diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index a53c0a385a..13ce1dba23 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -2564,7 +2564,7 @@ msgstr "Tidak bisa memuat script addon dari lokasi: '%s'." #, fuzzy msgid "" "Unable to load addon script from path: '%s'. This might be due to a code " -"error in that script. \n" +"error in that script.\n" "Disabling the addon at '%s' to prevent further errors." msgstr "" "Tidak dapat memuat script addon dari path: '%s' Mungkin ada kesalahan dalam " @@ -3011,6 +3011,10 @@ msgid "About" msgstr "Tentang" #: editor/editor_node.cpp +msgid "Support Godot Development" +msgstr "" + +#: editor/editor_node.cpp msgid "Play the project." msgstr "Mainkan proyek." @@ -5231,18 +5235,9 @@ msgstr "" "persegi [0.0,1.0]." #: editor/plugins/baked_lightmap_editor_plugin.cpp -msgid "" -"Godot editor was built without ray tracing support; lightmaps can't be " -"baked.\n" -"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation " -"on Godot.app in the application settings\n" -"then restart the editor." -msgstr "" - -#: editor/plugins/baked_lightmap_editor_plugin.cpp #, fuzzy msgid "" -"Godot editor was built without ray tracing support; lightmaps can't be baked." +"Godot editor was built without ray tracing support, lightmaps can't be baked." msgstr "" "Editor Godot di-build tanpa dukungan ray tracing, sehingga lightmaps tidak " "dapat di-bake." |