diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 189 |
1 files changed, 102 insertions, 87 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index c8a1573410..f88fff02e5 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -19,12 +19,13 @@ # Guntur Sarwohadi <gsarwohadi@gmail.com>, 2019. # Alphin Albukhari <alphinalbukhari5@gmail.com>, 2019. # I Dewa Agung Adhinata <agungnata2003@gmail.com>, 2019. +# herri siagian <herry.it.2007@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-07-02 10:50+0000\n" -"Last-Translator: Reza Hidayat Bayu Prabowo <rh.bayu.prabowo@gmail.com>\n" +"PO-Revision-Date: 2019-07-09 10:47+0000\n" +"Last-Translator: herri siagian <herry.it.2007@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" @@ -645,6 +646,10 @@ msgstr "Pergi ke Baris" msgid "Line Number:" msgstr "Nomor Baris:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Tidak ada yang cocok" @@ -694,7 +699,7 @@ msgstr "Perkecil Pandangan" msgid "Reset Zoom" msgstr "Kebalikan Semula Pandangan" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Peringatan" @@ -800,6 +805,11 @@ msgid "Connect" msgstr "Menghubungkan" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Sinyal-sinyal:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Sambungkan '%s' ke '%s'" @@ -962,7 +972,8 @@ msgid "Owners Of:" msgstr "Pemilik Dari:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" "Hapus file-file yang dipilih dari proyek? (tidak bisa dibatalkan / undo)" @@ -1514,6 +1525,10 @@ msgstr "Templat rilis kustom tidak ditemukan." msgid "Template file not found:" msgstr "Templat berkas tidak ditemukan:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Penyunting 3D" @@ -1592,12 +1607,11 @@ msgid "File '%s' format is invalid, import aborted." msgstr "Format Berkas '%s' tidak valid, impor dibatalkan." #: editor/editor_feature_profile.cpp -#, fuzzy msgid "" "Profile '%s' already exists. Remove it first before importing, import " "aborted." msgstr "" -"Sudah ada profil '%s'. Remote profil ini terlebih dahulu sebelum mengimpor, " +"Sudah ada profil '%s'. Hapus profil ini terlebih dahulu sebelum mengimpor, " "impor dibatalkan." #: editor/editor_feature_profile.cpp @@ -2026,7 +2040,7 @@ msgstr "Bersihkan Luaran" #: editor/editor_node.cpp msgid "Project export failed with error code %d." -msgstr "Ekspor proyek gagal dengan kode kesalahan% d." +msgstr "Ekspor proyek gagal dengan kode kesalahan %d." #: editor/editor_node.cpp msgid "Imported resources can't be saved." @@ -2720,18 +2734,16 @@ msgid "Take Screenshot" msgstr "Jadikan Skena Dasar" #: editor/editor_node.cpp -#, fuzzy msgid "Screenshots are stored in the Editor Data/Settings Folder." -msgstr "Buka Penyunting Direktori Data/Pengaturan" +msgstr "Screenshot disimpan di folder Editor Data/Settings" #: editor/editor_node.cpp msgid "Automatically Open Screenshots" -msgstr "" +msgstr "Buka Screenshoots secara otomatis" #: editor/editor_node.cpp -#, fuzzy msgid "Open in an external image editor." -msgstr "Buka Penyunting Selanjutnya" +msgstr "Buka di pengolah gambar lainnya" #: editor/editor_node.cpp msgid "Toggle Fullscreen" @@ -3055,7 +3067,7 @@ msgstr "Waktu" msgid "Calls" msgstr "Panggil" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Nyala" @@ -3687,6 +3699,7 @@ msgid "Nodes not in Group" msgstr "Tambahkan ke Grup" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "Filter:" @@ -6638,10 +6651,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Hapus Titik" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10327,7 +10349,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10753,60 +10775,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Gagal memuat resource." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "Gagal memuat resource." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "Gagal memuat resource." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Buat Subskribsi" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Proyek" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "File:" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11431,8 +11399,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Sebuah resource SpriteFrames seharusnya diciptakan atau diatur dalam " @@ -11496,8 +11465,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Sebuah tekstur dengan bentuk cahaya harus disuplai ke properti 'texture'." @@ -11510,7 +11480,8 @@ msgstr "" "berpengaruh." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Polygon occluder untuk occluder ini kosong. Mohon gambar dulu sebuah polygon!" @@ -11600,15 +11571,16 @@ msgstr "" "untuk memberikan mereka sebuah bentuk." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D bekerja dengan sangat baik ketika digunakan dengan " "menyunting skena dasar secara langsung sebagai parent." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11693,9 +11665,10 @@ msgstr "" "bentuk." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Sebuah bentuk harus disediakan untuk CollisionShape untuk fungsi. Mohon " "ciptakan sebuah resource bentuk untuk itu!" @@ -11726,6 +11699,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11767,8 +11744,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11780,7 +11757,9 @@ msgstr "" #: scene/3d/remote_transform.cpp #, fuzzy -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " "bekerja." @@ -11797,8 +11776,9 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Sebuah resource SpriteFrames harus diciptakan atau diatur didalam properti " @@ -11811,7 +11791,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11851,7 +11833,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Memutuskan '%s' dari '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Akar AnimationNode untuk grafik belum diatur." #: scene/animation/animation_tree.cpp @@ -11867,7 +11850,8 @@ msgstr "" "AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "Akar AnimationPlayer bukanlah node yang valid." #: scene/animation/animation_tree_player.cpp @@ -11900,8 +11884,7 @@ msgstr "Tambahkan warna yang sekarang sebagai preset" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Container dengan dirinya sendiri tidak berguna kecuali ada skrip yang " "mengkonfigurasi perilaku penempatan anak-anaknya.\n" @@ -11923,10 +11906,11 @@ msgid "Please Confirm..." msgstr "Mohon konfirmasi..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popup-popup akan disembunyikan secara default kecuali anda memanggil fungsi " "popup() atau salah satu dari semua fungsi popup*() yang ada. Membuat mereka " @@ -11934,13 +11918,15 @@ msgstr "" "game dijalankan." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "jika exp_edit adalah true min_value seharusnya > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer dimaksudkan untuk bekerja dengan kontrol anak tunggal.\n" @@ -11995,6 +11981,11 @@ msgstr "Masukan" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Ukuran font tidak sah." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Ukuran font tidak sah." @@ -12017,6 +12008,30 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex." msgid "Constants cannot be modified." msgstr "Konstanta tidak dapat dimodifikasi." +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Gagal memuat resource." + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "Gagal memuat resource." + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "Gagal memuat resource." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Buat Subskribsi" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Proyek" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "File:" + #~ msgid "Enabled Classes" #~ msgstr "Kelas yang Diaktifkan" |