diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 260 |
1 files changed, 179 insertions, 81 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index 8635cf10a7..a221eb2276 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -18,12 +18,13 @@ # Evan Hyacinth <muhammad.ivan669@gmail.com>, 2018, 2019. # Guntur Sarwohadi <gsarwohadi@gmail.com>, 2019. # Alphin Albukhari <alphinalbukhari5@gmail.com>, 2019. +# I Dewa Agung Adhinata <agungnata2003@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-03-08 15:04+0000\n" -"Last-Translator: Evan Hyacinth <muhammad.ivan669@gmail.com>\n" +"PO-Revision-Date: 2019-04-05 13:04+0000\n" +"Last-Translator: I Dewa Agung Adhinata <agungnata2003@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" @@ -31,7 +32,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.5.1-dev\n" +"X-Generator: Weblate 3.6-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -169,14 +170,20 @@ msgid "Animation Playback Track" msgstr "Track Pemutar Animasi" #: editor/animation_track_editor.cpp -msgid "Add Track" -msgstr "Tambah Track" +#, fuzzy +msgid "Animation length (frames)" +msgstr "Panjang Animasi (detik)" #: editor/animation_track_editor.cpp -msgid "Animation Length Time (seconds)" +#, fuzzy +msgid "Animation length (seconds)" msgstr "Panjang Animasi (detik)" #: editor/animation_track_editor.cpp +msgid "Add Track" +msgstr "Tambah Track" + +#: editor/animation_track_editor.cpp msgid "Animation Looping" msgstr "Perulangan Animasi" @@ -429,13 +436,22 @@ msgid "Group tracks by node or display them as plain list." msgstr "Susun Track-track dengan node atau tampilkan sebagai daftar biasa." #: editor/animation_track_editor.cpp -msgid "Snap (s): " +#, fuzzy +msgid "Snap:" msgstr "Snap (d): " #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "Nilai Langkah Animasi." +#: editor/animation_track_editor.cpp +msgid "Seconds" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "FPS" +msgstr "" + #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp @@ -1388,7 +1404,7 @@ msgid "" "Target platform requires 'ETC2' texture compression for GLES3. Enable " "'Import Etc 2' in Project Settings." msgstr "" -"Platform target membutuhkan kompressi tekstur 'ETC' untuk GLES2. Aktifkan " +"Platform target membutuhkan kompressi tekstur 'ETC2' untuk GLES3. Aktifkan " "dukungan di Pengaturan Proyek." #: editor/editor_export.cpp @@ -1528,9 +1544,8 @@ msgid "Previous Folder" msgstr "Tab sebelumnya" #: editor/editor_file_dialog.cpp -#, fuzzy msgid "Next Folder" -msgstr "Buat Folder" +msgstr "Folder Berikutnya" #: editor/editor_file_dialog.cpp msgid "Go to parent folder" @@ -1542,14 +1557,12 @@ msgid "(Un)favorite current folder." msgstr "Tidak dapat membuat folder." #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -#, fuzzy msgid "View items as a grid of thumbnails." msgstr "Tampilkan item sebagai grid thumbnail" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -#, fuzzy msgid "View items as a list." -msgstr "Tampilkan item sebagai daftar" +msgstr "Tampilkan item sebagai daftar." #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" @@ -1774,8 +1787,9 @@ msgid "Project export failed with error code %d." msgstr "Ekspor proyek gagal dengan kode kesalahan% d." #: editor/editor_node.cpp +#, fuzzy msgid "Imported resources can't be saved." -msgstr "" +msgstr "Resource yang telah diimpor tidak dapat disimpan." #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: scene/gui/dialogs.cpp @@ -1787,10 +1801,13 @@ msgid "Error saving resource!" msgstr "Error menyimpan resource!" #: editor/editor_node.cpp +#, fuzzy msgid "" "This resource can't be saved because it does not belong to the edited scene. " "Make it unique first." msgstr "" +"Resourse ini tidak dapat disimpan karena bukan di scene yang diedit. Buat " +"unik dahulu." #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." @@ -2330,9 +2347,8 @@ msgid "Tools" msgstr "Alat-alat" #: editor/editor_node.cpp -#, fuzzy msgid "Open Project Data Folder" -msgstr "Buka Project Manager?" +msgstr "Buka Project Data Manager" #: editor/editor_node.cpp msgid "Quit to Project List" @@ -2449,7 +2465,7 @@ msgstr "Mode Layar Penuh" #: editor/editor_node.cpp #, fuzzy msgid "Open Editor Data/Settings Folder" -msgstr "Pengaturan Editor" +msgstr "Buka Editor Data/Folder Pengaturan" #: editor/editor_node.cpp msgid "Open Editor Data Folder" @@ -2458,7 +2474,7 @@ msgstr "Buka Folder Data Editor" #: editor/editor_node.cpp #, fuzzy msgid "Open Editor Settings Folder" -msgstr "Pengaturan Editor" +msgstr "Buka Folder Pengaturan Editor" #: editor/editor_node.cpp editor/project_export.cpp msgid "Manage Export Templates" @@ -2542,9 +2558,8 @@ msgstr "Mengubah driver video harus memulai ulang editor." #: editor/editor_node.cpp editor/project_settings_editor.cpp #: editor/settings_config_dialog.cpp -#, fuzzy msgid "Save & Restart" -msgstr "Simpan & Keluar" +msgstr "Simpan & Mulai Ulang" #: editor/editor_node.cpp #, fuzzy @@ -2581,9 +2596,8 @@ msgid "Node" msgstr "Node" #: editor/editor_node.cpp -#, fuzzy msgid "Expand Bottom Panel" -msgstr "Perluas semua" +msgstr "Perluas Panel Bawah" #: editor/editor_node.cpp scene/resources/visual_shader.cpp msgid "Output" @@ -2662,9 +2676,8 @@ msgid "Thumbnail..." msgstr "Gambar Kecil..." #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Edit Plugin" -msgstr "Sunting Bidang" +msgstr "Sunting Plug-in" #: editor/editor_plugin_settings.cpp msgid "Installed Plugins:" @@ -2688,15 +2701,13 @@ msgid "Status:" msgstr "Status:" #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Edit:" -msgstr "Sunting" +msgstr "Sunting:" #: editor/editor_profiler.cpp editor/plugins/animation_state_machine_editor.cpp #: editor/rename_dialog.cpp -#, fuzzy msgid "Start" -msgstr "Mulai!" +msgstr "Mulai" #: editor/editor_profiler.cpp msgid "Measure:" @@ -2769,13 +2780,12 @@ msgid "Invalid RID" msgstr "Path Tidak Sah." #: editor/editor_properties.cpp -#, fuzzy msgid "" "The selected resource (%s) does not match any type expected for this " "property (%s)." msgstr "" -"Resource terpilih (%s) tidak sesuai dengan tipe yang diharapkan untuk " -"properti ini (%s)." +"Resource yang terpilih (%s) tidak sesuai dengan tipe apapun yang diharapkan " +"untuk properti ini (%s)." #: editor/editor_properties.cpp msgid "" @@ -2803,9 +2813,8 @@ msgid "Pick a Viewport" msgstr "Pilih Viewport" #: editor/editor_properties.cpp editor/property_editor.cpp -#, fuzzy msgid "New Script" -msgstr "Scene Baru" +msgstr "Skrip Baru" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "New %s" @@ -2841,11 +2850,11 @@ msgstr "Sambungkan Ke Node:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Open Editor" -msgstr "Buka dalam Penyunting" +msgstr "Buka Editor" #: editor/editor_properties.cpp editor/property_editor.cpp msgid "Selected node is not a Viewport!" -msgstr "Node terpilih bukanlah Viewport!" +msgstr "Node yang terpilih bukanlah Viewport!" #: editor/editor_properties_array_dict.cpp msgid "Size: " @@ -3907,6 +3916,11 @@ msgid "Delete Node" msgstr "Metode Publik:" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#: editor/scene_tree_dock.cpp +msgid "Delete Node(s)" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" msgstr "Alihkan track ini ke nyala/mati." @@ -4932,8 +4946,33 @@ msgid "Layout" msgstr "Simpan Penampilan" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Translation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Rotation mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale mask for inserting keys." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy -msgid "Insert keys." +msgid "Insert keys (based on mask)." +msgstr "Sisipkan Key Anim" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Auto insert keys when objects are translated, rotated on scaled (based on " +"mask).\n" +"Keys are only added to existing tracks, no new tracks will be created.\n" +"Keys must be inserted manually for the first time." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Auto Insert Key" msgstr "Sisipkan Key Anim" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -5007,6 +5046,52 @@ msgstr "Sunting Bidang (Hapus Titik)" msgid "Set Handle" msgstr "" +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Error loading image:" +msgstr "Galat saat memuat gambar:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "No pixels with transparency > 128 in image..." +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Load Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Clear Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +msgid "Particles" +msgstr "Partikel" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Generated Point Count:" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Mask" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Capture from Pixel" +msgstr "" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +msgid "Emission Colors" +msgstr "" + #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" @@ -5367,22 +5452,6 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Error loading image:" -msgstr "Galat saat memuat gambar:" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "No pixels with transparency > 128 in image..." -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Load Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Clear Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" @@ -5390,30 +5459,9 @@ msgstr "Sambungkan Ke Node:" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp -msgid "Particles" -msgstr "Partikel" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Generated Point Count:" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -#: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Mask" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Capture from Pixel" -msgstr "" - -#: editor/plugins/particles_2d_editor_plugin.cpp -msgid "Emission Colors" -msgstr "" - #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -5950,7 +5998,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp -msgid " Class Reference" +msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp @@ -6089,6 +6137,14 @@ msgid "Open Godot online documentation" msgstr "" #: editor/plugins/script_editor_plugin.cpp +msgid "Request Docs" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp +msgid "Help improve the Godot documentation by giving feedback" +msgstr "" + +#: editor/plugins/script_editor_plugin.cpp msgid "Search the reference documentation." msgstr "" @@ -6802,6 +6858,26 @@ msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Mesh2D" +msgstr "Buat Baru %s" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create Polygon2D" +msgstr "Buat Bidang" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D" +msgstr "Buat Bidang" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create LightOccluder2D" +msgstr "Buat Folder" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" @@ -6814,18 +6890,39 @@ msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create collision polygon." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Invalid geometry, can't create light occluder." +msgstr "" + +#: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Convert to 2D Mesh" +msgid "Convert to Mesh2D" msgstr "Sambungkan Ke Node:" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy -msgid "Create 2D Mesh" -msgstr "Buat Baru %s" +msgid "Convert to Polygon2D" +msgstr "Sambungkan Ke Node:" + +#: editor/plugins/sprite_editor_plugin.cpp +#, fuzzy +msgid "Create CollisionPolygon2D Sibling" +msgstr "Buat Bidang" + +#: editor/plugins/sprite_editor_plugin.cpp +msgid "Create LightOccluder2D Sibling" +msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " @@ -7446,6 +7543,11 @@ msgid "Duplicate Nodes" msgstr "Duplikat Key" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Delete Nodes" +msgstr "Metode Publik:" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" @@ -8667,10 +8769,6 @@ msgid "Open documentation" msgstr "Buka baru-baru ini" #: editor/scene_tree_dock.cpp -msgid "Delete Node(s)" -msgstr "" - -#: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" |