diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 104 |
1 files changed, 77 insertions, 27 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index 7d839357cd..47b026986a 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -40,13 +40,15 @@ # Rizky Ramadhan <rizkyterm@gmail.com>, 2022. # Primananda Kurnia <primakurnia71@gmail.com>, 2022. # FellowMustard <rachmawanng33@gmail.com>, 2022. +# Muhammad Zainal Abidin <eviepk12@gmail.com>, 2022. +# adfriz <aditiyaafrizal2@gmail.com>, 2023. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-07-31 18:34+0000\n" -"Last-Translator: ProgrammerIndonesia 44 <elo.jhy@gmail.com>\n" +"PO-Revision-Date: 2023-01-04 10:47+0000\n" +"Last-Translator: adfriz <aditiyaafrizal2@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" @@ -54,7 +56,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.14-dev\n" +"X-Generator: Weblate 4.15.1-dev\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" @@ -2800,7 +2802,7 @@ msgstr "Pilih" #: editor/editor_export.cpp msgid "Project export for platform:" -msgstr "" +msgstr "Proyek ekspor untuk platform:" #: editor/editor_export.cpp #, fuzzy @@ -2849,9 +2851,8 @@ msgid "Can't open file to read from path \"%s\"." msgstr "Tidak dapat membuka file untuk menulis:" #: editor/editor_export.cpp -#, fuzzy msgid "Save ZIP" -msgstr "Simpan Sebagai" +msgstr "Simpan ZIP" #: editor/editor_export.cpp msgid "" @@ -2878,7 +2879,7 @@ msgid "" msgstr "" "Platform target membutuhkan kompressi tekstur 'ETC' untuk mengembalikan " "driver ke GLES2. \n" -"Aktifkan 'Impor Lainnya' di Pengaturan Proyek, atau matikan 'Driver Fallback " +"Aktifkan 'Impor Etc' di Pengaturan Proyek, atau matikan 'Driver Fallback " "Enabled'." #: editor/editor_export.cpp @@ -2895,7 +2896,7 @@ msgid "" "Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings." msgstr "" "Platform target membutuhkan kompresi tekstur 'ETC2' atau 'PVRTC' untuk " -"GLES3. Aktifkan 'Impor Lainnya 2' atau 'Import Pvrtc' di Pengaturan Proyek." +"GLES3. Aktifkan 'Impor Etc 2' atau 'Import Pvrtc' di Pengaturan Proyek." #: editor/editor_export.cpp msgid "" @@ -2930,7 +2931,7 @@ msgstr "Operator warna." #: editor/editor_export.cpp msgid "64 Bits" -msgstr "" +msgstr "64 Bits" #: editor/editor_export.cpp msgid "Embed PCK" @@ -4576,6 +4577,7 @@ msgstr "Perkakas macam-macam proyek atau lingkup skena." #: editor/editor_node.cpp editor/project_manager.cpp #: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp +#: modules/mono/godotsharp_dirs.cpp msgid "Project" msgstr "Proyek" @@ -7470,7 +7472,8 @@ msgid "8 Bit" msgstr "8 Bit" #: editor/import/resource_importer_wav.cpp main/main.cpp -#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp +#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp +#: modules/mono/mono_gd/gd_mono.cpp msgid "Mono" msgstr "" @@ -11179,7 +11182,7 @@ msgstr "Perspektif Belakang" msgid " [auto]" msgstr " [auto]" -#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled. +#. TRANSLATORS: This will be appended to the view name when Portal Occlusion is enabled. #: editor/plugins/spatial_editor_plugin.cpp msgid " [portals active]" msgstr " [portal aktif]" @@ -13103,9 +13106,10 @@ msgstr "Opsi-opsi Snap" #: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp #: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp #: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp -#: scene/main/canvas_layer.cpp scene/resources/material.cpp -#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#: scene/3d/visual_instance.cpp scene/gui/graph_node.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp +#: scene/resources/style_box.cpp #, fuzzy msgid "Offset" msgstr "Pengimbangan:" @@ -14567,16 +14571,17 @@ msgid "Invalid project path (changed anything?)." msgstr "Lokasi proyek tidak valid (mengubah sesuatu?)." #: editor/project_manager.cpp +#, fuzzy msgid "" -"Couldn't load project.godot in project path (error %d). It may be missing or " -"corrupted." +"Couldn't load project at '%s' (error %d). It may be missing or corrupted." msgstr "" "Tidak dapat memuat project.godot dalam lokasi proyek (galat %d). Mungkin " "berkas itu tidak ada atau rusak." #: editor/project_manager.cpp -msgid "Couldn't edit project.godot in project path." -msgstr "Tidak dapat menyunting project.godot dalam lokasi proyek." +#, fuzzy +msgid "Couldn't save project at '%s' (error %d)." +msgstr "Tidak dapat membuka proyek di '%s'." #: editor/project_manager.cpp msgid "Couldn't create project.godot in project path." @@ -15624,18 +15629,19 @@ msgstr "" msgid "Make Local" msgstr "Jadikan Local" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -msgid "Another node already uses this unique name in the scene." -msgstr "" - #: editor/scene_tree_dock.cpp #, fuzzy -msgid "Enable Scene Unique Name" +msgid "Enable Scene Unique Name(s)" msgstr "Nama Unik" -#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp +#: editor/scene_tree_dock.cpp #, fuzzy -msgid "Disable Scene Unique Name" +msgid "Unique names already used by another node in the scene:" +msgstr "Nama telah digunakan oleh fungsi/variabel/sinyal yang lain:" + +#: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Disable Scene Unique Name(s)" msgstr "Nama Unik" #: editor/scene_tree_dock.cpp @@ -15839,6 +15845,11 @@ msgid "Button Group" msgstr "Tombol Grup" #: editor/scene_tree_editor.cpp +#, fuzzy +msgid "Disable Scene Unique Name" +msgstr "Nama Unik" + +#: editor/scene_tree_editor.cpp msgid "(Connecting From)" msgstr "(Menghubungkan dari)" @@ -15914,6 +15925,10 @@ msgid "Invalid node name, the following characters are not allowed:" msgstr "Nama node tidak valid, karakter berikut tidak diperbolehkan:" #: editor/scene_tree_editor.cpp +msgid "Another node already uses this unique name in the scene." +msgstr "" + +#: editor/scene_tree_editor.cpp msgid "Rename Node" msgstr "Ubah Nama Node" @@ -17795,6 +17810,21 @@ msgstr "Isi Pilihan" msgid "Auto Update Project" msgstr "Proyek Tanpa Nama" +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Assembly Name" +msgstr "Nama Tampilan" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "Solution Directory" +msgstr "Pilih sebuah Direktori" + +#: modules/mono/godotsharp_dirs.cpp +#, fuzzy +msgid "C# Project Directory" +msgstr "Pilih sebuah Direktori" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Akhir dari inner exception stack trace" @@ -19648,6 +19678,11 @@ msgstr "Potong Node" msgid "Custom BG Color" msgstr "Potong Node" +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Export Icons" +msgstr "Ikon Ekspor" + #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp #, fuzzy @@ -20510,6 +20545,12 @@ msgid "Show Name On Square 310 X 310" msgstr "Tampilkan Nama Pada Persegi 310 X 310" #: platform/uwp/export/export.cpp +msgid "" +"Godot's Mono version does not support the UWP platform. Use the standard " +"build (no C# support) if you wish to target UWP." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package short name." msgstr "Nama pendek paket tidak valid." @@ -20725,9 +20766,8 @@ msgid "Executable \"pck\" section not found." msgstr "" #: platform/windows/export/export.cpp -#, fuzzy msgid "Windows" -msgstr "Jendela Baru" +msgstr "Windows" #: platform/windows/export/export.cpp msgid "Rcedit" @@ -23926,6 +23966,16 @@ msgstr "Galat" msgid "AABB" msgstr "" +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Sorting" +msgstr "Urutkan" + +#: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Use AABB Center" +msgstr "Gunakan Sebagai Kemudi" + #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp #, fuzzy msgid "Geometry" |