diff options
Diffstat (limited to 'editor/translations/hu.po')
-rw-r--r-- | editor/translations/hu.po | 177 |
1 files changed, 130 insertions, 47 deletions
diff --git a/editor/translations/hu.po b/editor/translations/hu.po index fe5b5741ef..78db184f7d 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -14,12 +14,13 @@ # cefrebevalo <szmarci711@gmail.com>, 2020. # thekeymethod <csokan.andras87@protonmail.ch>, 2020. # Czmorek Dávid <czmdav.soft@gmail.com>, 2020. +# Újvári Marcell <mmarci72@gmail.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-12-07 08:11+0000\n" -"Last-Translator: Czmorek Dávid <czmdav.soft@gmail.com>\n" +"PO-Revision-Date: 2021-01-22 10:21+0000\n" +"Last-Translator: Újvári Marcell <mmarci72@gmail.com>\n" "Language-Team: Hungarian <https://hosted.weblate.org/projects/godot-engine/" "godot/hu/>\n" "Language: hu\n" @@ -27,7 +28,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.4-dev\n" +"X-Generator: Weblate 4.5-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -738,10 +739,9 @@ msgstr "Csak a kijelölés" #: editor/code_editor.cpp editor/plugins/script_text_editor.cpp #: editor/plugins/text_editor.cpp msgid "Standard" -msgstr "" +msgstr "Alapértelmezett" #: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp -#, fuzzy msgid "Toggle Scripts Panel" msgstr "Szkript panel váltása" @@ -1948,10 +1948,6 @@ msgstr "Előnézet:" msgid "File:" msgstr "Fájl:" -#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -msgid "Must use a valid extension." -msgstr "Használjon érvényes kiterjesztést." - #: editor/editor_file_system.cpp msgid "ScanSources" msgstr "Források Vizsgálata" @@ -2385,6 +2381,10 @@ msgid "There is no defined scene to run." msgstr "Nincs meghatározva Scene a futtatáshoz." #: editor/editor_node.cpp +msgid "Save scene before running..." +msgstr "" + +#: editor/editor_node.cpp msgid "Could not start subprocess!" msgstr "Az alprocesszt nem lehetett elindítani!" @@ -2428,18 +2428,6 @@ msgstr "" msgid "Save Scene As..." msgstr "Scene mentés másként..." -#: editor/editor_node.cpp -msgid "No" -msgstr "Nem" - -#: editor/editor_node.cpp -msgid "Yes" -msgstr "Igen" - -#: editor/editor_node.cpp -msgid "This scene has never been saved. Save before running?" -msgstr "Ez a Scene még soha nem volt mentve. Menti futtatás előtt?" - #: editor/editor_node.cpp editor/scene_tree_dock.cpp msgid "This operation can't be done without a scene." msgstr "Ezt a műveletet nem lehet végrehajtani egy Scene nélkül." @@ -2489,6 +2477,10 @@ msgid "Quit" msgstr "Kilépés" #: editor/editor_node.cpp +msgid "Yes" +msgstr "Igen" + +#: editor/editor_node.cpp msgid "Exit the editor?" msgstr "Kilép a szerkesztőből?" @@ -5134,10 +5126,10 @@ msgid "Assets ZIP File" msgstr "Eszköz ZIP Fájl" #: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy msgid "" "Can't determine a save path for lightmap images.\n" -"Save your scene (for images to be saved in the same dir), or pick a save " -"path from the BakedLightmap properties." +"Save your scene and try again." msgstr "" "Nem lehet megállapítani mentési útvonalat a fénytérképeknek.\n" "Mentse el a jelenetét (hogy aztán a képek ugyanabba a mappába legyenek " @@ -5160,9 +5152,29 @@ msgstr "" "írható." #: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "Failed determining lightmap size. Maximum lightmap size too small?" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Some mesh is invalid. Make sure the UV2 channel values are contained within " +"the [0.0,1.0] square region." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "" +"Godot editor was built without ray tracing support, lightmaps can't be baked." +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" msgstr "Fény Besütése" +#: editor/plugins/baked_lightmap_editor_plugin.cpp +#, fuzzy +msgid "Select lightmap bake file:" +msgstr "Válasszon sablonfájlt" + #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" @@ -6240,6 +6252,11 @@ msgid "Can only set point into a ParticlesMaterial process material" msgstr "Csak egy ParticlesMaterial feldolgozó anyagba állíthat pontot" #: editor/plugins/particles_2d_editor_plugin.cpp +#, fuzzy +msgid "Convert to CPUParticles2D" +msgstr "Konvertálás CPU-részecskékké" + +#: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "Generálási Idő (mp):" @@ -6300,10 +6317,6 @@ msgstr "AABB Generálása" msgid "Generate Visibility AABB" msgstr "Láthatósági AABB Generálása" -#: editor/plugins/particles_editor_plugin.cpp -msgid "Generate AABB" -msgstr "AABB Generálása" - #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Pont Eltávolítása Görbéről" @@ -7234,7 +7247,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp msgid "Z-Axis Transform." -msgstr "" +msgstr "Z-Tengely transzformáció" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Plane Transform." @@ -11334,6 +11347,39 @@ msgstr "" msgid "Give a MeshLibrary resource to this GridMap to use its meshes." msgstr "" +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Begin Bake" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +msgid "Preparing data structures" +msgstr "" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Generate buffers" +msgstr "AABB Generálása" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Direct lighting" +msgstr "Irányok" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Indirect lighting" +msgstr "Behúzás Jobbra" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Post processing" +msgstr "Kifejezés beállítása" + +#: modules/lightmapper_cpu/lightmapper_cpu.cpp +#, fuzzy +msgid "Plotting lightmaps" +msgstr "Fénytérképek Létrehozása" + #: modules/mono/csharp_script.cpp msgid "Class name can't be a reserved keyword" msgstr "" @@ -11835,11 +11881,13 @@ msgid "Select device from the list" msgstr "Válasszon készüléket a listából" #: platform/android/export/export.cpp -msgid "ADB executable not configured in the Editor Settings." +msgid "Unable to find the 'apksigner' tool." msgstr "" #: platform/android/export/export.cpp -msgid "OpenJDK jarsigner not configured in the Editor Settings." +msgid "" +"Android build template not installed in the project. Install it from the " +"Project menu." msgstr "" #: platform/android/export/export.cpp @@ -11851,11 +11899,11 @@ msgid "Release keystore incorrectly configured in the export preset." msgstr "" #: platform/android/export/export.cpp -msgid "Custom build requires a valid Android SDK path in Editor Settings." +msgid "A valid Android SDK path is required in Editor Settings." msgstr "" #: platform/android/export/export.cpp -msgid "Invalid Android SDK path for custom build in Editor Settings." +msgid "Invalid Android SDK path in Editor Settings." msgstr "" #: platform/android/export/export.cpp @@ -11863,9 +11911,19 @@ msgid "Missing 'platform-tools' directory!" msgstr "" #: platform/android/export/export.cpp -msgid "" -"Android build template not installed in the project. Install it from the " -"Project menu." +msgid "Unable to find Android SDK platform-tools' adb command." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Please check in the Android SDK directory specified in Editor Settings." +msgstr "" + +#: platform/android/export/export.cpp +msgid "Missing 'build-tools' directory!" +msgstr "" + +#: platform/android/export/export.cpp +msgid "Unable to find Android SDK build-tools' apksigner command." msgstr "" #: platform/android/export/export.cpp @@ -12260,28 +12318,33 @@ msgid "ARVROrigin requires an ARVRCamera child node." msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "%d%%" +msgid "Finding meshes and lights" msgstr "" #: scene/3d/baked_lightmap.cpp -msgid "(Time Left: %d:%02d s)" -msgstr "" +#, fuzzy +msgid "Preparing geometry (%d/%d)" +msgstr "Geometria Elemzése…" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Meshes: " -msgstr "" +#, fuzzy +msgid "Preparing environment" +msgstr "Geometria Elemzése…" #: scene/3d/baked_lightmap.cpp -msgid "Plotting Lights:" -msgstr "" +#, fuzzy +msgid "Generating capture" +msgstr "Fénytérképek Létrehozása" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Finishing Plot" -msgstr "" +#: scene/3d/baked_lightmap.cpp +#, fuzzy +msgid "Saving lightmaps" +msgstr "Fénytérképek Létrehozása" #: scene/3d/baked_lightmap.cpp -msgid "Lighting Meshes: " -msgstr "" +#, fuzzy +msgid "Done" +msgstr "Kész!" #: scene/3d/collision_object.cpp msgid "" @@ -12340,6 +12403,10 @@ msgid "Plotting Meshes" msgstr "" #: scene/3d/gi_probe.cpp +msgid "Finishing Plot" +msgstr "" + +#: scene/3d/gi_probe.cpp msgid "" "GIProbes are not supported by the GLES2 video driver.\n" "Use a BakedLightmap instead." @@ -12553,6 +12620,10 @@ msgstr "Figyelem!" msgid "Please Confirm..." msgstr "Kérjük erősítse meg..." +#: scene/gui/file_dialog.cpp +msgid "Must use a valid extension." +msgstr "Használjon érvényes kiterjesztést." + #: scene/gui/graph_edit.cpp #, fuzzy msgid "Enable grid minimap." @@ -12603,6 +12674,12 @@ msgid "Viewport size must be greater than 0 to render anything." msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "" +"The sampler port is connected but not used. Consider changing the source to " +"'SamplerPort'." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Invalid source for preview." msgstr "Érvénytelen forrás az előnézethez." @@ -12631,6 +12708,12 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "No" +#~ msgstr "Nem" + +#~ msgid "This scene has never been saved. Save before running?" +#~ msgstr "Ez a Scene még soha nem volt mentve. Menti futtatás előtt?" + #~ msgid "Search complete" #~ msgstr "A keresés kész" |