diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index e97e193d0f..a53c0a385a 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -2561,9 +2561,11 @@ msgid "Unable to load addon script from path: '%s'." msgstr "Tidak bisa memuat script addon dari lokasi: '%s'." #: editor/editor_node.cpp +#, fuzzy msgid "" -"Unable to load addon script from path: '%s' There seems to be an error in " -"the code, please check the syntax." +"Unable to load addon script from path: '%s'. This might be due to a code " +"error in that script. \n" +"Disabling the addon at '%s' to prevent further errors." msgstr "" "Tidak dapat memuat script addon dari path: '%s' Mungkin ada kesalahan dalam " "kode, mohon periksa sintaks." @@ -5230,7 +5232,17 @@ msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" -"Godot editor was built without ray tracing support, lightmaps can't be baked." +"Godot editor was built without ray tracing support; lightmaps can't be " +"baked.\n" +"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation " +"on Godot.app in the application settings\n" +"then restart the editor." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy +msgid "" +"Godot editor was built without ray tracing support; lightmaps can't be baked." msgstr "" "Editor Godot di-build tanpa dukungan ray tracing, sehingga lightmaps tidak " "dapat di-bake." |