diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 304 |
1 files changed, 237 insertions, 67 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index 7e94f233c1..7545e813a7 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -27,12 +27,13 @@ # zephyroths <ridho.hikaru@gmail.com>, 2020. # Richard Urban <redasuio1@gmail.com>, 2020. # yusuf afandi <afandi.yusuf.04@gmail.com>, 2020. +# Habib Rohman <revolusi147id@gmail.com>, 2020. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-08-12 08:00+0000\n" -"Last-Translator: MonsterGila <fikrirazor@outlook.co.id>\n" +"PO-Revision-Date: 2020-11-13 22:59+0000\n" +"Last-Translator: Habib Rohman <revolusi147id@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" @@ -40,7 +41,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.2-dev\n" +"X-Generator: Weblate 4.4-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -922,9 +923,8 @@ msgid "Signals" msgstr "Sinyal" #: editor/connections_dialog.cpp -#, fuzzy msgid "Filter signals" -msgstr "Filter tile" +msgstr "Filter sinyal" #: editor/connections_dialog.cpp msgid "Are you sure you want to remove all connections from this signal?" @@ -1052,14 +1052,19 @@ msgid "Owners Of:" msgstr "Pemilik Dari:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (Can't be restored)" +#, fuzzy +msgid "" +"Remove selected files from the project? (no undo)\n" +"You can find the removed files in the system trash to restore them." msgstr "Hapus berkas yang dipilih dari proyek? (tidak bisa dibatalkan)" #: editor/dependency_editor.cpp +#, fuzzy msgid "" "The files being removed are required by other resources in order for them to " "work.\n" -"Remove them anyway? (no undo)" +"Remove them anyway? (no undo)\n" +"You can find the removed files in the system trash to restore them." msgstr "" "File-file yang telah dihapus diperlukan oleh resource lain agar mereka dapat " "bekerja.\n" @@ -1169,12 +1174,10 @@ msgid "Gold Sponsors" msgstr "Sponsor Emas" #: editor/editor_about.cpp -#, fuzzy msgid "Silver Sponsors" msgstr "Donatur Perak" #: editor/editor_about.cpp -#, fuzzy msgid "Bronze Sponsors" msgstr "Donatur Perunggu" @@ -1496,7 +1499,7 @@ msgstr "Mengatur kembali Autoload-autoload" #: editor/editor_autoload_settings.cpp msgid "Can't add autoload:" -msgstr "" +msgstr "Tidak dapat menambahkan autoload:" #: editor/editor_autoload_settings.cpp msgid "Add AutoLoad" @@ -1617,6 +1620,37 @@ msgstr "" "Aktifkan 'Impor Lainnya' di Pengaturan Proyek, atau matikan 'Driver Fallback " "Enabled'." +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'PVRTC' texture compression for GLES2. Enable " +"'Import Pvrtc' in Project Settings." +msgstr "" +"Platform target membutuhkan kompresi tekstur 'ETC' untuk GLES2. Aktifkan " +"'Impor Lainnya' di Pengaturan Proyek." + +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. " +"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings." +msgstr "" +"Platform target membutuhkan kompresi tekstur 'ETC2' untuk GLES3. Aktifkan " +"'Impor Lainnya 2' di Pengaturan Proyek." + +#: editor/editor_export.cpp +#, fuzzy +msgid "" +"Target platform requires 'PVRTC' texture compression for the driver fallback " +"to GLES2.\n" +"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback " +"Enabled'." +msgstr "" +"Platform target membutuhkan kompressi tekstur 'ETC' untuk mengembalikan " +"driver ke GLES2. \n" +"Aktifkan 'Impor Lainnya' di Pengaturan Proyek, atau matikan 'Driver Fallback " +"Enabled'." + #: editor/editor_export.cpp platform/android/export/export.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp @@ -1658,7 +1692,6 @@ msgid "Node Dock" msgstr "Dok Node" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "FileSystem Dock" msgstr "Berkas Sistem" @@ -2297,19 +2330,25 @@ msgid "Error saving TileSet!" msgstr "Error menyimpan TileSet!" #: editor/editor_node.cpp -msgid "Error trying to save layout!" -msgstr "Error mencoba untuk menyimpan layout!" +msgid "" +"An error occurred while trying to save the editor layout.\n" +"Make sure the editor's user data path is writable." +msgstr "" #: editor/editor_node.cpp -msgid "Default editor layout overridden." -msgstr "Tata letak baku editor ditimpa." +msgid "" +"Default editor layout overridden.\n" +"To restore the Default layout to its base settings, use the Delete Layout " +"option and delete the Default layout." +msgstr "" #: editor/editor_node.cpp msgid "Layout name not found!" msgstr "Nama layout tidak ditemukan!" #: editor/editor_node.cpp -msgid "Restored default layout to base settings." +#, fuzzy +msgid "Restored the Default layout to its base settings." msgstr "Mengembalikan semula layout default ke pengaturan-pengaturan awal." #: editor/editor_node.cpp @@ -2450,9 +2489,8 @@ msgid "Can't reload a scene that was never saved." msgstr "Tidak bisa memuat ulang skena yang belum pernah disimpan." #: editor/editor_node.cpp -#, fuzzy msgid "Reload Saved Scene" -msgstr "Simpan Skena" +msgstr "Muat ulang scene yang sudah disimpan" #: editor/editor_node.cpp #, fuzzy @@ -2815,6 +2853,13 @@ msgid "" "mobile device).\n" "You don't need to enable it to use the GDScript debugger locally." msgstr "" +"Saat pilihan ini diaktifkan, menggunakan 'one-click deploy' akan membuat " +"file yang bisa dieksekusi mencoba untuk terhubung ke IP komputer ini, " +"sehingga proyek yang sedang berajalan dapat didebug.\n" +"Pilihan ini dimaksudkan untuk digunakan sebagai cara men-debug jarak jauh " +"(biasanya menggunakan perangkat selular).\n" +"Kamu tidak perlu mengaktifkan ini jika menggunakan GDScript debugger secara " +"lokal." #: editor/editor_node.cpp #, fuzzy @@ -2951,8 +2996,7 @@ msgstr "Kelola Templat Ekspor…" msgid "Help" msgstr "Bantuan" -#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp +#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp #: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp @@ -3748,6 +3792,11 @@ msgid "Move To..." msgstr "Pindahkan ke..." #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Move to Trash" +msgstr "Pindahkan Autoload" + +#: editor/filesystem_dock.cpp msgid "New Scene..." msgstr "Skena Baru…" @@ -4377,7 +4426,6 @@ msgid "Add Node to BlendTree" msgstr "Tambah Node ke BlendTree" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Node Moved" msgstr "Node Dipindahkan" @@ -5203,27 +5251,50 @@ msgid "Create Horizontal and Vertical Guides" msgstr "Buat Panduan Horisontal dan Vertikal" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move pivot" -msgstr "Pindahkan poros" +msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)" +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Rotate CanvasItem" +#, fuzzy +msgid "Rotate %d CanvasItems" msgstr "Putar CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move anchor" -msgstr "Pindahkan jangkar" +#, fuzzy +msgid "Rotate CanvasItem \"%s\" to %d degrees" +msgstr "Putar CanvasItem" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Move CanvasItem \"%s\" Anchor" +msgstr "Pindahkan CanvasItem" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Node2D \"%s\" to (%s, %s)" +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Resize CanvasItem" -msgstr "Ubah Ukuran CanvasItem" +msgid "Resize Control \"%s\" to (%d, %d)" +msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Scale CanvasItem" +#, fuzzy +msgid "Scale %d CanvasItems" msgstr "Skalakan CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp -msgid "Move CanvasItem" +#, fuzzy +msgid "Scale CanvasItem \"%s\" to (%s, %s)" +msgstr "Skalakan CanvasItem" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Move %d CanvasItems" +msgstr "Pindahkan CanvasItem" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Move CanvasItem \"%s\" to (%d, %d)" msgstr "Pindahkan CanvasItem" #: editor/plugins/canvas_item_editor_plugin.cpp @@ -6507,14 +6578,24 @@ msgid "Move Points" msgstr "Geser Titik" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Ctrl: Rotate" -msgstr "Ctrl: Putar" +#, fuzzy +msgid "Command: Rotate" +msgstr "Geser: Putar" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift: Move All" msgstr "Shift: Geser Semua" #: editor/plugins/polygon_2d_editor_plugin.cpp +#, fuzzy +msgid "Shift+Command: Scale" +msgstr "Shift+Ctrl: Skala" + +#: editor/plugins/polygon_2d_editor_plugin.cpp +msgid "Ctrl: Rotate" +msgstr "Ctrl: Putar" + +#: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Shift+Ctrl: Scale" msgstr "Shift+Ctrl: Skala" @@ -6555,12 +6636,14 @@ msgid "Radius:" msgstr "Radius:" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "Polygon->UV" -msgstr "Poligon->UV" +#, fuzzy +msgid "Copy Polygon to UV" +msgstr "Buat Poligon & UV" #: editor/plugins/polygon_2d_editor_plugin.cpp -msgid "UV->Polygon" -msgstr "UV->Poligon" +#, fuzzy +msgid "Copy UV to Polygon" +msgstr "Konversikan menjadi Polygon2D" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Clear UV" @@ -7010,11 +7093,6 @@ msgstr "Penyorot Sintaks" #: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp -msgid "Go To" -msgstr "Pergi Ke" - -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Bilah Marka" @@ -7022,6 +7100,11 @@ msgstr "Bilah Marka" msgid "Breakpoints" msgstr "Breakpoint" +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp +msgid "Go To" +msgstr "Pergi Ke" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -8105,6 +8188,15 @@ msgid "Paint Tile" msgstr "Cat Tile" #: editor/plugins/tile_map_editor_plugin.cpp +#, fuzzy +msgid "" +"Shift+LMB: Line Draw\n" +"Shift+Command+LMB: Rectangle Paint" +msgstr "" +"Shift + Klik Kiri: Menggambar Garis\n" +"Shift + Ctrl + Klik Kiri: Cat Persegi Panjang" + +#: editor/plugins/tile_map_editor_plugin.cpp msgid "" "Shift+LMB: Line Draw\n" "Shift+Ctrl+LMB: Rectangle Paint" @@ -8631,6 +8723,11 @@ msgid "Add Node to Visual Shader" msgstr "Tambah Node ke Visual Shader" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "Node(s) Moved" +msgstr "Node Dipindahkan" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Duplicate Nodes" msgstr "Duplikat Node" @@ -8648,6 +8745,11 @@ msgid "Visual Shader Input Type Changed" msgstr "Tipe Input Visual Shader Berubah" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy +msgid "UniformRef Name Changed" +msgstr "Tetapkan Nama Uniform" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "Vertex" msgstr "Titik" @@ -9366,6 +9468,10 @@ msgstr "" "variasi, seragam, dan konstanta." #: editor/plugins/visual_shader_editor_plugin.cpp +msgid "A reference to an existing uniform." +msgstr "" + +#: editor/plugins/visual_shader_editor_plugin.cpp msgid "(Fragment/Light mode only) Scalar derivative function." msgstr "(Khusus mode Fragmen / Cahaya) Fungsi skalar turunan." @@ -9438,18 +9544,6 @@ msgid "Runnable" msgstr "Dapat dijalankan" #: editor/project_export.cpp -msgid "Add initial export..." -msgstr "Tambah ekspor awal..." - -#: editor/project_export.cpp -msgid "Add previous patches..." -msgstr "Tambahkan patch sebelumnya..." - -#: editor/project_export.cpp -msgid "Delete patch '%s' from list?" -msgstr "Hapus entri penambalan '%s' dari daftar?" - -#: editor/project_export.cpp msgid "Delete preset '%s'?" msgstr "Hapus preset '%s'?" @@ -9549,18 +9643,6 @@ msgstr "" "(pisahkan dengan koma, contoh: *.json, *.txt, docs/*)" #: editor/project_export.cpp -msgid "Patches" -msgstr "Tambalan" - -#: editor/project_export.cpp -msgid "Make Patch" -msgstr "Buat Tambalan" - -#: editor/project_export.cpp -msgid "Pack File" -msgstr "Berkas Pack" - -#: editor/project_export.cpp msgid "Features" msgstr "Fitur" @@ -12039,6 +12121,14 @@ msgstr "" "Editor." #: platform/android/export/export.cpp +msgid "Missing 'platform-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Missing 'build-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp msgid "" "Android build template not installed in the project. Install it from the " "Project menu." @@ -12081,6 +12171,38 @@ msgid "" msgstr "" #: platform/android/export/export.cpp +msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to find the zipalign tool." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Aligning APK..." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to complete APK alignment." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to delete unaligned APK." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid filename! Android App Bundle requires the *.aab extension." +msgstr "" + +#: platform/android/export/export.cpp +msgid "APK Expansion not compatible with Android App Bundle." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Invalid filename! Android APK requires the *.apk extension." +msgstr "" + +#: platform/android/export/export.cpp msgid "" "Trying to build from a custom built template, but no version info for it " "exists. Please reinstall from the 'Project' menu." @@ -12113,8 +12235,14 @@ msgstr "" "Atau kunjungi docs.godotengine.org untuk dokumentasi build Android." #: platform/android/export/export.cpp -msgid "No build apk generated at: " -msgstr "Tak ada build apk yang dihasilkan di: " +msgid "Moving output" +msgstr "" + +#: platform/android/export/export.cpp +msgid "" +"Unable to copy and rename export file, check gradle project directory for " +"outputs." +msgstr "" #: platform/iphone/export/export.cpp msgid "Identifier is missing." @@ -12865,6 +12993,48 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex." msgid "Constants cannot be modified." msgstr "Konstanta tidak dapat dimodifikasi." +#~ msgid "Error trying to save layout!" +#~ msgstr "Error mencoba untuk menyimpan layout!" + +#~ msgid "Default editor layout overridden." +#~ msgstr "Tata letak baku editor ditimpa." + +#~ msgid "Move pivot" +#~ msgstr "Pindahkan poros" + +#~ msgid "Move anchor" +#~ msgstr "Pindahkan jangkar" + +#~ msgid "Resize CanvasItem" +#~ msgstr "Ubah Ukuran CanvasItem" + +#~ msgid "Polygon->UV" +#~ msgstr "Poligon->UV" + +#~ msgid "UV->Polygon" +#~ msgstr "UV->Poligon" + +#~ msgid "Add initial export..." +#~ msgstr "Tambah ekspor awal..." + +#~ msgid "Add previous patches..." +#~ msgstr "Tambahkan patch sebelumnya..." + +#~ msgid "Delete patch '%s' from list?" +#~ msgstr "Hapus entri penambalan '%s' dari daftar?" + +#~ msgid "Patches" +#~ msgstr "Tambalan" + +#~ msgid "Make Patch" +#~ msgstr "Buat Tambalan" + +#~ msgid "Pack File" +#~ msgstr "Berkas Pack" + +#~ msgid "No build apk generated at: " +#~ msgstr "Tak ada build apk yang dihasilkan di: " + #~ msgid "FileSystem and Import Docks" #~ msgstr "Dok Impor dan Berkas Sistem" |