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-rw-r--r--editor/translations/hu.po177
1 files changed, 130 insertions, 47 deletions
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index fe5b5741ef..78db184f7d 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -14,12 +14,13 @@
# cefrebevalo <szmarci711@gmail.com>, 2020.
# thekeymethod <csokan.andras87@protonmail.ch>, 2020.
# Czmorek Dávid <czmdav.soft@gmail.com>, 2020.
+# Újvári Marcell <mmarci72@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2020-12-07 08:11+0000\n"
-"Last-Translator: Czmorek Dávid <czmdav.soft@gmail.com>\n"
+"PO-Revision-Date: 2021-01-22 10:21+0000\n"
+"Last-Translator: Újvári Marcell <mmarci72@gmail.com>\n"
"Language-Team: Hungarian <https://hosted.weblate.org/projects/godot-engine/"
"godot/hu/>\n"
"Language: hu\n"
@@ -27,7 +28,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.4-dev\n"
+"X-Generator: Weblate 4.5-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -738,10 +739,9 @@ msgstr "Csak a kijelölés"
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
#: editor/plugins/text_editor.cpp
msgid "Standard"
-msgstr ""
+msgstr "Alapértelmezett"
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Scripts Panel"
msgstr "Szkript panel váltása"
@@ -1948,10 +1948,6 @@ msgstr "Előnézet:"
msgid "File:"
msgstr "Fájl:"
-#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-msgid "Must use a valid extension."
-msgstr "Használjon érvényes kiterjesztést."
-
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "Források Vizsgálata"
@@ -2385,6 +2381,10 @@ msgid "There is no defined scene to run."
msgstr "Nincs meghatározva Scene a futtatáshoz."
#: editor/editor_node.cpp
+msgid "Save scene before running..."
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr "Az alprocesszt nem lehetett elindítani!"
@@ -2428,18 +2428,6 @@ msgstr ""
msgid "Save Scene As..."
msgstr "Scene mentés másként..."
-#: editor/editor_node.cpp
-msgid "No"
-msgstr "Nem"
-
-#: editor/editor_node.cpp
-msgid "Yes"
-msgstr "Igen"
-
-#: editor/editor_node.cpp
-msgid "This scene has never been saved. Save before running?"
-msgstr "Ez a Scene még soha nem volt mentve. Menti futtatás előtt?"
-
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "This operation can't be done without a scene."
msgstr "Ezt a műveletet nem lehet végrehajtani egy Scene nélkül."
@@ -2489,6 +2477,10 @@ msgid "Quit"
msgstr "Kilépés"
#: editor/editor_node.cpp
+msgid "Yes"
+msgstr "Igen"
+
+#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr "Kilép a szerkesztőből?"
@@ -5134,10 +5126,10 @@ msgid "Assets ZIP File"
msgstr "Eszköz ZIP Fájl"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+#, fuzzy
msgid ""
"Can't determine a save path for lightmap images.\n"
-"Save your scene (for images to be saved in the same dir), or pick a save "
-"path from the BakedLightmap properties."
+"Save your scene and try again."
msgstr ""
"Nem lehet megállapítani mentési útvonalat a fénytérképeknek.\n"
"Mentse el a jelenetét (hogy aztán a képek ugyanabba a mappába legyenek "
@@ -5160,9 +5152,29 @@ msgstr ""
"írható."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid "Failed determining lightmap size. Maximum lightmap size too small?"
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Some mesh is invalid. Make sure the UV2 channel values are contained within "
+"the [0.0,1.0] square region."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+msgid ""
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr ""
+
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr "Fény Besütése"
+#: editor/plugins/baked_lightmap_editor_plugin.cpp
+#, fuzzy
+msgid "Select lightmap bake file:"
+msgstr "Válasszon sablonfájlt"
+
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
@@ -6240,6 +6252,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Csak egy ParticlesMaterial feldolgozó anyagba állíthat pontot"
#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to CPUParticles2D"
+msgstr "Konvertálás CPU-részecskékké"
+
+#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Generálási Idő (mp):"
@@ -6300,10 +6317,6 @@ msgstr "AABB Generálása"
msgid "Generate Visibility AABB"
msgstr "Láthatósági AABB Generálása"
-#: editor/plugins/particles_editor_plugin.cpp
-msgid "Generate AABB"
-msgstr "AABB Generálása"
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Pont Eltávolítása Görbéről"
@@ -7234,7 +7247,7 @@ msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Z-Axis Transform."
-msgstr ""
+msgstr "Z-Tengely transzformáció"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Plane Transform."
@@ -11334,6 +11347,39 @@ msgstr ""
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr ""
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Begin Bake"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+msgid "Preparing data structures"
+msgstr ""
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Generate buffers"
+msgstr "AABB Generálása"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Direct lighting"
+msgstr "Irányok"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Indirect lighting"
+msgstr "Behúzás Jobbra"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Post processing"
+msgstr "Kifejezés beállítása"
+
+#: modules/lightmapper_cpu/lightmapper_cpu.cpp
+#, fuzzy
+msgid "Plotting lightmaps"
+msgstr "Fénytérképek Létrehozása"
+
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr ""
@@ -11835,11 +11881,13 @@ msgid "Select device from the list"
msgstr "Válasszon készüléket a listából"
#: platform/android/export/export.cpp
-msgid "ADB executable not configured in the Editor Settings."
+msgid "Unable to find the 'apksigner' tool."
msgstr ""
#: platform/android/export/export.cpp
-msgid "OpenJDK jarsigner not configured in the Editor Settings."
+msgid ""
+"Android build template not installed in the project. Install it from the "
+"Project menu."
msgstr ""
#: platform/android/export/export.cpp
@@ -11851,11 +11899,11 @@ msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Custom build requires a valid Android SDK path in Editor Settings."
+msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
-msgid "Invalid Android SDK path for custom build in Editor Settings."
+msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
#: platform/android/export/export.cpp
@@ -11863,9 +11911,19 @@ msgid "Missing 'platform-tools' directory!"
msgstr ""
#: platform/android/export/export.cpp
-msgid ""
-"Android build template not installed in the project. Install it from the "
-"Project menu."
+msgid "Unable to find Android SDK platform-tools' adb command."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Please check in the Android SDK directory specified in Editor Settings."
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Missing 'build-tools' directory!"
+msgstr ""
+
+#: platform/android/export/export.cpp
+msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
#: platform/android/export/export.cpp
@@ -12260,28 +12318,33 @@ msgid "ARVROrigin requires an ARVRCamera child node."
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "%d%%"
+msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
-msgid "(Time Left: %d:%02d s)"
-msgstr ""
+#, fuzzy
+msgid "Preparing geometry (%d/%d)"
+msgstr "Geometria Elemzése…"
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Meshes: "
-msgstr ""
+#, fuzzy
+msgid "Preparing environment"
+msgstr "Geometria Elemzése…"
#: scene/3d/baked_lightmap.cpp
-msgid "Plotting Lights:"
-msgstr ""
+#, fuzzy
+msgid "Generating capture"
+msgstr "Fénytérképek Létrehozása"
-#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-msgid "Finishing Plot"
-msgstr ""
+#: scene/3d/baked_lightmap.cpp
+#, fuzzy
+msgid "Saving lightmaps"
+msgstr "Fénytérképek Létrehozása"
#: scene/3d/baked_lightmap.cpp
-msgid "Lighting Meshes: "
-msgstr ""
+#, fuzzy
+msgid "Done"
+msgstr "Kész!"
#: scene/3d/collision_object.cpp
msgid ""
@@ -12340,6 +12403,10 @@ msgid "Plotting Meshes"
msgstr ""
#: scene/3d/gi_probe.cpp
+msgid "Finishing Plot"
+msgstr ""
+
+#: scene/3d/gi_probe.cpp
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
@@ -12553,6 +12620,10 @@ msgstr "Figyelem!"
msgid "Please Confirm..."
msgstr "Kérjük erősítse meg..."
+#: scene/gui/file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr "Használjon érvényes kiterjesztést."
+
#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Enable grid minimap."
@@ -12603,6 +12674,12 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
+msgid ""
+"The sampler port is connected but not used. Consider changing the source to "
+"'SamplerPort'."
+msgstr ""
+
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for preview."
msgstr "Érvénytelen forrás az előnézethez."
@@ -12631,6 +12708,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "No"
+#~ msgstr "Nem"
+
+#~ msgid "This scene has never been saved. Save before running?"
+#~ msgstr "Ez a Scene még soha nem volt mentve. Menti futtatás előtt?"
+
#~ msgid "Search complete"
#~ msgstr "A keresés kész"