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-rw-r--r--editor/translations/id.po2372
1 files changed, 1981 insertions, 391 deletions
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 876990c0c1..283c0e3e61 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -88,6 +88,15 @@ msgstr "Seimbang"
msgid "Mirror"
msgstr "Cermin"
+#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
+msgid "Time:"
+msgstr "Waktu:"
+
+#: editor/animation_bezier_editor.cpp
+#, fuzzy
+msgid "Value:"
+msgstr "Nama baru:"
+
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
msgstr "Sisipkan Key Disini"
@@ -170,14 +179,20 @@ msgid "Animation Playback Track"
msgstr "Track Pemutar Animasi"
#: editor/animation_track_editor.cpp
-msgid "Add Track"
-msgstr "Tambah Track"
+#, fuzzy
+msgid "Animation length (frames)"
+msgstr "Panjang Animasi (detik)"
#: editor/animation_track_editor.cpp
-msgid "Animation Length Time (seconds)"
+#, fuzzy
+msgid "Animation length (seconds)"
msgstr "Panjang Animasi (detik)"
#: editor/animation_track_editor.cpp
+msgid "Add Track"
+msgstr "Tambah Track"
+
+#: editor/animation_track_editor.cpp
msgid "Animation Looping"
msgstr "Perulangan Animasi"
@@ -301,11 +316,13 @@ msgid "Create %d NEW tracks and insert keys?"
msgstr "Buat track BARU %d dan masukkan tombol-tombol?"
#: editor/animation_track_editor.cpp editor/create_dialog.cpp
-#: editor/editor_audio_buses.cpp editor/editor_plugin_settings.cpp
-#: editor/plugin_config_dialog.cpp
+#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
+#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp editor/script_create_dialog.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/script_create_dialog.cpp
msgid "Create"
msgstr "Buat"
@@ -422,6 +439,23 @@ msgid ""
msgstr "Opsi ini tidak bisa untuk mengedit Bezier, karena hanya satu track."
#: editor/animation_track_editor.cpp
+msgid ""
+"This animation belongs to an imported scene, so changes to imported tracks "
+"will not be saved.\n"
+"\n"
+"To enable the ability to add custom tracks, navigate to the scene's import "
+"settings and set\n"
+"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom Tracks"
+"\", then re-import.\n"
+"Alternatively, use an import preset that imports animations to separate "
+"files."
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "Warning: Editing imported animation"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
msgstr "Hanya tampilkan track dari node terpilih dalam tree."
@@ -555,7 +589,8 @@ msgstr "Rasio Skala:"
msgid "Select tracks to copy:"
msgstr "Pilih track untuk disalin:"
-#: editor/animation_track_editor.cpp editor/editor_properties.cpp
+#: editor/animation_track_editor.cpp editor/editor_log.cpp
+#: editor/editor_properties.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
@@ -623,6 +658,11 @@ msgstr "Ganti Semua"
msgid "Selection Only"
msgstr "Hanya yang Dipilih"
+#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
+#: editor/plugins/text_editor.cpp
+msgid "Standard"
+msgstr ""
+
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
@@ -648,21 +688,38 @@ msgid "Line and column numbers."
msgstr "Nomor baris dan kolom."
#: editor/connections_dialog.cpp
-msgid "Method in target Node must be specified!"
+#, fuzzy
+msgid "Method in target node must be specified."
msgstr "Method dalam Node target harus spesifik!"
#: editor/connections_dialog.cpp
+#, fuzzy
msgid ""
-"Target method not found! Specify a valid method or attach a script to target "
-"Node."
+"Target method not found. Specify a valid method or attach a script to the "
+"target node."
msgstr ""
"Target metode tidak ditemukan! Tentukan metode yang sah atau lampirkan skrip "
"ke target Node."
#: editor/connections_dialog.cpp
-msgid "Connect To Node:"
+#, fuzzy
+msgid "Connect to Node:"
msgstr "Sambungkan Ke Node:"
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Connect to Script:"
+msgstr "Tidak bisa terhubung ke host:"
+
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "From Signal:"
+msgstr "Sinyal-sinyal:"
+
+#: editor/connections_dialog.cpp
+msgid "Scene does not contain any script."
+msgstr ""
+
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
@@ -670,10 +727,12 @@ msgid "Add"
msgstr "Tambah"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
-#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
+#: editor/editor_feature_profile.cpp editor/groups_editor.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
+#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
msgstr "Hapus"
@@ -687,21 +746,32 @@ msgid "Extra Call Arguments:"
msgstr "Argumen-argumen Panggilan Ekstra:"
#: editor/connections_dialog.cpp
-msgid "Path to Node:"
-msgstr "Path ke Node:"
-
-#: editor/connections_dialog.cpp
-msgid "Make Function"
-msgstr "Buat Fungsi"
+#, fuzzy
+msgid "Advanced"
+msgstr "Seimbang"
#: editor/connections_dialog.cpp
msgid "Deferred"
msgstr "Ditunda"
#: editor/connections_dialog.cpp
+msgid ""
+"Defers the signal, storing it in a queue and only firing it at idle time."
+msgstr ""
+
+#: editor/connections_dialog.cpp
msgid "Oneshot"
msgstr "Satu Waktu"
+#: editor/connections_dialog.cpp
+msgid "Disconnects the signal after its first emission."
+msgstr ""
+
+#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Cannot connect signal"
+msgstr "Sambungkan Sinyal: "
+
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/export_template_manager.cpp editor/groups_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -742,11 +812,13 @@ msgid "Disconnect"
msgstr "Putuskan"
#: editor/connections_dialog.cpp
-msgid "Connect Signal: "
+#, fuzzy
+msgid "Connect a Signal to a Method"
msgstr "Sambungkan Sinyal: "
#: editor/connections_dialog.cpp
-msgid "Edit Connection: "
+#, fuzzy
+msgid "Edit Connection:"
msgstr "Ubah koneksi: "
#: editor/connections_dialog.cpp
@@ -778,7 +850,6 @@ msgid "Change %s Type"
msgstr "Ubah Tipe %s"
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
-#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr "Ubah"
@@ -809,7 +880,8 @@ msgid "Matches:"
msgstr "Kecocokan:"
#: editor/create_dialog.cpp editor/plugin_config_dialog.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
msgstr "Deskripsi:"
@@ -823,17 +895,19 @@ msgid "Dependencies For:"
msgstr "Ketergantungan Untuk:"
#: editor/dependency_editor.cpp
+#, fuzzy
msgid ""
"Scene '%s' is currently being edited.\n"
-"Changes will not take effect unless reloaded."
+"Changes will only take effect when reloaded."
msgstr ""
"Scene '%s' sedang disunting saat ini.\n"
"Perubahan-perubahan tidak akan berefek kecuali dimuat ulang."
#: editor/dependency_editor.cpp
+#, fuzzy
msgid ""
"Resource '%s' is in use.\n"
-"Changes will take effect when reloaded."
+"Changes will only take effect when reloaded."
msgstr ""
"Resource '%s' sedang digunakan.\n"
"Perubahan-perubahan akan terjadi ketika dimuat ulang."
@@ -930,21 +1004,14 @@ msgid "Permanently delete %d item(s)? (No undo!)"
msgstr "Hapus secara permanen %d item? (Tidak dapat dikembalikan!)"
#: editor/dependency_editor.cpp
-msgid "Owns"
-msgstr "Memiliki"
-
-#: editor/dependency_editor.cpp
-msgid "Resources Without Explicit Ownership:"
-msgstr "Resource-resource tanpa kepemilikan yang jelas:"
+#, fuzzy
+msgid "Show Dependencies"
+msgstr "Ketergantungan"
#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Orphan Resource Explorer"
msgstr "Penjelajah Resource Orphan"
-#: editor/dependency_editor.cpp
-msgid "Delete selected files?"
-msgstr "Hapus file yang dipilih?"
-
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
@@ -953,6 +1020,14 @@ msgstr "Hapus file yang dipilih?"
msgid "Delete"
msgstr "Hapus"
+#: editor/dependency_editor.cpp
+msgid "Owns"
+msgstr "Memiliki"
+
+#: editor/dependency_editor.cpp
+msgid "Resources Without Explicit Ownership:"
+msgstr "Resource-resource tanpa kepemilikan yang jelas:"
+
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
msgstr "Ubah Kunci Kamus"
@@ -1066,7 +1141,7 @@ msgstr "Paket Sukses Terpasang!"
msgid "Success!"
msgstr "Sukses!"
-#: editor/editor_asset_installer.cpp
+#: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install"
msgstr "Pasang"
@@ -1193,8 +1268,13 @@ msgid "Open Audio Bus Layout"
msgstr "Buka Layout Suara Bus"
#: editor/editor_audio_buses.cpp
-msgid "There is no 'res://default_bus_layout.tres' file."
-msgstr "Tidak ada 'res://default_bus_layout.tres' berkas."
+msgid "There is no '%s' file."
+msgstr ""
+
+#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Layout"
+msgstr "Simpan Penampilan"
#: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout."
@@ -1247,20 +1327,27 @@ msgid "Valid characters:"
msgstr "Karakter sah:"
#: editor/editor_autoload_settings.cpp
-msgid "Invalid name. Must not collide with an existing engine class name."
+#, fuzzy
+msgid "Must not collide with an existing engine class name."
msgstr ""
"Nama tidak valid. Tidak boleh sama dengan nama kelas bawaan engine yang ada."
#: editor/editor_autoload_settings.cpp
-msgid "Invalid name. Must not collide with an existing buit-in type name."
+#, fuzzy
+msgid "Must not collide with an existing buit-in type name."
msgstr "Nama tidak sah. Tidak boleh serupa dengan nama bawaan."
#: editor/editor_autoload_settings.cpp
-msgid "Invalid name. Must not collide with an existing global constant name."
+#, fuzzy
+msgid "Must not collide with an existing global constant name."
msgstr ""
"Nama tidak sah. Tidak boleh serupa dengan nama konstanta global yang ada."
#: editor/editor_autoload_settings.cpp
+msgid "Keyword cannot be used as an autoload name."
+msgstr ""
+
+#: editor/editor_autoload_settings.cpp
msgid "Autoload '%s' already exists!"
msgstr "Autoload '%s' telah ada!"
@@ -1288,11 +1375,12 @@ msgstr "Aktifkan"
msgid "Rearrange Autoloads"
msgstr "Mengatur kembali Autoload-autoload"
-#: editor/editor_autoload_settings.cpp
-msgid "Invalid Path."
+#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
+#, fuzzy
+msgid "Invalid path."
msgstr "Path Tidak Sah."
-#: editor/editor_autoload_settings.cpp
+#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
msgid "File does not exist."
msgstr "File tidak ada."
@@ -1343,7 +1431,8 @@ msgid "[unsaved]"
msgstr "[belum disimpan]"
#: editor/editor_dir_dialog.cpp
-msgid "Please select a base directory first"
+#, fuzzy
+msgid "Please select a base directory first."
msgstr "Slahkan pilih direktori kerja terlebih dahulu"
#: editor/editor_dir_dialog.cpp
@@ -1351,7 +1440,8 @@ msgid "Choose a Directory"
msgstr "Pilih sebuah Direktori"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
-#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
+#: editor/filesystem_dock.cpp editor/project_manager.cpp
+#: scene/gui/file_dialog.cpp
msgid "Create Folder"
msgstr "Buat Folder"
@@ -1428,6 +1518,177 @@ msgstr "Templat rilis kustom tidak ditemukan."
msgid "Template file not found:"
msgstr "Templat berkas tidak ditemukan:"
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "3D Editor"
+msgstr "Editor"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Script Editor"
+msgstr "Buka Penyunting Skrip"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Asset Library"
+msgstr "Buka Pustaka Aset"
+
+#: editor/editor_feature_profile.cpp
+msgid "Scene Tree Editing"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Import Dock"
+msgstr "Impor"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Node Dock"
+msgstr "Nama Node:"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Filesystem Dock"
+msgstr "Berkas Sistem"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Erase profile '%s'? (no undo)"
+msgstr "Ganti Semua"
+
+#: editor/editor_feature_profile.cpp
+msgid "Profile must be a valid filename and must not contain '.'"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Profile with this name already exists."
+msgstr "Sudah ada nama berkas atau folder seperti itu."
+
+#: editor/editor_feature_profile.cpp
+msgid "(Editor Disabled, Properties Disabled)"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "(Properties Disabled)"
+msgstr "Hanya Properti"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "(Editor Disabled)"
+msgstr "Dinonaktifkan"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Class Options:"
+msgstr "Deskripsi Kelas:"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Enable Contextual Editor"
+msgstr "Buka Penyunting Selanjutnya"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Enabled Properties:"
+msgstr "Properti:"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Enabled Features:"
+msgstr "Daftar Fungsi:"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Enabled Classes:"
+msgstr "Cari Kelas"
+
+#: editor/editor_feature_profile.cpp
+msgid "File '%s' format is invalid, import aborted."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+msgid ""
+"Profile '%s' already exists. Remote it first before importing, import "
+"aborted."
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Error saving profile to path: '%s'."
+msgstr "Error memuat font."
+
+#: editor/editor_feature_profile.cpp
+msgid "Unset"
+msgstr ""
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Current Profile"
+msgstr "Versi sekarang:"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Make Current"
+msgstr "Saat ini:"
+
+#: editor/editor_feature_profile.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "New"
+msgstr "Baru"
+
+#: editor/editor_feature_profile.cpp editor/editor_node.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
+msgid "Import"
+msgstr "Impor"
+
+#: editor/editor_feature_profile.cpp editor/editor_node.cpp
+#: editor/project_export.cpp
+msgid "Export"
+msgstr "Ekspor"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Available Profiles"
+msgstr "Node-node yang Tersedia:"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Enabled Classes"
+msgstr "Cari Kelas"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Class Options"
+msgstr "Deskripsi Kelas"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "New profile name:"
+msgstr "Nama baru:"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Erase Profile"
+msgstr "Beri Skala Seleksi"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Import Profile(s)"
+msgstr "%d file lagi"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Export Profile"
+msgstr "Ekspor Projek"
+
+#: editor/editor_feature_profile.cpp
+#, fuzzy
+msgid "Manage Editor Feature Profiles"
+msgstr "Mengatur Templat Ekspor"
+
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder"
msgstr "Pilih Folder Saat Ini"
@@ -1448,8 +1709,8 @@ msgstr "Salin Lokasi"
msgid "Open in File Manager"
msgstr "Tampilkan di Pengelola Berkas"
-#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
-#: editor/project_manager.cpp
+#: editor/editor_file_dialog.cpp editor/editor_node.cpp
+#: editor/filesystem_dock.cpp editor/project_manager.cpp
msgid "Show in File Manager"
msgstr "Tampilkan di Manajer Berkas"
@@ -1508,7 +1769,7 @@ msgstr "Maju"
msgid "Go Up"
msgstr "Naik"
-#: editor/editor_file_dialog.cpp
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Beralih File Tersembunyi"
@@ -1541,8 +1802,9 @@ msgstr "Tab sebelumnya"
msgid "Next Folder"
msgstr "Folder Berikutnya"
-#: editor/editor_file_dialog.cpp
-msgid "Go to parent folder"
+#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
+#, fuzzy
+msgid "Go to parent folder."
msgstr "Pergi ke direktori induk"
#: editor/editor_file_dialog.cpp
@@ -1550,6 +1812,11 @@ msgstr "Pergi ke direktori induk"
msgid "(Un)favorite current folder."
msgstr "Tidak dapat membuat folder."
+#: editor/editor_file_dialog.cpp
+#, fuzzy
+msgid "Toggle visibility of hidden files."
+msgstr "Beralih File Tersembunyi"
+
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "View items as a grid of thumbnails."
msgstr "Tampilkan item sebagai grid thumbnail"
@@ -1564,6 +1831,7 @@ msgstr "Direktori-direktori & File-file:"
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
#: editor/plugins/style_box_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Preview:"
msgstr "Pratinjau:"
@@ -1580,6 +1848,12 @@ msgid "ScanSources"
msgstr "Sumber Pemindaian"
#: editor/editor_file_system.cpp
+msgid ""
+"There are multiple importers for different types pointing to file %s, import "
+"aborted"
+msgstr ""
+
+#: editor/editor_file_system.cpp
msgid "(Re)Importing Assets"
msgstr "Mengimpor ulang Aset"
@@ -1762,6 +2036,11 @@ msgstr "Terapkan Bersamaan:"
msgid "Output:"
msgstr "Keluaran:"
+#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Copy Selection"
+msgstr "Hapus Pilihan"
+
#: editor/editor_log.cpp editor/editor_profiler.cpp
#: editor/editor_properties.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -1920,9 +2199,10 @@ msgstr ""
"kerja."
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"This resource belongs to a scene that was instanced or inherited.\n"
-"Changes to it will not be kept when saving the current scene."
+"Changes to it won't be kept when saving the current scene."
msgstr ""
"Sumber ini termasuk ke scene warisan.\n"
"Perubahan tidak akan tersimpan ke scene ini."
@@ -1936,8 +2216,9 @@ msgstr ""
"panel impor dan impor kembali."
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"This scene was imported, so changes to it will not be kept.\n"
+"This scene was imported, so changes to it won't be kept.\n"
"Instancing it or inheriting will allow making changes to it.\n"
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
@@ -1948,8 +2229,9 @@ msgstr ""
"tentang workflow ini."
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
-"This is a remote object so changes to it will not be kept.\n"
+"This is a remote object, so changes to it won't be kept.\n"
"Please read the documentation relevant to debugging to better understand "
"this workflow."
msgstr ""
@@ -1962,36 +2244,6 @@ msgid "There is no defined scene to run."
msgstr "Tidak ada definisi scene untuk dijalankan."
#: editor/editor_node.cpp
-msgid ""
-"No main scene has ever been defined, select one?\n"
-"You can change it later in \"Project Settings\" under the 'application' "
-"category."
-msgstr ""
-"Tidak ada scene utama yang pernah didefinisikan, pilih satu?\n"
-"Anda dapat mengubahnya nanti di \"Project Settings\" di bawah kategori "
-"'application'."
-
-#: editor/editor_node.cpp
-msgid ""
-"Selected scene '%s' does not exist, select a valid one?\n"
-"You can change it later in \"Project Settings\" under the 'application' "
-"category."
-msgstr ""
-"Scene '%s' tidak tersedia, pilih yang sah?\n"
-"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori "
-"'aplikasi'."
-
-#: editor/editor_node.cpp
-msgid ""
-"Selected scene '%s' is not a scene file, select a valid one?\n"
-"You can change it later in \"Project Settings\" under the 'application' "
-"category."
-msgstr ""
-"Scene '%s' bukanlah sebuah file scene, pilih yang sah?\n"
-"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori "
-"'aplikasi'."
-
-#: editor/editor_node.cpp
msgid "Current scene was never saved, please save it prior to running."
msgstr ""
"Scene saat ini belum pernah disimpan, mohon simpat dahulu untuk "
@@ -2001,7 +2253,7 @@ msgstr ""
msgid "Could not start subprocess!"
msgstr "Tidak dapat memulai subprocess!"
-#: editor/editor_node.cpp
+#: editor/editor_node.cpp editor/filesystem_dock.cpp
msgid "Open Scene"
msgstr "Buka Scene"
@@ -2010,6 +2262,11 @@ msgid "Open Base Scene"
msgstr "Buka Scene Dasar"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Quick Open..."
+msgstr "Buka Cepat Scene..."
+
+#: editor/editor_node.cpp
msgid "Quick Open Scene..."
msgstr "Buka Cepat Scene..."
@@ -2185,6 +2442,36 @@ msgid "Clear Recent Scenes"
msgstr "Bersihkan Scenes baru-baru ini"
#: editor/editor_node.cpp
+msgid ""
+"No main scene has ever been defined, select one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+"Tidak ada scene utama yang pernah didefinisikan, pilih satu?\n"
+"Anda dapat mengubahnya nanti di \"Project Settings\" di bawah kategori "
+"'application'."
+
+#: editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' does not exist, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+"Scene '%s' tidak tersedia, pilih yang sah?\n"
+"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori "
+"'aplikasi'."
+
+#: editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' is not a scene file, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+"Scene '%s' bukanlah sebuah file scene, pilih yang sah?\n"
+"Anda dapat menggantinya kemudian di \"Pengaturan Proyek\" di bawah kategori "
+"'aplikasi'."
+
+#: editor/editor_node.cpp
msgid "Save Layout"
msgstr "Simpan Penampilan"
@@ -2210,6 +2497,19 @@ msgstr "Mainkan Scene Ini"
msgid "Close Tab"
msgstr "Tutup Tab"
+#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
+msgid "Close Other Tabs"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Close Tabs to the Right"
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Close All Tabs"
+msgstr "Tutup Semua"
+
#: editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr "Pilih Tab Scene"
@@ -2332,10 +2632,6 @@ msgstr "Proyek"
msgid "Project Settings"
msgstr "Pengaturan Proyek"
-#: editor/editor_node.cpp editor/project_export.cpp
-msgid "Export"
-msgstr "Ekspor"
-
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
msgstr "Alat-alat"
@@ -2345,6 +2641,10 @@ msgid "Open Project Data Folder"
msgstr "Buka Project Data Manager"
#: editor/editor_node.cpp
+msgid "Install Android Build Template"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr "Keluar ke daftar proyek"
@@ -2470,6 +2770,11 @@ msgstr "Buka Folder Data Editor"
msgid "Open Editor Settings Folder"
msgstr "Buka Folder Pengaturan Editor"
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Manage Editor Features"
+msgstr "Mengatur Templat Ekspor"
+
#: editor/editor_node.cpp editor/project_export.cpp
msgid "Manage Export Templates"
msgstr "Mengatur Templat Ekspor"
@@ -2482,6 +2787,7 @@ msgstr "Bantuan"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
msgid "Search"
msgstr "Cari"
@@ -2572,11 +2878,6 @@ msgstr "Perbarui Perubahan"
msgid "Disable Update Spinner"
msgstr "Nonaktifkan Perbaruan Spinner"
-#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Impor"
-
#: editor/editor_node.cpp
msgid "FileSystem"
msgstr "Berkas Sistem"
@@ -2602,6 +2903,28 @@ msgid "Don't Save"
msgstr "Jangan Simpan"
#: editor/editor_node.cpp
+msgid "Android build template is missing, please install relevant templates."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Manage Templates"
+msgstr "Mengatur Templat Ekspor"
+
+#: editor/editor_node.cpp
+msgid ""
+"This will install the Android project for custom builds.\n"
+"Note that, in order to use it, it needs to be enabled per export preset."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid ""
+"Android build template is already installed and it won't be overwritten.\n"
+"Remove the \"build\" directory manually before attempting this operation "
+"again."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Import Templates From ZIP File"
msgstr "Impor Templat dari Berkas ZIP"
@@ -2724,10 +3047,6 @@ msgid "Physics Frame %"
msgstr "Frame Fisika %"
#: editor/editor_profiler.cpp
-msgid "Time:"
-msgstr "Waktu:"
-
-#: editor/editor_profiler.cpp
msgid "Inclusive"
msgstr "Inklusif"
@@ -2878,10 +3197,6 @@ msgid "Remove Item"
msgstr "Hapus item"
#: editor/editor_run_native.cpp
-msgid "Select device from the list"
-msgstr "Pilih perangkat pada daftar"
-
-#: editor/editor_run_native.cpp
msgid ""
"No runnable export preset found for this platform.\n"
"Please add a runnable preset in the export menu."
@@ -2917,6 +3232,10 @@ msgstr "Apakah anda lupa dengan fungsi '_run' ?"
msgid "Select Node(s) to Import"
msgstr "Pilih node untuk diimpor"
+#: editor/editor_sub_scene.cpp editor/project_manager.cpp
+msgid "Browse"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Scene Path:"
msgstr "Lokasi Scene:"
@@ -3085,6 +3404,11 @@ msgid "SSL Handshake Error"
msgstr "Kesalahan jabat tangan SSL"
#: editor/export_template_manager.cpp
+#, fuzzy
+msgid "Uncompressing Android Build Sources"
+msgstr "Membuka Aset Terkompresi"
+
+#: editor/export_template_manager.cpp
msgid "Current Version:"
msgstr "Versi sekarang:"
@@ -3101,7 +3425,8 @@ msgid "Remove Template"
msgstr "Hapus Templat"
#: editor/export_template_manager.cpp
-msgid "Select template file"
+#, fuzzy
+msgid "Select Template File"
msgstr "Pilih berkas templat"
#: editor/export_template_manager.cpp
@@ -3164,7 +3489,8 @@ msgid "No name provided."
msgstr "Nama masih kosong."
#: editor/filesystem_dock.cpp
-msgid "Provided name contains invalid characters"
+#, fuzzy
+msgid "Provided name contains invalid characters."
msgstr "Nama yang dimasukkan tidak valid"
#: editor/filesystem_dock.cpp
@@ -3192,7 +3518,13 @@ msgid "Duplicating folder:"
msgstr "Menggandakan folder:"
#: editor/filesystem_dock.cpp
-msgid "Open Scene(s)"
+#, fuzzy
+msgid "New Inherited Scene"
+msgstr "Scene Turunan Baru..."
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Open Scenes"
msgstr "Buka Scene"
#: editor/filesystem_dock.cpp
@@ -3201,12 +3533,12 @@ msgstr "Instansi"
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Add to favorites"
+msgid "Add to Favorites"
msgstr "Favorit:"
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Remove from favorites"
+msgid "Remove from Favorites"
msgstr "Hapus dari Grup"
#: editor/filesystem_dock.cpp
@@ -3239,12 +3571,14 @@ msgstr "Scene Baru"
msgid "New Resource..."
msgstr "Simpan Resource Sebagai..."
-#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
+#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Expand All"
msgstr "Perluas semua"
-#: editor/filesystem_dock.cpp editor/script_editor_debugger.cpp
+#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
+#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Collapse All"
msgstr "Ciutkan semua"
@@ -3257,12 +3591,14 @@ msgid "Rename"
msgstr "Ubah Nama"
#: editor/filesystem_dock.cpp
-msgid "Previous Directory"
-msgstr "Direktori Sebelumnya"
+#, fuzzy
+msgid "Previous Folder/File"
+msgstr "Tab sebelumnya"
#: editor/filesystem_dock.cpp
-msgid "Next Directory"
-msgstr "Direktori Selanjutnya"
+#, fuzzy
+msgid "Next Folder/File"
+msgstr "Folder Berikutnya"
#: editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
@@ -3270,7 +3606,7 @@ msgstr "Pindai Ulang Berkas Sistem"
#: editor/filesystem_dock.cpp
#, fuzzy
-msgid "Toggle split mode"
+msgid "Toggle Split Mode"
msgstr "Beralih Mode"
#: editor/filesystem_dock.cpp
@@ -3303,7 +3639,7 @@ msgstr "Timpa"
msgid "Create Script"
msgstr "Buat Script"
-#: editor/find_in_files.cpp
+#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Find in Files"
msgstr "%d file lagi"
@@ -3323,6 +3659,12 @@ msgstr "Buat Folder"
msgid "Filters:"
msgstr "Filter:"
+#: editor/find_in_files.cpp
+msgid ""
+"Include the files with the following extensions. Add or remove them in "
+"ProjectSettings."
+msgstr ""
+
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find..."
@@ -3796,7 +4138,7 @@ msgstr "Nama Animasi Baru:"
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
-msgid "Triangle already exists"
+msgid "Triangle already exists."
msgstr "KESALAHAN: Nama animasi sudah ada!"
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -3881,7 +4223,6 @@ msgid "Node Moved"
msgstr "Nama Node:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr ""
"Tidak dapat terhubung, port mungkin sedang digunakan atau hubungan tidak sah."
@@ -3962,7 +4303,8 @@ msgid "Edit Filtered Tracks:"
msgstr "Sunting Filter"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-msgid "Enable filtering"
+#, fuzzy
+msgid "Enable Filtering"
msgstr "Aktifkan penyaringan"
#: editor/plugins/animation_player_editor_plugin.cpp
@@ -4088,10 +4430,6 @@ msgid "Animation"
msgstr "Animasi"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "New"
-msgstr "Baru"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Edit Transitions..."
msgstr "Transisi"
@@ -4111,16 +4449,16 @@ msgid "Autoplay on Load"
msgstr "Putar Otomatis saat Dimuat"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
-msgid "Onion Skinning"
-msgstr "Onion Skinning"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Enable Onion Skinning"
msgstr "Aktifkan Bayang-bayang"
#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
+msgid "Onion Skinning Options"
+msgstr "Onion Skinning"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#, fuzzy
msgid "Directions"
msgstr "Deskripsi:"
@@ -4693,10 +5031,6 @@ msgid "Move CanvasItem"
msgstr "Sunting CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Presets for the anchors and margins values of a Control node."
-msgstr "Preset-preset untuk nilai jangkar dan pinggiran node Control."
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -4705,6 +5039,16 @@ msgstr ""
"dengan milik orang-tua nya."
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Presets for the anchors and margins values of a Control node."
+msgstr "Preset-preset untuk nilai jangkar dan pinggiran node Control."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"When active, moving Control nodes changes their anchors instead of their "
+"margins."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr "Hanya jangkar-jangkar"
@@ -4717,10 +5061,52 @@ msgid "Change Anchors"
msgstr "Ubah Jangkar-jangkar"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Lock Selected"
+msgstr "Semua pilihan"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Unlock Selected"
+msgstr "Hapus yang Dipilih"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Group Selected"
+msgstr "Hapus Pilihan"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Ungroup Selected"
+msgstr "Hapus Pilihan"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Paste Pose"
msgstr "Tempel Pose"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Create Custom Bone(s) from Node(s)"
+msgstr "Buat Tulang Kustom(satu/lebih) dari Node(satu/lebih)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Clear Bones"
+msgstr "Mainkan Custom Scene"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make IK Chain"
+msgstr "Buat Rantai IK"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear IK Chain"
+msgstr "Bersihkan Rantai IK"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Warning: Children of a container get their position and size determined only "
"by their parent."
@@ -4800,7 +5186,8 @@ msgid "Snapping Options"
msgstr "Opsi-opsi Snap"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap to grid"
+#, fuzzy
+msgid "Snap to Grid"
msgstr "Snap ke kotak-kotak"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4821,31 +5208,38 @@ msgid "Use Pixel Snap"
msgstr "Gunakan Snap Piksel"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Smart snapping"
+#, fuzzy
+msgid "Smart Snapping"
msgstr "Snap pintar"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap to parent"
+#, fuzzy
+msgid "Snap to Parent"
msgstr "Snap ke orang-tua"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap to node anchor"
+#, fuzzy
+msgid "Snap to Node Anchor"
msgstr "Snap ke jangkar node"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap to node sides"
+#, fuzzy
+msgid "Snap to Node Sides"
msgstr "Snap ke sisi-sisi node"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap to node center"
+#, fuzzy
+msgid "Snap to Node Center"
msgstr "Snap ke tengah node"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap to other nodes"
+#, fuzzy
+msgid "Snap to Other Nodes"
msgstr "Snape ke node-node lain"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Snap to guides"
+#, fuzzy
+msgid "Snap to Guides"
msgstr "Snape ke garis-bantu"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4859,10 +5253,12 @@ msgid "Unlock the selected object (can be moved)."
msgstr "Buka kunci objek terpilih (dapat di pindah)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
msgstr "Pastikan anak-anak objek tidak dapat diseleksi."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
msgstr "Jadikan anak-anak object dapat di seleksi kembali."
@@ -4876,14 +5272,6 @@ msgid "Show Bones"
msgstr "Tampilkan Tulang-tulang"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Make IK Chain"
-msgstr "Buat Rantai IK"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Clear IK Chain"
-msgstr "Bersihkan Rantai IK"
-
-#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make Custom Bone(s) from Node(s)"
msgstr "Buat Tulang Kustom(satu/lebih) dari Node(satu/lebih)"
@@ -4935,9 +5323,8 @@ msgid "Frame Selection"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
-msgid "Layout"
-msgstr "Simpan Penampilan"
+msgid "Preview Canvas Scale"
+msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
@@ -4990,6 +5377,11 @@ msgid "Divide grid step by 2"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Pan View"
+msgstr "Tampilan Belakang."
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
msgstr ""
@@ -5013,7 +5405,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Change default type"
+msgid "Change Default Type"
msgstr "Ubah Tipe Nilai Array"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5102,20 +5494,19 @@ msgid "Create Emission Points From Node"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
-msgid "Flat0"
+msgid "Flat 0"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
-msgid "Flat1"
+msgid "Flat 1"
msgstr ""
-#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
-msgid "Ease in"
-msgstr "Beri Skala Seleksi"
+#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
+msgid "Ease In"
+msgstr ""
-#: editor/plugins/curve_editor_plugin.cpp
-msgid "Ease out"
+#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
+msgid "Ease Out"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
@@ -5136,26 +5527,28 @@ msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
-msgid "Add point"
+msgid "Add Point"
msgstr "Tambahkan Sinyal"
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
-msgid "Remove point"
+msgid "Remove Point"
msgstr "Hapus Sinyal"
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
-msgid "Left linear"
+msgid "Left Linear"
msgstr "Linier"
#: editor/plugins/curve_editor_plugin.cpp
-msgid "Right linear"
-msgstr ""
+#, fuzzy
+msgid "Right Linear"
+msgstr "Tampilan Kanan."
#: editor/plugins/curve_editor_plugin.cpp
-msgid "Load preset"
-msgstr ""
+#, fuzzy
+msgid "Load Preset"
+msgstr "Muat Galat"
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
@@ -5213,14 +5606,19 @@ msgid "This doesn't work on scene root!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Shape"
+msgid "Create Trimesh Static Shape"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape"
+msgid "Failed creating shapes!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Convex Shape(s)"
+msgstr "Buat Baru %s"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Navigation Mesh"
msgstr ""
@@ -5270,16 +5668,13 @@ msgid "Create Trimesh Static Body"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Static Body"
-msgstr ""
-
-#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Collision Sibling"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling"
-msgstr ""
+#, fuzzy
+msgid "Create Convex Collision Sibling(s)"
+msgstr "Buat Bidang"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
@@ -5434,6 +5829,12 @@ msgid "Create Navigation Polygon"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to CPUParticles"
+msgstr "Sambungkan Ke Node:"
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generating Visibility Rect"
msgstr ""
@@ -5447,12 +5848,6 @@ msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
-msgid "Convert to CPUParticles"
-msgstr "Sambungkan Ke Node:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
@@ -5591,7 +5986,7 @@ msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
-#: editor/project_export.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
msgid "Options"
msgstr ""
@@ -5647,7 +6042,7 @@ msgstr ""
#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
-msgid "Move joint"
+msgid "Move Joint"
msgstr "Hapus Sinyal"
#: editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5894,7 +6289,6 @@ msgid "Open in Editor"
msgstr "Buka dalam Penyunting"
#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Load Resource"
msgstr ""
@@ -5996,6 +6390,11 @@ msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+msgid "Find Next"
+msgstr "Pencarian Selanjutnya"
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle alphabetical sorting of the method list."
msgstr ""
@@ -6082,10 +6481,6 @@ msgstr "Tutup Dokumentasi"
msgid "Close All"
msgstr "Tutup Semua"
-#: editor/plugins/script_editor_plugin.cpp
-msgid "Close Other Tabs"
-msgstr ""
-
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
msgid "Run"
msgstr "Jalankan"
@@ -6095,11 +6490,6 @@ msgstr "Jalankan"
msgid "Toggle Scripts Panel"
msgstr "Beralih Favorit"
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-msgid "Find Next"
-msgstr "Pencarian Selanjutnya"
-
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr ""
@@ -6127,15 +6517,16 @@ msgid "Debug with External Editor"
msgstr "Debug menggunakan penyunting eksternal"
#: editor/plugins/script_editor_plugin.cpp
-msgid "Open Godot online documentation"
-msgstr ""
+#, fuzzy
+msgid "Open Godot online documentation."
+msgstr "Buka baru-baru ini"
#: editor/plugins/script_editor_plugin.cpp
msgid "Request Docs"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid "Help improve the Godot documentation by giving feedback"
+msgid "Help improve the Godot documentation by giving feedback."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6163,10 +6554,12 @@ msgid ""
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
msgid "Reload"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/shader_editor_plugin.cpp
msgid "Resave"
msgstr ""
@@ -6181,6 +6574,31 @@ msgstr "Mencari Bantuan"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
+msgid "Connections to method:"
+msgstr "Sambungkan Ke Node:"
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Source"
+msgstr "Resource"
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Signal"
+msgstr "Sinyal-sinyal"
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Target"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid ""
+"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
+msgstr "Memutuskan '%s' dari '%s'"
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
msgid "Line"
msgstr "Baris:"
@@ -6193,10 +6611,6 @@ msgstr ""
msgid "Go to Function"
msgstr "Tambahkan Fungsi"
-#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
-msgid "Standard"
-msgstr ""
-
#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr ""
@@ -6229,6 +6643,11 @@ msgstr ""
msgid "Syntax Highlighter"
msgstr ""
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
+msgid "Bookmarks"
+msgstr ""
+
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Cut"
@@ -6258,6 +6677,26 @@ msgstr ""
#: editor/plugins/script_text_editor.cpp
#, fuzzy
+msgid "Toggle Bookmark"
+msgstr "Mode Layar Penuh"
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Go to Next Bookmark"
+msgstr "Lanjut ke Langkah Berikutnya"
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Go to Previous Bookmark"
+msgstr "Ke dokumen yang disunting sebelumnya."
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
+msgid "Remove All Bookmarks"
+msgstr "Hapus Pilihan"
+
+#: editor/plugins/script_text_editor.cpp
+#, fuzzy
msgid "Fold/Unfold Line"
msgstr "Pergi ke Baris"
@@ -6338,6 +6777,12 @@ msgid "Contextual Help"
msgstr ""
#: editor/plugins/shader_editor_plugin.cpp
+msgid ""
+"This shader has been modified on on disk.\n"
+"What action should be taken?"
+msgstr ""
+
+#: editor/plugins/shader_editor_plugin.cpp
msgid "Shader"
msgstr ""
@@ -6693,7 +7138,7 @@ msgid "Right View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Switch Perspective/Orthogonal view"
+msgid "Switch Perspective/Orthogonal View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6735,11 +7180,12 @@ msgid "Toggle Freelook"
msgstr "Mode Layar Penuh"
#: editor/plugins/spatial_editor_plugin.cpp
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Snap object to floor"
+msgid "Snap Object to Floor"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6884,30 +7330,22 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Invalid geometry, can't create polygon."
-msgstr ""
-
-#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Invalid geometry, can't create collision polygon."
-msgstr ""
-
-#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Invalid geometry, can't create light occluder."
-msgstr ""
+#, fuzzy
+msgid "Convert to Mesh2D"
+msgstr "Sambungkan Ke Node:"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Sprite"
+msgid "Invalid geometry, can't create polygon."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to Mesh2D"
+msgid "Convert to Polygon2D"
msgstr "Sambungkan Ke Node:"
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
-msgid "Convert to Polygon2D"
-msgstr "Sambungkan Ke Node:"
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
@@ -6915,10 +7353,18 @@ msgid "Create CollisionPolygon2D Sibling"
msgstr "Buat Bidang"
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Sprite"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
msgstr ""
@@ -6937,7 +7383,12 @@ msgid "Settings:"
msgstr "Mengatur..."
#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "ERROR: Couldn't load frame resource!"
+#, fuzzy
+msgid "No Frames Selected"
+msgstr "Tidak ada berkas dipilih!"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add %d Frame(s)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -6945,6 +7396,10 @@ msgid "Add Frame"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "ERROR: Couldn't load frame resource!"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Resource clipboard is empty or not a texture!"
msgstr ""
@@ -6988,6 +7443,15 @@ msgid "Animation Frames:"
msgstr "Nama Animasi:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "Add a Texture from File"
+msgstr "Tambahkan Node (Node-node) dari Tree"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Frames from a Sprite Sheet"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (Before)"
msgstr ""
@@ -7005,6 +7469,29 @@ msgid "Move (After)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "Select Frames"
+msgstr "Mode Seleksi"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Horizontal:"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Vertical:"
+msgstr ""
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "Select/Clear All Frames"
+msgstr "Pilih Semua"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
+#, fuzzy
+msgid "Create Frames from Sprite Sheet"
+msgstr "Buat dari Tema Editor Saat Ini"
+
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "SpriteFrames"
msgstr ""
@@ -7071,13 +7558,14 @@ msgstr ""
msgid "Remove All Items"
msgstr "Hapus Pilihan"
-#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#, fuzzy
msgid "Remove All"
msgstr "Hapus"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Edit theme..."
+#, fuzzy
+msgid "Edit Theme"
msgstr "Sunting tema..."
#: editor/plugins/theme_editor_plugin.cpp
@@ -7107,18 +7595,25 @@ msgid "Create From Current Editor Theme"
msgstr "Buat dari Tema Editor Saat Ini"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "CheckBox Radio1"
-msgstr ""
+#, fuzzy
+msgid "Toggle Button"
+msgstr "Kondisikan Putar Otomatis"
#: editor/plugins/theme_editor_plugin.cpp
-msgid "CheckBox Radio2"
-msgstr ""
+#, fuzzy
+msgid "Disabled Button"
+msgstr "Dinonaktifkan"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Disabled Item"
+msgstr "Dinonaktifkan"
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Check Item"
msgstr ""
@@ -7135,6 +7630,22 @@ msgid "Checked Radio Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+msgid "Named Sep."
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Submenu"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Item 1"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Item 2"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Has"
msgstr ""
@@ -7143,8 +7654,9 @@ msgid "Many"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-msgid "Has,Many,Options"
-msgstr ""
+#, fuzzy
+msgid "Disabled LineEdit"
+msgstr "Dinonaktifkan"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Tab 1"
@@ -7159,6 +7671,19 @@ msgid "Tab 3"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
+msgid "Editable Item"
+msgstr "Edit Variabel:"
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Subtree"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
+msgid "Has,Many,Options"
+msgstr ""
+
+#: editor/plugins/theme_editor_plugin.cpp
msgid "Data Type:"
msgstr ""
@@ -7193,6 +7718,7 @@ msgid "Fix Invalid Tiles"
msgstr "Nama tidak sah."
#: editor/plugins/tile_map_editor_plugin.cpp
+#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cut Selection"
msgstr "Beri Skala Seleksi"
@@ -7236,37 +7762,49 @@ msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Paint Tile"
+msgid "Disable Autotile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Pick Tile"
-msgstr ""
+#, fuzzy
+msgid "Enable Priority"
+msgstr "Sunting Filter"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
-msgid "Copy Selection"
-msgstr "Hapus Pilihan"
+msgid "Paint Tile"
+msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate left"
+msgid ""
+"Shift+RMB: Line Draw\n"
+"Shift+Ctrl+RMB: Rectangle Paint"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Rotate right"
+msgid "Pick Tile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Flip horizontally"
+#, fuzzy
+msgid "Rotate Left"
+msgstr "Mode Putar"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
+#, fuzzy
+msgid "Rotate Right"
+msgstr "Mode Putar"
+
+#: editor/plugins/tile_map_editor_plugin.cpp
+msgid "Flip Horizontally"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Flip vertically"
+msgid "Flip Vertically"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
-msgid "Clear transform"
+msgid "Clear Transform"
msgstr "Ubah Transformasi Animasi"
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -7305,6 +7843,46 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Region Mode"
+msgstr "Mode Putar"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Collision Mode"
+msgstr "Mode Interpolasi"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Occlusion Mode"
+msgstr "Sunting Bidang"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Navigation Mode"
+msgstr "Node Animasi"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Bitmask Mode"
+msgstr "Mode Putar"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Priority Mode"
+msgstr "Ekspor Projek"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Icon Mode"
+msgstr "Mode Geser Pandangan"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Z Index Mode"
+msgstr "Mode Geser Pandangan"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
msgstr ""
@@ -7394,6 +7972,7 @@ msgstr "Hapus Titik"
msgid ""
"LMB: Set bit on.\n"
"RMB: Set bit off.\n"
+"Shift+LMB: Set wildcard bit.\n"
"Click on another Tile to edit it."
msgstr "Simpan sumber yang sedang diatur."
@@ -7519,6 +8098,79 @@ msgid "TileSet"
msgstr "TileSet..."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Add input +"
+msgstr "Tambah Masukan"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Add output +"
+msgstr "Tambah Masukan"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Scalar"
+msgstr "Skala:"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Vector"
+msgstr "Inspektur"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Boolean"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Add input port"
+msgstr "Tambah Masukan"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Add output port"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Change input port type"
+msgstr "Ubah Tipe Nilai Array"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Change output port type"
+msgstr "Ubah Tipe Nilai Array"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Change input port name"
+msgstr "Ubah Nilai Array"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Change output port name"
+msgstr "Ubah Nilai Array"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Remove input port"
+msgstr "Hapus Sinyal"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Remove output port"
+msgstr "Hapus Sinyal"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Set expression"
+msgstr "Ubah Pernyataan"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Resize VisualShader node"
+msgstr "Hapus Variabel"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set Uniform Name"
msgstr ""
@@ -7560,6 +8212,852 @@ msgid "Light"
msgstr "Kanan"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Create Shader Node"
+msgstr "Buat Folder"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Color function."
+msgstr "Tambahkan Fungsi"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Color operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Grayscale function."
+msgstr "Buat Fungsi"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Converts HSV vector to RGB equivalent."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Converts RGB vector to HSV equivalent."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Sepia function."
+msgstr "Namai kembali Fungsi"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Burn operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Darken operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Difference operator."
+msgstr "Hanya yang berbeda"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Dodge operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "HardLight operator"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Lighten operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Overlay operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Screen operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "SoftLight operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Color constant."
+msgstr "Konstan"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Color uniform."
+msgstr "Ubah Transformasi Animasi"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns an associated vector if the provided scalars are equal, greater or "
+"less."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns an associated vector if the provided boolean value is true or false."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Boolean constant."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Boolean uniform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'camera' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'inv_camera' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'inv_projection' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'normal' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'projection' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'time' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'viewport_size' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'world' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'alpha' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'color' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'texture_pixel_size' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'uv' input parameter for all shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Input parameter."
+msgstr "Snap ke orang-tua"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'alpha' input parameter for vertex and fragment shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'binormal' input parameter for vertex and fragment shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'color' input parameter for vertex and fragment shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'fragcoord' input parameter for fragment and light shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'point_coord' input parameter for fragment shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'screen_uv' input parameter for fragment shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'side' input parameter for fragment shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'tangent' input parameter for vertex and fragment shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'uv' input parameter for vertex and fragment shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'uv2' input parameter for vertex and fragment shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'vertex' input parameter for vertex and fragment shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'view' input parameter for fragment and light shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'albedo' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'attenuation' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'diffuse' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'light' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'light_color' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'roughness' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'specular' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'transmission' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'modelview' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'point_size' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'tangent' input parameter for vertex and fragment shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'light_pass' input parameter for vertex and fragment shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'point_coord' input parameter for fragment and light shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'screen_pixel_size' input parameter for fragment shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'screen_uv' input parameter for fragment and light shader modes."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'light_alpha' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'light_height' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'light_uv' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'light_vec' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'normal' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'shadow_color' input parameter for light shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'extra' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'projection' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'vertex' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'world' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'active' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'alpha' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'color' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'custom' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'custom_alpha' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'delta' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'emission_transform' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'index' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'lifetime' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'restart' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'time' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'transform' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "'velocity' input parameter for vertex shader mode."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Scalar function."
+msgstr "Seleksi Skala"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Scalar operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "E constant (2.718282). Represents the base of the natural logarithm."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Epsilon constant (0.00001). Smallest possible scalar number."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Phi constant (1.618034). Golden ratio."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Pi/4 constant (0.785398) or 45 degrees."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Pi/2 constant (1.570796) or 90 degrees."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Pi constant (3.141593) or 180 degrees."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Tau constant (6.283185) or 360 degrees."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Sqrt2 constant (1.414214). Square root of 2."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the absolute value of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the arc-cosine of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the arc-sine of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the arc-tangent of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the arc-tangent of the parameters."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Finds the nearest integer that is greater than or equal to the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Constrains a value to lie between two further values."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the cosine of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Converts a quantity in radians to degrees."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Base-e Exponential."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Base-2 Exponential."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Finds the nearest integer less than or equal to the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Computes the fractional part of the argument."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the inverse of the square root of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Natural logarithm."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Base-2 logarithm."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the greater of two values."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the lesser of two values."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Linear interpolation between two scalars."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the opposite value of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "1.0 - scalar"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns the value of the first parameter raised to the power of the second."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Converts a quantity in degrees to radians."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "1.0 / scalar"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Finds the nearest integer to the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Finds the nearest even integer to the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Clamps the value between 0.0 and 1.0."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Extracts the sign of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the sine of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Returns the hyperbolic sine of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the square root of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
+"\n"
+"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if x is larger than "
+"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
+"using Hermite polynomials."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Step function( scalar(edge), scalar(x) ).\n"
+"\n"
+"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the tangent of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Finds the truncated value of the parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Adds scalar to scalar."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Divides scalar by scalar."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Multiplies scalar by scalar."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the remainder of the two scalars."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Subtracts scalar from scalar."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Scalar constant."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Scalar uniform."
+msgstr "Ubah Transformasi Animasi"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Perform the cubic texture lookup."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Perform the texture lookup."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Cubic texture uniform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "2D texture uniform."
+msgstr "Format Tekstur"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Transform function."
+msgstr "Buat Bidang"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"(GLES3 only) Calculate the outer product of a pair of vectors.\n"
+"\n"
+"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
+"one column) and the second parameter 'r' as a row vector (matrix with one "
+"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix "
+"whose number of rows is the number of components in 'c' and whose number of "
+"columns is the number of components in 'r'."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Composes transform from four vectors."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Decomposes transform to four vectors."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Calculates the determinant of a transform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Calculates the inverse of a transform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) Calculates the transpose of a transform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Multiplies transform by transform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Multiplies vector by transform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Transform constant."
+msgstr "Buat Bidang"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Transform uniform."
+msgstr "Buat Bidang"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Vector function."
+msgstr "Hapus Fungsi"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Vector operator."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Composes vector from three scalars."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Decomposes vector to three scalars."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Calculates the cross product of two vectors."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the distance between two points."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Calculates the dot product of two vectors."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns a vector that points in the same direction as a reference vector. "
+"The function has three vector parameters : N, the vector to orient, I, the "
+"incident vector, and Nref, the reference vector. If the dot product of I and "
+"Nref is smaller than zero the return value is N. Otherwise -N is returned."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Calculates the length of a vector."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Linear interpolation between two vectors."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Calculates the normalize product of vector."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "1.0 - vector"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "1.0 / vector"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns a vector that points in the direction of reflection ( a : incident "
+"vector, b : normal vector )."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns a vector that points in the direction of refraction."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
+"\n"
+"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than "
+"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
+"using Hermite polynomials."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
+"\n"
+"Returns 0.0 if 'x' is smaller then 'edge0' and 1.0 if 'x' is larger than "
+"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
+"using Hermite polynomials."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Step function( vector(edge), vector(x) ).\n"
+"\n"
+"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Step function( scalar(edge), vector(x) ).\n"
+"\n"
+"Returns 0.0 if 'x' is smaller then 'edge' and otherwise 1.0."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Adds vector to vector."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Divides vector by vector."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Multiplies vector by vector."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the remainder of the two vectors."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Subtracts vector from vector."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Vector constant."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Vector uniform."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Custom Godot Shader Language expression, with custom amount of input and "
+"output ports. This is a direct injection of code into the vertex/fragment/"
+"light function, do not use it to write the function declarations inside."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns falloff based on the dot product of surface normal and view "
+"direction of camera (pass associated inputs to it)."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using "
+"local differencing."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using "
+"local differencing."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using "
+"local differencing."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using "
+"local differencing."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative "
+"in 'x' and 'y'."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative "
+"in 'x' and 'y'."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
msgstr ""
@@ -7763,6 +9261,11 @@ msgid "Directory already contains a Godot project."
msgstr ""
#: editor/project_manager.cpp
+#, fuzzy
+msgid "New Game Project"
+msgstr "Projek Baru Permainan"
+
+#: editor/project_manager.cpp
msgid "Imported Project"
msgstr ""
@@ -7812,11 +9315,6 @@ msgid "Rename Project"
msgstr "Projek Baru Permainan"
#: editor/project_manager.cpp
-#, fuzzy
-msgid "New Game Project"
-msgstr "Projek Baru Permainan"
-
-#: editor/project_manager.cpp
msgid "Import Existing Project"
msgstr "Impor Projek yang Sudah Ada"
@@ -7845,11 +9343,6 @@ msgid "Project Name:"
msgstr "Nama Projek:"
#: editor/project_manager.cpp
-#, fuzzy
-msgid "Create folder"
-msgstr "Buat Folder"
-
-#: editor/project_manager.cpp
msgid "Project Path:"
msgstr "Lokasi Projek:"
@@ -7859,10 +9352,6 @@ msgid "Project Installation Path:"
msgstr "Lokasi Projek:"
#: editor/project_manager.cpp
-msgid "Browse"
-msgstr ""
-
-#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
@@ -7917,8 +9406,8 @@ msgid ""
"\n"
"If you proceed with opening it, it will be converted to Godot's current "
"configuration file format.\n"
-"Warning: You will not be able to open the project with previous versions of "
-"the engine anymore."
+"Warning: You won't be able to open the project with previous versions of the "
+"engine anymore."
msgstr ""
#: editor/project_manager.cpp
@@ -7929,8 +9418,8 @@ msgid ""
"%s\n"
"\n"
"Do you want to convert it?\n"
-"Warning: You will not be able to open the project with previous versions of "
-"the engine anymore."
+"Warning: You won't be able to open the project with previous versions of the "
+"engine anymore."
msgstr ""
#: editor/project_manager.cpp
@@ -7943,7 +9432,7 @@ msgstr ""
#, fuzzy
msgid ""
"Can't run project: no main scene defined.\n"
-"Please edit the project and set the main scene in \"Project Settings\" under "
+"Please edit the project and set the main scene in the Project Settings under "
"the \"Application\" category."
msgstr ""
"Tidak ada scene utama yang pernah didefinisikan, pilih satu?\n"
@@ -7958,23 +9447,37 @@ msgstr ""
#: editor/project_manager.cpp
#, fuzzy
-msgid "Are you sure to run more than one project?"
+msgid "Are you sure to run %d projects at once?"
msgstr "Apakah Anda yakin menjalankan lebih dari satu projek?"
#: editor/project_manager.cpp
-msgid "Remove project from the list? (Folder contents will not be modified)"
+msgid ""
+"Remove %d projects from the list?\n"
+"The project folders' contents won't be modified."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Remove this project from the list?\n"
+"The project folder's contents won't be modified."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Remove all missing projects from the list? (Folders contents will not be "
+"modified)"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Language changed.\n"
-"The UI will update next time the editor or project manager starts."
+"The interface will update after restarting the editor or project manager."
msgstr ""
#: editor/project_manager.cpp
msgid ""
-"You are about the scan %s folders for existing Godot projects. Do you "
-"confirm?"
+"Are you sure to scan %s folders for existing Godot projects?\n"
+"This could take a while."
msgstr ""
#: editor/project_manager.cpp
@@ -7999,6 +9502,11 @@ msgstr "Projek Baru"
#: editor/project_manager.cpp
#, fuzzy
+msgid "Remove Missing"
+msgstr "Hapus Sinyal"
+
+#: editor/project_manager.cpp
+#, fuzzy
msgid "Templates"
msgstr "Hapus Pilihan"
@@ -8017,8 +9525,8 @@ msgstr "Menyambungkan..."
#: editor/project_manager.cpp
msgid ""
-"You don't currently have any projects.\n"
-"Would you like to explore the official example projects in the Asset Library?"
+"You currently don't have any projects.\n"
+"Would you like to explore official example projects in the Asset Library?"
msgstr ""
#: editor/project_settings_editor.cpp
@@ -8044,8 +9552,9 @@ msgid ""
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Action '%s' already exists!"
-msgstr ""
+#, fuzzy
+msgid "An action with the name '%s' already exists."
+msgstr "KESALAHAN: Nama animasi sudah ada!"
#: editor/project_settings_editor.cpp
msgid "Rename Input Action Event"
@@ -8209,10 +9718,6 @@ msgid ""
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Already existing"
-msgstr ""
-
-#: editor/project_settings_editor.cpp
msgid "Add Input Action"
msgstr ""
@@ -8278,7 +9783,7 @@ msgid "Override For..."
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Editor must be restarted for changes to take effect"
+msgid "The editor must be restarted for changes to take effect."
msgstr ""
#: editor/project_settings_editor.cpp
@@ -8339,12 +9844,14 @@ msgid "Locales Filter"
msgstr ""
#: editor/project_settings_editor.cpp
-msgid "Show all locales"
-msgstr ""
+#, fuzzy
+msgid "Show All Locales"
+msgstr "Tampilkan Tulang-tulang"
#: editor/project_settings_editor.cpp
-msgid "Show only selected locales"
-msgstr ""
+#, fuzzy
+msgid "Show Selected Locales Only"
+msgstr "Hanya yang Dipilih"
#: editor/project_settings_editor.cpp
#, fuzzy
@@ -8360,14 +9867,6 @@ msgid "AutoLoad"
msgstr ""
#: editor/property_editor.cpp
-msgid "Ease In"
-msgstr ""
-
-#: editor/property_editor.cpp
-msgid "Ease Out"
-msgstr ""
-
-#: editor/property_editor.cpp
msgid "Zero"
msgstr ""
@@ -8447,8 +9946,9 @@ msgid "Suffix"
msgstr ""
#: editor/rename_dialog.cpp
-msgid "Advanced options"
-msgstr ""
+#, fuzzy
+msgid "Advanced Options"
+msgstr "Opsi-opsi Snap"
#: editor/rename_dialog.cpp
msgid "Substitute"
@@ -8714,8 +10214,8 @@ msgstr ""
#: editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Custom Node"
-msgstr "Salin Resource"
+msgid "Other Node"
+msgstr "Metode Publik:"
#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes from a foreign scene!"
@@ -8759,7 +10259,7 @@ msgstr ""
#: editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Open documentation"
+msgid "Open Documentation"
msgstr "Buka baru-baru ini"
#: editor/scene_tree_dock.cpp
@@ -8788,7 +10288,7 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
-#: editor/scene_tree_dock.cpp
+#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
#, fuzzy
msgid "Copy Node Path"
msgstr "Salin Resource"
@@ -8834,6 +10334,21 @@ msgid "Toggle Visible"
msgstr "Beralih File Tersembunyi"
#: editor/scene_tree_editor.cpp
+#, fuzzy
+msgid "Unlock Node"
+msgstr "Metode Publik:"
+
+#: editor/scene_tree_editor.cpp
+#, fuzzy
+msgid "Button Group"
+msgstr "Tambahkan ke Grup"
+
+#: editor/scene_tree_editor.cpp
+#, fuzzy
+msgid "(Connecting From)"
+msgstr "Gangguan Koneksi"
+
+#: editor/scene_tree_editor.cpp
msgid "Node configuration warning:"
msgstr ""
@@ -8855,9 +10370,9 @@ msgid ""
"Click to show groups dock."
msgstr ""
-#: editor/scene_tree_editor.cpp editor/script_create_dialog.cpp
+#: editor/scene_tree_editor.cpp
#, fuzzy
-msgid "Open Script"
+msgid "Open Script:"
msgstr "Buka Cepat Script..."
#: editor/scene_tree_editor.cpp
@@ -8904,95 +10419,105 @@ msgstr ""
#: editor/script_create_dialog.cpp
#, fuzzy
-msgid "Error loading template '%s'"
-msgstr "Error memuat font."
+msgid "Path is empty."
+msgstr "Papan klip kosong"
#: editor/script_create_dialog.cpp
#, fuzzy
-msgid "Error - Could not create script in filesystem."
-msgstr "Tidak dapat membuat folder."
+msgid "Filename is empty."
+msgstr "Papan klip kosong"
#: editor/script_create_dialog.cpp
#, fuzzy
-msgid "Error loading script from %s"
-msgstr "Error memuat font."
-
-#: editor/script_create_dialog.cpp
-msgid "N/A"
-msgstr ""
+msgid "Path is not local."
+msgstr "Path tidak menunjukkan Node!"
#: editor/script_create_dialog.cpp
#, fuzzy
-msgid "Open Script/Choose Location"
-msgstr "Buka Penyunting Skrip"
+msgid "Invalid base path."
+msgstr "Path Tidak Sah."
#: editor/script_create_dialog.cpp
-msgid "Path is empty"
-msgstr ""
+#, fuzzy
+msgid "A directory with the same name exists."
+msgstr "Sudah ada nama berkas atau folder seperti itu."
#: editor/script_create_dialog.cpp
-msgid "Filename is empty"
-msgstr ""
+#, fuzzy
+msgid "Invalid extension."
+msgstr "Harus menggunakan ekstensi yang sah."
#: editor/script_create_dialog.cpp
-msgid "Path is not local"
+msgid "Wrong extension chosen."
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Invalid base path"
-msgstr ""
+#, fuzzy
+msgid "Error loading template '%s'"
+msgstr "Error memuat font."
#: editor/script_create_dialog.cpp
-msgid "Directory of the same name exists"
-msgstr ""
+#, fuzzy
+msgid "Error - Could not create script in filesystem."
+msgstr "Tidak dapat membuat folder."
#: editor/script_create_dialog.cpp
#, fuzzy
-msgid "File exists, will be reused"
-msgstr "File telah ada, Overwrite?"
+msgid "Error loading script from %s"
+msgstr "Error memuat font."
#: editor/script_create_dialog.cpp
-msgid "Invalid extension"
+msgid "N/A"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Wrong extension chosen"
-msgstr ""
+#, fuzzy
+msgid "Open Script / Choose Location"
+msgstr "Buka Penyunting Skrip"
#: editor/script_create_dialog.cpp
#, fuzzy
-msgid "Invalid Path"
-msgstr "Path Tidak Sah."
+msgid "Open Script"
+msgstr "Buka Cepat Script..."
#: editor/script_create_dialog.cpp
-msgid "Invalid class name"
-msgstr ""
+#, fuzzy
+msgid "File exists, it will be reused."
+msgstr "File telah ada, Overwrite?"
+
+#: editor/script_create_dialog.cpp
+#, fuzzy
+msgid "Invalid class name."
+msgstr "Nama tidak sah."
#: editor/script_create_dialog.cpp
#, fuzzy
-msgid "Invalid inherited parent name or path"
+msgid "Invalid inherited parent name or path."
msgstr "Nama properti index tidak sah."
#: editor/script_create_dialog.cpp
-msgid "Script valid"
-msgstr ""
+#, fuzzy
+msgid "Script is valid."
+msgstr "Pohon animasi valid."
#: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _"
msgstr ""
#: editor/script_create_dialog.cpp
-msgid "Built-in script (into scene file)"
-msgstr ""
+#, fuzzy
+msgid "Built-in script (into scene file)."
+msgstr "Operasi dengan file scene."
#: editor/script_create_dialog.cpp
#, fuzzy
-msgid "Create new script file"
+msgid "Will create a new script file."
msgstr "Buat Subskribsi"
#: editor/script_create_dialog.cpp
-msgid "Load existing script file"
-msgstr ""
+#, fuzzy
+msgid "Will load an existing script file."
+msgstr "Muat Layout Bus yang ada."
#: editor/script_create_dialog.cpp
msgid "Language"
@@ -9129,6 +10654,10 @@ msgstr ""
msgid "Set From Tree"
msgstr "Menyetel Dari Keturunan"
+#: editor/script_editor_debugger.cpp
+msgid "Export measures as CSV"
+msgstr ""
+
#: editor/settings_config_dialog.cpp
#, fuzzy
msgid "Erase Shortcut"
@@ -9270,6 +10799,15 @@ msgid "GDNativeLibrary"
msgstr "Ekspor Pustaka"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
+msgid "Enabled GDNative Singleton"
+msgstr ""
+
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
+#, fuzzy
+msgid "Disabled GDNative Singleton"
+msgstr "Nonaktifkan Perbaruan Spinner"
+
+#: modules/gdnative/gdnative_library_singleton_editor.cpp
#, fuzzy
msgid "Library"
msgstr "Ekspor Pustaka"
@@ -9362,8 +10900,8 @@ msgstr "Hapus yang Dipilih"
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
-msgid "GridMap Duplicate Selection"
-msgstr "Duplikat Pilihan"
+msgid "GridMap Paste Selection"
+msgstr "Hapus yang Dipilih"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Paint"
@@ -9432,19 +10970,6 @@ msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
-msgid "Create Area"
-msgstr "Buat Baru"
-
-#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Create Exterior Connector"
-msgstr ""
-
-#: modules/gridmap/grid_map_editor_plugin.cpp
-msgid "Erase Area"
-msgstr ""
-
-#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Clear Selection"
msgstr "Beri Skala Seleksi"
@@ -9829,18 +11354,11 @@ msgid "Available Nodes:"
msgstr "Node-node yang Tersedia:"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select or create a function to edit graph"
+#, fuzzy
+msgid "Select or create a function to edit its graph."
msgstr "Pilih atau ciptakan sebuah fungsi untuk mengedit grafik"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Edit Signal Arguments:"
-msgstr "Edit Argumen-argumen Sinyal:"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Edit Variable:"
-msgstr "Edit Variabel:"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr "Hapus yang Dipilih"
@@ -9975,6 +11493,19 @@ msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
#: platform/android/export/export.cpp
+msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Android project is not installed for compiling. Install from Editor menu."
+msgstr ""
+
+#: platform/android/export/export.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
@@ -9983,6 +11514,34 @@ msgstr ""
msgid "Invalid package name:"
msgstr "Nama tidak sah."
+#: platform/android/export/export.cpp
+msgid ""
+"Trying to build from a custom built template, but no version info for it "
+"exists. Please reinstall from the 'Project' menu."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Android build version mismatch:\n"
+" Template installed: %s\n"
+" Godot Version: %s\n"
+"Please reinstall Android build template from 'Project' menu."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Building Android Project (gradle)"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid ""
+"Building of Android project failed, check output for the error.\n"
+"Alternatively visit docs.godotengine.org for Android build documentation."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "No build apk generated at: "
+msgstr ""
+
#: platform/iphone/export/export.cpp
msgid "Identifier is missing."
msgstr ""
@@ -10278,27 +11837,27 @@ msgid "ARVRCamera must have an ARVROrigin node as its parent"
msgstr ""
#: scene/3d/arvr_nodes.cpp
-msgid "ARVRController must have an ARVROrigin node as its parent"
+msgid "ARVRController must have an ARVROrigin node as its parent."
msgstr ""
#: scene/3d/arvr_nodes.cpp
msgid ""
-"The controller id must not be 0 or this controller will not be bound to an "
-"actual controller"
+"The controller ID must not be 0 or this controller won't be bound to an "
+"actual controller."
msgstr ""
#: scene/3d/arvr_nodes.cpp
-msgid "ARVRAnchor must have an ARVROrigin node as its parent"
+msgid "ARVRAnchor must have an ARVROrigin node as its parent."
msgstr ""
#: scene/3d/arvr_nodes.cpp
msgid ""
-"The anchor id must not be 0 or this anchor will not be bound to an actual "
-"anchor"
+"The anchor ID must not be 0 or this anchor won't be bound to an actual "
+"anchor."
msgstr ""
#: scene/3d/arvr_nodes.cpp
-msgid "ARVROrigin requires an ARVRCamera child node"
+msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
@@ -10378,8 +11937,8 @@ msgstr ""
#: scene/3d/cpu_particles.cpp
msgid ""
-"CPUParticles animation requires the usage of a SpatialMaterial with "
-"\"Billboard Particles\" enabled."
+"CPUParticles animation requires the usage of a SpatialMaterial whose "
+"Billboard Mode is set to \"Particle Billboard\"."
msgstr ""
#: scene/3d/gi_probe.cpp
@@ -10420,8 +11979,8 @@ msgstr ""
#: scene/3d/particles.cpp
msgid ""
-"Particles animation requires the usage of a SpatialMaterial with \"Billboard "
-"Particles\" enabled."
+"Particles animation requires the usage of a SpatialMaterial whose Billboard "
+"Mode is set to \"Particle Billboard\"."
msgstr ""
#: scene/3d/path.cpp
@@ -10452,7 +12011,7 @@ msgstr ""
"bekerja."
#: scene/3d/soft_body.cpp
-msgid "This body will be ignored until you set a mesh"
+msgid "This body will be ignored until you set a mesh."
msgstr ""
#: scene/3d/soft_body.cpp
@@ -10558,7 +12117,7 @@ msgstr "Tambahkan warna yang sekarang sebagai preset"
msgid ""
"Container by itself serves no purpose unless a script configures it's "
"children placement behavior.\n"
-"If you dont't intend to add a script, then please use a plain 'Control' node "
+"If you don't intend to add a script, then please use a plain 'Control' node "
"instead."
msgstr ""
@@ -10570,11 +12129,6 @@ msgstr "Peringatan!"
msgid "Please Confirm..."
msgstr "Mohon konfirmasi..."
-#: scene/gui/file_dialog.cpp
-#, fuzzy
-msgid "Go to parent folder."
-msgstr "Pergi ke direktori induk"
-
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -10660,6 +12214,64 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#: servers/visual/shader_language.cpp
+msgid "Constants cannot be modified."
+msgstr ""
+
+#~ msgid "Path to Node:"
+#~ msgstr "Path ke Node:"
+
+#~ msgid "Delete selected files?"
+#~ msgstr "Hapus file yang dipilih?"
+
+#~ msgid "There is no 'res://default_bus_layout.tres' file."
+#~ msgstr "Tidak ada 'res://default_bus_layout.tres' berkas."
+
+#~ msgid "Go to parent folder"
+#~ msgstr "Pergi ke direktori induk"
+
+#~ msgid "Select device from the list"
+#~ msgstr "Pilih perangkat pada daftar"
+
+#~ msgid "Open Scene(s)"
+#~ msgstr "Buka Scene"
+
+#~ msgid "Previous Directory"
+#~ msgstr "Direktori Sebelumnya"
+
+#~ msgid "Next Directory"
+#~ msgstr "Direktori Selanjutnya"
+
+#, fuzzy
+#~ msgid "Ease in"
+#~ msgstr "Beri Skala Seleksi"
+
+#, fuzzy
+#~ msgid "Create folder"
+#~ msgstr "Buat Folder"
+
+#, fuzzy
+#~ msgid "Custom Node"
+#~ msgstr "Salin Resource"
+
+#, fuzzy
+#~ msgid "Invalid Path"
+#~ msgstr "Path Tidak Sah."
+
+#, fuzzy
+#~ msgid "GridMap Duplicate Selection"
+#~ msgstr "Duplikat Pilihan"
+
+#, fuzzy
+#~ msgid "Create Area"
+#~ msgstr "Buat Baru"
+
+#~ msgid "Edit Signal Arguments:"
+#~ msgstr "Edit Argumen-argumen Sinyal:"
+
+#~ msgid "Edit Variable:"
+#~ msgstr "Edit Variabel:"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Instance scene terpilih sebagai anak node saat ini."
@@ -10743,9 +12355,6 @@ msgstr ""
#~ msgid "Class List:"
#~ msgstr "Daftar Class:"
-#~ msgid "Search Classes"
-#~ msgstr "Cari Kelas"
-
#~ msgid "Public Methods"
#~ msgstr "Metode Publik"
@@ -10795,9 +12404,6 @@ msgstr ""
#~ msgid "Convert To Lowercase"
#~ msgstr "Sambungkan Ke Node:"
-#~ msgid "Disabled"
-#~ msgstr "Dinonaktifkan"
-
#~ msgid "Move Anim Track Up"
#~ msgstr "Pindah Trek Anim ke Atas"
@@ -10951,10 +12557,6 @@ msgstr ""
#~ msgstr "Panggil"
#, fuzzy
-#~ msgid "Edit Variable"
-#~ msgstr "Edit Variabel:"
-
-#, fuzzy
#~ msgid "Edit Signal"
#~ msgstr "Mengedit Sinyal:"
@@ -11003,12 +12605,6 @@ msgstr ""
#~ msgstr "Daftar:"
#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Source: "
-#~ msgstr "Resource"
-
-#, fuzzy
#~ msgid "Add Point to Line2D"
#~ msgstr "Pergi ke Barisan"
@@ -11068,15 +12664,9 @@ msgstr ""
#~ msgid "Pick New Name and Location For:"
#~ msgstr "Tentukan Nama dan Lokasi Baru untuk:"
-#~ msgid "No files selected!"
-#~ msgstr "Tidak ada berkas dipilih!"
-
#~ msgid "Re-Import..."
#~ msgstr "Impor Ulang..."
-#~ msgid "Texture Format"
-#~ msgstr "Format Tekstur"
-
#, fuzzy
#~ msgid "Texture Options"
#~ msgstr "Opsi Tekstur"