diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 379 |
1 files changed, 124 insertions, 255 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index 69d0387838..c8a1573410 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -461,6 +461,16 @@ msgstr "" msgid "Warning: Editing imported animation" msgstr "Peringatan: Menyunting animasi yang diimpor" +#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Select All" +msgstr "Pilih Semua" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Select None" +msgstr "Metode Publik:" + #: editor/animation_track_editor.cpp msgid "Only show tracks from nodes selected in tree." msgstr "Hanya tampilkan track dari node terpilih dalam tree." @@ -1324,7 +1334,8 @@ msgid "Must not collide with an existing engine class name." msgstr "Tidak boleh sama dengan nama kelas engine yang sudah ada." #: editor/editor_autoload_settings.cpp -msgid "Must not collide with an existing buit-in type name." +#, fuzzy +msgid "Must not collide with an existing built-in type name." msgstr "Tidak boleh sama dengan nama tipe bawaan yang ada." #: editor/editor_autoload_settings.cpp @@ -1528,7 +1539,8 @@ msgid "Node Dock" msgstr "Dok Node" #: editor/editor_feature_profile.cpp -msgid "Filesystem Dock" +#, fuzzy +msgid "FileSystem and Import Docks" msgstr "Dok Berkas Sistem" #: editor/editor_feature_profile.cpp @@ -1580,8 +1592,9 @@ msgid "File '%s' format is invalid, import aborted." msgstr "Format Berkas '%s' tidak valid, impor dibatalkan." #: editor/editor_feature_profile.cpp +#, fuzzy msgid "" -"Profile '%s' already exists. Remote it first before importing, import " +"Profile '%s' already exists. Remove it first before importing, import " "aborted." msgstr "" "Sudah ada profil '%s'. Remote profil ini terlebih dahulu sebelum mengimpor, " @@ -1596,7 +1609,8 @@ msgid "Unset" msgstr "Tidak diatur" #: editor/editor_feature_profile.cpp -msgid "Current Profile" +#, fuzzy +msgid "Current Profile:" msgstr "Profil Sekarang" #: editor/editor_feature_profile.cpp @@ -1619,14 +1633,11 @@ msgid "Export" msgstr "Ekspor" #: editor/editor_feature_profile.cpp -msgid "Available Profiles" +#, fuzzy +msgid "Available Profiles:" msgstr "Profil yang Tersedia" #: editor/editor_feature_profile.cpp -msgid "Enabled Classes" -msgstr "Kelas yang Diaktifkan" - -#: editor/editor_feature_profile.cpp msgid "Class Options" msgstr "Opsi Kelas" @@ -2704,10 +2715,34 @@ msgid "Editor Layout" msgstr "Tata Letak Editor" #: editor/editor_node.cpp +#, fuzzy +msgid "Take Screenshot" +msgstr "Jadikan Skena Dasar" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Screenshots are stored in the Editor Data/Settings Folder." +msgstr "Buka Penyunting Direktori Data/Pengaturan" + +#: editor/editor_node.cpp +msgid "Automatically Open Screenshots" +msgstr "" + +#: editor/editor_node.cpp +#, fuzzy +msgid "Open in an external image editor." +msgstr "Buka Penyunting Selanjutnya" + +#: editor/editor_node.cpp msgid "Toggle Fullscreen" msgstr "Mode Layar Penuh" #: editor/editor_node.cpp +#, fuzzy +msgid "Toggle System Console" +msgstr "Beralih Mode Split" + +#: editor/editor_node.cpp msgid "Open Editor Data/Settings Folder" msgstr "Buka Penyunting Direktori Data/Pengaturan" @@ -2814,15 +2849,18 @@ msgid "Spins when the editor window redraws." msgstr "Putar ketika jendela penyunting digambar ulang." #: editor/editor_node.cpp -msgid "Update Always" -msgstr "Selalu Perbarui" +#, fuzzy +msgid "Update Continuously" +msgstr "Lanjut" #: editor/editor_node.cpp -msgid "Update Changes" +#, fuzzy +msgid "Update When Changed" msgstr "Perbarui Perubahan" #: editor/editor_node.cpp -msgid "Disable Update Spinner" +#, fuzzy +msgid "Hide Update Spinner" msgstr "Nonaktifkan Perbaruan Spinner" #: editor/editor_node.cpp @@ -3124,6 +3162,11 @@ msgid "Page: " msgstr "Halaman: " #: editor/editor_properties_array_dict.cpp +#: editor/plugins/theme_editor_plugin.cpp +msgid "Remove Item" +msgstr "Hapus item" + +#: editor/editor_properties_array_dict.cpp msgid "New Key:" msgstr "Key Baru:" @@ -3135,11 +3178,6 @@ msgstr "Nilai Baru:" msgid "Add Key/Value Pair" msgstr "Tambahkan pasangan Key/Value" -#: editor/editor_properties_array_dict.cpp -#: editor/plugins/theme_editor_plugin.cpp -msgid "Remove Item" -msgstr "Hapus item" - #: editor/editor_run_native.cpp msgid "" "No runnable export preset found for this platform.\n" @@ -5382,6 +5420,14 @@ msgid "Load Emission Mask" msgstr "Muat Masker Emisi" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp +#: editor/plugins/cpu_particles_editor_plugin.cpp +#: editor/plugins/particles_2d_editor_plugin.cpp +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Restart" +msgstr "Mulai Ulang:" + +#: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "Hapus Masker Emisi" @@ -6334,11 +6380,21 @@ msgid "Find Next" msgstr "Pencarian Selanjutnya" #: editor/plugins/script_editor_plugin.cpp +#, fuzzy +msgid "Filter scripts" +msgstr "Filter:" + +#: editor/plugins/script_editor_plugin.cpp msgid "Toggle alphabetical sorting of the method list." msgstr "Beralih penyortiran alfabetis dari daftar fungsi." #: editor/plugins/script_editor_plugin.cpp #, fuzzy +msgid "Filter methods" +msgstr "Filter:" + +#: editor/plugins/script_editor_plugin.cpp +#, fuzzy msgid "Sort" msgstr "Sortir:" @@ -6591,11 +6647,6 @@ msgstr "" msgid "Cut" msgstr "Potong" -#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp -#: scene/gui/text_edit.cpp -msgid "Select All" -msgstr "Pilih Semua" - #: editor/plugins/script_text_editor.cpp #, fuzzy msgid "Delete Line" @@ -8246,51 +8297,7 @@ msgid "Boolean uniform." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'camera' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_camera' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'inv_projection' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'viewport_size' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'texture_pixel_size' input parameter for all shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for all shader modes." +msgid "'%s' input parameter for all shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8299,203 +8306,27 @@ msgid "Input parameter." msgstr "Snap ke orang-tua" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'binormal' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'fragcoord' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'side' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader modes." +msgid "'%s' input parameter for vertex and fragment shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv' input parameter for vertex and fragment shader modes." +msgid "'%s' input parameter for fragment and light shader modes." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'uv2' input parameter for vertex and fragment shader modes." +msgid "'%s' input parameter for fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex and fragment shader modes." +msgid "'%s' input parameter for light shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'view' input parameter for fragment and light shader modes." +msgid "'%s' input parameter for vertex shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'albedo' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'attenuation' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'diffuse' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_color' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'roughness' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'specular' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transmission' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'modelview' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_size' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'tangent' input parameter for vertex and fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_pass' input parameter for vertex and fragment shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'point_coord' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_pixel_size' input parameter for fragment shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'screen_uv' input parameter for fragment and light shader modes." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_alpha' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_height' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_uv' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'light_vec' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'normal' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'shadow_color' input parameter for light shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'extra' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'projection' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'vertex' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'world' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'active' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'alpha' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'color' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'custom_alpha' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'delta' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'emission_transform' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'index' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'lifetime' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'restart' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'time' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'transform' input parameter for vertex shader mode." -msgstr "" - -#: editor/plugins/visual_shader_editor_plugin.cpp -msgid "'velocity' input parameter for vertex shader mode." +msgid "'%s' input parameter for vertex and fragment shader mode." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -10196,6 +10027,11 @@ msgid "Add Child Node" msgstr "" #: editor/scene_tree_dock.cpp +#, fuzzy +msgid "Expand/Collapse All" +msgstr "Ciutkan Semua" + +#: editor/scene_tree_dock.cpp msgid "Change Type" msgstr "" @@ -10226,8 +10062,9 @@ msgid "Delete (No Confirm)" msgstr "" #: editor/scene_tree_dock.cpp -msgid "Add/Create a New Node" -msgstr "" +#, fuzzy +msgid "Add/Create a New Node." +msgstr "Buat Baru %s" #: editor/scene_tree_dock.cpp msgid "" @@ -11750,6 +11587,18 @@ msgid "" "This bone lacks a proper REST pose. Go to the Skeleton2D node and set one." msgstr "" +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "" +"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " +"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, " +"KinematicBody2D, etc. to give them a shape." +msgstr "" +"CollisionShape2D hanya berfungsi untuk menyediakan sebuah bentuk collision " +"pada sebuah CollisionObject2D node asal. Mohon hanya gunakan itu sebagai " +"sebuah child dari Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, dll. " +"untuk memberikan mereka sebuah bentuk." + #: scene/2d/visibility_notifier_2d.cpp msgid "" "VisibilityEnable2D works best when used with the edited scene root directly " @@ -12030,8 +11879,12 @@ msgid "Pick a color from the screen." msgstr "Ambil warna dari layar." #: scene/gui/color_picker.cpp -msgid "Raw Mode" -msgstr "Mode Mentah" +msgid "HSV" +msgstr "" + +#: scene/gui/color_picker.cpp +msgid "Raw" +msgstr "" #: scene/gui/color_picker.cpp msgid "Switch between hexadecimal and code values." @@ -12043,8 +11896,9 @@ msgid "Add current color as a preset." msgstr "Tambahkan warna yang sekarang sebagai preset" #: scene/gui/container.cpp +#, fuzzy msgid "" -"Container by itself serves no purpose unless a script configures it's " +"Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" "If you don't intend to add a script, then please use a plain 'Control' node " "instead." @@ -12054,6 +11908,12 @@ msgstr "" "Jika Anda tidak ingin menambahkan skrip, silakan gunakan node 'Control' " "biasa." +#: scene/gui/control.cpp +msgid "" +"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to " +"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"." +msgstr "" + #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Peringatan!" @@ -12157,6 +12017,15 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex." msgid "Constants cannot be modified." msgstr "Konstanta tidak dapat dimodifikasi." +#~ msgid "Enabled Classes" +#~ msgstr "Kelas yang Diaktifkan" + +#~ msgid "Update Always" +#~ msgstr "Selalu Perbarui" + +#~ msgid "Raw Mode" +#~ msgstr "Mode Mentah" + #~ msgid "Path to Node:" #~ msgstr "Path ke Node:" |