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-rw-r--r--editor/translations/id.po304
1 files changed, 237 insertions, 67 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 7e94f233c1..7545e813a7 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -27,12 +27,13 @@
# zephyroths <ridho.hikaru@gmail.com>, 2020.
# Richard Urban <redasuio1@gmail.com>, 2020.
# yusuf afandi <afandi.yusuf.04@gmail.com>, 2020.
+# Habib Rohman <revolusi147id@gmail.com>, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-08-12 08:00+0000\n"
-"Last-Translator: MonsterGila <fikrirazor@outlook.co.id>\n"
+"PO-Revision-Date: 2020-11-13 22:59+0000\n"
+"Last-Translator: Habib Rohman <revolusi147id@gmail.com>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
"godot/id/>\n"
"Language: id\n"
@@ -40,7 +41,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.2-dev\n"
+"X-Generator: Weblate 4.4-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -922,9 +923,8 @@ msgid "Signals"
msgstr "Sinyal"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Filter signals"
-msgstr "Filter tile"
+msgstr "Filter sinyal"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
@@ -1052,14 +1052,19 @@ msgid "Owners Of:"
msgstr "Pemilik Dari:"
#: editor/dependency_editor.cpp
-msgid "Remove selected files from the project? (Can't be restored)"
+#, fuzzy
+msgid ""
+"Remove selected files from the project? (no undo)\n"
+"You can find the removed files in the system trash to restore them."
msgstr "Hapus berkas yang dipilih dari proyek? (tidak bisa dibatalkan)"
#: editor/dependency_editor.cpp
+#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
-"Remove them anyway? (no undo)"
+"Remove them anyway? (no undo)\n"
+"You can find the removed files in the system trash to restore them."
msgstr ""
"File-file yang telah dihapus diperlukan oleh resource lain agar mereka dapat "
"bekerja.\n"
@@ -1169,12 +1174,10 @@ msgid "Gold Sponsors"
msgstr "Sponsor Emas"
#: editor/editor_about.cpp
-#, fuzzy
msgid "Silver Sponsors"
msgstr "Donatur Perak"
#: editor/editor_about.cpp
-#, fuzzy
msgid "Bronze Sponsors"
msgstr "Donatur Perunggu"
@@ -1496,7 +1499,7 @@ msgstr "Mengatur kembali Autoload-autoload"
#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
-msgstr ""
+msgstr "Tidak dapat menambahkan autoload:"
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1617,6 +1620,37 @@ msgstr ""
"Aktifkan 'Impor Lainnya' di Pengaturan Proyek, atau matikan 'Driver Fallback "
"Enabled'."
+#: editor/editor_export.cpp
+#, fuzzy
+msgid ""
+"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
+"'Import Pvrtc' in Project Settings."
+msgstr ""
+"Platform target membutuhkan kompresi tekstur 'ETC' untuk GLES2. Aktifkan "
+"'Impor Lainnya' di Pengaturan Proyek."
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid ""
+"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
+"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
+msgstr ""
+"Platform target membutuhkan kompresi tekstur 'ETC2' untuk GLES3. Aktifkan "
+"'Impor Lainnya 2' di Pengaturan Proyek."
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid ""
+"Target platform requires 'PVRTC' texture compression for the driver fallback "
+"to GLES2.\n"
+"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
+"Enabled'."
+msgstr ""
+"Platform target membutuhkan kompressi tekstur 'ETC' untuk mengembalikan "
+"driver ke GLES2. \n"
+"Aktifkan 'Impor Lainnya' di Pengaturan Proyek, atau matikan 'Driver Fallback "
+"Enabled'."
+
#: editor/editor_export.cpp platform/android/export/export.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
@@ -1658,7 +1692,6 @@ msgid "Node Dock"
msgstr "Dok Node"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "FileSystem Dock"
msgstr "Berkas Sistem"
@@ -2297,19 +2330,25 @@ msgid "Error saving TileSet!"
msgstr "Error menyimpan TileSet!"
#: editor/editor_node.cpp
-msgid "Error trying to save layout!"
-msgstr "Error mencoba untuk menyimpan layout!"
+msgid ""
+"An error occurred while trying to save the editor layout.\n"
+"Make sure the editor's user data path is writable."
+msgstr ""
#: editor/editor_node.cpp
-msgid "Default editor layout overridden."
-msgstr "Tata letak baku editor ditimpa."
+msgid ""
+"Default editor layout overridden.\n"
+"To restore the Default layout to its base settings, use the Delete Layout "
+"option and delete the Default layout."
+msgstr ""
#: editor/editor_node.cpp
msgid "Layout name not found!"
msgstr "Nama layout tidak ditemukan!"
#: editor/editor_node.cpp
-msgid "Restored default layout to base settings."
+#, fuzzy
+msgid "Restored the Default layout to its base settings."
msgstr "Mengembalikan semula layout default ke pengaturan-pengaturan awal."
#: editor/editor_node.cpp
@@ -2450,9 +2489,8 @@ msgid "Can't reload a scene that was never saved."
msgstr "Tidak bisa memuat ulang skena yang belum pernah disimpan."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Saved Scene"
-msgstr "Simpan Skena"
+msgstr "Muat ulang scene yang sudah disimpan"
#: editor/editor_node.cpp
#, fuzzy
@@ -2815,6 +2853,13 @@ msgid ""
"mobile device).\n"
"You don't need to enable it to use the GDScript debugger locally."
msgstr ""
+"Saat pilihan ini diaktifkan, menggunakan 'one-click deploy' akan membuat "
+"file yang bisa dieksekusi mencoba untuk terhubung ke IP komputer ini, "
+"sehingga proyek yang sedang berajalan dapat didebug.\n"
+"Pilihan ini dimaksudkan untuk digunakan sebagai cara men-debug jarak jauh "
+"(biasanya menggunakan perangkat selular).\n"
+"Kamu tidak perlu mengaktifkan ini jika menggunakan GDScript debugger secara "
+"lokal."
#: editor/editor_node.cpp
#, fuzzy
@@ -2951,8 +2996,7 @@ msgstr "Kelola Templat Ekspor…"
msgid "Help"
msgstr "Bantuan"
-#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
@@ -3748,6 +3792,11 @@ msgid "Move To..."
msgstr "Pindahkan ke..."
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Move to Trash"
+msgstr "Pindahkan Autoload"
+
+#: editor/filesystem_dock.cpp
msgid "New Scene..."
msgstr "Skena Baru…"
@@ -4377,7 +4426,6 @@ msgid "Add Node to BlendTree"
msgstr "Tambah Node ke BlendTree"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Node Moved"
msgstr "Node Dipindahkan"
@@ -5203,27 +5251,50 @@ msgid "Create Horizontal and Vertical Guides"
msgstr "Buat Panduan Horisontal dan Vertikal"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move pivot"
-msgstr "Pindahkan poros"
+msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Rotate CanvasItem"
+#, fuzzy
+msgid "Rotate %d CanvasItems"
msgstr "Putar CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move anchor"
-msgstr "Pindahkan jangkar"
+#, fuzzy
+msgid "Rotate CanvasItem \"%s\" to %d degrees"
+msgstr "Putar CanvasItem"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Move CanvasItem \"%s\" Anchor"
+msgstr "Pindahkan CanvasItem"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Node2D \"%s\" to (%s, %s)"
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Resize CanvasItem"
-msgstr "Ubah Ukuran CanvasItem"
+msgid "Resize Control \"%s\" to (%d, %d)"
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Scale CanvasItem"
+#, fuzzy
+msgid "Scale %d CanvasItems"
msgstr "Skalakan CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move CanvasItem"
+#, fuzzy
+msgid "Scale CanvasItem \"%s\" to (%s, %s)"
+msgstr "Skalakan CanvasItem"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Move %d CanvasItems"
+msgstr "Pindahkan CanvasItem"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Pindahkan CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -6507,14 +6578,24 @@ msgid "Move Points"
msgstr "Geser Titik"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Ctrl: Rotate"
-msgstr "Ctrl: Putar"
+#, fuzzy
+msgid "Command: Rotate"
+msgstr "Geser: Putar"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift: Move All"
msgstr "Shift: Geser Semua"
#: editor/plugins/polygon_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Shift+Command: Scale"
+msgstr "Shift+Ctrl: Skala"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr "Ctrl: Putar"
+
+#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Ctrl: Scale"
msgstr "Shift+Ctrl: Skala"
@@ -6555,12 +6636,14 @@ msgid "Radius:"
msgstr "Radius:"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "Polygon->UV"
-msgstr "Poligon->UV"
+#, fuzzy
+msgid "Copy Polygon to UV"
+msgstr "Buat Poligon & UV"
#: editor/plugins/polygon_2d_editor_plugin.cpp
-msgid "UV->Polygon"
-msgstr "UV->Poligon"
+#, fuzzy
+msgid "Copy UV to Polygon"
+msgstr "Konversikan menjadi Polygon2D"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Clear UV"
@@ -7010,11 +7093,6 @@ msgstr "Penyorot Sintaks"
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-msgid "Go To"
-msgstr "Pergi Ke"
-
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
msgid "Bookmarks"
msgstr "Bilah Marka"
@@ -7022,6 +7100,11 @@ msgstr "Bilah Marka"
msgid "Breakpoints"
msgstr "Breakpoint"
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+msgid "Go To"
+msgstr "Pergi Ke"
+
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
@@ -8105,6 +8188,15 @@ msgid "Paint Tile"
msgstr "Cat Tile"
#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid ""
+"Shift+LMB: Line Draw\n"
+"Shift+Command+LMB: Rectangle Paint"
+msgstr ""
+"Shift + Klik Kiri: Menggambar Garis\n"
+"Shift + Ctrl + Klik Kiri: Cat Persegi Panjang"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
msgid ""
"Shift+LMB: Line Draw\n"
"Shift+Ctrl+LMB: Rectangle Paint"
@@ -8631,6 +8723,11 @@ msgid "Add Node to Visual Shader"
msgstr "Tambah Node ke Visual Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Node(s) Moved"
+msgstr "Node Dipindahkan"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Duplicate Nodes"
msgstr "Duplikat Node"
@@ -8648,6 +8745,11 @@ msgid "Visual Shader Input Type Changed"
msgstr "Tipe Input Visual Shader Berubah"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "UniformRef Name Changed"
+msgstr "Tetapkan Nama Uniform"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Titik"
@@ -9366,6 +9468,10 @@ msgstr ""
"variasi, seragam, dan konstanta."
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "A reference to an existing uniform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(Khusus mode Fragmen / Cahaya) Fungsi skalar turunan."
@@ -9438,18 +9544,6 @@ msgid "Runnable"
msgstr "Dapat dijalankan"
#: editor/project_export.cpp
-msgid "Add initial export..."
-msgstr "Tambah ekspor awal..."
-
-#: editor/project_export.cpp
-msgid "Add previous patches..."
-msgstr "Tambahkan patch sebelumnya..."
-
-#: editor/project_export.cpp
-msgid "Delete patch '%s' from list?"
-msgstr "Hapus entri penambalan '%s' dari daftar?"
-
-#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr "Hapus preset '%s'?"
@@ -9549,18 +9643,6 @@ msgstr ""
"(pisahkan dengan koma, contoh: *.json, *.txt, docs/*)"
#: editor/project_export.cpp
-msgid "Patches"
-msgstr "Tambalan"
-
-#: editor/project_export.cpp
-msgid "Make Patch"
-msgstr "Buat Tambalan"
-
-#: editor/project_export.cpp
-msgid "Pack File"
-msgstr "Berkas Pack"
-
-#: editor/project_export.cpp
msgid "Features"
msgstr "Fitur"
@@ -12039,6 +12121,14 @@ msgstr ""
"Editor."
#: platform/android/export/export.cpp
+msgid "Missing 'platform-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -12081,6 +12171,38 @@ msgid ""
msgstr ""
#: platform/android/export/export.cpp
+msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find the zipalign tool."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Aligning APK..."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to complete APK alignment."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to delete unaligned APK."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid filename! Android App Bundle requires the *.aab extension."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "APK Expansion not compatible with Android App Bundle."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid filename! Android APK requires the *.apk extension."
+msgstr ""
+
+#: platform/android/export/export.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -12113,8 +12235,14 @@ msgstr ""
"Atau kunjungi docs.godotengine.org untuk dokumentasi build Android."
#: platform/android/export/export.cpp
-msgid "No build apk generated at: "
-msgstr "Tak ada build apk yang dihasilkan di: "
+msgid "Moving output"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Unable to copy and rename export file, check gradle project directory for "
+"outputs."
+msgstr ""
#: platform/iphone/export/export.cpp
msgid "Identifier is missing."
@@ -12865,6 +12993,48 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex."
msgid "Constants cannot be modified."
msgstr "Konstanta tidak dapat dimodifikasi."
+#~ msgid "Error trying to save layout!"
+#~ msgstr "Error mencoba untuk menyimpan layout!"
+
+#~ msgid "Default editor layout overridden."
+#~ msgstr "Tata letak baku editor ditimpa."
+
+#~ msgid "Move pivot"
+#~ msgstr "Pindahkan poros"
+
+#~ msgid "Move anchor"
+#~ msgstr "Pindahkan jangkar"
+
+#~ msgid "Resize CanvasItem"
+#~ msgstr "Ubah Ukuran CanvasItem"
+
+#~ msgid "Polygon->UV"
+#~ msgstr "Poligon->UV"
+
+#~ msgid "UV->Polygon"
+#~ msgstr "UV->Poligon"
+
+#~ msgid "Add initial export..."
+#~ msgstr "Tambah ekspor awal..."
+
+#~ msgid "Add previous patches..."
+#~ msgstr "Tambahkan patch sebelumnya..."
+
+#~ msgid "Delete patch '%s' from list?"
+#~ msgstr "Hapus entri penambalan '%s' dari daftar?"
+
+#~ msgid "Patches"
+#~ msgstr "Tambalan"
+
+#~ msgid "Make Patch"
+#~ msgstr "Buat Tambalan"
+
+#~ msgid "Pack File"
+#~ msgstr "Berkas Pack"
+
+#~ msgid "No build apk generated at: "
+#~ msgstr "Tak ada build apk yang dihasilkan di: "
+
#~ msgid "FileSystem and Import Docks"
#~ msgstr "Dok Impor dan Berkas Sistem"