diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 33 |
1 files changed, 23 insertions, 10 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index 3cd3ae4624..6a76af5db6 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -29,8 +29,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-02-14 03:19+0000\n" -"Last-Translator: zephyroths <ridho.hikaru@gmail.com>\n" +"PO-Revision-Date: 2020-02-16 15:21+0000\n" +"Last-Translator: Sofyan Sugianto <sofyanartem@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" @@ -3973,6 +3973,11 @@ msgid "Saving..." msgstr "Menyimpan..." #: editor/import_dock.cpp +#, fuzzy +msgid "%d Files" +msgstr " Berkas" + +#: editor/import_dock.cpp msgid "Set as Default for '%s'" msgstr "Jadikan Baku untuk '%s'" @@ -3981,10 +3986,6 @@ msgid "Clear Default for '%s'" msgstr "Bersihkan Baku untuk '%s'" #: editor/import_dock.cpp -msgid " Files" -msgstr " Berkas" - -#: editor/import_dock.cpp msgid "Import As:" msgstr "Impor sebagai:" @@ -5869,11 +5870,11 @@ msgstr "Buat Bentuk Trimesh Statis" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Can't create a single convex collision shape for the scene root." -msgstr "" +msgstr "Tidak dapat membuat convex collision shape tunggal untuk skena root." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Couldn't create a single convex collision shape." -msgstr "" +msgstr "Tidak dapat membuat convex collision shape tunggal." #: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy @@ -5882,7 +5883,7 @@ msgstr "Buat Bentuk Cembung" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Can't create multiple convex collision shapes for the scene root." -msgstr "" +msgstr "Tidak dapat membuat beberapa convex collision shape untuk skena root." #: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy @@ -5948,6 +5949,10 @@ msgid "" "automatically.\n" "This is the most accurate (but slowest) option for collision detection." msgstr "" +"Buat StaticBody dan tetapkan collision shape berbasis poligon untuknya " +"secara otomatis.\n" +"Opsi ini merupakan yang paling akurat (tapi paling lambat) untuk deteksi " +"collision." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Collision Sibling" @@ -5958,6 +5963,9 @@ msgid "" "Creates a polygon-based collision shape.\n" "This is the most accurate (but slowest) option for collision detection." msgstr "" +"Buat collision shape berbasis poligon.\n" +"Opsi ini merupakan yang paling akurat (tapi paling lambat) untuk deteksi " +"collision." #: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy @@ -5969,6 +5977,9 @@ msgid "" "Creates a single convex collision shape.\n" "This is the fastest (but least accurate) option for collision detection." msgstr "" +"Buat convex collision shape tunggal.\n" +"Opsi ini merupakan yang paling cepat (tapi paling tidak akurat) untuk " +"deteksi collision." #: editor/plugins/mesh_instance_editor_plugin.cpp #, fuzzy @@ -5980,6 +5991,8 @@ msgid "" "Creates a polygon-based collision shape.\n" "This is a performance middle-ground between the two above options." msgstr "" +"Buat collision shape berbasis poligon.\n" +"Opsi ini kinerjanya berada di antara dua opsi di atas." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh..." @@ -10598,7 +10611,7 @@ msgstr "Node Lainnya" #: editor/scene_tree_dock.cpp msgid "Can't operate on nodes from a foreign scene!" -msgstr "" +msgstr "Tidak dapat bekerja pada node dari skena luar!" #: editor/scene_tree_dock.cpp msgid "Can't operate on nodes the current scene inherits from!" |