"Tampilkan semua objek dalam posisi klik ke sebuah daftar\n" +"(sama seperti Alt+Klik kanan dalam mode seleksi)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Click to change object's rotation pivot." -msgstr "" +msgstr "Klik untuk mengubah pivot perputaran objek." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Pan Mode" -msgstr "" +msgstr "Mode Geser Pandangan" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4478,78 +5179,88 @@ msgstr "Beralih Breakpoint" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Snap" -msgstr "" +msgstr "Gunakan Snap" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snapping Options" -msgstr "" +msgstr "Opsi-opsi Snap" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to grid" -msgstr "" +#, fuzzy +msgid "Snap to Grid" +msgstr "Snap ke kotak-kotak" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Rotation Snap" -msgstr "" +msgstr "Gunakan Snap Rotasi" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Configure Snap..." -msgstr "" +msgstr "Atur Snap..." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" -msgstr "" +msgstr "Snap Relatif" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Pixel Snap" -msgstr "" +msgstr "Gunakan Snap Piksel" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Smart snapping" -msgstr "" +#, fuzzy +msgid "Smart Snapping" +msgstr "Snap pintar" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to parent" -msgstr "" +#, fuzzy +msgid "Snap to Parent" +msgstr "Snap ke orang-tua" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to node anchor" -msgstr "" +#, fuzzy +msgid "Snap to Node Anchor" +msgstr "Snap ke jangkar node" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to node sides" -msgstr "" +#, fuzzy +msgid "Snap to Node Sides" +msgstr "Snap ke sisi-sisi node" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to node center" -msgstr "" +#, fuzzy +msgid "Snap to Node Center" +msgstr "Snap ke tengah node" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to other nodes" -msgstr "" +#, fuzzy +msgid "Snap to Other Nodes" +msgstr "Snape ke node-node lain" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Snap to guides" -msgstr "" +#, fuzzy +msgid "Snap to Guides" +msgstr "Snape ke garis-bantu" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Lock the selected object in place (can't be moved)." -msgstr "" +msgstr "Kunci objek terpilih di tempat (tidak dapat di pindah)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." -msgstr "" +msgstr "Buka kunci objek terpilih (dapat di pindah)." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." -msgstr "" +msgstr "Pastikan anak-anak objek tidak dapat diseleksi." #: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Restores the object's children's ability to be selected." -msgstr "" +msgstr "Jadikan anak-anak object dapat di seleksi kembali." #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4558,19 +5269,11 @@ msgstr "Singleton" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Bones" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Make IK Chain" -msgstr "" - -#: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Clear IK Chain" -msgstr "" +msgstr "Tampilkan Tulang-tulang" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Make Custom Bone(s) from Node(s)" -msgstr "" +msgstr "Buat Tulang Kustom(satu/lebih) dari Node(satu/lebih)" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -4580,36 +5283,36 @@ msgstr "Mainkan Custom Scene" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "View" -msgstr "" +msgstr "Pandangan" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Show Grid" -msgstr "" +msgstr "Tampilkan Kotak-kotak" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Helpers" -msgstr "" +msgstr "Tampilkan Bantuan-bantuan" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Rulers" -msgstr "" +msgstr "Tampilkan Penggaris-penggaris" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Guides" -msgstr "" +msgstr "Tampilkan Garis-bantu" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Origin" -msgstr "" +msgstr "Tampilkan Pangkal" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Viewport" -msgstr "" +msgstr "Tampilkan Viewport" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Group And Lock Icons" -msgstr "" +msgstr "Tampilkan Ikon Kunci Dan Grup" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Center Selection" @@ -4620,13 +5323,37 @@ msgid "Frame Selection" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Preview Canvas Scale" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Layout" -msgstr "Simpan Penampilan" +msgid "Insert keys (based on mask)." +msgstr "Sisipkan Key Anim" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Auto Insert Key" msgstr "Sisipkan Key Anim" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4650,6 +5377,11 @@ msgid "Divide grid step by 2" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Pan View" +msgstr "Tampilan Belakang." + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Add %s" msgstr "" @@ -4673,7 +5405,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Change default type" +msgid "Change Default Type" msgstr "Ubah Tipe Nilai Array" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -4683,13 +5415,69 @@ msgid "" msgstr "" #: editor/plugins/collision_polygon_editor_plugin.cpp -msgid "Create Poly3D" -msgstr "" +#, fuzzy +msgid "Create Polygon3D" +msgstr "Buat Bidang" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +#, fuzzy +msgid "Edit Poly" +msgstr "Sunting Bidang" + +#: editor/plugins/collision_polygon_editor_plugin.cpp +msgid "Edit Poly (Remove Point)" +msgstr "Sunting Bidang (Hapus Titik)" #: editor/plugins/collision_shape_2d_editor_plugin.cpp msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Galat saat memuat gambar:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partikel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -4706,20 +5494,19 @@ msgid "Create Emission Points From Node" msgstr "" #: editor/plugins/curve_editor_plugin.cpp -msgid "Flat0" +msgid "Flat 0" msgstr "" #: editor/plugins/curve_editor_plugin.cpp -msgid "Flat1" +msgid "Flat 1" msgstr "" -#: editor/plugins/curve_editor_plugin.cpp -#, fuzzy -msgid "Ease in" -msgstr "Beri Skala Seleksi" +#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp +msgid "Ease In" +msgstr "" -#: editor/plugins/curve_editor_plugin.cpp -msgid "Ease out" +#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp +msgid "Ease Out" msgstr "" #: editor/plugins/curve_editor_plugin.cpp @@ -4740,26 +5527,28 @@ msgstr "" #: editor/plugins/curve_editor_plugin.cpp #, fuzzy -msgid "Add point" +msgid "Add Point" msgstr "Tambahkan Sinyal" #: editor/plugins/curve_editor_plugin.cpp #, fuzzy -msgid "Remove point" +msgid "Remove Point" msgstr "Hapus Sinyal" #: editor/plugins/curve_editor_plugin.cpp #, fuzzy -msgid "Left linear" +msgid "Left Linear" msgstr "Linier" #: editor/plugins/curve_editor_plugin.cpp -msgid "Right linear" -msgstr "" +#, fuzzy +msgid "Right Linear" +msgstr "Tampilan Kanan." #: editor/plugins/curve_editor_plugin.cpp -msgid "Load preset" -msgstr "" +#, fuzzy +msgid "Load Preset" +msgstr "Muat Galat" #: editor/plugins/curve_editor_plugin.cpp #, fuzzy @@ -4779,6 +5568,10 @@ msgstr "Tahan Shift untuk menyunting tangen kurva satu-persatu" msgid "Bake GI Probe" msgstr "" +#: editor/plugins/gradient_editor_plugin.cpp +msgid "Gradient Edited" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" @@ -4793,36 +5586,9 @@ msgid "Item List Editor" msgstr "Penyunting Daftar Item" #: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "" -"No OccluderPolygon2D resource on this node.\n" -"Create and assign one?" -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp msgid "Create Occluder Polygon" msgstr "" -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Create a new polygon from scratch." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -#, fuzzy -msgid "Edit existing polygon:" -msgstr "Sunting poligon yang ada:" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "LMB: Move Point." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "Ctrl+LMB: Split Segment." -msgstr "" - -#: editor/plugins/light_occluder_2d_editor_plugin.cpp -msgid "RMB: Erase Point." -msgstr "" - #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" msgstr "" @@ -4840,14 +5606,19 @@ msgid "This doesn't work on scene root!" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Trimesh Shape" +msgid "Create Trimesh Static Shape" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Shape" +msgid "Failed creating shapes!" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp +#, fuzzy +msgid "Create Convex Shape(s)" +msgstr "Buat Baru %s" + +#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Navigation Mesh" msgstr "" @@ -4897,16 +5668,13 @@ msgid "Create Trimesh Static Body" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Static Body" -msgstr "" - -#: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Collision Sibling" msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Convex Collision Sibling" -msgstr "" +#, fuzzy +msgid "Create Convex Collision Sibling(s)" +msgstr "Buat Bidang" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh..." @@ -5056,67 +5824,31 @@ msgid "Populate" msgstr "" #: editor/plugins/navigation_polygon_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp msgid "Create Navigation Polygon" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generating Visibility Rect" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Can only set point into a ParticlesMaterial process material" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Galat saat memuat gambar:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generate Visibility Rect" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "Sambungkan Ke Node:" #: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partikel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generation Time (sec):" +msgid "Generating Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" +msgid "Generate Visibility Rect" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" +msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" msgstr "" #: editor/plugins/particles_editor_plugin.cpp @@ -5168,11 +5900,11 @@ msgid "Generating AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" +msgid "Generate Visibility AABB" msgstr "" #: editor/plugins/particles_editor_plugin.cpp -msgid "Generate Visibility AABB" +msgid "Generate AABB" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp @@ -5193,6 +5925,11 @@ msgid "Add Point to Curve" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +#, fuzzy +msgid "Split Curve" +msgstr "Sunting Kurva Node" + +#: editor/plugins/path_2d_editor_plugin.cpp msgid "Move Point in Curve" msgstr "" @@ -5220,6 +5957,10 @@ msgid "Click: Add Point" msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp +msgid "Left Click: Split Segment (in curve)" +msgstr "" + +#: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Right Click: Delete Point" msgstr "" @@ -5235,11 +5976,6 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp -msgid "Split Segment (in curve)" -msgstr "" - -#: editor/plugins/path_2d_editor_plugin.cpp -#: editor/plugins/path_editor_plugin.cpp msgid "Delete Point" msgstr "" @@ -5250,7 +5986,7 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp -#: editor/project_export.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp msgid "Options" msgstr "" @@ -5300,9 +6036,13 @@ msgstr "Hapus Autoload" msgid "Remove In-Control Point" msgstr "" +#: editor/plugins/path_editor_plugin.cpp +msgid "Split Segment (in curve)" +msgstr "" + #: editor/plugins/physical_bone_plugin.cpp #, fuzzy -msgid "Move joint" +msgid "Move Joint" msgstr "Hapus Sinyal" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5311,7 +6051,13 @@ msgid "" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Sync bones" +msgid "Sync Bones" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"No texture in this polygon.\n" +"Set a texture to be able to edit UV." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5319,45 +6065,57 @@ msgid "Create UV Map" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "" +"Polygon 2D has internal vertices, so it can no longer be edited in the " +"viewport." +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy msgid "Create Polygon & UV" msgstr "Buat Bidang" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split point with itself." -msgstr "" +#, fuzzy +msgid "Create Internal Vertex" +msgstr "Buat Subskribsi" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Split can't form an existing edge." +#, fuzzy +msgid "Remove Internal Vertex" +msgstr "Hapus item" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Invalid Polygon (need 3 different vertices)" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Split already exists." -msgstr "Autoload '%s' telah ada!" +msgid "Add Custom Polygon" +msgstr "Sunting Bidang" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Add Split" -msgstr "Tambahkan Sinyal" +msgid "Remove Custom Polygon" +msgstr "Hapus Bidang dan Titik" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Invalid Split: " -msgstr "Path Tidak Sah." +msgid "Transform UV Map" +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Remove Split" -msgstr "Hapus Sinyal" +msgid "Transform Polygon" +msgstr "Buat Bidang" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Transform UV Map" +msgid "Paint Bone Weights" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint bone weights" -msgstr "" +#, fuzzy +msgid "Open Polygon 2D UV editor." +msgstr "Penyunting UV Poligon 2D" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy @@ -5370,12 +6128,13 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Poly" -msgstr "Sunting Bidang" +msgid "Points" +msgstr "Titik" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Splits" -msgstr "" +#, fuzzy +msgid "Polygons" +msgstr "Sunting Bidang" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Bones" @@ -5383,12 +6142,8 @@ msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp #, fuzzy -msgid "Create Polygon" -msgstr "Buat Bidang" - -#: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Move Point" -msgstr "" +msgid "Move Points" +msgstr "Hapus Sinyal" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Ctrl: Rotate" @@ -5415,20 +6170,21 @@ msgid "Scale Polygon" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Connect two points to make a split" +msgid "Create a custom polygon. Enables custom polygon rendering." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -#, fuzzy -msgid "Select a split to erase it" -msgstr "Pilih Berkas untuk Dipindai" +msgid "" +"Remove a custom polygon. If none remain, custom polygon rendering is " +"disabled." +msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Paint weights with specified intensity" +msgid "Paint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UnPaint weights with specified intensity" +msgid "Unpaint weights with specified intensity." msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp @@ -5453,6 +6209,11 @@ msgid "Grid Settings" msgstr "Pengaturan Editor" #: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap" +msgstr "" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Enable Snap" msgstr "" @@ -5528,7 +6289,6 @@ msgid "Open in Editor" msgstr "Buka dalam Penyunting" #: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Load Resource" msgstr "" @@ -5575,20 +6335,24 @@ msgid "Error saving file!" msgstr "Error menyimpan TileSet!" #: editor/plugins/script_editor_plugin.cpp -msgid "Error while saving theme" -msgstr "" +#, fuzzy +msgid "Error while saving theme." +msgstr "Error saat menyimpan." #: editor/plugins/script_editor_plugin.cpp -msgid "Error saving" -msgstr "" +#, fuzzy +msgid "Error Saving" +msgstr "Galat saat memindahkan:" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing theme" -msgstr "" +#, fuzzy +msgid "Error importing theme." +msgstr "Galat saat mengimpor:" #: editor/plugins/script_editor_plugin.cpp -msgid "Error importing" -msgstr "" +#, fuzzy +msgid "Error Importing" +msgstr "Galat saat mengimpor:" #: editor/plugins/script_editor_plugin.cpp #, fuzzy @@ -5610,14 +6374,27 @@ msgid "Import Theme" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Error while saving theme" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Error saving" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +msgid "Find Next" +msgstr "Pencarian Selanjutnya" + +#: editor/plugins/script_editor_plugin.cpp msgid "Toggle alphabetical sorting of the method list." msgstr "" @@ -5652,8 +6429,8 @@ msgstr "Berkas" #: editor/plugins/script_editor_plugin.cpp #, fuzzy -msgid "New TextFile" -msgstr "File:" +msgid "Open..." +msgstr "Buka" #: editor/plugins/script_editor_plugin.cpp msgid "Save All" @@ -5684,6 +6461,11 @@ msgid "Theme" msgstr "Simpan Tema" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Import Theme..." +msgstr "Mengimpor scene..." + +#: editor/plugins/script_editor_plugin.cpp msgid "Reload Theme" msgstr "Muat Ulang Tema" @@ -5692,10 +6474,6 @@ msgid "Save Theme" msgstr "Simpan Tema" #: editor/plugins/script_editor_plugin.cpp -msgid "Save Theme As" -msgstr "Simpan Tema Sebagai" - -#: editor/plugins/script_editor_plugin.cpp msgid "Close Docs" msgstr "Tutup Dokumentasi" @@ -5703,10 +6481,6 @@ msgstr "Tutup Dokumentasi" msgid "Close All" msgstr "Tutup Semua" -#: editor/plugins/script_editor_plugin.cpp -msgid "Close Other Tabs" -msgstr "" - #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp msgid "Run" msgstr "Jalankan" @@ -5716,11 +6490,6 @@ msgstr "Jalankan" msgid "Toggle Scripts Panel" msgstr "Beralih Favorit" -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -msgid "Find Next" -msgstr "Pencarian Selanjutnya" - #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Over" msgstr "" @@ -5748,7 +6517,16 @@ msgid "Debug with External Editor" msgstr "Debug menggunakan penyunting eksternal" #: editor/plugins/script_editor_plugin.cpp -msgid "Open Godot online documentation" +#, fuzzy +msgid "Open Godot online documentation." +msgstr "Buka baru-baru ini" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Request Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Help improve the Godot documentation by giving feedback." msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -5776,10 +6554,12 @@ msgid "" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Reload" msgstr "" #: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/shader_editor_plugin.cpp msgid "Resave" msgstr "" @@ -5794,6 +6574,31 @@ msgstr "Mencari Bantuan" #: editor/plugins/script_text_editor.cpp #, fuzzy +msgid "Connections to method:" +msgstr "Sambungkan Ke Node:" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Source" +msgstr "Resource" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Signal" +msgstr "Sinyal-sinyal" + +#: editor/plugins/script_text_editor.cpp +msgid "Target" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "" +"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'." +msgstr "Memutuskan '%s' dari '%s'" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy msgid "Line" msgstr "Baris:" @@ -5838,8 +6643,9 @@ msgstr "" msgid "Syntax Highlighter" msgstr "" -#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -msgid "Standard" +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Bookmarks" msgstr "" #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp @@ -5871,6 +6677,26 @@ msgstr "" #: editor/plugins/script_text_editor.cpp #, fuzzy +msgid "Toggle Bookmark" +msgstr "Mode Layar Penuh" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Next Bookmark" +msgstr "Lanjut ke Langkah Berikutnya" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Go to Previous Bookmark" +msgstr "Ke dokumen yang disunting sebelumnya." + +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Remove All Bookmarks" +msgstr "Hapus Pilihan" + +#: editor/plugins/script_text_editor.cpp +#, fuzzy msgid "Fold/Unfold Line" msgstr "Pergi ke Baris" @@ -5951,6 +6777,12 @@ msgid "Contextual Help" msgstr "" #: editor/plugins/shader_editor_plugin.cpp +msgid "" +"This shader has been modified on on disk.\n" +"What action should be taken?" +msgstr "" + +#: editor/plugins/shader_editor_plugin.cpp msgid "Shader" msgstr "" @@ -5960,6 +6792,15 @@ msgstr "" #: editor/plugins/skeleton_2d_editor_plugin.cpp #, fuzzy +msgid "Create Rest Pose from Bones" +msgstr "Mainkan Custom Scene" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +msgid "Set Rest Pose to Bones" +msgstr "" + +#: editor/plugins/skeleton_2d_editor_plugin.cpp +#, fuzzy msgid "Skeleton2D" msgstr "Singleton" @@ -6074,10 +6915,6 @@ msgid "Vertices" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "FPS" -msgstr "" - -#: editor/plugins/spatial_editor_plugin.cpp msgid "Top View." msgstr "Tampilan Atas." @@ -6122,8 +6959,9 @@ msgid "Rear" msgstr "Belakang" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Align with view" -msgstr "" +#, fuzzy +msgid "Align with View" +msgstr "Tampilan Kanan." #: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "No parent to instance a child at." @@ -6221,6 +7059,12 @@ msgid "Freelook Speed Modifier" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Note: The FPS value displayed is the editor's framerate.\n" +"It cannot be used as a reliable indication of in-game performance." +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "View Rotation Locked" msgstr "" @@ -6229,6 +7073,10 @@ msgid "XForm Dialog" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp +msgid "Snap Nodes To Floor" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Select Mode (Q)" msgstr "Metode Publik:" @@ -6290,7 +7138,7 @@ msgid "Right View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Switch Perspective/Orthogonal view" +msgid "Switch Perspective/Orthogonal View" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6332,11 +7180,12 @@ msgid "Toggle Freelook" msgstr "Mode Layar Penuh" #: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Transform" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Snap object to floor" +msgid "Snap Object to Floor" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp @@ -6444,6 +7293,30 @@ msgstr "" msgid "Post" msgstr "" +#: editor/plugins/spatial_editor_plugin.cpp +msgid "Nameless gizmo" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Buat Baru %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Buat Bidang" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Buat Bidang" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Buat Folder" + #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6457,18 +7330,39 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp -msgid "Sprite" +#, fuzzy +msgid "Convert to Mesh2D" +msgstr "Sambungkan Ke Node:" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Polygon2D" msgstr "Sambungkan Ke Node:" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Buat Baru %s" +msgid "Create CollisionPolygon2D Sibling" +msgstr "Buat Bidang" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Sprite" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -6489,7 +7383,12 @@ msgid "Settings:" msgstr "Mengatur..." #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "ERROR: Couldn't load frame resource!" +#, fuzzy +msgid "No Frames Selected" +msgstr "Tidak ada berkas dipilih!" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add %d Frame(s)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -6497,19 +7396,19 @@ msgid "Add Frame" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Resource clipboard is empty or not a texture!" +msgid "ERROR: Couldn't load frame resource!" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Paste Frame" +msgid "Resource clipboard is empty or not a texture!" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Add Empty" +msgid "Paste Frame" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Change Animation Loop" +msgid "Add Empty" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -6521,8 +7420,14 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" -msgstr "" +#, fuzzy +msgid "Animations:" +msgstr "Animasi" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" +msgstr "Animasi" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" @@ -6533,7 +7438,17 @@ msgid "Loop" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" +#, fuzzy +msgid "Animation Frames:" +msgstr "Nama Animasi:" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Add a Texture from File" +msgstr "Tambahkan Node (Node-node) dari Tree" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Add Frames from a Sprite Sheet" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -6554,6 +7469,29 @@ msgid "Move (After)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Select Frames" +msgstr "Mode Seleksi" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Horizontal:" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +msgid "Vertical:" +msgstr "" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Select/Clear All Frames" +msgstr "Pilih Semua" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "Create Frames from Sprite Sheet" +msgstr "Buat dari Tema Editor Saat Ini" + +#: editor/plugins/sprite_frames_editor_plugin.cpp msgid "SpriteFrames" msgstr "" @@ -6562,11 +7500,16 @@ msgid "Set Region Rect" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp +msgid "Set Margin" +msgstr "" + +#: editor/plugins/texture_region_editor_plugin.cpp msgid "Snap Mode:" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp -msgid "<None>" +#: scene/resources/visual_shader.cpp +msgid "None" msgstr "" #: editor/plugins/texture_region_editor_plugin.cpp @@ -6615,13 +7558,14 @@ msgstr "" msgid "Remove All Items" msgstr "Hapus Pilihan" -#: editor/plugins/theme_editor_plugin.cpp +#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Remove All" msgstr "Hapus" #: editor/plugins/theme_editor_plugin.cpp -msgid "Edit theme..." +#, fuzzy +msgid "Edit Theme" msgstr "Sunting tema..." #: editor/plugins/theme_editor_plugin.cpp @@ -6651,18 +7595,25 @@ msgid "Create From Current Editor Theme" msgstr "Buat dari Tema Editor Saat Ini" #: editor/plugins/theme_editor_plugin.cpp -msgid "CheckBox Radio1" -msgstr "" +#, fuzzy +msgid "Toggle Button" +msgstr "Kondisikan Putar Otomatis" #: editor/plugins/theme_editor_plugin.cpp -msgid "CheckBox Radio2" -msgstr "" +#, fuzzy +msgid "Disabled Button" +msgstr "Dinonaktifkan" #: editor/plugins/theme_editor_plugin.cpp msgid "Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Disabled Item" +msgstr "Dinonaktifkan" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Check Item" msgstr "" @@ -6679,6 +7630,22 @@ msgid "Checked Radio Item" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "Named Sep." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Submenu" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Item 1" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Item 2" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Has" msgstr "" @@ -6687,8 +7654,9 @@ msgid "Many" msgstr "" #: editor/plugins/theme_editor_plugin.cpp -msgid "Has,Many,Options" -msgstr "" +#, fuzzy +msgid "Disabled LineEdit" +msgstr "Dinonaktifkan" #: editor/plugins/theme_editor_plugin.cpp msgid "Tab 1" @@ -6703,6 +7671,19 @@ msgid "Tab 3" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Editable Item" +msgstr "Edit Variabel:" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Subtree" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Has,Many,Options" +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Data Type:" msgstr "" @@ -6737,6 +7718,7 @@ msgid "Fix Invalid Tiles" msgstr "Nama tidak sah." #: editor/plugins/tile_map_editor_plugin.cpp +#: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy msgid "Cut Selection" msgstr "Beri Skala Seleksi" @@ -6780,47 +7762,59 @@ msgid "Mirror Y" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Paint Tile" +msgid "Disable Autotile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Pick Tile" -msgstr "" +#, fuzzy +msgid "Enable Priority" +msgstr "Sunting Filter" #: editor/plugins/tile_map_editor_plugin.cpp -#, fuzzy -msgid "Copy Selection" -msgstr "Hapus Pilihan" +msgid "Paint Tile" +msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate left" +msgid "" +"Shift+RMB: Line Draw\n" +"Shift+Ctrl+RMB: Rectangle Paint" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Rotate right" +msgid "Pick Tile" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Flip horizontally" +#, fuzzy +msgid "Rotate Left" +msgstr "Mode Putar" + +#: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "Rotate Right" +msgstr "Mode Putar" + +#: editor/plugins/tile_map_editor_plugin.cpp +msgid "Flip Horizontally" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp -msgid "Flip vertically" +msgid "Flip Vertically" msgstr "" #: editor/plugins/tile_map_editor_plugin.cpp #, fuzzy -msgid "Clear transform" +msgid "Clear Transform" msgstr "Ubah Transformasi Animasi" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Add Texture(s) to TileSet" +msgid "Add Texture(s) to TileSet." msgstr "Tambahkan Node (Node-node) dari Tree" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Remove current Texture from TileSet" +msgid "Remove selected Texture from TileSet." msgstr "Hapus Sinyal" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6832,25 +7826,109 @@ msgid "Merge from Scene" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "" -"Select sub-tile to use as icon, this will be also used on invalid autotile " -"bindings." +msgid "Next Coordinate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the next shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Previous Coordinate" +msgstr "Tab sebelumnya" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Select the previous shape, subtile, or Tile." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Region Mode" +msgstr "Mode Putar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Collision Mode" +msgstr "Mode Interpolasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occlusion Mode" +msgstr "Sunting Bidang" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Mode" +msgstr "Node Animasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Bitmask Mode" +msgstr "Mode Putar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Priority Mode" +msgstr "Ekspor Projek" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Icon Mode" +msgstr "Mode Geser Pandangan" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Z Index Mode" +msgstr "Mode Geser Pandangan" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Copy bitmask." +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Paste bitmask." +msgstr "Tempelkan Animasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Erase bitmask." +msgstr "Beri Skala Seleksi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create a new rectangle." +msgstr "Buat Baru %s" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create a new polygon." +msgstr "Buat Bidang" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Keep polygon inside region Rect." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Display tile's names (hold Alt Key)" +msgid "Enable snap and show grid (configurable via the Inspector)." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Remove selected texture and ALL TILES which use it?" +msgid "Display Tile Names (Hold Alt Key)" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove selected texture? This will remove all tiles which use it." +msgstr "Hapus Sinyal" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "You haven't selected a texture to remove." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp -msgid "Create from scene?" +msgid "Create from scene? This will overwrite all current tiles." msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp @@ -6858,6 +7936,11 @@ msgid "Merge from scene?" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Texture" +msgstr "Hapus Templat" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "%s file(s) were not added because was already on the list." msgstr "" @@ -6868,16 +7951,28 @@ msgid "" msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete selected Rect." +msgstr "Hapus file yang dipilih?" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "" -"LMB: set bit on.\n" -"RMB: set bit off.\n" +"Select current edited sub-tile.\n" "Click on another Tile to edit it." -msgstr "" +msgstr "Simpan sumber yang sedang diatur." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Delete polygon." +msgstr "Hapus Titik" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "" -"Select current edited sub-tile.\n" +"LMB: Set bit on.\n" +"RMB: Set bit off.\n" +"Shift+LMB: Set wildcard bit.\n" "Click on another Tile to edit it." msgstr "Simpan sumber yang sedang diatur." @@ -6896,15 +7991,213 @@ msgstr "" #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy +msgid "" +"Select sub-tile to change its z index.\n" +"Click on another Tile to edit it." +msgstr "Simpan sumber yang sedang diatur." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Set Tile Region" +msgstr "Penyunting Daerah Tekstur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Tile" +msgstr "Buat Folder" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Set Tile Icon" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Tile Bitmask" +msgstr "Sunting Filter" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Collision Polygon" +msgstr "Sunting poligon yang ada:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Occlusion Polygon" +msgstr "Sunting Bidang" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Navigation Polygon" +msgstr "Sunting poligon yang ada:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Paste Tile Bitmask" +msgstr "Tempelkan Animasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Clear Tile Bitmask" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Make Polygon Concave" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Make Polygon Convex" +msgstr "Buat Bidang" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Tile" +msgstr "Hapus Templat" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Collision Polygon" +msgstr "Hapus Bidang dan Titik" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Occlusion Polygon" +msgstr "Hapus Autoload" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Remove Navigation Polygon" +msgstr "Hapus Animasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Edit Tile Priority" +msgstr "Sunting Filter" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Edit Tile Z Index" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Collision Polygon" +msgstr "Buat Bidang" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Create Occlusion Polygon" +msgstr "Buat Bidang" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy msgid "This property can't be changed." msgstr "Operasi ini tidak dapat diselesaikan tanpa scene." #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy -msgid "Tile Set" +msgid "TileSet" msgstr "TileSet..." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Add input +" +msgstr "Tambah Masukan" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Add output +" +msgstr "Tambah Masukan" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Scalar" +msgstr "Skala:" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Vector" +msgstr "Inspektur" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Boolean" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Add input port" +msgstr "Tambah Masukan" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add output port" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Change input port type" +msgstr "Ubah Tipe Nilai Array" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Change output port type" +msgstr "Ubah Tipe Nilai Array" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Change input port name" +msgstr "Ubah Nilai Array" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Change output port name" +msgstr "Ubah Nilai Array" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Remove input port" +msgstr "Hapus Sinyal" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Remove output port" +msgstr "Hapus Sinyal" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Set expression" +msgstr "Ubah Pernyataan" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Resize VisualShader node" +msgstr "Hapus Variabel" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Set Uniform Name" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Set Input Default Port" +msgstr "Jadikan Baku untuk '%s'" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Add Node to Visual Shader" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Duplicate Nodes" +msgstr "Duplikat Key" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Metode Publik:" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Visual Shader Input Type Changed" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "" @@ -6919,9 +8212,865 @@ msgid "Light" msgstr "Kanan" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Create Shader Node" +msgstr "Buat Folder" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Color function." +msgstr "Tambahkan Fungsi" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Color operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Grayscale function." +msgstr "Buat Fungsi" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Converts HSV vector to RGB equivalent." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Converts RGB vector to HSV equivalent." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Sepia function." +msgstr "Namai kembali Fungsi" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Burn operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Darken operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Difference operator." +msgstr "Hanya yang berbeda" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Dodge operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "HardLight operator" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Lighten operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Overlay operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Screen operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "SoftLight operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Color constant." +msgstr "Konstan" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Color uniform." +msgstr "Ubah Transformasi Animasi" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns an associated vector if the provided scalars are equal, greater or " +"less." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns an associated vector if the provided boolean value is true or false." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Boolean constant." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Boolean uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'camera' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'inv_camera' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'inv_projection' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'normal' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'projection' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'time' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'viewport_size' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'world' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'alpha' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'color' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'texture_pixel_size' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'uv' input parameter for all shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Input parameter." +msgstr "Snap ke orang-tua" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'alpha' input parameter for vertex and fragment shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'binormal' input parameter for vertex and fragment shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'color' input parameter for vertex and fragment shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'fragcoord' input parameter for fragment and light shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'point_coord' input parameter for fragment shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'screen_uv' input parameter for fragment shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'side' input parameter for fragment shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'tangent' input parameter for vertex and fragment shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'uv' input parameter for vertex and fragment shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'uv2' input parameter for vertex and fragment shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'vertex' input parameter for vertex and fragment shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'view' input parameter for fragment and light shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'albedo' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'attenuation' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'diffuse' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'light' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'light_color' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'roughness' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'specular' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'transmission' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'modelview' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'point_size' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'tangent' input parameter for vertex and fragment shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'light_pass' input parameter for vertex and fragment shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'point_coord' input parameter for fragment and light shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'screen_pixel_size' input parameter for fragment shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'screen_uv' input parameter for fragment and light shader modes." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'light_alpha' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'light_height' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'light_uv' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'light_vec' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'normal' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'shadow_color' input parameter for light shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'extra' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'projection' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'vertex' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'world' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'active' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'alpha' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'color' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'custom' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'custom_alpha' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'delta' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'emission_transform' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'index' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'lifetime' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'restart' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'time' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'transform' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "'velocity' input parameter for vertex shader mode." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Scalar function." +msgstr "Seleksi Skala" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Scalar operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "E constant (2.718282). Represents the base of the natural logarithm." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Epsilon constant (0.00001). Smallest possible scalar number." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Phi constant (1.618034). Golden ratio." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Pi/4 constant (0.785398) or 45 degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Pi/2 constant (1.570796) or 90 degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Pi constant (3.141593) or 180 degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Tau constant (6.283185) or 360 degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Sqrt2 constant (1.414214). Square root of 2." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the absolute value of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the arc-cosine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the arc-sine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the arc-tangent of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the arc-tangent of the parameters." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Finds the nearest integer that is greater than or equal to the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Constrains a value to lie between two further values." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the cosine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Converts a quantity in radians to degrees." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Base-e Exponential." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Base-2 Exponential." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Finds the nearest integer less than or equal to the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Computes the fractional part of the argument." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the inverse of the square root of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Natural logarithm." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Base-2 logarithm." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the greater of two values." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the lesser of two values." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Linear interpolation between two scalars." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the opposite value of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "1.0 - scalar" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns the value of the first parameter raised to the power of the second." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Converts a quantity in degrees to radians." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "1.0 / scalar" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Finds the nearest integer to the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Finds the nearest even integer to the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Clamps the value between 0.0 and 1.0." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Extracts the sign of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the sine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the square root of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if x is larger than " +"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " +"using Hermite polynomials." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Step function( scalar(edge), scalar(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the tangent of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Finds the truncated value of the parameter." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Adds scalar to scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Divides scalar by scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Multiplies scalar by scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the remainder of the two scalars." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Subtracts scalar from scalar." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Scalar constant." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Scalar uniform." +msgstr "Ubah Transformasi Animasi" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Perform the cubic texture lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Perform the texture lookup." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Cubic texture uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "2D texture uniform." +msgstr "Format Tekstur" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Transform function." +msgstr "Buat Bidang" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(GLES3 only) Calculate the outer product of a pair of vectors.\n" +"\n" +"OuterProduct treats the first parameter 'c' as a column vector (matrix with " +"one column) and the second parameter 'r' as a row vector (matrix with one " +"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix " +"whose number of rows is the number of components in 'c' and whose number of " +"columns is the number of components in 'r'." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Composes transform from four vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Decomposes transform to four vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Calculates the determinant of a transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Calculates the inverse of a transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) Calculates the transpose of a transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Multiplies transform by transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Multiplies vector by transform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Transform constant." +msgstr "Buat Bidang" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Transform uniform." +msgstr "Buat Bidang" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Vector function." +msgstr "Hapus Fungsi" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vector operator." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Composes vector from three scalars." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Decomposes vector to three scalars." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the cross product of two vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the distance between two points." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the dot product of two vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns a vector that points in the same direction as a reference vector. " +"The function has three vector parameters : N, the vector to orient, I, the " +"incident vector, and Nref, the reference vector. If the dot product of I and " +"Nref is smaller than zero the return value is N. Otherwise -N is returned." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the length of a vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Linear interpolation between two vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Calculates the normalize product of vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "1.0 - vector" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "1.0 / vector" +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns a vector that points in the direction of reflection ( a : incident " +"vector, b : normal vector )." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns a vector that points in the direction of refraction." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " +"using Hermite polynomials." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than " +"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " +"using Hermite polynomials." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Step function( vector(edge), vector(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Step function( scalar(edge), vector(x) ).\n" +"\n" +"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Adds vector to vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Divides vector by vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Multiplies vector by vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Returns the remainder of the two vectors." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Subtracts vector from vector." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vector constant." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "Vector uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Custom Godot Shader Language expression, with custom amount of input and " +"output ports. This is a direct injection of code into the vertex/fragment/" +"light function, do not use it to write the function declarations inside." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"Returns falloff based on the dot product of surface normal and view " +"direction of camera (pass associated inputs to it)." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " +"local differencing." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " +"local differencing." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " +"local differencing." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " +"local differencing." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " +"in 'x' and 'y'." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp +msgid "" +"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " +"in 'x' and 'y'." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "VisualShader" msgstr "" +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Edit Visual Property" +msgstr "Sunting Filter" + +#: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Visual Shader Mode Changed" +msgstr "Ubah" + #: editor/project_export.cpp #, fuzzy msgid "Runnable" @@ -6938,7 +9087,16 @@ msgid "Delete preset '%s'?" msgstr "Hapus file yang dipilih?" #: editor/project_export.cpp -msgid "Export templates for this platform are missing/corrupted:" +msgid "" +"Failed to export the project for platform '%s'.\n" +"Export templates seem to be missing or invalid." +msgstr "" + +#: editor/project_export.cpp +msgid "" +"Failed to export the project for platform '%s'.\n" +"This might be due to a configuration issue in the export preset or your " +"export settings." msgstr "" #: editor/project_export.cpp @@ -6951,6 +9109,15 @@ msgid "Exporting All" msgstr "Mengekspor untuk %s" #: editor/project_export.cpp +#, fuzzy +msgid "The given export path doesn't exist:" +msgstr "File tidak ada." + +#: editor/project_export.cpp +msgid "Export templates for this platform are missing/corrupted:" +msgstr "" + +#: editor/project_export.cpp msgid "Presets" msgstr "" @@ -6960,7 +9127,7 @@ msgstr "" #: editor/project_export.cpp #, fuzzy -msgid "Export Path:" +msgid "Export Path" msgstr "Ekspor Projek" #: editor/project_export.cpp @@ -7020,6 +9187,36 @@ msgid "Feature List:" msgstr "Daftar Fungsi:" #: editor/project_export.cpp +#, fuzzy +msgid "Script" +msgstr "Scene Baru" + +#: editor/project_export.cpp +#, fuzzy +msgid "Script Export Mode:" +msgstr "Ekspor Projek" + +#: editor/project_export.cpp +msgid "Text" +msgstr "" + +#: editor/project_export.cpp +msgid "Compiled" +msgstr "" + +#: editor/project_export.cpp +msgid "Encrypted (Provide Key Below)" +msgstr "" + +#: editor/project_export.cpp +msgid "Invalid Encryption Key (must be 64 characters long)" +msgstr "" + +#: editor/project_export.cpp +msgid "Script Encryption Key (256-bits as hex):" +msgstr "" + +#: editor/project_export.cpp msgid "Export PCK/Zip" msgstr "" @@ -7064,6 +9261,11 @@ msgid "Directory already contains a Godot project." msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "New Game Project" +msgstr "Projek Baru Permainan" + +#: editor/project_manager.cpp msgid "Imported Project" msgstr "" @@ -7113,11 +9315,6 @@ msgid "Rename Project" msgstr "Projek Baru Permainan" #: editor/project_manager.cpp -#, fuzzy -msgid "New Game Project" -msgstr "Projek Baru Permainan" - -#: editor/project_manager.cpp msgid "Import Existing Project" msgstr "Impor Projek yang Sudah Ada" @@ -7146,11 +9343,6 @@ msgid "Project Name:" msgstr "Nama Projek:" #: editor/project_manager.cpp -#, fuzzy -msgid "Create folder" -msgstr "Buat Folder" - -#: editor/project_manager.cpp msgid "Project Path:" msgstr "Lokasi Projek:" @@ -7160,7 +9352,35 @@ msgid "Project Installation Path:" msgstr "Lokasi Projek:" #: editor/project_manager.cpp -msgid "Browse" +msgid "Renderer:" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 3.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Higher visual quality\n" +"All features available\n" +"Incompatible with older hardware\n" +"Not recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "OpenGL ES 2.0" +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Lower visual quality\n" +"Some features not available\n" +"Works on most hardware\n" +"Recommended for web games" +msgstr "" + +#: editor/project_manager.cpp +msgid "Renderer can be changed later, but scenes may need to be adjusted." msgstr "" #: editor/project_manager.cpp @@ -7169,7 +9389,7 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Can't open project" +msgid "Can't open project at '%s'." msgstr "Menyambungkan..." #: editor/project_manager.cpp @@ -7178,10 +9398,41 @@ msgid "Are you sure to open more than one project?" msgstr "Apakah Anda yakin membuka lebih dari satu projek?" #: editor/project_manager.cpp +msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You won't be able to open the project with previous versions of the " +"engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"The following project settings file was generated by an older engine " +"version, and needs to be converted for this version:\n" +"\n" +"%s\n" +"\n" +"Do you want to convert it?\n" +"Warning: You won't be able to open the project with previous versions of the " +"engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"The project settings were created by a newer engine version, whose settings " +"are not compatible with this version." +msgstr "" + +#: editor/project_manager.cpp #, fuzzy msgid "" "Can't run project: no main scene defined.\n" -"Please edit the project and set the main scene in \"Project Settings\" under " +"Please edit the project and set the main scene in the Project Settings under " "the \"Application\" category." msgstr "" "Tidak ada scene utama yang pernah didefinisikan, pilih satu?\n" @@ -7196,23 +9447,37 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Are you sure to run more than one project?" +msgid "Are you sure to run %d projects at once?" msgstr "Apakah Anda yakin menjalankan lebih dari satu projek?" #: editor/project_manager.cpp -msgid "Remove project from the list? (Folder contents will not be modified)" +msgid "" +"Remove %d projects from the list?\n" +"The project folders' contents won't be modified." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Remove this project from the list?\n" +"The project folder's contents won't be modified." +msgstr "" + +#: editor/project_manager.cpp +msgid "" +"Remove all missing projects from the list? (Folders contents will not be " +"modified)" msgstr "" #: editor/project_manager.cpp msgid "" "Language changed.\n" -"The UI will update next time the editor or project manager starts." +"The interface will update after restarting the editor or project manager." msgstr "" #: editor/project_manager.cpp msgid "" -"You are about the scan %s folders for existing Godot projects. Do you " -"confirm?" +"Are you sure to scan %s folders for existing Godot projects?\n" +"This could take a while." msgstr "" #: editor/project_manager.cpp @@ -7237,6 +9502,11 @@ msgstr "Projek Baru" #: editor/project_manager.cpp #, fuzzy +msgid "Remove Missing" +msgstr "Hapus Sinyal" + +#: editor/project_manager.cpp +#, fuzzy msgid "Templates" msgstr "Hapus Pilihan" @@ -7255,8 +9525,8 @@ msgstr "Menyambungkan..." #: editor/project_manager.cpp msgid "" -"You don't currently have any projects.\n" -"Would you like to explore the official example projects in the Asset Library?" +"You currently don't have any projects.\n" +"Would you like to explore official example projects in the Asset Library?" msgstr "" #: editor/project_settings_editor.cpp @@ -7282,8 +9552,9 @@ msgid "" msgstr "" #: editor/project_settings_editor.cpp -msgid "Action '%s' already exists!" -msgstr "" +#, fuzzy +msgid "An action with the name '%s' already exists." +msgstr "KESALAHAN: Nama animasi sudah ada!" #: editor/project_settings_editor.cpp msgid "Rename Input Action Event" @@ -7447,10 +9718,6 @@ msgid "" msgstr "" #: editor/project_settings_editor.cpp -msgid "Already existing" -msgstr "" - -#: editor/project_settings_editor.cpp msgid "Add Input Action" msgstr "" @@ -7516,7 +9783,7 @@ msgid "Override For..." msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Editor must be restarted for changes to take effect" +msgid "The editor must be restarted for changes to take effect." msgstr "" #: editor/project_settings_editor.cpp @@ -7577,12 +9844,14 @@ msgid "Locales Filter" msgstr "" #: editor/project_settings_editor.cpp -msgid "Show all locales" -msgstr "" +#, fuzzy +msgid "Show All Locales" +msgstr "Tampilkan Tulang-tulang" #: editor/project_settings_editor.cpp -msgid "Show only selected locales" -msgstr "" +#, fuzzy +msgid "Show Selected Locales Only" +msgstr "Hanya yang Dipilih" #: editor/project_settings_editor.cpp #, fuzzy @@ -7598,14 +9867,6 @@ msgid "AutoLoad" msgstr "" #: editor/property_editor.cpp -msgid "Ease In" -msgstr "" - -#: editor/property_editor.cpp -msgid "Ease Out" -msgstr "" - -#: editor/property_editor.cpp msgid "Zero" msgstr "" @@ -7685,8 +9946,9 @@ msgid "Suffix" msgstr "" #: editor/rename_dialog.cpp -msgid "Advanced options" -msgstr "" +#, fuzzy +msgid "Advanced Options" +msgstr "Opsi-opsi Snap" #: editor/rename_dialog.cpp msgid "Substitute" @@ -7876,6 +10138,23 @@ msgid "Duplicate Node(s)" msgstr "" #: editor/scene_tree_dock.cpp +msgid "Can't reparent nodes in inherited scenes, order of nodes can't change." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Node must belong to the edited scene to become root." +msgstr "" + +#: editor/scene_tree_dock.cpp +msgid "Instantiated scenes can't become root" +msgstr "" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Make node as Root" +msgstr "Simpan Scene" + +#: editor/scene_tree_dock.cpp msgid "Delete Node(s)?" msgstr "" @@ -7911,6 +10190,11 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy +msgid "New Scene Root" +msgstr "Simpan Scene" + +#: editor/scene_tree_dock.cpp +#, fuzzy msgid "Create Root Node:" msgstr "Buat Folder" @@ -7930,8 +10214,8 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Custom Node" -msgstr "Salin Resource" +msgid "Other Node" +msgstr "Metode Publik:" #: editor/scene_tree_dock.cpp msgid "Can't operate on nodes from a foreign scene!" @@ -7975,14 +10259,10 @@ msgstr "" #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Open documentation" +msgid "Open Documentation" msgstr "Buka baru-baru ini" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" @@ -8008,7 +10288,7 @@ msgstr "" msgid "Save Branch as Scene" msgstr "" -#: editor/scene_tree_dock.cpp +#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp #, fuzzy msgid "Copy Node Path" msgstr "Salin Resource" @@ -8054,6 +10334,21 @@ msgid "Toggle Visible" msgstr "Beralih File Tersembunyi" #: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Unlock Node" +msgstr "Metode Publik:" + +#: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Button Group" +msgstr "Tambahkan ke Grup" + +#: editor/scene_tree_editor.cpp +#, fuzzy +msgid "(Connecting From)" +msgstr "Gangguan Koneksi" + +#: editor/scene_tree_editor.cpp msgid "Node configuration warning:" msgstr "" @@ -8075,9 +10370,9 @@ msgid "" "Click to show groups dock." msgstr "" -#: editor/scene_tree_editor.cpp editor/script_create_dialog.cpp +#: editor/scene_tree_editor.cpp #, fuzzy -msgid "Open Script" +msgid "Open Script:" msgstr "Buka Cepat Script..." #: editor/scene_tree_editor.cpp @@ -8124,95 +10419,105 @@ msgstr "" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Error loading template '%s'" -msgstr "Error memuat font." +msgid "Path is empty." +msgstr "Papan klip kosong" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Error - Could not create script in filesystem." -msgstr "Tidak dapat membuat folder." +msgid "Filename is empty." +msgstr "Papan klip kosong" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Error loading script from %s" -msgstr "Error memuat font." - -#: editor/script_create_dialog.cpp -msgid "N/A" -msgstr "" +msgid "Path is not local." +msgstr "Path tidak menunjukkan Node!" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Open Script/Choose Location" -msgstr "Buka Penyunting Skrip" +msgid "Invalid base path." +msgstr "Path Tidak Sah." #: editor/script_create_dialog.cpp -msgid "Path is empty" -msgstr "" +#, fuzzy +msgid "A directory with the same name exists." +msgstr "Sudah ada nama berkas atau folder seperti itu." #: editor/script_create_dialog.cpp -msgid "Filename is empty" -msgstr "" +#, fuzzy +msgid "Invalid extension." +msgstr "Harus menggunakan ekstensi yang sah." #: editor/script_create_dialog.cpp -msgid "Path is not local" +msgid "Wrong extension chosen." msgstr "" #: editor/script_create_dialog.cpp -msgid "Invalid base path" -msgstr "" +#, fuzzy +msgid "Error loading template '%s'" +msgstr "Error memuat font." #: editor/script_create_dialog.cpp -msgid "Directory of the same name exists" -msgstr "" +#, fuzzy +msgid "Error - Could not create script in filesystem." +msgstr "Tidak dapat membuat folder." #: editor/script_create_dialog.cpp #, fuzzy -msgid "File exists, will be reused" -msgstr "File telah ada, Overwrite?" +msgid "Error loading script from %s" +msgstr "Error memuat font." #: editor/script_create_dialog.cpp -msgid "Invalid extension" +msgid "N/A" msgstr "" #: editor/script_create_dialog.cpp -msgid "Wrong extension chosen" -msgstr "" +#, fuzzy +msgid "Open Script / Choose Location" +msgstr "Buka Penyunting Skrip" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Invalid Path" -msgstr "Path Tidak Sah." +msgid "Open Script" +msgstr "Buka Cepat Script..." #: editor/script_create_dialog.cpp -msgid "Invalid class name" -msgstr "" +#, fuzzy +msgid "File exists, it will be reused." +msgstr "File telah ada, Overwrite?" #: editor/script_create_dialog.cpp #, fuzzy -msgid "Invalid inherited parent name or path" +msgid "Invalid class name." +msgstr "Nama tidak sah." + +#: editor/script_create_dialog.cpp +#, fuzzy +msgid "Invalid inherited parent name or path." msgstr "Nama properti index tidak sah." #: editor/script_create_dialog.cpp -msgid "Script valid" -msgstr "" +#, fuzzy +msgid "Script is valid." +msgstr "Pohon animasi valid." #: editor/script_create_dialog.cpp msgid "Allowed: a-z, A-Z, 0-9 and _" msgstr "" #: editor/script_create_dialog.cpp -msgid "Built-in script (into scene file)" -msgstr "" +#, fuzzy +msgid "Built-in script (into scene file)." +msgstr "Operasi dengan file scene." #: editor/script_create_dialog.cpp #, fuzzy -msgid "Create new script file" +msgid "Will create a new script file." msgstr "Buat Subskribsi" #: editor/script_create_dialog.cpp -msgid "Load existing script file" -msgstr "" +#, fuzzy +msgid "Will load an existing script file." +msgstr "Muat Layout Bus yang ada." #: editor/script_create_dialog.cpp msgid "Language" @@ -8349,6 +10654,23 @@ msgstr "" msgid "Set From Tree" msgstr "Menyetel Dari Keturunan" +#: editor/script_editor_debugger.cpp +msgid "Export measures as CSV" +msgstr "" + +#: editor/settings_config_dialog.cpp +#, fuzzy +msgid "Erase Shortcut" +msgstr "Beri Skala Seleksi" + +#: editor/settings_config_dialog.cpp +msgid "Restore Shortcut" +msgstr "" + +#: editor/settings_config_dialog.cpp +msgid "Change Shortcut" +msgstr "" + #: editor/settings_config_dialog.cpp msgid "Shortcuts" msgstr "" @@ -8477,6 +10799,15 @@ msgid "GDNativeLibrary" msgstr "Ekspor Pustaka" #: modules/gdnative/gdnative_library_singleton_editor.cpp +msgid "Enabled GDNative Singleton" +msgstr "" + +#: modules/gdnative/gdnative_library_singleton_editor.cpp +#, fuzzy +msgid "Disabled GDNative Singleton" +msgstr "Nonaktifkan Perbaruan Spinner" + +#: modules/gdnative/gdnative_library_singleton_editor.cpp #, fuzzy msgid "Library" msgstr "Ekspor Pustaka" @@ -8494,7 +10825,8 @@ msgid "GDNative" msgstr "" #: modules/gdscript/gdscript_functions.cpp -msgid "step argument is zero!" +#, fuzzy +msgid "Step argument is zero!" msgstr "Argumen langkah adalah nol!" #: modules/gdscript/gdscript_functions.cpp @@ -8568,8 +10900,12 @@ msgstr "Hapus yang Dipilih" #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy -msgid "GridMap Duplicate Selection" -msgstr "Duplikat Pilihan" +msgid "GridMap Paste Selection" +msgstr "Hapus yang Dipilih" + +#: modules/gridmap/grid_map_editor_plugin.cpp +msgid "GridMap Paint" +msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" @@ -8634,19 +10970,6 @@ msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp #, fuzzy -msgid "Create Area" -msgstr "Buat Baru" - -#: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Create Exterior Connector" -msgstr "" - -#: modules/gridmap/grid_map_editor_plugin.cpp -msgid "Erase Area" -msgstr "" - -#: modules/gridmap/grid_map_editor_plugin.cpp -#, fuzzy msgid "Clear Selection" msgstr "Beri Skala Seleksi" @@ -8717,10 +11040,6 @@ msgid "Build Project" msgstr "Proyek" #: modules/mono/editor/mono_bottom_panel.cpp -msgid "Warnings" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp #, fuzzy msgid "View log" msgstr "File:" @@ -8893,10 +11212,6 @@ msgid "Change Expression" msgstr "Ubah Pernyataan" #: modules/visual_script/visual_script_editor.cpp -msgid "Add Node" -msgstr "Tambahkan Node" - -#: modules/visual_script/visual_script_editor.cpp #, fuzzy msgid "Remove VisualScript Nodes" msgstr "Hapus Tombol-tombol yang tidak sah" @@ -8989,6 +11304,11 @@ msgid "Change Input Value" msgstr "Ubah Nilai Array" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Resize Comment" +msgstr "Sunting CanvasItem" + +#: modules/visual_script/visual_script_editor.cpp msgid "Can't copy the function node." msgstr "" @@ -9034,18 +11354,11 @@ msgid "Available Nodes:" msgstr "Node-node yang Tersedia:" #: modules/visual_script/visual_script_editor.cpp -msgid "Select or create a function to edit graph" +#, fuzzy +msgid "Select or create a function to edit its graph." msgstr "Pilih atau ciptakan sebuah fungsi untuk mengedit grafik" #: modules/visual_script/visual_script_editor.cpp -msgid "Edit Signal Arguments:" -msgstr "Edit Argumen-argumen Sinyal:" - -#: modules/visual_script/visual_script_editor.cpp -msgid "Edit Variable:" -msgstr "Edit Variabel:" - -#: modules/visual_script/visual_script_editor.cpp msgid "Delete Selected" msgstr "Hapus yang Dipilih" @@ -9143,6 +11456,131 @@ msgstr "" msgid "Set %s" msgstr "" +#: platform/android/export/export.cpp +msgid "Package name is missing." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Package segments must be of non-zero length." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' is not allowed in Android application package names." +msgstr "" + +#: platform/android/export/export.cpp +msgid "A digit cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The character '%s' cannot be the first character in a package segment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "The package must have at least one '.' separator." +msgstr "" + +#: platform/android/export/export.cpp +msgid "ADB executable not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Debug keystore not configured in the Editor Settings nor in the preset." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Custom build requires a valid Android SDK path in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid Android SDK path for custom build in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Android project is not installed for compiling. Install from Editor menu." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid public key for APK expansion." +msgstr "" + +#: platform/android/export/export.cpp +#, fuzzy +msgid "Invalid package name:" +msgstr "Nama tidak sah." + +#: platform/android/export/export.cpp +msgid "" +"Trying to build from a custom built template, but no version info for it " +"exists. Please reinstall from the 'Project' menu." +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Android build version mismatch:\n" +" Template installed: %s\n" +" Godot Version: %s\n" +"Please reinstall Android build template from 'Project' menu." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Building Android Project (gradle)" +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Building of Android project failed, check output for the error.\n" +"Alternatively visit docs.godotengine.org for Android build documentation." +msgstr "" + +#: platform/android/export/export.cpp +msgid "No build apk generated at: " +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier is missing." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Identifier segments must be of non-zero length." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "The character '%s' is not allowed in Identifier." +msgstr "Nama bukan sebuah pengidentifikasi yang sah:" + +#: platform/iphone/export/export.cpp +msgid "A digit cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "" +"The character '%s' cannot be the first character in a Identifier segment." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "The Identifier must have at least one '.' separator." +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "App Store Team ID not specified - cannot configure the project." +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Invalid Identifier:" +msgstr "Nama bukan sebuah pengidentifikasi yang sah:" + +#: platform/iphone/export/export.cpp +msgid "Required icon is not specified in the preset." +msgstr "" + #: platform/javascript/export/export.cpp msgid "Run in Browser" msgstr "" @@ -9181,6 +11619,54 @@ msgstr "Tidak dapat membuat folder." msgid "Using default boot splash image." msgstr "Tidak dapat membuat folder." +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package unique name." +msgstr "Nama tidak sah." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid product GUID." +msgstr "Ukuran font tidak sah." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid publisher GUID." +msgstr "Ukuran font tidak sah." + +#: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid background color." +msgstr "Nama tidak sah." + +#: platform/uwp/export/export.cpp +msgid "Invalid Store Logo image dimensions (should be 50x50)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 44x44 logo image dimensions (should be 44x44)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 71x71 logo image dimensions (should be 71x71)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 150x150 logo image dimensions (should be 150x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid square 310x310 logo image dimensions (should be 310x310)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)." +msgstr "" + +#: platform/uwp/export/export.cpp +msgid "Invalid splash screen image dimensions (should be 620x300)." +msgstr "" + #: scene/2d/animated_sprite.cpp msgid "" "A SpriteFrames resource must be created or set in the 'Frames' property in " @@ -9288,6 +11774,13 @@ msgstr "" "Node ParallaxLayer hanya bekerja ketika diatur sebagai child dari sebuah " "node ParallaxBackground." +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -9344,27 +11837,27 @@ msgid "ARVRCamera must have an ARVROrigin node as its parent" msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRController must have an ARVROrigin node as its parent" +msgid "ARVRController must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp msgid "" -"The controller id must not be 0 or this controller will not be bound to an " -"actual controller" +"The controller ID must not be 0 or this controller won't be bound to an " +"actual controller." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRAnchor must have an ARVROrigin node as its parent" +msgid "ARVRAnchor must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp msgid "" -"The anchor id must not be 0 or this anchor will not be bound to an actual " -"anchor" +"The anchor ID must not be 0 or this anchor won't be bound to an actual " +"anchor." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVROrigin requires an ARVRCamera child node" +msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" #: scene/3d/baked_lightmap.cpp @@ -9432,20 +11925,32 @@ msgstr "" "Sebuah bentuk harus disediakan untuk CollisionShape untuk fungsi. Mohon " "ciptakan sebuah resource bentuk untuk itu!" +#: scene/3d/collision_shape.cpp +msgid "" +"Plane shapes don't work well and will be removed in future versions. Please " +"don't use them." +msgstr "" + #: scene/3d/cpu_particles.cpp -msgid "Nothing is visible because no mesh has not been assigned." +msgid "Nothing is visible because no mesh has been assigned." msgstr "" #: scene/3d/cpu_particles.cpp msgid "" -"CPUParticles animation requires the usage of a SpatialMaterial with " -"\"Billboard Particles\" enabled." +"CPUParticles animation requires the usage of a SpatialMaterial whose " +"Billboard Mode is set to \"Particle Billboard\"." msgstr "" #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "" +"GIProbes are not supported by the GLES2 video driver.\n" +"Use a BakedLightmap instead." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -9462,31 +11967,33 @@ msgstr "" #: scene/3d/particles.cpp msgid "" -"Nothing is visible because meshes have not been assigned to draw passes." +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." msgstr "" #: scene/3d/particles.cpp msgid "" -"Particles animation requires the usage of a SpatialMaterial with \"Billboard " -"Particles\" enabled." +"Nothing is visible because meshes have not been assigned to draw passes." msgstr "" -#: scene/3d/path.cpp -#, fuzzy -msgid "PathFollow only works when set as a child of a Path node." +#: scene/3d/particles.cpp +msgid "" +"Particles animation requires the usage of a SpatialMaterial whose Billboard " +"Mode is set to \"Particle Billboard\"." msgstr "" -"PathFollow2D hanya bekerja ketika diatur sebagai sebuah child dari sebuah " -"node Path2D." #: scene/3d/path.cpp #, fuzzy -msgid "OrientedPathFollow only works when set as a child of a Path node." +msgid "PathFollow only works when set as a child of a Path node." msgstr "" "PathFollow2D hanya bekerja ketika diatur sebagai sebuah child dari sebuah " "node Path2D." #: scene/3d/path.cpp -msgid "OrientedPathFollow requires up vectors enabled in its parent Path." +msgid "" +"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " +"Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -9503,25 +12010,8 @@ msgstr "" "Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " "bekerja." -#: scene/3d/scenario_fx.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "" - -#: scene/3d/scenario_fx.cpp -msgid "" -"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." -msgstr "" -"Hanya satu WorldEnvironment yang diizinkan per scene (atau atur scene-scene " -"yang diacu)." - -#: scene/3d/scenario_fx.cpp -msgid "" -"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " -"this environment's Background Mode to Canvas (for 2D scenes)." -msgstr "" - #: scene/3d/soft_body.cpp -msgid "This body will be ignored until you set a mesh" +msgid "This body will be ignored until you set a mesh." msgstr "" #: scene/3d/soft_body.cpp @@ -9545,6 +12035,23 @@ msgid "" "it as a child of a VehicleBody." msgstr "" +#: scene/3d/world_environment.cpp +msgid "WorldEnvironment needs an Environment resource." +msgstr "" + +#: scene/3d/world_environment.cpp +msgid "" +"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)." +msgstr "" +"Hanya satu WorldEnvironment yang diizinkan per scene (atau atur scene-scene " +"yang diacu)." + +#: scene/3d/world_environment.cpp +msgid "" +"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set " +"this environment's Background Mode to Canvas (for 2D scenes)." +msgstr "" + #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -9585,14 +12092,34 @@ msgstr "" msgid "AnimationPlayer root is not a valid node." msgstr "" +#: scene/animation/animation_tree_player.cpp +msgid "This node has been deprecated. Use AnimationTree instead." +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + #: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "" #: scene/gui/color_picker.cpp +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp #, fuzzy -msgid "Add current color as a preset" -msgstr "Tambah warna sekarang sebagai preset" +msgid "Add current color as a preset." +msgstr "Tambahkan warna yang sekarang sebagai preset" + +#: scene/gui/container.cpp +msgid "" +"Container by itself serves no purpose unless a script configures it's " +"children placement behavior.\n" +"If you don't intend to add a script, then please use a plain 'Control' node " +"instead." +msgstr "" #: scene/gui/dialogs.cpp msgid "Alert!" @@ -9608,13 +12135,14 @@ msgid "" "functions. Making them visible for editing is fine though, but they will " "hide upon running." msgstr "" -"Popup-popup akan sembunyi secara default kecuali panggil popup() atau apapun " -"dari fungsi-fungsi popup*(). Meskipun membuat mereka terlihat untuk mengedit " -"itu baik, tetapi mereka akan sembunyi saat berjalan." +"Popup-popup akan disembunyikan secara default kecuali anda memanggil fungsi " +"popup() atau salah satu dari semua fungsi popup*() yang ada. Membuat mereka " +"terlihat saat mengedit bisa dilakukan, namun mereka akan disembunyikan saat " +"game dijalankan." #: scene/gui/range.cpp msgid "If exp_edit is true min_value must be > 0." -msgstr "" +msgstr "jika exp_edit adalah true min_value seharusnya > 0." #: scene/gui/scroll_container.cpp msgid "" @@ -9644,10 +12172,10 @@ msgid "" "texture to some node for display." msgstr "" "Viewport ini tidak diatur sebagai target render. Jika anda berniat untuk " -"menampilkan konten-kontennya secara langsung ke layar, buatlah sebuah child " -"dari Kontrol jadi hal tersebut bisa memperoleh ukuran. Jika tidak, buatlah " -"sebuah RenderTarget dan tetapkan tekstur internal untuk beberapa node untuk " -"ditampilkan." +"menampilkan konten-kontennya secara langsung ke layar, jadikan viewport ini " +"sebagai child dari sebuah Control agar ia bisa memperoleh ukuran. Jika " +"tidak, jadikan sebagai RenderTarget dan tetapkan tekstur internal nya ke " +"beberapa node untuk ditampilkan." #: scene/resources/dynamic_font.cpp msgid "Error initializing FreeType." @@ -9669,10 +12197,6 @@ msgstr "Ukuran font tidak sah." msgid "Input" msgstr "" -#: scene/resources/visual_shader.cpp -msgid "None" -msgstr "" - #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Invalid source for shader." @@ -9690,12 +12214,147 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#: servers/visual/shader_language.cpp +msgid "Constants cannot be modified." +msgstr "" + +#~ msgid "Path to Node:" +#~ msgstr "Path ke Node:" + +#~ msgid "Delete selected files?" +#~ msgstr "Hapus file yang dipilih?" + +#~ msgid "There is no 'res://default_bus_layout.tres' file." +#~ msgstr "Tidak ada 'res://default_bus_layout.tres' berkas." + +#~ msgid "Go to parent folder" +#~ msgstr "Pergi ke direktori induk" + +#~ msgid "Select device from the list" +#~ msgstr "Pilih perangkat pada daftar" + +#~ msgid "Open Scene(s)" +#~ msgstr "Buka Scene" + +#~ msgid "Previous Directory" +#~ msgstr "Direktori Sebelumnya" + +#~ msgid "Next Directory" +#~ msgstr "Direktori Selanjutnya" + +#, fuzzy +#~ msgid "Ease in" +#~ msgstr "Beri Skala Seleksi" + +#, fuzzy +#~ msgid "Create folder" +#~ msgstr "Buat Folder" + +#, fuzzy +#~ msgid "Custom Node" +#~ msgstr "Salin Resource" + +#, fuzzy +#~ msgid "Invalid Path" +#~ msgstr "Path Tidak Sah." + +#, fuzzy +#~ msgid "GridMap Duplicate Selection" +#~ msgstr "Duplikat Pilihan" + +#, fuzzy +#~ msgid "Create Area" +#~ msgstr "Buat Baru" + +#~ msgid "Edit Signal Arguments:" +#~ msgstr "Edit Argumen-argumen Sinyal:" + +#~ msgid "Edit Variable:" +#~ msgstr "Edit Variabel:" + +#~ msgid "Instance the selected scene(s) as child of the selected node." +#~ msgstr "Instance scene terpilih sebagai anak node saat ini." + +#~ msgid "Warnings:" +#~ msgstr "Peringatan:" + +#, fuzzy +#~ msgid "Font Size:" +#~ msgstr "Tampilan Depan." + +#~ msgid "Line:" +#~ msgstr "Baris:" + +#~ msgid "Col:" +#~ msgstr "Kolom:" + +#, fuzzy +#~ msgid "OrientedPathFollow only works when set as a child of a Path node." +#~ msgstr "" +#~ "PathFollow2D hanya bekerja ketika diatur sebagai sebuah child dari sebuah " +#~ "node Path2D." + +#, fuzzy +#~ msgid "Split already exists." +#~ msgstr "Autoload '%s' telah ada!" + +#, fuzzy +#~ msgid "Add Split" +#~ msgstr "Tambahkan Sinyal" + +#, fuzzy +#~ msgid "Invalid Split: " +#~ msgstr "Path Tidak Sah." + +#, fuzzy +#~ msgid "Remove Split" +#~ msgstr "Hapus Sinyal" + +#, fuzzy +#~ msgid "Poly" +#~ msgstr "Sunting Bidang" + +#, fuzzy +#~ msgid "Select a split to erase it." +#~ msgstr "Pilih Berkas untuk Dipindai" + +#~ msgid "No name provided" +#~ msgstr "Nama masih kosong" + +#, fuzzy +#~ msgid "Add Node.." +#~ msgstr "Tambahkan Node" + +#, fuzzy +#~ msgid "Create Poly" +#~ msgstr "Buat Bidang" + +#, fuzzy +#~ msgid "Create a new polygon from scratch" +#~ msgstr "Buat bidang baru dari awal" + +#, fuzzy +#~ msgid "Zoom out" +#~ msgstr "Perkecil Pandangan" + +#, fuzzy +#~ msgid "Zoom in" +#~ msgstr "Perbesar Pandangan" + +#, fuzzy +#~ msgid "New TextFile" +#~ msgstr "File:" + +#~ msgid "Save Theme As" +#~ msgstr "Simpan Tema Sebagai" + +#, fuzzy +#~ msgid "Zoom:" +#~ msgstr "Perbesar Pandangan" + #~ msgid "Class List:" #~ msgstr "Daftar Class:" -#~ msgid "Search Classes" -#~ msgstr "Cari Kelas" - #~ msgid "Public Methods" #~ msgstr "Metode Publik" @@ -9745,9 +12404,6 @@ msgstr "" #~ msgid "Convert To Lowercase" #~ msgstr "Sambungkan Ke Node:" -#~ msgid "Disabled" -#~ msgstr "Dinonaktifkan" - #~ msgid "Move Anim Track Up" #~ msgstr "Pindah Trek Anim ke Atas" @@ -9769,9 +12425,6 @@ msgstr "" #~ msgid "Anim Track Change Wrap Mode" #~ msgstr "Ubah Trek Anim ke Wrap Mode" -#~ msgid "Edit Node Curve" -#~ msgstr "Sunting Kurva Node" - #~ msgid "Edit Selection Curve" #~ msgstr "Edit Kurva Pilihan" @@ -9793,9 +12446,6 @@ msgstr "" #~ msgid "Change Anim Len" #~ msgstr "Ubah Panjang Animasi" -#~ msgid "Change Anim Loop" -#~ msgstr "Ubah Perulangan Animasi" - #~ msgid "Anim Create Typed Value Key" #~ msgstr "Buat Nilai Kunci Animasi Tertulis" @@ -9847,9 +12497,6 @@ msgstr "" #~ msgid "Run Script" #~ msgstr "Jalankan Script" -#~ msgid "Save the currently edited resource." -#~ msgstr "Simpan sumber yang sedang diatur." - #~ msgid "Stop Profiling" #~ msgstr "Hentikan Profiling" @@ -9910,10 +12557,6 @@ msgstr "" #~ msgstr "Panggil" #, fuzzy -#~ msgid "Edit Variable" -#~ msgstr "Edit Variabel:" - -#, fuzzy #~ msgid "Edit Signal" #~ msgstr "Mengedit Sinyal:" @@ -9962,12 +12605,6 @@ msgstr "" #~ msgstr "Daftar:" #, fuzzy -#~ msgid "" -#~ "\n" -#~ "Source: " -#~ msgstr "Resource" - -#, fuzzy #~ msgid "Add Point to Line2D" #~ msgstr "Pergi ke Barisan" @@ -10006,9 +12643,6 @@ msgstr "" #~ msgid "Added:" #~ msgstr "Ditambahkan:" -#~ msgid "Removed:" -#~ msgstr "Dihapus:" - #~ msgid "Could not save atlas subtexture:" #~ msgstr "Tidak dapat menyimpan sub tekstur atlas:" @@ -10030,22 +12664,13 @@ msgstr "" #~ msgid "Pick New Name and Location For:" #~ msgstr "Tentukan Nama dan Lokasi Baru untuk:" -#~ msgid "No files selected!" -#~ msgstr "Tidak ada berkas dipilih!" - #~ msgid "Re-Import..." #~ msgstr "Impor Ulang..." -#~ msgid "Texture Format" -#~ msgstr "Format Tekstur" - #, fuzzy #~ msgid "Texture Options" #~ msgstr "Opsi Tekstur" -#~ msgid "Error importing:" -#~ msgstr "Galat saat mengimpor:" - #~ msgid "Max Texture Size:" #~ msgstr "Ukuran Tekstur Maksimum:" @@ -10066,14 +12691,6 @@ msgstr "" #~ "Buka Manajer Proyek?\n" #~ "(Perubahan yang tidak disimpan akan hilang)" -#, fuzzy -#~ msgid "Invalid unique name." -#~ msgstr "Nama tidak sah." - -#, fuzzy -#~ msgid "Invalid product GUID." -#~ msgstr "Ukuran font tidak sah." - #~ msgid "Node From Scene" #~ msgstr "Node Dari Scene" |