diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 314 |
1 files changed, 248 insertions, 66 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index 8151c3208c..2abf4090c8 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -1,5 +1,6 @@ # Indonesian translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016. @@ -380,6 +381,182 @@ msgstr "Ubah Tipe Nilai Array" msgid "Change Array Value" msgstr "Ubah Nilai Array" +#: editor/asset_library_editor_plugin.cpp +msgid "Free" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp +msgid "Version:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Contents:" +msgstr "Konstanta:" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "View Files" +msgstr "File:" + +#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp +#: editor/editor_help.cpp editor/property_selector.cpp +#: editor/script_editor_debugger.cpp +msgid "Description:" +msgstr "Deskripsi:" + +#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp +msgid "Install" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp +#: editor/connections_dialog.cpp editor/export_template_manager.cpp +#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/resource_preloader_editor_plugin.cpp +#: editor/plugins/sample_library_editor_plugin.cpp +#: editor/plugins/script_editor_plugin.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp +#: editor/property_editor.cpp editor/run_settings_dialog.cpp +#: editor/settings_config_dialog.cpp +#: modules/visual_script/visual_script_editor.cpp +msgid "Close" +msgstr "Tutup" + +#: editor/asset_library_editor_plugin.cpp +msgid "Can't resolve hostname:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Can't resolve." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Connection error, please try again." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Can't connect." +msgstr "Menyambungkan.." + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Can't connect to host:" +msgstr "Sambungkan Ke Node:" + +#: editor/asset_library_editor_plugin.cpp +msgid "No response from host:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "No response." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Request failed, return code:" +msgstr "Format file yang diminta tidak diketahui:" + +#: editor/asset_library_editor_plugin.cpp +msgid "Req. Failed." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Request failed, too many redirects" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Redirect Loop." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Failed:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Bad download hash, assuming file has been tampered with." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Expected:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Got:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Failed sha256 hash check" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Asset Download Error:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Success!" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Fetching:" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Resolving.." +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Connecting.." +msgstr "Menyambungkan.." + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Requesting.." +msgstr "Menguji" + +#: editor/asset_library_editor_plugin.cpp +#, fuzzy +msgid "Error making request" +msgstr "Error menyimpan resource!" + +#: editor/asset_library_editor_plugin.cpp +msgid "Idle" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Retry" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Download Error" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "Download for this asset is already in progress!" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "first" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "prev" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "next" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "last" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp +msgid "All" +msgstr "Semua" + #: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp #: editor/editor_help.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp @@ -387,6 +564,29 @@ msgstr "Ubah Nilai Array" msgid "Search:" msgstr "Cari:" +#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp +#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp +#: editor/plugins/script_text_editor.cpp +#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp +msgid "Search" +msgstr "Cari" + +#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp +#: editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + +#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp +msgid "Plugins" +msgstr "" + #: editor/asset_library_editor_plugin.cpp msgid "Sort:" msgstr "Sortir:" @@ -400,10 +600,6 @@ msgid "Category:" msgstr "Kategori:" #: editor/asset_library_editor_plugin.cpp -msgid "All" -msgstr "Semua" - -#: editor/asset_library_editor_plugin.cpp msgid "Site:" msgstr "Situs:" @@ -435,20 +631,6 @@ msgstr "Daftar Fungsi Untuk '%s':" msgid "Call" msgstr "Panggil" -#: editor/call_dialog.cpp editor/connections_dialog.cpp -#: editor/export_template_manager.cpp -#: editor/plugins/animation_player_editor_plugin.cpp -#: editor/plugins/canvas_item_editor_plugin.cpp -#: editor/plugins/resource_preloader_editor_plugin.cpp -#: editor/plugins/sample_library_editor_plugin.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp -#: editor/property_editor.cpp editor/run_settings_dialog.cpp -#: editor/settings_config_dialog.cpp -#: modules/visual_script/visual_script_editor.cpp -msgid "Close" -msgstr "Tutup" - #: editor/call_dialog.cpp msgid "Method List:" msgstr "Daftar Fungsi:" @@ -500,13 +682,6 @@ msgid "Selection Only" msgstr "Hanya yang Dipilih" #: editor/code_editor.cpp editor/editor_help.cpp -#: editor/plugins/script_editor_plugin.cpp -#: editor/plugins/script_text_editor.cpp -#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp -msgid "Search" -msgstr "Cari" - -#: editor/code_editor.cpp editor/editor_help.cpp msgid "Find" msgstr "Cari" @@ -659,11 +834,6 @@ msgstr "Saat ini:" msgid "Matches:" msgstr "Kecocokan:" -#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp -#: editor/script_editor_debugger.cpp -msgid "Description:" -msgstr "Deskripsi:" - #: editor/dependency_editor.cpp msgid "Search Replacement For:" msgstr "Cari Ganti Untuk:" @@ -1158,10 +1328,6 @@ msgstr " Keluaran:" msgid "Clear" msgstr "Bersihkan" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node Dari Scene" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1545,21 +1711,6 @@ msgid "Distraction Free Mode" msgstr "Mode Tanpa Gangguan" #: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - -#: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1830,10 +1981,6 @@ msgid "Installed Plugins:" msgstr "" #: editor/editor_plugin_settings.cpp -msgid "Version:" -msgstr "" - -#: editor/editor_plugin_settings.cpp msgid "Author:" msgstr "" @@ -3815,6 +3962,10 @@ msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" #: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3862,6 +4013,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4313,6 +4472,14 @@ msgid "Trim Trailing Whitespace" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + +#: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5174,11 +5341,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5190,7 +5357,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5226,10 +5393,6 @@ msgid "Install Project:" msgstr "" #: editor/project_manager.cpp -msgid "Install" -msgstr "" - -#: editor/project_manager.cpp msgid "Browse" msgstr "" @@ -5288,6 +5451,11 @@ msgid "New Project" msgstr "" #: editor/project_manager.cpp +#, fuzzy +msgid "Templates" +msgstr "Hapus Pilihan" + +#: editor/project_manager.cpp msgid "Exit" msgstr "" @@ -5473,7 +5641,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -5540,10 +5708,6 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings.cpp -msgid "Plugins" -msgstr "" - #: editor/property_editor.cpp msgid "Pick a Viewport" msgstr "" @@ -6156,6 +6320,10 @@ msgid "Change Notifier Extents" msgstr "" #: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6772,6 +6940,17 @@ msgstr "" "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " "Navigation. Ini hanya menyediakan data navigasi." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6853,6 +7032,9 @@ msgstr "" "sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node " "untuk ditampilkan." +#~ msgid "Node From Scene" +#~ msgstr "Node Dari Scene" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." |