diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 4193 |
1 files changed, 3290 insertions, 903 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index 3e255e95be..7599452a28 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -52,6 +52,61 @@ msgstr "" "X-Generator: Weblate 4.11-dev\n" #: core/bind/core_bind.cpp +msgid "Tablet Driver" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Clipboard" +msgstr "Papan klip kosong!" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Current Screen" +msgstr "Skena Saat Ini" + +#: core/bind/core_bind.cpp +msgid "Exit Code" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "V-Sync Enabled" +msgstr "Aktifkan" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "V-Sync Via Compositor" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +msgid "Delta Smoothing" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Low Processor Usage Mode" +msgstr "Mode Pindah" + +#: core/bind/core_bind.cpp +msgid "Low Processor Usage Mode Sleep (µsec)" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#, fuzzy +msgid "Keep Screen On" +msgstr "Biarkan Pengawakutu Terbuka" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Min Window Size" +msgstr "Ukuran Garis Tepi:" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Max Window Size" +msgstr "Ukuran Garis Tepi:" + +#: core/bind/core_bind.cpp #, fuzzy msgid "Screen Orientation" msgstr "Operator layar." @@ -61,12 +116,104 @@ msgstr "Operator layar." msgid "Window" msgstr "Jendela Baru" +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Borderless" +msgstr "Piksel Pembatas" + +#: core/bind/core_bind.cpp +msgid "Per Pixel Transparency Enabled" +msgstr "" + +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Fullscreen" +msgstr "Mode Layar Penuh" + +#: core/bind/core_bind.cpp +msgid "Maximized" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Minimized" +msgstr "Inisialisasi" + +#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: scene/gui/graph_node.cpp +msgid "Resizable" +msgstr "" + +#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp +#: scene/gui/control.cpp scene/gui/line_edit.cpp +#, fuzzy +msgid "Position" +msgstr "Posisi Pengait" + +#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp +#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp +#: scene/resources/visual_shader.cpp servers/visual_server.cpp +#, fuzzy +msgid "Size" +msgstr "Ukuran:" + +#: core/bind/core_bind.cpp +msgid "Endian Swap" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Editor Hint" +msgstr "Editor" + +#: core/bind/core_bind.cpp +msgid "Print Error Messages" +msgstr "" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Iterations Per Second" +msgstr "Mode Interpolasi" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Target FPS" +msgstr "Sasaran" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Time Scale" +msgstr "Node TimeScale" + +#: core/bind/core_bind.cpp main/main.cpp +#, fuzzy +msgid "Physics Jitter Fix" +msgstr "Frame Fisika %" + #: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Error" msgstr "Galat" #: core/bind/core_bind.cpp #, fuzzy +msgid "Error String" +msgstr "Galat Menyimpan" + +#: core/bind/core_bind.cpp +#, fuzzy +msgid "Error Line" +msgstr "Galat Menyimpan" + +#: core/bind/core_bind.cpp +#, fuzzy msgid "Result" msgstr "Hasil Pencarian" @@ -93,9 +240,21 @@ msgstr "Comand: Putar" msgid "Multithreading Queue Size (KB)" msgstr "" -#: core/image.cpp modules/visual_script/visual_script.cpp -#: scene/2d/polygon_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/bit_map.cpp scene/resources/curve.cpp +#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Function" +msgstr "Fungsi" + +#: core/image.cpp core/packed_data_container.cpp +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp +#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp #: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -123,6 +282,10 @@ msgid "Page Read Ahead" msgstr "" #: core/io/http_client.cpp +msgid "Blocking Mode Enabled" +msgstr "" + +#: core/io/http_client.cpp #, fuzzy msgid "Connection" msgstr "Menghubungkan" @@ -131,25 +294,68 @@ msgstr "Menghubungkan" msgid "Read Chunk Size" msgstr "" +#: core/io/marshalls.cpp +#, fuzzy +msgid "Object ID" +msgstr "Objek Digambar:" + +#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp +#, fuzzy +msgid "Allow Object Decoding" +msgstr "Aktifkan Bayang-bayang" + +#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp +msgid "Refuse New Network Connections" +msgstr "" + #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Network Peer" msgstr "Network Profiler(Debug jaringan)" -#: core/io/multiplayer_api.cpp +#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp #, fuzzy msgid "Root Node" msgstr "Nama node akar" #: core/io/networked_multiplayer_peer.cpp #, fuzzy +msgid "Refuse New Connections" +msgstr "Menghubungkan" + +#: core/io/networked_multiplayer_peer.cpp +#, fuzzy msgid "Transfer Mode" msgstr "Jenis Transformasi" #: core/io/packet_peer.cpp +msgid "Encode Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Input Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp +msgid "Output Buffer Max Size" +msgstr "" + +#: core/io/packet_peer.cpp msgid "Stream Peer" msgstr "" +#: core/io/stream_peer.cpp +msgid "Big Endian" +msgstr "" + +#: core/io/stream_peer.cpp +msgid "Data Array" +msgstr "" + +#: core/io/stream_peer_ssl.cpp +msgid "Blocking Handshake" +msgstr "" + #: core/io/udp_server.cpp #, fuzzy msgid "Max Pending Connections" @@ -199,6 +405,16 @@ msgstr "argumen untuk membangun '%s' tidak sah" msgid "On call to '%s':" msgstr "Pada pemanggilan '%s':" +#: core/math/random_number_generator.cpp +#: modules/opensimplex/open_simplex_noise.cpp +msgid "Seed" +msgstr "" + +#: core/math/random_number_generator.cpp +#, fuzzy +msgid "State" +msgstr "Status" + #: core/message_queue.cpp msgid "Message Queue" msgstr "" @@ -240,10 +456,166 @@ msgstr "Salin Seleksi" msgid "Use Single Quotes" msgstr "Tile Tunggal Baru" +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: servers/audio_server.cpp +msgid "Device" +msgstr "Perangkat" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Alt" +msgstr "Semua" + +#: core/os/input_event.cpp +msgid "Shift" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Control" +msgstr "Kontrol Versi" + +#: core/os/input_event.cpp +msgid "Meta" +msgstr "" + #: core/os/input_event.cpp +#, fuzzy +msgid "Command" +msgstr "Komunitas" + +#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp +#: scene/gui/base_button.cpp scene/gui/texture_button.cpp +#, fuzzy +msgid "Pressed" +msgstr "Prasetel" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Scancode" +msgstr "Pindai" + +#: core/os/input_event.cpp +msgid "Physical Scancode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Unicode" +msgstr "" + +#: core/os/input_event.cpp +msgid "Echo" +msgstr "" + +#: core/os/input_event.cpp scene/gui/base_button.cpp +#, fuzzy +msgid "Button Mask" +msgstr "Tombol" + +#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp +#, fuzzy +msgid "Global Position" +msgstr "Konstan" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Factor" +msgstr "Vektor" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Button Index" +msgstr "Indeks Tombol Mouse:" + +#: core/os/input_event.cpp +msgid "Doubleclick" +msgstr "" + +#: core/os/input_event.cpp +msgid "Tilt" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Pressure" +msgstr "Prasetel" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Relative" +msgstr "Snap Relatif" + +#: core/os/input_event.cpp scene/2d/camera_2d.cpp +#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp +#: scene/resources/environment.cpp +#, fuzzy +msgid "Speed" +msgstr "Kecepatan:" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: scene/3d/sprite_3d.cpp +msgid "Axis" +msgstr "Sumbu" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Axis Value" +msgstr "(nilai)" + +#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Index" +msgstr "Indeks:" + +#: core/os/input_event.cpp editor/project_settings_editor.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: scene/2d/touch_screen_button.cpp +msgid "Action" +msgstr "Aksi" + +#: core/os/input_event.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Strength" msgstr "" +#: core/os/input_event.cpp +msgid "Delta" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Channel" +msgstr "Ubah" + +#: core/os/input_event.cpp main/main.cpp +#, fuzzy +msgid "Message" +msgstr "Komit Perubahan" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Pitch" +msgstr "Dongak:" + +#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Velocity" +msgstr "Inisialisasi" + +#: core/os/input_event.cpp +msgid "Instrument" +msgstr "" + +#: core/os/input_event.cpp +#, fuzzy +msgid "Controller Number" +msgstr "Nomor Baris:" + +#: core/os/input_event.cpp +msgid "Controller Value" +msgstr "" + #: core/project_settings.cpp editor/editor_node.cpp main/main.cpp #, fuzzy msgid "Application" @@ -259,10 +631,12 @@ msgstr "Atur Snap" msgid "Project Settings Override" msgstr "Pengaturan Proyek…" -#: core/project_settings.cpp editor/editor_autoload_settings.cpp -#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp -#: editor/editor_profiler.cpp editor/project_manager.cpp -#: editor/settings_config_dialog.cpp scene/main/node.cpp +#: core/project_settings.cpp core/resource.cpp +#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp +#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/project_manager.cpp editor/settings_config_dialog.cpp +#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp +#: scene/3d/area.cpp scene/main/node.cpp msgid "Name" msgstr "Nama" @@ -456,18 +830,20 @@ msgstr "Perender:" #: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp #: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp -#: scene/main/scene_tree.cpp servers/visual/visual_server_scene.cpp +#: scene/main/scene_tree.cpp scene/resources/environment.cpp +#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp #: servers/visual_server.cpp msgid "Quality" msgstr "" #: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/main/scene_tree.cpp servers/visual_server.cpp +#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp +#: servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filter:" -#: core/project_settings.cpp +#: core/project_settings.cpp scene/main/viewport.cpp msgid "Sharpen Intensity" msgstr "" @@ -496,7 +872,7 @@ msgstr "Profiler(debugger/pemantauan)" msgid "Max Functions" msgstr "Buat Fungsi" -#: core/project_settings.cpp +#: core/project_settings.cpp scene/3d/vehicle_body.cpp #, fuzzy msgid "Compression" msgstr "Tetapkan ekspresi" @@ -570,16 +946,28 @@ msgstr "Sudut:" msgid "Resource" msgstr "Resource" -#: core/resource.cpp editor/script_editor_debugger.cpp +#: core/resource.cpp +#, fuzzy +msgid "Local To Scene" +msgstr "Tutup Skena" + +#: core/resource.cpp editor/dependency_editor.cpp +#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp +#: editor/project_manager.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_nodes.cpp -msgid "Resource Path" -msgstr "Lokasi Resource" +msgid "Path" +msgstr "Jalur" #: core/script_language.cpp #, fuzzy msgid "Source Code" msgstr "Sumber" +#: core/translation.cpp +#, fuzzy +msgid "Messages" +msgstr "Komit Perubahan" + #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Pelokalan" @@ -593,7 +981,7 @@ msgstr "Menguji" msgid "Fallback" msgstr "" -#: core/ustring.cpp +#: core/ustring.cpp scene/resources/segment_shape_2d.cpp msgid "B" msgstr "B" @@ -625,7 +1013,7 @@ msgstr "EiB" #: drivers/gles2/rasterizer_scene_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp -#: drivers/gles3/rasterizer_storage_gles3.cpp +#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp msgid "Buffers" msgstr "" @@ -698,8 +1086,13 @@ msgid "Subsurface Scattering" msgstr "" #: drivers/gles3/rasterizer_scene_gles3.cpp -#: editor/plugins/spatial_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/main/canvas_layer.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" msgstr "Skala" @@ -716,7 +1109,7 @@ msgstr "" msgid "Voxel Cone Tracing" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp msgid "High Quality" msgstr "" @@ -991,8 +1384,10 @@ msgstr "Editor" #: editor/animation_track_editor.cpp editor/editor_settings.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/sprite.cpp scene/3d/cpu_particles.cpp -#: scene/3d/sprite_3d.cpp scene/resources/particles_material.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp msgid "Animation" msgstr "Animasi" @@ -1135,6 +1530,8 @@ msgstr "Pindahkan Kunci Anim" #: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp #: scene/3d/spatial.cpp scene/main/canvas_layer.cpp +#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Transform" msgstr "Transformasi" @@ -1534,7 +1931,7 @@ msgid "" msgstr "" "Menahan sinyal, menyimpannya dalam antrean dan hanya memicunya saat idle." -#: editor/connections_dialog.cpp +#: editor/connections_dialog.cpp scene/resources/texture.cpp msgid "Oneshot" msgstr "Satu Waktu" @@ -1703,13 +2100,6 @@ msgstr "" msgid "Dependencies" msgstr "Ketergantungan" -#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp -#: editor/plugins/path_editor_plugin.cpp editor/project_manager.cpp -#: editor/project_settings_editor.cpp -#: modules/visual_script/visual_script_nodes.cpp -msgid "Path" -msgstr "Jalur" - #: editor/dependency_editor.cpp msgid "Dependencies:" msgstr "Ketergantungan:" @@ -1849,11 +2239,11 @@ msgid "Lead Developer" msgstr "Pengembang Utama" #. TRANSLATORS: This refers to a job title. -#. The trailing space is used to distinguish with the project list application, -#. you do not have to keep it in your translation. #: editor/editor_about.cpp -msgid "Project Manager " -msgstr "Manajer Proyek " +#, fuzzy +msgctxt "Job Title" +msgid "Project Manager" +msgstr "Manajer Proyek" #: editor/editor_about.cpp msgid "Developers" @@ -2197,7 +2587,9 @@ msgid "Remove Autoload" msgstr "Hapus Autoload" #: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp -#: modules/gdscript/gdscript.cpp servers/visual_server.cpp +#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp +#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp +#: scene/resources/material.cpp servers/visual_server.cpp msgid "Enable" msgstr "Aktifkan" @@ -2676,8 +3068,11 @@ msgstr "Mode Putar:" #: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/visual_script/visual_script_nodes.cpp #: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp -#: scene/gui/file_dialog.cpp servers/audio/effects/audio_effect_distortion.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp +#: scene/gui/control.cpp scene/gui/file_dialog.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" msgstr "Mode Geser Pandangan" @@ -2697,6 +3092,16 @@ msgstr "Profil Sekarang:" msgid "Current Path" msgstr "Saat ini:" +#: editor/editor_file_dialog.cpp editor/editor_settings.cpp +#: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Show Hidden Files" +msgstr "Beralih File Tersembunyi" + +#: editor/editor_file_dialog.cpp +msgid "Disable Overwrite Warning" +msgstr "" + #: editor/editor_file_dialog.cpp msgid "Go Back" msgstr "Kembali" @@ -2717,7 +3122,8 @@ msgstr "Beralih File Tersembunyi" msgid "Toggle Favorite" msgstr "Beralih Favorit" -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp +#: scene/gui/base_button.cpp msgid "Toggle Mode" msgstr "Beralih Mode" @@ -2838,6 +3244,8 @@ msgid "Theme Properties" msgstr "Properti Tema" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#: scene/resources/gradient.cpp #, fuzzy msgid "Colors" msgstr "Warna" @@ -2956,14 +3364,18 @@ msgid "Method" msgstr "Fungsi" #: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp msgid "Signal" msgstr "Sinyal" #: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/resources/visual_shader_nodes.cpp msgid "Constant" msgstr "Konstan" #: editor/editor_help_search.cpp +#: modules/visual_script/visual_script_func_nodes.cpp msgid "Property" msgstr "Properti" @@ -2975,6 +3387,36 @@ msgstr "Properti Tema" msgid "Property:" msgstr "Properti:" +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +#, fuzzy +msgid "Label" +msgstr "Nilai" + +#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp +#, fuzzy +msgid "Read Only" +msgstr "Hanya Fungsi" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Checkable" +msgstr "Item Check" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Checked" +msgstr "Item yang Dicentang" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Draw Red" +msgstr "Gambarkan Panggilan:" + +#: editor/editor_inspector.cpp +#, fuzzy +msgid "Keying" +msgstr "Mainkan" + #: editor/editor_inspector.cpp #, fuzzy msgid "Pin value" @@ -3749,7 +4191,7 @@ msgstr "Tempel Properti" msgid "Default Float Step" msgstr "" -#: editor/editor_node.cpp +#: editor/editor_node.cpp scene/gui/tree.cpp #, fuzzy msgid "Disable Folding" msgstr "Tombol Dinonaktifkan" @@ -3797,7 +4239,7 @@ msgstr "" msgid "Dock Position" msgstr "Posisi Pengait" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/editor_plugin.cpp msgid "Distraction Free Mode" msgstr "Mode Tanpa Gangguan" @@ -4437,7 +4879,10 @@ msgstr "Sunting Teks:" msgid "On" msgstr "Nyala" -#: editor/editor_properties.cpp scene/main/canvas_layer.cpp +#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp +#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +#: scene/main/canvas_layer.cpp msgid "Layer" msgstr "Lapisan" @@ -4549,11 +4994,26 @@ msgstr "Konversi ke %s" msgid "New %s" msgstr "%s baru" +#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp +#: modules/visual_script/visual_script_flow_control.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Base Type" +msgstr "Ubah Tipe Basis" + #: editor/editor_resource_picker.cpp #, fuzzy msgid "Edited Resource" msgstr "Tambah Resource" +#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp +#: scene/gui/slider.cpp scene/gui/spin_box.cpp +#, fuzzy +msgid "Editable" +msgstr "Item dapat diedit" + #: editor/editor_resource_picker.cpp editor/property_editor.cpp msgid "New Script" msgstr "Skrip Baru" @@ -4694,7 +5154,7 @@ msgstr "Warna" msgid "Accent Color" msgstr "Pilih Warna" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/resources/environment.cpp msgid "Contrast" msgstr "" @@ -4772,11 +5232,6 @@ msgstr "Dialog XForm" #: editor/editor_settings.cpp #, fuzzy -msgid "Show Hidden Files" -msgstr "Beralih File Tersembunyi" - -#: editor/editor_settings.cpp -#, fuzzy msgid "Thumbnail Size" msgstr "Gambar Kecil..." @@ -4828,16 +5283,16 @@ msgstr "" msgid "Highlighting" msgstr "PEncahayaan langsung" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Syntax Highlighting" msgstr "Penyorot Sintaks" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Highlight All Occurrences" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Highlight Current Line" msgstr "" @@ -4852,20 +5307,13 @@ msgid "Indent" msgstr "Indentasi Kiri" #: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Type" msgstr "Tipe" -#: editor/editor_settings.cpp main/main.cpp -#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp -#: scene/3d/camera.cpp scene/resources/dynamic_font.cpp -#: scene/resources/navigation_mesh.cpp servers/visual_server.cpp -#, fuzzy -msgid "Size" -msgstr "Ukuran:" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Indentasi Otomatis" @@ -4875,12 +5323,12 @@ msgstr "Indentasi Otomatis" msgid "Convert Indent On Save" msgstr "Konversikan Indentasi ke Spasi" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Draw Tabs" msgstr "Gambarkan Panggilan:" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Draw Spaces" msgstr "Gambarkan Panggilan:" @@ -4890,11 +5338,11 @@ msgstr "Gambarkan Panggilan:" msgid "Navigation" msgstr "Navigasi" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "Smooth Scrolling" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp msgid "V Scroll Speed" msgstr "" @@ -4915,7 +5363,7 @@ msgstr "" msgid "Appearance" msgstr "" -#: editor/editor_settings.cpp +#: editor/editor_settings.cpp scene/gui/text_edit.cpp #, fuzzy msgid "Show Line Numbers" msgstr "Nomor Baris:" @@ -5010,7 +5458,7 @@ msgstr "" msgid "Caret Blink" msgstr "" -#: editor/editor_settings.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#: editor/editor_settings.cpp scene/gui/line_edit.cpp msgid "Caret Blink Speed" msgstr "" @@ -5123,7 +5571,7 @@ msgstr "Cat GridMap" #: editor/editor_settings.cpp #, fuzzy -msgid "Grid Yz Plane" +msgid "Grid YZ Plane" msgstr "Cat GridMap" #: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp @@ -5367,7 +5815,9 @@ msgstr "" msgid "Window Placement" msgstr "" -#: editor/editor_settings.cpp scene/gui/control.cpp +#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp +#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp +#: scene/gui/control.cpp #, fuzzy msgid "Rect" msgstr "Kotak Penuh" @@ -5403,8 +5853,7 @@ msgstr "Hapus Titik" msgid "Editor SSL Certificates" msgstr "Pengaturan Editor" -#. TRANSLATORS: This refers to the application where users manage their Godot projects. -#: editor/editor_settings.cpp editor/project_manager.cpp +#: editor/editor_settings.cpp msgid "Project Manager" msgstr "Manajer Proyek" @@ -5579,6 +6028,11 @@ msgstr "" "Tahan %s untuk membulatkan ke integer. Tahan Shift untuk perubahan yang " "lebih presisi." +#: editor/editor_spin_slider.cpp scene/gui/button.cpp +#, fuzzy +msgid "Flat" +msgstr "Flat 0" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Pilih node untuk diimpor" @@ -7003,8 +7457,8 @@ msgid "Future" msgstr "Masa depan" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/main/scene_tree.cpp scene/resources/material.cpp -#: servers/audio/effects/audio_effect_phaser.cpp +#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp +#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Kedalaman" @@ -7089,6 +7543,7 @@ msgid "Immediate" msgstr "Segera" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/animation/animation_blend_tree.cpp msgid "Sync" msgstr "Sinkron" @@ -7097,6 +7552,8 @@ msgid "At End" msgstr "Pada Akhir" #: editor/plugins/animation_state_machine_editor.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/3d/vehicle_body.cpp msgid "Travel" msgstr "Menjelajah" @@ -7181,6 +7638,7 @@ msgid "Fade Out (s):" msgstr "Memudar Keluar (d):" #: editor/plugins/animation_tree_player_editor_plugin.cpp +#: scene/resources/style_box.cpp msgid "Blend" msgstr "Berbaur" @@ -7300,7 +7758,7 @@ msgstr "Sunting Filter Node" msgid "Filters..." msgstr "Filter..." -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp msgid "Use Threads" msgstr "" @@ -7465,11 +7923,11 @@ msgstr "Lisensi (Z-A)" msgid "First" msgstr "Pertama" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp msgid "Previous" msgstr "Sebelum" -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp msgid "Next" msgstr "Berikutnya" @@ -8558,6 +9016,7 @@ msgid "Create Outline" msgstr "Buat Garis Tepi" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp #: scene/resources/texture.cpp @@ -9129,16 +9588,19 @@ msgstr "Buka Editor UV Poligon 2D." msgid "Polygon 2D UV Editor" msgstr "Editor UV Poligon 2D" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "UV" msgstr "UV" -#: editor/plugins/polygon_2d_editor_plugin.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp +#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp +#: scene/resources/convex_polygon_shape_2d.cpp msgid "Points" msgstr "Titik" #: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/resources/navigation_mesh.cpp +#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp msgid "Polygons" msgstr "Poligon" @@ -9224,6 +9686,7 @@ msgstr "Pengaturan Kisi" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Snap" msgstr "Pengancingan" @@ -9675,7 +10138,8 @@ msgstr "Hubungan dengan fungsi:" msgid "Source" msgstr "Sumber" -#: editor/plugins/script_text_editor.cpp +#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp +#: scene/animation/skeleton_ik.cpp msgid "Target" msgstr "Sasaran" @@ -9722,6 +10186,7 @@ msgid "Convert Case" msgstr "Konversikan Pengkapitalan" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp +#: scene/gui/label.cpp msgid "Uppercase" msgstr "Huruf Besar" @@ -9905,7 +10370,8 @@ msgid "Create physical bones" msgstr "Buat tulang fisik" #: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp -#: scene/2d/polygon_2d.cpp +#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp +#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp msgid "Skeleton" msgstr "Kerangka" @@ -9921,7 +10387,7 @@ msgstr "Mainkan IK" msgid "Orthogonal" msgstr "Ortogonal" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp msgid "Perspective" msgstr "Perspektif" @@ -10009,7 +10475,7 @@ msgstr "Tampilkan Transformasi Planar." msgid "None" msgstr "Tidak ada" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp msgid "Rotate" msgstr "Putar" @@ -10277,7 +10743,7 @@ msgstr "" msgid "Use Local Space" msgstr "Gunakan Ruang Lokal" -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp msgid "Use Snap" msgstr "Gunakan Snap" @@ -10658,6 +11124,9 @@ msgid "Speed:" msgstr "Kecepatan:" #: editor/plugins/sprite_frames_editor_plugin.cpp +#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp +#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp msgid "Loop" msgstr "Pengulangan" @@ -11219,15 +11688,6 @@ msgid "Override all default type items." msgstr "" #: editor/plugins/theme_editor_plugin.cpp -#: modules/visual_script/visual_script_flow_control.cpp -#: modules/visual_script/visual_script_func_nodes.cpp -#: modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp -#, fuzzy -msgid "Base Type" -msgstr "Ubah Tipe Basis" - -#: editor/plugins/theme_editor_plugin.cpp msgid "Select the variation base type from a list of available types." msgstr "" @@ -11569,6 +12029,7 @@ msgstr "Pilih bentuk sebelumnya, subtile, atau Tile." #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp #: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/texture.cpp msgid "Region" msgstr "Wilayah" @@ -11576,7 +12037,7 @@ msgstr "Wilayah" #: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp #: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/collision_object.cpp scene/3d/physics_body.cpp -#: scene/3d/soft_body.cpp scene/main/scene_tree.cpp +#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp #: scene/resources/shape_2d.cpp msgid "Collision" msgstr "Area Tabrakan" @@ -12193,7 +12654,8 @@ msgstr "Titik" msgid "Fragment" msgstr "Fragmen" -#: editor/plugins/visual_shader_editor_plugin.cpp scene/3d/light.cpp +#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp +#: scene/3d/light.cpp msgid "Light" msgstr "Cahaya" @@ -13018,6 +13480,10 @@ msgid "Export templates for this platform are missing/corrupted:" msgstr "Templat ekspor untuk platform ini tidak ada / rusak:" #: editor/project_export.cpp +msgid "Export Path" +msgstr "Lokasi Ekspor" + +#: editor/project_export.cpp msgid "Presets" msgstr "Prasetel" @@ -13034,10 +13500,6 @@ msgstr "" "klik.\n" "Hanya satu preset per platform yang dapat ditandai sebagai runnable." -#: editor/project_export.cpp -msgid "Export Path" -msgstr "Lokasi Ekspor" - #: editor/project_export.cpp scene/main/resource_preloader.cpp msgid "Resources" msgstr "Resource" @@ -13099,7 +13561,8 @@ msgstr "Skrip" msgid "GDScript Export Mode:" msgstr "Mode Ekspor Skrip:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/label.cpp +#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp #: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp msgid "Text" msgstr "Teks" @@ -13462,6 +13925,13 @@ msgstr "" "Apakah Anda yakin untuk memindai %s folder untuk proyek Godot yang ada?\n" "Ini bisa memakan waktu yang lama." +#. TRANSLATORS: This refers to the application where users manage their Godot projects. +#: editor/project_manager.cpp +#, fuzzy +msgctxt "Application" +msgid "Project Manager" +msgstr "Manajer Proyek" + #: editor/project_manager.cpp #, fuzzy msgid "Local Projects" @@ -13615,10 +14085,6 @@ msgid "All Devices" msgstr "Semua Perangkat" #: editor/project_settings_editor.cpp -msgid "Device" -msgstr "Perangkat" - -#: editor/project_settings_editor.cpp msgid " (Physical)" msgstr "" @@ -13670,10 +14136,6 @@ msgstr "Tombol X 2" msgid "Joypad Axis Index:" msgstr "Indeks Sumbu Joypad:" -#: editor/project_settings_editor.cpp scene/3d/sprite_3d.cpp -msgid "Axis" -msgstr "Sumbu" - #: editor/project_settings_editor.cpp msgid "Joypad Button Index:" msgstr "Indeks Tombol Joypad:" @@ -13825,11 +14287,7 @@ msgstr "Pemetaan Input" msgid "Action:" msgstr "Aksi:" -#: editor/project_settings_editor.cpp -msgid "Action" -msgstr "Aksi" - -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp msgid "Deadzone" msgstr "Zona mati" @@ -14018,7 +14476,9 @@ msgstr "" msgid "Initial value for the counter" msgstr "Nilai awal untuk penghitung" -#: editor/rename_dialog.cpp scene/resources/animation.cpp +#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Step" msgstr "Langkah" @@ -14786,7 +15246,7 @@ msgid "Monitor" msgstr "Pemantau" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp msgid "Value" msgstr "Nilai" @@ -14810,6 +15270,11 @@ msgstr "Total:" msgid "Export list to a CSV file" msgstr "Ekspor daftar ke berkas CSV" +#: editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp +msgid "Resource Path" +msgstr "Lokasi Resource" + #: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp #: servers/audio/effects/audio_effect_record.cpp msgid "Format" @@ -14879,7 +15344,7 @@ msgstr "" msgid "Change AudioStreamPlayer3D Emission Angle" msgstr "Ubah Sudut Emisi AudioStreamPlayer3D" -#: editor/spatial_editor_gizmos.cpp +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp msgid "Camera" msgstr "" @@ -14891,14 +15356,17 @@ msgstr "Ubah FOV Kamera" msgid "Change Camera Size" msgstr "Ubah Ukuran Kamera" -#: editor/spatial_editor_gizmos.cpp scene/3d/physics_body.cpp +#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp +#: scene/3d/physics_body.cpp #, fuzzy msgid "Joint" msgstr "Titik" #: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp -#: scene/2d/touch_screen_button.cpp scene/3d/collision_shape.cpp -#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp servers/physics_2d_server.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp +#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp #: servers/physics_server.cpp msgid "Shape" msgstr "" @@ -15093,16 +15561,11 @@ msgstr "Atur Pegangan" #: main/main.cpp #, fuzzy -msgid "Message" -msgstr "Komit Perubahan" - -#: main/main.cpp -#, fuzzy msgid "Multithreaded Server" msgstr "Set MultiNode" #: main/main.cpp -msgid "Rid Pool Prealloc" +msgid "RID Pool Prealloc" msgstr "" #: main/main.cpp @@ -15175,12 +15638,14 @@ msgid "Display" msgstr "Tampilkan Semua" #: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/resources/texture.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/resources/capsule_shape.cpp +#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp +#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp #: scene/resources/cylinder_shape.cpp scene/resources/font.cpp #: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp @@ -15188,20 +15653,6 @@ msgstr "" msgid "Height" msgstr "Cahaya" -#: main/main.cpp scene/gui/dialogs.cpp -msgid "Resizable" -msgstr "" - -#: main/main.cpp -#, fuzzy -msgid "Borderless" -msgstr "Piksel Pembatas" - -#: main/main.cpp -#, fuzzy -msgid "Fullscreen" -msgstr "Mode Layar Penuh" - #: main/main.cpp msgid "Always On Top" msgstr "" @@ -15235,10 +15686,6 @@ msgid "Use V-Sync" msgstr "Gunakan Snap" #: main/main.cpp -msgid "V-Sync Via Compositor" -msgstr "" - -#: main/main.cpp msgid "Per Pixel Transparency" msgstr "" @@ -15246,7 +15693,15 @@ msgstr "" msgid "Allowed" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp +#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp +#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp +#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp +#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp #, fuzzy msgid "Enabled" msgstr "Aktifkan" @@ -15265,11 +15720,6 @@ msgstr "Seleksi Bingkai" msgid "Energy Saving" msgstr "Galat Menyimpan" -#: main/main.cpp platform/uwp/os_uwp.cpp -#, fuzzy -msgid "Keep Screen On" -msgstr "Biarkan Pengawakutu Terbuka" - #: main/main.cpp msgid "Threads" msgstr "" @@ -15305,11 +15755,6 @@ msgstr "Frame Fisika %" #: main/main.cpp #, fuzzy -msgid "Physics Jitter Fix" -msgstr "Frame Fisika %" - -#: main/main.cpp -#, fuzzy msgid "Force FPS" msgstr "Sumber Mesh:" @@ -15341,7 +15786,7 @@ msgstr "" #: main/main.cpp #, fuzzy -msgid "Frame Delay Msec" +msgid "Frame Delay (msec)" msgstr "Seleksi Bingkai" #: main/main.cpp @@ -15353,10 +15798,6 @@ msgid "Delta Sync After Draw" msgstr "" #: main/main.cpp -msgid "Delta Smoothing" -msgstr "" - -#: main/main.cpp msgid "iOS" msgstr "" @@ -15419,14 +15860,14 @@ msgstr "" msgid "Fullsize" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/resources/dynamic_font.cpp #, fuzzy msgid "Use Filter" msgstr "Filter:" -#: main/main.cpp +#: main/main.cpp scene/resources/style_box.cpp #, fuzzy -msgid "Bg Color" +msgid "BG Color" msgstr "Warna" #: main/main.cpp @@ -15511,6 +15952,7 @@ msgid "Main Loop Type" msgstr "Cari Tipe Node" #: main/main.cpp scene/gui/texture_progress.cpp +#: scene/gui/viewport_container.cpp msgid "Stretch" msgstr "" @@ -15532,7 +15974,7 @@ msgstr "" msgid "Quit On Go Back" msgstr "Kembali" -#: main/main.cpp +#: main/main.cpp scene/main/viewport.cpp #, fuzzy msgid "Snap Controls To Pixels" msgstr "Kancing ke Tepi Node" @@ -15574,24 +16016,33 @@ msgstr "Ubah Torus Radius Luar" msgid "Operation" msgstr "Opsi" -#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp -#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp -#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp -#: servers/physics_2d_server.cpp +#: modules/csg/csg_shape.cpp +msgid "Calculate Tangents" +msgstr "" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Use Collision" +msgstr "Area Tabrakan" + +#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp #, fuzzy msgid "Collision Layer" msgstr "Mode Tabrakan" -#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp -#: scene/2d/collision_object_2d.cpp scene/2d/ray_cast_2d.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/collision_object.cpp -#: scene/3d/ray_cast.cpp scene/3d/soft_body.cpp scene/3d/spring_arm.cpp +#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp +#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp #: scene/resources/navigation_mesh.cpp servers/physics_server.cpp #, fuzzy msgid "Collision Mask" msgstr "Mode Tabrakan" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Invert Faces" +msgstr "Konversikan Pengkapitalan" + +#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp #: scene/resources/primitive_meshes.cpp #, fuzzy msgid "Material" @@ -15599,10 +16050,12 @@ msgstr "Perubahan Material:" #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp -#: scene/3d/navigation_obstacle.cpp scene/animation/root_motion_view.cpp -#: scene/resources/capsule_shape.cpp scene/resources/circle_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/navigation_mesh.cpp -#: scene/resources/primitive_meshes.cpp scene/resources/sphere_shape.cpp +#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp +#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp +#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp +#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp +#: scene/resources/sphere_shape.cpp #, fuzzy msgid "Radius" msgstr "Radius:" @@ -15619,10 +16072,19 @@ msgstr "Peringatan" #: modules/csg/csg_shape.cpp #, fuzzy +msgid "Smooth Faces" +msgstr "Tingkat Kemulusan" + +#: modules/csg/csg_shape.cpp +#, fuzzy msgid "Sides" msgstr "Tampilkan Garis-bantu" #: modules/csg/csg_shape.cpp +msgid "Cone" +msgstr "" + +#: modules/csg/csg_shape.cpp #, fuzzy msgid "Inner Radius" msgstr "Ubah Torus Radius Dalam" @@ -15636,6 +16098,13 @@ msgstr "Ubah Torus Radius Luar" msgid "Ring Sides" msgstr "" +#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp +#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Polygon" +msgstr "Poligon" + #: modules/csg/csg_shape.cpp msgid "Spin Degrees" msgstr "" @@ -15646,6 +16115,11 @@ msgstr "" #: modules/csg/csg_shape.cpp #, fuzzy +msgid "Path Node" +msgstr "Rekatkan Node" + +#: modules/csg/csg_shape.cpp +#, fuzzy msgid "Path Interval Type" msgstr "Buat Verteks Internal" @@ -15664,20 +16138,88 @@ msgstr "Perputaran Acak:" #: modules/csg/csg_shape.cpp #, fuzzy +msgid "Path Local" +msgstr "Jadikan Local" + +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Continuous U" +msgstr "Lanjut" + +#: modules/csg/csg_shape.cpp +#, fuzzy msgid "Path U Distance" msgstr "Pilih Jarak:" +#: modules/csg/csg_shape.cpp +#, fuzzy +msgid "Path Joined" +msgstr "Perputaran Acak:" + #: modules/enet/networked_multiplayer_enet.cpp #, fuzzy msgid "Compression Mode" msgstr "Mode Tabrakan" +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Transfer Channel" +msgstr "Perubahan Transformasi" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Channel Count" +msgstr "Instansi" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Always Ordered" +msgstr "Selalu Tampilkan Kisi" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "Server Relay" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Verify" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +msgid "DTLS Hostname" +msgstr "" + +#: modules/enet/networked_multiplayer_enet.cpp +#, fuzzy +msgid "Use DTLS" +msgstr "Gunakan Snap" + #: modules/gdnative/gdnative.cpp #, fuzzy msgid "Config File" msgstr "Menyimpan File:" #: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Load Once" +msgstr "Muat Resource" + +#: modules/gdnative/gdnative.cpp +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Singleton" +msgstr "Kerangka" + +#: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Symbol Prefix" +msgstr "Awalan:" + +#: modules/gdnative/gdnative.cpp +#, fuzzy +msgid "Reloadable" +msgstr "Muat Ulang" + +#: modules/gdnative/gdnative.cpp #: modules/gdnative/gdnative_library_singleton_editor.cpp #: modules/gdnative/nativescript/nativescript.cpp msgid "Library" @@ -15733,12 +16275,18 @@ msgstr "Pustaka: " #: modules/gdnative/nativescript/nativescript.cpp #, fuzzy +msgid "Class Name" +msgstr "Nama Kelas:" + +#: modules/gdnative/nativescript/nativescript.cpp +#, fuzzy msgid "Script Class" msgstr "Nama Skrip:" #: modules/gdnative/nativescript/nativescript.cpp -msgid "Script Class Icon Path" -msgstr "" +#, fuzzy +msgid "Icon Path" +msgstr "Garis Fokus" #: modules/gdnative/register_types.cpp msgid "GDNative" @@ -15839,6 +16387,180 @@ msgstr "Ekspor Pustaka Mesh" msgid "Export GLTF..." msgstr "Ekspor…" +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Buffer View" +msgstr "Tampilan Belakang" + +#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Byte Offset" +msgstr "Offset Kotak-kotak:" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Component Type" +msgstr "Komponen" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Normalized" +msgstr "Format" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Count" +msgstr "Jumlah:" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Min" +msgstr "MiB" + +#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Max" +msgstr "Bercampur" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Sparse Count" +msgstr "Instansi" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Indices Byte Offset" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +#, fuzzy +msgid "Sparse Indices Component Type" +msgstr "Mengurai Geometri..." + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Buffer View" +msgstr "" + +#: modules/gltf/gltf_accessor.cpp +msgid "Sparse Values Byte Offset" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Buffer" +msgstr "Tampilan Belakang" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Byte Length" +msgstr "Bawaan" + +#: modules/gltf/gltf_buffer_view.cpp +msgid "Byte Stride" +msgstr "" + +#: modules/gltf/gltf_buffer_view.cpp +#, fuzzy +msgid "Indices" +msgstr "Semua Perangkat" + +#: modules/gltf/gltf_camera.cpp +#, fuzzy +msgid "FOV Size" +msgstr "Ukuran:" + +#: modules/gltf/gltf_camera.cpp +msgid "Zfar" +msgstr "" + +#: modules/gltf/gltf_camera.cpp +#, fuzzy +msgid "Znear" +msgstr "Linier" + +#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/light.cpp +#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp +#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Color" +msgstr "Warna" + +#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp +#: scene/resources/environment.cpp +msgid "Intensity" +msgstr "" + +#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp +#, fuzzy +msgid "Range" +msgstr "Ubah" + +#: modules/gltf/gltf_light.cpp +msgid "Inner Cone Angle" +msgstr "" + +#: modules/gltf/gltf_light.cpp +msgid "Outer Cone Angle" +msgstr "" + +#: modules/gltf/gltf_mesh.cpp +#, fuzzy +msgid "Blend Weights" +msgstr "Panggang Lightmaps" + +#: modules/gltf/gltf_mesh.cpp +#, fuzzy +msgid "Instance Materials" +msgstr "Perubahan Material:" + +#: modules/gltf/gltf_node.cpp +#, fuzzy +msgid "Parent" +msgstr "Pengindukan Ulang" + +#: modules/gltf/gltf_node.cpp +#, fuzzy +msgid "Xform" +msgstr "Platform" + +#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp +msgid "Skin" +msgstr "" + +#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp +#, fuzzy +msgid "Translation" +msgstr "Terjemahan" + +#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp +#, fuzzy +msgid "Rotation" +msgstr "Jangkah Perputaran:" + +#: modules/gltf/gltf_node.cpp +#, fuzzy +msgid "Children" +msgstr "Anakan yang Dapat Disunting" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Joints" +msgstr "Titik" + +#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp +msgid "Roots" +msgstr "" + #: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp msgid "Unique Names" msgstr "" @@ -15849,10 +16571,25 @@ msgid "Godot Bone Node" msgstr "Node TimeSeek" #: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Skin Root" +msgstr "Skena Dasar Baru" + +#: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Joints Original" +msgstr "Fokus asal" + +#: modules/gltf/gltf_skin.cpp msgid "Inverse Binds" msgstr "" #: modules/gltf/gltf_skin.cpp +#, fuzzy +msgid "Non Joints" +msgstr "Geser Persendian" + +#: modules/gltf/gltf_skin.cpp msgid "Joint I To Bone I" msgstr "" @@ -15860,8 +16597,56 @@ msgstr "" msgid "Joint I To Name" msgstr "" +#: modules/gltf/gltf_skin.cpp +msgid "Godot Skin" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Img" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Diffuse Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Gloss Factor" +msgstr "" + +#: modules/gltf/gltf_spec_gloss.cpp +#, fuzzy +msgid "Specular Factor" +msgstr "Operator skalar." + +#: modules/gltf/gltf_spec_gloss.cpp +msgid "Spec Gloss Img" +msgstr "" + +#: modules/gltf/gltf_state.cpp +msgid "Json" +msgstr "" + #: modules/gltf/gltf_state.cpp #, fuzzy +msgid "Major Version" +msgstr "Versi" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Minor Version" +msgstr "Versi" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "GLB Data" +msgstr "Cahaya" + +#: modules/gltf/gltf_state.cpp +msgid "Use Named Skin Binds" +msgstr "" + +#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp +#, fuzzy msgid "Nodes" msgstr "Node" @@ -15884,6 +16669,16 @@ msgstr "Jala" msgid "Materials" msgstr "Perubahan Material:" +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Scene Name" +msgstr "Lokasi Skena:" + +#: modules/gltf/gltf_state.cpp +#, fuzzy +msgid "Root Nodes" +msgstr "Nama node akar" + #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp #: scene/resources/font.cpp @@ -15928,18 +16723,49 @@ msgstr "Pilih Node" msgid "Animations" msgstr "Animasi:" +#: modules/gltf/gltf_texture.cpp +#, fuzzy +msgid "Src Image" +msgstr "Tampilkan Tulang-tulang" + #: modules/gridmap/grid_map.cpp #, fuzzy msgid "Physics Material" msgstr "Frame Fisika %" +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Use In Baked Light" +msgstr "Panggang Lightmaps" + #: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp #: scene/resources/navigation_mesh.cpp msgid "Cell" msgstr "" #: modules/gridmap/grid_map.cpp -msgid "Cell Octant Size" +#, fuzzy +msgid "Octant Size" +msgstr "Tampilan Depan" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center X" +msgstr "Tengah" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center Y" +msgstr "Tengah" + +#: modules/gridmap/grid_map.cpp +#, fuzzy +msgid "Center Z" +msgstr "Tengah" + +#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp +#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp +msgid "Mask" msgstr "" #: modules/gridmap/grid_map_editor_plugin.cpp @@ -16121,12 +16947,18 @@ msgstr "" msgid "Ultra Quality Ray Count" msgstr "" +#: modules/minimp3/audio_stream_mp3.cpp +#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +#, fuzzy +msgid "Loop Offset" +msgstr "Pengimbangan:" + #: modules/mobile_vr/mobile_vr_interface.cpp msgid "Eye Height" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "Iod" +msgid "IOD" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp @@ -16144,11 +16976,11 @@ msgid "Oversample" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "K 1" +msgid "K1" msgstr "" #: modules/mobile_vr/mobile_vr_interface.cpp -msgid "K 2" +msgid "K2" msgstr "" #: modules/mono/csharp_script.cpp @@ -16237,6 +17069,15 @@ msgid "Done!" msgstr "Selesai!" #: modules/opensimplex/noise_texture.cpp +msgid "Seamless" +msgstr "" + +#: modules/opensimplex/noise_texture.cpp +#, fuzzy +msgid "As Normal Map" +msgstr "Skala Acak:" + +#: modules/opensimplex/noise_texture.cpp msgid "Bump Strength" msgstr "" @@ -16244,6 +17085,11 @@ msgstr "" msgid "Noise" msgstr "" +#: modules/opensimplex/noise_texture.cpp +#, fuzzy +msgid "Noise Offset" +msgstr "Offset Kotak-kotak:" + #: modules/opensimplex/open_simplex_noise.cpp msgid "Octaves" msgstr "" @@ -16261,13 +17107,58 @@ msgstr "Perspektif" msgid "Lacunarity" msgstr "" +#: modules/regex/regex.cpp +msgid "Subject" +msgstr "" + +#: modules/regex/regex.cpp +#, fuzzy +msgid "Names" +msgstr "Nama" + +#: modules/regex/regex.cpp +#, fuzzy +msgid "Strings" +msgstr "Pengaturan:" + +#: modules/upnp/upnp.cpp +msgid "Discover Multicast If" +msgstr "" + #: modules/upnp/upnp.cpp msgid "Discover Local Port" msgstr "" +#: modules/upnp/upnp.cpp +msgid "Discover IPv6" +msgstr "" + #: modules/upnp/upnp_device.cpp #, fuzzy -msgid "Igd Status" +msgid "Description URL" +msgstr "Deskripsi" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "Service Type" +msgstr "Atur Jenis variabel" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Control URL" +msgstr "" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "IGD Service Type" +msgstr "Atur Jenis variabel" + +#: modules/upnp/upnp_device.cpp +msgid "IGD Our Addr" +msgstr "" + +#: modules/upnp/upnp_device.cpp +#, fuzzy +msgid "IGD Status" msgstr "Status" #: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp @@ -16318,13 +17209,6 @@ msgstr "Tumpukan melimpah dengan kedalaman tumpukan: " msgid "Visual Script" msgstr "Cari VisualScript" -#: modules/visual_script/visual_script_builtin_funcs.cpp -#: modules/visual_script/visual_script_nodes.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Function" -msgstr "Fungsi" - #: modules/visual_script/visual_script_editor.cpp msgid "Change Signal Arguments" msgstr "Ubah Argumen Sinyal" @@ -16646,6 +17530,7 @@ msgid "Edit Member" msgstr "Sunting Anggota" #: modules/visual_script/visual_script_expression.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Expression" msgstr "Tetapkan ekspresi" @@ -16656,6 +17541,11 @@ msgstr "" #: modules/visual_script/visual_script_flow_control.cpp #, fuzzy +msgid "Return Enabled" +msgstr "Dapat dijalankan" + +#: modules/visual_script/visual_script_flow_control.cpp +#, fuzzy msgid "Return Type" msgstr "Tipe Anggota" @@ -16757,13 +17647,30 @@ msgid "Basic Type" msgstr "Ubah Tipe Basis" #: modules/visual_script/visual_script_func_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_yield_nodes.cpp +#, fuzzy +msgid "Node Path" +msgstr "Salin Lokasi Node" + +#: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Argument Cache" msgstr "Ubah Nama Argumen" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Rpc Call Mode" +msgid "Use Default Args" +msgstr "Kembalikan ke Nilai Baku" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "Validate" +msgstr "Karakter sah:" + +#: modules/visual_script/visual_script_func_nodes.cpp +#, fuzzy +msgid "RPC Call Mode" msgstr "Mode Skala" #: modules/visual_script/visual_script_func_nodes.cpp @@ -16828,11 +17735,6 @@ msgid "Get %s" msgstr "Dapatkan %s" #: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Index" -msgstr "Indeks:" - -#: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." msgstr "Nama properti index tidak sah." @@ -16877,6 +17779,11 @@ msgid "a if cond, else b" msgstr "" #: modules/visual_script/visual_script_nodes.cpp +#, fuzzy +msgid "Var Name" +msgstr "Nama" + +#: modules/visual_script/visual_script_nodes.cpp msgid "VariableGet not found in script: " msgstr "VariableGet tidak ditemukan dalam script: " @@ -16962,6 +17869,10 @@ msgstr "" msgid "SubCall" msgstr "Panggil" +#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp +msgid "Title" +msgstr "" + #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Construct %s" @@ -17021,6 +17932,11 @@ msgstr "Frame Fisika %" msgid "%s sec(s)" msgstr "" +#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp +#, fuzzy +msgid "Wait Time" +msgstr "Cat Tile" + #: modules/visual_script/visual_script_yield_nodes.cpp #, fuzzy msgid "WaitSignal" @@ -17050,6 +17966,10 @@ msgid "Trusted SSL Certificate" msgstr "" #: modules/websocket/websocket_server.cpp +msgid "Bind IP" +msgstr "" + +#: modules/websocket/websocket_server.cpp msgid "Private Key" msgstr "" @@ -17059,9 +17979,14 @@ msgstr "" #: modules/websocket/websocket_server.cpp #, fuzzy -msgid "Ca Chain" +msgid "CA Chain" msgstr "Bersihkan Rantai IK" +#: modules/websocket/websocket_server.cpp +#, fuzzy +msgid "Handshake Timeout" +msgstr "Tenggat waktu habis." + #: modules/webxr/webxr_interface.cpp #, fuzzy msgid "Session Mode" @@ -17090,6 +18015,11 @@ msgstr "" msgid "Visibility State" msgstr "Jungkitkan Visibilitas" +#: modules/webxr/webxr_interface.cpp +#, fuzzy +msgid "Bounds Geometry" +msgstr "Coba Lagi" + #: platform/android/export/export.cpp msgid "Android SDK Path" msgstr "" @@ -17933,6 +18863,60 @@ msgstr "" "Resource SpriteFrames seharusnya diciptakan atau diatur dalam properti " "'Frames' agar AnimatedSprite menampilkan frame-frame." +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Frame" +msgstr "Bingkai %" + +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Speed Scale" +msgstr "Skala" + +#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp +#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp +#: scene/audio/audio_stream_player.cpp +#, fuzzy +msgid "Playing" +msgstr "Mainkan" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Centered" +msgstr "Tengah" + +#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Pengimbangan:" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip H" +msgstr "" + +#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +msgid "Flip V" +msgstr "" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Monitoring" +msgstr "Pemantau" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Monitorable" +msgstr "Pemantau" + #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy msgid "Physics Overrides" @@ -17945,22 +18929,30 @@ msgstr "Menimpa" #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy +msgid "Gravity Point" +msgstr "Menghasilkan Nilai" + +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy msgid "Gravity Distance Scale" msgstr "Instansi" +#: scene/2d/area_2d.cpp scene/3d/area.cpp +#, fuzzy +msgid "Gravity Vec" +msgstr "Perbarui Pratinjau" + #: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp msgid "Gravity" msgstr "" -#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp -#: scene/3d/physics_body.cpp +#: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy msgid "Linear Damp" msgstr "Linier" -#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp -#: scene/3d/physics_body.cpp +#: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Angular Damp" msgstr "" @@ -17971,8 +18963,8 @@ msgstr "Tambah Suara Bus" #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy -msgid "Audio Bus Name" -msgstr "Buka Layout Suara Bus" +msgid "Override" +msgstr "Menimpa" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp @@ -17993,10 +18985,11 @@ msgid "Pitch Scale" msgstr "Skala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp +#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp +#: scene/gui/video_player.cpp #, fuzzy -msgid "Playing" -msgstr "Mainkan" +msgid "Autoplay" +msgstr "Jungkitkan Putar Otomatis" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp #: scene/audio/audio_stream_player.cpp @@ -18004,7 +18997,8 @@ msgid "Stream Paused" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/3d/reflection_probe.cpp +#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Max Distance" msgstr "Pilih Jarak:" @@ -18034,13 +19028,29 @@ msgstr "Salin Node" msgid "Anchor Mode" msgstr "Mode Ikon" +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Rotating" +msgstr "Jangkah Perputaran:" + +#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#, fuzzy +msgid "Current" +msgstr "Saat ini:" + +#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom" +msgstr "Perbesar Pandangan" + #: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp #, fuzzy msgid "Custom Viewport" msgstr "1 Tampilan" #: scene/2d/camera_2d.cpp scene/3d/camera.cpp -#: scene/animation/animation_tree.cpp scene/main/timer.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp #, fuzzy msgid "Process Mode" msgstr "Mode Pindah" @@ -18051,36 +19061,60 @@ msgstr "" #: scene/2d/camera_2d.cpp #, fuzzy +msgid "Smoothed" +msgstr "Tingkat Kemulusan" + +#: scene/2d/camera_2d.cpp +#, fuzzy msgid "Draw Margin" msgstr "Atur Batas" #: scene/2d/camera_2d.cpp #, fuzzy +msgid "Drag Margin H Enabled" +msgstr "Atur Batas" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Drag Margin V Enabled" +msgstr "Atur Batas" + +#: scene/2d/camera_2d.cpp +#, fuzzy msgid "Smoothing" msgstr "Tingkat Kemulusan" -#: scene/2d/camera_2d.cpp scene/2d/path_2d.cpp scene/2d/sprite.cpp -#: scene/3d/path.cpp +#: scene/2d/camera_2d.cpp +msgid "H" +msgstr "" + +#: scene/2d/camera_2d.cpp #, fuzzy -msgid "Offset" -msgstr "Pengimbangan:" +msgid "V" +msgstr "UV" #: scene/2d/camera_2d.cpp #, fuzzy -msgid "Offset H" -msgstr "Pengimbangan:" +msgid "Drag Margin" +msgstr "Atur Batas" #: scene/2d/camera_2d.cpp #, fuzzy -msgid "Offset V" -msgstr "Pengimbangan:" +msgid "Draw Screen" +msgstr "Gambarkan Panggilan:" #: scene/2d/camera_2d.cpp #, fuzzy -msgid "Drag Margin" +msgid "Draw Limits" +msgstr "Gambarkan Panggilan:" + +#: scene/2d/camera_2d.cpp +#, fuzzy +msgid "Draw Drag Margin" msgstr "Atur Batas" #: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Campur 2 Node" @@ -18090,30 +19124,66 @@ msgstr "Campur 2 Node" msgid "Light Mode" msgstr "Kanan Lebar" -#: scene/2d/canvas_item.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Particles Animation" +msgstr "Partikel" + +#: scene/2d/canvas_item.cpp msgid "Particles Anim H Frames" msgstr "" -#: scene/2d/canvas_item.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp msgid "Particles Anim V Frames" msgstr "" +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Particles Anim Loop" +msgstr "Partikel" + #: scene/2d/canvas_item.cpp scene/3d/spatial.cpp #, fuzzy msgid "Visibility" msgstr "Jungkitkan Visibilitas" +#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp +#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp +#, fuzzy +msgid "Visible" +msgstr "Jungkitkan Visibilitas" + +#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp +#: scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Isi" + +#: scene/2d/canvas_item.cpp +#, fuzzy +msgid "Self Modulate" +msgstr "Isi" + +#: scene/2d/canvas_item.cpp +msgid "Show Behind Parent" +msgstr "" + #: scene/2d/canvas_item.cpp #, fuzzy msgid "Show On Top" msgstr "Tampilkan Pangkal" #: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp +#: scene/2d/tile_map.cpp #, fuzzy msgid "Light Mask" msgstr "Cahaya" #: scene/2d/canvas_item.cpp +msgid "Use Parent Material" +msgstr "" + +#: scene/2d/canvas_item.cpp msgid "Toplevel" msgstr "" @@ -18137,6 +19207,11 @@ msgstr "" "Pertimbangkan untuk menambahkan CollisionShape2D atau CollisionPolygon2D " "sebagai anak untuk mendefinisikan bentuknya." +#: scene/2d/collision_object_2d.cpp +#, fuzzy +msgid "Pickable" +msgstr "Pilih Tile" + #: scene/2d/collision_polygon_2d.cpp msgid "" "CollisionPolygon2D only serves to provide a collision shape to a " @@ -18171,6 +19246,19 @@ msgid "Build Mode" msgstr "Mode Penggaris" #: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp +#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp +#: scene/gui/texture_button.cpp +#, fuzzy +msgid "Disabled" +msgstr "Item yang Dinonaktifkan" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +#, fuzzy +msgid "One Way Collision" +msgstr "Buat Poligon Collision" + +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp #, fuzzy msgid "One Way Collision Margin" msgstr "Buat Poligon Collision" @@ -18214,6 +19302,13 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy +msgid "Emitting" +msgstr "Pengaturan:" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/environment.cpp +#, fuzzy msgid "Amount" msgstr "Jumlah:" @@ -18223,16 +19318,16 @@ msgid "Lifetime" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp #, fuzzy -msgid "Preprocess" -msgstr "Pasca pemrosesan" +msgid "One Shot" +msgstr "Node sekali tembak" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy -msgid "Speed Scale" -msgstr "Skala" +msgid "Preprocess" +msgstr "Pasca pemrosesan" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp @@ -18258,11 +19353,22 @@ msgstr "Tampilkan FPS" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +msgid "Fract Delta" +msgstr "" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Drawing" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#, fuzzy +msgid "Local Coords" +msgstr "Proyek" + +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Draw Order" msgstr "" @@ -18276,8 +19382,10 @@ msgstr "" msgid "Texture" msgstr "Teks" -#: scene/2d/cpu_particles_2d.cpp -msgid "Normalmap" +#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/sprite.cpp scene/resources/style_box.cpp +msgid "Normal Map" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp @@ -18289,9 +19397,19 @@ msgstr "Masker Emisi" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy -msgid "Emission Sphere Radius" +msgid "Sphere Radius" msgstr "Sumber Emisi: " +#: scene/2d/cpu_particles_2d.cpp +#, fuzzy +msgid "Rect Extents" +msgstr "Gizmo" + +#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp +#, fuzzy +msgid "Normals" +msgstr "Format" + #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #: scene/resources/particles_material.cpp scene/resources/texture.cpp @@ -18317,7 +19435,8 @@ msgid "Initial Velocity" msgstr "Inisialisasi" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp -#: scene/resources/particles_material.cpp +#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Angular Velocity" msgstr "" @@ -18357,12 +19476,6 @@ msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy -msgid "Color" -msgstr "Warna" - -#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp -#: scene/resources/particles_material.cpp -#, fuzzy msgid "Color Ramp" msgstr "Warna" @@ -18397,16 +19510,32 @@ msgstr "Persendian tidak terkoneksi dengan 2 PhysicsBody2D" msgid "Node A and Node B must be different PhysicsBody2Ds" msgstr "Node A dan Node B harus PhysicsBody2D yang berbeda" +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Node A" +msgstr "Node" + +#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Node B" +msgstr "Node" + #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/environment.cpp msgid "Bias" msgstr "" #: scene/2d/joints_2d.cpp +#, fuzzy +msgid "Disable Collision" +msgstr "Tombol Dinonaktifkan" + +#: scene/2d/joints_2d.cpp msgid "Softness" msgstr "" #: scene/2d/joints_2d.cpp scene/resources/animation.cpp -#: scene/resources/ray_shape.cpp +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Length" msgstr "" @@ -18415,11 +19544,11 @@ msgstr "" msgid "Initial Offset" msgstr "Inisialisasi" -#: scene/2d/joints_2d.cpp +#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp msgid "Rest Length" msgstr "" -#: scene/2d/joints_2d.cpp +#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp msgid "Stiffness" msgstr "" @@ -18430,44 +19559,41 @@ msgid "" msgstr "" "Sebuah tekstur dengan bentuk cahaya harus disuplai ke properti 'Texture'." +#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp +#, fuzzy +msgid "Editor Only" +msgstr "Editor" + #: scene/2d/light_2d.cpp #, fuzzy msgid "Texture Scale" msgstr "TeksturRegion" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/resources/environment.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" #: scene/2d/light_2d.cpp -#, fuzzy -msgid "Range" -msgstr "Ubah" - -#: scene/2d/light_2d.cpp -#, fuzzy -msgid "Range Height" -msgstr "Putar ke kanan" - -#: scene/2d/light_2d.cpp -msgid "Range Z Min" +msgid "Z Min" msgstr "" #: scene/2d/light_2d.cpp -msgid "Range Z Max" +msgid "Z Max" msgstr "" #: scene/2d/light_2d.cpp #, fuzzy -msgid "Range Layer Min" +msgid "Layer Min" msgstr "Ubah Ukuran Kamera" #: scene/2d/light_2d.cpp -msgid "Range Layer Max" -msgstr "" +#, fuzzy +msgid "Layer Max" +msgstr "Lapisan" #: scene/2d/light_2d.cpp -msgid "Range Item Cull Mask" +msgid "Item Cull Mask" msgstr "" #: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp @@ -18476,28 +19602,33 @@ msgid "Shadow" msgstr "Shader" #: scene/2d/light_2d.cpp -msgid "Shadow Buffer Size" -msgstr "" - -#: scene/2d/light_2d.cpp -msgid "Shadow Gradient Length" -msgstr "" +#, fuzzy +msgid "Buffer Size" +msgstr "Tampilan Belakang" #: scene/2d/light_2d.cpp #, fuzzy -msgid "Shadow Filter" -msgstr "Ganti Filter" +msgid "Gradient Length" +msgstr "Gradasi Disunting" -#: scene/2d/light_2d.cpp -msgid "Shadow Filter Smooth" -msgstr "" +#: scene/2d/light_2d.cpp scene/gui/control.cpp +#: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Filter" +msgstr "Filter:" #: scene/2d/light_2d.cpp -msgid "Shadow Item Cull Mask" -msgstr "" +#, fuzzy +msgid "Filter Smooth" +msgstr "Filter method" #: scene/2d/light_occluder_2d.cpp #, fuzzy +msgid "Closed" +msgstr "Tutup" + +#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp +#, fuzzy msgid "Cull Mode" msgstr "Mode Penggaris" @@ -18518,6 +19649,11 @@ msgstr "" msgid "Width Curve" msgstr "Pisahkan Kurva" +#: scene/2d/line_2d.cpp +#, fuzzy +msgid "Default Color" +msgstr "Bawaan" + #: scene/2d/line_2d.cpp scene/resources/texture.cpp msgid "Fill" msgstr "" @@ -18551,24 +19687,40 @@ msgstr "Mode Wilayah" msgid "End Cap Mode" msgstr "Mode Pengancingan:" -#: scene/2d/line_2d.cpp scene/resources/style_box.cpp +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp #, fuzzy msgid "Border" msgstr "Mengubah nama folder dengan:" #: scene/2d/line_2d.cpp -msgid "Round Precision" +msgid "Sharp Limit" msgstr "" -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp -msgid "Normal Map" +#: scene/2d/line_2d.cpp +msgid "Round Precision" msgstr "" +#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Antialiased" +msgstr "Inisialisasi" + #: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp msgid "Multimesh" msgstr "" +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp +#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp +msgid "Cell Size" +msgstr "" + +#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp +#, fuzzy +msgid "Edge Connection Margin" +msgstr "Sunting Koneksi:" + #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp msgid "Target Desired Distance" msgstr "" @@ -18600,12 +19752,22 @@ msgstr "Pilih Jarak:" msgid "The NavigationAgent2D can be used only under a Node2D node." msgstr "" +#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp +#, fuzzy +msgid "Estimate Radius" +msgstr "Ubah Torus Radius Luar" + #: scene/2d/navigation_obstacle_2d.cpp msgid "" "The NavigationObstacle2D only serves to provide collision avoidance to a " "Node2D object." msgstr "" +#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Vertices" +msgstr "Sudut:" + #: scene/2d/navigation_polygon.cpp #, fuzzy msgid "Outlines" @@ -18631,12 +19793,8 @@ msgstr "" msgid "Navpoly" msgstr "" -#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Jangkah Perputaran:" - -#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp +#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp +#: scene/main/canvas_layer.cpp #, fuzzy msgid "Rotation Degrees" msgstr "Memutar %s derajat." @@ -18651,10 +19809,48 @@ msgstr "Konstan" msgid "Global Rotation Degrees" msgstr "Memutar %s derajat." +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Global Scale" +msgstr "Skala Acak:" + +#: scene/2d/node_2d.cpp scene/3d/spatial.cpp +#, fuzzy +msgid "Global Transform" +msgstr "Pertahankan Transformasi Global" + +#: scene/2d/node_2d.cpp +#, fuzzy +msgid "Z As Relative" +msgstr "Snap Relatif" + #: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp msgid "Scroll" msgstr "" +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Base Offset" +msgstr "Pengimbangan:" + +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Base Scale" +msgstr "Gunakan Pengancingan Skala" + +#: scene/2d/parallax_background.cpp +msgid "Limit Begin" +msgstr "" + +#: scene/2d/parallax_background.cpp +#, fuzzy +msgid "Limit End" +msgstr "Pada Akhir" + +#: scene/2d/parallax_background.cpp +msgid "Ignore Camera Zoom" +msgstr "" + #: scene/2d/parallax_layer.cpp msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." @@ -18662,11 +19858,18 @@ msgstr "" "Node ParallaxLayer hanya bekerja ketika diatur sebagai child dari sebuah " "node ParallaxBackground." -#: scene/2d/parallax_layer.cpp scene/3d/vehicle_body.cpp +#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp +#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy msgid "Motion" msgstr "Aksi" +#: scene/2d/parallax_layer.cpp +#, fuzzy +msgid "Mirroring" +msgstr "Cermin" + #: scene/2d/particles_2d.cpp #, fuzzy msgid "" @@ -18703,11 +19906,17 @@ msgstr "" "Animasi Particles2D membutuhkan penggunaan CanvasItemMaterial dengan " "\"Animasi Partikel\" diaktifkan." +#: scene/2d/particles_2d.cpp +#, fuzzy +msgid "Visibility Rect" +msgstr "Mode Prioritas" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "Process Material" msgstr "" -#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/texture.cpp +#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Curve" msgstr "Pisahkan Kurva" @@ -18723,6 +19932,20 @@ msgstr "" msgid "Unit Offset" msgstr "Offset Kotak-kotak:" +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +#, fuzzy +msgid "H Offset" +msgstr "Pengimbangan:" + +#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp +#, fuzzy +msgid "V Offset" +msgstr "Pengimbangan:" + +#: scene/2d/path_2d.cpp scene/3d/path.cpp +msgid "Cubic Interp" +msgstr "" + #: scene/2d/path_2d.cpp msgid "Lookahead" msgstr "" @@ -18733,12 +19956,22 @@ msgid "Layers" msgstr "Lapisan" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Constant Linear Velocity" +msgstr "Inisialisasi" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Constant Angular Velocity" +msgstr "Inisialisasi" + +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp #: scene/resources/physics_material.cpp #, fuzzy msgid "Friction" msgstr "Fungsi" -#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp #: scene/resources/physics_material.cpp msgid "Bounce" msgstr "" @@ -18781,9 +20014,14 @@ msgstr "Cahaya" msgid "Gravity Scale" msgstr "" -#: scene/2d/physics_body_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy -msgid "Continuous Cd" +msgid "Custom Integrator" +msgstr "Potong Node" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Continuous CD" msgstr "Lanjut" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp @@ -18791,6 +20029,26 @@ msgid "Contacts Reported" msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Contact Monitor" +msgstr "Pilih Warna" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Sleeping" +msgstr "Pengancingan Pintar" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Can Sleep" +msgstr "Kecepatan:" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Damp" +msgstr "" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Angular" msgstr "" @@ -18798,6 +20056,15 @@ msgstr "" msgid "Applied Forces" msgstr "" +#: scene/2d/physics_body_2d.cpp +#, fuzzy +msgid "Force" +msgstr "Sumber Mesh:" + +#: scene/2d/physics_body_2d.cpp +msgid "Torque" +msgstr "" + #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Safe Margin" @@ -18805,26 +20072,72 @@ msgstr "Atur Batas" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy +msgid "Sync To Physics" +msgstr "Frame Fisika %" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy msgid "Moving platform" msgstr "Memindahkan keluaran" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp -msgid "Moving Platform Apply Velocity On Leave" +msgid "Apply Velocity On Leave" msgstr "" +#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp +#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp +#: scene/resources/line_shape_2d.cpp +#, fuzzy +msgid "Normal" +msgstr "Format" + #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp -msgid "Collider Metadata" +#, fuzzy +msgid "Remainder" +msgstr "Perender:" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Local Shape" +msgstr "Pelokalan" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collider" +msgstr "Mode Tabrakan" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collider ID" msgstr "" -#: scene/2d/polygon_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy -msgid "Texture Rotation Degrees" -msgstr "Memutar %s derajat." +msgid "Collider RID" +msgstr "RID tidak valid" -#: scene/2d/polygon_2d.cpp +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy -msgid "Texture Rotation" -msgstr "TeksturRegion" +msgid "Collider Shape" +msgstr "Mode Tabrakan" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#, fuzzy +msgid "Collider Shape Index" +msgstr "Mode Tabrakan" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collider Velocity" +msgstr "Inisialisasi" + +#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp +msgid "Collider Metadata" +msgstr "" #: scene/2d/polygon_2d.cpp msgid "Invert" @@ -18832,8 +20145,8 @@ msgstr "" #: scene/2d/polygon_2d.cpp #, fuzzy -msgid "Invert Border" -msgstr "Mengubah nama folder dengan:" +msgid "Vertex Colors" +msgstr "Titik" #: scene/2d/polygon_2d.cpp #, fuzzy @@ -18846,23 +20159,46 @@ msgid "Gizmo Extents" msgstr "Gizmo" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With" +msgid "Exclude Parent" msgstr "" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -msgid "Collide With Areas" -msgstr "" +#, fuzzy +msgid "Cast To" +msgstr "Buat Node Shader" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp -#, fuzzy -msgid "Collide With Bodies" -msgstr "Mode Tabrakan" +msgid "Collide With" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Areas" +msgstr "" + +#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp +msgid "Bodies" +msgstr "" #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." msgstr "" "Properti path harus menunjuk pada sebuah node Node2D yang sah untuk bekerja." +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#, fuzzy +msgid "Remote Path" +msgstr "Hapus Titik" + +#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp +#, fuzzy +msgid "Use Global Coordinates" +msgstr "Koordinat berikutnya" + +#: scene/2d/skeleton_2d.cpp +#, fuzzy +msgid "Rest" +msgstr "Mulai Ulang" + #: scene/2d/skeleton_2d.cpp #, fuzzy msgid "Default Length" @@ -18892,6 +20228,16 @@ msgstr "" msgid "Vframes" msgstr "" +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Frame Coords" +msgstr "Bingkai %" + +#: scene/2d/sprite.cpp scene/resources/texture.cpp +#, fuzzy +msgid "Filter Clip" +msgstr "Filter skrip" + #: scene/2d/tile_map.cpp msgid "" "TileMap with Use Parent on needs a parent CollisionObject2D to give shapes " @@ -18909,51 +20255,70 @@ msgstr "TileSet" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Cell Quadrant Size" +msgid "Quadrant Size" msgstr "Ubah Ukuran Kamera" #: scene/2d/tile_map.cpp -msgid "Cell Half Offset" -msgstr "" +#, fuzzy +msgid "Custom Transform" +msgstr "Transformasi" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Cell Tile Origin" +msgid "Half Offset" +msgstr "Inisialisasi" + +#: scene/2d/tile_map.cpp +#, fuzzy +msgid "Tile Origin" msgstr "Tampilkan Titik Asal" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Collision Use Parent" -msgstr "Mode Tabrakan" +msgid "Y Sort" +msgstr "Urutkan" #: scene/2d/tile_map.cpp -msgid "Collision Use Kinematic" -msgstr "" +#, fuzzy +msgid "Show Collision" +msgstr "Area Tabrakan" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Collision Friction" -msgstr "Mode Tabrakan" +msgid "Compatibility Mode" +msgstr "Mode Prioritas" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Collision Bounce" -msgstr "Mode Tabrakan" +msgid "Centered Textures" +msgstr "Fitur Utama:" + +#: scene/2d/tile_map.cpp +msgid "Cell Clip UV" +msgstr "" #: scene/2d/tile_map.cpp #, fuzzy -msgid "Occluder Light Mask" -msgstr "Tutup Set Transformasi" +msgid "Use Parent" +msgstr "Mode Tabrakan" + +#: scene/2d/tile_map.cpp +msgid "Use Kinematic" +msgstr "" #: scene/2d/touch_screen_button.cpp #, fuzzy -msgid "Normal" -msgstr "Format" +msgid "Shape Centered" +msgstr "Kancing ke Tengah Node" #: scene/2d/touch_screen_button.cpp #, fuzzy -msgid "Pressed" -msgstr "Prasetel" +msgid "Shape Visible" +msgstr "Jungkitkan Keterlihatan" + +#: scene/2d/touch_screen_button.cpp +msgid "Passby Press" +msgstr "" #: scene/2d/touch_screen_button.cpp #, fuzzy @@ -18974,27 +20339,18 @@ msgstr "" #: scene/3d/area.cpp #, fuzzy -msgid "Reverb Bus Name" -msgstr "Setel Ulang Bus Volume" - -#: scene/3d/area.cpp -#, fuzzy -msgid "Reverb Bus Amount" -msgstr "Setel Ulang Bus Volume" - -#: scene/3d/area.cpp -msgid "Reverb Bus Uniformity" -msgstr "" +msgid "Uniformity" +msgstr "Tetapkan Nama Uniform" #: scene/3d/arvr_nodes.cpp msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera wajib memiliki node ARVROrigin sebagai induknya." #: scene/3d/arvr_nodes.cpp -msgid "Controller Id" +msgid "Controller ID" msgstr "" -#: scene/3d/arvr_nodes.cpp +#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp msgid "Rumble" msgstr "" @@ -19012,7 +20368,7 @@ msgstr "" #: scene/3d/arvr_nodes.cpp #, fuzzy -msgid "Anchor Id" +msgid "Anchor ID" msgstr "Hanya jangkar-jangkar" #: scene/3d/arvr_nodes.cpp @@ -19031,6 +20387,11 @@ msgstr "" msgid "ARVROrigin requires an ARVRCamera child node." msgstr "ARVROrigin membutuhkan node anak ARVRCamera." +#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp +#, fuzzy +msgid "World Scale" +msgstr "Skala Acak:" + #: scene/3d/audio_stream_player_3d.cpp #, fuzzy msgid "Attenuation Model" @@ -19059,34 +20420,38 @@ msgstr "Warna Emisi" #: scene/3d/audio_stream_player_3d.cpp #, fuzzy -msgid "Emission Angle Degrees" -msgstr "Warna Emisi" +msgid "Degrees" +msgstr "Memutar %s derajat." #: scene/3d/audio_stream_player_3d.cpp -msgid "Emission Angle Filter Attenuation dB" -msgstr "" +#, fuzzy +msgid "Filter Attenuation dB" +msgstr "Animasi" #: scene/3d/audio_stream_player_3d.cpp msgid "Attenuation Filter" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Attenuation Filter Cutoff Hz" +#: servers/audio/effects/audio_effect_filter.cpp +msgid "Cutoff Hz" msgstr "" #: scene/3d/audio_stream_player_3d.cpp -msgid "Attenuation Filter dB" -msgstr "" +#: servers/audio/effects/audio_effect_filter.cpp +#, fuzzy +msgid "dB" +msgstr "B" #: scene/3d/audio_stream_player_3d.cpp #, fuzzy msgid "Doppler" msgstr "Aktifkan Efek Doppler" -#: scene/3d/audio_stream_player_3d.cpp scene/3d/camera.cpp +#: scene/3d/audio_stream_player_3d.cpp #, fuzzy -msgid "Doppler Tracking" -msgstr "Track Properti" +msgid "Tracking" +msgstr "Mengemas" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp msgid "Bounds" @@ -19101,6 +20466,16 @@ msgstr "Bersihkan Transformasi" msgid "Cell Subdiv" msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp +msgid "Interior" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Octree" +msgstr "Subpohon" + #: scene/3d/baked_lightmap.cpp #, fuzzy msgid "User Data" @@ -19130,6 +20505,13 @@ msgstr "Menyimpan lightmap" msgid "Done" msgstr "Selesai" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp +#: scene/resources/rectangle_shape_2d.cpp +#, fuzzy +msgid "Extents" +msgstr "Gizmo" + #: scene/3d/baked_lightmap.cpp msgid "Tweaks" msgstr "" @@ -19144,6 +20526,20 @@ msgstr "" #: scene/3d/baked_lightmap.cpp #, fuzzy +msgid "Use Denoiser" +msgstr "Filter:" + +#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp +msgid "Use HDR" +msgstr "" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Use Color" +msgstr "Warna" + +#: scene/3d/baked_lightmap.cpp +#, fuzzy msgid "Default Texels Per Unit" msgstr "Bawaan" @@ -19154,38 +20550,43 @@ msgstr "Atlas Baru" #: scene/3d/baked_lightmap.cpp #, fuzzy -msgid "Environment Mode" -msgstr "Tampilkan Lingkungan" +msgid "Generate" +msgstr "Umum" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Sky" -msgstr "" +#, fuzzy +msgid "Max Size" +msgstr "Ukuran:" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Color" -msgstr "" +#, fuzzy +msgid "Custom Sky" +msgstr "Potong Node" #: scene/3d/baked_lightmap.cpp -msgid "Environment Custom Energy" -msgstr "" +#, fuzzy +msgid "Custom Sky Rotation Degrees" +msgstr "Memutar %s derajat." -#: scene/3d/baked_lightmap.cpp -msgid "Environment Min Light" -msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp +#, fuzzy +msgid "Custom Color" +msgstr "Potong Node" #: scene/3d/baked_lightmap.cpp #, fuzzy -msgid "Capture Cell Size" -msgstr "Tangkap dari Piksel" +msgid "Custom Energy" +msgstr "Pindah Efek Bus" #: scene/3d/baked_lightmap.cpp #, fuzzy -msgid "Capture Quality" -msgstr "Tangkap" +msgid "Min Light" +msgstr "Indentasi Kanan" -#: scene/3d/baked_lightmap.cpp -msgid "Capture Propagation" -msgstr "" +#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#, fuzzy +msgid "Propagation" +msgstr "Navigasi" #: scene/3d/baked_lightmap.cpp msgid "Image Path" @@ -19196,16 +20597,26 @@ msgstr "" msgid "Light Data" msgstr "Cahaya" +#: scene/3d/bone_attachment.cpp +#, fuzzy +msgid "Bone Name" +msgstr "Nama Node:" + #: scene/3d/camera.cpp msgid "Keep Aspect" msgstr "" -#: scene/3d/camera.cpp scene/3d/reflection_probe.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp msgid "Cull Mask" msgstr "" #: scene/3d/camera.cpp #, fuzzy +msgid "Doppler Tracking" +msgstr "Track Properti" + +#: scene/3d/camera.cpp +#, fuzzy msgid "Projection" msgstr "Proyek" @@ -19215,6 +20626,11 @@ msgstr "" #: scene/3d/camera.cpp #, fuzzy +msgid "Frustum Offset" +msgstr "Offset Kotak-kotak:" + +#: scene/3d/camera.cpp +#, fuzzy msgid "Near" msgstr "Terdekat" @@ -19222,8 +20638,9 @@ msgstr "Terdekat" msgid "Far" msgstr "" -#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/gui/control.cpp -#: scene/resources/shape.cpp scene/resources/style_box.cpp +#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp +#: scene/gui/control.cpp scene/resources/shape.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy msgid "Margin" @@ -19234,16 +20651,16 @@ msgstr "Atur Batas" msgid "Clip To" msgstr "Klip Di Atas" -#: scene/3d/camera.cpp -#, fuzzy -msgid "Clip To Areas" -msgstr "Balikkan Portal" - -#: scene/3d/camera.cpp -msgid "Clip To Bodies" +#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp +msgid "Ray Pickable" msgstr "" #: scene/3d/collision_object.cpp +#, fuzzy +msgid "Capture On Drag" +msgstr "Tangkap" + +#: scene/3d/collision_object.cpp msgid "" "This node has no shape, so it can't collide or interact with other objects.\n" "Consider adding a CollisionShape or CollisionPolygon as a child to define " @@ -19316,17 +20733,28 @@ msgstr "" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp #, fuzzy -msgid "Emission Ring Radius" +msgid "Box Extents" +msgstr "Gizmo" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Radius" msgstr "Masker Emisi" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp -msgid "Emission Ring Inner Radius" -msgstr "" +#, fuzzy +msgid "Ring Inner Radius" +msgstr "Ubah Torus Radius Dalam" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp #, fuzzy -msgid "Emission Ring Height" -msgstr "Titik Emisi:" +msgid "Ring Height" +msgstr "Putar ke kanan" + +#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp +#, fuzzy +msgid "Ring Axis" +msgstr "Peringatan" #: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp msgid "Flatness" @@ -19343,35 +20771,34 @@ msgid "Portal Mode" msgstr "Mode Prioritas" #: scene/3d/cull_instance.cpp +msgid "Include In Bound" +msgstr "" + +#: scene/3d/cull_instance.cpp +msgid "Allow Merging" +msgstr "" + +#: scene/3d/cull_instance.cpp #, fuzzy msgid "Autoplace Priority" msgstr "Aktifkan Prioritas" -#: scene/3d/gi_probe.cpp scene/animation/root_motion_view.cpp -#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp -msgid "Cell Size" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "To Cell Xform" msgstr "" #: scene/3d/gi_probe.cpp #, fuzzy -msgid "Dynamic Range" +msgid "Dynamic Data" msgstr "Pustaka Dinamis" #: scene/3d/gi_probe.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp #, fuzzy -msgid "Propagation" -msgstr "Navigasi" +msgid "Dynamic Range" +msgstr "Pustaka Dinamis" -#: scene/3d/gi_probe.cpp scene/3d/reflection_probe.cpp -msgid "Interior" +#: scene/3d/gi_probe.cpp +msgid "Normal Bias" msgstr "" #: scene/3d/gi_probe.cpp @@ -19408,21 +20835,18 @@ msgstr "" #: scene/3d/light.cpp #, fuzzy -msgid "Light Color" -msgstr "Pilih Warna" +msgid "Negative" +msgstr "GDNative" #: scene/3d/light.cpp #, fuzzy -msgid "Light Bake Mode" +msgid "Bake Mode" msgstr "Mode Bitmask" #: scene/3d/light.cpp -msgid "Light Cull Mask" -msgstr "" - -#: scene/3d/light.cpp -msgid "Shadow Color" -msgstr "" +#, fuzzy +msgid "Reverse Cull Face" +msgstr "Setel Ulang Bus Volume" #: scene/3d/light.cpp servers/visual_server.cpp #, fuzzy @@ -19431,24 +20855,26 @@ msgstr "Arah" #: scene/3d/light.cpp #, fuzzy -msgid "Directional Shadow Mode" -msgstr "Mode Tanpa Gangguan" +msgid "Blend Splits" +msgstr "Waktu Berbaur:" #: scene/3d/light.cpp -msgid "Directional Shadow Depth Range" -msgstr "" +#, fuzzy +msgid "Depth Range" +msgstr "Kedalaman" #: scene/3d/light.cpp msgid "Omni" msgstr "" #: scene/3d/light.cpp -msgid "Omni Shadow Mode" -msgstr "" +#, fuzzy +msgid "Shadow Mode" +msgstr "Shader" #: scene/3d/light.cpp #, fuzzy -msgid "Omni Shadow Detail" +msgid "Shadow Detail" msgstr "Muat Default" #: scene/3d/light.cpp @@ -19461,18 +20887,34 @@ msgid "Spot" msgstr "" #: scene/3d/mesh_instance.cpp -msgid "Skin" +msgid "Software Skinning" msgstr "" #: scene/3d/mesh_instance.cpp -msgid "Software Skinning" -msgstr "" +#, fuzzy +msgid "Transform Normals" +msgstr "Transformasi Dibatalkan." + +#: scene/3d/navigation.cpp scene/resources/curve.cpp +#, fuzzy +msgid "Up Vector" +msgstr "Vektor" + +#: scene/3d/navigation.cpp +#, fuzzy +msgid "Cell Height" +msgstr "Menguji" #: scene/3d/navigation_agent.cpp msgid "Agent Height Offset" msgstr "" #: scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Ignore Y" +msgstr "[abaikan]" + +#: scene/3d/navigation_agent.cpp msgid "The NavigationAgent can be used only under a spatial node." msgstr "" @@ -19538,9 +20980,19 @@ msgstr "" #: scene/3d/particles.cpp #, fuzzy +msgid "Visibility AABB" +msgstr "Jungkitkan Visibilitas" + +#: scene/3d/particles.cpp +#, fuzzy msgid "Draw Passes" msgstr "Gambarkan Panggilan:" +#: scene/3d/particles.cpp +#, fuzzy +msgid "Passes" +msgstr "Gambarkan Panggilan:" + #: scene/3d/path.cpp msgid "PathFollow only works when set as a child of a Path node." msgstr "" @@ -19577,8 +21029,8 @@ msgstr "Sumbu" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Joint Type" -msgstr "Cat Tile" +msgid "Body Offset" +msgstr "Pengimbangan:" #: scene/3d/physics_joint.cpp msgid "Node A and Node B must be PhysicsBodies" @@ -19605,6 +21057,11 @@ msgid "Solver" msgstr "" #: scene/3d/physics_joint.cpp +#, fuzzy +msgid "Exclude Nodes" +msgstr "Hapus Node" + +#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -19661,39 +21118,82 @@ msgstr "" msgid "A RoomGroup should not be a child or grandchild of a Portal." msgstr "" +#: scene/3d/portal.cpp +#, fuzzy +msgid "Portal Active" +msgstr " [portal aktif]" + +#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp +msgid "Two Way" +msgstr "" + +#: scene/3d/portal.cpp +#, fuzzy +msgid "Linked Room" +msgstr "Sunting Root Langsung:" + +#: scene/3d/portal.cpp +#, fuzzy +msgid "Use Default Margin" +msgstr "Bawaan" + +#: scene/3d/proximity_group.cpp +#, fuzzy +msgid "Group Name" +msgstr "Terkelompok" + #: scene/3d/proximity_group.cpp msgid "Dispatch Mode" msgstr "" +#: scene/3d/proximity_group.cpp +#, fuzzy +msgid "Grid Radius" +msgstr "Radius:" + #: scene/3d/ray_cast.cpp #, fuzzy msgid "Debug Shape" msgstr "Pengawakutu" -#: scene/3d/ray_cast.cpp -msgid "Debug Shape Thickness" +#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp +msgid "Thickness" msgstr "" -#: scene/3d/reflection_probe.cpp +#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp #, fuzzy msgid "Update Mode" msgstr "Mode Putar" #: scene/3d/reflection_probe.cpp -msgid "Intensity" -msgstr "" +#, fuzzy +msgid "Origin Offset" +msgstr "Offset Kotak-kotak:" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Color" -msgstr "" +#, fuzzy +msgid "Box Projection" +msgstr "Proyek" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Energy" -msgstr "" +#, fuzzy +msgid "Enable Shadows" +msgstr "Aktifkan Pengancingan" #: scene/3d/reflection_probe.cpp -msgid "Interior Ambient Contrib" -msgstr "" +#, fuzzy +msgid "Ambient Color" +msgstr "Pilih Warna" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Ambient Energy" +msgstr "Warna Emisi" + +#: scene/3d/reflection_probe.cpp +#, fuzzy +msgid "Ambient Contrib" +msgstr "Indentasi Kanan" #: scene/3d/remote_transform.cpp msgid "" @@ -19722,6 +21222,10 @@ msgid "" msgstr "" #: scene/3d/room.cpp +msgid "Use Default Simplify" +msgstr "" + +#: scene/3d/room.cpp msgid "Room Simplify" msgstr "" @@ -19760,6 +21264,10 @@ msgstr "" msgid "Main" msgstr "" +#: scene/3d/room_manager.cpp +msgid "Roomlist" +msgstr "" + #: scene/3d/room_manager.cpp servers/visual_server.cpp #, fuzzy msgid "PVS" @@ -19817,6 +21325,16 @@ msgstr "" #: scene/3d/soft_body.cpp #, fuzzy +msgid "Physics Enabled" +msgstr "Frame Fisika %" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Parent Collision Ignore" +msgstr "Buat Poligon Collision" + +#: scene/3d/soft_body.cpp +#, fuzzy msgid "Simulation Precision" msgstr "Pohon animasi tidak valid." @@ -19838,6 +21356,10 @@ msgid "Volume Stiffness" msgstr "" #: scene/3d/soft_body.cpp +msgid "Pressure Coefficient" +msgstr "" + +#: scene/3d/soft_body.cpp msgid "Damping Coefficient" msgstr "" @@ -19863,11 +21385,6 @@ msgstr "" "Ubah ukurannya melalui \"collision shape\"-anaknya saja." #: scene/3d/spatial.cpp -#, fuzzy -msgid "Global Transform" -msgstr "Pertahankan Transformasi Global" - -#: scene/3d/spatial.cpp msgid "Matrix" msgstr "" @@ -19876,7 +21393,16 @@ msgstr "" msgid "Gizmo" msgstr "Gizmo" -#: scene/3d/sprite_3d.cpp +#: scene/3d/spatial_velocity_tracker.cpp +#, fuzzy +msgid "Track Physics Step" +msgstr "Frame Fisika %" + +#: scene/3d/spring_arm.cpp +msgid "Spring Length" +msgstr "" + +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp msgid "Opacity" msgstr "" @@ -19933,14 +21459,46 @@ msgstr "" #: scene/3d/vehicle_body.cpp #, fuzzy +msgid "Use As Traction" +msgstr "Enumerasi:" + +#: scene/3d/vehicle_body.cpp +msgid "Use As Steering" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy msgid "Wheel" msgstr "Scroll ke atas." #: scene/3d/vehicle_body.cpp +msgid "Roll Influence" +msgstr "" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Friction Slip" +msgstr "Fungsi" + +#: scene/3d/vehicle_body.cpp #, fuzzy msgid "Suspension" msgstr "Tetapkan ekspresi" +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Max Force" +msgstr "Galat" + +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Enumerasi:" + +#: scene/3d/visibility_notifier.cpp +msgid "AABB" +msgstr "" + #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp #, fuzzy msgid "Geometry" @@ -19972,6 +21530,11 @@ msgid "Baked Light" msgstr "Panggang Lightmaps" #: scene/3d/visual_instance.cpp +#, fuzzy +msgid "Generate Lightmap" +msgstr "Membuat Pemetaan Cahaya" + +#: scene/3d/visual_instance.cpp msgid "Lightmap Scale" msgstr "" @@ -19979,22 +21542,18 @@ msgstr "" msgid "LOD" msgstr "" -#: scene/3d/visual_instance.cpp +#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp +#: scene/resources/material.cpp #, fuzzy -msgid "LOD Min Distance" +msgid "Min Distance" msgstr "Pilih Jarak:" #: scene/3d/visual_instance.cpp -msgid "LOD Min Hysteresis" +msgid "Min Hysteresis" msgstr "" #: scene/3d/visual_instance.cpp -#, fuzzy -msgid "LOD Max Distance" -msgstr "Pilih Jarak:" - -#: scene/3d/visual_instance.cpp -msgid "LOD Max Hysteresis" +msgid "Max Hysteresis" msgstr "" #: scene/3d/world_environment.cpp @@ -20021,11 +21580,13 @@ msgstr "" "Mode Latar Belakang lingkungannya menjadi Canvas (untuk skena 2D)." #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp #, fuzzy msgid "Min Space" msgstr "Skena Utama" #: scene/animation/animation_blend_space_1d.cpp +#: scene/animation/animation_blend_space_2d.cpp msgid "Max Space" msgstr "" @@ -20040,6 +21601,11 @@ msgid "Auto Triangles" msgstr "Jungkitkan Segitiga Otomatis" #: scene/animation/animation_blend_space_2d.cpp +#, fuzzy +msgid "Triangles" +msgstr "Jungkitkan Segitiga Otomatis" + +#: scene/animation/animation_blend_space_2d.cpp msgid "X Label" msgstr "" @@ -20077,6 +21643,11 @@ msgstr "Mulai Ulang Otomatis:" #: scene/animation/animation_blend_tree.cpp #, fuzzy +msgid "Autorestart" +msgstr "Mulai Ulang Otomatis:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy msgid "Autorestart Delay" msgstr "Mulai Ulang Otomatis:" @@ -20095,11 +21666,26 @@ msgstr "Tambah Port Masukan" msgid "Xfade Time" msgstr "Waktu X-Fade (d):" +#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp +#, fuzzy +msgid "Graph Offset" +msgstr "Offset Kotak-kotak:" + #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" msgstr "Dongak:" +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Auto Advance" +msgstr "Terapkan Auto-Advance" + +#: scene/animation/animation_node_state_machine.cpp +#, fuzzy +msgid "Advance Condition" +msgstr "Opsi Lanjutan" + #: scene/animation/animation_player.cpp msgid "Anim Apply Reset" msgstr "" @@ -20115,11 +21701,6 @@ msgid "Assigned Animation" msgstr "Tambah Animasi" #: scene/animation/animation_player.cpp -#, fuzzy -msgid "Autoplay" -msgstr "Jungkitkan Putar Otomatis" - -#: scene/animation/animation_player.cpp msgid "Reset On Save" msgstr "" @@ -20139,22 +21720,16 @@ msgid "Playback Options" msgstr "Opsi Kelas:" #: scene/animation/animation_player.cpp -#: scene/animation/animation_tree_player.cpp scene/animation/tween.cpp -msgid "Playback Process Mode" -msgstr "" - -#: scene/animation/animation_player.cpp -msgid "Playback Default Blend Time" -msgstr "" - -#: scene/animation/animation_player.cpp -msgid "Playback Active" -msgstr "" +#, fuzzy +msgid "Default Blend Time" +msgstr "Bawaan" -#: scene/animation/animation_player.cpp scene/animation/tween.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp +#: servers/audio/effects/audio_effect_delay.cpp #, fuzzy -msgid "Playback Speed" -msgstr "Mainkan Skena" +msgid "Active" +msgstr "Aksi" #: scene/animation/animation_player.cpp msgid "Method Call Mode" @@ -20202,9 +21777,19 @@ msgid "Tree Root" msgstr "Buat Node Root:" #: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Anim Player" +msgstr "Sematkan AnimationPlayer" + +#: scene/animation/animation_tree.cpp msgid "Root Motion" msgstr "" +#: scene/animation/animation_tree.cpp +#, fuzzy +msgid "Track" +msgstr "Tambah Track" + #: scene/animation/animation_tree_player.cpp msgid "This node has been deprecated. Use AnimationTree instead." msgstr "Node ini telah usang. Gunakan AnimationTree sebagai gantinya." @@ -20214,16 +21799,88 @@ msgstr "Node ini telah usang. Gunakan AnimationTree sebagai gantinya." msgid "Playback" msgstr "Mainkan" +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Master Player" +msgstr "Tempel Parameter" + +#: scene/animation/animation_tree_player.cpp +#, fuzzy +msgid "Base Path" +msgstr "Lokasi Ekspor" + +#: scene/animation/root_motion_view.cpp +#, fuzzy +msgid "Animation Path" +msgstr "Animasi" + +#: scene/animation/root_motion_view.cpp +#, fuzzy +msgid "Zero Y" +msgstr "Nol" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Root Bone" +msgstr "Nama node akar" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Tip Bone" +msgstr "Tulang" + #: scene/animation/skeleton_ik.cpp #, fuzzy msgid "Interpolation" msgstr "Mode Interpolasi" +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Override Tip Basis" +msgstr "Menimpa" + +#: scene/animation/skeleton_ik.cpp +msgid "Use Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +msgid "Magnet" +msgstr "" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Target Node" +msgstr "Pengindukan Ulang Node" + +#: scene/animation/skeleton_ik.cpp +#, fuzzy +msgid "Max Iterations" +msgstr "Buat Fungsi" + +#: scene/animation/tween.cpp scene/resources/texture.cpp +msgid "Repeat" +msgstr "" + +#: scene/animation/tween.cpp +msgid "Playback Process Mode" +msgstr "" + +#: scene/animation/tween.cpp +#, fuzzy +msgid "Playback Speed" +msgstr "Mainkan Skena" + #: scene/audio/audio_stream_player.cpp #, fuzzy msgid "Mix Target" msgstr "Sasaran" +#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp +#: servers/audio/effects/audio_effect_compressor.cpp +#, fuzzy +msgid "Ratio" +msgstr "Jaga Rasio" + #: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp #: scene/gui/texture_rect.cpp #, fuzzy @@ -20234,30 +21891,38 @@ msgstr "Mode Seleksi" msgid "Alignment" msgstr "" -#: scene/gui/aspect_ratio_container.cpp +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp #, fuzzy -msgid "Alignment Horizontal" -msgstr "Balik secara Horizontal" +msgid "Horizontal" +msgstr "Horisontal:" -#: scene/gui/aspect_ratio_container.cpp +#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp +#: scene/resources/style_box.cpp #, fuzzy -msgid "Alignment Vertical" -msgstr "Balik secara Vertikal" +msgid "Vertical" +msgstr "Vertikal:" #: scene/gui/base_button.cpp #, fuzzy -msgid "Action Mode" -msgstr "Mode Ikon" +msgid "Shortcut In Tooltip" +msgstr "Tampilkan Pangkal" #: scene/gui/base_button.cpp #, fuzzy -msgid "Button Mask" -msgstr "Tombol" +msgid "Action Mode" +msgstr "Mode Ikon" #: scene/gui/base_button.cpp msgid "Enabled Focus Mode" msgstr "" +#: scene/gui/base_button.cpp +msgid "Keep Pressed Outside" +msgstr "" + #: scene/gui/base_button.cpp scene/gui/shortcut.cpp #, fuzzy msgid "Shortcut" @@ -20268,6 +21933,11 @@ msgstr "Tombol Pintasan" msgid "Group" msgstr "Kelompok" +#: scene/gui/button.cpp scene/gui/label.cpp +#, fuzzy +msgid "Clip Text" +msgstr "Salin Teks" + #: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp #: scene/gui/spin_box.cpp msgid "Align" @@ -20277,6 +21947,16 @@ msgstr "" msgid "Icon Align" msgstr "" +#: scene/gui/button.cpp +#, fuzzy +msgid "Expand Icon" +msgstr "Bentangkan Semua" + +#: scene/gui/center_container.cpp +#, fuzzy +msgid "Use Top Left" +msgstr "Kiri Atas" + #: scene/gui/color_picker.cpp #, fuzzy msgid "" @@ -20289,6 +21969,36 @@ msgstr "" "RMB: Cabut preset" #: scene/gui/color_picker.cpp +#, fuzzy +msgid "Edit Alpha" +msgstr "Sunting Poligon" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "HSV Mode" +msgstr "Mode Seleksi" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Raw Mode" +msgstr "Mode Geser Pandangan" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Deferred Mode" +msgstr "Ditunda" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Presets Enabled" +msgstr "Prasetel" + +#: scene/gui/color_picker.cpp +#, fuzzy +msgid "Presets Visible" +msgstr "Jungkitkan Keterlihatan" + +#: scene/gui/color_picker.cpp msgid "Pick a color from the editor window." msgstr "Ambil warna dari layar editor." @@ -20338,28 +22048,29 @@ msgstr "Hanya jangkar-jangkar" msgid "Grow Direction" msgstr "Arah" -#: scene/gui/control.cpp +#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Grow Horizontal" -msgstr "Horisontal:" +msgid "Min Size" +msgstr "Ukuran Garis Tepi:" #: scene/gui/control.cpp #, fuzzy -msgid "Grow Vertical" -msgstr "Vertikal:" +msgid "Pivot Offset" +msgstr "Offset Kotak-kotak:" #: scene/gui/control.cpp #, fuzzy -msgid "Rect Rotation" -msgstr "Perputaran Acak:" +msgid "Clip Content" +msgstr "Konstan" #: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp msgid "Hint" msgstr "" #: scene/gui/control.cpp -msgid "Hint Tooltip" -msgstr "" +#, fuzzy +msgid "Tooltip" +msgstr "Alat-alat" #: scene/gui/control.cpp #, fuzzy @@ -20367,21 +22078,16 @@ msgid "Focus" msgstr "Garis Fokus" #: scene/gui/control.cpp -#, fuzzy -msgid "Focus Mode" -msgstr "Mode Oklusi" - -#: scene/gui/control.cpp msgid "Mouse" msgstr "" #: scene/gui/control.cpp #, fuzzy -msgid "Mouse Filter" -msgstr "Filter Locale" +msgid "Default Cursor Shape" +msgstr "Muat default Layout Bus." #: scene/gui/control.cpp -msgid "Mouse Default Cursor Shape" +msgid "Pass On Modal Close Click" msgstr "" #: scene/gui/control.cpp @@ -20391,17 +22097,8 @@ msgstr "Ukuran: " #: scene/gui/control.cpp #, fuzzy -msgid "Size Flags Horizontal" -msgstr "Balik secara Horizontal" - -#: scene/gui/control.cpp -#, fuzzy -msgid "Size Flags Vertical" -msgstr "Balik secara Vertikal" - -#: scene/gui/control.cpp -msgid "Size Flags Stretch Ratio" -msgstr "" +msgid "Stretch Ratio" +msgstr "Mode Seleksi" #: scene/gui/control.cpp #, fuzzy @@ -20418,9 +22115,13 @@ msgid "Dialog" msgstr "Dialog XForm" #: scene/gui/dialogs.cpp +msgid "Hide On Ok" +msgstr "" + +#: scene/gui/dialogs.cpp scene/gui/label.cpp #, fuzzy -msgid "Dialog Text" -msgstr "Salin Teks" +msgid "Autowrap" +msgstr "Muat Otomatis" #: scene/gui/dialogs.cpp msgid "Alert!" @@ -20431,14 +22132,49 @@ msgid "Please Confirm..." msgstr "Mohon konfirmasi..." #: scene/gui/file_dialog.cpp +#, fuzzy +msgid "Mode Overrides Title" +msgstr "Menimpa" + +#: scene/gui/file_dialog.cpp msgid "Must use a valid extension." msgstr "Harus menggunakan ekstensi yang sah." #: scene/gui/graph_edit.cpp #, fuzzy -msgid "Zoom" +msgid "Right Disconnects" +msgstr "Putuskan" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Scroll Offset" +msgstr "Offset Kotak-kotak:" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Snap Distance" +msgstr "Pilih Jarak:" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Min" +msgstr "Perbesar Pandangan" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Max" msgstr "Perbesar Pandangan" +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Zoom Step" +msgstr "Perkecil Pandangan" + +#: scene/gui/graph_edit.cpp +#, fuzzy +msgid "Show Zoom Label" +msgstr "Tampilkan Tulang-tulang" + #: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp msgid "Minimap" msgstr "" @@ -20448,10 +22184,25 @@ msgid "Enable grid minimap." msgstr "Aktifkan peta mini grid." #: scene/gui/graph_node.cpp +#, fuzzy +msgid "Show Close" +msgstr "Tampilkan Tulang-tulang" + +#: scene/gui/graph_node.cpp scene/gui/option_button.cpp +#, fuzzy +msgid "Selected" +msgstr "Pilih" + +#: scene/gui/graph_node.cpp +#, fuzzy +msgid "Comment" +msgstr "Komit" + +#: scene/gui/graph_node.cpp msgid "Overlay" msgstr "" -#: scene/gui/grid_container.cpp scene/gui/item_list.cpp +#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp #, fuzzy msgid "Columns" msgstr "Volume" @@ -20463,21 +22214,50 @@ msgid "Timers" msgstr "Waktu" #: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp -msgid "Incremental Search Max Interval Msec" +msgid "Incremental Search Max Interval (msec)" msgstr "" +#: scene/gui/item_list.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Allow Reselect" +msgstr "Terapkan Reset" + +#: scene/gui/item_list.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Allow RMB Select" +msgstr "Isi Pilihan" + #: scene/gui/item_list.cpp msgid "Max Text Lines" msgstr "" #: scene/gui/item_list.cpp +#, fuzzy +msgid "Auto Height" +msgstr "Menguji" + +#: scene/gui/item_list.cpp msgid "Max Columns" msgstr "" #: scene/gui/item_list.cpp +msgid "Same Column Width" +msgstr "" + +#: scene/gui/item_list.cpp msgid "Fixed Column Width" msgstr "" +#: scene/gui/item_list.cpp +#, fuzzy +msgid "Icon Scale" +msgstr "Skala Acak:" + +#: scene/gui/item_list.cpp +#, fuzzy +msgid "Fixed Icon Size" +msgstr "Tampilan Depan" + #: scene/gui/label.cpp msgid "Valign" msgstr "" @@ -20505,6 +22285,54 @@ msgid "Max Length" msgstr "" #: scene/gui/line_edit.cpp +msgid "Secret" +msgstr "" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Secret Character" +msgstr "Karakter sah:" + +#: scene/gui/line_edit.cpp +msgid "Expand To Text Length" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Context Menu Enabled" +msgstr "Bantuan Kontekstual" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Virtual Keyboard Enabled" +msgstr "Filter sinyal" + +#: scene/gui/line_edit.cpp +#, fuzzy +msgid "Clear Button Enabled" +msgstr "Filter sinyal" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Shortcut Keys Enabled" +msgstr "Tombol Pintasan" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Middle Mouse Paste Enabled" +msgstr "Filter sinyal" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Selecting Enabled" +msgstr "Hanya yang Dipilih" + +#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp +#: scene/gui/text_edit.cpp +msgid "Deselect On Focus Loss Enabled" +msgstr "" + +#: scene/gui/line_edit.cpp #, fuzzy msgid "Right Icon" msgstr "Tombol Kanan" @@ -20515,39 +22343,48 @@ msgid "Placeholder" msgstr "Muat sebagai Placeholder" #: scene/gui/line_edit.cpp -#, fuzzy -msgid "Placeholder Alpha" -msgstr "Muat sebagai Placeholder" +msgid "Alpha" +msgstr "" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Caret" msgstr "" -#: scene/gui/line_edit.cpp +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp +msgid "Blink" +msgstr "" + +#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp #, fuzzy -msgid "Caret Position" -msgstr "Atur Posisi Kurva Luar" +msgid "Blink Speed" +msgstr "Kecepatan:" #: scene/gui/link_button.cpp msgid "Underline" msgstr "" -#: scene/gui/nine_patch_rect.cpp +#: scene/gui/menu_button.cpp #, fuzzy -msgid "Patch Margin" -msgstr "Atur Batas" +msgid "Switch On Hover" +msgstr "Dongak:" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp -msgid "Axis Stretch" -msgstr "" +#, fuzzy +msgid "Draw Center" +msgstr "Tengah" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp #, fuzzy -msgid "Axis Stretch Horizontal" -msgstr "Buat Panduan Horizontal" +msgid "Region Rect" +msgstr "Atur Kotak Region" + +#: scene/gui/nine_patch_rect.cpp +#, fuzzy +msgid "Patch Margin" +msgstr "Atur Batas" #: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp -msgid "Axis Stretch Vertical" +msgid "Axis Stretch" msgstr "" #: scene/gui/nine_patch_rect.cpp @@ -20564,6 +22401,11 @@ msgid "Popup" msgstr "Isi" #: scene/gui/popup.cpp +#, fuzzy +msgid "Exclusive" +msgstr "Inklusif" + +#: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " "functions. Making them visible for editing is fine, but they will hide upon " @@ -20574,6 +22416,30 @@ msgstr "" "terlihat saat mengedit bisa dilakukan, namun mereka akan disembunyikan saat " "gim dijalankan." +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On Item Selection" +msgstr "Seleksi Tengah" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On Checkable Item Selection" +msgstr "Hapus Seleksi GridMap" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Hide On State Item Selection" +msgstr "Hapus Pilihan" + +#: scene/gui/popup_menu.cpp +msgid "Submenu Popup Delay" +msgstr "" + +#: scene/gui/popup_menu.cpp +#, fuzzy +msgid "Allow Search" +msgstr "Cari" + #: scene/gui/progress_bar.cpp #, fuzzy msgid "Percent" @@ -20585,24 +22451,81 @@ msgstr "" "Jika \"Exp Edit\" diaktifkan, \"Nilai Minimal\" seharusnya lebih besar dari " "0." -#: scene/gui/range.cpp servers/audio/effects/audio_effect_compressor.cpp +#: scene/gui/range.cpp scene/resources/curve.cpp #, fuzzy -msgid "Ratio" -msgstr "Jaga Rasio" +msgid "Min Value" +msgstr "(nilai)" + +#: scene/gui/range.cpp scene/resources/curve.cpp +#, fuzzy +msgid "Max Value" +msgstr "Nilai" + +#: scene/gui/range.cpp +#, fuzzy +msgid "Page" +msgstr "Halaman: " + +#: scene/gui/range.cpp +#, fuzzy +msgid "Exp Edit" +msgstr "Sunting" + +#: scene/gui/range.cpp +#, fuzzy +msgid "Rounded" +msgstr "Terkelompok" + +#: scene/gui/range.cpp +msgid "Allow Greater" +msgstr "" + +#: scene/gui/range.cpp +msgid "Allow Lesser" +msgstr "" + +#: scene/gui/reference_rect.cpp +#, fuzzy +msgid "Border Color" +msgstr "Hapus Item Kelas" #: scene/gui/reference_rect.cpp scene/resources/style_box.cpp #, fuzzy msgid "Border Width" msgstr "Piksel Pembatas" +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Relative Index" +msgstr "Indeks Z" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Absolute Index" +msgstr "Indentasi Otomatis" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Elapsed Time" +msgstr "Waktu Berbaur:" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Env" +msgstr "Akhir" + +#: scene/gui/rich_text_effect.cpp +#, fuzzy +msgid "Character" +msgstr "Karakter sah:" + #: scene/gui/rich_text_label.cpp msgid "BBCode" msgstr "" #: scene/gui/rich_text_label.cpp -#, fuzzy -msgid "Bbcode Text" -msgstr "Salin Teks" +msgid "Meta Underlined" +msgstr "" #: scene/gui/rich_text_label.cpp #, fuzzy @@ -20611,6 +22534,29 @@ msgstr "Ukuran:" #: scene/gui/rich_text_label.cpp #, fuzzy +msgid "Fit Content Height" +msgstr "Gambar Pembobotan Tulang" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Active" +msgstr "" + +#: scene/gui/rich_text_label.cpp +msgid "Scroll Following" +msgstr "" + +#: scene/gui/rich_text_label.cpp +#, fuzzy +msgid "Selection Enabled" +msgstr "Hanya yang Dipilih" + +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#, fuzzy +msgid "Override Selected Font Color" +msgstr "Konfigurasi Profil Saat Ini:" + +#: scene/gui/rich_text_label.cpp +#, fuzzy msgid "Custom Effects" msgstr "Pindah Efek Bus" @@ -20630,14 +22576,58 @@ msgstr "" "manual ukuran minimumnya." #: scene/gui/scroll_container.cpp +#, fuzzy +msgid "Follow Focus" +msgstr "Isi Permukaan" + +#: scene/gui/scroll_container.cpp +#, fuzzy +msgid "Horizontal Enabled" +msgstr "Horisontal:" + +#: scene/gui/scroll_container.cpp +#, fuzzy +msgid "Vertical Enabled" +msgstr "Filter sinyal" + +#: scene/gui/scroll_container.cpp msgid "Default Scroll Deadzone" msgstr "" #: scene/gui/slider.cpp +msgid "Scrollable" +msgstr "" + +#: scene/gui/slider.cpp #, fuzzy msgid "Tick Count" msgstr "Pilih Warna" +#: scene/gui/slider.cpp +#, fuzzy +msgid "Ticks On Borders" +msgstr "Mengubah nama folder dengan:" + +#: scene/gui/spin_box.cpp +#, fuzzy +msgid "Prefix" +msgstr "Awalan:" + +#: scene/gui/spin_box.cpp +#, fuzzy +msgid "Suffix" +msgstr "Akhiran:" + +#: scene/gui/split_container.cpp +#, fuzzy +msgid "Split Offset" +msgstr "Offset Kotak-kotak:" + +#: scene/gui/split_container.cpp scene/gui/tree.cpp +#, fuzzy +msgid "Collapsed" +msgstr "Lipat Semua" + #: scene/gui/split_container.cpp #, fuzzy msgid "Dragger Visibility" @@ -20652,73 +22642,132 @@ msgstr "" msgid "Current Tab" msgstr "Saat ini:" +#: scene/gui/tab_container.cpp +#, fuzzy +msgid "Tabs Visible" +msgstr "Jungkitkan Keterlihatan" + +#: scene/gui/tab_container.cpp +msgid "All Tabs In Front" +msgstr "" + +#: scene/gui/tab_container.cpp scene/gui/tabs.cpp +#, fuzzy +msgid "Drag To Rearrange Enabled" +msgstr "Seret dan Lepas untuk menyusun ulang." + +#: scene/gui/tab_container.cpp +msgid "Use Hidden Tabs For Min Size" +msgstr "" + #: scene/gui/tabs.cpp msgid "Tab Close Display Policy" msgstr "" -#: scene/gui/text_edit.cpp -msgid "Text Edit Idle Detect Sec" +#: scene/gui/tabs.cpp +msgid "Scrolling Enabled" msgstr "" #: scene/gui/text_edit.cpp -msgid "Text Edit Undo Stack Max Size" +msgid "Readonly" msgstr "" -#: scene/gui/texture_button.cpp -msgid "Texture Normal" -msgstr "" +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Bookmark Gutter" +msgstr "Bilah Marka" -#: scene/gui/texture_button.cpp -msgid "Texture Pressed" -msgstr "" +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Breakpoint Gutter" +msgstr "Lewati Breakpoint" -#: scene/gui/texture_button.cpp +#: scene/gui/text_edit.cpp #, fuzzy -msgid "Texture Hover" -msgstr "TeksturRegion" +msgid "Fold Gutter" +msgstr "Direktori:" -#: scene/gui/texture_button.cpp +#: scene/gui/text_edit.cpp #, fuzzy -msgid "Texture Disabled" -msgstr "(Editor Dinonaktifkan)" +msgid "Hiding Enabled" +msgstr "Aktifkan" -#: scene/gui/texture_button.cpp -msgid "Texture Focused" +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Wrap Enabled" +msgstr "Aktifkan" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Scroll Vertical" +msgstr "Vertikal:" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Scroll Horizontal" +msgstr "Horisontal:" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Draw" +msgstr "Gambarkan Panggilan:" + +#: scene/gui/text_edit.cpp +#, fuzzy +msgid "Block Mode" +msgstr "Buka Kunci Node" + +#: scene/gui/text_edit.cpp +msgid "Moving By Right Click" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Text Edit Idle Detect (sec)" +msgstr "" + +#: scene/gui/text_edit.cpp +msgid "Text Edit Undo Stack Max Size" msgstr "" #: scene/gui/texture_button.cpp -msgid "Texture Click Mask" +msgid "Hover" msgstr "" #: scene/gui/texture_button.cpp #, fuzzy -msgid "Expand" -msgstr "Bentangkan Semua" +msgid "Focused" +msgstr "Garis Fokus" #: scene/gui/texture_button.cpp -msgid "Flip H" -msgstr "" +#, fuzzy +msgid "Click Mask" +msgstr "Mode Tabrakan" -#: scene/gui/texture_button.cpp -msgid "Flip V" -msgstr "" +#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp +#: scene/gui/video_player.cpp +#, fuzzy +msgid "Expand" +msgstr "Bentangkan Semua" #: scene/gui/texture_progress.cpp -#, fuzzy -msgid "Texture Under" -msgstr "TeksturRegion" +msgid "Under" +msgstr "" #: scene/gui/texture_progress.cpp #, fuzzy -msgid "Texture Over" -msgstr "Langkahi" +msgid "Over" +msgstr "Timpa" #: scene/gui/texture_progress.cpp #, fuzzy -msgid "Texture Progress" +msgid "Progress" msgstr "Properti Tema" #: scene/gui/texture_progress.cpp +msgid "Progress Offset" +msgstr "" + +#: scene/gui/texture_progress.cpp #, fuzzy msgid "Fill Mode" msgstr "Mode Putar:" @@ -20732,12 +22781,24 @@ msgid "Radial Fill" msgstr "" #: scene/gui/texture_progress.cpp -msgid "Radial Initial Angle" -msgstr "" +#, fuzzy +msgid "Initial Angle" +msgstr "Inisialisasi" #: scene/gui/texture_progress.cpp -msgid "Radial Fill Degrees" -msgstr "" +#, fuzzy +msgid "Fill Degrees" +msgstr "Memutar %s derajat." + +#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Center Offset" +msgstr "Kiri Tengah" + +#: scene/gui/texture_progress.cpp +#, fuzzy +msgid "Nine Patch Stretch" +msgstr "Mode Interpolasi" #: scene/gui/tree.cpp msgid "Custom Minimum Height" @@ -20748,6 +22809,21 @@ msgid "(Other)" msgstr "(Yang Lain)" #: scene/gui/tree.cpp +#, fuzzy +msgid "Column Titles Visible" +msgstr "Jungkitkan Keterlihatan" + +#: scene/gui/tree.cpp +#, fuzzy +msgid "Hide Folding" +msgstr "Tombol Dinonaktifkan" + +#: scene/gui/tree.cpp +#, fuzzy +msgid "Hide Root" +msgstr "Buat Node Root:" + +#: scene/gui/tree.cpp msgid "Drop Mode Flags" msgstr "" @@ -20756,8 +22832,12 @@ msgstr "" msgid "Audio Track" msgstr "Tambah Track" +#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp +msgid "Paused" +msgstr "" + #: scene/gui/video_player.cpp -msgid "Buffering Msec" +msgid "Buffering (msec)" msgstr "" #: scene/gui/video_player.cpp @@ -20765,14 +22845,14 @@ msgstr "" msgid "Stream Position" msgstr "Atur Posisi Kurva Dalam" -#: scene/main/canvas_layer.cpp +#: scene/gui/viewport_container.cpp #, fuzzy -msgid "Follow Viewport" -msgstr "Tampilkan Viewport" +msgid "Stretch Shrink" +msgstr "Mode Seleksi" #: scene/main/canvas_layer.cpp #, fuzzy -msgid "Follow Viewport Scale" +msgid "Follow Viewport" msgstr "Tampilkan Viewport" #: scene/main/http_request.cpp @@ -20814,6 +22894,11 @@ msgstr "Deskripsi" #: scene/main/node.cpp #, fuzzy +msgid "Import Path" +msgstr "Lokasi Ekspor" + +#: scene/main/node.cpp +#, fuzzy msgid "Pause Mode" msgstr "Mode Geser Pandangan" @@ -20842,6 +22927,35 @@ msgstr "Terapkan Bersamaan:" msgid "Custom Multiplayer" msgstr "Terapkan Bersamaan:" +#: scene/main/node.cpp +#, fuzzy +msgid "Process Priority" +msgstr "Aktifkan Prioritas" + +#: scene/main/node.cpp +#, fuzzy +msgid "Physics Interpolated" +msgstr "Mode Interpolasi" + +#: scene/main/scene_tree.cpp scene/main/timer.cpp +#, fuzzy +msgid "Time Left" +msgstr "Kiri Atas" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Debug Collisions Hint" +msgstr "Mode Tabrakan" + +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Debug Navigation Hint" +msgstr "Mode Navigasi" + +#: scene/main/scene_tree.cpp +msgid "Use Font Oversampling" +msgstr "" + #: scene/main/scene_tree.cpp #, fuzzy msgid "Edited Scene Root" @@ -20851,6 +22965,16 @@ msgstr "Skena Dasar Baru" msgid "Root" msgstr "" +#: scene/main/scene_tree.cpp +#, fuzzy +msgid "Multiplayer Poll" +msgstr "Terapkan Bersamaan:" + +#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp +#, fuzzy +msgid "Physics Interpolation" +msgstr "Mode Interpolasi" + #: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -20882,11 +23006,6 @@ msgstr "" msgid "Draw 2D Outlines" msgstr "Buat Garis Tepi" -#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp -#, fuzzy -msgid "Physics Interpolation" -msgstr "Mode Interpolasi" - #: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Reflections" @@ -20913,12 +23032,12 @@ msgstr "" msgid "Use Debanding" msgstr "" -#: scene/main/scene_tree.cpp +#: scene/main/scene_tree.cpp scene/main/viewport.cpp msgid "HDR" msgstr "" -#: scene/main/scene_tree.cpp -msgid "Use 32 Bpc Depth" +#: scene/main/scene_tree.cpp scene/main/viewport.cpp +msgid "Use 32 BPC Depth" msgstr "" #: scene/main/scene_tree.cpp @@ -20949,17 +23068,13 @@ msgstr "" #: scene/main/timer.cpp #, fuzzy -msgid "Wait Time" -msgstr "Cat Tile" - -#: scene/main/timer.cpp -msgid "Paused" -msgstr "" +msgid "Autostart" +msgstr "Mulai Ulang Otomatis:" -#: scene/main/timer.cpp +#: scene/main/viewport.cpp #, fuzzy -msgid "Time Left" -msgstr "Kiri Atas" +msgid "Viewport Path" +msgstr "Lokasi Ekspor" #: scene/main/viewport.cpp msgid "" @@ -20981,6 +23096,19 @@ msgid "" "dimensions to render anything." msgstr "Ukuran viewport harus lebih besar dari 0 untuk me-render apa pun." +#: scene/main/viewport.cpp +msgid "ARVR" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Size Override Stretch" +msgstr "Menimpa" + +#: scene/main/viewport.cpp +msgid "Own World" +msgstr "" + #: scene/main/viewport.cpp scene/resources/world_2d.cpp msgid "World" msgstr "" @@ -20991,6 +23119,39 @@ msgstr "" #: scene/main/viewport.cpp #, fuzzy +msgid "Transparent BG" +msgstr "Mengubah urutan" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Handle Input Locally" +msgstr "Ubah Nilai Input" + +#: scene/main/viewport.cpp +msgid "FXAA" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Debanding" +msgstr "Mengikat" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Disable 3D" +msgstr "Item yang Dinonaktifkan" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Keep 3D Linear" +msgstr "Linier ke Kiri" + +#: scene/main/viewport.cpp +msgid "Render Direct To Screen" +msgstr "" + +#: scene/main/viewport.cpp +#, fuzzy msgid "Debug Draw" msgstr "Awakutu" @@ -21000,13 +23161,33 @@ msgid "Render Target" msgstr "Perender:" #: scene/main/viewport.cpp -msgid "Render Target Clear Mode" +msgid "V Flip" msgstr "" #: scene/main/viewport.cpp #, fuzzy -msgid "Render Target Update Mode" -msgstr "Ubah Mode Pembaruan Animasi" +msgid "Clear Mode" +msgstr "Mode Penggaris" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Enable 2D" +msgstr "Aktifkan" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Enable 3D" +msgstr "Aktifkan" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Object Picking" +msgstr "Aktifkan Bayang-bayang" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Disable Input" +msgstr "Item yang Dinonaktifkan" #: scene/main/viewport.cpp servers/visual_server.cpp #, fuzzy @@ -21014,7 +23195,17 @@ msgid "Shadow Atlas" msgstr "Atlas Baru" #: scene/main/viewport.cpp -msgid "Tooltip Delay Sec" +#, fuzzy +msgid "Canvas Transform" +msgstr "Bersihkan Transformasi" + +#: scene/main/viewport.cpp +#, fuzzy +msgid "Global Canvas Transform" +msgstr "Pertahankan Transformasi Global" + +#: scene/main/viewport.cpp +msgid "Tooltip Delay (sec)" msgstr "" #: scene/register_scene_types.cpp @@ -21036,15 +23227,30 @@ msgstr "Potong Node" msgid "Loop Mode" msgstr "Mode Pindah" -#: scene/resources/curve.cpp +#: scene/resources/audio_stream_sample.cpp #, fuzzy -msgid "Min Value" -msgstr "(nilai)" +msgid "Loop Begin" +msgstr "Mode Pindah" -#: scene/resources/curve.cpp +#: scene/resources/audio_stream_sample.cpp #, fuzzy -msgid "Max Value" -msgstr "Nilai" +msgid "Loop End" +msgstr "Mode Pindah" + +#: scene/resources/audio_stream_sample.cpp +#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp +#, fuzzy +msgid "Mix Rate" +msgstr "Aduk Node" + +#: scene/resources/audio_stream_sample.cpp +msgid "Stereo" +msgstr "" + +#: scene/resources/concave_polygon_shape_2d.cpp +#, fuzzy +msgid "Segments" +msgstr "Argumen Skena Utama:" #: scene/resources/curve.cpp #, fuzzy @@ -21055,17 +23261,17 @@ msgstr "Setengah Resolusi" msgid "Bake Interval" msgstr "" -#: scene/resources/curve.cpp -#, fuzzy -msgid "Up Vector" -msgstr "Vektor" - #: scene/resources/dynamic_font.cpp msgid "Hinting" msgstr "" #: scene/resources/dynamic_font.cpp #, fuzzy +msgid "Override Oversampling" +msgstr "Menimpa" + +#: scene/resources/dynamic_font.cpp +#, fuzzy msgid "Font Path" msgstr "Garis Fokus" @@ -21076,6 +23282,16 @@ msgstr "Ukuran Garis Tepi:" #: scene/resources/dynamic_font.cpp #, fuzzy +msgid "Outline Color" +msgstr "Fungsi" + +#: scene/resources/dynamic_font.cpp +#, fuzzy +msgid "Use Mipmaps" +msgstr "Sinyal" + +#: scene/resources/dynamic_font.cpp +#, fuzzy msgid "Extra Spacing" msgstr "Opsi Ekstra:" @@ -21093,29 +23309,36 @@ msgstr "Sambungkan Data Node" msgid "Background" msgstr "" +#: scene/resources/environment.cpp scene/resources/sky.cpp +msgid "Sky" +msgstr "" + #: scene/resources/environment.cpp #, fuzzy -msgid "Background Mode" -msgstr "Mode Ikon" +msgid "Sky Custom FOV" +msgstr "Potong Node" #: scene/resources/environment.cpp -msgid "Background Sky" -msgstr "" +#, fuzzy +msgid "Sky Orientation" +msgstr "Dokumentasi Online" #: scene/resources/environment.cpp -msgid "Background Sky Custom FOV" -msgstr "" +#, fuzzy +msgid "Sky Rotation" +msgstr "Jangkah Perputaran:" #: scene/resources/environment.cpp -msgid "Background Energy" -msgstr "" +#, fuzzy +msgid "Sky Rotation Degrees" +msgstr "Memutar %s derajat." #: scene/resources/environment.cpp -msgid "Background Canvas Max Layer" +msgid "Canvas Max Layer" msgstr "" -#: scene/resources/environment.cpp -msgid "Background Camera Feed Id" +#: scene/resources/environment.cpp scene/resources/texture.cpp +msgid "Camera Feed ID" msgstr "" #: scene/resources/environment.cpp @@ -21124,86 +23347,98 @@ msgid "Ambient Light" msgstr "Indentasi Kanan" #: scene/resources/environment.cpp -msgid "Ambient Light Energy" -msgstr "" +#, fuzzy +msgid "Sky Contribution" +msgstr "animasi" #: scene/resources/environment.cpp -msgid "Ambient Light Sky Contribution" +msgid "Fog" msgstr "" #: scene/resources/environment.cpp -msgid "Fog" -msgstr "" +#, fuzzy +msgid "Sun Color" +msgstr "Menyimpan File:" #: scene/resources/environment.cpp -msgid "Fog Sun Amount" -msgstr "" +#, fuzzy +msgid "Sun Amount" +msgstr "Jumlah:" #: scene/resources/environment.cpp -msgid "Fog Depth Begin" -msgstr "" +#, fuzzy +msgid "Depth Enabled" +msgstr "Kedalaman" #: scene/resources/environment.cpp -msgid "Fog Depth End" -msgstr "" +#, fuzzy +msgid "Depth Begin" +msgstr "Kedalaman" #: scene/resources/environment.cpp #, fuzzy -msgid "Fog Depth Curve" -msgstr "Pisahkan Kurva" +msgid "Depth End" +msgstr "Kedalaman" #: scene/resources/environment.cpp -msgid "Fog Transmit Curve" -msgstr "" +#, fuzzy +msgid "Depth Curve" +msgstr "Pisahkan Kurva" #: scene/resources/environment.cpp -msgid "Fog Height Min" -msgstr "" +#, fuzzy +msgid "Transmit Enabled" +msgstr "Filter sinyal" #: scene/resources/environment.cpp -msgid "Fog Height Max" -msgstr "" +#, fuzzy +msgid "Transmit Curve" +msgstr "Pisahkan Kurva" #: scene/resources/environment.cpp -msgid "Fog Height Curve" -msgstr "" +#, fuzzy +msgid "Height Enabled" +msgstr "Filter sinyal" #: scene/resources/environment.cpp #, fuzzy -msgid "Tonemap" -msgstr "Pemetaan Ulang" +msgid "Height Min" +msgstr "Cahaya" #: scene/resources/environment.cpp #, fuzzy -msgid "Tonemap Mode" -msgstr "Mode Pengancingan:" +msgid "Height Max" +msgstr "Cahaya" #: scene/resources/environment.cpp -msgid "Tonemap Exposure" -msgstr "" +#, fuzzy +msgid "Height Curve" +msgstr "Pisahkan Kurva" #: scene/resources/environment.cpp -msgid "Tonemap White" -msgstr "" +#, fuzzy +msgid "Tonemap" +msgstr "Pemetaan Ulang" #: scene/resources/environment.cpp -msgid "Auto Exposure" -msgstr "" +#, fuzzy +msgid "Exposure" +msgstr "Ekspor" #: scene/resources/environment.cpp -msgid "Auto Exposure Scale" +msgid "White" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Min Luma" +msgid "Auto Exposure" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Max Luma" +msgid "Min Luma" msgstr "" #: scene/resources/environment.cpp -msgid "Auto Exposure Speed" +msgid "Max Luma" msgstr "" #: scene/resources/environment.cpp @@ -21212,20 +23447,27 @@ msgid "SS Reflections" msgstr "Seleksi Skala" #: scene/resources/environment.cpp -msgid "Ss Reflections Max Steps" -msgstr "" +#, fuzzy +msgid "Max Steps" +msgstr "Langkah" #: scene/resources/environment.cpp #, fuzzy -msgid "Ss Reflections Fade In" -msgstr "Hanya yang Dipilih" +msgid "Fade In" +msgstr "Memudar Masuk (d):" #: scene/resources/environment.cpp -msgid "Ss Reflections Fade Out" -msgstr "" +#, fuzzy +msgid "Fade Out" +msgstr "Memudar Keluar (d):" #: scene/resources/environment.cpp -msgid "Ss Reflections Depth Tolerance" +#, fuzzy +msgid "Depth Tolerance" +msgstr "Kedalaman" + +#: scene/resources/environment.cpp scene/resources/material.cpp +msgid "Roughness" msgstr "" #: scene/resources/environment.cpp @@ -21234,122 +23476,72 @@ msgstr "" #: scene/resources/environment.cpp #, fuzzy -msgid "SSAO Radius" +msgid "Radius 2" msgstr "Radius:" #: scene/resources/environment.cpp -msgid "SSAO Intensity" +msgid "Intensity 2" msgstr "" -#: scene/resources/environment.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy -msgid "SSAO Radius 2" -msgstr "Radius:" - -#: scene/resources/environment.cpp -msgid "SSAO Intensity 2" -msgstr "" - -#: scene/resources/environment.cpp -msgid "SSAO Bias" -msgstr "" - -#: scene/resources/environment.cpp -msgid "SSAO Light Affect" -msgstr "" - -#: scene/resources/environment.cpp -msgid "SSAO AO Channel Affect" -msgstr "" +msgid "Light Affect" +msgstr "Kanan Lebar" #: scene/resources/environment.cpp #, fuzzy -msgid "SSAO Color" -msgstr "Warna" - -#: scene/resources/environment.cpp -msgid "SSAO Quality" -msgstr "" +msgid "AO Channel Affect" +msgstr "Awakutu Kanal UV" #: scene/resources/environment.cpp -msgid "SSAO Blur" +msgid "Blur" msgstr "" #: scene/resources/environment.cpp -msgid "SSAO Edge Sharpness" +msgid "Edge Sharpness" msgstr "" #: scene/resources/environment.cpp msgid "DOF Far Blur" msgstr "" -#: scene/resources/environment.cpp -msgid "DoF Blur Far Distance" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Far Transition" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Far Amount" -msgstr "" +#: scene/resources/environment.cpp scene/resources/material.cpp +#, fuzzy +msgid "Distance" +msgstr "Pilih Jarak:" #: scene/resources/environment.cpp -msgid "DoF Blur Far Quality" -msgstr "" +#, fuzzy +msgid "Transition" +msgstr "Transisi: " #: scene/resources/environment.cpp msgid "DOF Near Blur" msgstr "" #: scene/resources/environment.cpp -msgid "DoF Blur Near Distance" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Transition" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Amount" -msgstr "" - -#: scene/resources/environment.cpp -msgid "DoF Blur Near Quality" -msgstr "" - -#: scene/resources/environment.cpp msgid "Glow" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Intensity" +msgid "Bloom" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Strength" +msgid "HDR Threshold" msgstr "" #: scene/resources/environment.cpp -msgid "Glow Bloom" +msgid "HDR Luminance Cap" msgstr "" #: scene/resources/environment.cpp #, fuzzy -msgid "Glow Blend Mode" -msgstr "Campur 2 Node" - -#: scene/resources/environment.cpp -msgid "Glow HDR Threshold" -msgstr "" - -#: scene/resources/environment.cpp -msgid "Glow HDR Luminance Cap" -msgstr "" +msgid "HDR Scale" +msgstr "Skala" #: scene/resources/environment.cpp -msgid "Glow HDR Scale" +msgid "Bicubic Upscale" msgstr "" #: scene/resources/environment.cpp @@ -21357,26 +23549,44 @@ msgid "Adjustments" msgstr "" #: scene/resources/environment.cpp -msgid "Adjustment Brightness" -msgstr "" +#, fuzzy +msgid "Brightness" +msgstr "Cahaya" #: scene/resources/environment.cpp -msgid "Adjustment Contrast" -msgstr "" +#, fuzzy +msgid "Saturation" +msgstr "Enumerasi:" #: scene/resources/environment.cpp -msgid "Adjustment Saturation" -msgstr "" +#, fuzzy +msgid "Color Correction" +msgstr "Fungsi warna." -#: scene/resources/environment.cpp -msgid "Adjustment Color Correction" +#: scene/resources/font.cpp +msgid "Chars" msgstr "" #: scene/resources/font.cpp #, fuzzy +msgid "Kernings" +msgstr "Peringatan" + +#: scene/resources/font.cpp +#, fuzzy msgid "Ascent" msgstr "Saat ini:" +#: scene/resources/font.cpp +#, fuzzy +msgid "Distance Field" +msgstr "Mode Tanpa Gangguan" + +#: scene/resources/gradient.cpp +#, fuzzy +msgid "Offsets" +msgstr "Pengimbangan:" + #: scene/resources/height_map_shape.cpp msgid "Map Width" msgstr "" @@ -21386,6 +23596,15 @@ msgstr "" msgid "Map Depth" msgstr "Kedalaman" +#: scene/resources/height_map_shape.cpp +#, fuzzy +msgid "Map Data" +msgstr "Kedalaman" + +#: scene/resources/line_shape_2d.cpp +msgid "D" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Render Priority" @@ -21407,44 +23626,46 @@ msgid "Parameters" msgstr "Parameter Berubah:" #: scene/resources/material.cpp -msgid "Params Diffuse Mode" -msgstr "" - -#: scene/resources/material.cpp -msgid "Params Specular Mode" -msgstr "" +#, fuzzy +msgid "Diffuse Mode" +msgstr "Mode Geser Pandangan" #: scene/resources/material.cpp #, fuzzy -msgid "Params Blend Mode" -msgstr "Campur 2 Node" +msgid "Specular Mode" +msgstr "Mode Penggaris" #: scene/resources/material.cpp -msgid "Params Cull Mode" -msgstr "" +#, fuzzy +msgid "Depth Draw Mode" +msgstr "Mode Interpolasi" #: scene/resources/material.cpp -msgid "Params Depth Draw Mode" -msgstr "" +#, fuzzy +msgid "Line Width" +msgstr "Kiri Lebar" #: scene/resources/material.cpp -msgid "Params Line Width" -msgstr "" +#, fuzzy +msgid "Point Size" +msgstr "Tampilan Depan" #: scene/resources/material.cpp -msgid "Params Point Size" -msgstr "" +#, fuzzy +msgid "Billboard Mode" +msgstr "Mode Penggaris" #: scene/resources/material.cpp -msgid "Params Billboard Mode" +msgid "Grow" msgstr "" #: scene/resources/material.cpp -msgid "Params Grow Amount" -msgstr "" +#, fuzzy +msgid "Grow Amount" +msgstr "Jumlah:" #: scene/resources/material.cpp -msgid "Params Alpha Scissor Threshold" +msgid "Alpha Scissor Threshold" msgstr "" #: scene/resources/material.cpp @@ -21453,6 +23674,16 @@ msgid "Particles Anim" msgstr "Partikel" #: scene/resources/material.cpp +#, fuzzy +msgid "H Frames" +msgstr "Bingkai %" + +#: scene/resources/material.cpp +#, fuzzy +msgid "V Frames" +msgstr "Bingkai %" + +#: scene/resources/material.cpp msgid "Albedo" msgstr "" @@ -21469,10 +23700,6 @@ msgid "Metallic Texture Channel" msgstr "" #: scene/resources/material.cpp -msgid "Roughness" -msgstr "" - -#: scene/resources/material.cpp msgid "Roughness Texture Channel" msgstr "" @@ -21496,11 +23723,6 @@ msgid "NormalMap" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Normal Scale" -msgstr "Skala Acak:" - -#: scene/resources/material.cpp msgid "Rim" msgstr "" @@ -21529,32 +23751,35 @@ msgid "Ambient Occlusion" msgstr "Oklusi" #: scene/resources/material.cpp -msgid "AO Light Affect" -msgstr "" +#, fuzzy +msgid "Texture Channel" +msgstr "TeksturRegion" #: scene/resources/material.cpp -msgid "AO Texture Channel" +msgid "Deep Parallax" msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Depth Scale" -msgstr "Kedalaman" +msgid "Min Layers" +msgstr "Lapisan" #: scene/resources/material.cpp -msgid "Depth Min Layers" -msgstr "" +#, fuzzy +msgid "Max Layers" +msgstr "Lapisan" #: scene/resources/material.cpp -msgid "Depth Max Layers" +msgid "Flip Tangent" msgstr "" #: scene/resources/material.cpp -msgid "Subsurf Scatter" -msgstr "" +#, fuzzy +msgid "Flip Binormal" +msgstr "Balikkan Portal" #: scene/resources/material.cpp -msgid "Subsurf Scatter Strength" +msgid "Subsurf Scatter" msgstr "" #: scene/resources/material.cpp @@ -21567,27 +23792,14 @@ msgstr "Transisi: " msgid "Refraction" msgstr "Enumerasi:" -#: scene/resources/material.cpp -#, fuzzy -msgid "Refraction Scale" -msgstr "Skala Acak:" - -#: scene/resources/material.cpp -msgid "Refraction Texture Channel" -msgstr "" - #: scene/resources/material.cpp scene/resources/navigation_mesh.cpp msgid "Detail" msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Detail Blend Mode" -msgstr "Campur 2 Node" - -#: scene/resources/material.cpp -msgid "Detail UV Layer" -msgstr "" +msgid "UV Layer" +msgstr "Lapisan" #: scene/resources/material.cpp #, fuzzy @@ -21595,7 +23807,7 @@ msgid "UV1" msgstr "UV" #: scene/resources/material.cpp -msgid "UV1 Triplanar Sharpness" +msgid "Triplanar Sharpness" msgstr "" #: scene/resources/material.cpp @@ -21604,42 +23816,26 @@ msgid "UV2" msgstr "UV" #: scene/resources/material.cpp -msgid "UV2 Triplanar Sharpness" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Proximity Fade" msgstr "Mode Prioritas" #: scene/resources/material.cpp -msgid "Proximity Fade Distance" -msgstr "" - -#: scene/resources/material.cpp msgid "Distance Fade" msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Distance Fade Mode" -msgstr "Mode Tanpa Gangguan" - -#: scene/resources/material.cpp -msgid "Distance Fade Min Distance" -msgstr "" - -#: scene/resources/material.cpp -msgid "Distance Fade Max Distance" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy msgid "Async Mode" msgstr "Mode Geser Pandangan" #: scene/resources/mesh.cpp #, fuzzy +msgid "Lightmap Size Hint" +msgstr "Panggang Lightmaps" + +#: scene/resources/mesh.cpp +#, fuzzy msgid "Blend Shape Mode" msgstr "Campur 2 Node" @@ -21671,8 +23867,24 @@ msgid "Visible Instance Count" msgstr "" #: scene/resources/multimesh.cpp -msgid "Physics Interpolation Quality" -msgstr "" +#, fuzzy +msgid "Transform Array" +msgstr "Transformasi Dibatalkan." + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Transform 2D Array" +msgstr "Transformasikan Peta UV" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Color Array" +msgstr "Ubah ukuran Array" + +#: scene/resources/multimesh.cpp +#, fuzzy +msgid "Custom Data Array" +msgstr "Ubah ukuran Array" #: scene/resources/navigation_mesh.cpp #, fuzzy @@ -21689,6 +23901,11 @@ msgid "Source Geometry Mode" msgstr "" #: scene/resources/navigation_mesh.cpp +#, fuzzy +msgid "Source Group Name" +msgstr "Sumber" + +#: scene/resources/navigation_mesh.cpp msgid "Agent" msgstr "" @@ -21702,11 +23919,6 @@ msgstr "" #: scene/resources/navigation_mesh.cpp #, fuzzy -msgid "Min Size" -msgstr "Ukuran Garis Tepi:" - -#: scene/resources/navigation_mesh.cpp -#, fuzzy msgid "Merge Size" msgstr "Gabung dari Skena" @@ -21720,11 +23932,6 @@ msgid "Max Error" msgstr "Galat" #: scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Polygon" -msgstr "Poligon" - -#: scene/resources/navigation_mesh.cpp msgid "Verts Per Poly" msgstr "" @@ -21738,6 +23945,18 @@ msgstr "Pilih Jarak:" msgid "Sample Max Error" msgstr "Sampler" +#: scene/resources/navigation_mesh.cpp +msgid "Low Hanging Obstacles" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Ledge Spans" +msgstr "" + +#: scene/resources/navigation_mesh.cpp +msgid "Filter Walkable Low Height Spans" +msgstr "" + #: scene/resources/occluder_shape.cpp msgid "Spheres" msgstr "" @@ -21746,43 +23965,75 @@ msgstr "" msgid "OccluderShapeSphere Set Spheres" msgstr "" +#: scene/resources/occluder_shape_polygon.cpp +#, fuzzy +msgid "Polygon Points" +msgstr "Poligon" + +#: scene/resources/occluder_shape_polygon.cpp +#, fuzzy +msgid "Hole Points" +msgstr "Geser Titik" + +#: scene/resources/packed_scene.cpp +msgid "Bundled" +msgstr "" + #: scene/resources/particles_material.cpp msgid "Trail" msgstr "" #: scene/resources/particles_material.cpp -msgid "Trail Divisor" +msgid "Divisor" msgstr "" #: scene/resources/particles_material.cpp #, fuzzy -msgid "Trail Size Modifier" +msgid "Size Modifier" msgstr "Pengubah Kecepatan Tampilan Bebas" #: scene/resources/particles_material.cpp #, fuzzy -msgid "Trail Color Modifier" +msgid "Color Modifier" msgstr "Pengubah Lambat Tampilan Bebas" #: scene/resources/particles_material.cpp #, fuzzy -msgid "Emission Point Texture" +msgid "Point Texture" msgstr "Titik Emisi:" #: scene/resources/particles_material.cpp #, fuzzy -msgid "Emission Normal Texture" +msgid "Normal Texture" msgstr "Sumber Emisi: " #: scene/resources/particles_material.cpp #, fuzzy -msgid "Emission Color Texture" -msgstr "Warna Emisi" +msgid "Color Texture" +msgstr "Sunting Tema" #: scene/resources/particles_material.cpp #, fuzzy -msgid "Emission Point Count" -msgstr "Titik Emisi:" +msgid "Point Count" +msgstr "Tambah Port Masukan" + +#: scene/resources/physics_material.cpp +msgid "Rough" +msgstr "" + +#: scene/resources/physics_material.cpp +msgid "Absorbent" +msgstr "" + +#: scene/resources/plane_shape.cpp +#, fuzzy +msgid "Plane" +msgstr "Dataran:" + +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Flip Faces" +msgstr "Balikkan Portal" #: scene/resources/primitive_meshes.cpp msgid "Mid Height" @@ -21815,6 +24066,18 @@ msgstr "Kanan Bawah" msgid "Left To Right" msgstr "Kanan Atas" +#: scene/resources/primitive_meshes.cpp +msgid "Is Hemisphere" +msgstr "" + +#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp +msgid "Slips On Slope" +msgstr "" + +#: scene/resources/segment_shape_2d.cpp +msgid "A" +msgstr "" + #: scene/resources/shader.cpp msgid "Code" msgstr "" @@ -21838,17 +24101,14 @@ msgid "Panorama" msgstr "" #: scene/resources/sky.cpp -msgid "Sky" -msgstr "" - -#: scene/resources/sky.cpp #, fuzzy -msgid "Sky Curve" -msgstr "Pisahkan Kurva" +msgid "Top Color" +msgstr "Floor Selanjutnya" #: scene/resources/sky.cpp -msgid "Sky Energy" -msgstr "" +#, fuzzy +msgid "Horizon Color" +msgstr "Menyimpan File:" #: scene/resources/sky.cpp #, fuzzy @@ -21857,12 +24117,8 @@ msgstr "Terkelompok" #: scene/resources/sky.cpp #, fuzzy -msgid "Ground Curve" -msgstr "Tutup Kurva" - -#: scene/resources/sky.cpp -msgid "Ground Energy" -msgstr "" +msgid "Bottom Color" +msgstr "Bilah Marka" #: scene/resources/sky.cpp #, fuzzy @@ -21871,35 +24127,21 @@ msgstr "Jalankan" #: scene/resources/sky.cpp #, fuzzy -msgid "Sun Latitude" +msgid "Latitude" msgstr "Pengganti" #: scene/resources/sky.cpp -msgid "Sun Longitude" -msgstr "" - -#: scene/resources/sky.cpp -msgid "Sun Angle Min" +msgid "Longitude" msgstr "" #: scene/resources/sky.cpp -msgid "Sun Angle Max" +msgid "Angle Min" msgstr "" #: scene/resources/sky.cpp -#, fuzzy -msgid "Sun Curve" -msgstr "Pisahkan Kurva" - -#: scene/resources/sky.cpp -msgid "Sun Energy" +msgid "Angle Max" msgstr "" -#: scene/resources/sky.cpp -#, fuzzy -msgid "Texture Size" -msgstr "TeksturRegion" - #: scene/resources/style_box.cpp #, fuzzy msgid "Content Margin" @@ -21912,11 +24154,6 @@ msgstr "Bentangkan Semua" #: scene/resources/style_box.cpp #, fuzzy -msgid "Modulate" -msgstr "Isi" - -#: scene/resources/style_box.cpp -#, fuzzy msgid "Corner Radius" msgstr "Ubah Torus Radius Dalam" @@ -21925,10 +24162,6 @@ msgid "Corner Detail" msgstr "" #: scene/resources/style_box.cpp -msgid "Shadow Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Anti Aliasing" msgstr "" @@ -21944,10 +24177,6 @@ msgstr "" msgid "Grow End" msgstr "" -#: scene/resources/style_box.cpp -msgid "Thickness" -msgstr "" - #: scene/resources/texture.cpp #, fuzzy msgid "Storage" @@ -21969,12 +24198,28 @@ msgstr "Hapus Tekstur" #: scene/resources/texture.cpp #, fuzzy +msgid "Image Size" +msgstr "Halaman: " + +#: scene/resources/texture.cpp +#, fuzzy msgid "Storage Mode" msgstr "Mode Skala" #: scene/resources/texture.cpp -msgid "Repeat" -msgstr "" +#, fuzzy +msgid "Lossy Storage Quality" +msgstr "Tangkap" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Fill From" +msgstr "Mode Putar:" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Fill To" +msgstr "Mode Putar:" #: scene/resources/texture.cpp #, fuzzy @@ -21986,12 +24231,30 @@ msgstr "Ubah Tipe Basis" msgid "Current Frame" msgstr "Nama skena saat ini" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Pause" +msgstr "Mode Geser Pandangan" + +#: scene/resources/texture.cpp +msgid "Which Feed" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Camera Is Active" +msgstr "Peka terhadap Huruf Besar/Kecil" + #: scene/resources/theme.cpp #, fuzzy msgid "Default Font" msgstr "Bawaan" #: scene/resources/visual_shader.cpp +msgid "Output Port For Preview" +msgstr "" + +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Initialized" msgstr "Inisialisasi" @@ -22033,6 +24296,16 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Default Value Enabled" +msgstr "Profil Fitur Godot" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Default Value" +msgstr "Ubah Nilai Input" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Color Default" msgstr "Muat Default" @@ -22046,6 +24319,16 @@ msgid "Fallback Environment" msgstr "Tampilkan Lingkungan" #: scene/resources/world.cpp scene/resources/world_2d.cpp +#, fuzzy +msgid "Space" +msgstr "Skena Utama" + +#: scene/resources/world.cpp +#, fuzzy +msgid "Scenario" +msgstr "Skena" + +#: scene/resources/world.cpp scene/resources/world_2d.cpp msgid "Direct Space State" msgstr "" @@ -22063,10 +24346,32 @@ msgstr "Linier ke Kiri" msgid "Default Angular Damp" msgstr "" +#: scene/resources/world_2d.cpp +msgid "Canvas" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +msgid "Is Primary" +msgstr "" + +#: servers/arvr/arvr_interface.cpp +#, fuzzy +msgid "Is Initialized" +msgstr "Inisialisasi" + #: servers/arvr/arvr_interface.cpp msgid "AR" msgstr "" +#: servers/arvr/arvr_interface.cpp +msgid "Is Anchor Detection Enabled" +msgstr "" + +#: servers/arvr_server.cpp +#, fuzzy +msgid "Primary Interface" +msgstr "Antarmuka Pengguna" + #: servers/audio/audio_stream.cpp #, fuzzy msgid "Audio Stream" @@ -22108,12 +24413,12 @@ msgid "Gain" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp -msgid "Attack Us" +msgid "Attack (µs)" msgstr "" #: servers/audio/effects/audio_effect_compressor.cpp #, fuzzy -msgid "Release Ms" +msgid "Release (ms)" msgstr "Rilis" #: servers/audio/effects/audio_effect_compressor.cpp @@ -22125,7 +24430,7 @@ msgid "Tap 1" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp -msgid "Delay Ms" +msgid "Delay (ms)" msgstr "" #: servers/audio/effects/audio_effect_delay.cpp @@ -22144,13 +24449,14 @@ msgstr "" #: servers/audio/effects/audio_effect_delay.cpp #: servers/audio/effects/audio_effect_phaser.cpp +#: servers/audio/effects/audio_effect_reverb.cpp #, fuzzy msgid "Feedback" msgstr "Kirim Tanggapan Dokumentasi" #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy -msgid "Lowpass" +msgid "Low-pass" msgstr "Jalan Lingkar" #: servers/audio/effects/audio_effect_distortion.cpp @@ -22171,19 +24477,10 @@ msgid "Post Gain" msgstr "Sesudah" #: servers/audio/effects/audio_effect_filter.cpp -msgid "Cutoff Hz" -msgstr "" - -#: servers/audio/effects/audio_effect_filter.cpp #, fuzzy msgid "Resonance" msgstr "Resource" -#: servers/audio/effects/audio_effect_filter.cpp -#, fuzzy -msgid "dB" -msgstr "B" - #: servers/audio/effects/audio_effect_limiter.cpp msgid "Ceiling dB" msgstr "" @@ -22219,7 +24516,7 @@ msgstr "" #: servers/audio/effects/audio_effect_pitch_shift.cpp #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp #, fuzzy -msgid "Fft Size" +msgid "FFT Size" msgstr "Ukuran:" #: servers/audio/effects/audio_effect_reverb.cpp @@ -22227,14 +24524,8 @@ msgid "Predelay" msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp -#, fuzzy -msgid "Predelay Msec" -msgstr "Mode Putar:" - -#: servers/audio/effects/audio_effect_reverb.cpp -#, fuzzy -msgid "Predelay Feedback" -msgstr "Kirim Tanggapan Dokumentasi" +msgid "(msec)" +msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp msgid "Room Size" @@ -22242,7 +24533,7 @@ msgstr "" #: servers/audio/effects/audio_effect_reverb.cpp #, fuzzy -msgid "Hipass" +msgid "High-pass" msgstr "Jalan Lingkar" #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp @@ -22255,18 +24546,13 @@ msgstr "" #: servers/audio/effects/audio_effect_stereo_enhance.cpp #, fuzzy -msgid "Time Pullout Ms" +msgid "Time Pullout (ms)" msgstr "Tenggat waktu habis." #: servers/audio/effects/audio_effect_stereo_enhance.cpp msgid "Surround" msgstr "" -#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp -#, fuzzy -msgid "Mix Rate" -msgstr "Aduk Node" - #: servers/audio_server.cpp #, fuzzy msgid "Enable Audio Input" @@ -22287,13 +24573,33 @@ msgid "Channel Disable Time" msgstr "Ubah Waktu Blend" #: servers/audio_server.cpp -msgid "Video Delay Compensation Ms" +msgid "Video Delay Compensation (ms)" msgstr "" +#: servers/audio_server.cpp +#, fuzzy +msgid "Bus Count" +msgstr "Tambah Port Masukan" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Capture Device" +msgstr "Tangkap dari Piksel" + +#: servers/audio_server.cpp +#, fuzzy +msgid "Global Rate Scale" +msgstr "Variabel Global" + #: servers/camera/camera_feed.cpp msgid "Feed" msgstr "" +#: servers/camera/camera_feed.cpp +#, fuzzy +msgid "Is Active" +msgstr "Perspektif" + #: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp msgid "Sleep Threshold Linear" msgstr "" @@ -22307,19 +24613,95 @@ msgid "Time Before Sleep" msgstr "" #: servers/physics_2d/physics_2d_server_sw.cpp -msgid "Bp Hash Table Size" -msgstr "" +#, fuzzy +msgid "BP Hash Table Size" +msgstr "Ukuran:" #: servers/physics_2d/physics_2d_server_sw.cpp msgid "Large Object Surface Threshold In Cells" msgstr "" #: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Inverse Mass" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Inverse Inertia" +msgstr "Tampilan Bebas Kiri" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Total Angular Damp" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Total Linear Damp" +msgstr "Linier" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Total Gravity" +msgstr "Perbarui Pratinjau" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Linear Velocity" +msgstr "Inisialisasi" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp msgid "Exclude" msgstr "" #: servers/physics_2d_server.cpp servers/physics_server.cpp -msgid "Collider Id" +msgid "Shape RID" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collide With Bodies" +msgstr "Mode Tabrakan" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Collide With Areas" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Motion Remainder" +msgstr "" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Point" +msgstr "Mode Tabrakan" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Normal" +msgstr "Mode Tabrakan" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Depth" +msgstr "Mode Tabrakan" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Safe Fraction" +msgstr "Mode Tabrakan" + +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Collision Unsafe Fraction" +msgstr "Mode Tabrakan" + +#: servers/physics_server.cpp +#, fuzzy +msgid "Center Of Mass" +msgstr "Kiri Tengah" + +#: servers/physics_server.cpp +msgid "Principal Inertia Axes" msgstr "" #: servers/visual/shader_language.cpp @@ -22358,6 +24740,11 @@ msgstr "Mempartisi..." #: servers/visual_server.cpp #, fuzzy +msgid "Render Loop Enabled" +msgstr "Filter sinyal" + +#: servers/visual_server.cpp +#, fuzzy msgid "VRAM Compression" msgstr "Tetapkan ekspresi" @@ -22516,7 +24903,7 @@ msgstr "Mode Interpolasi" #: servers/visual_server.cpp #, fuzzy -msgid "Opengl" +msgid "OpenGL" msgstr "Buka" #: servers/visual_server.cpp @@ -22666,5 +25053,5 @@ msgstr "" #: servers/visual_server.cpp #, fuzzy -msgid "Shader Cache Size Mb" +msgid "Shader Cache Size (MB)" msgstr "Ubah Ukuran Kamera" |