diff options
Diffstat (limited to 'editor/translations/id.po')
-rw-r--r-- | editor/translations/id.po | 1815 |
1 files changed, 1028 insertions, 787 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po index c9c98b1a7e..486e023df4 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -32,7 +32,7 @@ # Reza Almanda <rezaalmanda27@gmail.com>, 2021, 2022. # Naufal Adriansyah <naufaladrn90@gmail.com>, 2021. # undisputedgoose <diablodvorak@gmail.com>, 2021. -# Tsaqib Fadhlurrahman Soka <sokatsaqib@gmail.com>, 2021. +# Tsaqib Fadhlurrahman Soka <sokatsaqib@gmail.com>, 2021, 2022. # Hilman Hazazi <hafizd.muhammad.kren.403@gmail.com>, 2021. # Brian <brian@brianthe.dev>, 2021. # Helmi Hibatullah <helmihibatullah393@gmail.com>, 2022. @@ -44,8 +44,8 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-04-25 15:02+0000\n" -"Last-Translator: ProgrammerIndonesia 44 <elo.jhy@gmail.com>\n" +"PO-Revision-Date: 2022-05-15 09:38+0000\n" +"Last-Translator: Tsaqib Fadhlurrahman Soka <sokatsaqib@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" @@ -53,11 +53,11 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.12.1-dev\n" +"X-Generator: Weblate 4.13-dev\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" -msgstr "Driver Tablet" +msgstr "Tablet Driver" #: core/bind/core_bind.cpp msgid "Clipboard" @@ -97,7 +97,7 @@ msgstr "Biarkan Layar Menyala" #: core/bind/core_bind.cpp msgid "Min Window Size" -msgstr "Ukuran Jendela Minimum" +msgstr "Ukuran Jendela Minim" #: core/bind/core_bind.cpp msgid "Max Window Size" @@ -107,11 +107,12 @@ msgstr "Ukuran Jendela Maks" msgid "Screen Orientation" msgstr "Orientasi Layar" -#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp +#: platform/uwp/os_uwp.cpp msgid "Window" msgstr "Jendela" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Borderless" msgstr "Tanpa batas" @@ -119,9 +120,9 @@ msgstr "Tanpa batas" msgid "Per Pixel Transparency Enabled" msgstr "Aktifkan Transparansi Per Piksel" -#: core/bind/core_bind.cpp main/main.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp msgid "Fullscreen" -msgstr "Layar penuh" +msgstr "Fullscreen" #: core/bind/core_bind.cpp msgid "Maximized" @@ -131,7 +132,7 @@ msgstr "Dimaksimalkan" msgid "Minimized" msgstr "Diminimalkan" -#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" msgstr "Dapat diubah ukurannya" @@ -144,10 +145,11 @@ msgstr "Dapat diubah ukurannya" msgid "Position" msgstr "Posisi" -#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp -#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp -#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp -#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp +#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp +#: main/main.cpp modules/gridmap/grid_map.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp +#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp +#: scene/gui/graph_edit.cpp scene/main/viewport.cpp #: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp #: scene/resources/style_box.cpp scene/resources/texture.cpp @@ -173,7 +175,7 @@ msgstr "Pengulangan Per Detik" #: core/bind/core_bind.cpp msgid "Target FPS" -msgstr "FPS Sasaran" +msgstr "Target FPS" #: core/bind/core_bind.cpp msgid "Time Scale" @@ -185,7 +187,7 @@ msgstr "Perbaikan Fisika Jitter" #: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Error" -msgstr "Galat" +msgstr "Error" #: core/bind/core_bind.cpp msgid "Error String" @@ -193,7 +195,7 @@ msgstr "String Error" #: core/bind/core_bind.cpp msgid "Error Line" -msgstr "Baris Galat" +msgstr "Baris Error" #: core/bind/core_bind.cpp msgid "Result" @@ -229,14 +231,8 @@ msgstr "Ukuran Antrean Multithreading (KB)" msgid "Function" msgstr "Fungsi" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Data" @@ -257,7 +253,7 @@ msgstr "Ukuran Halaman" #: core/io/file_access_network.cpp msgid "Page Read Ahead" -msgstr "" +msgstr "Halaman Baca Terlebih Dahulu" #: core/io/http_client.cpp msgid "Blocking Mode Enabled" @@ -344,7 +340,7 @@ msgstr "String dengan panjang 1 (karakter) diharapkan." #: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "Tidak cukup bita untuk mendekode bita, atau format tidak valid." +msgstr "Tidak cukup byte untuk decoding byte, atau format tidak valid." #: core/math/expression.cpp msgid "Invalid input %i (not passed) in expression" @@ -365,7 +361,7 @@ msgstr "Index tidak valid dari tipe %s untuk tipe dasar %s" #: core/math/expression.cpp msgid "Invalid named index '%s' for base type %s" -msgstr "index bernama '%s' untuk tipe dasar %s tidak sah" +msgstr "Indeks bernama '%s' tidak valid untuk tipe dasar %s" #: core/math/expression.cpp msgid "Invalid arguments to construct '%s'" @@ -433,7 +429,7 @@ msgstr "Kode Pindaian Fisik" #: core/os/input_event.cpp msgid "Unicode" -msgstr "Unikode" +msgstr "Unicode" #: core/os/input_event.cpp msgid "Echo" @@ -508,7 +504,7 @@ msgstr "Delta" #: core/os/input_event.cpp msgid "Channel" -msgstr "Kanal" +msgstr "Channel" #: core/os/input_event.cpp main/main.cpp msgid "Message" @@ -548,16 +544,18 @@ msgstr "Konfigurasi" #: core/project_settings.cpp msgid "Project Settings Override" -msgstr "Penimpaan Setelan Proyek" +msgstr "Penggantian Pengaturan Proyek" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nama" @@ -595,9 +593,44 @@ msgid "Use Custom User Dir" msgstr "Gunakan Direktori Pengguna Kustom" #: core/project_settings.cpp -#, fuzzy msgid "Custom User Dir Name" -msgstr "Nama Direktori Pengguna Kustom" +msgstr "Nama Dir Pengguna Kustom" + +#: core/project_settings.cpp main/main.cpp +#: platform/javascript/export/export.cpp platform/osx/export/export.cpp +#: platform/uwp/os_uwp.cpp +msgid "Display" +msgstr "Tampilan" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp +msgid "Width" +msgstr "Lebar" + +#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp +#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp +#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp +#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp +#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp +#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp +msgid "Height" +msgstr "Tinggi" + +#: core/project_settings.cpp +#, fuzzy +msgid "Always On Top" +msgstr "Selalu Di Depan" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Width" +msgstr "Kiri Lebar" + +#: core/project_settings.cpp +#, fuzzy +msgid "Test Height" +msgstr "Menguji" #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp @@ -605,9 +638,8 @@ msgid "Audio" msgstr "Suara" #: core/project_settings.cpp -#, fuzzy msgid "Default Bus Layout" -msgstr "Muat default Layout Bus." +msgstr "Tata Letak Bus Default" #: core/project_settings.cpp editor/editor_export.cpp #: editor/editor_file_system.cpp editor/editor_node.cpp @@ -617,9 +649,8 @@ msgid "Editor" msgstr "Editor" #: core/project_settings.cpp -#, fuzzy msgid "Main Run Args" -msgstr "Argumen Skena Utama:" +msgstr "Jalan Utama Argumen" #: core/project_settings.cpp msgid "Search In File Extensions" @@ -627,7 +658,7 @@ msgstr "Cari dalam Ekstensi File" #: core/project_settings.cpp msgid "Script Templates Search Path" -msgstr "" +msgstr "Jalur Pencarian Template Skrip" #: core/project_settings.cpp editor/editor_node.cpp #: editor/plugins/version_control_editor_plugin.cpp @@ -705,7 +736,8 @@ msgstr "UI Akhir" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Fisika" @@ -715,7 +747,7 @@ msgstr "Fisika" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -747,9 +779,8 @@ msgstr "Perender:" msgid "Quality" msgstr "Kualitas" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filter" @@ -868,13 +899,9 @@ msgstr "Jalur" msgid "Source Code" msgstr "Kode Sumber" -#: core/translation.cpp -msgid "Messages" -msgstr "Pesan" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" -msgstr "Pelokalan" +msgstr "Lokal" #: core/translation.cpp msgid "Test" @@ -937,7 +964,8 @@ msgstr "Ukuran Penyangga Indeks Poligon Kanvas (KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -987,13 +1015,14 @@ msgstr "Maksimal Cahaya Per Objek" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1088,6 +1117,96 @@ msgstr "Ubah Nilai Keyframe Animasi" msgid "Anim Change Call" msgstr "Ubah Panggilan Anim" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Bingkai %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Waktu" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalisasi" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Rotasi" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Nilai" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Jumlah" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "Argumen²" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipe" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Atur Pegangan" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Atur Pegangan" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Offset Kotak-kotak:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Pengimbangan:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animasi" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Mempermudah Masuk-Keluar" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Ubah Beberapa Waktu Keyframe Animasi" @@ -1182,7 +1301,7 @@ msgstr "Alihkan track ini ke nyala/mati." msgid "Update Mode (How this property is set)" msgstr "Mode Pembaruan (Bagaimana properti ini akan di terapkan)" -#: editor/animation_track_editor.cpp +#: editor/animation_track_editor.cpp scene/resources/gradient.cpp msgid "Interpolation Mode" msgstr "Mode Interpolasi" @@ -1285,16 +1404,6 @@ msgid "Editors" msgstr "Editor" #: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animasi" - -#: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" msgstr "Sisipkan Trek & Kunci" @@ -1440,7 +1549,7 @@ msgstr "Transformasi" #: editor/animation_track_editor.cpp editor/editor_help.cpp msgid "Methods" -msgstr "Metode" +msgstr "Method" #: editor/animation_track_editor.cpp msgid "Bezier" @@ -1535,7 +1644,7 @@ msgstr "FPS" #: editor/project_settings_editor.cpp editor/property_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Edit" -msgstr "Sunting" +msgstr "Edit" #: editor/animation_track_editor.cpp msgid "Animation properties." @@ -1922,7 +2031,7 @@ msgstr "Putuskan Semuanya" #: editor/connections_dialog.cpp msgid "Edit..." -msgstr "sunting..." +msgstr "Edit..." #: editor/connections_dialog.cpp msgid "Go to Method" @@ -2399,7 +2508,7 @@ msgstr "Berkas salah, tidak layout suara bus." #: editor/editor_audio_buses.cpp msgid "Error saving file: %s" -msgstr "Galat menyimpan berkas: %s" +msgstr "Error menyimpan berkas: %s" #: editor/editor_audio_buses.cpp msgid "Add Bus" @@ -2749,7 +2858,7 @@ msgid "Script Editor" msgstr "Editor Skrip" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Pustaka Aset" @@ -2872,7 +2981,7 @@ msgstr "" #: editor/editor_feature_profile.cpp msgid "Error saving profile to path: '%s'." -msgstr "Galat saat menyimpan profil ke: '%s'." +msgstr "Error saat menyimpan profil ke: '%s'." #: editor/editor_feature_profile.cpp msgid "Reset to Default" @@ -3034,11 +3143,11 @@ msgstr "Mode Putar:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3174,7 +3283,7 @@ msgstr "Impor Ulang File ter-impor yang Hilang" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Atas" @@ -3221,7 +3330,7 @@ msgstr "Warna" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constants" -msgstr "Konstanta" +msgstr "konstan" #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp #, fuzzy @@ -3374,11 +3483,12 @@ msgstr "Label" msgid "Read Only" msgstr "Hanya Baca" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "Dapat di centang" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "Dicentang" @@ -3539,7 +3649,7 @@ msgstr "Oke" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" -msgstr "Galat saat menyimpan resource!" +msgstr "Error saat menyimpan resource!" #: editor/editor_node.cpp msgid "" @@ -3575,7 +3685,7 @@ msgstr "Kesalahan saat melakukan parsing '%s'." #: editor/editor_node.cpp msgid "Unexpected end of file '%s'." -msgstr "akhir dari berkas tak terduga '%s'." +msgstr "Akhir file '%s' yang tidak terduga." #: editor/editor_node.cpp msgid "Missing '%s' or its dependencies." @@ -4074,7 +4184,7 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp msgid "Scene" -msgstr "Skena" +msgstr "Scene" #: editor/editor_node.cpp msgid "Scene Naming" @@ -4708,7 +4818,7 @@ msgstr "Turunan Baru" #: editor/editor_node.cpp msgid "Load Errors" -msgstr "Muat Galat" +msgstr "Muat Error" #: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp #: modules/visual_script/visual_script_nodes.cpp @@ -4733,7 +4843,7 @@ msgstr "Buka Editor Skrip" #: editor/editor_node.cpp editor/project_manager.cpp msgid "Open Asset Library" -msgstr "Buka Pustaka Aset" +msgstr "Buka Aset Library" #: editor/editor_node.cpp msgid "Open the next Editor" @@ -4843,12 +4953,6 @@ msgstr "" msgid "Frame #:" msgstr "Bingkai #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Waktu" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Panggil" @@ -5263,7 +5367,8 @@ msgstr "Sub-Resource" msgid "Color Theme" msgstr "Sunting Tema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "Jarak Baris" @@ -5294,13 +5399,6 @@ msgstr "" msgid "Indent" msgstr "Indentasi" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipe" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Indentasi Otomatis" @@ -6069,6 +6167,11 @@ msgstr "" msgid "Flat" msgstr "Flat 0" +#: editor/editor_spin_slider.cpp +#, fuzzy +msgid "Hide Slider" +msgstr "Penabrak" + #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" msgstr "Pilih node untuk diimpor" @@ -6088,7 +6191,7 @@ msgstr "Impor dari Node:" #. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git"). #: editor/editor_vcs_interface.cpp msgid "%s Error" -msgstr "%s Galat" +msgstr "%s Error" #: editor/export_template_manager.cpp msgid "Open the folder containing these templates." @@ -6112,7 +6215,7 @@ msgstr "Memulai pengunduhan..." #: editor/export_template_manager.cpp msgid "Error requesting URL:" -msgstr "Galat saat meminta URL:" +msgstr "Error saat meminta URL:" #: editor/export_template_manager.cpp msgid "Connecting to the mirror..." @@ -6161,7 +6264,7 @@ msgstr "" #: editor/export_template_manager.cpp msgid "Error getting the list of mirrors." -msgstr "Galat dalam mendapatkan daftar mirror." +msgstr "Error dalam mendapatkan daftar mirror." #: editor/export_template_manager.cpp msgid "Error parsing JSON with the list of mirrors. Please report this issue!" @@ -6391,11 +6494,11 @@ msgstr "Tidak dapat memindahkan folder ke dalam dirinya sendiri." #: editor/filesystem_dock.cpp msgid "Error moving:" -msgstr "Galat saat memindahkan:" +msgstr "Error saat memindahkan:" #: editor/filesystem_dock.cpp msgid "Error duplicating:" -msgstr "Galat saat menggandakan berkas:" +msgstr "Error saat menggandakan berkas:" #: editor/filesystem_dock.cpp msgid "Unable to update dependencies:" @@ -6439,11 +6542,11 @@ msgid "" "\n" "Do you wish to overwrite them?" msgstr "" -"file dan/atau berkas-berkas berikut mempunyai konflik di '%s':\n" +"File atau folder berikut ini bentrok dengan item di lokasi target '%s':\n" "\n" "%s\n" "\n" -"Apakah Anda ingin melanjutkan (overwrite)?" +"Apakah Anda ingin menimpanya?" #: editor/filesystem_dock.cpp msgid "Renaming file:" @@ -6778,9 +6881,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6811,7 +6914,7 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp msgid "sRGB" -msgstr "" +msgstr "sRGB" #: editor/import/resource_importer_layered_texture.cpp #, fuzzy @@ -6934,11 +7037,6 @@ msgstr "Gunakan Nama Warisan" msgid "Materials" msgstr "Material" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalisasi" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -6997,17 +7095,18 @@ msgstr "Transformasi" msgid "Optimizer" msgstr "Optimalkan" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktifkan" @@ -7105,7 +7204,8 @@ msgstr "Mode HDR" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7138,12 +7238,6 @@ msgid "Normal Map Invert Y" msgstr "Skala Acak:" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - -#: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "Batas Ukuran" @@ -7910,7 +8004,8 @@ msgstr "Masa depan" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Kedalaman" @@ -8090,7 +8185,7 @@ msgid "Fade Out (s):" msgstr "Memudar Keluar (d):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Berbaur" @@ -8255,7 +8350,7 @@ msgstr "Tidak dapat menyimpan respons ke:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Write error." -msgstr "Galat saat menyimpan ke dalam berkas." +msgstr "Error saat menyimpan ke dalam berkas." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" @@ -8499,7 +8594,7 @@ msgid "Select lightmap bake file:" msgstr "Pilih berkas lightmap bake:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Pratinjau" @@ -9377,13 +9472,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Beralih Mode" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Teks" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ikon" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Enumerasi:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Item %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Item" @@ -9486,7 +9604,8 @@ msgstr "Buat Garis Tepi" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Jala" @@ -10047,12 +10166,11 @@ msgstr "UV" msgid "Points" msgstr "Titik" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Poligon" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Tulang" @@ -10133,8 +10251,6 @@ msgid "Grid Settings" msgstr "Pengaturan Kisi" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Pengancingan" @@ -10267,7 +10383,7 @@ msgstr "Tutup dan simpan perubahan?" #: editor/plugins/script_editor_plugin.cpp msgid "Error writing TextFile:" -msgstr "Galat saat menulis TextFile:" +msgstr "Error saat menulis TextFile:" #: editor/plugins/script_editor_plugin.cpp msgid "Could not load file at:" @@ -10275,23 +10391,23 @@ msgstr "Tidak dapat memuat berkas di:" #: editor/plugins/script_editor_plugin.cpp msgid "Error saving file!" -msgstr "Galat saat menyimpan berkas!" +msgstr "Error saat menyimpan berkas!" #: editor/plugins/script_editor_plugin.cpp msgid "Error while saving theme." -msgstr "Galat saat menyimpan tema." +msgstr "Error saat menyimpan tema." #: editor/plugins/script_editor_plugin.cpp msgid "Error Saving" -msgstr "Galat Menyimpan" +msgstr "Error Menyimpan" #: editor/plugins/script_editor_plugin.cpp msgid "Error importing theme." -msgstr "Galat saat mengimpor tema." +msgstr "Error saat mengimpor tema." #: editor/plugins/script_editor_plugin.cpp msgid "Error Importing" -msgstr "Galat saat mengimpor" +msgstr "Error saat mengimpor" #: editor/plugins/script_editor_plugin.cpp msgid "New Text File..." @@ -10391,8 +10507,6 @@ msgid "Previous Script" msgstr "Skrip Sebelumnya" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Berkas" @@ -10628,7 +10742,8 @@ msgid "Convert Case" msgstr "Konversikan Pengkapitalan" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Huruf Besar" @@ -10827,7 +10942,7 @@ msgstr "Mainkan IK" #: editor/plugins/spatial_editor_plugin.cpp msgid "Orthogonal" -msgstr "Ortogonal" +msgstr "Orthogonal" #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp msgid "Perspective" @@ -12206,7 +12321,7 @@ msgstr "Tombol Jungkit" msgid "Disabled Button" msgstr "Tombol Dinonaktifkan" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Item" @@ -12330,7 +12445,7 @@ msgstr "Cat Persegi Panjang" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Bucket Fill" -msgstr "Ember Isian" +msgstr "Bucket Fill" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Erase TileMap" @@ -12528,12 +12643,6 @@ msgstr "Masker Bit" msgid "Priority" msgstr "Prioritas" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ikon" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Indeks Z" @@ -12800,6 +12909,141 @@ msgid "This property can't be changed." msgstr "Properti ini tidak dapat diubah." #: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opsi-opsi Snap" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Pengimbangan:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Langkah" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Enumerasi:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Pilih" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Teks" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Offset Bita" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Perubahan Material:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Isi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Beralih Mode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Mode Bitmask" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Ukuran Garis Tepi:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Jarak Baris" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Lubang Oklusi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Mode Navigasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Pengimbangan:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Area Tabrakan" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Hanya yang Dipilih" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Mode Tabrakan" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigasi Terlihat" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Pilih" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filter skrip" + +#: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -12883,9 +13127,8 @@ msgid "Select SSH private key path" msgstr "Pilih jalur kunci pribadi SSH" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "SSH Passphrase" -msgstr "Frasa Sandi SSH" +msgstr "SSH Passphrase" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect new changes" @@ -13959,7 +14202,7 @@ msgstr "" "klik.\n" "Hanya satu preset per platform yang dapat ditandai sebagai runnable." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Resource" @@ -14020,12 +14263,6 @@ msgstr "Skrip" msgid "GDScript Export Mode:" msgstr "Mode Ekspor Skrip:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Teks" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Bitakode Terkompilasi (Memuat Lebih Cepat)" @@ -14099,7 +14336,7 @@ msgstr "Lokasi yang ditentukan tidak ada." #: editor/project_manager.cpp msgid "Error opening package file (it's not in ZIP format)." -msgstr "Galat saat membuka berkas paket (tidak dalam format ZIP)." +msgstr "Error saat membuka berkas paket (tidak dalam format ZIP)." #: editor/project_manager.cpp msgid "" @@ -14267,7 +14504,19 @@ msgstr "Proyek hilang" #: editor/project_manager.cpp msgid "Error: Project is missing on the filesystem." -msgstr "Galat: Proyek ini tidak ditemukan dalam berkas sistem." +msgstr "Error: Proyek ini tidak ditemukan dalam berkas sistem." + +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Lokal" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Proyek Lokal" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Proyek Perpustakaan Aset" #: editor/project_manager.cpp msgid "Can't open project at '%s'." @@ -14390,11 +14639,6 @@ msgid "Project Manager" msgstr "Manajer Proyek" #: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Proyek" - -#: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Memuat, tunggu sejenak..." @@ -14427,7 +14671,7 @@ msgstr "Pilih Berkas untuk Dipindai" #: editor/project_manager.cpp msgid "New Project" -msgstr "Projek Baru" +msgstr "Proyek Baru" #: editor/project_manager.cpp #, fuzzy @@ -14448,11 +14692,6 @@ msgid "About" msgstr "Tentang" #: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Pustaka Aset" - -#: editor/project_manager.cpp msgid "Restart Now" msgstr "Mulai ulang Sekarang" @@ -14473,13 +14712,12 @@ msgid "" "You currently don't have any projects.\n" "Would you like to explore official example projects in the Asset Library?" msgstr "" -"Saat ini Anda tidak memiliki proyek.\n" -"Apakah Anda ingin menjelajahi contoh proyek resmi di Pustaka Aset?" +"Saat ini Anda tidak memiliki proyek apa pun.\n" +"Apakah Anda ingin menjelajahi contoh proyek resmi di Perpustakaan Aset?" #: editor/project_manager.cpp -#, fuzzy msgid "Filter projects" -msgstr "Filter properti" +msgstr "Filter proyek" #: editor/project_manager.cpp #, fuzzy @@ -14669,7 +14907,7 @@ msgstr "Tampah Aksi Input" #: editor/project_settings_editor.cpp msgid "Error saving settings." -msgstr "Galat saat menyimpan pengaturan." +msgstr "Error saat menyimpan pengaturan." #: editor/project_settings_editor.cpp msgid "Settings saved OK." @@ -14806,7 +15044,8 @@ msgstr "Pelokalan:" msgid "AutoLoad" msgstr "Muat Otomatis" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Pengaya" @@ -14848,7 +15087,7 @@ msgstr "Pilih Node" #: editor/property_editor.cpp msgid "Error loading file: Not a resource!" -msgstr "Galat saat memuat berkas: Bukan resource!" +msgstr "Error saat memuat berkas: Bukan resource!" #: editor/property_editor.cpp msgid "Pick a Node" @@ -14935,12 +15174,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Nilai awal untuk penghitung" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Langkah" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Jumlah penghitung bertambah untuk setiap node" @@ -15039,7 +15272,7 @@ msgstr "Tidak ada parent untuk menginstansi skena disana." #: editor/scene_tree_dock.cpp msgid "Error loading scene from %s" -msgstr "Galat saat memuat skena dari %s" +msgstr "Error saat memuat skena dari %s" #: editor/scene_tree_dock.cpp msgid "" @@ -15289,11 +15522,11 @@ msgstr "" #: editor/scene_tree_dock.cpp msgid "Error saving scene." -msgstr "Galat menyimpan skena." +msgstr "Error menyimpan skena." #: editor/scene_tree_dock.cpp msgid "Error duplicating scene to save it." -msgstr "Galat menduplikasi skena untuk menyimpannya." +msgstr "Error menduplikasi skena untuk menyimpannya." #: editor/scene_tree_dock.cpp msgid "Sub-Resources" @@ -15396,10 +15629,6 @@ msgstr "" "Beralih kembali ke dok pohon skena Lokal untuk meningkatkan kinerja." #: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Lokal" - -#: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Bersihkan Pewarisan? (Tidak Bisa Dibatalkan!)" @@ -15554,15 +15783,15 @@ msgstr "Ekstensi salah dipilih." #: editor/script_create_dialog.cpp msgid "Error loading template '%s'" -msgstr "Galat saat memuat templat '%s'" +msgstr "Error saat memuat templat '%s'" #: editor/script_create_dialog.cpp msgid "Error - Could not create script in filesystem." -msgstr "Galat - Tidak dapat membuat skrip di berkas sistem." +msgstr "Error - Tidak dapat membuat skrip di berkas sistem." #: editor/script_create_dialog.cpp msgid "Error loading script from %s" -msgstr "Galat saat memuat skrip dari %s" +msgstr "Error saat memuat skrip dari %s" #: editor/script_create_dialog.cpp msgid "Overrides" @@ -15666,15 +15895,15 @@ msgstr "Peringatan:" #: editor/script_editor_debugger.cpp msgid "Error:" -msgstr "Galat:" +msgstr "Error:" #: editor/script_editor_debugger.cpp msgid "C++ Error" -msgstr "Galat C++" +msgstr "Error C++" #: editor/script_editor_debugger.cpp msgid "C++ Error:" -msgstr "Galat C++ :" +msgstr "Error C++ :" #: editor/script_editor_debugger.cpp msgid "C++ Source" @@ -15694,7 +15923,7 @@ msgstr "Jejak Tumpukan" #: editor/script_editor_debugger.cpp msgid "Errors" -msgstr "Galat" +msgstr "Error" #: editor/script_editor_debugger.cpp msgid "Child process connected." @@ -15702,7 +15931,7 @@ msgstr "Proses anak terhubung." #: editor/script_editor_debugger.cpp msgid "Copy Error" -msgstr "Salin Galat" +msgstr "Salin Error" #: editor/script_editor_debugger.cpp msgid "Open C++ Source on GitHub" @@ -15754,11 +15983,6 @@ msgid "Monitor" msgstr "Pemantau" #: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Nilai" - -#: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Pemantau" @@ -16071,7 +16295,7 @@ msgstr "Maksimal Pesan Per Bingkai" #: main/main.cpp msgid "Max Errors Per Second" -msgstr "Maksimal Galat Per Detik" +msgstr "Maksimal Error Per Detik" #: main/main.cpp msgid "Max Warnings Per Second" @@ -16120,41 +16344,6 @@ msgstr "" msgid "Use Nvidia Rect Flicker Workaround" msgstr "" -#: main/main.cpp platform/javascript/export/export.cpp -#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp -msgid "Display" -msgstr "Tampilan" - -#: main/main.cpp modules/csg/csg_shape.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp -msgid "Width" -msgstr "Lebar" - -#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp -#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp -#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp -#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp -#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp -#: scene/resources/texture.cpp -msgid "Height" -msgstr "Tinggi" - -#: main/main.cpp -#, fuzzy -msgid "Always On Top" -msgstr "Selalu Di Depan" - -#: main/main.cpp -#, fuzzy -msgid "Test Width" -msgstr "Kiri Lebar" - -#: main/main.cpp -#, fuzzy -msgid "Test Height" -msgstr "Menguji" - #: main/main.cpp msgid "DPI" msgstr "DPI" @@ -16350,7 +16539,7 @@ msgstr "Warna Latar Belakang" #: main/main.cpp msgid "macOS Native Icon" -msgstr "Ikon macOS" +msgstr "Ikon Asli macOS" #: main/main.cpp msgid "Windows Native Icon" @@ -16404,10 +16593,6 @@ msgstr "Pengawakutu" msgid "Wait Timeout" msgstr "Tenggat waktu habis." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "Argumen²" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16433,12 +16618,12 @@ msgstr "Aspek" msgid "Shrink" msgstr "Menyusut" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Auto Accept Quit" msgstr "Otomatis Terima Keluar" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Kembali" @@ -16509,12 +16694,6 @@ msgstr "Mode Tabrakan" msgid "Invert Faces" msgstr "Konversikan Pengkapitalan" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Perubahan Material:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16788,7 +16967,7 @@ msgstr "" #: modules/gdscript/gdscript.cpp msgid "Treat Warnings As Errors" -msgstr "Perlakukan Peringatan Sebagai Galat" +msgstr "Perlakukan Peringatan Sebagai Error" #: modules/gdscript/gdscript.cpp msgid "Exclude Addons" @@ -16983,7 +17162,7 @@ msgstr "Panggang Lightmaps" msgid "Instance Materials" msgstr "Perubahan Material:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Pengindukan Ulang" @@ -17002,12 +17181,6 @@ msgstr "" msgid "Translation" msgstr "Terjemahan" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "Rotasi" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17122,7 +17295,6 @@ msgstr "Node Akar" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "Tekstur²" @@ -17150,7 +17322,7 @@ msgstr "Kerangka" msgid "Skeleton To Node" msgstr "Kerangka Menjadi Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Animasi" @@ -17590,10 +17762,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "Nilai Masukan Baku" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17988,7 +18156,7 @@ msgstr "if (kondisi) adalah:" #: modules/visual_script/visual_script_flow_control.cpp msgid "While" -msgstr "" +msgstr "Ketika" #: modules/visual_script/visual_script_flow_control.cpp msgid "while (cond):" @@ -18077,11 +18245,6 @@ msgstr "Lokasi Node" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Argument Cache" -msgstr "Ubah Nama Argumen" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Use Default Args" msgstr "Kembalikan ke Nilai Baku" @@ -18142,11 +18305,6 @@ msgstr "Mode Seleksi" #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy -msgid "Type Cache" -msgstr "Jenis:" - -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy msgid "Assign Op" msgstr "Tetapkan" @@ -18165,7 +18323,8 @@ msgid "Base object is not a Node!" msgstr "Objek dasar bukan sebuah Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Path tidak menunjukkan Node!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18182,7 +18341,7 @@ msgstr "Setel %s" msgid "Compose Array" msgstr "Ubah ukuran Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18299,11 +18458,6 @@ msgid "Construct %s" msgstr "Konstanta" #: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstanta" - -#: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Dapatkan Variabel Lokal" @@ -18319,10 +18473,6 @@ msgstr "Aksi %s" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Cari VisualScript" @@ -18502,6 +18652,23 @@ msgid "Shutdown ADB On Exit" msgstr "Matikan ADB Saat Keluar" #: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Main 192 X 192" +msgstr "iPhone 120 × 120" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Nama paket tidak ada." @@ -18535,6 +18702,11 @@ msgstr "Gunakan Direktori Pengguna Kustom" msgid "Export Format" msgstr "Lokasi Ekspor" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Arsitektur" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18568,7 +18740,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspeksi Instance Sebelumnya" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "Kode" @@ -19027,6 +19199,69 @@ msgid "The character '%s' is not allowed in Identifier." msgstr "Karakter '%s' tidak diizinkan dalam Identifier." #: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2436 X 1125" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2208 X 1242" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1024 X 768" +msgstr "iPad 76 × 76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 2048 X 1536" +msgstr "iPad 152 × 152" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 960" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 1136" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 750 X 1334" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1125 X 2436" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 768 X 1024" +msgstr "iPad 76 × 76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1536 X 2048" +msgstr "iPad 152 × 152" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1242 X 2208" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19096,7 +19331,7 @@ msgstr "Sukses!" msgid "Push Notifications" msgstr "Perputaran Acak:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "Data Pengguna" @@ -20099,12 +20334,6 @@ msgstr "" "Resource SpriteFrames seharusnya diciptakan atau diatur dalam properti " "'Frames' agar AnimatedSprite menampilkan frame-frame." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Bingkai %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -20121,19 +20350,6 @@ msgstr "Memainkan" msgid "Centered" msgstr "Tengah" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Pengimbangan:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20216,8 +20432,7 @@ msgid "Pitch Scale" msgstr "Skala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Jungkitkan Putar Otomatis" @@ -20262,7 +20477,8 @@ msgstr "Mode Ikon" msgid "Rotating" msgstr "Jangkah Perputaran:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "Saat ini" @@ -20287,17 +20503,18 @@ msgid "Limit" msgstr "Batas" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "Kiri" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "Kanan" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "Bawah" @@ -20352,8 +20569,8 @@ msgstr "Gambarkan Panggilan:" msgid "Draw Drag Margin" msgstr "Atur Batas" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Campur 2 Node" @@ -20391,12 +20608,6 @@ msgstr "Jungkitkan Visibilitas" msgid "Visible" msgstr "Jungkitkan Visibilitas" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Isi" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20421,10 +20632,6 @@ msgstr "Cahaya" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20478,6 +20685,11 @@ msgstr "" "Poligon tidak valid. Minimal 2 titik dibutuhkan untuk mode pembangunan " "'Segmen\"." +#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp +msgid "" +"The One Way Collision property will be ignored when the parent is an Area2D." +msgstr "" + #: scene/2d/collision_polygon_2d.cpp #, fuzzy msgid "Build Mode" @@ -20603,17 +20815,6 @@ msgstr "Proyek" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Teks" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20715,8 +20916,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20844,7 +21046,7 @@ msgid "Node B" msgstr "Node B" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20853,7 +21055,7 @@ msgstr "" msgid "Disable Collision" msgstr "Nonaktifkan Tabrakan" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20891,7 +21093,8 @@ msgid "Texture Scale" msgstr "Skala Tekstur" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "Energi" @@ -21014,7 +21217,7 @@ msgstr "Inisialisasi" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21051,8 +21254,15 @@ msgstr "Kecepatan Maks" msgid "Path Max Distance" msgstr "Pilih Jarak:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktifkan" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D hanya dapat digunakan di bawah node Node2D." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21068,14 +21278,6 @@ msgstr "" "NavigationObstacle2D hanya berfungsi untuk memberikan penghindaran tabrakan " "ke objek Node2D." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "Sudut" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "Garis Tepi" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21474,7 +21676,7 @@ msgstr "Hapus Titik" msgid "Use Global Coordinates" msgstr "Gunakan Koordinat Global" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Mulai Ulang" @@ -21748,29 +21950,11 @@ msgid "Tracking" msgstr "Pelacakan" #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "Batasan" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Bersihkan Transformasi" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" #: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subpohon" - -#: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Mencari mesh dan cahaya" @@ -21877,7 +22061,7 @@ msgstr "Jalur Gambar" msgid "Light Data" msgstr "Data Cahaya" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "Nama Tulang" @@ -21900,7 +22084,7 @@ msgstr "Proyeksi" #: scene/3d/camera.cpp msgid "FOV" -msgstr "Bidang Pandang" +msgstr "FOV" #: scene/3d/camera.cpp #, fuzzy @@ -22066,22 +22250,6 @@ msgid "Autoplace Priority" msgstr "Aktifkan Prioritas" #: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "Data Dinamis" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "Jarak Dinamis" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - -#: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Memetakan Mesh" @@ -22108,6 +22276,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "Jarak Dinamis" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Pengancingan Piksel" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Double Sided" +msgstr "Klik ganda" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Tampilan Depan" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Aktifkan Prioritas" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Aktifkan Prioritas" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Paksa Modulasi Putih" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fonta" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horisontal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filter sinyal" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Muat Otomatis" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22117,7 +22366,8 @@ msgstr "Warna Emisi" msgid "Negative" msgstr "Negatif" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Mode Penggaris" @@ -22225,7 +22475,9 @@ msgid "Ignore Y" msgstr "Abaikan Y" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent hanya dapat digunakan di bawah node spasial." #: scene/3d/navigation_mesh_instance.cpp @@ -22236,16 +22488,19 @@ msgstr "" "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " "Navigation. Ini hanya menyediakan data navigasi." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Panggang NavMesh" #: scene/3d/navigation_obstacle.cpp +#, fuzzy msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " -"spatial object." +"Spatial inheriting parent object." msgstr "" +"NavigationObstacle2D hanya berfungsi untuk memberikan penghindaran tabrakan " +"ke objek Node2D." #: scene/3d/occluder.cpp msgid "No shape is set." @@ -22387,18 +22642,171 @@ msgstr "Aksi" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Pindahkan Node" +msgid "Joint Constraints" +msgstr "konstan" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Menyimpan Skena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Enumerasi:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Pindahkan Node" +msgid "Angular Limit Enabled" +msgstr "Filter sinyal" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Pindahkan Node" +msgid "Angular Limit Upper" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Error Angular Maksimum:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Jarak Baris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Kekakuan linier" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Jarak Baris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linier" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Deskripsi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linier" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Deskripsi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filter sinyal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Stiffness" +msgstr "Kekakuan linier" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22440,10 +22848,6 @@ msgid "Params" msgstr "Parameter Berubah:" #: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22457,11 +22861,6 @@ msgstr "Huruf Besar" msgid "Lower" msgstr "Huruf Kecil" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Enumerasi:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22525,15 +22924,6 @@ msgid "Angular Ortho" msgstr "Error Angular Maksimum:" #: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Menyimpan Skena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "Batas Linier X" @@ -22560,10 +22950,6 @@ msgid "Angular Limit X" msgstr "" #: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - -#: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22781,8 +23167,9 @@ msgstr "Hanya dapat memiliki satu RoomManager pada setiap SceneTree." msgid "Main" msgstr "Utama" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22897,6 +23284,35 @@ msgstr "" "Gagal dalam menghitung batasan ruang.\n" "Pastikan semua ruang memiliki geometri atau batasan manual." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Salin Pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Anakan yang Dapat Disunting" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "%s disematkan" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmo" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Indeks Z" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22978,35 +23394,12 @@ msgstr "" msgid "Opacity" msgstr "Kegelapan" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Pengancingan Piksel" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Mengubah urutan" #: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Double Sided" -msgstr "Klik ganda" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - -#: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." @@ -23160,40 +23553,6 @@ msgstr "" "WorldEnvironment ini diabaikan. Tambahkan Camera (untuk skena 3D) atau setel " "Mode Latar Belakang lingkungannya menjadi Canvas (untuk skena 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Skena Utama" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "Ruang Maksimum" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Nilai" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Jungkitkan Segitiga Otomatis" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Jungkitkan Segitiga Otomatis" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "Label X" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "Label Y" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "Di Node BlendTree '%s', animasi tidak ditemukan: '%s'" @@ -23229,12 +23588,28 @@ msgstr "Mulai Ulang Otomatis:" #: scene/animation/animation_blend_tree.cpp #, fuzzy -msgid "Autorestart Delay" -msgstr "Mulai Ulang Otomatis:" +msgid "Delay" +msgstr "Penundaan Sentuh" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Kemiringan Acak:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Jumlah" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Jumlah Skala" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Atur Posisi Kurva Dalam" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23247,11 +23622,6 @@ msgstr "Tambah Port Masukan" msgid "Xfade Time" msgstr "Waktu X-Fade (d):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Offset Kotak-kotak:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23322,11 +23692,6 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Tidak ada yang terhubung ke input '%s' dari node '%s'." #: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filter sinyal" - -#: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Akar AnimationNode untuk grafik belum diatur." @@ -23700,11 +24065,6 @@ msgstr "Dialog XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Muat Otomatis" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Peringatan!" @@ -24357,7 +24717,7 @@ msgstr "" msgid "Fill Mode" msgstr "Mode Putar:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24506,23 +24866,18 @@ msgstr "Deskripsi" #: scene/main/node.cpp #, fuzzy -msgid "Import Path" -msgstr "Lokasi Ekspor" - -#: scene/main/node.cpp -#, fuzzy msgid "Pause Mode" msgstr "Mode Geser Pandangan" #: scene/main/node.cpp #, fuzzy -msgid "Display Folded" -msgstr "Tampilan Tak Berbayang" +msgid "Physics Interpolation Mode" +msgstr "Mode Interpolasi" #: scene/main/node.cpp #, fuzzy -msgid "Unique Name In Owner" -msgstr "Nama Unik" +msgid "Display Folded" +msgstr "Tampilan Tak Berbayang" #: scene/main/node.cpp #, fuzzy @@ -24549,11 +24904,6 @@ msgstr "Terapkan Bersamaan:" msgid "Process Priority" msgstr "Aktifkan Prioritas" -#: scene/main/node.cpp -#, fuzzy -msgid "Physics Interpolated" -msgstr "Mode Interpolasi" - #: scene/main/scene_tree.cpp scene/main/timer.cpp #, fuzzy msgid "Time Left" @@ -24587,7 +24937,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Terapkan Bersamaan:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24909,12 +25260,6 @@ msgid "Panel" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fonta" - -#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" msgstr "Warna Komentar" @@ -25247,11 +25592,6 @@ msgstr "Klip Dinonaktifkan" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separator" -msgstr "Enumerasi:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Labeled Separator Left" msgstr "Pemisah yang diberi nama" @@ -25262,6 +25602,11 @@ msgstr "Pemisah yang diberi nama" #: scene/resources/default_theme/default_theme.cpp #, fuzzy +msgid "Font Separator" +msgstr "Operator warna." + +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy msgid "Font Color Accel" msgstr "Warna Tulang 1" @@ -25302,11 +25647,6 @@ msgstr "Breakpoint" #: scene/resources/default_theme/default_theme.cpp #, fuzzy -msgid "Separation" -msgstr "Enumerasi:" - -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Resizer" msgstr "Dapat diubah ukurannya" @@ -25520,9 +25860,8 @@ msgid "Large" msgstr "Sasaran" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Folder" -msgstr "Direktori:" +msgstr "Folder" #: scene/resources/default_theme/default_theme.cpp #, fuzzy @@ -26051,15 +26390,6 @@ msgid "Color Correction" msgstr "Fungsi warna." #: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Peringatan" - -#: scene/resources/font.cpp #, fuzzy msgid "Ascent" msgstr "Saat ini:" @@ -26071,6 +26401,11 @@ msgstr "Mode Tanpa Gangguan" #: scene/resources/gradient.cpp #, fuzzy +msgid "Raw Data" +msgstr "Kedalaman" + +#: scene/resources/gradient.cpp +#, fuzzy msgid "Offsets" msgstr "Pengimbangan:" @@ -26094,11 +26429,6 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Render Priority" -msgstr "Aktifkan Prioritas" - -#: scene/resources/material.cpp -#, fuzzy msgid "Next Pass" msgstr "Plane Selanjutnya" @@ -26117,10 +26447,6 @@ msgid "Vertex Lighting" msgstr "PEncahayaan langsung" #: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" msgstr "Tampilan Depan" @@ -26130,11 +26456,6 @@ msgid "World Triplanar" msgstr "" #: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Tampilan Depan" - -#: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26153,6 +26474,10 @@ msgid "Ensure Correct Normals" msgstr "Transformasi Dibatalkan." #: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + +#: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" msgstr "Titik" @@ -26219,10 +26544,6 @@ msgid "Use Alpha Scissor" msgstr "" #: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" msgstr "Partikel" @@ -26246,26 +26567,9 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Metallic Texture" -msgstr "Sumber Emisi: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp #, fuzzy -msgid "Roughness Texture" -msgstr "Hapus Tekstur" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "TeksturRegion" #: scene/resources/material.cpp #, fuzzy @@ -26273,24 +26577,8 @@ msgid "Emission" msgstr "Masker Emisi" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Warna Emisi" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Warna Emisi" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Masker Emisi" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Sumber Emisi: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26302,35 +26590,19 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy -msgid "Rim Tint" -msgstr "Kemiringan Acak:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Hapus Tekstur" - -#: scene/resources/material.cpp -#, fuzzy msgid "Clearcoat" msgstr "Bersihkan" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Hapus Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Sunting Tema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26339,15 +26611,6 @@ msgid "Ambient Occlusion" msgstr "Oklusi" #: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "TeksturRegion" - -#: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26381,11 +26644,6 @@ msgstr "Transisi: " #: scene/resources/material.cpp #, fuzzy -msgid "Transmission Texture" -msgstr "Transisi: " - -#: scene/resources/material.cpp -#, fuzzy msgid "Refraction" msgstr "Enumerasi:" @@ -26435,15 +26693,20 @@ msgstr "Mode Geser Pandangan" msgid "Lightmap Size Hint" msgstr "Panggang Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Campur 2 Node" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformasi" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Bersihkan Transformasi" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26467,35 +26730,14 @@ msgstr "Instansi" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformasi Dibatalkan." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformasikan Peta UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ubah ukuran Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Ubah ukuran Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" msgstr "Atur Jenis variabel" #: scene/resources/navigation_mesh.cpp -#, fuzzy msgid "Parsed Geometry Type" -msgstr "Mengurai Geometri..." +msgstr "Jenis Geometri yang Diuraikan" #: scene/resources/navigation_mesh.cpp msgid "Source Geometry Mode" @@ -26537,9 +26779,8 @@ msgid "Verts Per Poly" msgstr "" #: scene/resources/navigation_mesh.cpp -#, fuzzy msgid "Sample Distance" -msgstr "Pilih Jarak:" +msgstr "Jarak sampel" #: scene/resources/navigation_mesh.cpp #, fuzzy @@ -26599,14 +26840,12 @@ msgid "Color Modifier" msgstr "Pengubah Lambat Tampilan Bebas" #: scene/resources/particles_material.cpp -#, fuzzy msgid "Point Texture" -msgstr "Titik Emisi:" +msgstr "Tekstur Titik" #: scene/resources/particles_material.cpp -#, fuzzy msgid "Normal Texture" -msgstr "Sumber Emisi: " +msgstr "Texture Normal" #: scene/resources/particles_material.cpp #, fuzzy @@ -26619,9 +26858,8 @@ msgid "Point Count" msgstr "Tambah Port Masukan" #: scene/resources/particles_material.cpp -#, fuzzy msgid "Scale Random" -msgstr "Rasio Skala:" +msgstr "Skala Acak" #: scene/resources/particles_material.cpp #, fuzzy @@ -26637,9 +26875,8 @@ msgid "Absorbent" msgstr "" #: scene/resources/plane_shape.cpp -#, fuzzy msgid "Plane" -msgstr "Dataran:" +msgstr "Plane" #: scene/resources/primitive_meshes.cpp #, fuzzy @@ -26663,24 +26900,26 @@ msgid "Subdivide Depth" msgstr "" #: scene/resources/primitive_meshes.cpp -#, fuzzy msgid "Top Radius" -msgstr "Radius:" +msgstr "Radius Atas" #: scene/resources/primitive_meshes.cpp -#, fuzzy msgid "Bottom Radius" -msgstr "Kanan Bawah" +msgstr "Radius Bawah" #: scene/resources/primitive_meshes.cpp -#, fuzzy msgid "Left To Right" -msgstr "Kanan Atas" +msgstr "Kiri Ke Kanan" #: scene/resources/primitive_meshes.cpp msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Kurva" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26689,19 +26928,28 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Mainkan Skena Kustom" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" -#: scene/resources/sky.cpp +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Tambah Port Masukan" + +#: scene/resources/skin.cpp #, fuzzy +msgid "Bind" +msgstr "Mengikat" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Tulang" + +#: scene/resources/sky.cpp msgid "Radiance Size" -msgstr "Ukuran Garis Tepi:" +msgstr "Ukuran Pancaran" #: scene/resources/sky.cpp msgid "Panorama" @@ -26713,9 +26961,8 @@ msgid "Top Color" msgstr "Floor Selanjutnya" #: scene/resources/sky.cpp -#, fuzzy msgid "Horizon Color" -msgstr "Menyimpan File:" +msgstr "Warna Horizon" #: scene/resources/sky.cpp #, fuzzy @@ -26777,10 +27024,6 @@ msgid "Anti Aliasing" msgstr "" #: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - -#: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26799,9 +27042,23 @@ msgid "Base Texture" msgstr "Hapus Tekstur" #: scene/resources/texture.cpp -#, fuzzy msgid "Image Size" -msgstr "Halaman: " +msgstr "Ukuran Gambar" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Tampilkan Garis-bantu" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Tampilan Depan" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Kembali" #: scene/resources/texture.cpp #, fuzzy @@ -26815,13 +27072,13 @@ msgstr "Tangkap" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" -msgstr "Mode Putar:" +msgid "From" +msgstr "Isi Dari" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Mode Putar:" +msgid "To" +msgstr "Atas" #: scene/resources/texture.cpp #, fuzzy @@ -26858,8 +27115,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inisialisasi" +msgid "Depth Draw" +msgstr "Mode Interpolasi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Mode Penggaris" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Mode Geser Pandangan" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Mode Geser Pandangan" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Mode Geser Pandangan" #: scene/resources/visual_shader.cpp #, fuzzy @@ -26975,9 +27252,8 @@ msgid "Audio Stream" msgstr "Item Radio" #: servers/audio/audio_stream.cpp -#, fuzzy msgid "Random Pitch" -msgstr "Kemiringan Acak:" +msgstr "Pitch Acak" #: servers/audio/effects/audio_effect_capture.cpp #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp @@ -27027,9 +27303,8 @@ msgstr "" #: servers/audio/effects/audio_effect_chorus.cpp #: servers/audio/effects/audio_effect_delay.cpp #: servers/audio/effects/audio_effect_panner.cpp -#, fuzzy msgid "Pan" -msgstr "Dataran:" +msgstr "Pan" #: servers/audio/effects/audio_effect_compressor.cpp #: servers/audio/effects/audio_effect_filter.cpp @@ -27125,9 +27400,8 @@ msgstr "" #: servers/audio/effects/audio_effect_pitch_shift.cpp #: servers/audio/effects/audio_effect_spectrum_analyzer.cpp -#, fuzzy msgid "FFT Size" -msgstr "Ukuran:" +msgstr "Ukuran FFT" #: servers/audio/effects/audio_effect_reverb.cpp msgid "Predelay" @@ -27223,9 +27497,8 @@ msgid "Time Before Sleep" msgstr "" #: servers/physics_2d/physics_2d_server_sw.cpp -#, fuzzy msgid "BP Hash Table Size" -msgstr "Ukuran:" +msgstr "Ukuran Tabel Hash BP" #: servers/physics_2d/physics_2d_server_sw.cpp msgid "Large Object Surface Threshold In Cells" @@ -27291,43 +27564,43 @@ msgid "Collision Normal" msgstr "Mode Tabrakan" #: servers/physics_2d_server.cpp servers/physics_server.cpp -#, fuzzy msgid "Collision Depth" -msgstr "Mode Tabrakan" +msgstr "Kedalaman Collision" #: servers/physics_2d_server.cpp servers/physics_server.cpp -#, fuzzy msgid "Collision Safe Fraction" -msgstr "Mode Tabrakan" +msgstr "Fraksi Aman Collision" #: servers/physics_2d_server.cpp servers/physics_server.cpp -#, fuzzy msgid "Collision Unsafe Fraction" -msgstr "Mode Tabrakan" +msgstr "Fraksi Tidak Aman Collision" -#: servers/physics_server.cpp +#: servers/physics_2d_server.cpp servers/physics_server.cpp #, fuzzy +msgid "Physics Engine" +msgstr "Frame Fisika %" + +#: servers/physics_server.cpp msgid "Center Of Mass" -msgstr "Kiri Tengah" +msgstr "Pusat Massa" #: servers/physics_server.cpp msgid "Principal Inertia Axes" msgstr "" #: servers/visual/shader_language.cpp -#, fuzzy msgid "Varying may not be assigned in the '%s' function." -msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex." +msgstr "Memvariasikan mungkin tidak ditetapkan dalam fungsi '%s'." #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" @@ -27344,53 +27617,44 @@ msgid "Constants cannot be modified." msgstr "Konstanta tidak dapat dimodifikasi." #: servers/visual/visual_server_scene.cpp -#, fuzzy msgid "Spatial Partitioning" -msgstr "Mempartisi..." +msgstr "Partisi Spatial" #: servers/visual_server.cpp -#, fuzzy msgid "Render Loop Enabled" -msgstr "Filter sinyal" +msgstr "Render Loop Diaktifkan" #: servers/visual_server.cpp -#, fuzzy msgid "VRAM Compression" -msgstr "Tetapkan ekspresi" +msgstr "Kompresi VRAM" #: servers/visual_server.cpp -#, fuzzy msgid "Import BPTC" -msgstr "Impor" +msgstr "Impor BPTC" #: servers/visual_server.cpp -#, fuzzy msgid "Import S3TC" -msgstr "Impor" +msgstr "Impor S3TC" #: servers/visual_server.cpp -#, fuzzy msgid "Import ETC" -msgstr "Impor" +msgstr "Impor ETC" #: servers/visual_server.cpp -#, fuzzy msgid "Import ETC2" -msgstr "Impor" +msgstr "Impor ETC2" #: servers/visual_server.cpp -#, fuzzy msgid "Import PVRTC" -msgstr "Impor Tema" +msgstr "Impor PVRTC" #: servers/visual_server.cpp msgid "Lossless Compression" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Force PNG" -msgstr "Sumber Mesh:" +msgstr "Paksa PNG" #: servers/visual_server.cpp msgid "WebP Compression Level" @@ -27401,9 +27665,8 @@ msgid "Time Rollover Secs" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Cubemap Size" -msgstr "Ubah Ukuran Kamera" +msgstr "Ukuran Cubemap" #: servers/visual_server.cpp msgid "Quadrant 0 Subdiv" @@ -27422,19 +27685,16 @@ msgid "Quadrant 3 Subdiv" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Shadows" -msgstr "Shader" +msgstr "Bayangan" #: servers/visual_server.cpp -#, fuzzy msgid "Filter Mode" -msgstr "Filter node" +msgstr "Mode Filter" #: servers/visual_server.cpp -#, fuzzy msgid "Texture Array Reflections" -msgstr "Seleksi Tengah" +msgstr "Refleksi Tekstur Array" #: servers/visual_server.cpp msgid "High Quality GGX" @@ -27445,9 +27705,8 @@ msgid "Irradiance Max Size" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Shading" -msgstr "Lapisan" +msgstr "Shading" #: servers/visual_server.cpp msgid "Force Vertex Shading" @@ -27466,9 +27725,8 @@ msgid "Mesh Storage" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Split Stream" -msgstr "Pisahkan Kurva" +msgstr "Stream Terpisah" #: servers/visual_server.cpp msgid "Use Physical Light Attenuation" @@ -27507,23 +27765,20 @@ msgid "Use Software Skinning" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Ninepatch Mode" -msgstr "Mode Interpolasi" +msgstr "Mode Ninepatch" #: servers/visual_server.cpp -#, fuzzy msgid "OpenGL" -msgstr "Buka" +msgstr "OpenGL" #: servers/visual_server.cpp msgid "Batching Send Null" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Batching Stream" -msgstr "Ubah Nama Massal" +msgstr "Batching Stream" #: servers/visual_server.cpp msgid "Legacy Orphan Buffers" @@ -27534,18 +27789,16 @@ msgid "Legacy Stream" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Batching" -msgstr "Mencari..." +msgstr "Batching" #: servers/visual_server.cpp msgid "Use Batching" -msgstr "" +msgstr "Gunakan Batching" #: servers/visual_server.cpp -#, fuzzy msgid "Use Batching In Editor" -msgstr "Memperbarui editor" +msgstr "Gunakan Batching Di Editor" #: servers/visual_server.cpp msgid "Single Rect Fallback" @@ -27564,9 +27817,8 @@ msgid "Scissor Area Threshold" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Max Join Items" -msgstr "Kelola Templat Ekspor…" +msgstr "Item Gabung Maks" #: servers/visual_server.cpp msgid "Batch Buffer Size" @@ -27581,13 +27833,12 @@ msgid "Flash Batching" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Diagnose Frame" -msgstr "Rekat Frame" +msgstr "Diagnosis Frame" #: servers/visual_server.cpp msgid "GLES2" -msgstr "" +msgstr "GLES2" #: servers/visual_server.cpp msgid "Compatibility" @@ -27598,14 +27849,12 @@ msgid "Disable Half Float" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Enable High Float" -msgstr "Aktifkan Prioritas" +msgstr "Aktifkan Float Tinggi" #: servers/visual_server.cpp -#, fuzzy msgid "Precision" -msgstr "Tetapkan ekspresi" +msgstr "Presisi" #: servers/visual_server.cpp msgid "UV Contract" @@ -27616,47 +27865,40 @@ msgid "UV Contract Amount" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Use Simple PVS" -msgstr "Gunakan Pengancingan Skala" +msgstr "Gunakan PVS Sederhana" #: servers/visual_server.cpp msgid "PVS Logging" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Use Signals" -msgstr "Sinyal" +msgstr "Gunakan Sinyal" #: servers/visual_server.cpp -#, fuzzy msgid "Remove Danglers" -msgstr "Hapus Tile" +msgstr "Hapus Danglers" #: servers/visual_server.cpp -#, fuzzy msgid "Flip Imported Portals" -msgstr "Balikkan Portal" +msgstr "Balik Portal Impor" #: servers/visual_server.cpp -#, fuzzy msgid "Occlusion Culling" -msgstr "Pengaturan Viewport" +msgstr "Pemusnahan Oklusi" #: servers/visual_server.cpp msgid "Max Active Spheres" -msgstr "" +msgstr "Bola Aktif Maks" #: servers/visual_server.cpp -#, fuzzy msgid "Max Active Polygons" -msgstr "Geser Poligon" +msgstr "Poligon Aktif Maks" #: servers/visual_server.cpp -#, fuzzy msgid "Shader Compilation Mode" -msgstr "Mode Interpolasi" +msgstr "Mode Kompilasi Shader" #: servers/visual_server.cpp msgid "Max Simultaneous Compiles" @@ -27667,6 +27909,5 @@ msgid "Log Active Async Compiles Count" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Shader Cache Size (MB)" -msgstr "Ubah Ukuran Kamera" +msgstr "Ukuran Cache Shader (MB)" |