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-rw-r--r--editor/translations/id.po4193
1 files changed, 3290 insertions, 903 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 3e255e95be..7599452a28 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -52,6 +52,61 @@ msgstr ""
"X-Generator: Weblate 4.11-dev\n"
#: core/bind/core_bind.cpp
+msgid "Tablet Driver"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Clipboard"
+msgstr "Papan klip kosong!"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Current Screen"
+msgstr "Skena Saat Ini"
+
+#: core/bind/core_bind.cpp
+msgid "Exit Code"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "V-Sync Enabled"
+msgstr "Aktifkan"
+
+#: core/bind/core_bind.cpp main/main.cpp
+msgid "V-Sync Via Compositor"
+msgstr ""
+
+#: core/bind/core_bind.cpp main/main.cpp
+msgid "Delta Smoothing"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Low Processor Usage Mode"
+msgstr "Mode Pindah"
+
+#: core/bind/core_bind.cpp
+msgid "Low Processor Usage Mode Sleep (µsec)"
+msgstr ""
+
+#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Keep Screen On"
+msgstr "Biarkan Pengawakutu Terbuka"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Min Window Size"
+msgstr "Ukuran Garis Tepi:"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Max Window Size"
+msgstr "Ukuran Garis Tepi:"
+
+#: core/bind/core_bind.cpp
#, fuzzy
msgid "Screen Orientation"
msgstr "Operator layar."
@@ -61,12 +116,104 @@ msgstr "Operator layar."
msgid "Window"
msgstr "Jendela Baru"
+#: core/bind/core_bind.cpp main/main.cpp
+#, fuzzy
+msgid "Borderless"
+msgstr "Piksel Pembatas"
+
+#: core/bind/core_bind.cpp
+msgid "Per Pixel Transparency Enabled"
+msgstr ""
+
+#: core/bind/core_bind.cpp main/main.cpp
+#, fuzzy
+msgid "Fullscreen"
+msgstr "Mode Layar Penuh"
+
+#: core/bind/core_bind.cpp
+msgid "Maximized"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Minimized"
+msgstr "Inisialisasi"
+
+#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: scene/gui/graph_node.cpp
+msgid "Resizable"
+msgstr ""
+
+#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
+#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
+#: scene/gui/control.cpp scene/gui/line_edit.cpp
+#, fuzzy
+msgid "Position"
+msgstr "Posisi Pengait"
+
+#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
+#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp
+#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp
+#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
+#: scene/resources/visual_shader.cpp servers/visual_server.cpp
+#, fuzzy
+msgid "Size"
+msgstr "Ukuran:"
+
+#: core/bind/core_bind.cpp
+msgid "Endian Swap"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Editor Hint"
+msgstr "Editor"
+
+#: core/bind/core_bind.cpp
+msgid "Print Error Messages"
+msgstr ""
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Iterations Per Second"
+msgstr "Mode Interpolasi"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Target FPS"
+msgstr "Sasaran"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Time Scale"
+msgstr "Node TimeScale"
+
+#: core/bind/core_bind.cpp main/main.cpp
+#, fuzzy
+msgid "Physics Jitter Fix"
+msgstr "Frame Fisika %"
+
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
msgstr "Galat"
#: core/bind/core_bind.cpp
#, fuzzy
+msgid "Error String"
+msgstr "Galat Menyimpan"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
+msgid "Error Line"
+msgstr "Galat Menyimpan"
+
+#: core/bind/core_bind.cpp
+#, fuzzy
msgid "Result"
msgstr "Hasil Pencarian"
@@ -93,9 +240,21 @@ msgstr "Comand: Putar"
msgid "Multithreading Queue Size (KB)"
msgstr ""
-#: core/image.cpp modules/visual_script/visual_script.cpp
-#: scene/2d/polygon_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/bit_map.cpp scene/resources/curve.cpp
+#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Function"
+msgstr "Fungsi"
+
+#: core/image.cpp core/packed_data_container.cpp
+#: modules/minimp3/audio_stream_mp3.cpp
+#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp
+#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp
+#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
msgid "Data"
msgstr ""
@@ -123,6 +282,10 @@ msgid "Page Read Ahead"
msgstr ""
#: core/io/http_client.cpp
+msgid "Blocking Mode Enabled"
+msgstr ""
+
+#: core/io/http_client.cpp
#, fuzzy
msgid "Connection"
msgstr "Menghubungkan"
@@ -131,25 +294,68 @@ msgstr "Menghubungkan"
msgid "Read Chunk Size"
msgstr ""
+#: core/io/marshalls.cpp
+#, fuzzy
+msgid "Object ID"
+msgstr "Objek Digambar:"
+
+#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
+#, fuzzy
+msgid "Allow Object Decoding"
+msgstr "Aktifkan Bayang-bayang"
+
+#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
+msgid "Refuse New Network Connections"
+msgstr ""
+
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Network Peer"
msgstr "Network Profiler(Debug jaringan)"
-#: core/io/multiplayer_api.cpp
+#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
#, fuzzy
msgid "Root Node"
msgstr "Nama node akar"
#: core/io/networked_multiplayer_peer.cpp
#, fuzzy
+msgid "Refuse New Connections"
+msgstr "Menghubungkan"
+
+#: core/io/networked_multiplayer_peer.cpp
+#, fuzzy
msgid "Transfer Mode"
msgstr "Jenis Transformasi"
#: core/io/packet_peer.cpp
+msgid "Encode Buffer Max Size"
+msgstr ""
+
+#: core/io/packet_peer.cpp
+msgid "Input Buffer Max Size"
+msgstr ""
+
+#: core/io/packet_peer.cpp
+msgid "Output Buffer Max Size"
+msgstr ""
+
+#: core/io/packet_peer.cpp
msgid "Stream Peer"
msgstr ""
+#: core/io/stream_peer.cpp
+msgid "Big Endian"
+msgstr ""
+
+#: core/io/stream_peer.cpp
+msgid "Data Array"
+msgstr ""
+
+#: core/io/stream_peer_ssl.cpp
+msgid "Blocking Handshake"
+msgstr ""
+
#: core/io/udp_server.cpp
#, fuzzy
msgid "Max Pending Connections"
@@ -199,6 +405,16 @@ msgstr "argumen untuk membangun '%s' tidak sah"
msgid "On call to '%s':"
msgstr "Pada pemanggilan '%s':"
+#: core/math/random_number_generator.cpp
+#: modules/opensimplex/open_simplex_noise.cpp
+msgid "Seed"
+msgstr ""
+
+#: core/math/random_number_generator.cpp
+#, fuzzy
+msgid "State"
+msgstr "Status"
+
#: core/message_queue.cpp
msgid "Message Queue"
msgstr ""
@@ -240,10 +456,166 @@ msgstr "Salin Seleksi"
msgid "Use Single Quotes"
msgstr "Tile Tunggal Baru"
+#: core/os/input_event.cpp editor/project_settings_editor.cpp
+#: servers/audio_server.cpp
+msgid "Device"
+msgstr "Perangkat"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Alt"
+msgstr "Semua"
+
+#: core/os/input_event.cpp
+msgid "Shift"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Control"
+msgstr "Kontrol Versi"
+
+#: core/os/input_event.cpp
+msgid "Meta"
+msgstr ""
+
#: core/os/input_event.cpp
+#, fuzzy
+msgid "Command"
+msgstr "Komunitas"
+
+#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
+#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
+#, fuzzy
+msgid "Pressed"
+msgstr "Prasetel"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Scancode"
+msgstr "Pindai"
+
+#: core/os/input_event.cpp
+msgid "Physical Scancode"
+msgstr ""
+
+#: core/os/input_event.cpp
+msgid "Unicode"
+msgstr ""
+
+#: core/os/input_event.cpp
+msgid "Echo"
+msgstr ""
+
+#: core/os/input_event.cpp scene/gui/base_button.cpp
+#, fuzzy
+msgid "Button Mask"
+msgstr "Tombol"
+
+#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
+#, fuzzy
+msgid "Global Position"
+msgstr "Konstan"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Factor"
+msgstr "Vektor"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Button Index"
+msgstr "Indeks Tombol Mouse:"
+
+#: core/os/input_event.cpp
+msgid "Doubleclick"
+msgstr ""
+
+#: core/os/input_event.cpp
+msgid "Tilt"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pressure"
+msgstr "Prasetel"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Relative"
+msgstr "Snap Relatif"
+
+#: core/os/input_event.cpp scene/2d/camera_2d.cpp
+#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp
+#: scene/resources/environment.cpp
+#, fuzzy
+msgid "Speed"
+msgstr "Kecepatan:"
+
+#: core/os/input_event.cpp editor/project_settings_editor.cpp
+#: scene/3d/sprite_3d.cpp
+msgid "Axis"
+msgstr "Sumbu"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Axis Value"
+msgstr "(nilai)"
+
+#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Index"
+msgstr "Indeks:"
+
+#: core/os/input_event.cpp editor/project_settings_editor.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: scene/2d/touch_screen_button.cpp
+msgid "Action"
+msgstr "Aksi"
+
+#: core/os/input_event.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
msgid "Strength"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Delta"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Channel"
+msgstr "Ubah"
+
+#: core/os/input_event.cpp main/main.cpp
+#, fuzzy
+msgid "Message"
+msgstr "Komit Perubahan"
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pitch"
+msgstr "Dongak:"
+
+#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Velocity"
+msgstr "Inisialisasi"
+
+#: core/os/input_event.cpp
+msgid "Instrument"
+msgstr ""
+
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Controller Number"
+msgstr "Nomor Baris:"
+
+#: core/os/input_event.cpp
+msgid "Controller Value"
+msgstr ""
+
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
#, fuzzy
msgid "Application"
@@ -259,10 +631,12 @@ msgstr "Atur Snap"
msgid "Project Settings Override"
msgstr "Pengaturan Proyek…"
-#: core/project_settings.cpp editor/editor_autoload_settings.cpp
-#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
-#: editor/editor_profiler.cpp editor/project_manager.cpp
-#: editor/settings_config_dialog.cpp scene/main/node.cpp
+#: core/project_settings.cpp core/resource.cpp
+#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
+#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
+#: editor/project_manager.cpp editor/settings_config_dialog.cpp
+#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp
+#: scene/3d/area.cpp scene/main/node.cpp
msgid "Name"
msgstr "Nama"
@@ -456,18 +830,20 @@ msgstr "Perender:"
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
#: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp
-#: scene/main/scene_tree.cpp servers/visual/visual_server_scene.cpp
+#: scene/main/scene_tree.cpp scene/resources/environment.cpp
+#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Quality"
msgstr ""
#: core/project_settings.cpp scene/animation/animation_tree.cpp
-#: scene/main/scene_tree.cpp servers/visual_server.cpp
+#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
+#: servers/visual_server.cpp
#, fuzzy
msgid "Filters"
msgstr "Filter:"
-#: core/project_settings.cpp
+#: core/project_settings.cpp scene/main/viewport.cpp
msgid "Sharpen Intensity"
msgstr ""
@@ -496,7 +872,7 @@ msgstr "Profiler(debugger/pemantauan)"
msgid "Max Functions"
msgstr "Buat Fungsi"
-#: core/project_settings.cpp
+#: core/project_settings.cpp scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Compression"
msgstr "Tetapkan ekspresi"
@@ -570,16 +946,28 @@ msgstr "Sudut:"
msgid "Resource"
msgstr "Resource"
-#: core/resource.cpp editor/script_editor_debugger.cpp
+#: core/resource.cpp
+#, fuzzy
+msgid "Local To Scene"
+msgstr "Tutup Skena"
+
+#: core/resource.cpp editor/dependency_editor.cpp
+#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
+#: editor/project_manager.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
-msgid "Resource Path"
-msgstr "Lokasi Resource"
+msgid "Path"
+msgstr "Jalur"
#: core/script_language.cpp
#, fuzzy
msgid "Source Code"
msgstr "Sumber"
+#: core/translation.cpp
+#, fuzzy
+msgid "Messages"
+msgstr "Komit Perubahan"
+
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
msgstr "Pelokalan"
@@ -593,7 +981,7 @@ msgstr "Menguji"
msgid "Fallback"
msgstr ""
-#: core/ustring.cpp
+#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
msgid "B"
msgstr "B"
@@ -625,7 +1013,7 @@ msgstr "EiB"
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#: drivers/gles3/rasterizer_storage_gles3.cpp
+#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
msgid "Buffers"
msgstr ""
@@ -698,8 +1086,13 @@ msgid "Subsurface Scattering"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#: editor/plugins/spatial_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
+#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
+#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
+#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp scene/resources/particles_material.cpp
msgid "Scale"
msgstr "Skala"
@@ -716,7 +1109,7 @@ msgstr ""
msgid "Voxel Cone Tracing"
msgstr ""
-#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
msgstr ""
@@ -991,8 +1384,10 @@ msgstr "Editor"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
-#: scene/2d/cpu_particles_2d.cpp scene/2d/sprite.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/particles_material.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/animation/animation_blend_tree.cpp
+#: scene/resources/particles_material.cpp
msgid "Animation"
msgstr "Animasi"
@@ -1135,6 +1530,8 @@ msgstr "Pindahkan Kunci Anim"
#: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp
#: scene/3d/spatial.cpp scene/main/canvas_layer.cpp
+#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Transform"
msgstr "Transformasi"
@@ -1534,7 +1931,7 @@ msgid ""
msgstr ""
"Menahan sinyal, menyimpannya dalam antrean dan hanya memicunya saat idle."
-#: editor/connections_dialog.cpp
+#: editor/connections_dialog.cpp scene/resources/texture.cpp
msgid "Oneshot"
msgstr "Satu Waktu"
@@ -1703,13 +2100,6 @@ msgstr ""
msgid "Dependencies"
msgstr "Ketergantungan"
-#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
-#: editor/plugins/path_editor_plugin.cpp editor/project_manager.cpp
-#: editor/project_settings_editor.cpp
-#: modules/visual_script/visual_script_nodes.cpp
-msgid "Path"
-msgstr "Jalur"
-
#: editor/dependency_editor.cpp
msgid "Dependencies:"
msgstr "Ketergantungan:"
@@ -1849,11 +2239,11 @@ msgid "Lead Developer"
msgstr "Pengembang Utama"
#. TRANSLATORS: This refers to a job title.
-#. The trailing space is used to distinguish with the project list application,
-#. you do not have to keep it in your translation.
#: editor/editor_about.cpp
-msgid "Project Manager "
-msgstr "Manajer Proyek "
+#, fuzzy
+msgctxt "Job Title"
+msgid "Project Manager"
+msgstr "Manajer Proyek"
#: editor/editor_about.cpp
msgid "Developers"
@@ -2197,7 +2587,9 @@ msgid "Remove Autoload"
msgstr "Hapus Autoload"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
-#: modules/gdscript/gdscript.cpp servers/visual_server.cpp
+#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp
+#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
+#: scene/resources/material.cpp servers/visual_server.cpp
msgid "Enable"
msgstr "Aktifkan"
@@ -2676,8 +3068,11 @@ msgstr "Mode Putar:"
#: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
-#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
-#: scene/gui/file_dialog.cpp servers/audio/effects/audio_effect_distortion.cpp
+#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
+#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
+#: scene/gui/control.cpp scene/gui/file_dialog.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
+#: servers/audio/effects/audio_effect_distortion.cpp
#, fuzzy
msgid "Mode"
msgstr "Mode Geser Pandangan"
@@ -2697,6 +3092,16 @@ msgstr "Profil Sekarang:"
msgid "Current Path"
msgstr "Saat ini:"
+#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
+#: scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Show Hidden Files"
+msgstr "Beralih File Tersembunyi"
+
+#: editor/editor_file_dialog.cpp
+msgid "Disable Overwrite Warning"
+msgstr ""
+
#: editor/editor_file_dialog.cpp
msgid "Go Back"
msgstr "Kembali"
@@ -2717,7 +3122,8 @@ msgstr "Beralih File Tersembunyi"
msgid "Toggle Favorite"
msgstr "Beralih Favorit"
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp
+#: scene/gui/base_button.cpp
msgid "Toggle Mode"
msgstr "Beralih Mode"
@@ -2838,6 +3244,8 @@ msgid "Theme Properties"
msgstr "Properti Tema"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/gradient.cpp
#, fuzzy
msgid "Colors"
msgstr "Warna"
@@ -2956,14 +3364,18 @@ msgid "Method"
msgstr "Fungsi"
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "Signal"
msgstr "Sinyal"
#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
+#: scene/resources/visual_shader_nodes.cpp
msgid "Constant"
msgstr "Konstan"
#: editor/editor_help_search.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Property"
msgstr "Properti"
@@ -2975,6 +3387,36 @@ msgstr "Properti Tema"
msgid "Property:"
msgstr "Properti:"
+#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Label"
+msgstr "Nilai"
+
+#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Read Only"
+msgstr "Hanya Fungsi"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Checkable"
+msgstr "Item Check"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Checked"
+msgstr "Item yang Dicentang"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Draw Red"
+msgstr "Gambarkan Panggilan:"
+
+#: editor/editor_inspector.cpp
+#, fuzzy
+msgid "Keying"
+msgstr "Mainkan"
+
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Pin value"
@@ -3749,7 +4191,7 @@ msgstr "Tempel Properti"
msgid "Default Float Step"
msgstr ""
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Disable Folding"
msgstr "Tombol Dinonaktifkan"
@@ -3797,7 +4239,7 @@ msgstr ""
msgid "Dock Position"
msgstr "Posisi Pengait"
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/editor_plugin.cpp
msgid "Distraction Free Mode"
msgstr "Mode Tanpa Gangguan"
@@ -4437,7 +4879,10 @@ msgstr "Sunting Teks:"
msgid "On"
msgstr "Nyala"
-#: editor/editor_properties.cpp scene/main/canvas_layer.cpp
+#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp
+#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp
+#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
+#: scene/main/canvas_layer.cpp
msgid "Layer"
msgstr "Lapisan"
@@ -4549,11 +4994,26 @@ msgstr "Konversi ke %s"
msgid "New %s"
msgstr "%s baru"
+#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp
+#: modules/visual_script/visual_script_flow_control.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Base Type"
+msgstr "Ubah Tipe Basis"
+
#: editor/editor_resource_picker.cpp
#, fuzzy
msgid "Edited Resource"
msgstr "Tambah Resource"
+#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
+#: scene/gui/slider.cpp scene/gui/spin_box.cpp
+#, fuzzy
+msgid "Editable"
+msgstr "Item dapat diedit"
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "New Script"
msgstr "Skrip Baru"
@@ -4694,7 +5154,7 @@ msgstr "Warna"
msgid "Accent Color"
msgstr "Pilih Warna"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/resources/environment.cpp
msgid "Contrast"
msgstr ""
@@ -4772,11 +5232,6 @@ msgstr "Dialog XForm"
#: editor/editor_settings.cpp
#, fuzzy
-msgid "Show Hidden Files"
-msgstr "Beralih File Tersembunyi"
-
-#: editor/editor_settings.cpp
-#, fuzzy
msgid "Thumbnail Size"
msgstr "Gambar Kecil..."
@@ -4828,16 +5283,16 @@ msgstr ""
msgid "Highlighting"
msgstr "PEncahayaan langsung"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Syntax Highlighting"
msgstr "Penyorot Sintaks"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight All Occurrences"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight Current Line"
msgstr ""
@@ -4852,20 +5307,13 @@ msgid "Indent"
msgstr "Indentasi Kiri"
#: editor/editor_settings.cpp editor/script_editor_debugger.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp
+#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Type"
msgstr "Tipe"
-#: editor/editor_settings.cpp main/main.cpp
-#: modules/gdscript/gdscript_editor.cpp modules/mono/csharp_script.cpp
-#: scene/3d/camera.cpp scene/resources/dynamic_font.cpp
-#: scene/resources/navigation_mesh.cpp servers/visual_server.cpp
-#, fuzzy
-msgid "Size"
-msgstr "Ukuran:"
-
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Indentasi Otomatis"
@@ -4875,12 +5323,12 @@ msgstr "Indentasi Otomatis"
msgid "Convert Indent On Save"
msgstr "Konversikan Indentasi ke Spasi"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw Tabs"
msgstr "Gambarkan Panggilan:"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw Spaces"
msgstr "Gambarkan Panggilan:"
@@ -4890,11 +5338,11 @@ msgstr "Gambarkan Panggilan:"
msgid "Navigation"
msgstr "Navigasi"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Smooth Scrolling"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "V Scroll Speed"
msgstr ""
@@ -4915,7 +5363,7 @@ msgstr ""
msgid "Appearance"
msgstr ""
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Show Line Numbers"
msgstr "Nomor Baris:"
@@ -5010,7 +5458,7 @@ msgstr ""
msgid "Caret Blink"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: editor/editor_settings.cpp scene/gui/line_edit.cpp
msgid "Caret Blink Speed"
msgstr ""
@@ -5123,7 +5571,7 @@ msgstr "Cat GridMap"
#: editor/editor_settings.cpp
#, fuzzy
-msgid "Grid Yz Plane"
+msgid "Grid YZ Plane"
msgstr "Cat GridMap"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
@@ -5367,7 +5815,9 @@ msgstr ""
msgid "Window Placement"
msgstr ""
-#: editor/editor_settings.cpp scene/gui/control.cpp
+#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp
+#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/control.cpp
#, fuzzy
msgid "Rect"
msgstr "Kotak Penuh"
@@ -5403,8 +5853,7 @@ msgstr "Hapus Titik"
msgid "Editor SSL Certificates"
msgstr "Pengaturan Editor"
-#. TRANSLATORS: This refers to the application where users manage their Godot projects.
-#: editor/editor_settings.cpp editor/project_manager.cpp
+#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr "Manajer Proyek"
@@ -5579,6 +6028,11 @@ msgstr ""
"Tahan %s untuk membulatkan ke integer. Tahan Shift untuk perubahan yang "
"lebih presisi."
+#: editor/editor_spin_slider.cpp scene/gui/button.cpp
+#, fuzzy
+msgid "Flat"
+msgstr "Flat 0"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Pilih node untuk diimpor"
@@ -7003,8 +7457,8 @@ msgid "Future"
msgstr "Masa depan"
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
-#: scene/main/scene_tree.cpp scene/resources/material.cpp
-#: servers/audio/effects/audio_effect_phaser.cpp
+#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
+#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp
msgid "Depth"
msgstr "Kedalaman"
@@ -7089,6 +7543,7 @@ msgid "Immediate"
msgstr "Segera"
#: editor/plugins/animation_state_machine_editor.cpp
+#: scene/animation/animation_blend_tree.cpp
msgid "Sync"
msgstr "Sinkron"
@@ -7097,6 +7552,8 @@ msgid "At End"
msgstr "Pada Akhir"
#: editor/plugins/animation_state_machine_editor.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: scene/3d/vehicle_body.cpp
msgid "Travel"
msgstr "Menjelajah"
@@ -7181,6 +7638,7 @@ msgid "Fade Out (s):"
msgstr "Memudar Keluar (d):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
+#: scene/resources/style_box.cpp
msgid "Blend"
msgstr "Berbaur"
@@ -7300,7 +7758,7 @@ msgstr "Sunting Filter Node"
msgid "Filters..."
msgstr "Filter..."
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
msgid "Use Threads"
msgstr ""
@@ -7465,11 +7923,11 @@ msgstr "Lisensi (Z-A)"
msgid "First"
msgstr "Pertama"
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
msgid "Previous"
msgstr "Sebelum"
-#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
msgid "Next"
msgstr "Berikutnya"
@@ -8558,6 +9016,7 @@ msgid "Create Outline"
msgstr "Buat Garis Tepi"
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp
#: scene/resources/texture.cpp
@@ -9129,16 +9588,19 @@ msgstr "Buka Editor UV Poligon 2D."
msgid "Polygon 2D UV Editor"
msgstr "Editor UV Poligon 2D"
-#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
msgid "UV"
msgstr "UV"
-#: editor/plugins/polygon_2d_editor_plugin.cpp
+#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp
+#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp
+#: scene/resources/convex_polygon_shape_2d.cpp
msgid "Points"
msgstr "Titik"
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp
-#: scene/resources/navigation_mesh.cpp
+#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp
msgid "Polygons"
msgstr "Poligon"
@@ -9224,6 +9686,7 @@ msgstr "Pengaturan Kisi"
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/animation/animation_blend_space_1d.cpp
+#: scene/animation/animation_blend_space_2d.cpp
msgid "Snap"
msgstr "Pengancingan"
@@ -9675,7 +10138,8 @@ msgstr "Hubungan dengan fungsi:"
msgid "Source"
msgstr "Sumber"
-#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp
+#: scene/animation/skeleton_ik.cpp
msgid "Target"
msgstr "Sasaran"
@@ -9722,6 +10186,7 @@ msgid "Convert Case"
msgstr "Konversikan Pengkapitalan"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
+#: scene/gui/label.cpp
msgid "Uppercase"
msgstr "Huruf Besar"
@@ -9905,7 +10370,8 @@ msgid "Create physical bones"
msgstr "Buat tulang fisik"
#: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
-#: scene/2d/polygon_2d.cpp
+#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp
+#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp
msgid "Skeleton"
msgstr "Kerangka"
@@ -9921,7 +10387,7 @@ msgstr "Mainkan IK"
msgid "Orthogonal"
msgstr "Ortogonal"
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp
msgid "Perspective"
msgstr "Perspektif"
@@ -10009,7 +10475,7 @@ msgstr "Tampilkan Transformasi Planar."
msgid "None"
msgstr "Tidak ada"
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp
msgid "Rotate"
msgstr "Putar"
@@ -10277,7 +10743,7 @@ msgstr ""
msgid "Use Local Space"
msgstr "Gunakan Ruang Lokal"
-#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Use Snap"
msgstr "Gunakan Snap"
@@ -10658,6 +11124,9 @@ msgid "Speed:"
msgstr "Kecepatan:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
+#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp
+#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
msgid "Loop"
msgstr "Pengulangan"
@@ -11219,15 +11688,6 @@ msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#: modules/visual_script/visual_script_flow_control.cpp
-#: modules/visual_script/visual_script_func_nodes.cpp
-#: modules/visual_script/visual_script_nodes.cpp
-#: modules/visual_script/visual_script_yield_nodes.cpp
-#, fuzzy
-msgid "Base Type"
-msgstr "Ubah Tipe Basis"
-
-#: editor/plugins/theme_editor_plugin.cpp
msgid "Select the variation base type from a list of available types."
msgstr ""
@@ -11569,6 +12029,7 @@ msgstr "Pilih bentuk sebelumnya, subtile, atau Tile."
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/texture.cpp
msgid "Region"
msgstr "Wilayah"
@@ -11576,7 +12037,7 @@ msgstr "Wilayah"
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/collision_object.cpp scene/3d/physics_body.cpp
-#: scene/3d/soft_body.cpp scene/main/scene_tree.cpp
+#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp
#: scene/resources/shape_2d.cpp
msgid "Collision"
msgstr "Area Tabrakan"
@@ -12193,7 +12654,8 @@ msgstr "Titik"
msgid "Fragment"
msgstr "Fragmen"
-#: editor/plugins/visual_shader_editor_plugin.cpp scene/3d/light.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp
+#: scene/3d/light.cpp
msgid "Light"
msgstr "Cahaya"
@@ -13018,6 +13480,10 @@ msgid "Export templates for this platform are missing/corrupted:"
msgstr "Templat ekspor untuk platform ini tidak ada / rusak:"
#: editor/project_export.cpp
+msgid "Export Path"
+msgstr "Lokasi Ekspor"
+
+#: editor/project_export.cpp
msgid "Presets"
msgstr "Prasetel"
@@ -13034,10 +13500,6 @@ msgstr ""
"klik.\n"
"Hanya satu preset per platform yang dapat ditandai sebagai runnable."
-#: editor/project_export.cpp
-msgid "Export Path"
-msgstr "Lokasi Ekspor"
-
#: editor/project_export.cpp scene/main/resource_preloader.cpp
msgid "Resources"
msgstr "Resource"
@@ -13099,7 +13561,8 @@ msgstr "Skrip"
msgid "GDScript Export Mode:"
msgstr "Mode Ekspor Skrip:"
-#: editor/project_export.cpp scene/gui/button.cpp scene/gui/label.cpp
+#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
+#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
msgid "Text"
msgstr "Teks"
@@ -13462,6 +13925,13 @@ msgstr ""
"Apakah Anda yakin untuk memindai %s folder untuk proyek Godot yang ada?\n"
"Ini bisa memakan waktu yang lama."
+#. TRANSLATORS: This refers to the application where users manage their Godot projects.
+#: editor/project_manager.cpp
+#, fuzzy
+msgctxt "Application"
+msgid "Project Manager"
+msgstr "Manajer Proyek"
+
#: editor/project_manager.cpp
#, fuzzy
msgid "Local Projects"
@@ -13615,10 +14085,6 @@ msgid "All Devices"
msgstr "Semua Perangkat"
#: editor/project_settings_editor.cpp
-msgid "Device"
-msgstr "Perangkat"
-
-#: editor/project_settings_editor.cpp
msgid " (Physical)"
msgstr ""
@@ -13670,10 +14136,6 @@ msgstr "Tombol X 2"
msgid "Joypad Axis Index:"
msgstr "Indeks Sumbu Joypad:"
-#: editor/project_settings_editor.cpp scene/3d/sprite_3d.cpp
-msgid "Axis"
-msgstr "Sumbu"
-
#: editor/project_settings_editor.cpp
msgid "Joypad Button Index:"
msgstr "Indeks Tombol Joypad:"
@@ -13825,11 +14287,7 @@ msgstr "Pemetaan Input"
msgid "Action:"
msgstr "Aksi:"
-#: editor/project_settings_editor.cpp
-msgid "Action"
-msgstr "Aksi"
-
-#: editor/project_settings_editor.cpp
+#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp
msgid "Deadzone"
msgstr "Zona mati"
@@ -14018,7 +14476,9 @@ msgstr ""
msgid "Initial value for the counter"
msgstr "Nilai awal untuk penghitung"
-#: editor/rename_dialog.cpp scene/resources/animation.cpp
+#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp
+#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Step"
msgstr "Langkah"
@@ -14786,7 +15246,7 @@ msgid "Monitor"
msgstr "Pemantau"
#: editor/script_editor_debugger.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
msgid "Value"
msgstr "Nilai"
@@ -14810,6 +15270,11 @@ msgstr "Total:"
msgid "Export list to a CSV file"
msgstr "Ekspor daftar ke berkas CSV"
+#: editor/script_editor_debugger.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Resource Path"
+msgstr "Lokasi Resource"
+
#: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp
#: servers/audio/effects/audio_effect_record.cpp
msgid "Format"
@@ -14879,7 +15344,7 @@ msgstr ""
msgid "Change AudioStreamPlayer3D Emission Angle"
msgstr "Ubah Sudut Emisi AudioStreamPlayer3D"
-#: editor/spatial_editor_gizmos.cpp
+#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
msgid "Camera"
msgstr ""
@@ -14891,14 +15356,17 @@ msgstr "Ubah FOV Kamera"
msgid "Change Camera Size"
msgstr "Ubah Ukuran Kamera"
-#: editor/spatial_editor_gizmos.cpp scene/3d/physics_body.cpp
+#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
+#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Joint"
msgstr "Titik"
#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp
-#: scene/2d/touch_screen_button.cpp scene/3d/collision_shape.cpp
-#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp servers/physics_2d_server.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
+#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
+#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Shape"
msgstr ""
@@ -15093,16 +15561,11 @@ msgstr "Atur Pegangan"
#: main/main.cpp
#, fuzzy
-msgid "Message"
-msgstr "Komit Perubahan"
-
-#: main/main.cpp
-#, fuzzy
msgid "Multithreaded Server"
msgstr "Set MultiNode"
#: main/main.cpp
-msgid "Rid Pool Prealloc"
+msgid "RID Pool Prealloc"
msgstr ""
#: main/main.cpp
@@ -15175,12 +15638,14 @@ msgid "Display"
msgstr "Tampilkan Semua"
#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/resources/texture.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
msgid "Width"
msgstr ""
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/resources/capsule_shape.cpp
+#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
+#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
@@ -15188,20 +15653,6 @@ msgstr ""
msgid "Height"
msgstr "Cahaya"
-#: main/main.cpp scene/gui/dialogs.cpp
-msgid "Resizable"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Borderless"
-msgstr "Piksel Pembatas"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Fullscreen"
-msgstr "Mode Layar Penuh"
-
#: main/main.cpp
msgid "Always On Top"
msgstr ""
@@ -15235,10 +15686,6 @@ msgid "Use V-Sync"
msgstr "Gunakan Snap"
#: main/main.cpp
-msgid "V-Sync Via Compositor"
-msgstr ""
-
-#: main/main.cpp
msgid "Per Pixel Transparency"
msgstr ""
@@ -15246,7 +15693,15 @@ msgstr ""
msgid "Allowed"
msgstr ""
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
+#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp
+#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp
+#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp
+#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp
+#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp
+#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
+#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
+#: scene/resources/environment.cpp
#, fuzzy
msgid "Enabled"
msgstr "Aktifkan"
@@ -15265,11 +15720,6 @@ msgstr "Seleksi Bingkai"
msgid "Energy Saving"
msgstr "Galat Menyimpan"
-#: main/main.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Keep Screen On"
-msgstr "Biarkan Pengawakutu Terbuka"
-
#: main/main.cpp
msgid "Threads"
msgstr ""
@@ -15305,11 +15755,6 @@ msgstr "Frame Fisika %"
#: main/main.cpp
#, fuzzy
-msgid "Physics Jitter Fix"
-msgstr "Frame Fisika %"
-
-#: main/main.cpp
-#, fuzzy
msgid "Force FPS"
msgstr "Sumber Mesh:"
@@ -15341,7 +15786,7 @@ msgstr ""
#: main/main.cpp
#, fuzzy
-msgid "Frame Delay Msec"
+msgid "Frame Delay (msec)"
msgstr "Seleksi Bingkai"
#: main/main.cpp
@@ -15353,10 +15798,6 @@ msgid "Delta Sync After Draw"
msgstr ""
#: main/main.cpp
-msgid "Delta Smoothing"
-msgstr ""
-
-#: main/main.cpp
msgid "iOS"
msgstr ""
@@ -15419,14 +15860,14 @@ msgstr ""
msgid "Fullsize"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Use Filter"
msgstr "Filter:"
-#: main/main.cpp
+#: main/main.cpp scene/resources/style_box.cpp
#, fuzzy
-msgid "Bg Color"
+msgid "BG Color"
msgstr "Warna"
#: main/main.cpp
@@ -15511,6 +15952,7 @@ msgid "Main Loop Type"
msgstr "Cari Tipe Node"
#: main/main.cpp scene/gui/texture_progress.cpp
+#: scene/gui/viewport_container.cpp
msgid "Stretch"
msgstr ""
@@ -15532,7 +15974,7 @@ msgstr ""
msgid "Quit On Go Back"
msgstr "Kembali"
-#: main/main.cpp
+#: main/main.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Snap Controls To Pixels"
msgstr "Kancing ke Tepi Node"
@@ -15574,24 +16016,33 @@ msgstr "Ubah Torus Radius Luar"
msgid "Operation"
msgstr "Opsi"
-#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp
-#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp
-#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
-#: servers/physics_2d_server.cpp
+#: modules/csg/csg_shape.cpp
+msgid "Calculate Tangents"
+msgstr ""
+
+#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Use Collision"
+msgstr "Area Tabrakan"
+
+#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp
#, fuzzy
msgid "Collision Layer"
msgstr "Mode Tabrakan"
-#: modules/csg/csg_shape.cpp modules/gridmap/grid_map.cpp
-#: scene/2d/collision_object_2d.cpp scene/2d/ray_cast_2d.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/collision_object.cpp
-#: scene/3d/ray_cast.cpp scene/3d/soft_body.cpp scene/3d/spring_arm.cpp
+#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp
+#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp
#: scene/resources/navigation_mesh.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Mask"
msgstr "Mode Tabrakan"
-#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp
+#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Invert Faces"
+msgstr "Konversikan Pengkapitalan"
+
+#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Material"
@@ -15599,10 +16050,12 @@ msgstr "Perubahan Material:"
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
-#: scene/3d/navigation_obstacle.cpp scene/animation/root_motion_view.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/circle_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/navigation_mesh.cpp
-#: scene/resources/primitive_meshes.cpp scene/resources/sphere_shape.cpp
+#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
+#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp
+#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp
+#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
+#: scene/resources/sphere_shape.cpp
#, fuzzy
msgid "Radius"
msgstr "Radius:"
@@ -15619,10 +16072,19 @@ msgstr "Peringatan"
#: modules/csg/csg_shape.cpp
#, fuzzy
+msgid "Smooth Faces"
+msgstr "Tingkat Kemulusan"
+
+#: modules/csg/csg_shape.cpp
+#, fuzzy
msgid "Sides"
msgstr "Tampilkan Garis-bantu"
#: modules/csg/csg_shape.cpp
+msgid "Cone"
+msgstr ""
+
+#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Inner Radius"
msgstr "Ubah Torus Radius Dalam"
@@ -15636,6 +16098,13 @@ msgstr "Ubah Torus Radius Luar"
msgid "Ring Sides"
msgstr ""
+#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
+#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
+#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Polygon"
+msgstr "Poligon"
+
#: modules/csg/csg_shape.cpp
msgid "Spin Degrees"
msgstr ""
@@ -15646,6 +16115,11 @@ msgstr ""
#: modules/csg/csg_shape.cpp
#, fuzzy
+msgid "Path Node"
+msgstr "Rekatkan Node"
+
+#: modules/csg/csg_shape.cpp
+#, fuzzy
msgid "Path Interval Type"
msgstr "Buat Verteks Internal"
@@ -15664,20 +16138,88 @@ msgstr "Perputaran Acak:"
#: modules/csg/csg_shape.cpp
#, fuzzy
+msgid "Path Local"
+msgstr "Jadikan Local"
+
+#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Path Continuous U"
+msgstr "Lanjut"
+
+#: modules/csg/csg_shape.cpp
+#, fuzzy
msgid "Path U Distance"
msgstr "Pilih Jarak:"
+#: modules/csg/csg_shape.cpp
+#, fuzzy
+msgid "Path Joined"
+msgstr "Perputaran Acak:"
+
#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Compression Mode"
msgstr "Mode Tabrakan"
+#: modules/enet/networked_multiplayer_enet.cpp
+#, fuzzy
+msgid "Transfer Channel"
+msgstr "Perubahan Transformasi"
+
+#: modules/enet/networked_multiplayer_enet.cpp
+#, fuzzy
+msgid "Channel Count"
+msgstr "Instansi"
+
+#: modules/enet/networked_multiplayer_enet.cpp
+#, fuzzy
+msgid "Always Ordered"
+msgstr "Selalu Tampilkan Kisi"
+
+#: modules/enet/networked_multiplayer_enet.cpp
+msgid "Server Relay"
+msgstr ""
+
+#: modules/enet/networked_multiplayer_enet.cpp
+msgid "DTLS Verify"
+msgstr ""
+
+#: modules/enet/networked_multiplayer_enet.cpp
+msgid "DTLS Hostname"
+msgstr ""
+
+#: modules/enet/networked_multiplayer_enet.cpp
+#, fuzzy
+msgid "Use DTLS"
+msgstr "Gunakan Snap"
+
#: modules/gdnative/gdnative.cpp
#, fuzzy
msgid "Config File"
msgstr "Menyimpan File:"
#: modules/gdnative/gdnative.cpp
+#, fuzzy
+msgid "Load Once"
+msgstr "Muat Resource"
+
+#: modules/gdnative/gdnative.cpp
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Singleton"
+msgstr "Kerangka"
+
+#: modules/gdnative/gdnative.cpp
+#, fuzzy
+msgid "Symbol Prefix"
+msgstr "Awalan:"
+
+#: modules/gdnative/gdnative.cpp
+#, fuzzy
+msgid "Reloadable"
+msgstr "Muat Ulang"
+
+#: modules/gdnative/gdnative.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
#: modules/gdnative/nativescript/nativescript.cpp
msgid "Library"
@@ -15733,12 +16275,18 @@ msgstr "Pustaka: "
#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
+msgid "Class Name"
+msgstr "Nama Kelas:"
+
+#: modules/gdnative/nativescript/nativescript.cpp
+#, fuzzy
msgid "Script Class"
msgstr "Nama Skrip:"
#: modules/gdnative/nativescript/nativescript.cpp
-msgid "Script Class Icon Path"
-msgstr ""
+#, fuzzy
+msgid "Icon Path"
+msgstr "Garis Fokus"
#: modules/gdnative/register_types.cpp
msgid "GDNative"
@@ -15839,6 +16387,180 @@ msgstr "Ekspor Pustaka Mesh"
msgid "Export GLTF..."
msgstr "Ekspor…"
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Buffer View"
+msgstr "Tampilan Belakang"
+
+#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp
+#, fuzzy
+msgid "Byte Offset"
+msgstr "Offset Kotak-kotak:"
+
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Component Type"
+msgstr "Komponen"
+
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Normalized"
+msgstr "Format"
+
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Count"
+msgstr "Jumlah:"
+
+#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Min"
+msgstr "MiB"
+
+#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Max"
+msgstr "Bercampur"
+
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Sparse Count"
+msgstr "Instansi"
+
+#: modules/gltf/gltf_accessor.cpp
+msgid "Sparse Indices Buffer View"
+msgstr ""
+
+#: modules/gltf/gltf_accessor.cpp
+msgid "Sparse Indices Byte Offset"
+msgstr ""
+
+#: modules/gltf/gltf_accessor.cpp
+#, fuzzy
+msgid "Sparse Indices Component Type"
+msgstr "Mengurai Geometri..."
+
+#: modules/gltf/gltf_accessor.cpp
+msgid "Sparse Values Buffer View"
+msgstr ""
+
+#: modules/gltf/gltf_accessor.cpp
+msgid "Sparse Values Byte Offset"
+msgstr ""
+
+#: modules/gltf/gltf_buffer_view.cpp
+#, fuzzy
+msgid "Buffer"
+msgstr "Tampilan Belakang"
+
+#: modules/gltf/gltf_buffer_view.cpp
+#, fuzzy
+msgid "Byte Length"
+msgstr "Bawaan"
+
+#: modules/gltf/gltf_buffer_view.cpp
+msgid "Byte Stride"
+msgstr ""
+
+#: modules/gltf/gltf_buffer_view.cpp
+#, fuzzy
+msgid "Indices"
+msgstr "Semua Perangkat"
+
+#: modules/gltf/gltf_camera.cpp
+#, fuzzy
+msgid "FOV Size"
+msgstr "Ukuran:"
+
+#: modules/gltf/gltf_camera.cpp
+msgid "Zfar"
+msgstr ""
+
+#: modules/gltf/gltf_camera.cpp
+#, fuzzy
+msgid "Znear"
+msgstr "Linier"
+
+#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/light.cpp
+#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp
+#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
+#: scene/resources/particles_material.cpp scene/resources/sky.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Color"
+msgstr "Warna"
+
+#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp
+#: scene/resources/environment.cpp
+msgid "Intensity"
+msgstr ""
+
+#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp
+#, fuzzy
+msgid "Range"
+msgstr "Ubah"
+
+#: modules/gltf/gltf_light.cpp
+msgid "Inner Cone Angle"
+msgstr ""
+
+#: modules/gltf/gltf_light.cpp
+msgid "Outer Cone Angle"
+msgstr ""
+
+#: modules/gltf/gltf_mesh.cpp
+#, fuzzy
+msgid "Blend Weights"
+msgstr "Panggang Lightmaps"
+
+#: modules/gltf/gltf_mesh.cpp
+#, fuzzy
+msgid "Instance Materials"
+msgstr "Perubahan Material:"
+
+#: modules/gltf/gltf_node.cpp
+#, fuzzy
+msgid "Parent"
+msgstr "Pengindukan Ulang"
+
+#: modules/gltf/gltf_node.cpp
+#, fuzzy
+msgid "Xform"
+msgstr "Platform"
+
+#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp
+msgid "Skin"
+msgstr ""
+
+#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp
+#, fuzzy
+msgid "Translation"
+msgstr "Terjemahan"
+
+#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp
+#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
+#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
+#, fuzzy
+msgid "Rotation"
+msgstr "Jangkah Perputaran:"
+
+#: modules/gltf/gltf_node.cpp
+#, fuzzy
+msgid "Children"
+msgstr "Anakan yang Dapat Disunting"
+
+#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
+#, fuzzy
+msgid "Joints"
+msgstr "Titik"
+
+#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
+msgid "Roots"
+msgstr ""
+
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp
msgid "Unique Names"
msgstr ""
@@ -15849,10 +16571,25 @@ msgid "Godot Bone Node"
msgstr "Node TimeSeek"
#: modules/gltf/gltf_skin.cpp
+#, fuzzy
+msgid "Skin Root"
+msgstr "Skena Dasar Baru"
+
+#: modules/gltf/gltf_skin.cpp
+#, fuzzy
+msgid "Joints Original"
+msgstr "Fokus asal"
+
+#: modules/gltf/gltf_skin.cpp
msgid "Inverse Binds"
msgstr ""
#: modules/gltf/gltf_skin.cpp
+#, fuzzy
+msgid "Non Joints"
+msgstr "Geser Persendian"
+
+#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Bone I"
msgstr ""
@@ -15860,8 +16597,56 @@ msgstr ""
msgid "Joint I To Name"
msgstr ""
+#: modules/gltf/gltf_skin.cpp
+msgid "Godot Skin"
+msgstr ""
+
+#: modules/gltf/gltf_spec_gloss.cpp
+msgid "Diffuse Img"
+msgstr ""
+
+#: modules/gltf/gltf_spec_gloss.cpp
+msgid "Diffuse Factor"
+msgstr ""
+
+#: modules/gltf/gltf_spec_gloss.cpp
+msgid "Gloss Factor"
+msgstr ""
+
+#: modules/gltf/gltf_spec_gloss.cpp
+#, fuzzy
+msgid "Specular Factor"
+msgstr "Operator skalar."
+
+#: modules/gltf/gltf_spec_gloss.cpp
+msgid "Spec Gloss Img"
+msgstr ""
+
+#: modules/gltf/gltf_state.cpp
+msgid "Json"
+msgstr ""
+
#: modules/gltf/gltf_state.cpp
#, fuzzy
+msgid "Major Version"
+msgstr "Versi"
+
+#: modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Minor Version"
+msgstr "Versi"
+
+#: modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "GLB Data"
+msgstr "Cahaya"
+
+#: modules/gltf/gltf_state.cpp
+msgid "Use Named Skin Binds"
+msgstr ""
+
+#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp
+#, fuzzy
msgid "Nodes"
msgstr "Node"
@@ -15884,6 +16669,16 @@ msgstr "Jala"
msgid "Materials"
msgstr "Perubahan Material:"
+#: modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Scene Name"
+msgstr "Lokasi Skena:"
+
+#: modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Root Nodes"
+msgstr "Nama node akar"
+
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
#: scene/resources/font.cpp
@@ -15928,18 +16723,49 @@ msgstr "Pilih Node"
msgid "Animations"
msgstr "Animasi:"
+#: modules/gltf/gltf_texture.cpp
+#, fuzzy
+msgid "Src Image"
+msgstr "Tampilkan Tulang-tulang"
+
#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Physics Material"
msgstr "Frame Fisika %"
+#: modules/gridmap/grid_map.cpp
+#, fuzzy
+msgid "Use In Baked Light"
+msgstr "Panggang Lightmaps"
+
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
#: scene/resources/navigation_mesh.cpp
msgid "Cell"
msgstr ""
#: modules/gridmap/grid_map.cpp
-msgid "Cell Octant Size"
+#, fuzzy
+msgid "Octant Size"
+msgstr "Tampilan Depan"
+
+#: modules/gridmap/grid_map.cpp
+#, fuzzy
+msgid "Center X"
+msgstr "Tengah"
+
+#: modules/gridmap/grid_map.cpp
+#, fuzzy
+msgid "Center Y"
+msgstr "Tengah"
+
+#: modules/gridmap/grid_map.cpp
+#, fuzzy
+msgid "Center Z"
+msgstr "Tengah"
+
+#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
+#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
+msgid "Mask"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -16121,12 +16947,18 @@ msgstr ""
msgid "Ultra Quality Ray Count"
msgstr ""
+#: modules/minimp3/audio_stream_mp3.cpp
+#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#, fuzzy
+msgid "Loop Offset"
+msgstr "Pengimbangan:"
+
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "Eye Height"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
-msgid "Iod"
+msgid "IOD"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
@@ -16144,11 +16976,11 @@ msgid "Oversample"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
-msgid "K 1"
+msgid "K1"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
-msgid "K 2"
+msgid "K2"
msgstr ""
#: modules/mono/csharp_script.cpp
@@ -16237,6 +17069,15 @@ msgid "Done!"
msgstr "Selesai!"
#: modules/opensimplex/noise_texture.cpp
+msgid "Seamless"
+msgstr ""
+
+#: modules/opensimplex/noise_texture.cpp
+#, fuzzy
+msgid "As Normal Map"
+msgstr "Skala Acak:"
+
+#: modules/opensimplex/noise_texture.cpp
msgid "Bump Strength"
msgstr ""
@@ -16244,6 +17085,11 @@ msgstr ""
msgid "Noise"
msgstr ""
+#: modules/opensimplex/noise_texture.cpp
+#, fuzzy
+msgid "Noise Offset"
+msgstr "Offset Kotak-kotak:"
+
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Octaves"
msgstr ""
@@ -16261,13 +17107,58 @@ msgstr "Perspektif"
msgid "Lacunarity"
msgstr ""
+#: modules/regex/regex.cpp
+msgid "Subject"
+msgstr ""
+
+#: modules/regex/regex.cpp
+#, fuzzy
+msgid "Names"
+msgstr "Nama"
+
+#: modules/regex/regex.cpp
+#, fuzzy
+msgid "Strings"
+msgstr "Pengaturan:"
+
+#: modules/upnp/upnp.cpp
+msgid "Discover Multicast If"
+msgstr ""
+
#: modules/upnp/upnp.cpp
msgid "Discover Local Port"
msgstr ""
+#: modules/upnp/upnp.cpp
+msgid "Discover IPv6"
+msgstr ""
+
#: modules/upnp/upnp_device.cpp
#, fuzzy
-msgid "Igd Status"
+msgid "Description URL"
+msgstr "Deskripsi"
+
+#: modules/upnp/upnp_device.cpp
+#, fuzzy
+msgid "Service Type"
+msgstr "Atur Jenis variabel"
+
+#: modules/upnp/upnp_device.cpp
+msgid "IGD Control URL"
+msgstr ""
+
+#: modules/upnp/upnp_device.cpp
+#, fuzzy
+msgid "IGD Service Type"
+msgstr "Atur Jenis variabel"
+
+#: modules/upnp/upnp_device.cpp
+msgid "IGD Our Addr"
+msgstr ""
+
+#: modules/upnp/upnp_device.cpp
+#, fuzzy
+msgid "IGD Status"
msgstr "Status"
#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp
@@ -16318,13 +17209,6 @@ msgstr "Tumpukan melimpah dengan kedalaman tumpukan: "
msgid "Visual Script"
msgstr "Cari VisualScript"
-#: modules/visual_script/visual_script_builtin_funcs.cpp
-#: modules/visual_script/visual_script_nodes.cpp
-#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
-msgid "Function"
-msgstr "Fungsi"
-
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Signal Arguments"
msgstr "Ubah Argumen Sinyal"
@@ -16646,6 +17530,7 @@ msgid "Edit Member"
msgstr "Sunting Anggota"
#: modules/visual_script/visual_script_expression.cpp
+#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Expression"
msgstr "Tetapkan ekspresi"
@@ -16656,6 +17541,11 @@ msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
+msgid "Return Enabled"
+msgstr "Dapat dijalankan"
+
+#: modules/visual_script/visual_script_flow_control.cpp
+#, fuzzy
msgid "Return Type"
msgstr "Tipe Anggota"
@@ -16757,13 +17647,30 @@ msgid "Basic Type"
msgstr "Ubah Tipe Basis"
#: modules/visual_script/visual_script_func_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_yield_nodes.cpp
+#, fuzzy
+msgid "Node Path"
+msgstr "Salin Lokasi Node"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Argument Cache"
msgstr "Ubah Nama Argumen"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
-msgid "Rpc Call Mode"
+msgid "Use Default Args"
+msgstr "Kembalikan ke Nilai Baku"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "Validate"
+msgstr "Karakter sah:"
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+#, fuzzy
+msgid "RPC Call Mode"
msgstr "Mode Skala"
#: modules/visual_script/visual_script_func_nodes.cpp
@@ -16828,11 +17735,6 @@ msgid "Get %s"
msgstr "Dapatkan %s"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
-msgid "Index"
-msgstr "Indeks:"
-
-#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr "Nama properti index tidak sah."
@@ -16877,6 +17779,11 @@ msgid "a if cond, else b"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
+msgid "Var Name"
+msgstr "Nama"
+
+#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr "VariableGet tidak ditemukan dalam script: "
@@ -16962,6 +17869,10 @@ msgstr ""
msgid "SubCall"
msgstr "Panggil"
+#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp
+msgid "Title"
+msgstr ""
+
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Construct %s"
@@ -17021,6 +17932,11 @@ msgstr "Frame Fisika %"
msgid "%s sec(s)"
msgstr ""
+#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp
+#, fuzzy
+msgid "Wait Time"
+msgstr "Cat Tile"
+
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "WaitSignal"
@@ -17050,6 +17966,10 @@ msgid "Trusted SSL Certificate"
msgstr ""
#: modules/websocket/websocket_server.cpp
+msgid "Bind IP"
+msgstr ""
+
+#: modules/websocket/websocket_server.cpp
msgid "Private Key"
msgstr ""
@@ -17059,9 +17979,14 @@ msgstr ""
#: modules/websocket/websocket_server.cpp
#, fuzzy
-msgid "Ca Chain"
+msgid "CA Chain"
msgstr "Bersihkan Rantai IK"
+#: modules/websocket/websocket_server.cpp
+#, fuzzy
+msgid "Handshake Timeout"
+msgstr "Tenggat waktu habis."
+
#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Session Mode"
@@ -17090,6 +18015,11 @@ msgstr ""
msgid "Visibility State"
msgstr "Jungkitkan Visibilitas"
+#: modules/webxr/webxr_interface.cpp
+#, fuzzy
+msgid "Bounds Geometry"
+msgstr "Coba Lagi"
+
#: platform/android/export/export.cpp
msgid "Android SDK Path"
msgstr ""
@@ -17933,6 +18863,60 @@ msgstr ""
"Resource SpriteFrames seharusnya diciptakan atau diatur dalam properti "
"'Frames' agar AnimatedSprite menampilkan frame-frame."
+#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Frame"
+msgstr "Bingkai %"
+
+#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#, fuzzy
+msgid "Speed Scale"
+msgstr "Skala"
+
+#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp
+#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp
+#: scene/audio/audio_stream_player.cpp
+#, fuzzy
+msgid "Playing"
+msgstr "Mainkan"
+
+#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Centered"
+msgstr "Tengah"
+
+#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
+#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
+#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
+#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Offset"
+msgstr "Pengimbangan:"
+
+#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
+msgid "Flip H"
+msgstr ""
+
+#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
+msgid "Flip V"
+msgstr ""
+
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
+#, fuzzy
+msgid "Monitoring"
+msgstr "Pemantau"
+
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
+#, fuzzy
+msgid "Monitorable"
+msgstr "Pemantau"
+
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Physics Overrides"
@@ -17945,22 +18929,30 @@ msgstr "Menimpa"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
+msgid "Gravity Point"
+msgstr "Menghasilkan Nilai"
+
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
+#, fuzzy
msgid "Gravity Distance Scale"
msgstr "Instansi"
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
+#, fuzzy
+msgid "Gravity Vec"
+msgstr "Perbarui Pratinjau"
+
#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Gravity"
msgstr ""
-#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp
-#: scene/3d/physics_body.cpp
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Linear Damp"
msgstr "Linier"
-#: scene/2d/area_2d.cpp scene/2d/physics_body_2d.cpp scene/3d/area.cpp
-#: scene/3d/physics_body.cpp
+#: scene/2d/area_2d.cpp scene/3d/area.cpp
msgid "Angular Damp"
msgstr ""
@@ -17971,8 +18963,8 @@ msgstr "Tambah Suara Bus"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
-msgid "Audio Bus Name"
-msgstr "Buka Layout Suara Bus"
+msgid "Override"
+msgstr "Menimpa"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
@@ -17993,10 +18985,11 @@ msgid "Pitch Scale"
msgstr "Skala"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp
+#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp
+#: scene/gui/video_player.cpp
#, fuzzy
-msgid "Playing"
-msgstr "Mainkan"
+msgid "Autoplay"
+msgstr "Jungkitkan Putar Otomatis"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp
@@ -18004,7 +18997,8 @@ msgid "Stream Paused"
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/3d/reflection_probe.cpp
+#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp
+#: scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "Pilih Jarak:"
@@ -18034,13 +19028,29 @@ msgstr "Salin Node"
msgid "Anchor Mode"
msgstr "Mode Ikon"
+#: scene/2d/camera_2d.cpp
+#, fuzzy
+msgid "Rotating"
+msgstr "Jangkah Perputaran:"
+
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#, fuzzy
+msgid "Current"
+msgstr "Saat ini:"
+
+#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Zoom"
+msgstr "Perbesar Pandangan"
+
#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp
#, fuzzy
msgid "Custom Viewport"
msgstr "1 Tampilan"
#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
-#: scene/animation/animation_tree.cpp scene/main/timer.cpp
+#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
+#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
msgid "Process Mode"
msgstr "Mode Pindah"
@@ -18051,36 +19061,60 @@ msgstr ""
#: scene/2d/camera_2d.cpp
#, fuzzy
+msgid "Smoothed"
+msgstr "Tingkat Kemulusan"
+
+#: scene/2d/camera_2d.cpp
+#, fuzzy
msgid "Draw Margin"
msgstr "Atur Batas"
#: scene/2d/camera_2d.cpp
#, fuzzy
+msgid "Drag Margin H Enabled"
+msgstr "Atur Batas"
+
+#: scene/2d/camera_2d.cpp
+#, fuzzy
+msgid "Drag Margin V Enabled"
+msgstr "Atur Batas"
+
+#: scene/2d/camera_2d.cpp
+#, fuzzy
msgid "Smoothing"
msgstr "Tingkat Kemulusan"
-#: scene/2d/camera_2d.cpp scene/2d/path_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/path.cpp
+#: scene/2d/camera_2d.cpp
+msgid "H"
+msgstr ""
+
+#: scene/2d/camera_2d.cpp
#, fuzzy
-msgid "Offset"
-msgstr "Pengimbangan:"
+msgid "V"
+msgstr "UV"
#: scene/2d/camera_2d.cpp
#, fuzzy
-msgid "Offset H"
-msgstr "Pengimbangan:"
+msgid "Drag Margin"
+msgstr "Atur Batas"
#: scene/2d/camera_2d.cpp
#, fuzzy
-msgid "Offset V"
-msgstr "Pengimbangan:"
+msgid "Draw Screen"
+msgstr "Gambarkan Panggilan:"
#: scene/2d/camera_2d.cpp
#, fuzzy
-msgid "Drag Margin"
+msgid "Draw Limits"
+msgstr "Gambarkan Panggilan:"
+
+#: scene/2d/camera_2d.cpp
+#, fuzzy
+msgid "Draw Drag Margin"
msgstr "Atur Batas"
#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Blend Mode"
msgstr "Campur 2 Node"
@@ -18090,30 +19124,66 @@ msgstr "Campur 2 Node"
msgid "Light Mode"
msgstr "Kanan Lebar"
-#: scene/2d/canvas_item.cpp scene/resources/material.cpp
+#: scene/2d/canvas_item.cpp
+#, fuzzy
+msgid "Particles Animation"
+msgstr "Partikel"
+
+#: scene/2d/canvas_item.cpp
msgid "Particles Anim H Frames"
msgstr ""
-#: scene/2d/canvas_item.cpp scene/resources/material.cpp
+#: scene/2d/canvas_item.cpp
msgid "Particles Anim V Frames"
msgstr ""
+#: scene/2d/canvas_item.cpp
+#, fuzzy
+msgid "Particles Anim Loop"
+msgstr "Partikel"
+
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Visibility"
msgstr "Jungkitkan Visibilitas"
+#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp
+#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
+#, fuzzy
+msgid "Visible"
+msgstr "Jungkitkan Visibilitas"
+
+#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Modulate"
+msgstr "Isi"
+
+#: scene/2d/canvas_item.cpp
+#, fuzzy
+msgid "Self Modulate"
+msgstr "Isi"
+
+#: scene/2d/canvas_item.cpp
+msgid "Show Behind Parent"
+msgstr ""
+
#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Show On Top"
msgstr "Tampilkan Pangkal"
#: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp
+#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Light Mask"
msgstr "Cahaya"
#: scene/2d/canvas_item.cpp
+msgid "Use Parent Material"
+msgstr ""
+
+#: scene/2d/canvas_item.cpp
msgid "Toplevel"
msgstr ""
@@ -18137,6 +19207,11 @@ msgstr ""
"Pertimbangkan untuk menambahkan CollisionShape2D atau CollisionPolygon2D "
"sebagai anak untuk mendefinisikan bentuknya."
+#: scene/2d/collision_object_2d.cpp
+#, fuzzy
+msgid "Pickable"
+msgstr "Pilih Tile"
+
#: scene/2d/collision_polygon_2d.cpp
msgid ""
"CollisionPolygon2D only serves to provide a collision shape to a "
@@ -18171,6 +19246,19 @@ msgid "Build Mode"
msgstr "Mode Penggaris"
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp
+#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp
+#: scene/gui/texture_button.cpp
+#, fuzzy
+msgid "Disabled"
+msgstr "Item yang Dinonaktifkan"
+
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+#, fuzzy
+msgid "One Way Collision"
+msgstr "Buat Poligon Collision"
+
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
#, fuzzy
msgid "One Way Collision Margin"
msgstr "Buat Poligon Collision"
@@ -18214,6 +19302,13 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
+msgid "Emitting"
+msgstr "Pengaturan:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#: scene/resources/environment.cpp
+#, fuzzy
msgid "Amount"
msgstr "Jumlah:"
@@ -18223,16 +19318,16 @@ msgid "Lifetime"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp
#, fuzzy
-msgid "Preprocess"
-msgstr "Pasca pemrosesan"
+msgid "One Shot"
+msgstr "Node sekali tembak"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
-msgid "Speed Scale"
-msgstr "Skala"
+msgid "Preprocess"
+msgstr "Pasca pemrosesan"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
@@ -18258,11 +19353,22 @@ msgstr "Tampilkan FPS"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+msgid "Fract Delta"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Drawing"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
+#, fuzzy
+msgid "Local Coords"
+msgstr "Proyek"
+
+#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Draw Order"
msgstr ""
@@ -18276,8 +19382,10 @@ msgstr ""
msgid "Texture"
msgstr "Teks"
-#: scene/2d/cpu_particles_2d.cpp
-msgid "Normalmap"
+#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp
+#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
+#: scene/2d/sprite.cpp scene/resources/style_box.cpp
+msgid "Normal Map"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
@@ -18289,9 +19397,19 @@ msgstr "Masker Emisi"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Sphere Radius"
+msgid "Sphere Radius"
msgstr "Sumber Emisi: "
+#: scene/2d/cpu_particles_2d.cpp
+#, fuzzy
+msgid "Rect Extents"
+msgstr "Gizmo"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#, fuzzy
+msgid "Normals"
+msgstr "Format"
+
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#: scene/resources/particles_material.cpp scene/resources/texture.cpp
@@ -18317,7 +19435,8 @@ msgid "Initial Velocity"
msgstr "Inisialisasi"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/resources/particles_material.cpp
+#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
+#: servers/physics_server.cpp
msgid "Angular Velocity"
msgstr ""
@@ -18357,12 +19476,6 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Color"
-msgstr "Warna"
-
-#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Color Ramp"
msgstr "Warna"
@@ -18397,16 +19510,32 @@ msgstr "Persendian tidak terkoneksi dengan 2 PhysicsBody2D"
msgid "Node A and Node B must be different PhysicsBody2Ds"
msgstr "Node A dan Node B harus PhysicsBody2D yang berbeda"
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Node A"
+msgstr "Node"
+
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Node B"
+msgstr "Node"
+
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
#: scene/2d/joints_2d.cpp
+#, fuzzy
+msgid "Disable Collision"
+msgstr "Tombol Dinonaktifkan"
+
+#: scene/2d/joints_2d.cpp
msgid "Softness"
msgstr ""
#: scene/2d/joints_2d.cpp scene/resources/animation.cpp
-#: scene/resources/ray_shape.cpp
+#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Length"
msgstr ""
@@ -18415,11 +19544,11 @@ msgstr ""
msgid "Initial Offset"
msgstr "Inisialisasi"
-#: scene/2d/joints_2d.cpp
+#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
msgid "Rest Length"
msgstr ""
-#: scene/2d/joints_2d.cpp
+#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
msgid "Stiffness"
msgstr ""
@@ -18430,44 +19559,41 @@ msgid ""
msgstr ""
"Sebuah tekstur dengan bentuk cahaya harus disuplai ke properti 'Texture'."
+#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp
+#, fuzzy
+msgid "Editor Only"
+msgstr "Editor"
+
#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Texture Scale"
msgstr "TeksturRegion"
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/resources/environment.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
#: scene/2d/light_2d.cpp
-#, fuzzy
-msgid "Range"
-msgstr "Ubah"
-
-#: scene/2d/light_2d.cpp
-#, fuzzy
-msgid "Range Height"
-msgstr "Putar ke kanan"
-
-#: scene/2d/light_2d.cpp
-msgid "Range Z Min"
+msgid "Z Min"
msgstr ""
#: scene/2d/light_2d.cpp
-msgid "Range Z Max"
+msgid "Z Max"
msgstr ""
#: scene/2d/light_2d.cpp
#, fuzzy
-msgid "Range Layer Min"
+msgid "Layer Min"
msgstr "Ubah Ukuran Kamera"
#: scene/2d/light_2d.cpp
-msgid "Range Layer Max"
-msgstr ""
+#, fuzzy
+msgid "Layer Max"
+msgstr "Lapisan"
#: scene/2d/light_2d.cpp
-msgid "Range Item Cull Mask"
+msgid "Item Cull Mask"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp
@@ -18476,28 +19602,33 @@ msgid "Shadow"
msgstr "Shader"
#: scene/2d/light_2d.cpp
-msgid "Shadow Buffer Size"
-msgstr ""
-
-#: scene/2d/light_2d.cpp
-msgid "Shadow Gradient Length"
-msgstr ""
+#, fuzzy
+msgid "Buffer Size"
+msgstr "Tampilan Belakang"
#: scene/2d/light_2d.cpp
#, fuzzy
-msgid "Shadow Filter"
-msgstr "Ganti Filter"
+msgid "Gradient Length"
+msgstr "Gradasi Disunting"
-#: scene/2d/light_2d.cpp
-msgid "Shadow Filter Smooth"
-msgstr ""
+#: scene/2d/light_2d.cpp scene/gui/control.cpp
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Filter"
+msgstr "Filter:"
#: scene/2d/light_2d.cpp
-msgid "Shadow Item Cull Mask"
-msgstr ""
+#, fuzzy
+msgid "Filter Smooth"
+msgstr "Filter method"
#: scene/2d/light_occluder_2d.cpp
#, fuzzy
+msgid "Closed"
+msgstr "Tutup"
+
+#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp
+#, fuzzy
msgid "Cull Mode"
msgstr "Mode Penggaris"
@@ -18518,6 +19649,11 @@ msgstr ""
msgid "Width Curve"
msgstr "Pisahkan Kurva"
+#: scene/2d/line_2d.cpp
+#, fuzzy
+msgid "Default Color"
+msgstr "Bawaan"
+
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
msgid "Fill"
msgstr ""
@@ -18551,24 +19687,40 @@ msgstr "Mode Wilayah"
msgid "End Cap Mode"
msgstr "Mode Pengancingan:"
-#: scene/2d/line_2d.cpp scene/resources/style_box.cpp
+#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Border"
msgstr "Mengubah nama folder dengan:"
#: scene/2d/line_2d.cpp
-msgid "Round Precision"
+msgid "Sharp Limit"
msgstr ""
-#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
-#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
-msgid "Normal Map"
+#: scene/2d/line_2d.cpp
+msgid "Round Precision"
msgstr ""
+#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
+msgid "Antialiased"
+msgstr "Inisialisasi"
+
#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp
msgid "Multimesh"
msgstr ""
+#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
+#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
+msgid "Cell Size"
+msgstr ""
+
+#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp
+#, fuzzy
+msgid "Edge Connection Margin"
+msgstr "Sunting Koneksi:"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
@@ -18600,12 +19752,22 @@ msgstr "Pilih Jarak:"
msgid "The NavigationAgent2D can be used only under a Node2D node."
msgstr ""
+#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
+#, fuzzy
+msgid "Estimate Radius"
+msgstr "Ubah Torus Radius Luar"
+
#: scene/2d/navigation_obstacle_2d.cpp
msgid ""
"The NavigationObstacle2D only serves to provide collision avoidance to a "
"Node2D object."
msgstr ""
+#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Vertices"
+msgstr "Sudut:"
+
#: scene/2d/navigation_polygon.cpp
#, fuzzy
msgid "Outlines"
@@ -18631,12 +19793,8 @@ msgstr ""
msgid "Navpoly"
msgstr ""
-#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp
-#, fuzzy
-msgid "Rotation"
-msgstr "Jangkah Perputaran:"
-
-#: scene/2d/node_2d.cpp scene/main/canvas_layer.cpp
+#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
+#: scene/main/canvas_layer.cpp
#, fuzzy
msgid "Rotation Degrees"
msgstr "Memutar %s derajat."
@@ -18651,10 +19809,48 @@ msgstr "Konstan"
msgid "Global Rotation Degrees"
msgstr "Memutar %s derajat."
+#: scene/2d/node_2d.cpp
+#, fuzzy
+msgid "Global Scale"
+msgstr "Skala Acak:"
+
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Transform"
+msgstr "Pertahankan Transformasi Global"
+
+#: scene/2d/node_2d.cpp
+#, fuzzy
+msgid "Z As Relative"
+msgstr "Snap Relatif"
+
#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
msgid "Scroll"
msgstr ""
+#: scene/2d/parallax_background.cpp
+#, fuzzy
+msgid "Base Offset"
+msgstr "Pengimbangan:"
+
+#: scene/2d/parallax_background.cpp
+#, fuzzy
+msgid "Base Scale"
+msgstr "Gunakan Pengancingan Skala"
+
+#: scene/2d/parallax_background.cpp
+msgid "Limit Begin"
+msgstr ""
+
+#: scene/2d/parallax_background.cpp
+#, fuzzy
+msgid "Limit End"
+msgstr "Pada Akhir"
+
+#: scene/2d/parallax_background.cpp
+msgid "Ignore Camera Zoom"
+msgstr ""
+
#: scene/2d/parallax_layer.cpp
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
@@ -18662,11 +19858,18 @@ msgstr ""
"Node ParallaxLayer hanya bekerja ketika diatur sebagai child dari sebuah "
"node ParallaxBackground."
-#: scene/2d/parallax_layer.cpp scene/3d/vehicle_body.cpp
+#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp
+#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Motion"
msgstr "Aksi"
+#: scene/2d/parallax_layer.cpp
+#, fuzzy
+msgid "Mirroring"
+msgstr "Cermin"
+
#: scene/2d/particles_2d.cpp
#, fuzzy
msgid ""
@@ -18703,11 +19906,17 @@ msgstr ""
"Animasi Particles2D membutuhkan penggunaan CanvasItemMaterial dengan "
"\"Animasi Partikel\" diaktifkan."
+#: scene/2d/particles_2d.cpp
+#, fuzzy
+msgid "Visibility Rect"
+msgstr "Mode Prioritas"
+
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid "Process Material"
msgstr ""
-#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/texture.cpp
+#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp
+#: scene/resources/texture.cpp
#, fuzzy
msgid "Curve"
msgstr "Pisahkan Kurva"
@@ -18723,6 +19932,20 @@ msgstr ""
msgid "Unit Offset"
msgstr "Offset Kotak-kotak:"
+#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
+#, fuzzy
+msgid "H Offset"
+msgstr "Pengimbangan:"
+
+#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
+#, fuzzy
+msgid "V Offset"
+msgstr "Pengimbangan:"
+
+#: scene/2d/path_2d.cpp scene/3d/path.cpp
+msgid "Cubic Interp"
+msgstr ""
+
#: scene/2d/path_2d.cpp
msgid "Lookahead"
msgstr ""
@@ -18733,12 +19956,22 @@ msgid "Layers"
msgstr "Lapisan"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Constant Linear Velocity"
+msgstr "Inisialisasi"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Constant Angular Velocity"
+msgstr "Inisialisasi"
+
+#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
#: scene/resources/physics_material.cpp
#, fuzzy
msgid "Friction"
msgstr "Fungsi"
-#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
#: scene/resources/physics_material.cpp
msgid "Bounce"
msgstr ""
@@ -18781,9 +20014,14 @@ msgstr "Cahaya"
msgid "Gravity Scale"
msgstr ""
-#: scene/2d/physics_body_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
-msgid "Continuous Cd"
+msgid "Custom Integrator"
+msgstr "Potong Node"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Continuous CD"
msgstr "Lanjut"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
@@ -18791,6 +20029,26 @@ msgid "Contacts Reported"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Contact Monitor"
+msgstr "Pilih Warna"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Sleeping"
+msgstr "Pengancingan Pintar"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Can Sleep"
+msgstr "Kecepatan:"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+msgid "Damp"
+msgstr ""
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Angular"
msgstr ""
@@ -18798,6 +20056,15 @@ msgstr ""
msgid "Applied Forces"
msgstr ""
+#: scene/2d/physics_body_2d.cpp
+#, fuzzy
+msgid "Force"
+msgstr "Sumber Mesh:"
+
+#: scene/2d/physics_body_2d.cpp
+msgid "Torque"
+msgstr ""
+
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Safe Margin"
@@ -18805,26 +20072,72 @@ msgstr "Atur Batas"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
+msgid "Sync To Physics"
+msgstr "Frame Fisika %"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
msgid "Moving platform"
msgstr "Memindahkan keluaran"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
-msgid "Moving Platform Apply Velocity On Leave"
+msgid "Apply Velocity On Leave"
msgstr ""
+#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
+#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
+#: scene/resources/line_shape_2d.cpp
+#, fuzzy
+msgid "Normal"
+msgstr "Format"
+
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
-msgid "Collider Metadata"
+#, fuzzy
+msgid "Remainder"
+msgstr "Perender:"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Local Shape"
+msgstr "Pelokalan"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collider"
+msgstr "Mode Tabrakan"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Collider ID"
msgstr ""
-#: scene/2d/polygon_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
-msgid "Texture Rotation Degrees"
-msgstr "Memutar %s derajat."
+msgid "Collider RID"
+msgstr "RID tidak valid"
-#: scene/2d/polygon_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
-msgid "Texture Rotation"
-msgstr "TeksturRegion"
+msgid "Collider Shape"
+msgstr "Mode Tabrakan"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Collider Shape Index"
+msgstr "Mode Tabrakan"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collider Velocity"
+msgstr "Inisialisasi"
+
+#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
+msgid "Collider Metadata"
+msgstr ""
#: scene/2d/polygon_2d.cpp
msgid "Invert"
@@ -18832,8 +20145,8 @@ msgstr ""
#: scene/2d/polygon_2d.cpp
#, fuzzy
-msgid "Invert Border"
-msgstr "Mengubah nama folder dengan:"
+msgid "Vertex Colors"
+msgstr "Titik"
#: scene/2d/polygon_2d.cpp
#, fuzzy
@@ -18846,23 +20159,46 @@ msgid "Gizmo Extents"
msgstr "Gizmo"
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
-msgid "Collide With"
+msgid "Exclude Parent"
msgstr ""
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
-msgid "Collide With Areas"
-msgstr ""
+#, fuzzy
+msgid "Cast To"
+msgstr "Buat Node Shader"
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
-#, fuzzy
-msgid "Collide With Bodies"
-msgstr "Mode Tabrakan"
+msgid "Collide With"
+msgstr ""
+
+#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
+msgid "Areas"
+msgstr ""
+
+#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
+msgid "Bodies"
+msgstr ""
#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
msgstr ""
"Properti path harus menunjuk pada sebuah node Node2D yang sah untuk bekerja."
+#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Remote Path"
+msgstr "Hapus Titik"
+
+#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
+#, fuzzy
+msgid "Use Global Coordinates"
+msgstr "Koordinat berikutnya"
+
+#: scene/2d/skeleton_2d.cpp
+#, fuzzy
+msgid "Rest"
+msgstr "Mulai Ulang"
+
#: scene/2d/skeleton_2d.cpp
#, fuzzy
msgid "Default Length"
@@ -18892,6 +20228,16 @@ msgstr ""
msgid "Vframes"
msgstr ""
+#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Frame Coords"
+msgstr "Bingkai %"
+
+#: scene/2d/sprite.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Filter Clip"
+msgstr "Filter skrip"
+
#: scene/2d/tile_map.cpp
msgid ""
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
@@ -18909,51 +20255,70 @@ msgstr "TileSet"
#: scene/2d/tile_map.cpp
#, fuzzy
-msgid "Cell Quadrant Size"
+msgid "Quadrant Size"
msgstr "Ubah Ukuran Kamera"
#: scene/2d/tile_map.cpp
-msgid "Cell Half Offset"
-msgstr ""
+#, fuzzy
+msgid "Custom Transform"
+msgstr "Transformasi"
#: scene/2d/tile_map.cpp
#, fuzzy
-msgid "Cell Tile Origin"
+msgid "Half Offset"
+msgstr "Inisialisasi"
+
+#: scene/2d/tile_map.cpp
+#, fuzzy
+msgid "Tile Origin"
msgstr "Tampilkan Titik Asal"
#: scene/2d/tile_map.cpp
#, fuzzy
-msgid "Collision Use Parent"
-msgstr "Mode Tabrakan"
+msgid "Y Sort"
+msgstr "Urutkan"
#: scene/2d/tile_map.cpp
-msgid "Collision Use Kinematic"
-msgstr ""
+#, fuzzy
+msgid "Show Collision"
+msgstr "Area Tabrakan"
#: scene/2d/tile_map.cpp
#, fuzzy
-msgid "Collision Friction"
-msgstr "Mode Tabrakan"
+msgid "Compatibility Mode"
+msgstr "Mode Prioritas"
#: scene/2d/tile_map.cpp
#, fuzzy
-msgid "Collision Bounce"
-msgstr "Mode Tabrakan"
+msgid "Centered Textures"
+msgstr "Fitur Utama:"
+
+#: scene/2d/tile_map.cpp
+msgid "Cell Clip UV"
+msgstr ""
#: scene/2d/tile_map.cpp
#, fuzzy
-msgid "Occluder Light Mask"
-msgstr "Tutup Set Transformasi"
+msgid "Use Parent"
+msgstr "Mode Tabrakan"
+
+#: scene/2d/tile_map.cpp
+msgid "Use Kinematic"
+msgstr ""
#: scene/2d/touch_screen_button.cpp
#, fuzzy
-msgid "Normal"
-msgstr "Format"
+msgid "Shape Centered"
+msgstr "Kancing ke Tengah Node"
#: scene/2d/touch_screen_button.cpp
#, fuzzy
-msgid "Pressed"
-msgstr "Prasetel"
+msgid "Shape Visible"
+msgstr "Jungkitkan Keterlihatan"
+
+#: scene/2d/touch_screen_button.cpp
+msgid "Passby Press"
+msgstr ""
#: scene/2d/touch_screen_button.cpp
#, fuzzy
@@ -18974,27 +20339,18 @@ msgstr ""
#: scene/3d/area.cpp
#, fuzzy
-msgid "Reverb Bus Name"
-msgstr "Setel Ulang Bus Volume"
-
-#: scene/3d/area.cpp
-#, fuzzy
-msgid "Reverb Bus Amount"
-msgstr "Setel Ulang Bus Volume"
-
-#: scene/3d/area.cpp
-msgid "Reverb Bus Uniformity"
-msgstr ""
+msgid "Uniformity"
+msgstr "Tetapkan Nama Uniform"
#: scene/3d/arvr_nodes.cpp
msgid "ARVRCamera must have an ARVROrigin node as its parent."
msgstr "ARVRCamera wajib memiliki node ARVROrigin sebagai induknya."
#: scene/3d/arvr_nodes.cpp
-msgid "Controller Id"
+msgid "Controller ID"
msgstr ""
-#: scene/3d/arvr_nodes.cpp
+#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp
msgid "Rumble"
msgstr ""
@@ -19012,7 +20368,7 @@ msgstr ""
#: scene/3d/arvr_nodes.cpp
#, fuzzy
-msgid "Anchor Id"
+msgid "Anchor ID"
msgstr "Hanya jangkar-jangkar"
#: scene/3d/arvr_nodes.cpp
@@ -19031,6 +20387,11 @@ msgstr ""
msgid "ARVROrigin requires an ARVRCamera child node."
msgstr "ARVROrigin membutuhkan node anak ARVRCamera."
+#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp
+#, fuzzy
+msgid "World Scale"
+msgstr "Skala Acak:"
+
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Attenuation Model"
@@ -19059,34 +20420,38 @@ msgstr "Warna Emisi"
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
-msgid "Emission Angle Degrees"
-msgstr "Warna Emisi"
+msgid "Degrees"
+msgstr "Memutar %s derajat."
#: scene/3d/audio_stream_player_3d.cpp
-msgid "Emission Angle Filter Attenuation dB"
-msgstr ""
+#, fuzzy
+msgid "Filter Attenuation dB"
+msgstr "Animasi"
#: scene/3d/audio_stream_player_3d.cpp
msgid "Attenuation Filter"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
-msgid "Attenuation Filter Cutoff Hz"
+#: servers/audio/effects/audio_effect_filter.cpp
+msgid "Cutoff Hz"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
-msgid "Attenuation Filter dB"
-msgstr ""
+#: servers/audio/effects/audio_effect_filter.cpp
+#, fuzzy
+msgid "dB"
+msgstr "B"
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Doppler"
msgstr "Aktifkan Efek Doppler"
-#: scene/3d/audio_stream_player_3d.cpp scene/3d/camera.cpp
+#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
-msgid "Doppler Tracking"
-msgstr "Track Properti"
+msgid "Tracking"
+msgstr "Mengemas"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
msgid "Bounds"
@@ -19101,6 +20466,16 @@ msgstr "Bersihkan Transformasi"
msgid "Cell Subdiv"
msgstr ""
+#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/3d/reflection_probe.cpp
+msgid "Interior"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+#, fuzzy
+msgid "Octree"
+msgstr "Subpohon"
+
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "User Data"
@@ -19130,6 +20505,13 @@ msgstr "Menyimpan lightmap"
msgid "Done"
msgstr "Selesai"
+#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp
+#: scene/resources/rectangle_shape_2d.cpp
+#, fuzzy
+msgid "Extents"
+msgstr "Gizmo"
+
#: scene/3d/baked_lightmap.cpp
msgid "Tweaks"
msgstr ""
@@ -19144,6 +20526,20 @@ msgstr ""
#: scene/3d/baked_lightmap.cpp
#, fuzzy
+msgid "Use Denoiser"
+msgstr "Filter:"
+
+#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
+msgid "Use HDR"
+msgstr ""
+
+#: scene/3d/baked_lightmap.cpp
+#, fuzzy
+msgid "Use Color"
+msgstr "Warna"
+
+#: scene/3d/baked_lightmap.cpp
+#, fuzzy
msgid "Default Texels Per Unit"
msgstr "Bawaan"
@@ -19154,38 +20550,43 @@ msgstr "Atlas Baru"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
-msgid "Environment Mode"
-msgstr "Tampilkan Lingkungan"
+msgid "Generate"
+msgstr "Umum"
#: scene/3d/baked_lightmap.cpp
-msgid "Environment Custom Sky"
-msgstr ""
+#, fuzzy
+msgid "Max Size"
+msgstr "Ukuran:"
#: scene/3d/baked_lightmap.cpp
-msgid "Environment Custom Color"
-msgstr ""
+#, fuzzy
+msgid "Custom Sky"
+msgstr "Potong Node"
#: scene/3d/baked_lightmap.cpp
-msgid "Environment Custom Energy"
-msgstr ""
+#, fuzzy
+msgid "Custom Sky Rotation Degrees"
+msgstr "Memutar %s derajat."
-#: scene/3d/baked_lightmap.cpp
-msgid "Environment Min Light"
-msgstr ""
+#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp
+#, fuzzy
+msgid "Custom Color"
+msgstr "Potong Node"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
-msgid "Capture Cell Size"
-msgstr "Tangkap dari Piksel"
+msgid "Custom Energy"
+msgstr "Pindah Efek Bus"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
-msgid "Capture Quality"
-msgstr "Tangkap"
+msgid "Min Light"
+msgstr "Indentasi Kanan"
-#: scene/3d/baked_lightmap.cpp
-msgid "Capture Propagation"
-msgstr ""
+#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#, fuzzy
+msgid "Propagation"
+msgstr "Navigasi"
#: scene/3d/baked_lightmap.cpp
msgid "Image Path"
@@ -19196,16 +20597,26 @@ msgstr ""
msgid "Light Data"
msgstr "Cahaya"
+#: scene/3d/bone_attachment.cpp
+#, fuzzy
+msgid "Bone Name"
+msgstr "Nama Node:"
+
#: scene/3d/camera.cpp
msgid "Keep Aspect"
msgstr ""
-#: scene/3d/camera.cpp scene/3d/reflection_probe.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp
msgid "Cull Mask"
msgstr ""
#: scene/3d/camera.cpp
#, fuzzy
+msgid "Doppler Tracking"
+msgstr "Track Properti"
+
+#: scene/3d/camera.cpp
+#, fuzzy
msgid "Projection"
msgstr "Proyek"
@@ -19215,6 +20626,11 @@ msgstr ""
#: scene/3d/camera.cpp
#, fuzzy
+msgid "Frustum Offset"
+msgstr "Offset Kotak-kotak:"
+
+#: scene/3d/camera.cpp
+#, fuzzy
msgid "Near"
msgstr "Terdekat"
@@ -19222,8 +20638,9 @@ msgstr "Terdekat"
msgid "Far"
msgstr ""
-#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/gui/control.cpp
-#: scene/resources/shape.cpp scene/resources/style_box.cpp
+#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
+#: scene/gui/control.cpp scene/resources/shape.cpp
+#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Margin"
@@ -19234,16 +20651,16 @@ msgstr "Atur Batas"
msgid "Clip To"
msgstr "Klip Di Atas"
-#: scene/3d/camera.cpp
-#, fuzzy
-msgid "Clip To Areas"
-msgstr "Balikkan Portal"
-
-#: scene/3d/camera.cpp
-msgid "Clip To Bodies"
+#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
+msgid "Ray Pickable"
msgstr ""
#: scene/3d/collision_object.cpp
+#, fuzzy
+msgid "Capture On Drag"
+msgstr "Tangkap"
+
+#: scene/3d/collision_object.cpp
msgid ""
"This node has no shape, so it can't collide or interact with other objects.\n"
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
@@ -19316,17 +20733,28 @@ msgstr ""
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Ring Radius"
+msgid "Box Extents"
+msgstr "Gizmo"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Ring Radius"
msgstr "Masker Emisi"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
-msgid "Emission Ring Inner Radius"
-msgstr ""
+#, fuzzy
+msgid "Ring Inner Radius"
+msgstr "Ubah Torus Radius Dalam"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Ring Height"
-msgstr "Titik Emisi:"
+msgid "Ring Height"
+msgstr "Putar ke kanan"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Ring Axis"
+msgstr "Peringatan"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Flatness"
@@ -19343,35 +20771,34 @@ msgid "Portal Mode"
msgstr "Mode Prioritas"
#: scene/3d/cull_instance.cpp
+msgid "Include In Bound"
+msgstr ""
+
+#: scene/3d/cull_instance.cpp
+msgid "Allow Merging"
+msgstr ""
+
+#: scene/3d/cull_instance.cpp
#, fuzzy
msgid "Autoplace Priority"
msgstr "Aktifkan Prioritas"
-#: scene/3d/gi_probe.cpp scene/animation/root_motion_view.cpp
-#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
-msgid "Cell Size"
-msgstr ""
-
#: scene/3d/gi_probe.cpp
msgid "To Cell Xform"
msgstr ""
#: scene/3d/gi_probe.cpp
#, fuzzy
-msgid "Dynamic Range"
+msgid "Dynamic Data"
msgstr "Pustaka Dinamis"
#: scene/3d/gi_probe.cpp
-msgid "Normal Bias"
-msgstr ""
-
-#: scene/3d/gi_probe.cpp
#, fuzzy
-msgid "Propagation"
-msgstr "Navigasi"
+msgid "Dynamic Range"
+msgstr "Pustaka Dinamis"
-#: scene/3d/gi_probe.cpp scene/3d/reflection_probe.cpp
-msgid "Interior"
+#: scene/3d/gi_probe.cpp
+msgid "Normal Bias"
msgstr ""
#: scene/3d/gi_probe.cpp
@@ -19408,21 +20835,18 @@ msgstr ""
#: scene/3d/light.cpp
#, fuzzy
-msgid "Light Color"
-msgstr "Pilih Warna"
+msgid "Negative"
+msgstr "GDNative"
#: scene/3d/light.cpp
#, fuzzy
-msgid "Light Bake Mode"
+msgid "Bake Mode"
msgstr "Mode Bitmask"
#: scene/3d/light.cpp
-msgid "Light Cull Mask"
-msgstr ""
-
-#: scene/3d/light.cpp
-msgid "Shadow Color"
-msgstr ""
+#, fuzzy
+msgid "Reverse Cull Face"
+msgstr "Setel Ulang Bus Volume"
#: scene/3d/light.cpp servers/visual_server.cpp
#, fuzzy
@@ -19431,24 +20855,26 @@ msgstr "Arah"
#: scene/3d/light.cpp
#, fuzzy
-msgid "Directional Shadow Mode"
-msgstr "Mode Tanpa Gangguan"
+msgid "Blend Splits"
+msgstr "Waktu Berbaur:"
#: scene/3d/light.cpp
-msgid "Directional Shadow Depth Range"
-msgstr ""
+#, fuzzy
+msgid "Depth Range"
+msgstr "Kedalaman"
#: scene/3d/light.cpp
msgid "Omni"
msgstr ""
#: scene/3d/light.cpp
-msgid "Omni Shadow Mode"
-msgstr ""
+#, fuzzy
+msgid "Shadow Mode"
+msgstr "Shader"
#: scene/3d/light.cpp
#, fuzzy
-msgid "Omni Shadow Detail"
+msgid "Shadow Detail"
msgstr "Muat Default"
#: scene/3d/light.cpp
@@ -19461,18 +20887,34 @@ msgid "Spot"
msgstr ""
#: scene/3d/mesh_instance.cpp
-msgid "Skin"
+msgid "Software Skinning"
msgstr ""
#: scene/3d/mesh_instance.cpp
-msgid "Software Skinning"
-msgstr ""
+#, fuzzy
+msgid "Transform Normals"
+msgstr "Transformasi Dibatalkan."
+
+#: scene/3d/navigation.cpp scene/resources/curve.cpp
+#, fuzzy
+msgid "Up Vector"
+msgstr "Vektor"
+
+#: scene/3d/navigation.cpp
+#, fuzzy
+msgid "Cell Height"
+msgstr "Menguji"
#: scene/3d/navigation_agent.cpp
msgid "Agent Height Offset"
msgstr ""
#: scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Ignore Y"
+msgstr "[abaikan]"
+
+#: scene/3d/navigation_agent.cpp
msgid "The NavigationAgent can be used only under a spatial node."
msgstr ""
@@ -19538,9 +20980,19 @@ msgstr ""
#: scene/3d/particles.cpp
#, fuzzy
+msgid "Visibility AABB"
+msgstr "Jungkitkan Visibilitas"
+
+#: scene/3d/particles.cpp
+#, fuzzy
msgid "Draw Passes"
msgstr "Gambarkan Panggilan:"
+#: scene/3d/particles.cpp
+#, fuzzy
+msgid "Passes"
+msgstr "Gambarkan Panggilan:"
+
#: scene/3d/path.cpp
msgid "PathFollow only works when set as a child of a Path node."
msgstr ""
@@ -19577,8 +21029,8 @@ msgstr "Sumbu"
#: scene/3d/physics_body.cpp
#, fuzzy
-msgid "Joint Type"
-msgstr "Cat Tile"
+msgid "Body Offset"
+msgstr "Pengimbangan:"
#: scene/3d/physics_joint.cpp
msgid "Node A and Node B must be PhysicsBodies"
@@ -19605,6 +21057,11 @@ msgid "Solver"
msgstr ""
#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Exclude Nodes"
+msgstr "Hapus Node"
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -19661,39 +21118,82 @@ msgstr ""
msgid "A RoomGroup should not be a child or grandchild of a Portal."
msgstr ""
+#: scene/3d/portal.cpp
+#, fuzzy
+msgid "Portal Active"
+msgstr " [portal aktif]"
+
+#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp
+msgid "Two Way"
+msgstr ""
+
+#: scene/3d/portal.cpp
+#, fuzzy
+msgid "Linked Room"
+msgstr "Sunting Root Langsung:"
+
+#: scene/3d/portal.cpp
+#, fuzzy
+msgid "Use Default Margin"
+msgstr "Bawaan"
+
+#: scene/3d/proximity_group.cpp
+#, fuzzy
+msgid "Group Name"
+msgstr "Terkelompok"
+
#: scene/3d/proximity_group.cpp
msgid "Dispatch Mode"
msgstr ""
+#: scene/3d/proximity_group.cpp
+#, fuzzy
+msgid "Grid Radius"
+msgstr "Radius:"
+
#: scene/3d/ray_cast.cpp
#, fuzzy
msgid "Debug Shape"
msgstr "Pengawakutu"
-#: scene/3d/ray_cast.cpp
-msgid "Debug Shape Thickness"
+#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp
+msgid "Thickness"
msgstr ""
-#: scene/3d/reflection_probe.cpp
+#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Update Mode"
msgstr "Mode Putar"
#: scene/3d/reflection_probe.cpp
-msgid "Intensity"
-msgstr ""
+#, fuzzy
+msgid "Origin Offset"
+msgstr "Offset Kotak-kotak:"
#: scene/3d/reflection_probe.cpp
-msgid "Interior Ambient Color"
-msgstr ""
+#, fuzzy
+msgid "Box Projection"
+msgstr "Proyek"
#: scene/3d/reflection_probe.cpp
-msgid "Interior Ambient Energy"
-msgstr ""
+#, fuzzy
+msgid "Enable Shadows"
+msgstr "Aktifkan Pengancingan"
#: scene/3d/reflection_probe.cpp
-msgid "Interior Ambient Contrib"
-msgstr ""
+#, fuzzy
+msgid "Ambient Color"
+msgstr "Pilih Warna"
+
+#: scene/3d/reflection_probe.cpp
+#, fuzzy
+msgid "Ambient Energy"
+msgstr "Warna Emisi"
+
+#: scene/3d/reflection_probe.cpp
+#, fuzzy
+msgid "Ambient Contrib"
+msgstr "Indentasi Kanan"
#: scene/3d/remote_transform.cpp
msgid ""
@@ -19722,6 +21222,10 @@ msgid ""
msgstr ""
#: scene/3d/room.cpp
+msgid "Use Default Simplify"
+msgstr ""
+
+#: scene/3d/room.cpp
msgid "Room Simplify"
msgstr ""
@@ -19760,6 +21264,10 @@ msgstr ""
msgid "Main"
msgstr ""
+#: scene/3d/room_manager.cpp
+msgid "Roomlist"
+msgstr ""
+
#: scene/3d/room_manager.cpp servers/visual_server.cpp
#, fuzzy
msgid "PVS"
@@ -19817,6 +21325,16 @@ msgstr ""
#: scene/3d/soft_body.cpp
#, fuzzy
+msgid "Physics Enabled"
+msgstr "Frame Fisika %"
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
+msgid "Parent Collision Ignore"
+msgstr "Buat Poligon Collision"
+
+#: scene/3d/soft_body.cpp
+#, fuzzy
msgid "Simulation Precision"
msgstr "Pohon animasi tidak valid."
@@ -19838,6 +21356,10 @@ msgid "Volume Stiffness"
msgstr ""
#: scene/3d/soft_body.cpp
+msgid "Pressure Coefficient"
+msgstr ""
+
+#: scene/3d/soft_body.cpp
msgid "Damping Coefficient"
msgstr ""
@@ -19863,11 +21385,6 @@ msgstr ""
"Ubah ukurannya melalui \"collision shape\"-anaknya saja."
#: scene/3d/spatial.cpp
-#, fuzzy
-msgid "Global Transform"
-msgstr "Pertahankan Transformasi Global"
-
-#: scene/3d/spatial.cpp
msgid "Matrix"
msgstr ""
@@ -19876,7 +21393,16 @@ msgstr ""
msgid "Gizmo"
msgstr "Gizmo"
-#: scene/3d/sprite_3d.cpp
+#: scene/3d/spatial_velocity_tracker.cpp
+#, fuzzy
+msgid "Track Physics Step"
+msgstr "Frame Fisika %"
+
+#: scene/3d/spring_arm.cpp
+msgid "Spring Length"
+msgstr ""
+
+#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
msgid "Opacity"
msgstr ""
@@ -19933,14 +21459,46 @@ msgstr ""
#: scene/3d/vehicle_body.cpp
#, fuzzy
+msgid "Use As Traction"
+msgstr "Enumerasi:"
+
+#: scene/3d/vehicle_body.cpp
+msgid "Use As Steering"
+msgstr ""
+
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
msgid "Wheel"
msgstr "Scroll ke atas."
#: scene/3d/vehicle_body.cpp
+msgid "Roll Influence"
+msgstr ""
+
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Friction Slip"
+msgstr "Fungsi"
+
+#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Suspension"
msgstr "Tetapkan ekspresi"
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Max Force"
+msgstr "Galat"
+
+#: scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Relaxation"
+msgstr "Enumerasi:"
+
+#: scene/3d/visibility_notifier.cpp
+msgid "AABB"
+msgstr ""
+
#: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Geometry"
@@ -19972,6 +21530,11 @@ msgid "Baked Light"
msgstr "Panggang Lightmaps"
#: scene/3d/visual_instance.cpp
+#, fuzzy
+msgid "Generate Lightmap"
+msgstr "Membuat Pemetaan Cahaya"
+
+#: scene/3d/visual_instance.cpp
msgid "Lightmap Scale"
msgstr ""
@@ -19979,22 +21542,18 @@ msgstr ""
msgid "LOD"
msgstr ""
-#: scene/3d/visual_instance.cpp
+#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp
+#: scene/resources/material.cpp
#, fuzzy
-msgid "LOD Min Distance"
+msgid "Min Distance"
msgstr "Pilih Jarak:"
#: scene/3d/visual_instance.cpp
-msgid "LOD Min Hysteresis"
+msgid "Min Hysteresis"
msgstr ""
#: scene/3d/visual_instance.cpp
-#, fuzzy
-msgid "LOD Max Distance"
-msgstr "Pilih Jarak:"
-
-#: scene/3d/visual_instance.cpp
-msgid "LOD Max Hysteresis"
+msgid "Max Hysteresis"
msgstr ""
#: scene/3d/world_environment.cpp
@@ -20021,11 +21580,13 @@ msgstr ""
"Mode Latar Belakang lingkungannya menjadi Canvas (untuk skena 2D)."
#: scene/animation/animation_blend_space_1d.cpp
+#: scene/animation/animation_blend_space_2d.cpp
#, fuzzy
msgid "Min Space"
msgstr "Skena Utama"
#: scene/animation/animation_blend_space_1d.cpp
+#: scene/animation/animation_blend_space_2d.cpp
msgid "Max Space"
msgstr ""
@@ -20040,6 +21601,11 @@ msgid "Auto Triangles"
msgstr "Jungkitkan Segitiga Otomatis"
#: scene/animation/animation_blend_space_2d.cpp
+#, fuzzy
+msgid "Triangles"
+msgstr "Jungkitkan Segitiga Otomatis"
+
+#: scene/animation/animation_blend_space_2d.cpp
msgid "X Label"
msgstr ""
@@ -20077,6 +21643,11 @@ msgstr "Mulai Ulang Otomatis:"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
+msgid "Autorestart"
+msgstr "Mulai Ulang Otomatis:"
+
+#: scene/animation/animation_blend_tree.cpp
+#, fuzzy
msgid "Autorestart Delay"
msgstr "Mulai Ulang Otomatis:"
@@ -20095,11 +21666,26 @@ msgstr "Tambah Port Masukan"
msgid "Xfade Time"
msgstr "Waktu X-Fade (d):"
+#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp
+#, fuzzy
+msgid "Graph Offset"
+msgstr "Offset Kotak-kotak:"
+
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Switch Mode"
msgstr "Dongak:"
+#: scene/animation/animation_node_state_machine.cpp
+#, fuzzy
+msgid "Auto Advance"
+msgstr "Terapkan Auto-Advance"
+
+#: scene/animation/animation_node_state_machine.cpp
+#, fuzzy
+msgid "Advance Condition"
+msgstr "Opsi Lanjutan"
+
#: scene/animation/animation_player.cpp
msgid "Anim Apply Reset"
msgstr ""
@@ -20115,11 +21701,6 @@ msgid "Assigned Animation"
msgstr "Tambah Animasi"
#: scene/animation/animation_player.cpp
-#, fuzzy
-msgid "Autoplay"
-msgstr "Jungkitkan Putar Otomatis"
-
-#: scene/animation/animation_player.cpp
msgid "Reset On Save"
msgstr ""
@@ -20139,22 +21720,16 @@ msgid "Playback Options"
msgstr "Opsi Kelas:"
#: scene/animation/animation_player.cpp
-#: scene/animation/animation_tree_player.cpp scene/animation/tween.cpp
-msgid "Playback Process Mode"
-msgstr ""
-
-#: scene/animation/animation_player.cpp
-msgid "Playback Default Blend Time"
-msgstr ""
-
-#: scene/animation/animation_player.cpp
-msgid "Playback Active"
-msgstr ""
+#, fuzzy
+msgid "Default Blend Time"
+msgstr "Bawaan"
-#: scene/animation/animation_player.cpp scene/animation/tween.cpp
+#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
+#: scene/animation/animation_tree_player.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
-msgid "Playback Speed"
-msgstr "Mainkan Skena"
+msgid "Active"
+msgstr "Aksi"
#: scene/animation/animation_player.cpp
msgid "Method Call Mode"
@@ -20202,9 +21777,19 @@ msgid "Tree Root"
msgstr "Buat Node Root:"
#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Anim Player"
+msgstr "Sematkan AnimationPlayer"
+
+#: scene/animation/animation_tree.cpp
msgid "Root Motion"
msgstr ""
+#: scene/animation/animation_tree.cpp
+#, fuzzy
+msgid "Track"
+msgstr "Tambah Track"
+
#: scene/animation/animation_tree_player.cpp
msgid "This node has been deprecated. Use AnimationTree instead."
msgstr "Node ini telah usang. Gunakan AnimationTree sebagai gantinya."
@@ -20214,16 +21799,88 @@ msgstr "Node ini telah usang. Gunakan AnimationTree sebagai gantinya."
msgid "Playback"
msgstr "Mainkan"
+#: scene/animation/animation_tree_player.cpp
+#, fuzzy
+msgid "Master Player"
+msgstr "Tempel Parameter"
+
+#: scene/animation/animation_tree_player.cpp
+#, fuzzy
+msgid "Base Path"
+msgstr "Lokasi Ekspor"
+
+#: scene/animation/root_motion_view.cpp
+#, fuzzy
+msgid "Animation Path"
+msgstr "Animasi"
+
+#: scene/animation/root_motion_view.cpp
+#, fuzzy
+msgid "Zero Y"
+msgstr "Nol"
+
+#: scene/animation/skeleton_ik.cpp
+#, fuzzy
+msgid "Root Bone"
+msgstr "Nama node akar"
+
+#: scene/animation/skeleton_ik.cpp
+#, fuzzy
+msgid "Tip Bone"
+msgstr "Tulang"
+
#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Interpolation"
msgstr "Mode Interpolasi"
+#: scene/animation/skeleton_ik.cpp
+#, fuzzy
+msgid "Override Tip Basis"
+msgstr "Menimpa"
+
+#: scene/animation/skeleton_ik.cpp
+msgid "Use Magnet"
+msgstr ""
+
+#: scene/animation/skeleton_ik.cpp
+msgid "Magnet"
+msgstr ""
+
+#: scene/animation/skeleton_ik.cpp
+#, fuzzy
+msgid "Target Node"
+msgstr "Pengindukan Ulang Node"
+
+#: scene/animation/skeleton_ik.cpp
+#, fuzzy
+msgid "Max Iterations"
+msgstr "Buat Fungsi"
+
+#: scene/animation/tween.cpp scene/resources/texture.cpp
+msgid "Repeat"
+msgstr ""
+
+#: scene/animation/tween.cpp
+msgid "Playback Process Mode"
+msgstr ""
+
+#: scene/animation/tween.cpp
+#, fuzzy
+msgid "Playback Speed"
+msgstr "Mainkan Skena"
+
#: scene/audio/audio_stream_player.cpp
#, fuzzy
msgid "Mix Target"
msgstr "Sasaran"
+#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp
+#: servers/audio/effects/audio_effect_compressor.cpp
+#, fuzzy
+msgid "Ratio"
+msgstr "Jaga Rasio"
+
#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp
#: scene/gui/texture_rect.cpp
#, fuzzy
@@ -20234,30 +21891,38 @@ msgstr "Mode Seleksi"
msgid "Alignment"
msgstr ""
-#: scene/gui/aspect_ratio_container.cpp
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
#, fuzzy
-msgid "Alignment Horizontal"
-msgstr "Balik secara Horizontal"
+msgid "Horizontal"
+msgstr "Horisontal:"
-#: scene/gui/aspect_ratio_container.cpp
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
#, fuzzy
-msgid "Alignment Vertical"
-msgstr "Balik secara Vertikal"
+msgid "Vertical"
+msgstr "Vertikal:"
#: scene/gui/base_button.cpp
#, fuzzy
-msgid "Action Mode"
-msgstr "Mode Ikon"
+msgid "Shortcut In Tooltip"
+msgstr "Tampilkan Pangkal"
#: scene/gui/base_button.cpp
#, fuzzy
-msgid "Button Mask"
-msgstr "Tombol"
+msgid "Action Mode"
+msgstr "Mode Ikon"
#: scene/gui/base_button.cpp
msgid "Enabled Focus Mode"
msgstr ""
+#: scene/gui/base_button.cpp
+msgid "Keep Pressed Outside"
+msgstr ""
+
#: scene/gui/base_button.cpp scene/gui/shortcut.cpp
#, fuzzy
msgid "Shortcut"
@@ -20268,6 +21933,11 @@ msgstr "Tombol Pintasan"
msgid "Group"
msgstr "Kelompok"
+#: scene/gui/button.cpp scene/gui/label.cpp
+#, fuzzy
+msgid "Clip Text"
+msgstr "Salin Teks"
+
#: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
#: scene/gui/spin_box.cpp
msgid "Align"
@@ -20277,6 +21947,16 @@ msgstr ""
msgid "Icon Align"
msgstr ""
+#: scene/gui/button.cpp
+#, fuzzy
+msgid "Expand Icon"
+msgstr "Bentangkan Semua"
+
+#: scene/gui/center_container.cpp
+#, fuzzy
+msgid "Use Top Left"
+msgstr "Kiri Atas"
+
#: scene/gui/color_picker.cpp
#, fuzzy
msgid ""
@@ -20289,6 +21969,36 @@ msgstr ""
"RMB: Cabut preset"
#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Edit Alpha"
+msgstr "Sunting Poligon"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "HSV Mode"
+msgstr "Mode Seleksi"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Raw Mode"
+msgstr "Mode Geser Pandangan"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Deferred Mode"
+msgstr "Ditunda"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Presets Enabled"
+msgstr "Prasetel"
+
+#: scene/gui/color_picker.cpp
+#, fuzzy
+msgid "Presets Visible"
+msgstr "Jungkitkan Keterlihatan"
+
+#: scene/gui/color_picker.cpp
msgid "Pick a color from the editor window."
msgstr "Ambil warna dari layar editor."
@@ -20338,28 +22048,29 @@ msgstr "Hanya jangkar-jangkar"
msgid "Grow Direction"
msgstr "Arah"
-#: scene/gui/control.cpp
+#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Grow Horizontal"
-msgstr "Horisontal:"
+msgid "Min Size"
+msgstr "Ukuran Garis Tepi:"
#: scene/gui/control.cpp
#, fuzzy
-msgid "Grow Vertical"
-msgstr "Vertikal:"
+msgid "Pivot Offset"
+msgstr "Offset Kotak-kotak:"
#: scene/gui/control.cpp
#, fuzzy
-msgid "Rect Rotation"
-msgstr "Perputaran Acak:"
+msgid "Clip Content"
+msgstr "Konstan"
#: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp
msgid "Hint"
msgstr ""
#: scene/gui/control.cpp
-msgid "Hint Tooltip"
-msgstr ""
+#, fuzzy
+msgid "Tooltip"
+msgstr "Alat-alat"
#: scene/gui/control.cpp
#, fuzzy
@@ -20367,21 +22078,16 @@ msgid "Focus"
msgstr "Garis Fokus"
#: scene/gui/control.cpp
-#, fuzzy
-msgid "Focus Mode"
-msgstr "Mode Oklusi"
-
-#: scene/gui/control.cpp
msgid "Mouse"
msgstr ""
#: scene/gui/control.cpp
#, fuzzy
-msgid "Mouse Filter"
-msgstr "Filter Locale"
+msgid "Default Cursor Shape"
+msgstr "Muat default Layout Bus."
#: scene/gui/control.cpp
-msgid "Mouse Default Cursor Shape"
+msgid "Pass On Modal Close Click"
msgstr ""
#: scene/gui/control.cpp
@@ -20391,17 +22097,8 @@ msgstr "Ukuran: "
#: scene/gui/control.cpp
#, fuzzy
-msgid "Size Flags Horizontal"
-msgstr "Balik secara Horizontal"
-
-#: scene/gui/control.cpp
-#, fuzzy
-msgid "Size Flags Vertical"
-msgstr "Balik secara Vertikal"
-
-#: scene/gui/control.cpp
-msgid "Size Flags Stretch Ratio"
-msgstr ""
+msgid "Stretch Ratio"
+msgstr "Mode Seleksi"
#: scene/gui/control.cpp
#, fuzzy
@@ -20418,9 +22115,13 @@ msgid "Dialog"
msgstr "Dialog XForm"
#: scene/gui/dialogs.cpp
+msgid "Hide On Ok"
+msgstr ""
+
+#: scene/gui/dialogs.cpp scene/gui/label.cpp
#, fuzzy
-msgid "Dialog Text"
-msgstr "Salin Teks"
+msgid "Autowrap"
+msgstr "Muat Otomatis"
#: scene/gui/dialogs.cpp
msgid "Alert!"
@@ -20431,14 +22132,49 @@ msgid "Please Confirm..."
msgstr "Mohon konfirmasi..."
#: scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Mode Overrides Title"
+msgstr "Menimpa"
+
+#: scene/gui/file_dialog.cpp
msgid "Must use a valid extension."
msgstr "Harus menggunakan ekstensi yang sah."
#: scene/gui/graph_edit.cpp
#, fuzzy
-msgid "Zoom"
+msgid "Right Disconnects"
+msgstr "Putuskan"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Scroll Offset"
+msgstr "Offset Kotak-kotak:"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Snap Distance"
+msgstr "Pilih Jarak:"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Zoom Min"
+msgstr "Perbesar Pandangan"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Zoom Max"
msgstr "Perbesar Pandangan"
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Zoom Step"
+msgstr "Perkecil Pandangan"
+
+#: scene/gui/graph_edit.cpp
+#, fuzzy
+msgid "Show Zoom Label"
+msgstr "Tampilkan Tulang-tulang"
+
#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp
msgid "Minimap"
msgstr ""
@@ -20448,10 +22184,25 @@ msgid "Enable grid minimap."
msgstr "Aktifkan peta mini grid."
#: scene/gui/graph_node.cpp
+#, fuzzy
+msgid "Show Close"
+msgstr "Tampilkan Tulang-tulang"
+
+#: scene/gui/graph_node.cpp scene/gui/option_button.cpp
+#, fuzzy
+msgid "Selected"
+msgstr "Pilih"
+
+#: scene/gui/graph_node.cpp
+#, fuzzy
+msgid "Comment"
+msgstr "Komit"
+
+#: scene/gui/graph_node.cpp
msgid "Overlay"
msgstr ""
-#: scene/gui/grid_container.cpp scene/gui/item_list.cpp
+#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Columns"
msgstr "Volume"
@@ -20463,21 +22214,50 @@ msgid "Timers"
msgstr "Waktu"
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
-msgid "Incremental Search Max Interval Msec"
+msgid "Incremental Search Max Interval (msec)"
msgstr ""
+#: scene/gui/item_list.cpp scene/gui/tree.cpp
+#, fuzzy
+msgid "Allow Reselect"
+msgstr "Terapkan Reset"
+
+#: scene/gui/item_list.cpp scene/gui/tree.cpp
+#, fuzzy
+msgid "Allow RMB Select"
+msgstr "Isi Pilihan"
+
#: scene/gui/item_list.cpp
msgid "Max Text Lines"
msgstr ""
#: scene/gui/item_list.cpp
+#, fuzzy
+msgid "Auto Height"
+msgstr "Menguji"
+
+#: scene/gui/item_list.cpp
msgid "Max Columns"
msgstr ""
#: scene/gui/item_list.cpp
+msgid "Same Column Width"
+msgstr ""
+
+#: scene/gui/item_list.cpp
msgid "Fixed Column Width"
msgstr ""
+#: scene/gui/item_list.cpp
+#, fuzzy
+msgid "Icon Scale"
+msgstr "Skala Acak:"
+
+#: scene/gui/item_list.cpp
+#, fuzzy
+msgid "Fixed Icon Size"
+msgstr "Tampilan Depan"
+
#: scene/gui/label.cpp
msgid "Valign"
msgstr ""
@@ -20505,6 +22285,54 @@ msgid "Max Length"
msgstr ""
#: scene/gui/line_edit.cpp
+msgid "Secret"
+msgstr ""
+
+#: scene/gui/line_edit.cpp
+#, fuzzy
+msgid "Secret Character"
+msgstr "Karakter sah:"
+
+#: scene/gui/line_edit.cpp
+msgid "Expand To Text Length"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Context Menu Enabled"
+msgstr "Bantuan Kontekstual"
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Virtual Keyboard Enabled"
+msgstr "Filter sinyal"
+
+#: scene/gui/line_edit.cpp
+#, fuzzy
+msgid "Clear Button Enabled"
+msgstr "Filter sinyal"
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Shortcut Keys Enabled"
+msgstr "Tombol Pintasan"
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Middle Mouse Paste Enabled"
+msgstr "Filter sinyal"
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Selecting Enabled"
+msgstr "Hanya yang Dipilih"
+
+#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
+#: scene/gui/text_edit.cpp
+msgid "Deselect On Focus Loss Enabled"
+msgstr ""
+
+#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Right Icon"
msgstr "Tombol Kanan"
@@ -20515,39 +22343,48 @@ msgid "Placeholder"
msgstr "Muat sebagai Placeholder"
#: scene/gui/line_edit.cpp
-#, fuzzy
-msgid "Placeholder Alpha"
-msgstr "Muat sebagai Placeholder"
+msgid "Alpha"
+msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Caret"
msgstr ""
-#: scene/gui/line_edit.cpp
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+msgid "Blink"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
-msgid "Caret Position"
-msgstr "Atur Posisi Kurva Luar"
+msgid "Blink Speed"
+msgstr "Kecepatan:"
#: scene/gui/link_button.cpp
msgid "Underline"
msgstr ""
-#: scene/gui/nine_patch_rect.cpp
+#: scene/gui/menu_button.cpp
#, fuzzy
-msgid "Patch Margin"
-msgstr "Atur Batas"
+msgid "Switch On Hover"
+msgstr "Dongak:"
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
-msgid "Axis Stretch"
-msgstr ""
+#, fuzzy
+msgid "Draw Center"
+msgstr "Tengah"
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
#, fuzzy
-msgid "Axis Stretch Horizontal"
-msgstr "Buat Panduan Horizontal"
+msgid "Region Rect"
+msgstr "Atur Kotak Region"
+
+#: scene/gui/nine_patch_rect.cpp
+#, fuzzy
+msgid "Patch Margin"
+msgstr "Atur Batas"
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
-msgid "Axis Stretch Vertical"
+msgid "Axis Stretch"
msgstr ""
#: scene/gui/nine_patch_rect.cpp
@@ -20564,6 +22401,11 @@ msgid "Popup"
msgstr "Isi"
#: scene/gui/popup.cpp
+#, fuzzy
+msgid "Exclusive"
+msgstr "Inklusif"
+
+#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
"functions. Making them visible for editing is fine, but they will hide upon "
@@ -20574,6 +22416,30 @@ msgstr ""
"terlihat saat mengedit bisa dilakukan, namun mereka akan disembunyikan saat "
"gim dijalankan."
+#: scene/gui/popup_menu.cpp
+#, fuzzy
+msgid "Hide On Item Selection"
+msgstr "Seleksi Tengah"
+
+#: scene/gui/popup_menu.cpp
+#, fuzzy
+msgid "Hide On Checkable Item Selection"
+msgstr "Hapus Seleksi GridMap"
+
+#: scene/gui/popup_menu.cpp
+#, fuzzy
+msgid "Hide On State Item Selection"
+msgstr "Hapus Pilihan"
+
+#: scene/gui/popup_menu.cpp
+msgid "Submenu Popup Delay"
+msgstr ""
+
+#: scene/gui/popup_menu.cpp
+#, fuzzy
+msgid "Allow Search"
+msgstr "Cari"
+
#: scene/gui/progress_bar.cpp
#, fuzzy
msgid "Percent"
@@ -20585,24 +22451,81 @@ msgstr ""
"Jika \"Exp Edit\" diaktifkan, \"Nilai Minimal\" seharusnya lebih besar dari "
"0."
-#: scene/gui/range.cpp servers/audio/effects/audio_effect_compressor.cpp
+#: scene/gui/range.cpp scene/resources/curve.cpp
#, fuzzy
-msgid "Ratio"
-msgstr "Jaga Rasio"
+msgid "Min Value"
+msgstr "(nilai)"
+
+#: scene/gui/range.cpp scene/resources/curve.cpp
+#, fuzzy
+msgid "Max Value"
+msgstr "Nilai"
+
+#: scene/gui/range.cpp
+#, fuzzy
+msgid "Page"
+msgstr "Halaman: "
+
+#: scene/gui/range.cpp
+#, fuzzy
+msgid "Exp Edit"
+msgstr "Sunting"
+
+#: scene/gui/range.cpp
+#, fuzzy
+msgid "Rounded"
+msgstr "Terkelompok"
+
+#: scene/gui/range.cpp
+msgid "Allow Greater"
+msgstr ""
+
+#: scene/gui/range.cpp
+msgid "Allow Lesser"
+msgstr ""
+
+#: scene/gui/reference_rect.cpp
+#, fuzzy
+msgid "Border Color"
+msgstr "Hapus Item Kelas"
#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Border Width"
msgstr "Piksel Pembatas"
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Relative Index"
+msgstr "Indeks Z"
+
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Absolute Index"
+msgstr "Indentasi Otomatis"
+
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Elapsed Time"
+msgstr "Waktu Berbaur:"
+
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Env"
+msgstr "Akhir"
+
+#: scene/gui/rich_text_effect.cpp
+#, fuzzy
+msgid "Character"
+msgstr "Karakter sah:"
+
#: scene/gui/rich_text_label.cpp
msgid "BBCode"
msgstr ""
#: scene/gui/rich_text_label.cpp
-#, fuzzy
-msgid "Bbcode Text"
-msgstr "Salin Teks"
+msgid "Meta Underlined"
+msgstr ""
#: scene/gui/rich_text_label.cpp
#, fuzzy
@@ -20611,6 +22534,29 @@ msgstr "Ukuran:"
#: scene/gui/rich_text_label.cpp
#, fuzzy
+msgid "Fit Content Height"
+msgstr "Gambar Pembobotan Tulang"
+
+#: scene/gui/rich_text_label.cpp
+msgid "Scroll Active"
+msgstr ""
+
+#: scene/gui/rich_text_label.cpp
+msgid "Scroll Following"
+msgstr ""
+
+#: scene/gui/rich_text_label.cpp
+#, fuzzy
+msgid "Selection Enabled"
+msgstr "Hanya yang Dipilih"
+
+#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Override Selected Font Color"
+msgstr "Konfigurasi Profil Saat Ini:"
+
+#: scene/gui/rich_text_label.cpp
+#, fuzzy
msgid "Custom Effects"
msgstr "Pindah Efek Bus"
@@ -20630,14 +22576,58 @@ msgstr ""
"manual ukuran minimumnya."
#: scene/gui/scroll_container.cpp
+#, fuzzy
+msgid "Follow Focus"
+msgstr "Isi Permukaan"
+
+#: scene/gui/scroll_container.cpp
+#, fuzzy
+msgid "Horizontal Enabled"
+msgstr "Horisontal:"
+
+#: scene/gui/scroll_container.cpp
+#, fuzzy
+msgid "Vertical Enabled"
+msgstr "Filter sinyal"
+
+#: scene/gui/scroll_container.cpp
msgid "Default Scroll Deadzone"
msgstr ""
#: scene/gui/slider.cpp
+msgid "Scrollable"
+msgstr ""
+
+#: scene/gui/slider.cpp
#, fuzzy
msgid "Tick Count"
msgstr "Pilih Warna"
+#: scene/gui/slider.cpp
+#, fuzzy
+msgid "Ticks On Borders"
+msgstr "Mengubah nama folder dengan:"
+
+#: scene/gui/spin_box.cpp
+#, fuzzy
+msgid "Prefix"
+msgstr "Awalan:"
+
+#: scene/gui/spin_box.cpp
+#, fuzzy
+msgid "Suffix"
+msgstr "Akhiran:"
+
+#: scene/gui/split_container.cpp
+#, fuzzy
+msgid "Split Offset"
+msgstr "Offset Kotak-kotak:"
+
+#: scene/gui/split_container.cpp scene/gui/tree.cpp
+#, fuzzy
+msgid "Collapsed"
+msgstr "Lipat Semua"
+
#: scene/gui/split_container.cpp
#, fuzzy
msgid "Dragger Visibility"
@@ -20652,73 +22642,132 @@ msgstr ""
msgid "Current Tab"
msgstr "Saat ini:"
+#: scene/gui/tab_container.cpp
+#, fuzzy
+msgid "Tabs Visible"
+msgstr "Jungkitkan Keterlihatan"
+
+#: scene/gui/tab_container.cpp
+msgid "All Tabs In Front"
+msgstr ""
+
+#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
+#, fuzzy
+msgid "Drag To Rearrange Enabled"
+msgstr "Seret dan Lepas untuk menyusun ulang."
+
+#: scene/gui/tab_container.cpp
+msgid "Use Hidden Tabs For Min Size"
+msgstr ""
+
#: scene/gui/tabs.cpp
msgid "Tab Close Display Policy"
msgstr ""
-#: scene/gui/text_edit.cpp
-msgid "Text Edit Idle Detect Sec"
+#: scene/gui/tabs.cpp
+msgid "Scrolling Enabled"
msgstr ""
#: scene/gui/text_edit.cpp
-msgid "Text Edit Undo Stack Max Size"
+msgid "Readonly"
msgstr ""
-#: scene/gui/texture_button.cpp
-msgid "Texture Normal"
-msgstr ""
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Bookmark Gutter"
+msgstr "Bilah Marka"
-#: scene/gui/texture_button.cpp
-msgid "Texture Pressed"
-msgstr ""
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Breakpoint Gutter"
+msgstr "Lewati Breakpoint"
-#: scene/gui/texture_button.cpp
+#: scene/gui/text_edit.cpp
#, fuzzy
-msgid "Texture Hover"
-msgstr "TeksturRegion"
+msgid "Fold Gutter"
+msgstr "Direktori:"
-#: scene/gui/texture_button.cpp
+#: scene/gui/text_edit.cpp
#, fuzzy
-msgid "Texture Disabled"
-msgstr "(Editor Dinonaktifkan)"
+msgid "Hiding Enabled"
+msgstr "Aktifkan"
-#: scene/gui/texture_button.cpp
-msgid "Texture Focused"
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Wrap Enabled"
+msgstr "Aktifkan"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Scroll Vertical"
+msgstr "Vertikal:"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Scroll Horizontal"
+msgstr "Horisontal:"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Draw"
+msgstr "Gambarkan Panggilan:"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Block Mode"
+msgstr "Buka Kunci Node"
+
+#: scene/gui/text_edit.cpp
+msgid "Moving By Right Click"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
+msgid "Text Edit Idle Detect (sec)"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
+msgid "Text Edit Undo Stack Max Size"
msgstr ""
#: scene/gui/texture_button.cpp
-msgid "Texture Click Mask"
+msgid "Hover"
msgstr ""
#: scene/gui/texture_button.cpp
#, fuzzy
-msgid "Expand"
-msgstr "Bentangkan Semua"
+msgid "Focused"
+msgstr "Garis Fokus"
#: scene/gui/texture_button.cpp
-msgid "Flip H"
-msgstr ""
+#, fuzzy
+msgid "Click Mask"
+msgstr "Mode Tabrakan"
-#: scene/gui/texture_button.cpp
-msgid "Flip V"
-msgstr ""
+#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
+#: scene/gui/video_player.cpp
+#, fuzzy
+msgid "Expand"
+msgstr "Bentangkan Semua"
#: scene/gui/texture_progress.cpp
-#, fuzzy
-msgid "Texture Under"
-msgstr "TeksturRegion"
+msgid "Under"
+msgstr ""
#: scene/gui/texture_progress.cpp
#, fuzzy
-msgid "Texture Over"
-msgstr "Langkahi"
+msgid "Over"
+msgstr "Timpa"
#: scene/gui/texture_progress.cpp
#, fuzzy
-msgid "Texture Progress"
+msgid "Progress"
msgstr "Properti Tema"
#: scene/gui/texture_progress.cpp
+msgid "Progress Offset"
+msgstr ""
+
+#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Fill Mode"
msgstr "Mode Putar:"
@@ -20732,12 +22781,24 @@ msgid "Radial Fill"
msgstr ""
#: scene/gui/texture_progress.cpp
-msgid "Radial Initial Angle"
-msgstr ""
+#, fuzzy
+msgid "Initial Angle"
+msgstr "Inisialisasi"
#: scene/gui/texture_progress.cpp
-msgid "Radial Fill Degrees"
-msgstr ""
+#, fuzzy
+msgid "Fill Degrees"
+msgstr "Memutar %s derajat."
+
+#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Center Offset"
+msgstr "Kiri Tengah"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Nine Patch Stretch"
+msgstr "Mode Interpolasi"
#: scene/gui/tree.cpp
msgid "Custom Minimum Height"
@@ -20748,6 +22809,21 @@ msgid "(Other)"
msgstr "(Yang Lain)"
#: scene/gui/tree.cpp
+#, fuzzy
+msgid "Column Titles Visible"
+msgstr "Jungkitkan Keterlihatan"
+
+#: scene/gui/tree.cpp
+#, fuzzy
+msgid "Hide Folding"
+msgstr "Tombol Dinonaktifkan"
+
+#: scene/gui/tree.cpp
+#, fuzzy
+msgid "Hide Root"
+msgstr "Buat Node Root:"
+
+#: scene/gui/tree.cpp
msgid "Drop Mode Flags"
msgstr ""
@@ -20756,8 +22832,12 @@ msgstr ""
msgid "Audio Track"
msgstr "Tambah Track"
+#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp
+msgid "Paused"
+msgstr ""
+
#: scene/gui/video_player.cpp
-msgid "Buffering Msec"
+msgid "Buffering (msec)"
msgstr ""
#: scene/gui/video_player.cpp
@@ -20765,14 +22845,14 @@ msgstr ""
msgid "Stream Position"
msgstr "Atur Posisi Kurva Dalam"
-#: scene/main/canvas_layer.cpp
+#: scene/gui/viewport_container.cpp
#, fuzzy
-msgid "Follow Viewport"
-msgstr "Tampilkan Viewport"
+msgid "Stretch Shrink"
+msgstr "Mode Seleksi"
#: scene/main/canvas_layer.cpp
#, fuzzy
-msgid "Follow Viewport Scale"
+msgid "Follow Viewport"
msgstr "Tampilkan Viewport"
#: scene/main/http_request.cpp
@@ -20814,6 +22894,11 @@ msgstr "Deskripsi"
#: scene/main/node.cpp
#, fuzzy
+msgid "Import Path"
+msgstr "Lokasi Ekspor"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Pause Mode"
msgstr "Mode Geser Pandangan"
@@ -20842,6 +22927,35 @@ msgstr "Terapkan Bersamaan:"
msgid "Custom Multiplayer"
msgstr "Terapkan Bersamaan:"
+#: scene/main/node.cpp
+#, fuzzy
+msgid "Process Priority"
+msgstr "Aktifkan Prioritas"
+
+#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolated"
+msgstr "Mode Interpolasi"
+
+#: scene/main/scene_tree.cpp scene/main/timer.cpp
+#, fuzzy
+msgid "Time Left"
+msgstr "Kiri Atas"
+
+#: scene/main/scene_tree.cpp
+#, fuzzy
+msgid "Debug Collisions Hint"
+msgstr "Mode Tabrakan"
+
+#: scene/main/scene_tree.cpp
+#, fuzzy
+msgid "Debug Navigation Hint"
+msgstr "Mode Navigasi"
+
+#: scene/main/scene_tree.cpp
+msgid "Use Font Oversampling"
+msgstr ""
+
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Edited Scene Root"
@@ -20851,6 +22965,16 @@ msgstr "Skena Dasar Baru"
msgid "Root"
msgstr ""
+#: scene/main/scene_tree.cpp
+#, fuzzy
+msgid "Multiplayer Poll"
+msgstr "Terapkan Bersamaan:"
+
+#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp
+#, fuzzy
+msgid "Physics Interpolation"
+msgstr "Mode Interpolasi"
+
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
msgid "Shapes"
msgstr ""
@@ -20882,11 +23006,6 @@ msgstr ""
msgid "Draw 2D Outlines"
msgstr "Buat Garis Tepi"
-#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp
-#, fuzzy
-msgid "Physics Interpolation"
-msgstr "Mode Interpolasi"
-
#: scene/main/scene_tree.cpp servers/visual_server.cpp
#, fuzzy
msgid "Reflections"
@@ -20913,12 +23032,12 @@ msgstr ""
msgid "Use Debanding"
msgstr ""
-#: scene/main/scene_tree.cpp
+#: scene/main/scene_tree.cpp scene/main/viewport.cpp
msgid "HDR"
msgstr ""
-#: scene/main/scene_tree.cpp
-msgid "Use 32 Bpc Depth"
+#: scene/main/scene_tree.cpp scene/main/viewport.cpp
+msgid "Use 32 BPC Depth"
msgstr ""
#: scene/main/scene_tree.cpp
@@ -20949,17 +23068,13 @@ msgstr ""
#: scene/main/timer.cpp
#, fuzzy
-msgid "Wait Time"
-msgstr "Cat Tile"
-
-#: scene/main/timer.cpp
-msgid "Paused"
-msgstr ""
+msgid "Autostart"
+msgstr "Mulai Ulang Otomatis:"
-#: scene/main/timer.cpp
+#: scene/main/viewport.cpp
#, fuzzy
-msgid "Time Left"
-msgstr "Kiri Atas"
+msgid "Viewport Path"
+msgstr "Lokasi Ekspor"
#: scene/main/viewport.cpp
msgid ""
@@ -20981,6 +23096,19 @@ msgid ""
"dimensions to render anything."
msgstr "Ukuran viewport harus lebih besar dari 0 untuk me-render apa pun."
+#: scene/main/viewport.cpp
+msgid "ARVR"
+msgstr ""
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Size Override Stretch"
+msgstr "Menimpa"
+
+#: scene/main/viewport.cpp
+msgid "Own World"
+msgstr ""
+
#: scene/main/viewport.cpp scene/resources/world_2d.cpp
msgid "World"
msgstr ""
@@ -20991,6 +23119,39 @@ msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
+msgid "Transparent BG"
+msgstr "Mengubah urutan"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Handle Input Locally"
+msgstr "Ubah Nilai Input"
+
+#: scene/main/viewport.cpp
+msgid "FXAA"
+msgstr ""
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Debanding"
+msgstr "Mengikat"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Disable 3D"
+msgstr "Item yang Dinonaktifkan"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Keep 3D Linear"
+msgstr "Linier ke Kiri"
+
+#: scene/main/viewport.cpp
+msgid "Render Direct To Screen"
+msgstr ""
+
+#: scene/main/viewport.cpp
+#, fuzzy
msgid "Debug Draw"
msgstr "Awakutu"
@@ -21000,13 +23161,33 @@ msgid "Render Target"
msgstr "Perender:"
#: scene/main/viewport.cpp
-msgid "Render Target Clear Mode"
+msgid "V Flip"
msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
-msgid "Render Target Update Mode"
-msgstr "Ubah Mode Pembaruan Animasi"
+msgid "Clear Mode"
+msgstr "Mode Penggaris"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Enable 2D"
+msgstr "Aktifkan"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Enable 3D"
+msgstr "Aktifkan"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Object Picking"
+msgstr "Aktifkan Bayang-bayang"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Disable Input"
+msgstr "Item yang Dinonaktifkan"
#: scene/main/viewport.cpp servers/visual_server.cpp
#, fuzzy
@@ -21014,7 +23195,17 @@ msgid "Shadow Atlas"
msgstr "Atlas Baru"
#: scene/main/viewport.cpp
-msgid "Tooltip Delay Sec"
+#, fuzzy
+msgid "Canvas Transform"
+msgstr "Bersihkan Transformasi"
+
+#: scene/main/viewport.cpp
+#, fuzzy
+msgid "Global Canvas Transform"
+msgstr "Pertahankan Transformasi Global"
+
+#: scene/main/viewport.cpp
+msgid "Tooltip Delay (sec)"
msgstr ""
#: scene/register_scene_types.cpp
@@ -21036,15 +23227,30 @@ msgstr "Potong Node"
msgid "Loop Mode"
msgstr "Mode Pindah"
-#: scene/resources/curve.cpp
+#: scene/resources/audio_stream_sample.cpp
#, fuzzy
-msgid "Min Value"
-msgstr "(nilai)"
+msgid "Loop Begin"
+msgstr "Mode Pindah"
-#: scene/resources/curve.cpp
+#: scene/resources/audio_stream_sample.cpp
#, fuzzy
-msgid "Max Value"
-msgstr "Nilai"
+msgid "Loop End"
+msgstr "Mode Pindah"
+
+#: scene/resources/audio_stream_sample.cpp
+#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
+#, fuzzy
+msgid "Mix Rate"
+msgstr "Aduk Node"
+
+#: scene/resources/audio_stream_sample.cpp
+msgid "Stereo"
+msgstr ""
+
+#: scene/resources/concave_polygon_shape_2d.cpp
+#, fuzzy
+msgid "Segments"
+msgstr "Argumen Skena Utama:"
#: scene/resources/curve.cpp
#, fuzzy
@@ -21055,17 +23261,17 @@ msgstr "Setengah Resolusi"
msgid "Bake Interval"
msgstr ""
-#: scene/resources/curve.cpp
-#, fuzzy
-msgid "Up Vector"
-msgstr "Vektor"
-
#: scene/resources/dynamic_font.cpp
msgid "Hinting"
msgstr ""
#: scene/resources/dynamic_font.cpp
#, fuzzy
+msgid "Override Oversampling"
+msgstr "Menimpa"
+
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
msgid "Font Path"
msgstr "Garis Fokus"
@@ -21076,6 +23282,16 @@ msgstr "Ukuran Garis Tepi:"
#: scene/resources/dynamic_font.cpp
#, fuzzy
+msgid "Outline Color"
+msgstr "Fungsi"
+
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
+msgid "Use Mipmaps"
+msgstr "Sinyal"
+
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
msgid "Extra Spacing"
msgstr "Opsi Ekstra:"
@@ -21093,29 +23309,36 @@ msgstr "Sambungkan Data Node"
msgid "Background"
msgstr ""
+#: scene/resources/environment.cpp scene/resources/sky.cpp
+msgid "Sky"
+msgstr ""
+
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Background Mode"
-msgstr "Mode Ikon"
+msgid "Sky Custom FOV"
+msgstr "Potong Node"
#: scene/resources/environment.cpp
-msgid "Background Sky"
-msgstr ""
+#, fuzzy
+msgid "Sky Orientation"
+msgstr "Dokumentasi Online"
#: scene/resources/environment.cpp
-msgid "Background Sky Custom FOV"
-msgstr ""
+#, fuzzy
+msgid "Sky Rotation"
+msgstr "Jangkah Perputaran:"
#: scene/resources/environment.cpp
-msgid "Background Energy"
-msgstr ""
+#, fuzzy
+msgid "Sky Rotation Degrees"
+msgstr "Memutar %s derajat."
#: scene/resources/environment.cpp
-msgid "Background Canvas Max Layer"
+msgid "Canvas Max Layer"
msgstr ""
-#: scene/resources/environment.cpp
-msgid "Background Camera Feed Id"
+#: scene/resources/environment.cpp scene/resources/texture.cpp
+msgid "Camera Feed ID"
msgstr ""
#: scene/resources/environment.cpp
@@ -21124,86 +23347,98 @@ msgid "Ambient Light"
msgstr "Indentasi Kanan"
#: scene/resources/environment.cpp
-msgid "Ambient Light Energy"
-msgstr ""
+#, fuzzy
+msgid "Sky Contribution"
+msgstr "animasi"
#: scene/resources/environment.cpp
-msgid "Ambient Light Sky Contribution"
+msgid "Fog"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Fog"
-msgstr ""
+#, fuzzy
+msgid "Sun Color"
+msgstr "Menyimpan File:"
#: scene/resources/environment.cpp
-msgid "Fog Sun Amount"
-msgstr ""
+#, fuzzy
+msgid "Sun Amount"
+msgstr "Jumlah:"
#: scene/resources/environment.cpp
-msgid "Fog Depth Begin"
-msgstr ""
+#, fuzzy
+msgid "Depth Enabled"
+msgstr "Kedalaman"
#: scene/resources/environment.cpp
-msgid "Fog Depth End"
-msgstr ""
+#, fuzzy
+msgid "Depth Begin"
+msgstr "Kedalaman"
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Fog Depth Curve"
-msgstr "Pisahkan Kurva"
+msgid "Depth End"
+msgstr "Kedalaman"
#: scene/resources/environment.cpp
-msgid "Fog Transmit Curve"
-msgstr ""
+#, fuzzy
+msgid "Depth Curve"
+msgstr "Pisahkan Kurva"
#: scene/resources/environment.cpp
-msgid "Fog Height Min"
-msgstr ""
+#, fuzzy
+msgid "Transmit Enabled"
+msgstr "Filter sinyal"
#: scene/resources/environment.cpp
-msgid "Fog Height Max"
-msgstr ""
+#, fuzzy
+msgid "Transmit Curve"
+msgstr "Pisahkan Kurva"
#: scene/resources/environment.cpp
-msgid "Fog Height Curve"
-msgstr ""
+#, fuzzy
+msgid "Height Enabled"
+msgstr "Filter sinyal"
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Tonemap"
-msgstr "Pemetaan Ulang"
+msgid "Height Min"
+msgstr "Cahaya"
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Tonemap Mode"
-msgstr "Mode Pengancingan:"
+msgid "Height Max"
+msgstr "Cahaya"
#: scene/resources/environment.cpp
-msgid "Tonemap Exposure"
-msgstr ""
+#, fuzzy
+msgid "Height Curve"
+msgstr "Pisahkan Kurva"
#: scene/resources/environment.cpp
-msgid "Tonemap White"
-msgstr ""
+#, fuzzy
+msgid "Tonemap"
+msgstr "Pemetaan Ulang"
#: scene/resources/environment.cpp
-msgid "Auto Exposure"
-msgstr ""
+#, fuzzy
+msgid "Exposure"
+msgstr "Ekspor"
#: scene/resources/environment.cpp
-msgid "Auto Exposure Scale"
+msgid "White"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Auto Exposure Min Luma"
+msgid "Auto Exposure"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Auto Exposure Max Luma"
+msgid "Min Luma"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Auto Exposure Speed"
+msgid "Max Luma"
msgstr ""
#: scene/resources/environment.cpp
@@ -21212,20 +23447,27 @@ msgid "SS Reflections"
msgstr "Seleksi Skala"
#: scene/resources/environment.cpp
-msgid "Ss Reflections Max Steps"
-msgstr ""
+#, fuzzy
+msgid "Max Steps"
+msgstr "Langkah"
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Ss Reflections Fade In"
-msgstr "Hanya yang Dipilih"
+msgid "Fade In"
+msgstr "Memudar Masuk (d):"
#: scene/resources/environment.cpp
-msgid "Ss Reflections Fade Out"
-msgstr ""
+#, fuzzy
+msgid "Fade Out"
+msgstr "Memudar Keluar (d):"
#: scene/resources/environment.cpp
-msgid "Ss Reflections Depth Tolerance"
+#, fuzzy
+msgid "Depth Tolerance"
+msgstr "Kedalaman"
+
+#: scene/resources/environment.cpp scene/resources/material.cpp
+msgid "Roughness"
msgstr ""
#: scene/resources/environment.cpp
@@ -21234,122 +23476,72 @@ msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
-msgid "SSAO Radius"
+msgid "Radius 2"
msgstr "Radius:"
#: scene/resources/environment.cpp
-msgid "SSAO Intensity"
+msgid "Intensity 2"
msgstr ""
-#: scene/resources/environment.cpp
+#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
-msgid "SSAO Radius 2"
-msgstr "Radius:"
-
-#: scene/resources/environment.cpp
-msgid "SSAO Intensity 2"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "SSAO Bias"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "SSAO Light Affect"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "SSAO AO Channel Affect"
-msgstr ""
+msgid "Light Affect"
+msgstr "Kanan Lebar"
#: scene/resources/environment.cpp
#, fuzzy
-msgid "SSAO Color"
-msgstr "Warna"
-
-#: scene/resources/environment.cpp
-msgid "SSAO Quality"
-msgstr ""
+msgid "AO Channel Affect"
+msgstr "Awakutu Kanal UV"
#: scene/resources/environment.cpp
-msgid "SSAO Blur"
+msgid "Blur"
msgstr ""
#: scene/resources/environment.cpp
-msgid "SSAO Edge Sharpness"
+msgid "Edge Sharpness"
msgstr ""
#: scene/resources/environment.cpp
msgid "DOF Far Blur"
msgstr ""
-#: scene/resources/environment.cpp
-msgid "DoF Blur Far Distance"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Far Transition"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Far Amount"
-msgstr ""
+#: scene/resources/environment.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Distance"
+msgstr "Pilih Jarak:"
#: scene/resources/environment.cpp
-msgid "DoF Blur Far Quality"
-msgstr ""
+#, fuzzy
+msgid "Transition"
+msgstr "Transisi: "
#: scene/resources/environment.cpp
msgid "DOF Near Blur"
msgstr ""
#: scene/resources/environment.cpp
-msgid "DoF Blur Near Distance"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Near Transition"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Near Amount"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "DoF Blur Near Quality"
-msgstr ""
-
-#: scene/resources/environment.cpp
msgid "Glow"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Glow Intensity"
+msgid "Bloom"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Glow Strength"
+msgid "HDR Threshold"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Glow Bloom"
+msgid "HDR Luminance Cap"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
-msgid "Glow Blend Mode"
-msgstr "Campur 2 Node"
-
-#: scene/resources/environment.cpp
-msgid "Glow HDR Threshold"
-msgstr ""
-
-#: scene/resources/environment.cpp
-msgid "Glow HDR Luminance Cap"
-msgstr ""
+msgid "HDR Scale"
+msgstr "Skala"
#: scene/resources/environment.cpp
-msgid "Glow HDR Scale"
+msgid "Bicubic Upscale"
msgstr ""
#: scene/resources/environment.cpp
@@ -21357,26 +23549,44 @@ msgid "Adjustments"
msgstr ""
#: scene/resources/environment.cpp
-msgid "Adjustment Brightness"
-msgstr ""
+#, fuzzy
+msgid "Brightness"
+msgstr "Cahaya"
#: scene/resources/environment.cpp
-msgid "Adjustment Contrast"
-msgstr ""
+#, fuzzy
+msgid "Saturation"
+msgstr "Enumerasi:"
#: scene/resources/environment.cpp
-msgid "Adjustment Saturation"
-msgstr ""
+#, fuzzy
+msgid "Color Correction"
+msgstr "Fungsi warna."
-#: scene/resources/environment.cpp
-msgid "Adjustment Color Correction"
+#: scene/resources/font.cpp
+msgid "Chars"
msgstr ""
#: scene/resources/font.cpp
#, fuzzy
+msgid "Kernings"
+msgstr "Peringatan"
+
+#: scene/resources/font.cpp
+#, fuzzy
msgid "Ascent"
msgstr "Saat ini:"
+#: scene/resources/font.cpp
+#, fuzzy
+msgid "Distance Field"
+msgstr "Mode Tanpa Gangguan"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Offsets"
+msgstr "Pengimbangan:"
+
#: scene/resources/height_map_shape.cpp
msgid "Map Width"
msgstr ""
@@ -21386,6 +23596,15 @@ msgstr ""
msgid "Map Depth"
msgstr "Kedalaman"
+#: scene/resources/height_map_shape.cpp
+#, fuzzy
+msgid "Map Data"
+msgstr "Kedalaman"
+
+#: scene/resources/line_shape_2d.cpp
+msgid "D"
+msgstr ""
+
#: scene/resources/material.cpp
#, fuzzy
msgid "Render Priority"
@@ -21407,44 +23626,46 @@ msgid "Parameters"
msgstr "Parameter Berubah:"
#: scene/resources/material.cpp
-msgid "Params Diffuse Mode"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Params Specular Mode"
-msgstr ""
+#, fuzzy
+msgid "Diffuse Mode"
+msgstr "Mode Geser Pandangan"
#: scene/resources/material.cpp
#, fuzzy
-msgid "Params Blend Mode"
-msgstr "Campur 2 Node"
+msgid "Specular Mode"
+msgstr "Mode Penggaris"
#: scene/resources/material.cpp
-msgid "Params Cull Mode"
-msgstr ""
+#, fuzzy
+msgid "Depth Draw Mode"
+msgstr "Mode Interpolasi"
#: scene/resources/material.cpp
-msgid "Params Depth Draw Mode"
-msgstr ""
+#, fuzzy
+msgid "Line Width"
+msgstr "Kiri Lebar"
#: scene/resources/material.cpp
-msgid "Params Line Width"
-msgstr ""
+#, fuzzy
+msgid "Point Size"
+msgstr "Tampilan Depan"
#: scene/resources/material.cpp
-msgid "Params Point Size"
-msgstr ""
+#, fuzzy
+msgid "Billboard Mode"
+msgstr "Mode Penggaris"
#: scene/resources/material.cpp
-msgid "Params Billboard Mode"
+msgid "Grow"
msgstr ""
#: scene/resources/material.cpp
-msgid "Params Grow Amount"
-msgstr ""
+#, fuzzy
+msgid "Grow Amount"
+msgstr "Jumlah:"
#: scene/resources/material.cpp
-msgid "Params Alpha Scissor Threshold"
+msgid "Alpha Scissor Threshold"
msgstr ""
#: scene/resources/material.cpp
@@ -21453,6 +23674,16 @@ msgid "Particles Anim"
msgstr "Partikel"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "H Frames"
+msgstr "Bingkai %"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "V Frames"
+msgstr "Bingkai %"
+
+#: scene/resources/material.cpp
msgid "Albedo"
msgstr ""
@@ -21469,10 +23700,6 @@ msgid "Metallic Texture Channel"
msgstr ""
#: scene/resources/material.cpp
-msgid "Roughness"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Roughness Texture Channel"
msgstr ""
@@ -21496,11 +23723,6 @@ msgid "NormalMap"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
-msgid "Normal Scale"
-msgstr "Skala Acak:"
-
-#: scene/resources/material.cpp
msgid "Rim"
msgstr ""
@@ -21529,32 +23751,35 @@ msgid "Ambient Occlusion"
msgstr "Oklusi"
#: scene/resources/material.cpp
-msgid "AO Light Affect"
-msgstr ""
+#, fuzzy
+msgid "Texture Channel"
+msgstr "TeksturRegion"
#: scene/resources/material.cpp
-msgid "AO Texture Channel"
+msgid "Deep Parallax"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Depth Scale"
-msgstr "Kedalaman"
+msgid "Min Layers"
+msgstr "Lapisan"
#: scene/resources/material.cpp
-msgid "Depth Min Layers"
-msgstr ""
+#, fuzzy
+msgid "Max Layers"
+msgstr "Lapisan"
#: scene/resources/material.cpp
-msgid "Depth Max Layers"
+msgid "Flip Tangent"
msgstr ""
#: scene/resources/material.cpp
-msgid "Subsurf Scatter"
-msgstr ""
+#, fuzzy
+msgid "Flip Binormal"
+msgstr "Balikkan Portal"
#: scene/resources/material.cpp
-msgid "Subsurf Scatter Strength"
+msgid "Subsurf Scatter"
msgstr ""
#: scene/resources/material.cpp
@@ -21567,27 +23792,14 @@ msgstr "Transisi: "
msgid "Refraction"
msgstr "Enumerasi:"
-#: scene/resources/material.cpp
-#, fuzzy
-msgid "Refraction Scale"
-msgstr "Skala Acak:"
-
-#: scene/resources/material.cpp
-msgid "Refraction Texture Channel"
-msgstr ""
-
#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
msgid "Detail"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Detail Blend Mode"
-msgstr "Campur 2 Node"
-
-#: scene/resources/material.cpp
-msgid "Detail UV Layer"
-msgstr ""
+msgid "UV Layer"
+msgstr "Lapisan"
#: scene/resources/material.cpp
#, fuzzy
@@ -21595,7 +23807,7 @@ msgid "UV1"
msgstr "UV"
#: scene/resources/material.cpp
-msgid "UV1 Triplanar Sharpness"
+msgid "Triplanar Sharpness"
msgstr ""
#: scene/resources/material.cpp
@@ -21604,42 +23816,26 @@ msgid "UV2"
msgstr "UV"
#: scene/resources/material.cpp
-msgid "UV2 Triplanar Sharpness"
-msgstr ""
-
-#: scene/resources/material.cpp
#, fuzzy
msgid "Proximity Fade"
msgstr "Mode Prioritas"
#: scene/resources/material.cpp
-msgid "Proximity Fade Distance"
-msgstr ""
-
-#: scene/resources/material.cpp
msgid "Distance Fade"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
-msgid "Distance Fade Mode"
-msgstr "Mode Tanpa Gangguan"
-
-#: scene/resources/material.cpp
-msgid "Distance Fade Min Distance"
-msgstr ""
-
-#: scene/resources/material.cpp
-msgid "Distance Fade Max Distance"
-msgstr ""
-
-#: scene/resources/material.cpp
-#, fuzzy
msgid "Async Mode"
msgstr "Mode Geser Pandangan"
#: scene/resources/mesh.cpp
#, fuzzy
+msgid "Lightmap Size Hint"
+msgstr "Panggang Lightmaps"
+
+#: scene/resources/mesh.cpp
+#, fuzzy
msgid "Blend Shape Mode"
msgstr "Campur 2 Node"
@@ -21671,8 +23867,24 @@ msgid "Visible Instance Count"
msgstr ""
#: scene/resources/multimesh.cpp
-msgid "Physics Interpolation Quality"
-msgstr ""
+#, fuzzy
+msgid "Transform Array"
+msgstr "Transformasi Dibatalkan."
+
+#: scene/resources/multimesh.cpp
+#, fuzzy
+msgid "Transform 2D Array"
+msgstr "Transformasikan Peta UV"
+
+#: scene/resources/multimesh.cpp
+#, fuzzy
+msgid "Color Array"
+msgstr "Ubah ukuran Array"
+
+#: scene/resources/multimesh.cpp
+#, fuzzy
+msgid "Custom Data Array"
+msgstr "Ubah ukuran Array"
#: scene/resources/navigation_mesh.cpp
#, fuzzy
@@ -21689,6 +23901,11 @@ msgid "Source Geometry Mode"
msgstr ""
#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Source Group Name"
+msgstr "Sumber"
+
+#: scene/resources/navigation_mesh.cpp
msgid "Agent"
msgstr ""
@@ -21702,11 +23919,6 @@ msgstr ""
#: scene/resources/navigation_mesh.cpp
#, fuzzy
-msgid "Min Size"
-msgstr "Ukuran Garis Tepi:"
-
-#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Merge Size"
msgstr "Gabung dari Skena"
@@ -21720,11 +23932,6 @@ msgid "Max Error"
msgstr "Galat"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
-msgid "Polygon"
-msgstr "Poligon"
-
-#: scene/resources/navigation_mesh.cpp
msgid "Verts Per Poly"
msgstr ""
@@ -21738,6 +23945,18 @@ msgstr "Pilih Jarak:"
msgid "Sample Max Error"
msgstr "Sampler"
+#: scene/resources/navigation_mesh.cpp
+msgid "Low Hanging Obstacles"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Ledge Spans"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+msgid "Filter Walkable Low Height Spans"
+msgstr ""
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
@@ -21746,43 +23965,75 @@ msgstr ""
msgid "OccluderShapeSphere Set Spheres"
msgstr ""
+#: scene/resources/occluder_shape_polygon.cpp
+#, fuzzy
+msgid "Polygon Points"
+msgstr "Poligon"
+
+#: scene/resources/occluder_shape_polygon.cpp
+#, fuzzy
+msgid "Hole Points"
+msgstr "Geser Titik"
+
+#: scene/resources/packed_scene.cpp
+msgid "Bundled"
+msgstr ""
+
#: scene/resources/particles_material.cpp
msgid "Trail"
msgstr ""
#: scene/resources/particles_material.cpp
-msgid "Trail Divisor"
+msgid "Divisor"
msgstr ""
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Trail Size Modifier"
+msgid "Size Modifier"
msgstr "Pengubah Kecepatan Tampilan Bebas"
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Trail Color Modifier"
+msgid "Color Modifier"
msgstr "Pengubah Lambat Tampilan Bebas"
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Point Texture"
+msgid "Point Texture"
msgstr "Titik Emisi:"
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Normal Texture"
+msgid "Normal Texture"
msgstr "Sumber Emisi: "
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Color Texture"
-msgstr "Warna Emisi"
+msgid "Color Texture"
+msgstr "Sunting Tema"
#: scene/resources/particles_material.cpp
#, fuzzy
-msgid "Emission Point Count"
-msgstr "Titik Emisi:"
+msgid "Point Count"
+msgstr "Tambah Port Masukan"
+
+#: scene/resources/physics_material.cpp
+msgid "Rough"
+msgstr ""
+
+#: scene/resources/physics_material.cpp
+msgid "Absorbent"
+msgstr ""
+
+#: scene/resources/plane_shape.cpp
+#, fuzzy
+msgid "Plane"
+msgstr "Dataran:"
+
+#: scene/resources/primitive_meshes.cpp
+#, fuzzy
+msgid "Flip Faces"
+msgstr "Balikkan Portal"
#: scene/resources/primitive_meshes.cpp
msgid "Mid Height"
@@ -21815,6 +24066,18 @@ msgstr "Kanan Bawah"
msgid "Left To Right"
msgstr "Kanan Atas"
+#: scene/resources/primitive_meshes.cpp
+msgid "Is Hemisphere"
+msgstr ""
+
+#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
+msgid "Slips On Slope"
+msgstr ""
+
+#: scene/resources/segment_shape_2d.cpp
+msgid "A"
+msgstr ""
+
#: scene/resources/shader.cpp
msgid "Code"
msgstr ""
@@ -21838,17 +24101,14 @@ msgid "Panorama"
msgstr ""
#: scene/resources/sky.cpp
-msgid "Sky"
-msgstr ""
-
-#: scene/resources/sky.cpp
#, fuzzy
-msgid "Sky Curve"
-msgstr "Pisahkan Kurva"
+msgid "Top Color"
+msgstr "Floor Selanjutnya"
#: scene/resources/sky.cpp
-msgid "Sky Energy"
-msgstr ""
+#, fuzzy
+msgid "Horizon Color"
+msgstr "Menyimpan File:"
#: scene/resources/sky.cpp
#, fuzzy
@@ -21857,12 +24117,8 @@ msgstr "Terkelompok"
#: scene/resources/sky.cpp
#, fuzzy
-msgid "Ground Curve"
-msgstr "Tutup Kurva"
-
-#: scene/resources/sky.cpp
-msgid "Ground Energy"
-msgstr ""
+msgid "Bottom Color"
+msgstr "Bilah Marka"
#: scene/resources/sky.cpp
#, fuzzy
@@ -21871,35 +24127,21 @@ msgstr "Jalankan"
#: scene/resources/sky.cpp
#, fuzzy
-msgid "Sun Latitude"
+msgid "Latitude"
msgstr "Pengganti"
#: scene/resources/sky.cpp
-msgid "Sun Longitude"
-msgstr ""
-
-#: scene/resources/sky.cpp
-msgid "Sun Angle Min"
+msgid "Longitude"
msgstr ""
#: scene/resources/sky.cpp
-msgid "Sun Angle Max"
+msgid "Angle Min"
msgstr ""
#: scene/resources/sky.cpp
-#, fuzzy
-msgid "Sun Curve"
-msgstr "Pisahkan Kurva"
-
-#: scene/resources/sky.cpp
-msgid "Sun Energy"
+msgid "Angle Max"
msgstr ""
-#: scene/resources/sky.cpp
-#, fuzzy
-msgid "Texture Size"
-msgstr "TeksturRegion"
-
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Content Margin"
@@ -21912,11 +24154,6 @@ msgstr "Bentangkan Semua"
#: scene/resources/style_box.cpp
#, fuzzy
-msgid "Modulate"
-msgstr "Isi"
-
-#: scene/resources/style_box.cpp
-#, fuzzy
msgid "Corner Radius"
msgstr "Ubah Torus Radius Dalam"
@@ -21925,10 +24162,6 @@ msgid "Corner Detail"
msgstr ""
#: scene/resources/style_box.cpp
-msgid "Shadow Size"
-msgstr ""
-
-#: scene/resources/style_box.cpp
msgid "Anti Aliasing"
msgstr ""
@@ -21944,10 +24177,6 @@ msgstr ""
msgid "Grow End"
msgstr ""
-#: scene/resources/style_box.cpp
-msgid "Thickness"
-msgstr ""
-
#: scene/resources/texture.cpp
#, fuzzy
msgid "Storage"
@@ -21969,12 +24198,28 @@ msgstr "Hapus Tekstur"
#: scene/resources/texture.cpp
#, fuzzy
+msgid "Image Size"
+msgstr "Halaman: "
+
+#: scene/resources/texture.cpp
+#, fuzzy
msgid "Storage Mode"
msgstr "Mode Skala"
#: scene/resources/texture.cpp
-msgid "Repeat"
-msgstr ""
+#, fuzzy
+msgid "Lossy Storage Quality"
+msgstr "Tangkap"
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Fill From"
+msgstr "Mode Putar:"
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Fill To"
+msgstr "Mode Putar:"
#: scene/resources/texture.cpp
#, fuzzy
@@ -21986,12 +24231,30 @@ msgstr "Ubah Tipe Basis"
msgid "Current Frame"
msgstr "Nama skena saat ini"
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Pause"
+msgstr "Mode Geser Pandangan"
+
+#: scene/resources/texture.cpp
+msgid "Which Feed"
+msgstr ""
+
+#: scene/resources/texture.cpp
+#, fuzzy
+msgid "Camera Is Active"
+msgstr "Peka terhadap Huruf Besar/Kecil"
+
#: scene/resources/theme.cpp
#, fuzzy
msgid "Default Font"
msgstr "Bawaan"
#: scene/resources/visual_shader.cpp
+msgid "Output Port For Preview"
+msgstr ""
+
+#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Initialized"
msgstr "Inisialisasi"
@@ -22033,6 +24296,16 @@ msgstr ""
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
+msgid "Default Value Enabled"
+msgstr "Profil Fitur Godot"
+
+#: scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Default Value"
+msgstr "Ubah Nilai Input"
+
+#: scene/resources/visual_shader_nodes.cpp
+#, fuzzy
msgid "Color Default"
msgstr "Muat Default"
@@ -22046,6 +24319,16 @@ msgid "Fallback Environment"
msgstr "Tampilkan Lingkungan"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Space"
+msgstr "Skena Utama"
+
+#: scene/resources/world.cpp
+#, fuzzy
+msgid "Scenario"
+msgstr "Skena"
+
+#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""
@@ -22063,10 +24346,32 @@ msgstr "Linier ke Kiri"
msgid "Default Angular Damp"
msgstr ""
+#: scene/resources/world_2d.cpp
+msgid "Canvas"
+msgstr ""
+
+#: servers/arvr/arvr_interface.cpp
+msgid "Is Primary"
+msgstr ""
+
+#: servers/arvr/arvr_interface.cpp
+#, fuzzy
+msgid "Is Initialized"
+msgstr "Inisialisasi"
+
#: servers/arvr/arvr_interface.cpp
msgid "AR"
msgstr ""
+#: servers/arvr/arvr_interface.cpp
+msgid "Is Anchor Detection Enabled"
+msgstr ""
+
+#: servers/arvr_server.cpp
+#, fuzzy
+msgid "Primary Interface"
+msgstr "Antarmuka Pengguna"
+
#: servers/audio/audio_stream.cpp
#, fuzzy
msgid "Audio Stream"
@@ -22108,12 +24413,12 @@ msgid "Gain"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
-msgid "Attack Us"
+msgid "Attack (µs)"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
#, fuzzy
-msgid "Release Ms"
+msgid "Release (ms)"
msgstr "Rilis"
#: servers/audio/effects/audio_effect_compressor.cpp
@@ -22125,7 +24430,7 @@ msgid "Tap 1"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
-msgid "Delay Ms"
+msgid "Delay (ms)"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
@@ -22144,13 +24449,14 @@ msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
#: servers/audio/effects/audio_effect_phaser.cpp
+#: servers/audio/effects/audio_effect_reverb.cpp
#, fuzzy
msgid "Feedback"
msgstr "Kirim Tanggapan Dokumentasi"
#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
-msgid "Lowpass"
+msgid "Low-pass"
msgstr "Jalan Lingkar"
#: servers/audio/effects/audio_effect_distortion.cpp
@@ -22171,19 +24477,10 @@ msgid "Post Gain"
msgstr "Sesudah"
#: servers/audio/effects/audio_effect_filter.cpp
-msgid "Cutoff Hz"
-msgstr ""
-
-#: servers/audio/effects/audio_effect_filter.cpp
#, fuzzy
msgid "Resonance"
msgstr "Resource"
-#: servers/audio/effects/audio_effect_filter.cpp
-#, fuzzy
-msgid "dB"
-msgstr "B"
-
#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Ceiling dB"
msgstr ""
@@ -22219,7 +24516,7 @@ msgstr ""
#: servers/audio/effects/audio_effect_pitch_shift.cpp
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
#, fuzzy
-msgid "Fft Size"
+msgid "FFT Size"
msgstr "Ukuran:"
#: servers/audio/effects/audio_effect_reverb.cpp
@@ -22227,14 +24524,8 @@ msgid "Predelay"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
-#, fuzzy
-msgid "Predelay Msec"
-msgstr "Mode Putar:"
-
-#: servers/audio/effects/audio_effect_reverb.cpp
-#, fuzzy
-msgid "Predelay Feedback"
-msgstr "Kirim Tanggapan Dokumentasi"
+msgid "(msec)"
+msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Room Size"
@@ -22242,7 +24533,7 @@ msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
#, fuzzy
-msgid "Hipass"
+msgid "High-pass"
msgstr "Jalan Lingkar"
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
@@ -22255,18 +24546,13 @@ msgstr ""
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
#, fuzzy
-msgid "Time Pullout Ms"
+msgid "Time Pullout (ms)"
msgstr "Tenggat waktu habis."
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
msgid "Surround"
msgstr ""
-#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
-#, fuzzy
-msgid "Mix Rate"
-msgstr "Aduk Node"
-
#: servers/audio_server.cpp
#, fuzzy
msgid "Enable Audio Input"
@@ -22287,13 +24573,33 @@ msgid "Channel Disable Time"
msgstr "Ubah Waktu Blend"
#: servers/audio_server.cpp
-msgid "Video Delay Compensation Ms"
+msgid "Video Delay Compensation (ms)"
msgstr ""
+#: servers/audio_server.cpp
+#, fuzzy
+msgid "Bus Count"
+msgstr "Tambah Port Masukan"
+
+#: servers/audio_server.cpp
+#, fuzzy
+msgid "Capture Device"
+msgstr "Tangkap dari Piksel"
+
+#: servers/audio_server.cpp
+#, fuzzy
+msgid "Global Rate Scale"
+msgstr "Variabel Global"
+
#: servers/camera/camera_feed.cpp
msgid "Feed"
msgstr ""
+#: servers/camera/camera_feed.cpp
+#, fuzzy
+msgid "Is Active"
+msgstr "Perspektif"
+
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
msgid "Sleep Threshold Linear"
msgstr ""
@@ -22307,19 +24613,95 @@ msgid "Time Before Sleep"
msgstr ""
#: servers/physics_2d/physics_2d_server_sw.cpp
-msgid "Bp Hash Table Size"
-msgstr ""
+#, fuzzy
+msgid "BP Hash Table Size"
+msgstr "Ukuran:"
#: servers/physics_2d/physics_2d_server_sw.cpp
msgid "Large Object Surface Threshold In Cells"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Inverse Mass"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Inverse Inertia"
+msgstr "Tampilan Bebas Kiri"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Total Angular Damp"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Total Linear Damp"
+msgstr "Linier"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Total Gravity"
+msgstr "Perbarui Pratinjau"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Linear Velocity"
+msgstr "Inisialisasi"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Exclude"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
-msgid "Collider Id"
+msgid "Shape RID"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collide With Bodies"
+msgstr "Mode Tabrakan"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Collide With Areas"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+msgid "Motion Remainder"
+msgstr ""
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Point"
+msgstr "Mode Tabrakan"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Normal"
+msgstr "Mode Tabrakan"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Depth"
+msgstr "Mode Tabrakan"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Safe Fraction"
+msgstr "Mode Tabrakan"
+
+#: servers/physics_2d_server.cpp servers/physics_server.cpp
+#, fuzzy
+msgid "Collision Unsafe Fraction"
+msgstr "Mode Tabrakan"
+
+#: servers/physics_server.cpp
+#, fuzzy
+msgid "Center Of Mass"
+msgstr "Kiri Tengah"
+
+#: servers/physics_server.cpp
+msgid "Principal Inertia Axes"
msgstr ""
#: servers/visual/shader_language.cpp
@@ -22358,6 +24740,11 @@ msgstr "Mempartisi..."
#: servers/visual_server.cpp
#, fuzzy
+msgid "Render Loop Enabled"
+msgstr "Filter sinyal"
+
+#: servers/visual_server.cpp
+#, fuzzy
msgid "VRAM Compression"
msgstr "Tetapkan ekspresi"
@@ -22516,7 +24903,7 @@ msgstr "Mode Interpolasi"
#: servers/visual_server.cpp
#, fuzzy
-msgid "Opengl"
+msgid "OpenGL"
msgstr "Buka"
#: servers/visual_server.cpp
@@ -22666,5 +25053,5 @@ msgstr ""
#: servers/visual_server.cpp
#, fuzzy
-msgid "Shader Cache Size Mb"
+msgid "Shader Cache Size (MB)"
msgstr "Ubah Ukuran Kamera"